Thanks for doing this play through, which was largely very well done! However I've detailed a few errors you made here. Unfortunately a couple of the errors were rather major, and would have resulted in the queen winning by a much larger margin! Start of game: You're supposed to start with 10 random goods in the Farmer's guild, it doesn't start empty. At 41:30 and 59:20, when Harvesting you need to decide about kickbacks before taking the goods. If you choose to take kickbacks, the first 4 go onto the farm and then you draw a 5th for yourself. You don't get to see what the options are before deciding whether you'll take one of them at random. At 51:35 you would place a bought vessel into your personal supply, until such time as you actually need it within a move action. Of course, you did then move it as your next action, so it makes little difference. At 53:50 you could have pilfered the iron. ***At **1:18:45** the queen's priority for improvements is towns first, then farms, then outposts, so actually she should have improved her town to a Feudum here, so she would have been in an extra guild for the remaining Epoch scorings.*** At 1:30:00 you are in Epoch II, so the Epoch II tile is NOT a former Epoch tile. The queen would have had to take one of the Epoch I tiles instead. (Of course if she'd improved the town previously as she should have, she would have been able to take the tile from the correct stack here and score points.) At 1:50:00 you need to restock the Alchemist's guild back to a total of 2 vessels, and again the Farmer's guild needs to be restocked back to 10 goods. ***At **2:04:40** when your Alchemist was conquered you should have lost your status in the Alchemist's guild. This of course would have reduced your scoring in the 4th & 5th epochs.*** At 2:20:20 she should have pilfered the sulfur. At 2:40:00 you gave her points from her shillings twice. I understand that it could be read like that, but my guess is that the intention was for the scoring for her resources (including shillings) to replace her shilling scoring rather than being in addition to it, I don't believe she should score them twice.
1:18:46 You should have upgraded her town not an outpost. See rules: Always improve one of the Queen’s ruled towns if possible, followed by a farm, and then an outpost. If a location cannot be improved, place one of her collected landscapes beside one of her serfs.
- forgot you had distant kin all game for migrations - forgot to pilfer an iron when you moved a pawn via boat to the top right of the board - forgot to move your pawns when you moved the monster only 1
2:39:59 Are you sure that the Queen's shillings score twice? It seems absurd that a cheating Automa with infinite resources and black pawns that cannot lose in a resource based game also gets to score her shilling's twice?!?!
Thanks for doing this play through, which was largely very well done! However I've detailed a few errors you made here. Unfortunately a couple of the errors were rather major, and would have resulted in the queen winning by a much larger margin!
Start of game: You're supposed to start with 10 random goods in the Farmer's guild, it doesn't start empty.
At 41:30 and 59:20, when Harvesting you need to decide about kickbacks before taking the goods. If you choose to take kickbacks, the first 4 go onto the farm and then you draw a 5th for yourself. You don't get to see what the options are before deciding whether you'll take one of them at random.
At 51:35 you would place a bought vessel into your personal supply, until such time as you actually need it within a move action. Of course, you did then move it as your next action, so it makes little difference.
At 53:50 you could have pilfered the iron.
***At **1:18:45** the queen's priority for improvements is towns first, then farms, then outposts, so actually she should have improved her town to a Feudum here, so she would have been in an extra guild for the remaining Epoch scorings.***
At 1:30:00 you are in Epoch II, so the Epoch II tile is NOT a former Epoch tile. The queen would have had to take one of the Epoch I tiles instead. (Of course if she'd improved the town previously as she should have, she would have been able to take the tile from the correct stack here and score points.)
At 1:50:00 you need to restock the Alchemist's guild back to a total of 2 vessels, and again the Farmer's guild needs to be restocked back to 10 goods.
***At **2:04:40** when your Alchemist was conquered you should have lost your status in the Alchemist's guild. This of course would have reduced your scoring in the 4th & 5th epochs.***
At 2:20:20 she should have pilfered the sulfur.
At 2:40:00 you gave her points from her shillings twice. I understand that it could be read like that, but my guess is that the intention was for the scoring for her resources (including shillings) to replace her shilling scoring rather than being in addition to it, I don't believe she should score them twice.
Thanks for noting those errors, that should definitely help people with their plays of the game.
Learned quite a bit from this playthrough. Thanks!
Thank you for such a wonderful playthrough.
1:18:46 You should have upgraded her town not an outpost. See rules: Always improve one of the Queen’s ruled towns if possible, followed by a farm, and then an outpost. If a location cannot be improved, place one of her collected landscapes beside one of her serfs.
Nice! Thanks for doing this. I'm trying to learn the game. What sleeves are you using for your cards?
Good luck with getting to grips with the game and the sleeves are just basic mayday sleeves, 100 per pack.
@@boardgamesolo1634 Thanks!
- forgot you had distant kin all game for migrations
- forgot to pilfer an iron when you moved a pawn via boat to the top right of the board
- forgot to move your pawns when you moved the monster only 1
What is that board the queens card are on, does it come with the solo expansion? Thanks for the playthrough.
Yup, that's with the expansion (although that was with the kickstarter so might want to double-check the retail version).
1:10:20 - Monster had to steal the iron at the end of the movement?
Well you don't have to pilfer if you don't want to, but yes, the monster should have taken that iron at the end of moving.
2:39:59 Are you sure that the Queen's shillings score twice? It seems absurd that a cheating Automa with infinite resources and black pawns that cannot lose in a resource based game also gets to score her shilling's twice?!?!