@@dorky2958 I'm convinced that people that have this take don't play yugioh. The art styles in this game are and have always been extremely varied( look at something like dis-pater vs aluber. Two cards that are in the same series designed by the same person). Also if you think we are no longer going to get "anime-esque" designs then you might also just be an idiot.
@@trippersigs2248 well, very blatantly assumes that i dont play yugioh Ofc i know the artstyles are varied Doodlebeasts was fun, but Purrely? Nemurelia? Libromancer? Marincess? Those are enough and im glad they change things up. Also being rude on internet dont make you cool kiddo, or did you just trade some of your neurons for some scalped Bonfires?
Imagine if a diabolic person used a different nickname for Ash Blossom while playing Ashened. Imagine trying to differentiate from Ash Blossom, Ash Ghost, Ash Girl, Ash Zombie, Ash Child or Blossom the Essence of Ash
Please don't make this one another "High potential" Please don't make this one another "High potential" Please don't make this one another "High potential" Please don't make this one another "High potential" Please don't make this one another "High potential"
@@zoobob5794 recent TCG have always been "high potential" in the first wave, with expected good results if the second wave of support allowed it. However, the second wave was always too underwhelming for competitive play (see ghoti, libromancer, gold pride, etc...)
There are 3 types of TCG archetypes 1: Actually good archetypes 2: The cards are really good but there aren’t enough of them to make a strategy around and by the time they get support they are already power crept, they end up either getting saved by a card like Subterror Guru which takes the remnants of an old strategy and makes something new with it, or forgotten entirely 3: War Rock 😔
I hate that we have to wait until WAVE 2 for a TCG exclusive archetype to maybe HOPEFULLY be good instead of just... playable out of the box. --I do like this Dark Souls archetype and the MUSIC Konami played for the showcase was surprisingly epic?-- But regardless, time for _ASH_ to be mentioned a lot during Ashened gameplay commentary videos for the foreseeable future
It actually promising. While with the cards it has now it’s not exactly good, it actually has the makings of a good strategy, unlike War Rock, which was dogshit by design.
The Snatch Steal works specifically with cards that your opponent controls but you own, so stuff like the Kaijus, Ra Sphere Mode, maybe even Santa Claws can be interesting engine pieces to compliment the deck.
I would feel better if their one card combo card wasnt named in a way that its specifically not searchable by the deck’s searcher, meaning instead of 9 one card combo starters, they only have 3
@@poro9084 Going second the dragon can pop an opponent's field spell, summon itself onto their field and then the mikanko player can attack into it. If they somehow don't win that turn they can kaiju the dragon to wipe all monsters except the mikankos since they can't be destroyed by card effect and the dragon only cares if it leaves the opponents field and goes to the graveyard.
Ironic really. Before Tearlament was known as the tier 0 bastard that just wouldn’t die, it was Spyrals doing in for TCG (even tho it took getting a busted link era OCG bandaid). And ever since, TCG exclusives have been in the proverbial doghouse, never allowed to be good again.
Danger! Is a good archetype. It’s just not playable in a dedicated deck because a few of their cards lock into danger monsters in an archetype with no extra deck monsters.
GP punk is playable now, they got wrecked when it was new because everybody had kaiju/golem for the kashtira matchup.... their towers end punisher strat is better now
Priestess is the Firekeeper, Veidos is Darkeater Midir, King is Gwyn, and Hero is either a buff Silver Knight or Vordt's true form. Obsidim could be considered Firelink Shrine or The Ringed City.
Reading through the cards, I actually kind of like the way the archetype is panning out, with the text of the cards marked to make it so it's slightly harder to just splash a chill Ashened engine into *any* deck with a Field spell by naming that all the Ashened monsters require specifically Obsidim on the field to special themselves. The interaction is also really neat: give your opponent Obsidim to add Veidos, Hero, or King depending on what you don't have in grip. That by itself sets up Veidos on the opponent's turn for a special from Deck off of Obsidim, which grabs Hero to threaten a board wipe if your opponent doesn't just link off Veidos (goddamn it). Alternatively, you summon Veidos on *your* turn to either grab Hero for the board wipe threat or Priestess to search probably King for Hero from Deck, alongside setting the Continuous Trap to snatch back Veidos and weaken your opponent's board by 2800 ATK (not incredibly special, but in some situations that is honestly fine.) It's a nice little contained bit of interaction for what it's worth, but being an archetype trying to destroy things right now is *not exactly* the greatest place to be, but that's sometimes just how it goes.
Veidos can blow up the feild if used as link material But that doesn't matter cause they can choose just make all you're interruption worthless average tcg deck 😂
@@fadeinshade2528 Yeah, that was the annoying thing. They link off Veidos, Veidos pops the board, now they just clean up the game. I don't want to opt for floodgate type shenanigans like it locking it's controller out of stuff, but if Veidos just read "While this card is not in its owner's control, it cannot be Tributed, or used as material for a Link, Xyz, Synchro, or Fusion summon" it would be a lot better.
@@slayinderp7501 You can just summon Veidos when you want to pop them with Hero. A basic combo starts with Awakening or Priestess/Obsidim + Veidos: 0) Awakening add Veidos (skip to 2) 0.5) NS Priestess add Obsidim 1)Activate Obsidim 2)Veidos pop field set Eternity 3)Obsidim SS King (You don't add Priestess unless you have Obsidim, King, or Hero already in hand because you will not be able to use the added card otherwise) (You can also just SS Hero and Skipping King instead to avoid veiler) 4)King SS Hero 5) Hero pop Veidos (don't pop the field) activating Obsidim 6) Obsidim End Phase effect drawing 1 This ends on King, Hero, Obsidim, and Set Eternity with Veidos in GY. While its only a board wipe on its own, the deck can do this on repeat and can quickly OTK on the crake back... During opponent's turn: 7)Eternity effect add back Veidos 8) Veidos pop field set Eternity (do this when you want to pop the field) 9)Obsidim SS Priestess (Hero if it has been removed from field but you cant OTK next turn unless you draw another name) 10)Priestess add Obsidim 11)Hero pop Veidos activating Obsidim 12)Veidos pop all monsters Hopefully a well timed effect stops your opponent from just killing you and they end their turn with you having 1 Obsidim on field, 1 Obsidim in hand, 1 face-up Eternity and a Set Eternity with Veidos in GY which means you can do it all over again. Your turn: 13)Eternity effect add back Veidos 14)Veidos pop field (Set Eternity if you have anymore (it feels like a 2 of at most)) 15)Obsidim SS Priestess 16)Priestess add King 17) Obsidim we added last turn 18) SS King using its effect SS Hero (If your opponent has a defense monster pop it with Hero's effect) 19)Eternity take back Veidos minus 2800 Atk This should be game as your total Atk equals 8000. Just hope your opponent does not have more then one defense monster. Thoughts: Numbers wise 3 Veidos, 1-2 King, 2 Hero, 3 Priestess, 3 Obsidim, 3 Awakening, and 2-3 Eternity totaling about 17 card at the lowest. The deck is also very weak to Ash, it stops Veidos SS for a turn and stopping Obsidim SS is Killer if you dont have any extenders. But overall the deck has a good start with sadly means tcg will find away to mess it-up.
This is the archetype that most effectively told its lore through their effects in YGO, maybe ever. No need to analyze card art or cross reference archetypes, by card effect alone you gather that THE DRAGON DESTROYS THEIR CITY AND SO THEY RISE AGAINST IT. Its not the most COMPLEX story, but its so unusual to see a theme so well done in the game im super impressed.
I mean, there are some archetypes that tie their gameplay to a theme(SPYral spies at the opponents deck, the Nemleria girl wakes up, etc.), but usually its just a small part that doesnt really tell a story
The problem is the deck doesnt have a payoff right now, theres a boardwipe but you have to actually remove him and it wipes your own board too, and the monsters dont plus when popped unlike the mementos or unchained cards, good foundation but no payoff is how i see it
@@mohammadmuriethat's the point, in the video they made introducing these they say "And don't think your opponent can just use veidos to advance their strategy, doing so will cause them to destroy their whole field"
Ashened ends on one interruption that’s a more telegraphed torrential tribute. If you try to blind second with these… you can wipe the board after your convoluted combo, but then what? You’ve cleared some of your monsters so it’s gonna be pretty tough to OTK. These cards look cool but they don’t really accomplish anything meaningful. Hopefully the second wave of support makes this deck playable.
There is also another huge issue going first: the opponent can just hit battle phase and walk over Hero with the Veidos you gave them before you get the chance to wipe an actual board. Sure, the trap takes control back of the Veidos... but doesn't solve the issue because Veidos only triggers if it's sent from the opponent's field
Looks great, though the boss monster isn’t actually going to pop the field spell because sanctuary will just protect and gain advantage. However it will force players to basically play 3 sanctuary so they have a higher chance of that protection.
So we have cards based on the Firekeeper, and Gwyn. The dragon looks like it's based on Dragon God or Darkeater Midir. The Hero could be any of the big knights in the franchise but I think it might be Champion Gundyr or the Fume Knight.
Every time we say that, the support ends. Japan has had a stranglehold on TCG exclusives ever since Burning Abyss. And then the Danger accident made it even worse. We're gonna have to hope the OCG-premiere support cards are good, just like happened to Plunder.
i can tell that this would work very well with volcanic. both are pyro centric archetypes, focus on blowing cards up and have a powerful bos with high stats.
I think only the dragon will see any real play. A anti field spell hand trap will always be useful. It just doesn't do much at the moment and plays a few too many bricks.
Awakening and Veidos not being Ashened cards is an unbelievable blunder. The package has a very clear line that awakening gets you through with one card, but you cant access that line otherwise unless you draw veidos + field spell/priestess, both of which need to be hard drawn. If you dont have any way to get veidos in hand, the deck doesnt do anything, which means you should be playing 3 of it. Yet at the same time, veidos is an unbelievable brick if you dont have field spell access.
This is really the only reason I'm getting a box of the Phantom Nightmare set. Well, this and the Yubel cards. I do hope these get expanded on though with more support
>Possible Darksouls reference "Okay I can see that. Priestess sorta looks like a level-up point girl or something, yeah" >there's a card literally called Bonfire Ooofff course.
Yeah they definitely have a more clear game plan than war rock and a more cohesive combo than memento but the next wave really needs to link the flame.
WE MUST SELL OUR SOULS FOR BONFIRE MWAHAHAHAHA
You probably need to beat the current Lord of Cinder a few times to get enough souls
@@corbinkendall6330 Payne96?
You must use the power of obelisk to sell your soul for bonfire
The funniest thing is how he says very accessible when the bonfire shows up on the screen lol
@@nastalovremyaaccessible as in it has pieces easily accessible from the deck
The Art is so beautiful.
Another radical shift in YGO's card art design.
Freaking finally, time for anime looking simplistic style art to go
@@dorky2958 I'm convinced that people that have this take don't play yugioh. The art styles in this game are and have always been extremely varied( look at something like dis-pater vs aluber. Two cards that are in the same series designed by the same person). Also if you think we are no longer going to get "anime-esque" designs then you might also just be an idiot.
@@trippersigs2248 well, very blatantly assumes that i dont play yugioh Ofc i know the artstyles are varied Doodlebeasts was fun, but Purrely? Nemurelia? Libromancer? Marincess? Those are enough and im glad they change things up. Also being rude on internet dont make you cool kiddo, or did you just trade some of your neurons for some scalped Bonfires?
@@dorky2958i don't think konami will stop making those kind of lame ahh artwork in the future unfortunately.
"Ashen One. Hearest thou my voice still?"
Pompeii archetype really sounds like the “we’re trying to dodge copyright” answer.
Pompeii has copyright???
@@Ramsey276one no, but Dark Souls is an Fromsoft IP so to dodge copyright, we should call them the Pompeii deck
@@purewhiteloverbizarrejelly OH
@@purewhiteloverbizarrejelly can't blame, when Disney tried to copyright *Día De Los Muertos!*
XD
@Ramsey276one no, but they are searchable by "Bonfire" and they are called "Ashen". Seems pretty sus to anyone.
activate bonfire, gets ash by opponent = ashened
10/10
Oh boy, now we got more ash cards now
We might have to call ash blossom,
*Blossom* now😅
imma Ash ur Ashened searcher. Oh you chain your other Ashened card to search again?
Imagine if a diabolic person used a different nickname for Ash Blossom while playing Ashened.
Imagine trying to differentiate from Ash Blossom, Ash Ghost, Ash Girl, Ash Zombie, Ash Child or Blossom the Essence of Ash
Apparently Farfa had the right idea all along
ahhh Bloss
Unironically Bloss is better now, can't wait for them to stealth release "Badonkas, the Rikka Bitch of Blossoms" just tp fuck with people.
Please don't make this one another "High potential"
Please don't make this one another "High potential"
Please don't make this one another "High potential"
Please don't make this one another "High potential"
Please don't make this one another "High potential"
“The power vs the potential”-Rata as he psychotically deliberates with himself
You can read the effects wym
They will... they always do it.
idk what this mean?
@@zoobob5794 recent TCG have always been "high potential" in the first wave, with expected good results if the second wave of support allowed it. However, the second wave was always too underwhelming for competitive play (see ghoti, libromancer, gold pride, etc...)
Ashen?
Bonfire?
Blindfolded lady????
Yep, it’s dark souls baby. Time to link the fire once more
They are also Souls...who are Dark...
@@JABRIEL251 YEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
@@JABRIEL251 What are we, some kinda...
Dark Souls 2: Scholar of the First Sin?
God I hope not. I’d like this archetype to be good if possible.
Veidos is literally the dragon, Midir.
There are 3 types of TCG archetypes
1: Actually good archetypes
2: The cards are really good but there aren’t enough of them to make a strategy around and by the time they get support they are already power crept, they end up either getting saved by a card like Subterror Guru which takes the remnants of an old strategy and makes something new with it, or forgotten entirely
3: War Rock 😔
AND IF YOU CLOSE YOUR EEEEEYES
DOES IT ALMOST FEEL LIKE NOTHING'S CHANGED AT ALL?
HOW AM I GONNA BE AN OPTIMIST ABOUT THIS???
You have to play that song while you use this deck
@@alx24devilOHHHH WHERE DO WE BEGAN, THE RUBBLE OR OUR SINS!
@@asafesseidonsapphire”WHEN THE WALLS CAME TUMBLING DOWN ON THE CITY THAT WE LOVEEEEEEED”
I heard dark souls I'm sold already!
We need a Bloodborne archetype
@@ashikjaman1940 Besides the Outer Entities
@@krullachief669 Man..... I'm so mad PK got Azathoth banned.
"Very accessible"
Proceeds to show bonfire (80 bucks per cookie)
I hate that we have to wait until WAVE 2 for a TCG exclusive archetype to maybe HOPEFULLY be good instead of just... playable out of the box. --I do like this Dark Souls archetype and the MUSIC Konami played for the showcase was surprisingly epic?--
But regardless, time for _ASH_ to be mentioned a lot during Ashened gameplay commentary videos for the foreseeable future
when he still had hoped
"good" is a bit of a stretch, "not-war-rock-tier" fits better
It actually promising. While with the cards it has now it’s not exactly good, it actually has the makings of a good strategy, unlike War Rock, which was dogshit by design.
It can be gold pride tier at least I hope
You can also side deck them against decks that relies heavily in field spell and you also got free monster wipe
This deck is gonna either break so many hearts (like Vendread did), or is gonna crash and burn spectacularly in wave 2
The Snatch Steal works specifically with cards that your opponent controls but you own, so stuff like the Kaijus, Ra Sphere Mode, maybe even Santa Claws can be interesting engine pieces to compliment the deck.
Reverse Loan Sharks
XD
I mean I would feel better about the archetype if the field spell(the thing that is apparently critical to their game plan) was a better card.
Konami was having Runick flashbacks
I would feel better if their one card combo card wasnt named in a way that its specifically not searchable by the deck’s searcher, meaning instead of 9 one card combo starters, they only have 3
@@wren5413this is my favourite way konami designates archetypes as good or pack filler
PLEASE come out with an “ashen one” monster so it can be a true dark souls reference
Alabz the ashen
Honestly, as sick as these cards look, I'm furious you can Ash Veidos. It's Tistina Demigod all over again
unfortunately - one of the best effect is summon/add from deck
Ash the Ash, baby
@@kylianos3907 ashes to ashes
Gotta love archetypes based on video games !
The closest we would get for YGO collab
Now we need Bomber Man.
Gradius is the og
Make Gradius great again
I swear if they get Slave knight gale as their boss monster I'm getting them even if it costs my house
Maybe we get him AND either the Soul of Cinders or The Nameless King (though I think the latter would fit better as a Thunder monster)
Gotta love cards that summon monsters and wipes fields for the Mikanko players.
you need field spell though, but maybe whole archetype instead of infernoble now when isolde is ded
Mikanko can't be destroyed by Card Effect tho 😔
@@poro9084 Going second the dragon can pop an opponent's field spell, summon itself onto their field and then the mikanko player can attack into it. If they somehow don't win that turn they can kaiju the dragon to wipe all monsters except the mikankos since they can't be destroyed by card effect and the dragon only cares if it leaves the opponents field and goes to the graveyard.
@@triforce9286damn youre right it does say cannot be destroyed by card effects not your opponents card effects
@xPr0j3cTxSiNx OH, dang, you're right, that card can work decently in a Mikanko deck
Ironic really. Before Tearlament was known as the tier 0 bastard that just wouldn’t die, it was Spyrals doing in for TCG (even tho it took getting a busted link era OCG bandaid). And ever since, TCG exclusives have been in the proverbial doghouse, never allowed to be good again.
Danger! Is a good archetype. It’s just not playable in a dedicated deck because a few of their cards lock into danger monsters in an archetype with no extra deck monsters.
Gold prides are good tho. They got lots of tops
The artworks just looks fabulous
the bots got here before me 😭
Kozmo in the old format was insane they said fk the links and the extra deck I have floating board presence 😂
YOOO DARK SOULS ARCHETYPE
This might get me into physical Yu-Gi-Oh fr. I'll install Master Duel again if they arrive there
@@david95ms I'll make sure to tell you in... Half a year when they arrive!
Joseph trying to gloss over Gold Pride even though they were exceptionally playable and had multiple tops during mid 2023
Crazy how if Gold Pride had released like a year earlier it would've been a top deck
Its very funny seeing this hyped up when the main gimmick of the deck centers around what is basically just the regular Nytro Head interaction
nytro head was good going first in exactly one matchup but it wasnt the cornerstone of the deck cmon pin paller is a hell of a card
GP punk is playable now, they got wrecked when it was new because everybody had kaiju/golem for the kashtira matchup.... their towers end punisher strat is better now
Priestess is the Firekeeper, Veidos is Darkeater Midir, King is Gwyn, and Hero is either a buff Silver Knight or Vordt's true form. Obsidim could be considered Firelink Shrine or The Ringed City.
Hero looks like artorius, or the chosen undead/ashen one/soul of cinder stand in
Reading through the cards, I actually kind of like the way the archetype is panning out, with the text of the cards marked to make it so it's slightly harder to just splash a chill Ashened engine into *any* deck with a Field spell by naming that all the Ashened monsters require specifically Obsidim on the field to special themselves.
The interaction is also really neat: give your opponent Obsidim to add Veidos, Hero, or King depending on what you don't have in grip. That by itself sets up Veidos on the opponent's turn for a special from Deck off of Obsidim, which grabs Hero to threaten a board wipe if your opponent doesn't just link off Veidos (goddamn it).
Alternatively, you summon Veidos on *your* turn to either grab Hero for the board wipe threat or Priestess to search probably King for Hero from Deck, alongside setting the Continuous Trap to snatch back Veidos and weaken your opponent's board by 2800 ATK (not incredibly special, but in some situations that is honestly fine.)
It's a nice little contained bit of interaction for what it's worth, but being an archetype trying to destroy things right now is *not exactly* the greatest place to be, but that's sometimes just how it goes.
Veidos can blow up the feild if used as link material
But that doesn't matter cause they can choose just make all you're interruption worthless
average tcg deck 😂
@@fadeinshade2528 Yeah, that was the annoying thing. They link off Veidos, Veidos pops the board, now they just clean up the game. I don't want to opt for floodgate type shenanigans like it locking it's controller out of stuff, but if Veidos just read
"While this card is not in its owner's control, it cannot be Tributed, or used as material for a Link, Xyz, Synchro, or Fusion summon" it would be a lot better.
@@slayinderp7501 You can just summon Veidos when you want to pop them with Hero.
A basic combo starts with Awakening or Priestess/Obsidim + Veidos:
0) Awakening add Veidos (skip to 2)
0.5) NS Priestess add Obsidim
1)Activate Obsidim
2)Veidos pop field set Eternity
3)Obsidim SS King (You don't add Priestess unless you have Obsidim, King, or Hero already in hand because you will not be able to use the added card otherwise) (You can also just SS Hero and Skipping King instead to avoid veiler)
4)King SS Hero
5) Hero pop Veidos (don't pop the field) activating Obsidim
6) Obsidim End Phase effect drawing 1
This ends on King, Hero, Obsidim, and Set Eternity with Veidos in GY.
While its only a board wipe on its own, the deck can do this on repeat and can quickly OTK on the crake back...
During opponent's turn:
7)Eternity effect add back Veidos
8) Veidos pop field set Eternity (do this when you want to pop the field)
9)Obsidim SS Priestess (Hero if it has been removed from field but you cant OTK next turn unless you draw another name)
10)Priestess add Obsidim
11)Hero pop Veidos activating Obsidim
12)Veidos pop all monsters
Hopefully a well timed effect stops your opponent from just killing you and they end their turn with you having 1 Obsidim on field, 1 Obsidim in hand, 1 face-up Eternity and a Set Eternity with Veidos in GY which means you can do it all over again.
Your turn:
13)Eternity effect add back Veidos
14)Veidos pop field (Set Eternity if you have anymore (it feels like a 2 of at most))
15)Obsidim SS Priestess
16)Priestess add King
17) Obsidim we added last turn
18) SS King using its effect SS Hero (If your opponent has a defense monster pop it with Hero's effect)
19)Eternity take back Veidos minus 2800 Atk
This should be game as your total Atk equals 8000. Just hope your opponent does not have more then one defense monster.
Thoughts: Numbers wise 3 Veidos, 1-2 King, 2 Hero, 3 Priestess, 3 Obsidim, 3 Awakening, and 2-3 Eternity totaling about 17 card at the lowest.
The deck is also very weak to Ash, it stops Veidos SS for a turn and stopping Obsidim SS is Killer if you dont have any
extenders. But overall the deck has a good start with sadly means tcg will find away to mess it-up.
This is the archetype that most effectively told its lore through their effects in YGO, maybe ever. No need to analyze card art or cross reference archetypes, by card effect alone you gather that THE DRAGON DESTROYS THEIR CITY AND SO THEY RISE AGAINST IT.
Its not the most COMPLEX story, but its so unusual to see a theme so well done in the game im super impressed.
I mean, there are some archetypes that tie their gameplay to a theme(SPYral spies at the opponents deck, the Nemleria girl wakes up, etc.), but usually its just a small part that doesnt really tell a story
Ghostrick exist tho :(
Would be better if the ashened cards had destruction protection or had gy effects tbh
My immediate thought was, what if I used albaz to fuse off? 😂I may be branded brain
I get it its dark souls cause you gotta rest at the bonfire before tackling a boss
“Snatch steal trap” is giving it a lot more praise then it deserves. It’s just owners seal
The problem is the deck doesnt have a payoff right now, theres a boardwipe but you have to actually remove him and it wipes your own board too, and the monsters dont plus when popped unlike the mementos or unchained cards, good foundation but no payoff is how i see it
And I am pretty sure if the opponent links off the dude he still blows up the field
@@mohammadmuriethat's the point, in the video they made introducing these they say "And don't think your opponent can just use veidos to advance their strategy, doing so will cause them to destroy their whole field"
@spyro2002 ok so you get board wiped and they just lose 1 monster? Yeah that sure sounds like a fair trade
so its 350€ for 3 bonfires and deck does nothing, amazing.
@@spyro2002Yeah, except they can link it off for S:P and then chain S:P to tag out and now they dont lose anything and you lose your own board.
Ashened ends on one interruption that’s a more telegraphed torrential tribute. If you try to blind second with these… you can wipe the board after your convoluted combo, but then what? You’ve cleared some of your monsters so it’s gonna be pretty tough to OTK.
These cards look cool but they don’t really accomplish anything meaningful.
Hopefully the second wave of support makes this deck playable.
Yeah they just look like worse fire kings right now
Also, the fact that their one card combo starter cant be searched by their searcher means they are often relying on 2 card combos
There is also another huge issue going first: the opponent can just hit battle phase and walk over Hero with the Veidos you gave them before you get the chance to wipe an actual board. Sure, the trap takes control back of the Veidos... but doesn't solve the issue because Veidos only triggers if it's sent from the opponent's field
I think this is the first time I've instantly loved an arc type since burning abyss
I love them, they're so pretty
I mean its even sort of its own floodgate by changing all cards on the field to pyro. It has potential in my eyes.
Except it only does that on your own turn, so its not relevant floodgate-wise almost ever
Looks great, though the boss monster isn’t actually going to pop the field spell because sanctuary will just protect and gain advantage. However it will force players to basically play 3 sanctuary so they have a higher chance of that protection.
Ashened one!
Is this the dark souls of Yugioh??
I cannot accept the deck to be anything but hard and very satisfying
me every time i open with one of these cards: "this hand is the dark souls of openers"
I personally love The Ancient Warriors Set, so I can't wait to try the Ashened out....
You must say "Bonfire Lit!!" Everu time you use bonfire with this Deck is the law XD
So we have cards based on the Firekeeper, and Gwyn. The dragon looks like it's based on Dragon God or Darkeater Midir. The Hero could be any of the big knights in the franchise but I think it might be Champion Gundyr or the Fume Knight.
"But if you close your eyes
Does it almost feel like nothing changed at all?"
Every time we say that, the support ends.
Japan has had a stranglehold on TCG exclusives ever since Burning Abyss. And then the Danger accident made it even worse. We're gonna have to hope the OCG-premiere support cards are good, just like happened to Plunder.
When you beat your oponnent you can yell "Welcome to dark souls b****"
Payne is eating good tonight 🔥
Pompeii? Fucking Pompeii?! What is Archetypes Jones smoking?
It's also apparently Dark Souls. I wouldn't know the exact details, but apparently there are a lot of similarities.
The TMT’s for this and Goblin Rider are going to be very interesting. Both feel like could be really good rogue to tiered decks.
BONFIRE PRICES: 📈
i can tell that this would work very well with volcanic. both are pyro centric archetypes, focus on blowing cards up and have a powerful bos with high stats.
I think only the dragon will see any real play. A anti field spell hand trap will always be useful. It just doesn't do much at the moment and plays a few too many bricks.
Ashen one, you must link the fire and restore the first flame, lest the world be consumed by dark.
(These monsters are representive of Pompeii)
Hold up did you just say...POMPEII?!
I'm about to run this archtype just so I can sing the song
Ash of Pompei, erupted in a statue's dust!
@@ShinerCCC yes but if you closed your eyes though, does it feel like nothing changed at all?
Awakening and Veidos not being Ashened cards is an unbelievable blunder. The package has a very clear line that awakening gets you through with one card, but you cant access that line otherwise unless you draw veidos + field spell/priestess, both of which need to be hard drawn. If you dont have any way to get veidos in hand, the deck doesnt do anything, which means you should be playing 3 of it. Yet at the same time, veidos is an unbelievable brick if you dont have field spell access.
It would help my ancient gear, once they pop the field card.
okay, ill say it, this goes hard in fur hires because u can give your opponent a guy to pop and draw 3 on first turn
This absolutely has to be a Dark Souls reference
I totally forgot Tistina existed...
They looks so awesome literal y darksouls in yugioh
That art though! That might as well be a gem
I’m getting a little tired of new decks having 2-5 cards but will just be used as splash until they can be their own deck
I love yugioh related shorts that aged like milk😂
Oh, I am so sold. Souls like cards? Take my fucking money.
I know its not the same game of inspiration but i cant get this voice out of my head
“Rise, Tarnished!”
I might wanna play this archetype
"Accessable" *shows bonfire*
This is really the only reason I'm getting a box of the Phantom Nightmare set. Well, this and the Yubel cards.
I do hope these get expanded on though with more support
That trap is NOT a snatch steal. It only takes control of a monster you own. Its a borderline unplayable card
imagine not playing your own weight in Kaijus
It's supposed to take back the veidos you give your opponent.
It also cycles the Veidos that you destroyed with Hero@@Nickscruiser
Kaijus can also fit the bill
@@Nickscruiser I know what it's for but what it's for is bad lol
>Possible Darksouls reference
"Okay I can see that. Priestess sorta looks like a level-up point girl or something, yeah"
>there's a card literally called Bonfire
Ooofff course.
"Give it to me, that thing. Your Bonfire"
WOMP WOMP
Womp womp 🦈
"Hey Magic the Gathering? Yes can we borrow a few of your artists for a bit? Oh, no reason..."
Oh naw. Next they gonna have a duo boss monster that' can fuse when one gets sent to the grave yard
I mean its alright
*Dark Souls Music Intensifies*
They are good consistency deck but lack a good boss in general, definitely would be nice to see some insane pyro ED for them
"Accessable" $75 requirement
Its time to add this to the ultimate pyro deck lmao
Blaze Fenix, the Burning Bombardment Bird gonna be a nice Super Poly target.
"I hope the second wave of support is good" its already joever
The artworks for the Ashened archetype look stunning!
Pompeii, Dark Souls, and that one ghost movie
"That's like making a game, about Pompeii"
Wait that flavor of a party going against a boss is actually sick as hell
I can definitely see the Vaylantz field spells seeing play in non-pendulum decks.. They work as both field spell and non-destruction monster removal.
I already finished the Ashen deck, now waiting for more support. I think this archetype has potential.
Imma get these cards slyly for the dark souls reference idc if they where garbage in usability im still gonna get em
this deck better be good
Second wave of support … pls?
These are so fucking cool looking. Almost enough to get me to pick up some.
Oh my goodness the art
Them field barriers in kept in bulk bout to go brazy
I could potentially see earthbound prisoners in this as tech cards since this ashened archetype gives it so many ways to add their field spell
Yeah they definitely have a more clear game plan than war rock and a more cohesive combo than memento but the next wave really needs to link the flame.
I swear the first thing that came to my mind, as I saw these, was Soul of Cinder