How to make a Mixed Reality app for the Quest 3 - Part 5: Raycasts & Anchors

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  • čas přidán 16. 07. 2024
  • This is the fifth part of a short tutorial series, in which you will learn how to create Mixed Reality experiences on the Meta Quest 3. We will be building our app in the Unity game engine, using Unity's native 'XR Interactive Toolkit'.
    In this video, we take a look at Raycasting and Spatial Anchors.
    → Next Video • Coming soon!
    ← Previous Video • How to make a Mixed Reality app for the Quest 3 - Part 4: Using Planes: • How to make a Mixed Re...
    ► Tutorial Series Playlist: • How to make a Mixed Re...
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    ▬ Timestamps ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    0:00 - Intro
    1:14 - Ray Interactor
    1:53 - Raycast & Spawn Code
    7:31 - Setup SceneController
    9:06 - Get Plunger Model
    10:33 - Test Build
    11:19 - Spatial Anchors
    14:20 - Finished Build
    14:32 - Outro
    ▬ Useful Links ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    ► github.com/LudicWorlds/quest3...
    ► AR Foundation Docs - Anchors: docs.unity3d.com/Packages/com...
    ► 10 mins GameDev tips - Quaternions (sociamix): • 10 mins GameDev tips -...
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    ► Music by - CO.AG Music: / @co.agmusic
    #Unity #Quest3 #mixedreality #VR
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Komentáře • 26

  • @user-qd4by8eo2e
    @user-qd4by8eo2e Před 3 měsíci

    Another nice tutorial. Note if you have'nt already you'll need to install Blender in order to get the plunger asset to work.

    • @LudicWorlds
      @LudicWorlds  Před 3 měsíci +1

      Thanks for the heads up! I wasn't aware of that. I have added an FBX version of the 'Plunger' to: github.com/LudicWorlds/quest3-mr-course-assets

  • @YoungMoneyFuture
    @YoungMoneyFuture Před 2 měsíci +2

    Dude you seriously have some of the best tutorials, very impressive! Plz continue the MR series like giving the zombie object collision, damage collision, occlusion, movement, custom animations 🙏

  • @acc3d
    @acc3d Před 2 měsíci

    Thanks for this tutorial series, it's been a great starting point to learn about MR dev.

  • @therealmanub
    @therealmanub Před 2 měsíci

    Your tutorials are amazing. You are a great teacher. I subscribe to your Patreon to give some motivation to continue 🤭

    • @LudicWorlds
      @LudicWorlds  Před 2 měsíci +1

      Thank you for your kind words and support! :) I am working on a new Mixed Reality tutorial right now (using some of the new features in the OpenXR: Meta 2 package).

    • @therealmanub
      @therealmanub Před 2 měsíci

      ​@@LudicWorlds Can't wait to see that! Mixed Reality opens so many possibilities. It's new and exciting. For the moment, I am quite disappointed with the number of "productivity apps" available on the Quest 3. I hope (and think) that many tools will come in the not too distant future.

  • @carlossanzsalcedo7269
    @carlossanzsalcedo7269 Před 3 měsíci

    Love your tutorials man, so professional, light years above everyone else!!
    Please do not stop making these

  • @shinyless
    @shinyless Před 2 měsíci

    Best tutorial series I've seen in a long time, thanks a lot ! Hoping to see more of those, hand tracking would be nice !

  • @zaidsharieff-s6s
    @zaidsharieff-s6s Před 3 měsíci

    Love your tutorials!! Keep em coming!

  • @duicleme
    @duicleme Před 2 měsíci

    waiting ..next season.

    • @LudicWorlds
      @LudicWorlds  Před 2 měsíci

      I should have a new video for you in the next couple of days - about the new 'OpenXR: Meta' V2 pre-release.

  • @duicleme
    @duicleme Před 3 měsíci

    I really enjoyed it and I'm looking forward to the next one.

  • @sadshed4585
    @sadshed4585 Před 2 měsíci

    Teach us how to give arms/avatar to the body based on a prefab

  • @haraldgundersen7303
    @haraldgundersen7303 Před 3 měsíci

    Great stuff as always...🤠

  • @yuritavares1496
    @yuritavares1496 Před 3 měsíci +1

    Pls in the next video consider, include the dog! lol 🤣

  • @bbbbbbbb3158
    @bbbbbbbb3158 Před 3 měsíci

    Cant wait to get home

  • @yuritavares1496
    @yuritavares1496 Před 3 měsíci

    yyyyeeeeaaahhhh!!!!! awesomeee!

  • @xmesaj2
    @xmesaj2 Před 3 měsíci

    "dog not included", won't dislike but will consider giving a like
    of course liked

    • @LudicWorlds
      @LudicWorlds  Před 3 měsíci

      😅It's a clip from the 'Rube Goldberg Workshop' game trailer: czcams.com/video/H6Od07mMbvM/video.html

  • @maedcore
    @maedcore Před 3 měsíci

    Amazing tutorial playlist indeed, congratulations! I was wondering, is it possible to use hand tracking (XR Hands) with passthrough together? So far, I have seen with Meta XR only. Is it possible using XR Interaction Toolkit? Looking forward to the next tutorial, thanks!

    • @LudicWorlds
      @LudicWorlds  Před 3 měsíci +1

      Thank you very much, I'm glad you found it useful. :) yes, it is possible to do hand tracking with XR Hands - I can't see why it shouldn't work with passthrough. i guess I should cover that also! ;)

    • @maedcore
      @maedcore Před 3 měsíci +1

      @@LudicWorlds Thanks for your quick reply, just figure it out, it is possible, thanks for your quick reply! :)

  • @yuritavares1496
    @yuritavares1496 Před 3 měsíci

    It is possible to save the anchors and whenever I start the application they will be there in their previously set places?

    • @LudicWorlds
      @LudicWorlds  Před 3 měsíci

      Looks like 'Persistent Anchors' (using Unity's OpenXR Meta package) are an upcoming feature in Unity 6 / AR Foundation: czcams.com/video/o9AGkB9nnkc/video.htmlsi=MyrOzwVBBhvYjT7F&t=2212