Unreal Engine 5 | nDisplay Rendering

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  • čas přidán 28. 05. 2024
  • #unrealengine #ue5 #virtualproduction
    Testing nDisplay rendering with Unrealengine 5.3.
    The8 Inc. : www.the8.tokyo/
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  • Krátké a kreslené filmy

Komentáře • 31

  • @ath0rus
    @ath0rus Před 4 dny

    I really like this, its a really easy to follow a good showcase

  • @AntonioOASantos
    @AntonioOASantos Před měsícem +4

    This is awesome! Thanks for showing the process so throughly as well.

  • @Cenk_1903
    @Cenk_1903 Před 9 dny

    sickk

  • @hzebra.8073
    @hzebra.8073 Před měsícem

    Oh my god! Awesome

  • @xjuliussx
    @xjuliussx Před měsícem +1

    glimpse of genius, i havent seen something similar done.

  • @unrealcine
    @unrealcine Před 11 dny

    This is awesome! Thanks for showing the process so thoroughly as well. That's cool! Is this some kind of test for a live Filming setup use-case with LED screens or something?

  • @DabManTrips
    @DabManTrips Před 18 dny

    There's a reason why curved screens are used and not boxes LOL still a good showcasing on how to get it done.

  • @thronosstudios
    @thronosstudios Před měsícem +5

    That's cool! Is this some kind of test for a live Filming setup use-case with LED screens or something?

    • @The8-tokyo
      @The8-tokyo  Před měsícem +3

      I'm confident that it can be used in many different ways, such as LED and projection mapping.

  • @ivanCeras
    @ivanCeras Před měsícem +8

    yow dawg! I've put a safety box in the game, so you don't have to go outside of the game while gaming.

    • @Andreas.r2
      @Andreas.r2 Před měsícem +1

      That's incredible gonna learn sure.

  • @surf8168
    @surf8168 Před měsícem +1

    blessed, i was working on the similar project, good to see a clear and to the point training.. Appreciate the time and effort. Stay blessed.

    • @The8-tokyo
      @The8-tokyo  Před měsícem

      Thank you. I also had to learn about rendering with nDisplay for a similar project.

  • @mr_sir_007
    @mr_sir_007 Před měsícem +3

    Everything's cool. The corners make the entire thing kinda slightly dull. Is it possible to make the corners a little curvier to make it perfect?

    • @The8-tokyo
      @The8-tokyo  Před měsícem +1

      It is possible by bending the nDisplay mesh.

  • @iggorr25
    @iggorr25 Před 18 dny

    Looks cool, but... use case?

  • @HYHArchitecture
    @HYHArchitecture Před 25 dny

    Can this same procedure be done with half a sphere? (Possibly broken down into parts as well) Amazing stuff btw 🙏🏾

  • @gerarderloper
    @gerarderloper Před měsícem

    Neat, but I think the issue is the camera is a single 360deg point instead of a large box room which would occlude some of the objects in the world, thus you get that odd stretch/join effect near edges. Maybe a volumetric camera would fix it, if such a thing exists.

    • @The8-tokyo
      @The8-tokyo  Před měsícem

      In this test, the nDisplay was rendered in a box shape, so there is a distortion.
      The 360degree rendering is also a good way.
      Thank you.

    • @gerarderloper
      @gerarderloper Před měsícem

      ​@@The8-tokyo can the box camera be enlarged or have its viewport offset so it simulates the size of the room? Would that make it look better at edges?

    • @The8-tokyo
      @The8-tokyo  Před měsícem

      You can offset the viewpoint.
      The edge is determined by the nDisplay mesh.

  • @archivalhorror
    @archivalhorror Před měsícem

    Is this Tomas Novoa?

  • @jiaxinli8811
    @jiaxinli8811 Před měsícem

    How is the rendering speed? Can ndisplay rendering be a good method for rendering 360 video?

    • @The8-tokyo
      @The8-tokyo  Před 18 dny

      Rendering speed depends on settings and resolution. There are several ways to create a 360-degree video, but I think it's a good way to make it with nDisplay when output split video file.

  • @joselucnico
    @joselucnico Před měsícem

    You have 4 panels but it is for the view within the skybox. Why don’t you build a sphere for the skybox ?

    • @limestone_xyz
      @limestone_xyz Před měsícem

      I guess this should visualize a test setup for a virtual production. Building a dome screen is way more expensive than build a box of LED panels.

    • @joselucnico
      @joselucnico Před měsícem

      @@limestone_xyz You didn't understand, the goal is not to justify each plan with a screen as you did. The principle of the portal is to show an image whatever its shape. You need to create this image, the number of physical screens does not matter. There is certainly a way to remove the physical border with a Skybox.

  • @OMGITSGB
    @OMGITSGB Před 28 dny

    TO ANYONE GETTING:
    "DCRA render failed: undefined viewport index, skipped" The Fix Is Below.
    +Settings
    Add Camera
    Check off "Render All Cameras"
    Jazz Hands

  • @hzebra.8073
    @hzebra.8073 Před měsícem +1

    Can you make a tutorial to teach me who is ignorant?😅