Most of these combos used the same basic routing. They were just minor variations with different starting conditions. Also, Johnny has lost a considerable amount of complexity due to not having his Level up mechanic from the coins. They even labeled Johnny as a "Zoner" type, but he's just a mid-range rushdown character.
@@pepsy3085 Huh, this I have no issue with. I think you have to release the attack button the moment you press the dash one. Do use the dash macro if you don't already, it's so much easier than actually inputting 66.
@@pepsy3085 during a combo, I find that the MF dash attack comes out more consistently if you delay pressing your dash macro a _tiny_ bit. Also, you want to cancel the 2H right as Johnny's strikes make that "V" shape. Was trying to get c.S>2H>P Mistfiner dash attack consistent, and those 2 things made it much easier.
for most combos that start with 2H, instead of immediately going for mist finer you can instead mist finer cancel into K 6K or K 6H into mistfiner or vault
The first combo does not work consistently on the former heavyweights like Pot and Nago. You'll most likely get f.S instead of c.S. I recommend delay 5K 6H into slight delay Ensenga for heavyweights instead of going for the 214[P] 66 ]P[ c.S 66 c.S extension. Also, an easier and more damaging corner combo is c.S 2H 214H 5K 6H 214H WS 5[D] Wallbreak
That's why he said former heavyweights, but it's not really a weight problem here, rather a hitbox problem: nago and pot are big boys, but I'd bet it probably works fine on leo
Your first combo you should really gut and replace the mist finer pick up with 5k>6k and end in vault and deal then super. If it doesn’t wall break you get a card on the ground and oki. Combo then works every where on screen.
@@KineticOrochidon’t get me wrong when you’re definitely in wall break range and close to a kill this is a great route to have on you’re pocket. Glad you showed it off.
First combo might not work on shorter characters. You can still do the beginning sequence until you do the 2 C.S you have to use Cr.S instead of 6HS and can combo into low or mid mistfiner
Hello gamers, I have a harder but more damaging c.S midscreen combo for all of you utilising a Mist Finder Cancel :D c.S > 2H > MF Cancel > 5K > 6H > Vault > Deal > c.S > 6H WS 6H or Thats My Name. Without super it deals 222 daamge, with super it deals 241 damage.
i can definitely combo into c.s after vault-deal by delaying deal around right before i land, but in this combo (on ky) if thats possible it seems very tight. How do you more reliably combo out of vault-deal?
If you get anti-air with the card (from his vault or deal mid air) the oponent gets knocked down and you can still start a combo whilst they are knocked down (if you hit them with the throwing hit from vault it doesnt work) I didnt really know how to explain
Hello, first of all thanks for the guide, I have a question, no matter how hard I try, when I try to connect any attack after the vault the enemy recovers before I can connect either 5S or 2K, why can't it work? Is it me or it got patched?
Hey man i uploaded a new combo video if you want to check it out for optimal combos however the vault thing its possible if its too long in the combo not to be able to link anymore maybe thats whats happening?
i'm not getting the timing on the 2k - 6H CH on the second combo. I set my dummy to do 5P after exiting the blockstun and it catches me every time. Do you have any advice to help me?
i cant seem to get the first combo on some characters like Nago. The c.S after the p mist finer just ends up as a f.S unless i delay the mist finer, and if i do so, the 6h doesnt connect. Any suggestions?
@@KineticOrochi btw also I'm pretty sure that c.s won't connect on pot in c.s 2h 214[p66] c.s and on goldelwis and bedman too pretty sure. (Weights are gone, hitboxes are not) so please check your combos on big bodies. Tho there is a midscreen wallbreak that works on everyone: c.s 2h 214[p66] 5k 6h 214kd (mf cancel) 5k 6h (WS) 6h (WB)
@@ttttttttttt4852 for sure i thought it would at first because of the weight change but turns out it's still a thing, gotta use different routes for them
@@KineticOrochi yes, that's why a lot of people said that this change (removing weights) won't change much because hitboxes were the problem not the weights
Note: 5K > 6H does more damage whenever you can do f.S > 5H
Good find bro noted 👍🙌
Note: c.S > 6K does more damage than both
Bro he came out today how is this made already xD
Most of these combos used the same basic routing. They were just minor variations with different starting conditions. Also, Johnny has lost a considerable amount of complexity due to not having his Level up mechanic from the coins. They even labeled Johnny as a "Zoner" type, but he's just a mid-range rushdown character.
Haha yeah just a basic guide if you want to pick him up real quick and try him online this is what id be using 👍
@@Count_Virgilthat’s a zoner. Johnny wants to be mid screen the entire gaming, zoning people out so they don’t get too close, but don’t run too far.
@@Count_Virgil💯 % facts
Combo do johnny xrd era mais difícil, esse é mais fácil, fiz minha versão dos combos tambem🎉
The cS > dash cancel > cS after P Mist Finer is tough to get down, but practicing it seems worth it.
i got it pretty early, but for the life of me i cant get 66mist finer consistently. its so foreign to me ;-;
@@pepsy3085 Huh, this I have no issue with. I think you have to release the attack button the moment you press the dash one.
Do use the dash macro if you don't already, it's so much easier than actually inputting 66.
@@roycebracket1010 in this particular combo i can input it a bit late, but im not used to inputting qcb.P dash at the same time yet
@@pepsy3085 during a combo, I find that the MF dash attack comes out more consistently if you delay pressing your dash macro a _tiny_ bit. Also, you want to cancel the 2H right as Johnny's strikes make that "V" shape. Was trying to get c.S>2H>P Mistfiner dash attack consistent, and those 2 things made it much easier.
Just do 5k>6k instead
for most combos that start with 2H, instead of immediately going for mist finer you can instead mist finer cancel into K 6K or K 6H into mistfiner or vault
The most hype combos I’ve pulled off so far are the ones that end with “That’s my name” while I’m juggling someone
Haha pretty badass
Thanks for the variety and especially the Deal application!
Of course my bro 🙌
On corner I have been enjoying getting 214H after 2H instead of mist finer, then you can combo into K>6H>214H for some really good damage
Good stuff i gotta lab this 🙌
why do i keep reading it Fist Miner
@@skandy.2192 fist minor 🎃
@@pepsy3085 💀
The mist finer version does slightly more damage(202) and the 214H version does 197
The first combo does not work consistently on the former heavyweights like Pot and Nago. You'll most likely get f.S instead of c.S. I recommend delay 5K 6H into slight delay Ensenga for heavyweights instead of going for the 214[P] 66 ]P[ c.S 66 c.S extension.
Also, an easier and more damaging corner combo is c.S 2H 214H 5K 6H 214H WS 5[D] Wallbreak
There are no weights anymore in the game. Everyone is now the same weight so it shouldnt matter.
That's why he said former heavyweights, but it's not really a weight problem here, rather a hitbox problem: nago and pot are big boys, but I'd bet it probably works fine on leo
Good stuff was hoping it would but seems like we still need to alternate some of these for the big boys
Just got into the game, what’s WS?
@@Juan-GCWall Splat/Stick
Good guides bro, i liked your sin guide as well
Ty bro def went more in depth with sin 👍
c.s, 2H with follow up hit, 214H, red Roman, jumping H, jumping Dust, jumping H, 632146H
Your first combo you should really gut and replace the mist finer pick up with 5k>6k and end in vault and deal then super. If it doesn’t wall break you get a card on the ground and oki. Combo then works every where on screen.
Great Suggestion!
Yep ive beem ending combos in vault a lot for the mix !
@@KineticOrochidon’t get me wrong when you’re definitely in wall break range and close to a kill this is a great route to have on you’re pocket. Glad you showed it off.
These combos are stylish just like Johnny❤
First combo might not work on shorter characters. You can still do the beginning sequence until you do the 2 C.S you have to use Cr.S instead of 6HS and can combo into low or mid mistfiner
wake up babe, we got johnny combos to grind
😂😂👍
I don't think the first combo works on chipp
Hello gamers, I have a harder but more damaging c.S midscreen combo for all of you utilising a Mist Finder Cancel :D
c.S > 2H > MF Cancel > 5K > 6H > Vault > Deal > c.S > 6H WS 6H or Thats My Name.
Without super it deals 222 daamge, with super it deals 241 damage.
Thank you!
i can definitely combo into c.s after vault-deal by delaying deal around right before i land, but in this combo (on ky) if thats possible it seems very tight. How do you more reliably combo out of vault-deal?
The combo ive been enjoying is; 2S - 236D - 2S - 2HS - 214P - 214K - 6HS
Gonna try this one out!
224K?
@@moley249 my bad, 214K*
@@grimmish6880 no problem
Pretty nice combo guide bro 🔥🔥
Thank you bro 🙌🙌
This music is so good
yo where do you get yoru ggst skins cus i have never seen that cool orange, white, and black one before.
I think its a pack you gotta buy, i got the season pass and got it i believe 👌🏻
You are the best Kinetic Orochi ❤
You are ! 🙌
We have Johnny combos to grind boys!
Oh, Johnny combos I must lean
Lol that shouldve been the thumbnail 😂
A combo i use a lot is counterhit slash/hs normal into 236[D] J.c J.s J.hs J.d J.s J.d J.s 236hs
This sounds flashy !
roman cancel midscreen wallbreak
c.s, 2H, mistfiner cancel, K, 6K, 236H-H, RRc, K, 6H, any combo ender
If you get anti-air with the card (from his vault or deal mid air) the oponent gets knocked down and you can still start a combo whilst they are knocked down (if you hit them with the throwing hit from vault it doesnt work)
I didnt really know how to explain
This is interesting i gotta lab this 👍
@@KineticOrochi sorry its only with vault i think?
WHat if you just play potdsadmkin instdsadad?
Hello, first of all thanks for the guide, I have a question, no matter how hard I try, when I try to connect any attack after the vault the enemy recovers before I can connect either 5S or 2K, why can't it work? Is it me or it got patched?
i read an older coment u say you need to slightly delay the follow up of vault. but,there is a limit before the enemy take guard.
Hey man i uploaded a new combo video if you want to check it out for optimal combos however the vault thing its possible if its too long in the combo not to be able to link anymore maybe thats whats happening?
i'm not getting the timing on the 2k - 6H CH on the second combo. I set my dummy to do 5P after exiting the blockstun and it catches me every time. Do you have any advice to help me?
Do cs, 6h instead that should work
thanks :D
Of course my bro 👍
C.s, 2H, 214H, k, 6H, 214H, 6H
good damage meterless corner combo
holy shit, very reliable and easy to pull off, even still looks pretty flashy. Definitely gonna be a stable of my corner game!
i cant seem to get the first combo on some characters like Nago. The c.S after the p mist finer just ends up as a f.S unless i delay the mist finer, and if i do so, the 6h doesnt connect. Any suggestions?
Do 5k into 6k vs big guys ill be uploading a full combo guide later that includes big character routes 👍
I cant really seem to be able to do the close S after Mist Finer Confuses me alot.
Depending on body type/range may have to do 5k 6k or 5k 6h (closer to corner)instead less damage but bit more consistent
Any chance of getting combo mode codes for any of these so we can practice properly in game?
I need to look into this would it take a lot of time?
How do you do cs after vault? Even after hitting both hits it doesnt seem possible, it doesnt come out fast enough.
You need to slightly delay the follow up of vault.
to get c.S you have to delay the vault hit as much as possible. 2K is more lenient/more reliable but less dmg
I'm having trouble with the 2k starter combo. I get it down, but the deal wall breaks instead of letting me 6H, I wonder why
Check out the more in depth combo guide bro i updated some of these to be more consistent czcams.com/video/5O_EtgLxof0/video.html
W we gotta play again sum time
For sure my bro 👍
Dude what is this color for Johnny? Been trynna find it
Looks like one of the anniversary ones
that was fast!
Hehe you trying out johnny bro?
You already know
after the c.s 66 i cant do the second c.s
Pretty sure most of those are not optimal but still good job
Ty bro gonna play with him for a bit before i upload an optimal combo vid 🙌
@@KineticOrochi btw also I'm pretty sure that c.s won't connect on pot in c.s 2h 214[p66] c.s and on goldelwis and bedman too pretty sure. (Weights are gone, hitboxes are not) so please check your combos on big bodies. Tho there is a midscreen wallbreak that works on everyone: c.s 2h 214[p66] 5k 6h 214kd (mf cancel) 5k 6h (WS) 6h (WB)
@@ttttttttttt4852 for sure i thought it would at first because of the weight change but turns out it's still a thing, gotta use different routes for them
@@KineticOrochi yes, that's why a lot of people said that this change (removing weights) won't change much because hitboxes were the problem not the weights
👌🏿🙌🏿💯
Appreciate you bro 🙌🙌
No 6K combo routes?
Def is i might make a full combo guide on Johnny but have to go in depth
song?
Original bet from guilty gear xrd revelator 👍
I lean.
He lean
We lean
It`s nice combo