Absolute SAVAGE Moon Druid Build In Baldur's Gate 3 (Honour Mode DESTRUCTION Full Level 1-12 Guide)
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- čas přidán 18. 05. 2024
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The Moon Druid is an absolute unstoppable monster in Baldur's Gate 3. You can tank, dish out insane damage and have so much tools to your disposal that you have the right answer to, really, any combat scenario. In this video we optimize a Moon Druid build going over the best Wild Shapes, leveling choices, spells, gear, generally just how to play in combat and how to progress level 1 all the way to level 12 to make sure that you will completely destroy Baldur's Gate 3, even on HONOUR MODE!
With a bit of multiclassing you can take the kings and queens of Wild Shaping truly to the next level and with the right choices and optimization you can make a Moon Druid so powerful that it just becomes ridiculous. What sets the Moon Druid apart from other classes, however, is that you can physically become a new character (or animal.. or myrmidon..) for every fight which introduces a tremendous amount of flexibility and power. You also have hunderds and hunderds HP for a single encounter shooting your survivability through the absolute roof.
In this video we make use of various Moon Druid-specific mechanics and synergies to make the Moon Druid overpowered at every stage in the game, whether it's ACT 1, ACT 2 or ACT 3. We then accordingly go over abilities, skills, leveling, how to use your attacks and Wild Shapes, subclass, races, spells, honour mode best strategy, gear, itemizations, special combos and so forth. This is the ultimate Moon Druid guide for anyone out there wanting to use this very fun, versatile and powerful class.
TIMESTAMPS:
0:00 Moon Druids Are Now Stronger Than Ever
1:16 WANTED: Dead
2:43 Moon Druids Are Absolute Savages (Why Everyone Should Play A Moon Druid)
6:40 Immediately Start Off Powerful (ft. The Spider, Bear, Wolf And Badger).
15:54 Level 3-5 | Overpowered Early Game Strategy
22:11 Level 6 | An Absolute Amazing Level Up Of Mythical Proportions
24:38 Level 7-9 | No One Is Safe Anymore
29:38 Level 10 | You've Become The Avatar (Water, Earth, Fire, Air Nuclear Destruction)
34:43 Level 11-12 | Time To Start Multiclassing For The Ultimate Optimization
39:48 Gear | Truly Take The Build To The Next Level
45:12 Permanent Boosts
45:33 Enjoy Being A Monster On The Battlefield Going Forward
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Extra long video for the kings and queens of versatility: Moon Druids! Not only is it a lot of fun to play with this build due to its versatility, Moon Druids are also extremely powerful. A true win win situation. Let me know what you guys think!
I think you did an amazing job but there's still something you missed, or decided it wasn't worth talking about. Elixirs, all of them work in wildshape. Elixer of cloud giant strength gives you 27 STR, easy to obtain in act 3 with coin. Elixer of bloodlust to get an extra action after killing an enemy. Elixir of the colossus to make the owlbear belly flop deal crazy damage. Elixir of Peerless focus, immunity to sleep, advantage on concentration checks and the charmed condition. A lot of good choices.
you said that you would go 10 druid 1 sorcerer and then 1 cleric, you dont unlock 6th level spell slots to use to upcast conjure elemental.
@@janpolansky9668 yes you do. Sorcerer clerics and druids are all full spellcaster classes. Conjure elemental is a fifth level so they'll be able to gain the spell as a 9th level druid. Then you will have the spell spots of a 12th level caster because you are multiclassing into full casters.
i forgot that it isnt a separate spell, bc you dont get level 6 spells, you get level 6 spell slots. My apologies. @@fledgling9097
My favorite part of this is that I still get to play the spellcaster if I so choose or I can be the tank, it can be situational. And if you kill the ogres for the circlet that gives you 17 intelligence, all your wizard spells will do full dmg. I love this build!
Druid Level 1:
Cantrip - Shillelagh, Guidance
Abilities: Wisdom - 16
Dex - 16
Constitution - 15
Race = Wood elf/Wood half elf (Duergar also good)
Druid Level 2:
Subclass - Circle of the Moon
Prepared Spells - Faerie Fire
- Thunder Wave
- Longstrider
- Healing Word
- Speak With Animals
Druid Level 3:
Spells - Flaming Sphere
Druid Level 4:
Cantrip - Thorn Whip
Feat - Tavern Brawler (Constitution +1)
Spell - Spike Growth
Druid Level 4:
Spells - Plant Growth
Druid Level 6:
Spells - Sleet Storm
Druid Level 7:
Spells - Conjured Woodland Being
Druid Level 8:
Feat - Resilient: Dexterity
Spells - Conjure Minor Elemental
Druid Level 9:
Spell - Conjure Elemental (swap out Conjure Minor Elemental for something else)
Druid Level 10:
Spells - Mass Cure Wounds
Gear:
Shapeshifter Hat
Vivacious Cloak
Mutilated Carapace
Wondrous Gloves (or Gauntlet of Tyrant/Helldusk Gloves)
Boots of Striding
Defender Flail
Sentinel Shield
Gontr Mael
Shapeshifter's Boon Ring
Ring of Regeneration/Ring of Protection
Corvid Token/Amulet of the Harpers/Amulet of the Devout
thanks, friend!
Thank you sir !!!!!
my boy
Ty
actually those spells he mentioned at lvl 2 can all be picked at lvl 1
Been wanting to make a druid so youve come in clutch, thank you 😊
You have no idea how long I’ve been waiting for this. Thank you!!
at first i was thinking, damn, a 46 minute long video, i aint watching all this. but you provided so much good detail that i actually watched the whole thing. Awesome video. Liked and subbed.
I like watching your guides, cleanest I've ever seen and you manage to keep them entertaining! Thanks
Great vid, must have taken so much work and time, just want to say thanks, and how much that is appreciated. As usual with your BG (and Elden Ring) instructionals, the detail and quality is superb. You have really improved my enjoyment of both these great games. Thanks mate!👍🏻
couldn’t have asked for a better guide than this, it’s exactly what i was looking for thank you!
This build looks so fun, great build guide!
What a BEEEEEAUTIFUL build!!!!! I love Druids, I cannot wait to try this one out!
Best builds with thorough explanations. Great videos!
Thank you for this lovely guide. I was starting to get lost and burn out in my honor run because i accidently killed Halsin going to Mt. Pass early ( I didn't realize it would kill him since I was trying new strats in Honor Mode) trying to find some way to reignite my fire for the run I'm gonna try to reclass Shadowheart or Jaheria into this build. Seriously was lovely to watch your guide and videos.
Bro I just want to say, phenomenal video/guide. Thank you for taking the time to make it
Perfect timing
Was about to look for a Druid build for my next play trough and was sad Nizar had no Druid build.
But the X-Mas Miracle is real 😂😊
I love your content man. A true content creator of high quality. It's rare that I sub and actually follow someone anywhere. Keep up the good work!
Great job on this it was a lot of fun to watch
A really fun build, currently level 5 and loving it. I love this build because it isn't reliant on any items.
Awesome video, just reminding that Owlbear Rage Fear component ALSO affects allies, got all three running away from me and it took me 5 seconds to know why lol
these build guides are so good, going to try a for honour playthrough soon and am 100% using some of these
I've been watching and trying out your builds ever since Elden Ring, and I've got to say, you never miss. I have you to thank for getting me into build crafting, one of my favorite aspects of these types of games now. Thanks for another great build/video. Also, happy new year. 🙂
same always fun videos to watch too!
This video is absolutely WILD! Cool stuff, thx!
awesome video, super informative thank you! also your editing is great
This build has come at the best time because I’m now doing this build In my multiplayer game, Keep up the great work!!
Watching these videos just shows how much gear I keep missing in all my playthroughs, I’ve never found the ring of protection or the amulet of devout and now I gotta hunt them down
One of the most interesting and fun builds, plus it's original. Very well done. Much respect.
Great video! Thanks for this!
The best druid moon guide! Honestly i use wizard instead of sorcerer cause i want to learn some powerful spells. Like haste (6 attacks per turn😮 at lvl 11 ) and fire shield, furthermore i use warlock for the armour of agathys and one additional warlock spell + mortal reminder.
I also recommend the use of potion for the moon druids . For extra feats.
I like this, never thought to dip into draconic sorcerer for the built in mage armour. I think the only thing I'd change is I'd use the Gloves of Dexterity on my main character so that you can put more ability points into charisma for dialogue.
You can take Halsin with you later for an optimal race as druid, make your dialogue character something with charisma as main stat - sorcerer, bard, warlock, paladin builds
WOW, i needed THIS ty man!
Thank, good video with clear explanations 😊
Whenever Nizar uploads my day improves.🎉
Edit: That Shillelagh pronunciation was devious 😂
ahaha yeah I butchered that 😭
"Shilly-Lag" haha...made me laugh. Great video though.
“Shill-eyy-lee” is how I think it’s said? Gaelic is hard lol
Druid too! This is the mystery of the droods!
"shill LAY lee", is how you say shillelagh.
Great peace of work ! Thank you it's awesome
Yeah!! Finally you are the man bro. Thanks! I am commenting even before i watch the build video coz i know how good it is
And the best build EVER award goes to...., Nizar GG! Maybe I'm biased because I love Druids, but this build has it ALL!
I never considered resilient dexterity for an AC boost in Wild shape as a moon Druid. Great tip.
it was about time you did a druid build!!
Thank you 👍 using this build for my druid playthrough I'm lvl 6 now and its a blast 😁
Shu-lay-lee. Shillelagh. Thank you. Excellent video. Thank you again.
Excellent guide. Best ive seen out of at least 4 others.
What a masterpiece of content, havent seen such a high quality YT content for a while, instant subscribe here
Bro you have done the greatest guide in history for druid thank alot seriously great video
Keep up this content I'm addicted rn
Thank you i appreciate all the effort you put into this video. Starting my moon druid, druegar, good dark urge now :)
Great video!
Cant wait to try this.
another awesome video, thank you.
Extremely well edited
17:57 Webs are flammable too. So wild shape into a spider and spam your bonus action webbings if you want to make the entire battlefield engulfed in fire.
It isn't as strong as just having non-ignited webs enwebbing enemies, but if you want the party freedom of not having the battlefield covered in webs but still want to do minor fire damage to everything it's a fun synergy.
Throw in a barrel or two, enweb the area, then summon the sphere on the webs fair enough away that it isn't in the blast radius. The webs are now a fuse extender so you don't martyrdom your flaming sphere during cheesy barrelmancy.
It's also plain old good for extending the AoE flame effect of door blocking flaming sphere strategies.
Great video thank you
you are really making great BG3 content. thank you
Wow. You are one of the best build channels I've found in yt. The quality of the builds is amazing and the edit is sick.
Can you do a wizard build next? maybe necro?
I keep the woodland beings summoned creature near my death slinger and use enraged throw to throw it at enemies, it does pretty decent damage too, especially for a bonus action
Loved the video, please suggest synergising team composition for this.
I love the oak leaf emblem, as it is the insignia of my company in the army.
Very similar to the one shown on 0:11 but with green background and golden border.
I love your build videos and destroying my enemies' lives
I had no idea that Armor of Ag actually stayed when wildshaped. This sounds like a fun idea.
Eres un genio, amo tu vídeo y amo tu build
27:30 Take the +1 to strength from Tavern Brawler to even out strength scores of the wild shapes. The bread and butter shapes all have an odd strength score and it synergies with itself because the +1 from evening the score is mechanically a +2 to hit and damage from the feat.
Shapes that benefit from +1 strength from Tavern Brawler:
- Bear 19str
- Wolf 17str
- Dilophosaurus 19str
- Fire Myrmidon 13str
Then take Resilient: Constitution to even out all the oddly numbered con modifiers the shapes have because extra HP is always good.
Shapes that benefit from +1 constitution from Resilient: Constitution:
- Badger 15con
- Wolf 15con
- Owlbear 17con
- Dilophosaurus 17con
- Earth Myrmidon 17con
- Fire Myrmidon 15con
The major benefit to this is consitution saving throws are very beneficial for a druid. You're the one class that is the most inconvenienced by concentration breaking, because you need to un-wild shape yourself before expending another spell slot to recast; which is too much resource expenditure and wasted action economy 99% of the time. Proficency bonus is all you'll get as a wild shaped druid to help with your concentration without multi-classing or outside help.
The +1 to dexterity from the video's recommended Resilient: Dexterity isn't useful in initiative rolls unless you're starting the fight already in your wild shape; which is common but not always the situation, especially if you're set up to cast your concentration spell and bonus action shape turn 1. Human form is preferred to enter combat because of how versitile your turn 1 can be; you can cast then shape, or shape then attack, all options are on the table.
The +1 dex is pretty terrible as an attack stat bump. The only shape that benefits from it is the panther. Every other shape that has a odd dex stat uses their strength to attack.
The dexterity saving throw profiency is debatable because most AoE spells that target dexterity are lingering effects that make you check multiple times anyways, you might roll through 1-2 checks but falling prone will always be the bane of melee builds, especially without advantage and medium dexterity of ~14-16.
TL;DR. If you're min/maxing, take Tavern Brawler with +1 Strength and Resilient: Constitution. Those attribute +1s are going to more impactful and synergistic as well as profiency towards keeping concentration on your spells instead of a mid-stat like dex for your wildshapes and prone/hold saves.
I knew it's just a matter of time, someone will discover how good moon druids are now even in honor mode. playing right now a 4 moon druid party in honor mode, it's just plain fun playthrough, again fun not OP. level 7 ad still haing fun. great vid by the way, players try it and see for yourself how moon good druids are, by the way don't stick to one animal, use one depending on what enemies you will be facing or play 4 different animals and your set to go.
This^
You're basically a toolbox you can go raven and Thunderwave someone off a ledge
Go cat and set up enemies for a wet chain lightning combo
Panther for a nice surprise start to a fight with invis
Earth elemental to straight up murder enemies
Owl bear to tear down enemies and obstacles alike you could lock pick a door or you could turn into an owl bear and tear it down
Literally never played such a versatile class
amazing moon druid build guide
im gonna have to try this build in my honour run sometime
i hope to see a spore druid guide as well sometime because it is one of my favourite subclasses
and a bonus tip for spore druid
Torches work really well with SD as if you have 16 wisdom at level 2 you can make them do 6-21 damage when combo'd with shillelagh and symbiotic entity
What also works well are quarterstaves such as the Staff of Cherished Necromancy, (probably the best one) Mourning frost, Hollows staff, Cacophony (which has thunderous smite which is nice) and if you get the dual wielder feat you can use multiple at the same time or use other weapons such as the Club of hill giant strength for extra strength for example
Holy shit this build is Amazing! I just hit level 6 on my Moon Druid and I cannot wait to implement all of this! Great content man!
On tactic mode?
@@albertborovetz1078 no I'm on normal mode for my first playthrough, I'll try that one on the next run and then honor mode after that!
Random thing, I notice. Wood elfs also gets a stealth bonus which is not stated via the moment bonus buff.
should mention tavern brawler in honour mode is currently bugged for druids and does not add twice STR to dmg
thnx for the tip. only in honor mode tho right?
@@user-lp5xd2vx2hyes
He covered that in the beginning
Thanks for the information
It fully works on earth myrmidon but for other forms it only boosts accuracy
Very Nice Moon druid guide
So amazing, best guide ever,
Shillelagh is pronounced "She-Lay-Lee"
It's an Irish fighting stick. - A top-heavy hardwood stick, like a walking stick with a larger head.
They were replaced by the sword-cane for a few decades until they were banned in Britain & Ireland.
My great-grandfather had both. And my mom inherited the two.
The sword cane is a deadly sharp four-sided solid rapier, like the German rapiers.
(Google German fencing, it's hard to watch. Two men strike each other without face protection until one gives up. Scars were a sign of bravery, that's why Nazi generals and lutenients were always given them in movies)
I had the woodland being use the staff cantrip and bopped an enemy for nearly 60 damage.
I personally prefer Resilient Constitution, because the Owlbear and Earth myrmidon witch i want to use regularly and Dilophosaurus for some Armor shredding all have 17 in Constitution and will benefit from it, as well as the untransformed form.
Love the video. Though I do find it kinda funny Shillelagh always trips people up in like, every single video I see where someone mentions it lol. Depending on your dialect it's either (Shuh - lay - lee) or (Shuh - lay - luh) it's an old walking stick / cudgel. Gotta love the Celts with their pronunciation of words xD. Watching Irish pronunciation trip people up always makes me smile a bit, cause it's such a confusing spelling for a majority of their words.
gotta watch out for those shilly-lags!
owlbear looks so cute that, even if it wasn't awesome, I'd still probably do a playthrough around it :)
These videos are whole movie productions.
Thanks for this man was struggling in what to multiclsss love Druid so much honestly but wasn’t sure what would benefit me because I do love to heal and I love turning into a saber tooth or a raven keep up the guides imma be looking out especially more Druid content
Ps
Hope I get to use my end game build and there is more content
Also make sure you go half-illithid so you can wildshape, and gain a lot of other abilities (plus get the cool aesthetic)
With the weapon proficiencies from the cleric, it looks like they only benefit the Air and Water Myrmidon forms (Earth Myrmidons are unarmed while Fire Myrmidons wield a scimitar, a weapon that druids are already proficient with). Minor detail but thought it worth pointing out. Flails and Tridents (which the Air and Fire ones use, respectively) aren’t in the Druid’s proficiencies so you do need some sort of multiclass in order to use them well.
Hold person or Hold Monster up cast can potentially lock in 5 NPC for auto melee crit in shapeshifting and other melee party members.
it could be useful to swap one of the level dips to dip into monk to get the wisdom modifier to your ac and u also get dextrous atks as a bonus
Damn, that’s exactly what I was needing to make me respect my dwarf fighter to Druid and focus more on damage instead of supporting as most of the Druid’s. Like this I can keep shadow heart as a cleric tank, the ranged rogue/assassin and wizard. Cause I tend to make a no magic party on every game of the sort. So it’ll be the the first time since D&D board games that I make a character that isn’t a rogue or a fighter damage dealers, your Druid seems to have enough damage not to be considered a support.
Amazing
Really good build video, thanks for the effort. I also wanted to ask, can you make a video on how to build a Moondruid wildheart Barbarian? Because I would love to play this combo, but I can't find any videos for it and would like to see your version.
6 moon druid, 6 bear totem wild heart barbarian. Rage for half damage then shapeshift. Now you’re a bear/owl bear that takes half damage from everything. Make sure to get tavern brawler as that can help you both in and out of your wild shape forms.
@@trevorcordi6 levels of druid will leave the wild shapes with very little health.
2 or 3 Wild Heart Barbarian levels is enough for extra damage and toughness/resistance. The strongest Druid build is choosing 1 level Draconic white Sorcerer and 1 War Domain Cleric at level 11-12 after levelling as a pure Moon Circle Druid.
@@thomasrosendahl2783 that’s…that’s not what he asked. Are you able to read the parent comment, sir?
@@BeyondTrash-xe1vs but any less barbarian won’t let you get enough rages and will not allow for the animal totem buffs (not sure what they’re called, selectable animal buffs separate from your main totem).
this was done so well, was worth the entire 47 min watch! im 300 hours into the game and your guide helped break down this class so I could actually understand wayyy easier how stuff translates to wild shape- will def be using this on shart in my honor run!!
..... asking for a friend, but like how messed up would it be to make shart a wolf?
Loved the guide and all the information. Only thing I would have loved is when explaining the gear section to mention what would be good options in each act. Most of the gear in this guide is from Act 3. Also as you mentioned a lot of gear doesn't work in wild shape form so it feels like my druid wouldn't get gear that can be used until Act 3.
I don’t recall all the gear in each act but basically if you see +1 AC or +1 constitution saving throws even on grey/white vanilla items or green magic items take those put them in the slot then replace them as you find better gear
My last Tactician playthrough was as a Moon Druid Tav and your observation is correct. Most of your damage comes from Wild Shape, so that's what you will be using most of the time, except for some concentration spells you may want to pop for CC or buffs before entering Wild Shape.
Most gear doesn't benefit you in Wild Shape, so in Acts 1 & 2 it's better to let the rest of your party have the best gear. If there's something left, you are looking mostly for gear that give survivability or utility before you enter wild shape or after you lose it. Effects like + initiative, + armor class, + saving throws, or maybe some spells you want to use before wild shape.
That's because there's no druid gear until Act 3. The sole exception is a ring you can get from killing the Strange Ox.
@@uniqueshitposthandle Who did you pick as your party?
What's a good party composition for this build? I'm using this Amy main character and love it but since it's so versatile having a hard time deciding on who to bring for rest of party mind you I oref to keep party members with their original class as not to break rp immersion
Hi my friend. I love your build! I have a question for you. Why doesn't the War Priest Charges work when I'm shapeshifter? Thanks for all !!!! Please I need know my error !!!
Hello
Just wanted to ask what is the purpose to put points in str / strength,/ dex since we got this covered by shapeshifting. Wouldnt it better to put points in charisma / intel / wisdom when in human form while we also keep thoses in shapeshift forms ? Ty
I should mention that as of right now, in honour mode tavern brawler does not grant damage for wild shapes. There is two versions of tavern brawler in the game, one for normal rules and one for honour rules.
The honour rules one removes the extra damage instance for throw (and replaces it with a damage bonus that doesn't activate a lot of items etc.). But it unfortunately also reverts the patch 5 changes.
Quite unfortunate indeed, that's why i went with spore. I hope it gets fixed soon.
This is huge, thanks for saving me the trouble of discovering this for myself in honor mode :D
I'm a modder and I created several huge druid mods, thats why I know about it. One of my mods fixed it.
I think its still worth it for the attack rolls
@@xxartemisxx1982 Oh absolutely.
Thanks for great guide bro! Love u content. please tell me about the +1 from auntie for this druid
40 minute Nizar build vid? LETTTSS GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
It might work differently in Baldur's Gate 3 than it does in standard DnD, but Draconic Resilience also increases your max HP a bit in addition to adding the AC bonus. Though maybe instead of taking a level in sorcerer, take a level in monk for that unarmored bonus based on your dex and wisdom modifiers while not wearing armor. Just a thought.
Everytime you post a video I just want to go open BG3 and try the new build
Hey I like your video's and builds! I can see you try to improve the editing, and it's fun to see. I would appreciate it if you did write ups of your builds!
I have written guides on my Patreon! Both full guides as well as summaries.
Great video as always. Who would you recommend as a team that goes with Moon Druid as tank and conversation.
Me and my friend are playing Honour mode and we're having good luck (made it through Act 1 with only 2 sketchy situations we got through!) with this team:
Lore Bard and 1 level Life Cleric. Heavy/medium armor, shields, wielding 2 hand crossbows. Focusing on Warden of Vitality + Life Cleric, or control.
Assassin Rogue 4 + Gloomstalker 3, emphasizing getting sneak attack rounds and killing tough enemies before the combat even starts.
Battlemaster Fighter, Great Weapon master. Focusing on high damage and decent survivability.
Finally, Moon druid. DPS, out of combat healing, big HP sponge, some spell DPS as well.
The two tough fights were at the Creche, the room with the doctor (the Rogue ended up using a Invisibility potion to sneak away bevause everyone else was just dead) and the big room full of people (one of the random Gith got a Crown of Madness off on the bard who used Shatter and the Blood of Lathandar to horrific effect and nearly wiped us all).
We waited until Level 5 to do any of the "boss" encounters in Act 1 (Spiders, Ethel, Owlbears, etc.) and I probably do recommend that. Way safer.
@@manicpixiecassidyMany thanks new to the game, 28hrs in still on Act. I have Fighter 2 l, Warlock 2 and 8 in Sorcery for my main..That's the plan...just hit level 5 for all companions...
Cleric Light Domain, Gloomstaker/ Rogue and Fighter Battle Master Playing on medium mode .
Second play though definitely doing a bard build and Moon Druid....
@NizarGG please please consider a dagger assassin, can't wait to play through as one and I'm waiting for your take on it!!
great vid, thanks, ive always thought druids were weak for solo play, now i see hope. PS. "sha-lay-yah"
Such a cool build would you ever do a Druid of spores build
What do you think of Mage Slayer? Patch 6 makes it work with Wild Shape.
I have question for you @Nizar GG, why did you not take barbarian with rage, just sacrifice your first turn and its kinda always there, or put it on and get into position
I'm afraid this isn't correct. While playing honour mode yesterday, I noticed that while attack rolls were being added with tavern brawler, damage wasn't not. unless this was hot fixed today??
Maybe a druid guide with subclass Circle of the Spores?? :)
The biggest selling point of the raven is that it can fly. That makes some areas sooooomuch easier. F.e. The arcane tower in the underdark.
They attack with their BEAR fists! Can't believe you missed that one. Nat 1. You're fired.