Mai in Duel Links, a very early character from a time characters barely had any lines, having lines for Lightning Chidori, a random Xyz with no direct relation to Harpie, is a testament of how good the card is.
I think the lists "Top 10 Most Expensive Cards of All Time & Why They Were So Expensive", "Top 10 Worst Cards That Changed Yu-Gi-Oh!", "Top 10 Cards with the Most Different Artworks", "The Original 100 Number Monsters, Ranked" & "Top 10 Degenerate Strategies" would be really interesting topics to discuss! Love your videos!
There was a video similar to the first topic about tournament prize cards, which could lead to decks costing up to 5k. Basically Crush Card Virus and The Gold Sarcophagus were exclusively available as tournament prize cards, but they also were the best cards at that time and the only players who had a realistic chance at winning a tournament (and obtaining one of those two cards) were players who already had both of these cards in their deck. This lead to both of those cards jumping to 2k, because they were basically the entrance requirement for tournaments, and players would buy both cards for that absurd sum in the hope to win tournaments and then sell the additional copies they got from it.
Bahamut Shark also can go into Utopic Draco Future. use bahamut shark effect to summon any rank 3 water monster, rank it up into Full Armored Black Ray Lancer, and now you have 2 rank 4 non Number monsters on the field it needs alot of slot in ED (5 cards) but it's a nice 2 card combo into a monster negate and strong body with no garnet necessary in MD (where toad is banned)
Castel is actually part of an archetype. It is part of the Skyblaster archetype which includes Phantom Skyblaster (which is also the only support card), Skyblaster Token (the token summoned by Phantom Skyblaster), and Clavkiys, the Magikey Skyblaster. Castel and Clavkiys are not intended to work with Phantom Skyblaster (although all member are either Level 4 or Rank 4) but its Japanese name of "Jushi" meaning "Musketeer" happens to be a common word so they are included because they coincidentally use it in their Japanese names.
It's still baffling that Shark isn't an archetype. That fact has somehow made them more versatile because their search targets aren't limited to a name. But I still want a Shark searcher or something.
It is in the anime. Several anime versions of cards mention it such as Number C32: Shark Drake Veiss and Shark Fortress. The manga only mentions it with Flash Fang but one support card is enough to make it an archetype.
the duels were not the most exciting part of YGO Zexal because the protag just knew Utopia Turbo, but i was always like, dude you literally have shock master in your extra deck, it's one of the most broken cards ever, cmon man
I agree that Yuma should have used more of his Number Monsters, but I'm glad it never used Shock Master. It would have been very strange to see the hero of the story using hard lockdown strategies. That's the villain's job.
Castel is part of the Skyblaster Series of cards that consists of 3 cards: Castel the Musketeer, Clavkiys the Magikey and Phantom. With only Phantom having an effect that interacts with Skyblasters. It can on a soft once per turn deal 300 damage per Skyblaster on the field during the controllers Standby Phase but Skyblaster monsters can't use their effects that turn. So if you control 3 Phantoms, 2 other main-zone Skyblasters (Clavkiys or Tokens) and 1 Castel, you can deal 1800×3 = 5400 damage in the Standby Phase alone. But good luck with that LOL
Even though the cards don't really have that much synergy together, I think they had some intent to make it functional since all the main deck ones are Level 4 and you can make Castel with 2 Level 4 monsters. This means that you can technically use the two main deck Skyblasters to summon the 1 Extra Deck Skyblaster even though they don't have any cards to help with that since the tokens Phantom Skyblaster summons can't be used as Xyz Material.
I like to call him "Bagooska the Terribly Tanked Tapir" or "Positively Pissed Pachyderm" since in the OCG art it's a bottle of alcohol rather than a pillow
Abyss Dweller can be pretty annoying to deal with, but honestly if it just didn't have that minor attack boost, I think the card would be absolutely fine. It's the fact that some decks, like Tearlament, were able to make it with that attack boost, thereby preventing most normal summons from beating it over, that really makes it annoying to deal with, since it'd stick around for multiple turns in the mirror, preventing any "no, our turn" shenanigans and making it a blowout.
Shockmaster: "So you're the man that rules the world? They call me The Shockmaster. You've ruled the world long enough, Inzektor Hornet. Get ready! Come on, you want a piece of me? You want a piece of me? Come and get me! Come after me, Inzektor! I'm ready. Along with Rescue Rabbit, Hanzo and Maxx C, we'll see you at the World Championship, at the Grand Finals. Until then... A-HA-HA-HA! A-HA-HA-HA!"
I miss being able to use Bahamut Shark in my Marincess deck, but Sprights don't need any help so it's fine that Toadally is banned. I've still got Abyss Dweller.
@@mtult1454 That require exactly 3 materials though. Curious would be at the top of that list considering it's banned even though it does require 3 materials, isn't generic so not every Deck can use it and 2400 ATK isn't great considering it needs 3 materials. It had a somewhat degenerate play with Knightmare Gryphon and back-row floodgates where you'd dump your floodgate of choice with Curious and then Link climb into Gryphon and set the card from your graveyard while leaving you with Gryphon's own soft floodgate but being able to dump anything from your Deck is a strong effect for its own merits. BLS - Soldier of Chaos is more generic but its effects (one of which can make it a pain to deal with and another that makes running it over in battle as a way to out it a lot harder) and 3k ATK justify its material requirement.
Rocks were my favorite decks to play in master duel, thanks for covering Gallant before Block Dragon gets banned! It was a fun ride while it lasted for sure.
For April Fools Day, you should make a list where only one card fits the requirements and just list the same card 10 times with different explanations as to how it is good each time.
Top 10 Archetypes that can summon the most types of summons(ritual,fusion,synchro,xyz,pendulum and link) with just their archetypes d/d/d as an example can summon all but ritual, the more summons a archetype can pull off the higher on the list they go.
@cunningzer0558 They probably will make a D/D ritual at some point. Originally, the deck was supposed to contain every Summoning Method that had a Dimension for it but they added a Link Monster despite those not having a Dimension so there isn't really a reason not to have a Ritual. The question is whether it will be good or consistent.
When you explained "Gallant Granite" effect and said it's good except for the problem of the Rock type monsters being weak and just then I was thinking of "Adamancipator" and "Megalith" archetypes cuz it would work amazingly with it's effect
I have never seen the full artwork of Abyss Dweller, I always thought it was just some spider creature crawling out of the darkness only illuminated by it's eyes.
It's honestly funny that Shock Master, one of the most overpowered monsters ever printed was used in the anime by a one-shot villain and it wasn't even their ace (Big Eye is)
Another of the most overpowered monsters ever printed, Dark Strike Fighter, was basically the backup ace of a minor 5Ds character and never used its ability. The anime can be weird like that.
Ranking the power of each attribute in the game (Yeah Dark would almost certainly be #1 but it'd be curious to see how the rest stack up against each other)
@@dandomen3584I agree in that exact order. But seeing the amount of fire support releasing and fire no longer being completely dead, I think it is slightly above wind now
Back in the day, I had a Zombie rank 4 deck that abused Blue Blooded Oni. The deck often ended on 2 shock Masters and a Royal Decree. I miss those days lol
Technically same with the Numbers technically being part of the "number" archetype. However they have no synergy and aren't supposed to be played in the same deck.
@@iokai4118It’s a lot like Numbers. There are Number support cards, even Over 100 Number Support cards, the Barian ones, yet they often fall into naming umbrellas rather than deck themes. Even simple words like Sky and Star can get to that position which is why the general consensus on archetypes has been shifting towards deck themes even on Konami’s end.
As a tornado dragon fan, its great to see the embodiment monster for classic S/T -> S/T removal. Wish it could have a retrain where it can search "typhoon", "storm", "cyclone" Spell/Trap Cards...you know, a similar concept like Dark Hole Dragon
King of the Feral Imps will become broken as soon as a good reptile archetype gets introduced. And seeing Snake Rain exists, that's probably never happening.
Number 4: Stealth Kragen is part of an even smaller archetype also supported by exactly one card with the only other member being Stealth Kragen Spawn. Funnily enough, the support card is called Kragen Spawn.
For a more subjective list, how about the Top 10 fun/interesting/unique casual archetypes. I say casual in the sense of no competitive success aside from maybe as a small, 2-3ish card engine.
I love bahamut shark and constantly used it to chain into Utopia Draco. Any and every turn I could hit a Utopic Draco and other consistant staples to also create bigger hitters and negates because no matter how my deck shuffled I always got it. I constantly won locals and did well at regionals, but never won a regional event soooooooooooooo tear drops on my guitar.
As a wrestling fan, it's funny hearing "The Shock Master" being good in any context because my mind will always associate that name with one of the worst debuts in wrestling history.
Idea for another generic rank 4: _Four-tisimo, Fourfold Flaming Fury_ (FIRE) Rank 4 Pyro/Xyz/Effect 4 level 4 monsters _You can also Xyz summon this card by using 4 Momster, Spell and Trap cards each from your hand, field or GY as materials. This card’s original ATK and DEF become equal to the highest ATK or DEF of any attached materials (Your choice of tied.) Once per turn, during the draw phase (Quick Effect): You can detach 1 material from this card; any cards of that detached material’s type (Monster/Spell/Trap) that would be Banished or sent to the GY are attached to this card instead until the next draw phase. This card gains the following effects depending on the types of materials attached to it:_ 4+ Monsters: If this card destroys a monster by battle or inflicts battle damage: Normal Set 1 non-effect monster from your hand, deck or GY. Cannot be destroyed by monster cards or effects. 4+ Spells: If this card destroys a monster by battle or inflicts battle damage: Set 1 normal spell from your hand, deck or GY. Cannot be destroyed by spell cards or effects. 4+ Traps: If this card destroys a monster by battle or inflicts battle damage: Set 1 normal Trap from your hand, deck or GY. Cannot be destroyed by trap cards or effects. ATK/? DEF/?
Maybe make it unaffected instead? As it is right now it's just a fairly weak rank 4 with some novelty use, but a more powerful version with a couple changes might be: Four-tisimo, Fourfold Flaming Fury (FIRE) Rank 4 Pyro/Xyz/Effect 4+ level 4 monsters You can also Xyz summon this card by using 4 Monster, Spell and Trap cards from your hand, field or GY as materials. This card’s original ATK and DEF become equal to the highest ATK or DEF of any attached materials (Your choice if tied.) Once per turn, during the draw phase (Quick Effect): You can detach 1 material from this card; any cards of that detached material’s type (Monster/Spell/Trap) that would be Banished or sent to the GY are attached to this card instead until your next draw phase. This card gains the following effects depending on the types of materials attached to it: 4+ Monsters: If this card destroys a monster by battle or inflicts battle damage: Normal Set 1 non-effect monster from your hand, deck or GY. Unaffected by Monster cards or effects and cannot be destroyed by battle. 4+ Spells: If this card destroys a monster by battle or inflicts battle damage: Set 1 normal spell from your hand, deck or GY. Unaffected by Spell cards or effects. 4+ Traps: If this card destroys a monster by battle or inflicts battle damage: Set 1 normal Trap from your hand, deck or GY. Unaffected by Spell cards or effects. ATK/? DEF/? I propose this change so it isn't instantly destroyed by any non destructive removal. The combat immunity is because level 4 monsters don't have a very high attack, so it isn't likely to hit over much. All in all, this card is pretty bad. Its a win condition (completely immune to everything except piercing damage and kaijus) but highly interruptable. While this card would not see play (it's a worse Expurrely Noir) it would probably have some decks that are dedicated to it (turbo mill strategies perhaps).
This card would be banned ASAP in both the TCG and OCG for several reasons. Being able to basically act as a Super Poly Xyz Monster that also can use the GY is already really good but then also being able to just take any card from your Deck or GY and be able to do so for free if it is Level 4 or below or a Spell/Trap is ridiculous. On top of it just being able to recycle cards as materials so it never runs out and can potentially use all 3 of its effects in one turn is just broken by itself. Everything about this card is broken and I doubt anything like that will even be printed any time soon.
@@Shugunou Well there ARE some caveats to your summary: ⚪️You can only use the alternative summoning condition using 4 monster/spell/trap cards each from YOUR hand, field or GY (so no devouring your opponent’s hand/field/GY) ⚪️The Detach effect to absorb cards that would be banished or sent to the GY only works for 1 kind of card at a time, and is more to throw a monkey wrench in the plans of banish or GY heavy decks. ⚪️The free card set only applies if THIS card achieve some level of battle destruction or damage against your opponent (and still be standing, which might be an issue unless this card can absorb a material with a beefy ATK or DEF), and even then you have to (normal if a monster) _SET_ a relevant card (which slows the card down already), and even then those targets can only be non-effect monsters (so normals, Gemini or a few extra deck or ritual ones) and normal spells/traps… ⚪️…And the above is only possible so long as I devote a whopping 4 of the same card type as materials to it for the effects and protections I desire. The alternative summoning condition and detach effect can help accumulate those resources, but it’s still a hefty investment nonetheless. ⚪️So I’d say this card as first written is _on the cusp_ of being as powerful as you say it is, but you’d have to read the fine print and revolve your deck around the damn thing. It’s like generic yet not generic at the same time.
@@yuricecconi561Here, let me build up on that then, tell me what you think: _Four-tisimo, Fourfold Flaming Fury_ (FIRE) Rank 4 Pyro/Xyz/Effect 4 level 4 monsters _(Quick Effect) You can also Xyz summon this card by using 4 Monster, Spell and Trap cards each from your hand, field or GY as materials. This card’s original ATK and DEF become equal to the highest ATK or DEF of any of it’s attached materials (Your choice of tied.) Once per turn, during the draw phase (Quick Effect): You can detach 1 material from this card; any cards of that detached material’s type (Monster/Spell/Trap) that would be Banished or sent to the GY are attached to this card instead until the next draw phase. This card gains the following effects depending on the types of materials attached to it:_ 4+ Monsters: If a Monster you control destroys a monster by battle or inflicts battle damage: Either attach to this card or Normal Set 1 non-effect monster from your hand, deck or GY. Cannot be destroyed by battle, and unaffected by monster effects. 4+ Spells: If a monster you control destroys a monster by battle or inflicts battle damage: Either attach to this card or Set 1 normal spell from your hand, deck or GY. Unaffected by spell cards or effects. 4+ Traps: If a monster you control destroys a monster by battle or inflicts battle damage: Either attach to this card or Set 1 normal Trap from your hand, deck or GY. Unaffected by trap cards or effects. ATK/? DEF/? THERE, made the 4+ effects more potent, and made the alternative summon quick effect for if your opponent tries something that ends up fulfilling the requirements for this card for you (like having of 3 of “Card Destruction” dump enough relevant cards into your hand and/or GY)
@@ButFirstHeLitItOnFire Even only using your own cards, if you send a Spell in a Spell Deck like Sky Striker, this thing will get to like 20 materials because it doesn't specify they have to go to your opponent's GY. For monsters, most decks send a ton of monsters to the GY to go into Synchro, Fusion, or Link plays or to use effects. Either way, this card gains a ton of materials. And since this card gains the stats of monsters absorbed, in most decks, it will easily get to 20k+ ATK. Not only that, but the detach effect is a Quick Effect so it even works for Trap Decks. Every deck will play this card at 3 except for Monarchs. The Summon effect is also still broken because it can use cards from anywhere of any type and because of the way it is worded, the monsters used don't have to be Level 4 so even decks that don't play Level 4 monsters, Spells, or Traps can still make it. And the fact it needs to battle isn't enough to balance it considering how powerful Zeus is and that every Xyz Deck uses it despite it requiring you to battle and not being able to attack the turn it is Summoned since it must be Summoned in the Main Phase 2.
Number cards are actually their own archetype due to Number Wall and Numbers Protection, due to their role in the Zexal anime (the sub is significantly better than the dub).
Given they have an effect line that is identical to the Shaddolls, Tearlaments also work well out of the hand and can achieve greater feats by doing so. Feats such as summoning three Fusion monsters off of a single fusion spell, as that fusion spell counts as the Tearlaments monsters having been sent to the gy by a card effect, so will trigger their in gy fusion summoning effects. They can also achieve this kind of feat through the draw power card hand destruction which adds a unique flavour to drawing more cards. You could set up a board containing (depending on what you run among your Tearlaments) a copy of Tearlaments Kitkallos, a copy of El Shaddoll winda and a copy of Starving venom fusion dragon. This creating a powerful nuisance combination of fusion monsters that will leave the opponent scratching their head about what their next move is as they'll have limited special summons and risk losing powerful monsters if Starving venom is destroyed and also if they do anything to Kitkallos she will most likely be evolved into Rulkallos, becoming even more annoying by doing so.
That's a "serie" not an "archetype". A serie is, well, a serie of cards that have something in common, but aren't supported by anything, such as the Ghost Girls for example, or Gladius. An archetype on the other hand has cards that actively support the archetype by name with various effects, including searching, summoning, reviving, etc.
How about Top 10 Monsters to give to your opponent? Monsters which show up in combos like Gimmick Puppet Nightmare did in Branded Expulsion plays to lock the opponent out of summons for the turn.
Well I have a good video idea maybe you can make Top 10 VS cards For example Dark Magician and blue eyes white dragon or eternal soul and true light or galaxy eyes photon dragon and galaxy eyes Tacheon dragon That'll be nice
a fun top 10 list might be "top 10 over hyped cards" cards that were hyped up to be super special awesome by the community or konami and end up just being meh or terrible
Though I will say that cards such as Kashtira Unicorn is definatley up there in terms of degeneracy given how easy it is to use and how it can basically be an FTK by itself against some decks.
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It’s weird how the word Skyblaster runs across 3 different unrelated cards. As long as these cards read like that on the OCG I’ll rest easier we didn’t fall into a Frog the Jam on them. I kinda want it to be a full theme though cause I like sky themed stuff. Like make some new Cloudians for sure.
Skyblaster is actually an archetype because Phantom Skyblaster mentions it so that it can work with both itself and the Tokens it summons. Also, while the cards are unrelated, they are all either Level 4 or Rank 4.
@@Shugunou You can’t use Tokens for an Xyz summon anyway. In the meantime I’d checked it’s got the same characters, so no worries of exclusions, but it’s no deck theme at present. That’s what’s actually significant.
@@runningoncylinders3829 No but Phantom Skyblaster and Clavkiys are both Level 4 main deck monsters that are part of it and Castel only takes 2 Level 4 monsters meaning you technically only need to play one copy of each Skyblaster monster to Summon all of them, assuming your opponent controls a monster so you can Normal Summon Phantom Skyblaster and use it to Summon a Token since the Tokens are also part of the archetype. Also, the fact you need to Normal Summon Phantom Skyblaster doesn't make it too hard to Summon Clavkiys as well since it is a Level 4 Normal Monster that can be Summoned with Unexpected Dai.
@@Shugunou This combo misses the point entirely. Any Level 4 works like that. You’re being pedantic about terminology when as far as I’m concerned deck theme trumps everything, and anime decks like Sharks or MD solo mode gates like Monarch or Digital Bug suit the community definition of an archetype far better than the archaic term from ‘07 or earlier that lets Kragen or Phantom Skyblaster put on a trench coat pretending to be an actual strategy. This has already been set in place by the nature of card design itself.
@@runningoncylinders3829 Any level 2 WATER monster can be used for Toadally Awesome but that doesn't mean it wasn't made for Frog decks. What about Gagaga Cowboy? It's a generic Rank 4 but it was still made for Gagaga decks.
Good and cool video When there ever gonna be top 10 best things like Top 10 best dragon monsters Top 10 best dinosaur monsters Top 10 best cyberse monsters Top 10 best flip monsters Top 10 best link monsters (not link rating like link 4 3 2 1 monsters)
Top 10 Synchro Tuners Top 10 Worst Continuous Spell Cards Top 10 Cards That Can Set/Activate Spells and Traps Directly From The Deck Top 10 Main Deck Boss Monsters (excluding Pendulums) Top 10 Pendulum Extra Deck Monsters
I can understand Castel not counting for an archetype since "Musketeer" is only an archetype by technicality. Bahamut Shark on the other hand is absolutely part of the "Shark" archetype, and the only reason there's no explicit "Shark" support is because it all of the anime/manga support that was printed in the O/TCG is either generic support or "Level 3, 4, or 5 Fish-type monster" support.
Shark is not actually an archetype. In the same way that "Dragon" is not an archetype but has a lot of cards that incidentally support it. The fact that they have to specify "level 3, 4, and 5" fish monsters, many of which are not sharks but still support the overall fish monster typing, is exactly the point. There isn't a shark effect that Bahamut Shark even interacts with explicitly because Shark is not an archetype, as it has a rank and not levels so it even misses out on some of its own creature type's support. It's like Chaos or Dragons or Plants -- a known deck type, but very specifically not an archetype.
hello iam a huge fan of your channel i wanted to suggest a video what about top ten cards that activate when milled i think it would be an incredible video
Bahamut Shark is literally part of the Shark archetype... Btw. funny enough in DL Castel just came out while we have Knightmare Unicorn quite a while and to no surprise Castel is barely played
I hate the banned Lists of the banned cards it has gotten out of hand. The Shock Master I could agree with on the banned list. I would make 10-20 cards banned the rest so called banned cards we need to have a code of respect for dueling and take the losses for you will win sometimes and will not.
Once ive finished comboing off with my cyberdark deck I end up with edge ànd chimera on the field. Im glad that i can xyz them for a monster that can double cyberdark end dragons ATK to 20 000 assuming i smond it with power bond
🤓 akshewaly "Skyblaster" is technically an archtype thanks to Phantom Skyblaster, and Castel the Skyblaster Musketeer is a STAPLE in Skyblaster burn. It is hilarious that these 2 cards technically form an archtype with the Magikey vanilla, and that two of them were meta at vastly different times as generic bullshit, but it's even more impressive that these 3 random cards that don't actually have anything to do with each other do almost form a deck that could be played, you have 2 level 4s and a rank 4 that can be removal after you lose your battle phaze for like... 1200 burn, and that's more synergy than the entire Ally of justice archtype.
Mai in Duel Links, a very early character from a time characters barely had any lines, having lines for Lightning Chidori, a random Xyz with no direct relation to Harpie, is a testament of how good the card is.
yeah i recently got it on duel links with speedroids and i can testify how good it is
Maybe because Harpy is one of the first popular archetype at the time that makes good use of Lightning Chidori
Duel Links lmao
A couple other characters got that going which is pretty cool. Yami Yugi has a line for Ebon Magician and Zane has one for Cyber Dragon Nova.
WAIT!!! She does? Shit gotta try it out
"Overpowered crime against nature" is the perfect description of shock master
Shock Master is basically a broken Prohibition. If only Dark Magician had a card like this in TCG
@@jobejacobs62 Why Dark Magician?
@@xCorvus7xbecause dm fans
@@jobejacobs62 No thanks. They don't need such a crazy card, and this is from someone who's a fan of the DM playstyle.
Well it shouldn't come as a
*SHOCK* after all (que drum roll)
I think the lists "Top 10 Most Expensive Cards of All Time & Why They Were So Expensive", "Top 10 Worst Cards That Changed Yu-Gi-Oh!", "Top 10 Cards with the Most Different Artworks", "The Original 100 Number Monsters, Ranked" & "Top 10 Degenerate Strategies" would be really interesting topics to discuss! Love your videos!
There was a video similar to the first topic about tournament prize cards, which could lead to decks costing up to 5k. Basically Crush Card Virus and The Gold Sarcophagus were exclusively available as tournament prize cards, but they also were the best cards at that time and the only players who had a realistic chance at winning a tournament (and obtaining one of those two cards) were players who already had both of these cards in their deck. This lead to both of those cards jumping to 2k, because they were basically the entrance requirement for tournaments, and players would buy both cards for that absurd sum in the hope to win tournaments and then sell the additional copies they got from it.
Shock Master meets Lavalval Chain:
“I tip my hat to you, from one legend to another.”
*both tips hats*
I was today years old when I realized Castel was a Winged Beast and does in fact have wings.
Gallant granite can also search for heavenly prison from your deck, effectively protecting your backrow :)
Gallant Granite searching Fossil Dyna is effectively an FTK
Bahamut Shark also can go into Utopic Draco Future.
use bahamut shark effect to summon any rank 3 water monster, rank it up into Full Armored Black Ray Lancer, and now you have 2 rank 4 non Number monsters on the field
it needs alot of slot in ED (5 cards) but it's a nice 2 card combo into a monster negate and strong body with no garnet necessary in MD (where toad is banned)
That cost to access UDF is not uncommon.
I didn't know that
Castel is actually part of an archetype. It is part of the Skyblaster archetype which includes Phantom Skyblaster (which is also the only support card), Skyblaster Token (the token summoned by Phantom Skyblaster), and Clavkiys, the Magikey Skyblaster. Castel and Clavkiys are not intended to work with Phantom Skyblaster (although all member are either Level 4 or Rank 4) but its Japanese name of "Jushi" meaning "Musketeer" happens to be a common word so they are included because they coincidentally use it in their Japanese names.
It's still baffling that Shark isn't an archetype. That fact has somehow made them more versatile because their search targets aren't limited to a name. But I still want a Shark searcher or something.
It is in the anime. Several anime versions of cards mention it such as Number C32: Shark Drake Veiss and Shark Fortress. The manga only mentions it with Flash Fang but one support card is enough to make it an archetype.
It would be a Sharketype.
the duels were not the most exciting part of YGO Zexal because the protag just knew Utopia Turbo, but i was always like, dude you literally have shock master in your extra deck, it's one of the most broken cards ever, cmon man
I agree that Yuma should have used more of his Number Monsters, but I'm glad it never used Shock Master.
It would have been very strange to see the hero of the story using hard lockdown strategies.
That's the villain's job.
Plus always using utopia allowed Konami to sell utopia cards could u imagine if they supported shock master
@@MidoriNatsumefacts. Shock Master in the anime is basically just a "plot coupon" to get Astral's memories back
*shivers*
And the Shock Master from the anime was even stronger.... locking down the chosen card type for multiple turns off of a single activation.
@@MidoriNatsumeIt may be, but it will be a refreshing take on YGO protag.
Castel is part of the Skyblaster Series of cards that consists of 3 cards: Castel the Musketeer, Clavkiys the Magikey and Phantom.
With only Phantom having an effect that interacts with Skyblasters. It can on a soft once per turn deal 300 damage per Skyblaster on the field during the controllers Standby Phase but Skyblaster monsters can't use their effects that turn.
So if you control 3 Phantoms, 2 other main-zone Skyblasters (Clavkiys or Tokens) and 1 Castel, you can deal 1800×3 = 5400 damage in the Standby Phase alone. But good luck with that LOL
Even though the cards don't really have that much synergy together, I think they had some intent to make it functional since all the main deck ones are Level 4 and you can make Castel with 2 Level 4 monsters. This means that you can technically use the two main deck Skyblasters to summon the 1 Extra Deck Skyblaster even though they don't have any cards to help with that since the tokens Phantom Skyblaster summons can't be used as Xyz Material.
I like to call him "Bagooska the Terribly Tanked Tapir" or "Positively Pissed Pachyderm" since in the OCG art it's a bottle of alcohol rather than a pillow
Nice list! Surprised to not see Exciton Knight, to be honest
It's part of the "lswarm" archetype so it doesn't qualify. They have 8 support cards which is 8 times the amount of Skyblaster and Stealth Kragen.
@@Shugunou But it's definitely good and was banned at one point.
@@ShiningJudgment666 Yes but it doesn't qualify for the list
Abyss Dweller can be pretty annoying to deal with, but honestly if it just didn't have that minor attack boost, I think the card would be absolutely fine. It's the fact that some decks, like Tearlament, were able to make it with that attack boost, thereby preventing most normal summons from beating it over, that really makes it annoying to deal with, since it'd stick around for multiple turns in the mirror, preventing any "no, our turn" shenanigans and making it a blowout.
Shockmaster: "So you're the man that rules the world? They call me The Shockmaster. You've ruled the world long enough, Inzektor Hornet. Get ready! Come on, you want a piece of me? You want a piece of me? Come and get me! Come after me, Inzektor! I'm ready. Along with Rescue Rabbit, Hanzo and Maxx C, we'll see you at the World Championship, at the Grand Finals. Until then... A-HA-HA-HA! A-HA-HA-HA!"
I miss being able to use Bahamut Shark in my Marincess deck, but Sprights don't need any help so it's fine that Toadally is banned. I've still got Abyss Dweller.
They could’ve just banned ronin and limit swap frog to one. That way toad can still be used away from Sprights.
Top 10 Link-3 monsters that require exactly 3 monsters as materials. Like Black Luster Soilder - Soilder of Chaos or Curious, the Lightsworn Dominion
I don't think there are enough such link 3s for top ten video tbh. Or at least not one worth making because most of them are garbage.
Dark templar @ignister, some of the codetalker, there are some actually useful
@@mtult1454 That require exactly 3 materials though. Curious would be at the top of that list considering it's banned even though it does require 3 materials, isn't generic so not every Deck can use it and 2400 ATK isn't great considering it needs 3 materials. It had a somewhat degenerate play with Knightmare Gryphon and back-row floodgates where you'd dump your floodgate of choice with Curious and then Link climb into Gryphon and set the card from your graveyard while leaving you with Gryphon's own soft floodgate but being able to dump anything from your Deck is a strong effect for its own merits. BLS - Soldier of Chaos is more generic but its effects (one of which can make it a pain to deal with and another that makes running it over in battle as a way to out it a lot harder) and 3k ATK justify its material requirement.
Rocks were my favorite decks to play in master duel, thanks for covering Gallant before Block Dragon gets banned! It was a fun ride while it lasted for sure.
Yes!! The list I've been waiting for!
For April Fools Day, you should make a list where only one card fits the requirements and just list the same card 10 times with different explanations as to how it is good each time.
Flashback to the 25 minute video about Maxx C
Top 10 Archetypes that can summon the most types of summons(ritual,fusion,synchro,xyz,pendulum and link) with just their archetypes d/d/d as an example can summon all but ritual, the more summons a archetype can pull off the higher on the list they go.
This is such a great idea!
Technically, there is nothing stopping D/D from playing a generic Ritual Monster and Ritual Spell.
@@Shugunou True they probably never will for consistency sake but it is an option meaning they can do all
@cunningzer0558 They probably will make a D/D ritual at some point. Originally, the deck was supposed to contain every Summoning Method that had a Dimension for it but they added a Link Monster despite those not having a Dimension so there isn't really a reason not to have a Ritual. The question is whether it will be good or consistent.
Magikey Link and Pend when?
And Naruto running into number 7, it's lightning chidori. A card that would fit right in alongside the Uchiha clan.
When you explained "Gallant Granite" effect and said it's good except for the problem of the Rock type monsters being weak and just then I was thinking of "Adamancipator" and "Megalith" archetypes cuz it would work amazingly with it's effect
I have never seen the full artwork of Abyss Dweller, I always thought it was just some spider creature crawling out of the darkness only illuminated by it's eyes.
It's honestly funny that Shock Master, one of the most overpowered monsters ever printed was used in the anime by a one-shot villain and it wasn't even their ace (Big Eye is)
Another of the most overpowered monsters ever printed, Dark Strike Fighter, was basically the backup ace of a minor 5Ds character and never used its ability. The anime can be weird like that.
Ranking the power of each attribute in the game
(Yeah Dark would almost certainly be #1 but it'd be curious to see how the rest stack up against each other)
1 dark 2 light 3 earth 4 water 5 wind 6 fire 7 divine
Light would be second, with Earth not that far behind in third
The other attributes (except Divine) would depend on the archetypes and formats
@@dandomen3584Divine Deck *WHEN?*
New Attribute Demonic *WHEN?*
@@dandomen3584I agree in that exact order. But seeing the amount of fire support releasing and fire no longer being completely dead, I think it is slightly above wind now
Back in the day, I had a Zombie rank 4 deck that abused Blue Blooded Oni.
The deck often ended on 2 shock Masters and a Royal Decree. I miss those days lol
Isn't Skyblaster an archetype for Castel? Either way, awesome to see another vid!
Technically same with the Numbers technically being part of the "number" archetype. However they have no synergy and aren't supposed to be played in the same deck.
@@iokai4118It’s a lot like Numbers. There are Number support cards, even Over 100 Number Support cards, the Barian ones, yet they often fall into naming umbrellas rather than deck themes. Even simple words like Sky and Star can get to that position which is why the general consensus on archetypes has been shifting towards deck themes even on Konami’s end.
Yes, Phantom Skyblaster and Castiel are of the same archetype.
@@enzothenet1027and clavkiys is also part of the archetype
@@iokai4118Not entirely true. All the main deck ones are Level 4 so they can be used to summon Castel.
Blackwing players sheding the tears of wishing Castel was Dark at the time.
also bagooska makes me want "top ten 'plan b' extra deck techs"
As yes, Halq and Verte. One of the most nonsensical plan Bs. With Halq being a plan A wearing a B skirt.
As a tornado dragon fan, its great to see the embodiment monster for classic S/T -> S/T removal. Wish it could have a retrain where it can search "typhoon", "storm", "cyclone" Spell/Trap Cards...you know, a similar concept like Dark Hole Dragon
Can't wait for rank 7s
King of the Feral Imps will become broken as soon as a good reptile archetype gets introduced. And seeing Snake Rain exists, that's probably never happening.
Castel is part of the skyblaster archtype. he is a part from an archtype. true story
Number 4: Stealth Kragen is part of an even smaller archetype also supported by exactly one card with the only other member being Stealth Kragen Spawn. Funnily enough, the support card is called Kragen Spawn.
For a more subjective list, how about the Top 10 fun/interesting/unique casual archetypes. I say casual in the sense of no competitive success aside from maybe as a small, 2-3ish card engine.
I did not know about Stealth Kragen before this video, but now I want to build a deck around it now.
Would it be ridiculous for you to make this video in the near future: "Top 10 Wyrm Monsters"?
I love bahamut shark and constantly used it to chain into Utopia Draco. Any and every turn I could hit a Utopic Draco and other consistant staples to also create bigger hitters and negates because no matter how my deck shuffled I always got it. I constantly won locals and did well at regionals, but never won a regional event soooooooooooooo tear drops on my guitar.
Number 4: Stealth Kragen is one of my all-time faves. Glad it’s on the list.
Likewise. It’s so under represented, but it’s such a hilariously good card.
Technically, it shouldn't be since it is part of the Stealth Kragen archetype supported by Kragen Spawn.
As a wrestling fan, it's funny hearing "The Shock Master" being good in any context because my mind will always associate that name with one of the worst debuts in wrestling history.
Idea for another generic rank 4:
_Four-tisimo, Fourfold Flaming Fury_ (FIRE)
Rank 4
Pyro/Xyz/Effect
4 level 4 monsters
_You can also Xyz summon this card by using 4 Momster, Spell and Trap cards each from your hand, field or GY as materials. This card’s original ATK and DEF become equal to the highest ATK or DEF of any attached materials (Your choice of tied.) Once per turn, during the draw phase (Quick Effect): You can detach 1 material from this card; any cards of that detached material’s type (Monster/Spell/Trap) that would be Banished or sent to the GY are attached to this card instead until the next draw phase. This card gains the following effects depending on the types of materials attached to it:_
4+ Monsters: If this card destroys a monster by battle or inflicts battle damage: Normal Set 1 non-effect monster from your hand, deck or GY. Cannot be destroyed by monster cards or effects.
4+ Spells: If this card destroys a monster by battle or inflicts battle damage: Set 1 normal spell from your hand, deck or GY. Cannot be destroyed by spell cards or effects.
4+ Traps: If this card destroys a monster by battle or inflicts battle damage: Set 1 normal Trap from your hand, deck or GY. Cannot be destroyed by trap cards or effects.
ATK/? DEF/?
Maybe make it unaffected instead? As it is right now it's just a fairly weak rank 4 with some novelty use, but a more powerful version with a couple changes might be:
Four-tisimo, Fourfold Flaming Fury (FIRE)
Rank 4
Pyro/Xyz/Effect
4+ level 4 monsters
You can also Xyz summon this card by using 4 Monster, Spell and Trap cards from your hand, field or GY as materials. This card’s original ATK and DEF become equal to the highest ATK or DEF of any attached materials (Your choice if tied.) Once per turn, during the draw phase (Quick Effect): You can detach 1 material from this card; any cards of that detached material’s type (Monster/Spell/Trap) that would be Banished or sent to the GY are attached to this card instead until your next draw phase. This card gains the following effects depending on the types of materials attached to it:
4+ Monsters: If this card destroys a monster by battle or inflicts battle damage: Normal Set 1 non-effect monster from your hand, deck or GY. Unaffected by Monster cards or effects and cannot be destroyed by battle.
4+ Spells: If this card destroys a monster by battle or inflicts battle damage: Set 1 normal spell from your hand, deck or GY. Unaffected by Spell cards or effects.
4+ Traps: If this card destroys a monster by battle or inflicts battle damage: Set 1 normal Trap from your hand, deck or GY. Unaffected by Spell cards or effects.
ATK/? DEF/?
I propose this change so it isn't instantly destroyed by any non destructive removal. The combat immunity is because level 4 monsters don't have a very high attack, so it isn't likely to hit over much. All in all, this card is pretty bad. Its a win condition (completely immune to everything except piercing damage and kaijus) but highly interruptable. While this card would not see play (it's a worse Expurrely Noir) it would probably have some decks that are dedicated to it (turbo mill strategies perhaps).
This card would be banned ASAP in both the TCG and OCG for several reasons. Being able to basically act as a Super Poly Xyz Monster that also can use the GY is already really good but then also being able to just take any card from your Deck or GY and be able to do so for free if it is Level 4 or below or a Spell/Trap is ridiculous. On top of it just being able to recycle cards as materials so it never runs out and can potentially use all 3 of its effects in one turn is just broken by itself. Everything about this card is broken and I doubt anything like that will even be printed any time soon.
@@Shugunou
Well there ARE some caveats to your summary:
⚪️You can only use the alternative summoning condition using 4 monster/spell/trap cards each from YOUR hand, field or GY (so no devouring your opponent’s hand/field/GY)
⚪️The Detach effect to absorb cards that would be banished or sent to the GY only works for 1 kind of card at a time, and is more to throw a monkey wrench in the plans of banish or GY heavy decks.
⚪️The free card set only applies if THIS card achieve some level of battle destruction or damage against your opponent (and still be standing, which might be an issue unless this card can absorb a material with a beefy ATK or DEF), and even then you have to (normal if a monster) _SET_ a relevant card (which slows the card down already), and even then those targets can only be non-effect monsters (so normals, Gemini or a few extra deck or ritual ones) and normal spells/traps…
⚪️…And the above is only possible so long as I devote a whopping 4 of the same card type as materials to it for the effects and protections I desire. The alternative summoning condition and detach effect can help accumulate those resources, but it’s still a hefty investment nonetheless.
⚪️So I’d say this card as first written is _on the cusp_ of being as powerful as you say it is, but you’d have to read the fine print and revolve your deck around the damn thing. It’s like generic yet not generic at the same time.
@@yuricecconi561Here, let me build up on that then, tell me what you think:
_Four-tisimo, Fourfold Flaming Fury_ (FIRE)
Rank 4
Pyro/Xyz/Effect
4 level 4 monsters
_(Quick Effect) You can also Xyz summon this card by using 4 Monster, Spell and Trap cards each from your hand, field or GY as materials. This card’s original ATK and DEF become equal to the highest ATK or DEF of any of it’s attached materials (Your choice of tied.) Once per turn, during the draw phase (Quick Effect): You can detach 1 material from this card; any cards of that detached material’s type (Monster/Spell/Trap) that would be Banished or sent to the GY are attached to this card instead until the next draw phase. This card gains the following effects depending on the types of materials attached to it:_
4+ Monsters: If a Monster you control destroys a monster by battle or inflicts battle damage: Either attach to this card or Normal Set 1 non-effect monster from your hand, deck or GY. Cannot be destroyed by battle, and unaffected by monster effects.
4+ Spells: If a monster you control destroys a monster by battle or inflicts battle damage: Either attach to this card or Set 1 normal spell from your hand, deck or GY. Unaffected by spell cards or effects.
4+ Traps: If a monster you control destroys a monster by battle or inflicts battle damage: Either attach to this card or Set 1 normal Trap from your hand, deck or GY. Unaffected by trap cards or effects.
ATK/? DEF/?
THERE, made the 4+ effects more potent, and made the alternative summon quick effect for if your opponent tries something that ends up fulfilling the requirements for this card for you (like having of 3 of “Card Destruction” dump enough relevant cards into your hand and/or GY)
@@ButFirstHeLitItOnFire Even only using your own cards, if you send a Spell in a Spell Deck like Sky Striker, this thing will get to like 20 materials because it doesn't specify they have to go to your opponent's GY. For monsters, most decks send a ton of monsters to the GY to go into Synchro, Fusion, or Link plays or to use effects. Either way, this card gains a ton of materials. And since this card gains the stats of monsters absorbed, in most decks, it will easily get to 20k+ ATK. Not only that, but the detach effect is a Quick Effect so it even works for Trap Decks. Every deck will play this card at 3 except for Monarchs. The Summon effect is also still broken because it can use cards from anywhere of any type and because of the way it is worded, the monsters used don't have to be Level 4 so even decks that don't play Level 4 monsters, Spells, or Traps can still make it. And the fact it needs to battle isn't enough to balance it considering how powerful Zeus is and that every Xyz Deck uses it despite it requiring you to battle and not being able to attack the turn it is Summoned since it must be Summoned in the Main Phase 2.
Bahamut Shark only has one effect, and it’s not even printed on the card.
Number cards are actually their own archetype due to Number Wall and Numbers Protection, due to their role in the Zexal anime (the sub is significantly better than the dub).
Given they have an effect line that is identical to the Shaddolls, Tearlaments also work well out of the hand and can achieve greater feats by doing so. Feats such as summoning three Fusion monsters off of a single fusion spell, as that fusion spell counts as the Tearlaments monsters having been sent to the gy by a card effect, so will trigger their in gy fusion summoning effects. They can also achieve this kind of feat through the draw power card hand destruction which adds a unique flavour to drawing more cards. You could set up a board containing (depending on what you run among your Tearlaments) a copy of Tearlaments Kitkallos, a copy of El Shaddoll winda and a copy of Starving venom fusion dragon. This creating a powerful nuisance combination of fusion monsters that will leave the opponent scratching their head about what their next move is as they'll have limited special summons and risk losing powerful monsters if Starving venom is destroyed and also if they do anything to Kitkallos she will most likely be evolved into Rulkallos, becoming even more annoying by doing so.
7:43 Lightning Chidori can be summoned easily with Parallel Exceed.
This was really helpful as someone who plays tellarknights
Skyblaster is pretty much an archetype at this point. There's Castel, Phantom Skyblaster and the Magikey vanilla monster
That's a "serie" not an "archetype". A serie is, well, a serie of cards that have something in common, but aren't supported by anything, such as the Ghost Girls for example, or Gladius. An archetype on the other hand has cards that actively support the archetype by name with various effects, including searching, summoning, reviving, etc.
@@c.c.anubisNo, Phantom Skyblaster works with any "Skyblaster" monster so it is an archetype.
@@c.c.anubis read phantom skyblaster
Gallant granite is also great in a magnet warrior deck with it able to search for any card they need at the time
Top Rank 4 engines! I still love running rank 4 decks just for the flexibility. Hopefully they strategy gets a shot in the arm soon
just poppin in to check up on modern day rank 4s for my toolbox deck
They must have been high when they were making Shock Master and cards similar to it lol
21:22: "So you're the Monster and Ruler of the Dueling World? Well, they call me the "Shock Master"!"
How about Top 10 Monsters to give to your opponent? Monsters which show up in combos like Gimmick Puppet Nightmare did in Branded Expulsion plays to lock the opponent out of summons for the turn.
We don't need to give the Despia players any ideas.
I wanna say Kaiju since don't most Kaiju a say that only 1 per side of field?
@@emanueldelangel7013 Kaijus don't restrict the opponent's summoning in any way, so it doesn't really help. All it does is give them a free big body.
Well I have a good video idea maybe you can make Top 10 VS cards
For example Dark Magician and blue eyes white dragon or eternal soul and true light or galaxy eyes photon dragon and galaxy eyes Tacheon dragon
That'll be nice
a fun top 10 list might be "top 10 over hyped cards" cards that were hyped up to be super special awesome by the community or konami and end up just being meh or terrible
He’s already made that list.
@@arrownoir ah sweet I'll look it up then
I love the Marincess representation.
God I remember when MD first came out and I made it to plat 1 with an adamancipator deck playing double sekka’s light. Good times
For no reason, I always thought Castel was a Mist Valley monster until just now
Though I will say that cards such as Kashtira Unicorn is definatley up there in terms of degeneracy given how easy it is to use and how it can basically be an FTK by itself against some decks.
If you guys refresh the page every time you get an Ad, eventually CZcams will give up and let you watch the video. Works on every video and helps you see who pushes more Ads. Have fun
It’s weird how the word Skyblaster runs across 3 different unrelated cards.
As long as these cards read like that on the OCG I’ll rest easier we didn’t fall into a Frog the Jam on them.
I kinda want it to be a full theme though cause I like sky themed stuff. Like make some new Cloudians for sure.
Skyblaster is actually an archetype because Phantom Skyblaster mentions it so that it can work with both itself and the Tokens it summons. Also, while the cards are unrelated, they are all either Level 4 or Rank 4.
@@Shugunou You can’t use Tokens for an Xyz summon anyway. In the meantime I’d checked it’s got the same characters, so no worries of exclusions, but it’s no deck theme at present. That’s what’s actually significant.
@@runningoncylinders3829 No but Phantom Skyblaster and Clavkiys are both Level 4 main deck monsters that are part of it and Castel only takes 2 Level 4 monsters meaning you technically only need to play one copy of each Skyblaster monster to Summon all of them, assuming your opponent controls a monster so you can Normal Summon Phantom Skyblaster and use it to Summon a Token since the Tokens are also part of the archetype. Also, the fact you need to Normal Summon Phantom Skyblaster doesn't make it too hard to Summon Clavkiys as well since it is a Level 4 Normal Monster that can be Summoned with Unexpected Dai.
@@Shugunou This combo misses the point entirely. Any Level 4 works like that. You’re being pedantic about terminology when as far as I’m concerned deck theme trumps everything, and anime decks like Sharks or MD solo mode gates like Monarch or Digital Bug suit the community definition of an archetype far better than the archaic term from ‘07 or earlier that lets Kragen or Phantom Skyblaster put on a trench coat pretending to be an actual strategy. This has already been set in place by the nature of card design itself.
@@runningoncylinders3829 Any level 2 WATER monster can be used for Toadally Awesome but that doesn't mean it wasn't made for Frog decks. What about Gagaga Cowboy? It's a generic Rank 4 but it was still made for Gagaga decks.
Good and cool video When there ever gonna be top 10 best things like
Top 10 best dragon monsters
Top 10 best dinosaur monsters
Top 10 best cyberse monsters
Top 10 best flip monsters
Top 10 best link monsters (not link rating like link 4 3 2 1 monsters)
9:19
*S:P Little Night hovers ominously in the distance*
I see you chose to let Harpie Queen appear uncensored but Bagooska had to give up its alcoholism
Can't be promoting underaged drinking XD
Top 10 Synchro Tuners
Top 10 Worst Continuous Spell Cards
Top 10 Cards That Can Set/Activate Spells and Traps Directly From The Deck
Top 10 Main Deck Boss Monsters (excluding Pendulums)
Top 10 Pendulum Extra Deck Monsters
Rank 4 toolbox was a fun time
I can understand Castel not counting for an archetype since "Musketeer" is only an archetype by technicality. Bahamut Shark on the other hand is absolutely part of the "Shark" archetype, and the only reason there's no explicit "Shark" support is because it all of the anime/manga support that was printed in the O/TCG is either generic support or "Level 3, 4, or 5 Fish-type monster" support.
Shark is not actually an archetype. In the same way that "Dragon" is not an archetype but has a lot of cards that incidentally support it. The fact that they have to specify "level 3, 4, and 5" fish monsters, many of which are not sharks but still support the overall fish monster typing, is exactly the point. There isn't a shark effect that Bahamut Shark even interacts with explicitly because Shark is not an archetype, as it has a rank and not levels so it even misses out on some of its own creature type's support. It's like Chaos or Dragons or Plants -- a known deck type, but very specifically not an archetype.
I used Abyss Dewller in my Gladiator Beasts deck, so I wouldn't lose instantly to Tearlaments.
Isn't "Number" technically an archetype, seeing as there's quite a bit of support for them with stuff like Number Wall, Purge Ray, etc.?
He mentioned that they would be an exception because the archetype is so expansive and most of them don't have much synergy with each other.
Top 10 Cards you really want to talk about but haven't found where to place them to include them in a video.
Salamangreats new support has entered the chat
hello iam a huge fan of your channel i wanted to suggest a video what about top ten cards that activate when milled i think it would be an incredible video
Can’t believe dark world wasn’t mentioned when discussing dugares
Bahamut Shark is literally part of the Shark archetype... Btw. funny enough in DL Castel just came out while we have Knightmare Unicorn quite a while and to no surprise Castel is barely played
Can you do Top 10 Bujin Cards? I want to know how to improve my bujin decks
could you please do best engine to run/support in most deck for 2023?
I hate the banned Lists of the banned cards it has gotten out of hand. The Shock Master I could agree with on the banned list. I would make 10-20 cards banned the rest so called banned cards we need to have a code of respect for dueling and take the losses for you will win sometimes and will not.
Dugaress is one of those cards that you can just run in any deck that can get out a level 4
Huh. I never knew gallant granite could set monsters from your hand
What's the name of the piano piece in the background?
Top 10 OCG Volume 1 Cards
Top 10 rock type monsters
Once ive finished comboing off with my cyberdark deck I end up with edge ànd chimera on the field. Im glad that i can xyz them for a monster that can double cyberdark end dragons ATK to 20 000 assuming i smond it with power bond
The tcg is called Duel Monster. Yugioh is just an anime about Duel Monster. How can you not know this?
Just made a harpie's deck and Castel is very useful.
I was fully expecting Utopia to be here
DAMN YOU BAGOOSKAAAAAAAAA
Ahem.... not to be a stick in the mud, but Castel is apart of the Musketeer arctype, right?
I’ve actually been curious on you favorite card arts?
Castel and Tornado Dragon in the thumbnail, nice. I play a ton of level 4s, and I play at least a copy of each in 3 of my decks
Gallant granite plays decently in dino to recycle misc with nemesis keystone
Remember when Yuma beat Shockmaster and thought Big Eye was a threat.
top 10 evil eye cards
Top 10 cards that can recover banished cards
i thought Bahamut Shark was part of the shark archtype
Castel is part of the skyblaster archetype tho
🤓 akshewaly "Skyblaster" is technically an archtype thanks to Phantom Skyblaster, and Castel the Skyblaster Musketeer is a STAPLE in Skyblaster burn.
It is hilarious that these 2 cards technically form an archtype with the Magikey vanilla, and that two of them were meta at vastly different times as generic bullshit, but it's even more impressive that these 3 random cards that don't actually have anything to do with each other do almost form a deck that could be played, you have 2 level 4s and a rank 4 that can be removal after you lose your battle phaze for like... 1200 burn, and that's more synergy than the entire Ally of justice archtype.
Ive used gallant granite to seach nibiru a couple times
Top 10 cards better in real life than in the anime/manga
Funfact: everybody has Abyss Dweller in the Extradeck but actually nobody plays it.