Making a Fake Gameplay Trailer: A warning for the gaming community

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  • čas přidán 2. 02. 2024
  • I released a parody gameplay trailer for a fake game, here's a general process of what I did to accomplish just that and why I made the trailer to begin with.
    Watch the full parody gameplay trailer: • I Made a Fake Zombie S...
    Asset List: pastebin.com/wwR4Bs7E
    Discuss our future game and the project on Discord: / discord
    I've had tons of fun with this project and I've always wanted to dabble in the survival genre, I believe after my current game (Suit for Hire), I'll be working on a co-op zombie survival game, I hope you look forward to it as much as I am!
    Watch me live on Twitch: / firstcrimson
    Follow me on Twitter: / thecrimsondev
    #gamedev #unrealengine
  • Hry

Komentáře • 875

  • @FirstCrimson
    @FirstCrimson  Před 3 měsíci +316

    Thanks for watching, like the video if you enjoyed and feel free to comment about how you felt about the whole project and the potential future of game marketing. If you haven't seen the full parody trailer: czcams.com/video/Xj8EZDdGwQc/video.html
    I'll be more than happy to answer any questions in the comments.

    • @AlleyKatPr0
      @AlleyKatPr0 Před 3 měsíci +4

      Respect 🕶

    • @bondi9mmgaming304
      @bondi9mmgaming304 Před 3 měsíci +1

      Are you ever going to release ur version even if it’s a demo ?

    • @zupremo9141
      @zupremo9141 Před 3 měsíci +2

      I don't get the hate with The Day Before game. The game is not even on any kickstarter program or preorders. The devs of that game is simply trying to attract investors, and the people who don't know anything about creating something is fucking their ass hard.

    • @JupiterSaturn69
      @JupiterSaturn69 Před 3 měsíci +4

      Don't forget a seasoned investor will expect a prototype, if an investor relies purely on a trailer or an idea, they're idiots! A trailer also serves a function to validate if there is even an interest in the game, it shouldn't matter if the investor likes the game alone, they would want to ensure that it can actually sell.

    • @JupiterSaturn69
      @JupiterSaturn69 Před 3 měsíci +1

      @@bondi9mmgaming304 Did you watch the video, he addressed your question more than once.

  • @StaredownGames
    @StaredownGames Před 3 měsíci +3570

    The fact that people are ready to buy/play this proves your entire point.

    • @toucan6109
      @toucan6109 Před 3 měsíci +75

      Fr time to make some money

    • @WarFoxThunder
      @WarFoxThunder Před 3 měsíci +2

      FR

    • @jess648
      @jess648 Před 3 měsíci +166

      gamers are unfortunately very gullible lol

    • @EmeraldLavigne
      @EmeraldLavigne Před 3 měsíci

      ​@@jess648 gamers are consumerist worms who don't deserve rights.

    • @Celestial-Idiot
      @Celestial-Idiot Před 3 měsíci +103

      When people lack knowledge or understanding in something they end up replacing the lack of information with a fantasy that logically makes sense to them. Ignorance is like a plague these days.

  • @jjones503
    @jjones503 Před 3 měsíci +2506

    "This is a fake game"
    "OK, but I'm a sucker for getting scammed, when can I buy it?"

    • @PeterCaptainObvious
      @PeterCaptainObvious Před 3 měsíci

      Even now morons still think the Day before just ran into financial trouble lol they just can't wrap their mind around it being a scam

    • @VITAS874
      @VITAS874 Před 2 měsíci +29

      Its like patrick 😂.

    • @tiefblau2780
      @tiefblau2780 Před 2 měsíci +7

      Oh hey Surprise? *Go* *Fund* *Me*
      Or what was it? *Early* *Access?* XD
      What about this , *Battle* *Pass* HAHAHAHAHA Ofc *You* *Willingly* at your discretion XD

    • @SteveEchelonanon
      @SteveEchelonanon Před 2 měsíci +34

      @@tiefblau2780 Um.. what?

    • @tiefblau2780
      @tiefblau2780 Před 2 měsíci

      @@SteveEchelonanon Did you buy the game? Who Willingly spend your whatever hard earned

  • @xxx_nesquik_xxx
    @xxx_nesquik_xxx Před 3 měsíci +2498

    Even though it's really a "parody" trailer, it shows perfectly how you can make something hastily but beautifully for investors (even if it's all a fake).
    So never believe trailers! Until real gameplay is shown

    • @JupiterSaturn69
      @JupiterSaturn69 Před 3 měsíci +34

      Don't forget a seasoned investor will expect a prototype, if an investor relies purely on a trailer or an idea, they're idiots! A trailer also serves a function to validate if there is even an interest in the game, it shouldn't matter if the investor likes the game alone, they would want to ensure that it can actually sell.

    • @abintr0
      @abintr0 Před 3 měsíci +118

      @@AntiochEthereal Plenty of western studios have scammed investors and pre-purchasers as well. Just saying. It's more important just to wait for a game to be released and reviewed at this point IMO.

    • @SpaceManRD
      @SpaceManRD Před 3 měsíci +90

      @@AntiochEtherealOr, you know, wait for organic gameplay and reviews. Don't know why you're singling out specific regions for this (and moreover insinuating that literally everything out of them is a scam, implicitly including things like indie games made by random people...).

    • @Derpwigglies
      @Derpwigglies Před 3 měsíci

      Vertical slices are basically required for any reputable investor or publisher, but this has it's own issues. Studios, especially smaller less funded ones, are incentivized to spend the first 6 to 12 months of the game development cycle on a vertical slice that doesn't have scalable systems. When a publisher or investors see this they think that the game is ready to go into testing because it's in a "playable state". So they push release timelines to ASAP. Which leads to this unfinished paid-testing "early access" hell we have now.@@JupiterSaturn69

    • @M4R10_
      @M4R10_ Před 3 měsíci

      it could be real! so i will play soon!

  • @duderseb
    @duderseb Před 3 měsíci +1058

    There's a business model that doesn't get much airtime but is all too popular of just creating fake trailers for game ideas (with Steam pages and all) as a way of throwing shit to see what sticks. Soon as one of the "games" gets enough traction, you develop it. The rest can be easily pulled in the quiet.

    • @leana339
      @leana339 Před 3 měsíci +121

      Or do it like the Chinese. Develop 1 mobile PC Game and release like 10 copys under different names on Steam and pull them and rerelease them over and over. lul I swear my Steam Recommendations is full of the same games under different names lel

    • @shadowlordalpha
      @shadowlordalpha Před 3 měsíci +12

      Interesting note about this but there were a few companies doing this on Steam and they got a letter basically telling them to stop or get their account deleted

    • @methamphetamememcmeth3422
      @methamphetamememcmeth3422 Před 3 měsíci +63

      ​@@leana339 Why Chinese? A lot of Americans do just as much.

    • @Bittboy
      @Bittboy Před 3 měsíci +5

      Pretty sure this happened with Junkyard Simulator. Glad I didn't end up buying it..

    • @milewesler9592
      @milewesler9592 Před 3 měsíci +80

      @@methamphetamememcmeth3422 not nearly the volume. Don't play dumb.

  • @arkadiusz3212
    @arkadiusz3212 Před 3 měsíci +439

    I had an opportunity to do work for a publisher specializing in simulator genre. They pay teams to do these 'gameplay' trailers and set up steam page for games. If it gets enough wishlists in a month, a project is approved and a game gets made. But there is no game before that, just smoke and mirrors.

    • @orys7420
      @orys7420 Před 3 měsíci +37

      You worked for PlayWay S.A?
      I noticed this publisher put many fake trailers on Steam a few months ago

    • @arkadiusz3212
      @arkadiusz3212 Před 3 měsíci +66

      @@orys7420 I cannot tell ;)

    • @VITAS874
      @VITAS874 Před 2 měsíci +4

      So its scam. Should be delete it.

    • @TheTber123
      @TheTber123 Před 2 měsíci +2

      Is that what happened with Phantom Doctrine 2?

    • @dondahighhh12
      @dondahighhh12 Před 2 měsíci +5

      Games take years to make. For small teams that cant afford market research, its not a problem

  • @seekittycat
    @seekittycat Před 2 měsíci +106

    It's was incredibly frustrating to explain how little game is required to make these "game trailers". People can't tell the difference between a short film and a game lmao. Thanks for this vid :D!

    • @Janx14
      @Janx14 Před měsícem +9

      Yeah. It really bugs me when someone recreates a portion of game in unreal, the trailer is running at like 20 fps, and people are like "Why doesn't X company make their game look like this!?"

  • @AlfredBaudischCreations
    @AlfredBaudischCreations Před 3 měsíci +561

    13:31 that's probably one of the coolest plugins I've ever seen, the weather one. Crazy how instantly everything was under snow.

    • @FirstCrimson
      @FirstCrimson  Před 3 měsíci +92

      It's super sweet, I'll most likely be using it and modifying it for an actual zombie survival game

    • @De4dSp0t
      @De4dSp0t Před 3 měsíci +3

      You'll lose your mind if you play GTA V then. People change the weather for the whole map on multiplayer all the time.....

    • @quadro1337
      @quadro1337 Před 3 měsíci +10

      @@FirstCrimson ultra dynamic sky is awesome and the most popular one, but I think sky creator is way better and more realistic. But yeah, it's more expensive, unfortunately.

    • @FirstCrimson
      @FirstCrimson  Před 3 měsíci +5

      @@quadro1337 I'll take a look into it!

    • @ViktorKozh
      @ViktorKozh Před 3 měsíci +6

      @@De4dSp0t They fixed it like a year ago. The only weather option you as a cheater can force is thunderstorm, which doesnt apply instantly.

  • @hungryhedgehog4201
    @hungryhedgehog4201 Před 3 měsíci +113

    Thanks for actually including worker costs in this, I constantly see people go like "I did this for xy money" and never actually calculate their own work in there

  • @Riku-Leela
    @Riku-Leela Před 3 měsíci +355

    I love your honesty with the extent of your abilties as a single game dev. Some people may say "Oh i could make the MMO but it would take ages" but youre honest which i respect alot

    • @FirstCrimson
      @FirstCrimson  Před 3 měsíci +69

      Cheers, I think it's better to be honest as to why I can't make it, transparency builds a better relationship with the community- might not be powerful marketing but I believe in a strong community than an enormous one filled with skepticism.

    • @arthank1263
      @arthank1263 Před 3 měsíci +7

      I mean, technically speaking, he could make an MMO, but it would literally take ages.
      You can figure out a lot of shit by trying, failing, and then profiling what doesn't work and trying again, and so on.
      The worst part by far with MMOs actually is content. So let's say he could probably make the actual game systems in a few years, like, inventory, content db for the server, resource management, terrain/asset streaming, player characters/agents with stats, equipment slots and what not (and ofc this is just off the top of my mind)
      Let's say a few means 5.
      Well, then it would take him another 10 to do the content, if he were to work alone. To have a "decent" size.
      That means: assets, animations, VFX, sounds, barks, asset placement within the world, interactive shit, NPCs and their behavior trees (although I think we really need to find a better way cause classic behavior trees are too fucking expensive), triggers for events, event schedules, items and their stats, loot tables, a plot outline -> then -> some actual lore and narrative, all them quests, boids because birds are cool and the more the merrier (same with fibsh), critters and other shit to make the world pop up.
      But before all that... designing engaging gameplay for lots of people at the same time is hard.
      So yeah, gimme 20 years worth of salary and I will make you an MMO alone.
      But that's kinda stupid, isn't it?
      I mean, there's people who did dumb stuff like this, not alone, but still... 0A.D. were working on that game for like 15 years or something.
      And I mean, even Ubisoft has the Skull & Bones issue that's been draggin on for an absurd amount of time

    • @whytho1690
      @whytho1690 Před 3 měsíci +3

      @@FirstCrimson Pretty sure that's a part of what makes _great_ marketing. Heavily underused though and for one obvious reason: can't scam people at the same time for quick cash.

    • @SimonBuchanNz
      @SimonBuchanNz Před 2 měsíci +2

      ​@@arthank1263 3 years for systems is pretty damn optimistic, but *maybe* possible if you're sticking to tried and true and using off the shelf support for this sort of thing, I guess. 10 years for content seems wildly impossible; from what I can find the initial WOW release had a dev team that scaled from 40 to 80 people and it took around 4-5 years. Even with asset stores, even if you assume a bunch of those were devs and artists you don't need, I don't think you're going to cut down that absolute minimum of 160 workyears enough to be done in one lifetime. And that's to make original WoW, and standards are way higher now.
      Someone's going to suggest AI in response to this, aren't they? Yeah, sure, that would work, for a given value of work at least. Why not. Go nuts.

    • @FirstCrimson
      @FirstCrimson  Před 2 měsíci +13

      @@arthank1263 You're heavily disregarding one big part of working on an MMO or large-scale game like that. Mental heath.
      I've been working on an Early Access game for 3 years and trust me, even that has taken its toll on me, working on a game like that for ages is suicide and even if I was given a salary to work on something (in a dream world), it'd still get pretty grim from a mental health standpoint.
      At my current experience/skill level, I still wouldn't dive into an MMO even if I was offered a salary for life.

  • @PlainSpokenDanny
    @PlainSpokenDanny Před 3 měsíci +262

    The fact that people chose to ignore the giant text stating this was not a real game and that thousands of people bought into the day before even with all the warning signs and red flags just proves that people do want this type of game and that there are no open world zombie survival games out there that take place in a urban division-like map.

    • @majesticxerxes293
      @majesticxerxes293 Před 3 měsíci +23

      which is unfortunate i always wanted a third person or first person zombie survival game that take place in big cities instead of just empty open spaced grassfields with roads with a few buildings here and there like those dayz-like games but i guess that'll never happen

    • @insector2093
      @insector2093 Před 3 měsíci +17

      because its impossible on multiple levels.. the server technology to do something like this on a large scale just doesent exist at the moment, and the anti cheats we have today arent strong enough to prevent the rampant cheating that would occur in such a game.
      i know for a fact that people wont buy a single player version of it either, so this is where we are at..
      the thing people dont understand is that the developers !know! that people want it.. its just not possible for now until we have some major breakthrough in server technology

    • @leaveeeevee5762
      @leaveeeevee5762 Před 3 měsíci +18

      Just get DayZ or Project zomboid, literally both games have that feel, the latter is an isometric view only but the mechanics and difficulty and the fact you can mod it to your liking makes it worth the buy than some quarter baked loaf of bread.

    • @guidedexplosiveprojectileg9943
      @guidedexplosiveprojectileg9943 Před 3 měsíci

      ​@@leaveeeevee5762Cataclysm is free.

    • @insector2093
      @insector2093 Před 3 měsíci +14

      @@leaveeeevee5762 "urban division-like map" Dayz biggest city is like a small village compared to IRL, and Project Zomboid is 2D and incredibly clunky to the point that the Dayz Mod looked easy to play. A game like plainspokendanny described doesent exist, and wont exist for quite some time yet. like we'v only now just started to scratch the surface of the server tech needed to do something like it.

  • @OwenGee22
    @OwenGee22 Před 3 měsíci +72

    Despite all these fake trailers it harkens me back to the Halo 2 E3 demo that despite being exactly like this and being heavily scripted we still to this very day want to play it, fully knowing what it really is behind the curtain.

    • @okankyoto
      @okankyoto Před 2 měsíci +4

      Funny enough, they did release the assets and people are working on making it a steam workshop thing for MCC.

    • @dave7474
      @dave7474 Před měsícem +1

      ​@@okankyoto The MCC dev team (not 343) is putting it in officially too :)

  • @BigBrainAFK
    @BigBrainAFK Před 3 měsíci +76

    A really nice way to show what a vertical slice is for people not in the industry. Always amazes me when people play up a more cinematic trailer as if it shows what the entire game will be like when in reality the trailers are often just very specific scenarios with very specific interactions preplanned that they know will work in this setting but might break otherwise.

  • @XY-wy3rh
    @XY-wy3rh Před 3 měsíci +140

    I just woke up from a coma, so you're telling me the day before wasn't real? oh boy

  • @Herdetzy
    @Herdetzy Před 3 měsíci +134

    100% nailed it. Just actually shows you that if you know the engine and put in some hard work … you can actually make something. Followed the entire journey on X. Done a great job with this parody project

  • @EmeraldLavigne
    @EmeraldLavigne Před 3 měsíci +66

    I'm cursed with a working memory and remember the fake Watchdogs trailer.
    It's almost as if all trailers are faked.

    • @SeekersLegacy
      @SeekersLegacy Před 2 měsíci +4

      Funny because Watch Dogs is a good game though 🤔

    • @FutaCatto2
      @FutaCatto2 Před 2 měsíci +22

      @@SeekersLegacy The game has a good story but Ubisoft lied about the graphics and gameplay. But its just just Ubisoft, EA lied to their viewers on their Battlefield Trailers.

    • @kazioo2
      @kazioo2 Před měsícem +3

      Even some of the greatest games by the best studios have history of faking gameplay trailers. Half-Life 2 had some sequences in gamplay trailers faked with never implemented mechanics played live in front of journalists at E3 2003.

    • @msipp3790
      @msipp3790 Před měsícem +2

      funny story, the graphics from the e3 trailer ARE in the game, they're just disabled.

    • @zepos
      @zepos Před měsícem +1

      watch dogs with mods is insane now, i spent like 3 mins downloading a single mod that has other mods bundled on and it changed the entire game. Like it added so many new missions and made the graphics resemblance the e3 trailer more.

  • @GamingGrenade1
    @GamingGrenade1 Před 3 měsíci +60

    You've done a great job in warning people who are unaware of the dangers of fake games and trailers. The fact that people still believed it was a real game you were making even after putting disclaimers in the video highlights the need for a video like this

    • @EmeraldLavigne
      @EmeraldLavigne Před 3 měsíci

      Gamers are consumerist worms who deliberately refuse to remember anything & don't deserve rights, and these warnings will not be heeded. You yourself are aware of that fact with your own comment.

  • @HypeLozerInc
    @HypeLozerInc Před 3 měsíci +73

    2:32 "not a fully working game" THAT kick was SICK

    • @vosdraug4628
      @vosdraug4628 Před 3 měsíci +11

      It's straight from the unreal engine. You can get a "game" up in 5 minutes using the engine.

    • @Definitely_a_Fox
      @Definitely_a_Fox Před 3 měsíci +25

      But did you not see that kick? It was SICK

    • @bam_bino__
      @bam_bino__ Před 3 měsíci +9

      @@vosdraug4628not true

    • @HypeLozerInc
      @HypeLozerInc Před 3 měsíci

      Highlight of the "game" for me@@Definitely_a_Fox

    • @quadro1337
      @quadro1337 Před 3 měsíci

      You clearly don't know anything, he has spent over 300 hours to get to this point and has a lot of experience with the Unreal Engine. A noob would need 3 times as much to achieve what he did @@vosdraug4628

  • @hieunguyenrileygekko
    @hieunguyenrileygekko Před 3 měsíci +21

    i hope after the day before fiasco, the "hire this man" phenomenon would stop and people also stop praising "concept trailers" or should i say assets compilations
    making games is much more complex and literally takes years now even with highly talented devs, not like some random Unreal asset flip video

    • @hopedream11
      @hopedream11 Před 3 měsíci +5

      The hire this man thing started off as animations people and people who were weapon animators then it morphed into video makers then now we have this.

  • @arthank1263
    @arthank1263 Před 3 měsíci +56

    T__T That "it takes time" and "there's a lot of moving parts" hit home hard.
    Man, I'm just doing a teeny tiny crafting game and it's taking everything out of me, because of all the resource management, memory optimizations and also, eff me, making all the assets is painful, and I can't get away with buying some, cause I had a stupid idea and made it a bit too specific.
    What I hate is... that people would even do this. That people would do anything for money is infuriating.
    Also, you did a lot of work regardless.
    Replication is also really hard, both DGS and P2P, especially when it comes to player position and animations with interpolations, dead reckoning and what not... and throwable objects are also a pain. You did good enough. But yeah, making an MMO is wicked hard. I caught a glimpse of how Blizzard did some stuff for wow, like, how all the assets and NPCs are stored in a DB and the client knows where them IDs are and it asks the server which asks for DB for info, like... what's this NPCs name, model, etc. The client still has to have all that locally, but the server infrastructure is complicated, to say the least.

  • @HypeLozerInc
    @HypeLozerInc Před 3 měsíci +54

    wish people could see it this way more often.

  • @IanZamojc
    @IanZamojc Před 3 měsíci +16

    Kudos for clarifying that you're using a lot of slight of hand to make a trailer as opposed to a finished game. A lot of people fall into that "but it's practically done" trap when they see reasonably polished visuals, but it's just a facade.

  • @roboto0101
    @roboto0101 Před 3 měsíci +27

    Those of us who are adults and have knowledge in programming know that this type of games is a titanic task and more for a person, almost bordering on madness, I appreciate your sincerity and good work, I subscribe.
    I wish you the best and that you get to make all your dreams come true.

  • @Ash21
    @Ash21 Před 3 měsíci +85

    Even though that weather was just a plugin, it's still impressive as hell. Haven't even seen a linear AAA Single player game have realistic snow buildup like that. That alone is extremely immersive.

    • @franknb7827
      @franknb7827 Před 3 měsíci +10

      Days Gone did dynamic snow buildup in 2019.

    • @AndresOnate3Dart
      @AndresOnate3Dart Před 3 měsíci +38

      The Last Of US 1 and 2, Red Dead Redemtion, GTA, The Division 1, Batlefield 3, 4, 1, 2042, COD MW3, BO 2, etc There are actually quite a lot of them, an many more that use that specific plugin yet the dont use the runtime weather change function because they do not need it

    • @quadro1337
      @quadro1337 Před 3 měsíci

      Half of those games doesn't have "snow buildup", they are just smart materials without build-up function @@AndresOnate3Dart

    • @lazyvoid7107
      @lazyvoid7107 Před 2 měsíci +3

      🤡

    • @biglittledude496
      @biglittledude496 Před měsícem

      @@lazyvoid7107 100% lol

  • @joereese6757
    @joereese6757 Před 3 měsíci +58

    Great video. Definitely malicious actors in game dev space. But I feel the majority of these situations are the result of a variety of factors that make game dev really brutal, especially for newer/inexperienced developers. I like to think most developers start with good intentions to create a complete and engaging experience but fall into the common traps of game dev like scope creep & bad management.
    I’ve definitely made these mistakes while trying to show my vision for a project while struggling to fulfill it behind the scenes. Hope to see these issues highlighted more often to help players more easily differentiate between a finished product and a gameplay demo. Also great resource for devs to avoid the same pitfalls!
    SAO made us all wanna create an mmorpg at some point 😂

  • @Xlife93
    @Xlife93 Před 3 měsíci +32

    a good co-op zombie survival that I don't have to worry about other players would be great

    • @patoto8389
      @patoto8389 Před 3 měsíci +14

      zomboid

    • @recruit8921
      @recruit8921 Před 3 měsíci +12

      @@patoto8389my friend bought a horde to our base💀

    • @critickman
      @critickman Před 3 měsíci

      @@recruit8921that is just friendly tomfoolery

    • @whytho1690
      @whytho1690 Před 3 měsíci

      7 Days to Die. Still in early access though but it does have mods for it.

    • @theguylivinginyourwalls
      @theguylivinginyourwalls Před 3 měsíci

      ​@@recruit8921 if you both lived then he gets his legs broken
      thems the rules

  • @vinny-zebu
    @vinny-zebu Před 3 měsíci +6

    AAA studios does this as well. Cyberpunk Anthem, just some I can think on the top of my head. The companies get a lot of preorders, the game comes out and then people get upset, make comparison videos between trailer and actual gameplay. It's a tale as old as this industry, honestly.

  • @auselesschannel.3587
    @auselesschannel.3587 Před 3 měsíci +10

    On the game dev statement about how long it takes and how easily stuff could go wrong, I had started studying code last year for some of my classes, which I'm now working on possibly having a degree in by time I graduate but, holy shit, miss a single space, comma, [], () (I forgot the term used for those two), or even missing a single colon can mess EVERYTHING up, I had gotten into modding whenever I first started, and most people probably won't believe how some of the dumbest things being deleted breaks a whole game.

  • @derago-dev
    @derago-dev Před 2 měsíci +4

    One othr aspect of "not having anything" in the scenario beyond what you can see and stuff is the fact that there's nothing else for the game to process, a game is full of objects with code to make stuff happen or to prepare stuff for the player to pick or destroy, those things cost a lot in performance, those things not existing just make the game in the trailer have a way better performance than the "final product", assuming there'll be one.

  • @IllyasArt
    @IllyasArt Před 3 měsíci +6

    ALS is nice, but it really gives any project that uses it, the same exact feeling. I feel like the footstep sounds that come with it, are like, some kind of *ASSET FLIP WARNING!* alarm trigger for UE4/5 games, or something.

    • @FirstCrimson
      @FirstCrimson  Před 3 měsíci +5

      Exactly why I left it in (plus I got lazy)

  • @bumbum9831
    @bumbum9831 Před 3 měsíci +8

    Damn this guy just exposed my evil plan.

  • @SebSha0
    @SebSha0 Před 3 měsíci +11

    I remember there was those trailers for a game called "ILL", it looked insanely good but didn't come true

  • @Derpwigglies
    @Derpwigglies Před 3 měsíci +7

    Great video. I think this is a much larger issue than people realize. Even AAA studios are pushing what is essentially a barely playable vertical slice into "early access" and charging money for it. "Marketing material" has become so important that actual game design and functionality has been almost forgotten. Thanks for making these videos.

  • @ved2360
    @ved2360 Před 13 dny +1

    This kind of explains why I see so many low-budget horror games. Since they never present themselves as anything more than carnival rides or haunted houses. The location is small, so you don't need to build out a world, and most of the game is just going to be triggers and cut scenes. If you have items at all, you don't need to respawn them or build out a tetris inventory system, since they're just key items for triggering some pre-canned interaction.

  • @Thelukkest
    @Thelukkest Před 3 měsíci +6

    Thanks for showing that! In the last years I refrained myself from preordering anything even if they have a nice gameplay trailer. More and more games tend to get released in a (non-ready) beta state for full price and instead of adding content post-release, developers are just busy fixing their game.

  • @allak1n
    @allak1n Před 3 měsíci +4

    I like how you combined raising awareness with challenging your skills. Good for us, good for you. Great attitude.

  • @yohlool6863
    @yohlool6863 Před 3 měsíci +1

    Just the beginning is incredible, looks really good and fluid, haven’t even see the trailer yet but would love to play a game like this!

  • @SL4PSH0CK
    @SL4PSH0CK Před 3 měsíci +4

    It's either Environmentally controlled or CG, I hope more studios from the overall indie, AA, or AAA put a watermark label if it's a concept trailer featuring the end product they envisioned instead of lying with "based on in-game footage" or "gameplay" trailers cus that's false advertisement. it's worth noting the amount of these games going early access. transparency and honesty will win people's hearts, like these year enshrouded and notably Palworld.

  • @MattWey123
    @MattWey123 Před 3 měsíci +2

    Great video explaining how you made this. I not really suprised by much of it as I saw a bunch of "behind the scenes" for game dev, but there are so many young kids now with access to money that see a trailer and think "omg best game ever, buy now". Day Before was an extreme case of course, but many major developers do this to a lesser degree where they market the game as amazing when in reality it's very average or borderline bad.

  • @PrismaticaDev
    @PrismaticaDev Před 3 měsíci +9

    Great breakdown video! Was fun to watch it all come together, and keen so see where the new zombie game goes.

  • @ultimaweapon6
    @ultimaweapon6 Před 2 měsíci +1

    I didn't even see your parody trailer but I am seeing this keep up the good work I've always been interested in game development

  • @itsMBWAAA
    @itsMBWAAA Před 3 měsíci +2

    Great work showcasing this. Hopefully this will help people in the future look at trailers a lot more realistically and dare I say, skeptically

  • @BasementMinions
    @BasementMinions Před 3 měsíci +2

    This was incredibly informative! Just the fly overview to show everything out of sight was really eye-opening.

  • @Master_Cornchip
    @Master_Cornchip Před 3 měsíci +1

    This was fantastic! Thank you for being transparent. If you do decide to work on a coop zombie survival of even something else I am a 3D environment and prop artist and would be happy to work with you!

  • @CptMARS101
    @CptMARS101 Před 3 měsíci

    great work dude! I think i remember seeing another of your videos for this project on reddit maybe? I've been working on my zombie survival game for a bit now, this is really inspiring.

  • @raccoonpeddler6730
    @raccoonpeddler6730 Před měsícem

    coop zombie survival sounds right up my alley and if you could manage to do this as a joke project i can't wait to see what you come up with when you get serious

  • @oldmatttv
    @oldmatttv Před 2 měsíci +2

    I did a few similarly "faked" gameplay videos myself several years back in UE4. My purpose for the videos was for them to be a sound design (and dynamic music etc) showcase, so I only needed a set of conditions and enough things to happen to showcase some of the sound design and audio / music mechanics etc. It was nowhere near this complex, but it was interesting to notice while doing it how much you can indeed make something seem interactive and dynamic, for it to only be basically a bunch of trigger boxes and whatnot. Things that, while could also be used in a game at times, would not really create any sort of playable environment. Just basically a broken dead environmnent, but if you run it one specific way it appears perfectly fine and playable.
    Interesting video, thanks for the insight, and I also appreciate the overall message.

  • @divinedevstudios
    @divinedevstudios Před 3 měsíci +2

    Great vid, thanks for taking the time to inform ppl of about these overlooked issues

  • @emrickazor2610
    @emrickazor2610 Před 3 měsíci

    It's insane to see how actually easy it is to fake a game. I genuinely have never even considered how many buttons in trailers are functionless as of the recording. I've also never thought of client vs server registrations for animations or events. Kinda eerie to see how simple faking it really is.
    Very educational video, 10/10.

  • @derdox6720
    @derdox6720 Před měsícem +1

    thank you so much for this 🙏 whenever an aquaintance of mine talked about the day before he would get annoyed by my reluctance to believe anything in them and i still remember him saying "look! you said its just fake, but there are mechanics that aren't just about how good it looks and they clearly show them so it is in the game!" when they showed the inventory scene.
    even in our native language i am not patient or eloquent enough to explain to someone like him why trusting your eyes doesn't work in videogames, but if he didn't learn from the day before i can now just send him this video and hope he gets it

  • @mmarchiori
    @mmarchiori Před 3 měsíci +7

    Nice effort, I would have made an announcement of a new game using said assets, would put up a minimally professional website asking for money with a small twist:
    The payment wouldn't work, wouldn't load promissing to fix in a few days.
    It wouldn't show the form for card info or with broken paypal link and stuff like that in a way that people would be unable to send money.
    Would hone a ton of complaints of course.
    With this, just then and only then end up making this vid - to show people how easy it is to set up a fake game trailer to hype up and rip a ton of money showing actual metrics and numbers.
    I mean, it's a lot of work, I know, but I blv this would have made way more of an impactful vid.

  • @nihminus6612
    @nihminus6612 Před měsícem

    A co-op zombie game would be nice, so if you do ever do that, I'd love to see that even if it's a smaller scope project. Cheers to you and I hope whatever you decide to work on goes well :)

  • @XanderOnYT
    @XanderOnYT Před 3 měsíci +10

    Sick Video. Can we get a design stream? Just a random part of a stream where we can add a bunch of ideas? That would be fun to just see what people come up with.

  • @coolguymcfly4768
    @coolguymcfly4768 Před měsícem

    getting insane flashbacks to the Anthem reveal trailer. Never realized how little it takes to make a trailer compared to the full project.

  • @Corzappy
    @Corzappy Před 5 dny +1

    Even though nothing about this is functional it does help conceptualize some pretty cool zombie survival game ideas.
    Just watching the half-baked trailers from The Day Before and your parody had me imagining basically a 3rd person 3D Project Zomboid. Aside from the typical project zomboid features, some more crazy in depth shit like having area-quests where if you find an appropriate map you can find out which houses are hooked up to certain pipelines and restore gas or water flow by going to the appropriate utility substation.
    Fun stuff to think about.

  • @VRDivision
    @VRDivision Před 3 měsíci +1

    reaaaaaallly good video!! watched to the end ,, good luck with your co-op game! i want to start making my first game this year too

  • @sunnymon1436
    @sunnymon1436 Před 3 měsíci +4

    "And all it took was 40 eight hour days in a row to get to 300 hours of work!"..... hey, that's not some trick.... that's just real work.

  • @DovashiFuku
    @DovashiFuku Před 3 měsíci +10

    Man this is really lloking good. I have a game idea name for this. The day that never came.

  • @malcolmliang
    @malcolmliang Před 2 měsíci +2

    The funny thing is that had he not declared that it was a parody, he would be able to reel in people who would donate and drag in millions. It really does take two to tango, some gamers live on pure hope and cope in the face of overwhelming evidence of scams with gold wrapper on.

  • @Majima_Nowhere
    @Majima_Nowhere Před 3 měsíci +4

    Too many examples of "Minecraft in UE5!" or "Ocarina of Time in UE5!" videos out there where the short "gameplay trailer" is all you'll ever see of it. That and teams of two front-end software devs deciding that their first game is going to be the best game ever, have everything in it and you'll never need another game ever again.

  • @Professor-fc7vc
    @Professor-fc7vc Před 2 měsíci +1

    Makes me think of Anthem. I remember reading stories from the devs who had no idea what type of game anthem was supposed to be until the E3 trailer came out and the heads of the studio said to the devs "make the game like this trailer".

  • @xBINARYGODx
    @xBINARYGODx Před měsícem

    LOL I thought from the thumbnail it was about 'the day after tomorrow' or whatever it was called, and I was thinking "people are STILL talking about this? That's old hat at this point!".

  • @Evanz111
    @Evanz111 Před měsícem +2

    Awesome idea for a project, thanks for revealing the behind the scenes of it all. How did you handle the impressive looking blizzard? Like not just the weather effects, but the fact the snow seemingly piles up over time and changes how the level looks? Was that dynamic, or did you simply have snowy areas you walked into and it gave the illusion of change over time?

  • @MegamanTheSecond
    @MegamanTheSecond Před 26 dny

    this would actually be a great way to make a videogame short film thats interactive like how people make a whole 1 hour movie in day z or rust and the fact that its a game is an afterthought its the story that matters

  • @Gn8Lif3
    @Gn8Lif3 Před 3 měsíci +3

    dispite the fact we all got burned so often in the past years many ppl and i was one of them for a long time ,are so gullible
    i dont trust anything anymore until i get my hands or can lay eyes on the acctual finished product
    the frase "this has potential" has also become the little sister of "this wont go nowhere" sadly
    and means nothing anymore
    my morning poo also has potential but will mostlikely rott in the sewersystem doing jack
    it is a good thing you made this and has more use than some of those games
    at least you have more knowlege of the industry to be honest and say "i cant do that "
    many devs dont realize that with no ill intend at all and sadly ruin thier rep

  • @DrHammerr
    @DrHammerr Před měsícem

    Another thing I've started to notice about early gameplay/concept trailers, is that they fake a lot of the audio too. I imagine this is because it's easier to slap sound effects into the video editing software than it is to hook them up in-game. One trailer comes to mind where a ragdoll bonks its head on a railing and you hear this nice metallic impact sound, but the finished product hardly had any material-based impact sounds, and certainly not for ragdoll interactions.

  • @FoxElliott
    @FoxElliott Před měsícem

    The Day Before trailers always gave me huge Tom Clancy's The Division vibes. Like the slow cinematic walking and taking everything in (despite it not looking anywhere near that good in the actual game), the encounters also always felt so scripted, like obviously they would be but it felt like I was watching a movie and not a gameplay trailer.

  • @danielbradler6546
    @danielbradler6546 Před měsícem

    Dude, I really respect and applaud you for this!
    I really hope that some day, we all get the open world zombie survival MMO we all deserve!!

  • @Dial8Transmition
    @Dial8Transmition Před měsícem +1

    This was already an issue like 10 year ago and people still don't like and I don't expect them to ever do so. People will continue to buy into fake and overhyped games forever solely for the hype

  • @jesusvera7941
    @jesusvera7941 Před měsícem +1

    i must say your work; while deceitful, its highly impressive, i will definitely check more of your channel and see what of a lower scope you are able to do.

  • @HitoriSanzo
    @HitoriSanzo Před 2 měsíci +1

    10:37 I love how cautious you are; saying "they COULD scam" even though it was exactly what they did, and it has happened like 5 times in a row already with dream world and other things

    • @FirstCrimson
      @FirstCrimson  Před 2 měsíci +2

      I'm more referencing future attempts at scams within the industry, but yes it's happened before (I think I mentioned it somewhere in the video, not sure)

  • @aIasdair
    @aIasdair Před měsícem

    god that tarkov screenshot was so old, its changed so much.

  • @sugarmelody4264
    @sugarmelody4264 Před 3 měsíci +1

    You earn my sub, I have a friend who looks forward to The Day Before despite what I've told them how fake ass asset flip it looked.

  • @SS-gu2tx
    @SS-gu2tx Před 29 dny

    Dude, I've watched the entire video several times. If what you've show is an example of a parody half made game. I'd pay for it! Looks fun haha. I wonder what you're capable of with more time/money.

  • @itsMBWAAA
    @itsMBWAAA Před 3 měsíci +6

    I tell ya hwhut tho, you could make one hell of a linear zombie game with an awesome storyline and cinematic feel

  • @carlcard7
    @carlcard7 Před 3 měsíci

    Fascinating stuff, thanks for explaining and breaking it down, I would like to learn Unreal Engine at some point 😁

  • @TommyLikeTom
    @TommyLikeTom Před 28 dny

    this is the most serious anyone has ever been about a parody

  • @looneymar9153
    @looneymar9153 Před 29 dny

    I thought that the concept of vertical slice was known enough. Like, when you see reveal trailer featuring ANY gameplay you bet yo ass it's orchestrated in a way that singular offscripted 1⁰ camera tilt will reveal the shitstorm that is every part of the game not shown by trailer in its current state.

  • @cyberdemon9306
    @cyberdemon9306 Před 3 měsíci

    This reminds me of the trailer for The Division 1 and Watch Dogs 1... The amount of polished animations scripted events and post processing they used were crazy, no idea how people believed the PS4/Xbox era could run that lol

  • @soossees670
    @soossees670 Před 3 měsíci +2

    Laymen need to see this. Don't get bamboozled by scammers

  • @Super-id7bq
    @Super-id7bq Před 2 měsíci +1

    As a dev working on a big mmo myself I applaud you calling out just how much work goes into detailed multiplayer games. I think people look at many games and wonder why it's taken so long. They have no idea how quickly a Jira backlog can explode the moment you add multiplayer to a game and then throw a load of creative and destructive people into it. You might as well take your dev time for a single player game and double it. Then god help you if you have any kind of physics driven / sandbox setup as you might as well then you might as well triple it lol. Players wonder what went wrong for games to come out with tons of bugs when games used to be one and done with no updates. Games got really big - that's how :D

  • @comalab2387
    @comalab2387 Před 16 dny

    "i only focused on the places where the player actually goes". this is literally how you make video games.

  • @r3n837
    @r3n837 Před 2 měsíci

    this is like a really complicated inside joke 😭😭 without this context people would NOT have known all this lmao

  • @vaineislive4798
    @vaineislive4798 Před 2 měsíci

    thanks for this video, i watched other day someone say that u created a full game in 200h and im actually trying to create myself a game and i got super frustated thinking that it just wasnt for me. i didnt give up tho but beated my morale pretty good. now it feels good again and i feel totally on the right path. i hope soon everybody can share my dream with me, thanks again and i hope to see maybe some tutorials?! lol gonna check ur channel first cuz i didnt yet XD

    • @vaineislive4798
      @vaineislive4798 Před 2 měsíci

      yep aleady saved the tutorials playlist, lets start learning!!

  • @Berlinwood27
    @Berlinwood27 Před 2 měsíci +3

    You can make a million warning videos sadly people aren't intelligent enough to put their emotions of excitement aside to determine what's real and what's not.

  • @WwZa7
    @WwZa7 Před 3 měsíci

    I learned how it works when I was trying to make my own game - I made a simple working dash system in one evening. Than spent 3 days to make it work the way I would WANT it to work and fighting bugs.

  • @thespyhatofficial
    @thespyhatofficial Před 3 měsíci +1

    Let us not forget Unturned for the greatest childhood zombie multiplayer game.

    • @wilczus222
      @wilczus222 Před 3 měsíci

      OMG, someone else remembers Unturned! It was my jam!

    • @FirstCrimson
      @FirstCrimson  Před 3 měsíci

      Unturned was a great time

  • @robintrantham
    @robintrantham Před měsícem

    Of all the fake game trailers I've ever seen, this one looks the most real.

  • @wangruochuan
    @wangruochuan Před 3 měsíci +3

    This is exactly the story behind Anthem. It was all fake when they launched their first trailer of that mech suit flying in the forest. They were at the point when there were nothing. And they manage to stitched up some stuff and it a game in like one hand a half year. That was the stuff we got to play in 2019 and it was garbage.

  • @phillipbrown1467
    @phillipbrown1467 Před 3 měsíci +3

    State of Decay 3 needs to hire this man.

  • @Rehd66
    @Rehd66 Před 3 měsíci

    "There's a ton of things that can go wrong"
    No no....There's a ton of things that go wrong

  • @adrianbarreto4225
    @adrianbarreto4225 Před 3 měsíci +12

    you should make a third person zombie survival game where you can rescue npcs and bring them to your personal base that you can eventually build into a community. The thing I hate about zombie survival games is that there is no end goal, just surviving. but if you can build an entire civilization depending on your actions in a zombie survival game I think it would be super fun

    • @____5461
      @____5461 Před 3 měsíci

      That is actually a great idea. It is a shame that we will probably never live to see it becoming a reality

    • @DamanD
      @DamanD Před 3 měsíci +2

      project zomboid with npc mod
      or wait till they officially add npcs for (probably) an even better experience

    • @calluxdoaron1903
      @calluxdoaron1903 Před 3 měsíci +7

      State of Decay, I guess..?

    • @aaronschultz4061
      @aaronschultz4061 Před 3 měsíci +3

      State of Decay, there found your dream game.

    • @absolution6191
      @absolution6191 Před měsícem

      Just play state of decay if you want that

  • @TheLegendaryBeta
    @TheLegendaryBeta Před 3 měsíci

    What I will say, you did an excellent job with the city layout. I’m a sucker for urban environments especially in ones I can drive around.

  • @carlietheanimator
    @carlietheanimator Před 3 měsíci

    Thank you for your service! It's easier nowadays to be fooled into thinking you're buying a proper product, due to the chaos of the internet.

  • @kitsunemusicisfire
    @kitsunemusicisfire Před 2 měsíci

    I didn't realize but I actually used one of your tutorials good work man 👍

  • @michaeljburt
    @michaeljburt Před 3 měsíci +1

    As a gamedev myself, I was aware of the point you were trying to prove. But in all sincerity, I think this exercise that you have gone through will help your career. Even though lots of the elements are "faked", you have demonstrated what you're capable of in a 300 hour window with the right assets - and that's basically AAA quality. Sure, you as a single dev cannot scale up this process, but as a part of a larger team you'd have no trouble actually developing a AAA game.

  • @faryanblender8946
    @faryanblender8946 Před měsícem

    Exactly. As a game artist I recommend you to keep ur emotions aside while evaluating a new game, its too easy to make cinematic trailers now

  • @udontknowme00
    @udontknowme00 Před měsícem

    Honestly it's insane just how much of a disconnect there is between gamers and devs. Obviously I dont expect gamers to understand all the ins and outs of making a game (I certainly dont), but it's kind of wild just how absolutely clueless so many people are when it comes to what it takes to actually make a game. Just the fact that people were asking you to actually make a game out of this, they may as well have been asking you to build a rocket ship and go to the moon.

  • @zeroy
    @zeroy Před 3 měsíci

    Guess im one that didnt read the big "warning" :) - nice video explaining a lot of the questions I had and in the end I think it is very useful to show what can be achieve for little money and time and how some will use this to scam people

  • @J.F.331
    @J.F.331 Před 2 měsíci

    Great video. I think the fact that AAA games have bugs or performance issues where a patch will be needed demonstrates clearly that game making is a lot more complicated than most people think.