Sonic X Shadow Generations Is Doing More Than You Think

Sdílet
Vložit
  • čas přidán 9. 06. 2024
  • We want to be Shadow the Hedgehog
    Support GVG on Patreon!
    / gvgaming
    Check out our merch!
    the-official-gvg-store.creato...
    Follow GVG on Twitter:
    • / gvgofficial
    • / joncomms
    • / bitnerd_
    • / ashpaulsen
    • / stevembowling
    • / meruleaf_
    • / evernightstudio
    #SonicXShadowGenerations #SonicAdventure2 #SummerGameFest2024
  • Hry

Komentáře • 454

  • @samcandles
    @samcandles Před 24 dny +510

    i feel like not enough people are talking about how iterative on Frontiers the shadow part of this game is. it's clearly running on the same tech and the gameplay is based on it to an extent too. i think all the improvements and more bombastic levels bode well for the future of Sonic

    • @sollato0293
      @sollato0293 Před 24 dny +59

      Yeah this very much could be a glimpse of what to expect from a Frontiers 2

    • @NIDER3
      @NIDER3 Před 24 dny +21

      ​@GeorgieFl0ydCantBreathe bot

    • @xdomeman
      @xdomeman Před 24 dny +23

      The game play we got out of Frontiers I want more of. I wanna see Sonic doing more than running and spinning. Give him actual moves, and give him a back story that Adventure 2 promised us!

    • @sanssonicricardo4932
      @sanssonicricardo4932 Před 24 dny

      ​@GeorgieFl0ydCantBreathe well probably your channel is shitpost.

    • @SonicTheBlueBlur15
      @SonicTheBlueBlur15 Před 24 dny +7

      @GeorgieFl0ydCantBreathelil timmy shut up

  • @IKR_C
    @IKR_C Před 24 dny +155

    This Shadow Generations game starts to sound like a perfect example for the sentence "it's never too late" (just like Mania)

  • @SpectrumsEdge
    @SpectrumsEdge Před 24 dny +212

    4:42 While I think Chaos Spear may still be a limited use ability, there IS footage of it being used outside of the Biolizard boss fight.

    • @NIDER3
      @NIDER3 Před 24 dny +46

      yeah fadel (gamescage) used in his most recent gameplay

    • @arieson7715
      @arieson7715 Před 24 dny +4

      ​@GeorgieFl0ydCantBreathecalm down, woah man

    • @lancethedecayedguardian2719
      @lancethedecayedguardian2719 Před 24 dny +10

      ​@@arieson7715He's just a bot, ignore him

    • @SonicAndre2
      @SonicAndre2 Před 24 dny +10

      It has the same function as it did in Sonic 06: when fired, the Chaos Spears are able to stun enemies upon making contact with them. I don’t know if they can be charged up to where they’ll be strong enough to deal actual damage to enemies, though.
      EDIT: It turns out that by holding down the button to use the Chaos Spear, it allows you to lock-on up to 5 targets at a time.

    • @chaneterzaro5388
      @chaneterzaro5388 Před 24 dny

      ​@@SonicAndre2as long as it still makes him fly

  • @kokorikopi
    @kokorikopi Před 24 dny +35

    Hearing that "Shadow Generations" is separate from Sonic Generations basically confirms my suspicions: The Sonic Generations portion is gonna be largely untouched, but the Shadow Generations content is clearly on Hedgehog Engine 2.

  • @SoulKingKurosaki
    @SoulKingKurosaki Před 24 dny +181

    This is just hype beyond belief. Sonic Generations already is my favorite game and then they decide to do this. It's too freaking good. I love everything about this and I cannot wait till it's October

    • @Cool_Name46
      @Cool_Name46 Před 24 dny

      @GeorgieFl0ydCantBreathe the only one whos cringe here is you

    • @VoiceOfModernTruth
      @VoiceOfModernTruth Před 24 dny +7

      We’re getting this and finally sparking zero too, best October ever

    • @robinsr4745
      @robinsr4745 Před 24 dny +3

      ​@@VoiceOfModernTruth
      So true man...

    • @vyg3313
      @vyg3313 Před 24 dny

      So, you wanna buy the same game, but with shadow dlc for 50 euros? Wow, sonic fans are the most shit eaters ever alive 😂

    • @NickMario1
      @NickMario1 Před 24 dny +1

      @@VoiceOfModernTruthdon’t forget metaphor

  • @DanielPerez-ol4jn
    @DanielPerez-ol4jn Před 24 dny +103

    making a shadow game and focusing on character development is the last thing I thought sega could do, the direction of sonic team is taking on the series needs a lot of more support

    • @Ibalistic_hedge
      @Ibalistic_hedge Před 24 dny +5

      Why they did it with Frontiers?

    • @dc_dachi
      @dc_dachi Před 24 dny +17

      This is definitely a critical period for the future of the franchise. Frontiers was a very ambitious attempt that brought a lot of things to the table without the resources to necessarily realize them. The writing and tone shift it introduced was definitely a massive shift from the past 15 years or so, and one that I think is for the better.
      Hopefully, its success leads to the suits realizing that this is a good direction for the franchise and gets Sonic Team the resources it deserves. This Shadow campaign looks like it’s carrying the energy that Frontiers brought but with real polish, and I hope this is a good omen for the series trajectory.

    • @Ibalistic_hedge
      @Ibalistic_hedge Před 24 dny +3

      @@dc_dachi I’d say the recent success is them making up for the 10 year drought we had and the mediocrity we had from lost world onwards up until frontiers. I mean, Team sonic racing was good, but nothing special and ofc Mania wasn’t made by sonic team. This is them righting the wrongs doing what they should have done after gens instead of giving us lost world. Now l liked lost world, but I have to admit that it should never have existed and nor should the abysmal Sonic Boom series. (While the boom series wasn’t created by sonic team and they had nothing to do with it, I was also talking about the impact on the series as a whole and not just the sonic team games)

    • @heavydonkeykong5190
      @heavydonkeykong5190 Před 23 dny +6

      Frontiers had problems, but it was a step in the right direction ismn so many ways. I really want it to stick.

  • @azure315
    @azure315 Před 22 dny +6

    I love how expressive the entire thing is. The stages look like they have cinematics that don't over stay their welcome and integrate well with the stage, and Shadow is so expressive throughout the whole thing as opposed to having a blank stare with mouth movements. Definitely looking forward to the full thing

  • @darknova26x
    @darknova26x Před 24 dny +66

    I was not expecting them to bring back Black Doom 🤯

  • @crestofhonor2349
    @crestofhonor2349 Před 24 dny +24

    It is so nice to see stuff from sonic team so well animated. It feels like it’s been since Sonic Boom that we got really well animated sonic content

  • @NickyShadow99
    @NickyShadow99 Před 24 dny +57

    What's fascinating to me, is how Shadow basically fulfills the "Adventure" play style people wished Generations had. It's slower and more platforming focused than the traditional boost levels.
    On it's own, that may make me give Generations a second change.

    • @cqllel5186
      @cqllel5186 Před 24 dny +4

      Oh yeah, I didn't notice that
      The separate screens with Sanic Generations and Shadow Generations only brought Xenoblade 2 and 3 to mind. I never thought of the Hero and Dark story line reference

  • @ModBros8434
    @ModBros8434 Před 24 dny +12

    I want to point out how much better they're handling the marketing for this game (compared to the disaster of Frontiers' gameplay reveal). They're giving out just enough footage to get fans excited, and demoing it to journalists relatively early to build trust alongside hype.

  • @VergilGaia
    @VergilGaia Před 24 dny +83

    Yesterday I had a nightmare where they accidentally released the wrong build of the game and it ended up being just as broken as Sonic 06

    • @SonicSwift99
      @SonicSwift99 Před 24 dny +14

      You never know it could come true. Colors Ultimate still has me dumbfounded to this day. I know it’s good nowadays but I’m never gonna forget that abysmal launch.

    • @DreamcastGenesai
      @DreamcastGenesai Před 24 dny +14

      ​@@SonicSwift99 Not only does this look much more polished than Colors Ultimate already, but Sonic Team are actually developing this remaster. Not a third party dev company that had internal issues

    • @VergilGaia
      @VergilGaia Před 24 dny

      @@DreamcastGenesai you know I'm talking about Shadow Generations

    • @DreamcastGenesai
      @DreamcastGenesai Před 24 dny +3

      @@VergilGaia I was talking to the other person who replied to you.

    • @GenerationZ313
      @GenerationZ313 Před 24 dny +8

      ​@@SonicSwift99Sonic Colors Ultimate even after the patches doesn't feel as polished as it should be as there are some minor bugs and glitches that didn't occur in the original release of the game that still never got patched out. There's even boundary breaking glitches from the original that are still in the game.

  • @Hoopryfien
    @Hoopryfien Před 24 dny +6

    Imagine if they had a G.U.N. Fortress level complete with a remix of that song from Shadow the Hedgehog, that would be so damn cool

  • @zgeiselh6797
    @zgeiselh6797 Před 24 dny +50

    I enjoyed playing through Sonic Colors Ultimate, however I played after all the patches were dropped and the cutscenes were not improved upon at all. Glad to hear Generations is looking and feeling good

    • @Litchy51
      @Litchy51 Před 24 dny +2

      How was the game? Does it still have any game-breaking glitches?

    • @GenerationZ313
      @GenerationZ313 Před 24 dny +10

      ​@Litchy51 I remember having to redo the egg shuttle twice because once the game crashed and during another time, I got softlocked due to a glitch that prevented me from moving on in the stage. There is still an overall feeling that it's not as polished as it should be as Sonic still doesn't load properly in Starlight Carnival, among other minor bugs and glitches. It's not broken but the Wii version is ultimately the more polished package overall.

    • @robman1493
      @robman1493 Před 24 dny

      ​@@GenerationZ313What version did you play?

    • @GenerationZ313
      @GenerationZ313 Před 24 dny +3

      @@robman1493 I played the Switch version and aside from handheld mode, I may have to suggest playing any other platform as it runs at half the frame rate instead of 60fps on everything else.

    • @robman1493
      @robman1493 Před 24 dny +1

      @@GenerationZ313 Yeah I heard the switch version is the most broken version of the game, I played it on Xbox when it first came out and I didn't really encounter anything game breaking (apart from the skybox disappearing in Planet Wisp act 1).

  • @Roze_aye
    @Roze_aye Před 24 dny +6

    i do want to point out while the stage theme is based on final rush/chase. the stage itself is based on the various ark stages from shadow the hedgehog. The name, the song, and alot of the level gimmicks are straight from that game instead of sonic adventure 2

    • @ians_parks
      @ians_parks Před 23 dny +1

      Yeah it's more like an overall space colony ark level then any specific one.

  • @SwellStuff483
    @SwellStuff483 Před 24 dny +68

    If the final boss doesn’t feature an orchestral rendition All Hail Shadow I am going to be pissed

    • @RaiginAnimator
      @RaiginAnimator Před 24 dny +14

      Maybe it will be a new track? I’d like that

    • @stormbringer717
      @stormbringer717 Před 24 dny +13

      What about "I am all of me " song ?

    • @SwellStuff483
      @SwellStuff483 Před 24 dny +2

      @@stormbringer717 All Hail Shadow is more fitting as a final boss theme (plus it's just a way better song)

    • @bogoreemer9999
      @bogoreemer9999 Před 24 dny +1

      What if, just what if, the final boss being Doom or Mephiles

    • @ConcordeTH
      @ConcordeTH Před 24 dny +5

      ok take what you said but imagine it being sung this time by Kellin Quinn! :D

  • @Dork_000
    @Dork_000 Před 24 dny +7

    Imagine if there was a boss where Shadow uses chaos spear as an actual spear like a melee weapon

  • @tjay_o
    @tjay_o Před 23 dny +3

    Im just so happy that shadow feels good to play with and the stage is massive with alternative routes to make

  • @Julayla
    @Julayla Před 24 dny +46

    What I'm mostly hoping is that Cindy Robinson redubs Amy's lines to make her sound less...well squeaky and be more in line with the way she currently sounds, but I know that will never happen.

    • @Mojo1356
      @Mojo1356 Před 22 dny +2

      Yeah. She sounds far better now than she did then. She was obnoxious here and especially in Free Riders. By far one of the best things the Boom series did.

  • @miefrai19
    @miefrai19 Před 24 dny +39

    Sonic Team is cooking! Let them cook 🥹

    • @Gamxin
      @Gamxin Před 24 dny +1

      We have been

  • @shivan4lyf
    @shivan4lyf Před 22 dny +1

    About the speed boost ting, it would be best to see Shadow use his Air Shoes as he glides that would look far better. We did see that on Sonic Prime and it would be best if we see that on the game too

  • @DrRank
    @DrRank Před 24 dny +5

    Wait, so Homing Attack on the Jump button isn't the series standard anymore?
    But it felt so natural...

    • @LoliconSamalik
      @LoliconSamalik Před 23 dny +5

      That's what happens when your 3D Sonic game includes a double jump....

    • @DrRank
      @DrRank Před 23 dny +1

      @@LoliconSamalik Fair enough, but that didn't stop Colours and Forces.
      I think it's more about the inclusion of the Drop Dash.

    • @Mojo1356
      @Mojo1356 Před 22 dny

      @@LoliconSamalikno- it was like that in the original colors. Double jump and the homing attack were on the same button.

  • @Decahexima
    @Decahexima Před 24 dny +12

    Sonic Generations × Black Doom’s Fury
    Sounds great

  • @zekromfan1
    @zekromfan1 Před 23 dny +2

    The “Supporting Me” remix featured in the demo is actually from Sonic Generations 3DS, it’s from the Biolizard boss for Modern Sonic. This version of the song specifically comes from the OST CD for Generations, it sounds a little different from the one used in the game due to it not being compressed. I could recognize that remix anywhere, glad to see them using the less heard songs from the 3DS version of the game, I wonder if the same will apply to Radical Highway since that stage is also in the 3DS version.

  • @ibitejawbreakers61
    @ibitejawbreakers61 Před 23 dny +3

    Woah, this is seriously making me want an legit SA2 remake

    • @F1Krazy
      @F1Krazy Před 22 dny

      They've said they're open to doing more remasters in the future so you never know!

  • @asafolarin102999
    @asafolarin102999 Před 24 dny +8

    I am surprisingly excited about this port! Doing a Bowser's Fury-style rerelease of Gens is smart and the Shadow campaign is impressing me so far, especially in the visual department!
    The only thing I'm worried about is that mapping boost to R2 may make using the Quick Step really awkward in base Gens. Unless they lock your controls during Quick Step sections to moving the LS left or right like in Colors/Frontiers, which I was never a fan of, but I'll adjust.

    • @phootaphan9166
      @phootaphan9166 Před 24 dny +1

      Quick step was on R1/right bumper in the original, just like Frontiers. The only thing it will change is the drift will only be on L2 now instead of being on both triggers. At least assuming boost and homing attack are the only buttons that get changed.

    • @agreedboarart3188
      @agreedboarart3188 Před 23 dny

      I hope to god the Shadow portion is nothing like Bowser's Fury considering that was basically just a short tech demo.

    • @Mojo1356
      @Mojo1356 Před 22 dny +2

      @@agreedboarart3188I didn’t care that Bowser’s Fury was a tech demo. I loved it enough. Heck, the best tech demo I’ve ever played, so please make that the future of 3D Mario. It’s like playing a 64 styled game with actual power ups.

  • @dusk173
    @dusk173 Před 24 dny +5

    Shadow Generations is gonna be a chaos blast!💥

    • @bit20o88
      @bit20o88 Před 23 dny +2

      It would be awesome if we could use chaos blast as ability, just imagine destroying everything…

  • @xthewhitewolf
    @xthewhitewolf Před 24 dny +2

    So glad to hear that the controls and moving Shadow around feels good.

  • @Twilord_
    @Twilord_ Před 24 dny +3

    A couple of things we seem to know...
    Shadow Generations will be shorter than Sonic Generations - which had 9 Zones.
    Geralds Journal has 28 pages and there are journal themed collectibles with one per stage.
    This Ark level was denoted as Ark Act 1.
    I feel like this might give us some hint of the amount of stages to expect.
    My guess? 7 Zones with (like Generations) 2 stages each...

    • @bit20o88
      @bit20o88 Před 23 dny

      Many people say that there will be like 5-6 zones

  • @AnnCatsanndra
    @AnnCatsanndra Před 24 dny +2

    Shadow Generations being effectively a separate game with its own title screen excites me since I've been revisiting Generations pretty frequently and don't really want to replay the Sonic parts all over again just to get to the Shadow parts.
    On the other hand, I did not like Sonic Frontiers (because I don't like open-world games of the size and style of Frontiers relative to Adventure, so hearing that the controls have been changed to be more like that makes me a little cautious.
    All in all though, running the original Generations on PC is kind of a pain right now due to issues with the configurator, so having a new release of it that doesn't require that tool will probably make this far more playable on Linux systems via Proton/Wine. So that's cool!

    • @LuigiXHero
      @LuigiXHero Před 23 dny

      There's a fanmade update to the config tool.

  • @Epsilonsama
    @Epsilonsama Před 24 dny +2

    Shadow Generations might be a peak on how Frontiers 2 might be. Chances are that Shadow Generations was being developed around the same time of the Frontiers DLC and maybe said project got merged with the Sonic Generations port for Next Gen consoles which is why the games are completely separate and they will probably play differently. I do Wonder if for us PC players will the price of admission for Sonic X Shadow Generations be worth the full asking price because we already have Sonic Generations which still looks and plays great.

  • @SonicStation
    @SonicStation Před 24 dny

    I have a question: could you change your controls for the Sonic Gens portion at any time?

  • @partyjams
    @partyjams Před 24 dny +3

    i noticed you didn't bring up the Chao rescue missions. Did you not run into them? I was wondering if those were hard to find or not because other people mentioned finding one or two but not all three that are supposedly there

    • @GVG
      @GVG  Před 24 dny +3

      They weren’t in the demo, so I didn’t want to tease anyone with Chao content I couldn’t talk about! Thanks for watching! -Ash

    • @partyjams
      @partyjams Před 24 dny +1

      @@GVG oh they weren't? Could have sworn some people said they found them. Thank you for answering my question though

  • @zeez7935
    @zeez7935 Před 22 dny +2

    Sonic Heroes has the best stage themes in any sonic game, SA2 doesnt come close in that department, Rail Canyon is gonna bomb.

  • @SCJM2.0
    @SCJM2.0 Před 21 dnem

    3:41 "OH SH*T ITS THE BIOLIZARD"

  • @jed4276
    @jed4276 Před 7 dny

    Im convinced that they mixed the code between frontiers and forces physics and engine to make it perfect.

  • @unfi5hable
    @unfi5hable Před 24 dny +4

    Sonic Adventure 2 + Battle was fn epic and I still play it to this day.

    • @Conviction454
      @Conviction454 Před 23 dny

      Top 3 Sonic Game

    • @Mojo1356
      @Mojo1356 Před 22 dny

      As much as I still have problems, mainly the writing, the controls being messed up for the mechs, and the gimped radar for hunting, speed stages are still some of the most fun in the 3D series even though I wish they weren’t so railroaded compared to the level design of this game and SA1. Still, to give it credit, it allowed the stages to be along the most kinetic in the 3D series with only Unleashed rivaling it.

    • @Conviction454
      @Conviction454 Před 18 dny

      @@Mojo1356 Lol there is nothing wrong with the mech controls. They were simplistic and easy to get a grasp onto. None of the mech stages warranted any sophistication really which made the controls more than viable. Outside of the end of the game, the writing wasn't really that bad, with my only issue being the bits where they talked about shadows origins maybe.
      Most of your comment appears to be extremely petty complaining and it almost sounds kinda desperate, but to each his own. SA2 did pretty much everything better than SA1 although it doesn't 100% stay loyal to SA1 in some ways.

    • @Mojo1356
      @Mojo1356 Před 18 dny

      @@Conviction454 the mech controls are freaking clunky. Makes the hover jets mandatory for even basic platforming.
      Also, you will never convince me people confusing Shadow and Sonic was a good plot point.

  • @GabrylMD
    @GabrylMD Před 24 dny +2

    Really looks like they’re working backwards to get back to the Adventure format. It’s like Frontiers, but slightly different.
    Also actual levels. I like Frontiers, but I will not defend its re-use of assets.

  • @germex1837
    @germex1837 Před 24 dny +4

    Glad to see someone explain the controls. One question if you can answer, is Shadow's homing attack just a teleport or is there a basic one like Sonic's?

    • @RaiginAnimator
      @RaiginAnimator Před 24 dny +1

      Just a teleport
      I like it more.

    • @Slimeonian
      @Slimeonian Před 24 dny +2

      A neat thing Shadow’s homing attack can do is that it can attack enemies even if there’s obstacles between it and Shadow. Like see the lasers at 2:45, Shadow can teleport right past them and still attack the enemy, whereas Sonic would Homing Attack right into the lasers and take damage

    • @ZeroKnight95
      @ZeroKnight95 Před 24 dny +6

      Shadow actually does do a normal homing attack for other objects like springs and other things he can bounce off of. But for attacking enemies specifically, he just teleports.

    • @germex1837
      @germex1837 Před 24 dny +1

      @ZeroKnight95 I saw he did do a regular homing attack when destroying the small meteors in the gameplay, that's why I wondered if it was only object specific. In fadel's footage the instruction promp showed X + O so I wondered if that meant pressing them together toggles Chaos Snap, or if it was simply X to jump then O to Homing attack like Unleashed.

    • @RaiginAnimator
      @RaiginAnimator Před 24 dny +1

      @@germex1837 oh yea that is specific sorry. 😅

  • @Jrock3891
    @Jrock3891 Před 24 dny

    This looks awesome, i can’t wait

  • @SonicTheBlueBlur15
    @SonicTheBlueBlur15 Před 24 dny +3

    The gameplay for sonic x shadow generations is peak, like this is better than frontiers for sure, it beat gens with how fun it is and even unleashed, the movement is better than gens for sure cause gens cant even do a full turn right away, unleashed sonic can tho, so i’ll say the movement in this game is like unleashed and sa2 got married, cause thats what it is, also did yall know that theres an option to change the control mapping to gens, its called (legacy controls) or something, anyway shadow gens got amazing level design, theres multiple paths cause on my second try theres alot of new paths never before seen

    • @scenikeight
      @scenikeight Před 23 dny

      Does the legacy controls option apply to shadow generations too? Or just sonic generations?

  • @gavincox1698
    @gavincox1698 Před 14 dny

    I know this isn’t an ad for the game, just a perspective from playing the demo. That said, this did a better job of making me want this game than any ad ever could. Awesome details!

  • @GamerFunOriginallyAarush
    @GamerFunOriginallyAarush Před 24 dny +1

    That’s wonderful!

  • @otaking3582
    @otaking3582 Před 23 dny +1

    That's what they said about Origins and Colors Ultimate. I'll believe that it's decent when we actually get it in our hands.

  • @RadioMike
    @RadioMike Před 20 dny

    Ash, I love hearing your voice. This is a great video.

  • @Elephantfannumber1
    @Elephantfannumber1 Před 24 dny +6

    How does the drop dash work with modern sonic ?

    • @waaaagyu
      @waaaagyu Před 24 dny

      ok

    • @Rithik58
      @Rithik58 Před 24 dny +3

      Probably like frontiers where you press and hold A after double jumping (or single jumping if they didnt introduce double jump here). And then air dash would be A and X instead of A and A (which is what homing attack is as well). Air boost will be A and RT

    • @mememanorama
      @mememanorama Před 24 dny +1

      The same as it did in sonic frontiers probably

  • @flare90
    @flare90 Před 24 dny +3

    Know this may be a shorter game, hope it does well enough for them to consider longer Shadow games

    • @Infernalshado3
      @Infernalshado3 Před 24 dny

      They already confirmed it'll be as long as of gens so no need to worry

    • @SonicSwift99
      @SonicSwift99 Před 24 dny +2

      @@Infernalshado3 It's not. Iizuka did an interview 2 days ago where he said it was a good chunk but still not as long as Gens and the fact that it's running parallel to Sonic's storyline.

    • @Infernalshado3
      @Infernalshado3 Před 18 dny

      @@SonicSwift99 link the source

  • @samuelturner6076
    @samuelturner6076 Před 24 dny +1

    Glad to hear it's all shaping up good, gosh the backend of the year has my wallet in shambles.

  • @Classic-guy1991
    @Classic-guy1991 Před 24 dny +3

    Did sonic have the double jump? Or did he still have the air dash?
    Also you have no idea how happy i am that the boost is mapped to R2 and the homing attack is on square

    • @GenerationZ313
      @GenerationZ313 Před 24 dny +2

      I hope that we can customize the controls like in Sonic Colors Ultimate for the Sonic Generations portion at the very least.

    • @NaOkii
      @NaOkii Před 24 dny

      He has the air dash

    • @StardustWhip
      @StardustWhip Před 24 dny

      @@GenerationZ313 I know there are control options, though IIRC it's just a choice between new Frontiers-style layout and the "Legacy" controls of the original Generatons.

  • @JH-no8sy
    @JH-no8sy Před 24 dny +2

    This review was a good vibe. lol Thanks.

  • @Mohamed58290
    @Mohamed58290 Před 24 dny +1

    7:49 hope that isn’t the case when it comes out its really concerning because sonic games should be atleast playable at 60 fps they require fast reaction times and high speed platforming but maybe they’ll fix it they still got 4 months until the release

  • @JohnnyGaribay-
    @JohnnyGaribay- Před 24 dny +2

    Awesome, can’t wait

  • @ddsbo
    @ddsbo Před 24 dny

    this is exactly what i wanted for frontiers, actual skins! i’m so glad we have stuff like this

  • @crocworks
    @crocworks Před 24 dny +8

    But does Shadow say "where is that DAMN 4th chaos emerald?"

    • @siljeff2708
      @siljeff2708 Před 24 dny +2

      “It’s MORBIN time!!” *grows wings*

  • @Impetus-qx5db
    @Impetus-qx5db Před 23 dny +1

    The true question we need an answr is, how did not the grenade blow up in 2:10.

  • @josephn1000
    @josephn1000 Před 24 dny +1

    I’m thinking the pc version will be controversial because, outside of the Shadow content, there will be nothing much new or different and they’ll charge full price for it.

  • @savannajones4653
    @savannajones4653 Před 23 dny

    Is there any side scrolling sections in the Shadow stages? What I miss most of the Adventure era was that I was never locked in to a limited move set.

  • @sonictheiceinghedgehog
    @sonictheiceinghedgehog Před 24 dny +1

    I hope we can remap our controls so we play the sonic generations like the og game.

  • @AndresLionheart
    @AndresLionheart Před 22 dny +1

    Hmmm... levels are small and graphics are nice but don't look that taxing. I would have expected a 120fps mode tbh. Can still hope that's gonna be a thing by release.
    I haven't played Generations since release, so by now it's pretty much a new game again.

  • @somegoof2445
    @somegoof2445 Před 24 dny

    So if Sonic's boost is mapped to R2, what does that mean for drifting? Is it mapped to R1 and dependant on direction like a racing game?

    • @ZeroKnight95
      @ZeroKnight95 Před 24 dny +5

      It’s most likely mapped to L2, since the original Sonic Generations had drifting mapped to both triggers.

    • @somegoof2445
      @somegoof2445 Před 24 dny

      @@ZeroKnight95 I meant L2, you're probably right

  • @JMotion
    @JMotion Před 23 dny +1

    Gonna be funny to play this on Series X when it drops, because Series X already has a patched version of Generations for 360 that now runs at 4k60 and looks basically identical to the PC version, which also looks basically identical to the xShadow version.
    There looks to be practically zero improvements to graphics at all in this port, minus that one bizarre change to Classic Sonic's quills for some reason. So if the Series X version can't run at a stable 4k60, then that's not exactly a great look.
    And I have doubts they'll delist the old version when xShadow releases, at least on Xbox, since the version compatible with the Series X is the 360 version, and xShadow isn't available on 360. So delisting that version would be effectively deleting a game from a legacy console just to replace it with a game for a system 15 years it's senior.

  • @indecisiveponderer643
    @indecisiveponderer643 Před 24 dny

    You're slightly mistaken about the Chaos spear thing...
    you can use it at basically any point in time given that you have chaos energy

  • @johnlai4129
    @johnlai4129 Před 22 dny +1

    Looking like a good little game.

  • @HiroesX81
    @HiroesX81 Před 24 dny +1

    This is great. I hope it comes to Switch 2 at some point. Will definetly eb picking this up. That being said.... seeing Shadows levels it has me thinking. Its been 20+ years. Maybe its time we got a remake of Sonic Adventure 1 and 2 in this style. Dont ya think? Would definetly make money and the games definetly need a modern touch as well as accesability based on what im seeing. Make it happen Sega. Its time!

  • @TylerBR97
    @TylerBR97 Před 24 dny +1

    How is air control? In frontiers, it’s very stiff. Shadow looks a bit looser but idk lol

  • @heyitsgabe1093
    @heyitsgabe1093 Před 24 dny +1

    Ooh, the lack of blur looks so weird

  • @SonicTheBlueBlur15
    @SonicTheBlueBlur15 Před 24 dny +1

    How do you activate the drop dash for modern sonic? Cause doesnt he have an air dash…

    • @Butwhythough881
      @Butwhythough881 Před 24 dny +1

      By the sounds of it, the control scheme was changed to Frontiers’ controls so now you double press and hold jump to drop with the homing attack on X/Square just like Frontiers.

  • @heavydonkeykong5190
    @heavydonkeykong5190 Před 23 dny

    Generations is my favorite Sonic game next to Mania, although I usually lean towards Mania.
    If the Shadow expansion delivers, Generations will likely be first place for sure.

  • @user-cl5vk2ug4i
    @user-cl5vk2ug4i Před 24 dny

    It feels like they used some shadow voice lines from David Humphrey
    And i like it

  • @nojibjelly
    @nojibjelly Před 24 dny

    Bio lizard was in the 3ds version

  • @ktvx.94
    @ktvx.94 Před 22 dny

    I'd buy it just because I don't want all Sonic games to be open world because Frontiers worked, but I already have Generations on my PC and can play it at 4K no sweat thanks to the older graphics. It's really gonna come down to price and how much Shadow stuff is there, which is looking really cool so far.

  • @husepher
    @husepher Před 21 dnem +1

    Personally saw Sonic gen as a tech demo with fancy graphics. Idk if I wanna buy it again since i already have it for steam. Yohoho it might have to be.

  • @DARKON219
    @DARKON219 Před 21 dnem +1

    But will it have 60 fps on Switch or its successor?

  • @crashban4t.f.s.b783
    @crashban4t.f.s.b783 Před 23 dny

    Sonic Frontiers 2 needs to have more spacious levels to move forward.

  • @autohrap5884
    @autohrap5884 Před 22 dny

    People were complaining about the frontiers dlc… they were hard, many places to go, many ways to finish the level… if they don’t make it as open they would be even better or if they added more collectibles… they ought to make it that difficult..

  • @TimAllen624
    @TimAllen624 Před 24 dny +1

    This and Yoka-Laylee getting a remake makes me feel so old...

    • @dillonstanley796
      @dillonstanley796 Před 24 dny

      Yooka-Layee is getting a remaster? It's not even 10 years old.

  • @TaliesinMyrddin
    @TaliesinMyrddin Před 24 dny +2

    Aw, I was hoping to hear if the Shadow side had a good story or if it was lighter like most post-06 Sonic games have been... I love Shadow, and I really wanna play this, but I don't want to bother if it's just no story outside of a cutscene at the start and at the end. Hoping for a more SA2 approach where each level has an intro and outro, and dialogue throughout the level.

    • @samcandles
      @samcandles Před 24 dny +3

      what you just described sounds more like Forces than SA2

    • @GenerationZ313
      @GenerationZ313 Před 24 dny

      ​@@samcandlesit would be nice to have animated cutscenes instead of having characters portraits and voiced text lines in Forces .

    • @superlagbro192
      @superlagbro192 Před 24 dny

      Gameplay footage shows Dooms Eye and shadow talking during the radical highway stage

    • @Aktedya1-jt7vw
      @Aktedya1-jt7vw Před 24 dny

      The game has a hubworld, so they'll probably just use that to automatically explain the context of each level.
      There does seem to be dialogue in the levels though.

    • @TaliesinMyrddin
      @TaliesinMyrddin Před 24 dny

      @@samcandles I wouldn't know, I've played SA2 but not forces.

  • @Danthelion.
    @Danthelion. Před 24 dny +10

    I hope it's not such a short game. But unfortunately the last times Shadow was playable was in Sonic 06 and Sonic Forces, so I imagine there are 4 stages in total, the last stage being Sunset Heights from Forces :l

    • @cwega2463
      @cwega2463 Před 24 dny +4

      i think it will be about 7-10 levels long.

    • @YasserBendamia-od7lp
      @YasserBendamia-od7lp Před 24 dny +2

      nah i hope they dont do something from forces it wont be that exciting for people especially fans but they may do it its gonna be less work for them to remade since its already looking new enough

    • @vixtheexistent6390
      @vixtheexistent6390 Před 24 dny +8

      So funny thing, they haven’t shown it off yet in trailers, but there’s a frontiers style open world hub world. Take a look at the official website and they have a single screenshot of it.

    • @GenerationZ313
      @GenerationZ313 Před 24 dny +4

      ​@@vixtheexistent6390 I hope the Frontiers inspired hub world is at the very least as long as one island in Sonic Frontiers. I know Takashi Iizuka said not to expect the Shadow Generations portion to be as long but still it doesn't have to be super short either.

    • @2ndspringtube708
      @2ndspringtube708 Před 24 dny +1

      @@GenerationZ313it’s just a hub world ,not an actual full on open zone with missions,it’s probably going to be just the same as base generations hub world but in 3D

  • @Savannah_Simpson
    @Savannah_Simpson Před 18 dny

    I’m just glad to have an opportunity to play Generations. I’ve never been able to play it before. Never really cared about Shadow as a character that much, so that aspect doesn’t really excite me, it’s an ok addition

  • @GottaBGlitches
    @GottaBGlitches Před 24 dny +1

    Modern Sonic also having the drop dash is a questionable choice imo. If it's the same as in Frontiers, it'll be completely pointless.

  • @natoriousthehopeful2786

    Between Shadow Generations and Sonic Frontiers, I am so glad that Sega is leaning back into its shonen anime roots: I'm also glad they're managing to find a balance between gameplay and spectacle in both the stages and the boss battles 🤩

  • @agreedboarart3188
    @agreedboarart3188 Před 23 dny +1

    Sega still trying to make Sonic good again, but you can't catch lightning in a bottle twice.

  • @Conviction454
    @Conviction454 Před 23 dny +1

    Wouldn't even consider this if it was $70. $50 is reasonable and may be worth looking into. Couldn't get into the original shadow the hedgehog game so Shadow's story should feel pretty fresh for me.

  • @Frenzyshark
    @Frenzyshark Před 24 dny +1

    Very cool!

  • @VagrantValmar
    @VagrantValmar Před 24 dny +1

    How does the biolizard compare to the 3DS version of the fight?

    • @Aktedya1-jt7vw
      @Aktedya1-jt7vw Před 24 dny +1

      It looks easier (probably because it's likely to be the first boss of Shadow Gens while the 3DS version was the 2nd boss)
      The first phase is similar, but the fight takes a pretty different turn very quickly. Its more active and there's less waiting

  • @AsecasJavi
    @AsecasJavi Před 24 dny +1

    I dont think the spears are context based, you just press y

  • @Ibalistic_hedge
    @Ibalistic_hedge Před 24 dny +1

    I really hope they don’t do what blind squirrel did to some of the red rings in colours ultimate where they changed some of them from the original and put them in places you wouldn’t think to look.

  • @Micbro
    @Micbro Před 24 dny +1

    Did they remap the generation controls to be like frontiers?

  • @chaos3two
    @chaos3two Před 23 dny

    I had no intention of buying another iteration of the same game (I already own generations on 3DS, PS3 & PC) but hearing the Shadow portion of the game, is its own thing is changing my mind. Good review Ash! 🤩
    Edit: who am I kidding, I'm a Sega/Sonic fan, of course ill buy the same game 100x over 😅

    • @EggFighterXB-
      @EggFighterXB- Před 23 dny

      The 3DS version is completely different though... Not sure if it counts.
      And the PS3 version is FAR too outdated to even consider it...
      Also, As a Curiosity... How many versions of Sonic 1 do you have?
      In my case...
      Sonic Origins
      Sega Genesis\Mega Drive Classics
      Sonic 1 Forever
      Sonic 1 Anniversary Edition
      Sonic Mega Collection Plus
      Sega Genesis Collection (PSP)

  • @WhatIsMatter101
    @WhatIsMatter101 Před 22 dny

    What Sonic X Shadow Generations Is Actually Doing: giving Nintendo more moolah when it drops alongside the Sonic 3 movie.
    30% royalty that is.

  • @ArcChristelle
    @ArcChristelle Před 24 dny +1

    So did they really remove the drift mechanic? I've seen no one using it so far.

    • @phootaphan9166
      @phootaphan9166 Před 24 dny +3

      I've seen it for modern Sonic, not sure about Shadow though.

    • @ArcChristelle
      @ArcChristelle Před 24 dny +1

      @@phootaphan9166 which channel? I've been trying to hunt down a player using it

  • @mephilisthedarkelijahramat182

    Wait the journal is probably pages from Gerald's journal in the physical pre order
    And there's 28 pages

    • @Twilord_
      @Twilord_ Před 24 dny +1

      I am guessing 7 Zones, with 2 Acts, and all 14 Tokens will open 2 pages - for 28...
      That lines up with it being just a bit shorter than Sonic Generations (9 Zones)

    • @mephilisthedarkelijahramat182
      @mephilisthedarkelijahramat182 Před 24 dny +1

      @@Twilord_ hmm maybe

  • @VictoryReviews
    @VictoryReviews Před 24 dny +1

    They went to Westopololis not Radical Highway no?

    • @TARDISES
      @TARDISES Před 24 dny +3

      It could be a mixture of both. After all, the ARK stage is named "Space Colony ARK", not "Final Chase".

  • @cqllel5186
    @cqllel5186 Před 24 dny +1

    I was expecting Sanic Generations again, but with some Shadow stages more as side content
    I am hoping for a whole Shadow side of the game with a lot of stages and a bunch of sided stages. Same amount as base game or more
    I also hope the game will be better optimized than the OG game on PC. My frame rate was ALL over the place in that game. I couldn't even play the game higher than 720p smh. My hardware was miles above the recommended settings. There were a few stages in that game I had to play at 15fps. I also got a Steam Deck OLED now and I replayed some of them, as expected I ended up going above 15W just to maintain 60fps in that 13yo game smdh. It was just as demanding as Sekiro was at max settings and maintaining a solid 60fps
    I also hope this game doesn't have an FPS cap. I rly wanna play this game at 90fps. It feels like erry game I buy has a 60fps cap smdh

  • @autohrap5884
    @autohrap5884 Před 22 dny

    4:45 that was what I was hoping they did instead of giving him the stupid guns…

  • @manuelcordones1743
    @manuelcordones1743 Před 16 dny

    Dou you think it will be possible to Switch the controls to the OG Generations controls. At least for Sonic

  • @moddedinstall2.0466
    @moddedinstall2.0466 Před 22 dny +1

    I am hyped for this game, but I hope I can put Gens on legacy controls to drift properly.
    Also: The Classic drop dash is the only thing I really wanted them to change, but the Modern drop dash is literally the most pointless thing ever. Like seriously, wth were they thinking?!? We can already boost, so when will you EVER do a jump dash just to roll into a ball?

  • @MrShazaamable
    @MrShazaamable Před 22 dny +1

    Theyre heading the right way.. sa3 soon then pls. Or sa2 remake! CHAO GARDEN IS A MUST

  • @RochelleIsSoRad
    @RochelleIsSoRad Před 22 dny

    Buuuut will there be Chao babies? Because that's what I really want to see the Sonic team bring back lol. In SA2B, I was literally playing stages just so I could get cool stuff for the chao babies lol. So much nostalgia

  • @AbruptAvalanche
    @AbruptAvalanche Před 24 dny +4

    5:21 So just a random spot in the level where an otherwise invisible path appeared when you happened to use chaos control? I'd prefer if those moments were more organically integrated into the levels, like a pathway that crumbles away before you have a chance to get there, or seemingly random debris floating through space that can act as platforms if you time the CC just right. It would be more on brand for the time stop ability than just revealing an invisible pathway too.
    Who knows though, maybe the rest of the game will have stuff like this.