Velocity with normals for liquid explotions in Houdini | FREE TUTORIAL

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  • čas přidán 19. 03. 2023
  • In this tutorial we are going to look at ways to control the direction and randomization of fluids in houdini. This tip will help you points were you wish the liquid to go, the amount of noise you want on it and intensity, all based on your Normals. We are going to hack our normals, add noise to them and with this noise we will drive the velocity. Super helpful for blood spatters and liquid splashes.
    More tutorials:
    www.rmafire.com/alltutorials

Komentáře • 4

  • @chrismeyers3d
    @chrismeyers3d Před měsícem

    I got what I needed from it. Thanks!

  • @mkhizeart
    @mkhizeart Před 10 měsíci +1

    Cool stuff, thanks bro!

  • @ChilligerHund
    @ChilligerHund Před měsícem

    How can you slow downt the animation?

  • @hkdwef1
    @hkdwef1 Před 5 měsíci

    This tutorial is hard to follow, it jumps all over the place and there are mistakes everywhere