I appreciate you covering our game man, I know we have a long history but I appreciated hearing your thoughts on this. I hope as the project continues to improve more and more people are going to see how worthwhile the effort has been to create a free FPS that everyone in the world can enjoy. Cheers!
@@irishbrigade EAC and other anti-cheat measures are coming in the next few weeks, this is something we expected to be an issue on launch but for a variety of reasons we needed to launch the game first in order to combat the cheating issue properly. There are so many exploits and cheats that we can't possibly predict, so frankly the best way to deal with it is to put out the game... watch how people cheat... and then use that data to patch those exploits and cheats. That's what we're in the process of doing right now. The early road will be rough, but we will be significantly better off having spent this time gathering all this information... which will help us combat cheating even more effectively in the future.
The idea of it being so mod friendly is so fucking awesome. Thats the foundation of all of bethesda games and why theyre so popular. I just hope the game becomes popular enough so that people can take advantage of its modding potential and actually make mods for it. Its a million dollar idea honestly
Modders also created Counter Strike, Team Fortress, Day of Defeat, Garry's Mod, Insurgency, Age of Chivalry (predecessor of Chivalry 2), Natural Selection, The Stanley Parable, and Black Mesa, as well as a ton of other Half-Life 2 mods that were awesome but sadly didn't achieve mainstream appeal, like Dystopia, Neotokyo, Hidden, Orion, and many more. Valve makes great games, but they owe so much of their platform's success to modders.
I wishlisted this game a month ago or so. Gmod + squad? Sign me up!! The community will definitely create better experiences and with time the devs will make the experience better as well. Better + better will lead to great one day!
glad to see bigger creators making a video on this! While this game is in early devellopment as they have time to implement there planned features it will turn in to something great!
I'm sick of seeing negative comments and discussion on CZcams of this project, From what I've all seen from the beginnings of this till now I'm blown away with the hard work and detail that has been put into the project, reminds me of a modern take at Battlefield 2 in a way for some reason it takes me back those good days of gaming and Battlefield. Wish I had my PC at the moment because I would 100% be playing this. I also know that this only going to get better and better.
I honestly see this as a modern ArmA 3, there is no doubt that when this becomes more polished and user-friendly, more people will come to it and bring their modding capabilities to the community.
With it being truly free with no unnecessary in game monetization, I find it hard to argue not putting any time into. Even if you only play a half hour, that's probably worth it if you're not being pushed into spending cash.
The way I look at this game is the Garry's Mod of tactical shooters. It's a platform, the base, unmodded game is limited and not that exciting. The early days of Garry's Mod, which my boomer ass remembers, was also underwhelming. I have a feeling as the modding scene slowly grows momentum, it will hit critical mass and this game will explode.
I think this game makes for a brilliant 'concept.' Many games in the past have become hotbeds for community-made content, and this looks to take that to a new level. Unfortunately, it also becomes entirely reliant on the community. There is little worthwhile in the game at launch to make me to go it over say, Squad, Hell Let Loose, Insurgency, Rising Storm 2 etc. But as more content gets added, I'll have more and more of a reason
It is also free where the other games come with a price tag. Even though itâll take some time, with patience, I can see this game really becoming a phenomenal engine for people to build off of and develop different experiences
IMO the early access at this point is more about polishing the modding tools and making sure their base game engine plays nice with them. Since they want to be the Gary's Mod of tactical FPS games, I think that's a good strategy to take. Polish the modding tools before expanding the game to the point where building out good modding tools becomes a daunting challenge.
I agree and disagree with your analysis. I spent a bit of time with it, and I think what a lot of people are missing about the early access at this phase is that it seems to be more about making sure the modding tools are solid. Since they are going for a Gary's Mod type thing, I feel like they put a ton of focus on making great modding tools upfront before expanding the game, and overcomplicating what they would have to build for modding tools from the start. The modding tools themselves seem like they are in a good state, so I would say they are on track.
Its not GMOD like modding, as the GMOD has everything packed inside the game - map editor, lua files. If you want to mod Operation Harsh Doorstop, you need to download additional 60GBs worth of tools to do basically anything. So no, it is not easily accesible for modders.
@@youngarchivist Would you prefer the MOD tools be added to the game download instead? Most people wouldn't especially if it adds 60gb to the download size.
The modding tools appear to be great and will only get better. The netcode also seems to have next to no issues at 64 players which is also awesome. It will evolve into something really special as long as people don't bury it before it gets legs to stand on.
@@Ricolaaaaaaaaaaaaaaaaa Shipping modding tools with the game is the common sense development strategy that is standard for games with heavy reliance on community modding skills. Also, it is in a good taste to make dev tools lightweight (CS GO has a map editor that takes up 237KB of space). 60GB is like downloading an entire engine, which I suspect IS the case here. EDIT: Its actually 150 GBS. not 60. WTF?
Looks so similiar to Squad down to the color/shape of the UI...interesting. I'm all for competition and open access, so if it motivates innovation on either side go for it.
What the game has provided is a free and full modding SDK. That is first and foremost, not secondary. This is open source development essentially and was not meant to provide a polished experience. The game is meant to be created with the dev and community fully hand in hand, with the community even being pulled into direct development.
there is nothing influencer on the game, besides donation to get access to early builds there is no other payment option(maybe patreon), but the rest its absolutely free
They are going to have mods that will make this game whatever you want it to be. Destruction, vehicles, helis all coming. Modders already made altis and stratus from Arma 3. This game is going to be a blast
Thankfully it supports mods that can change things, someone even added a COD style zombies mod. Which given enough time... Could happen. Plus with how Activision has been doing poorly as of late, people who modded THAT game could end up moving their mods to O:HD. Especially for mods that Activision sent Cease & Desist to. *If activision won't show pride to their fans, then they can move elsewhere*
I honestly do recommend it even tho its still def in early development it has a full bt mode which is what I like about it online play is to competitive now
7 months later, I just downloaded this with no idea it existed and it's awesome... always wanted to get into milsims but didn't want to spend the money and then not enjoy the genre. I haven't come across any bugs so far đ Another huge plus is there's singleplayer modes
This game has huge potential and it's free so there's no real risk. I think in a few years this will be a decent competitor to many shooter. You can basically make any "realistic" FPS games within this one
It's not a very good game but from what I've heared it's meant to be more of a hub for mods and mod development than a standalone game and in this regard it's doing very good so far
People forgot the difference between, early access/alpha, the beta, and full release. Most games now go into alpha as a blanket for bugs and untested mechanics, where as that should be your beta, alpha should be early versions of the game where things are still in limbo. But we get games like sons of the forest in early access and it makes it seem like thatâs how all early access games are.
i look forward to seeing this game evolve, but i always thought that the best sandbox milsim game will be a physics game at its core. everything from ballistics to aerodynamics.
Squad is Squad. Post Scriptum is Post Scriptum. HLL is HLL. It's more refreshing to have a stand alone game with its own flavor than a copy/past game with its own small twists and edits OG Day of Defeat mods were some of the most entertaining maps and game modes I've ever played. It's about content and not fluff and in the now content
The game needs lots of work such as weapon recoil looks like old games like with almost no recoil also they should focus on characters movements it doesnât look like a special forces units movements and the enemies are weak and thatâs it,but I like the game Iâm sure updates will upgrade everything in the future
Would be interesting if someone managed to create a "Mugen", but for FPS games. For those that don't know - Mugen is basically a blank-slate engine for fighting games - which you can customize to your liking and create content. Want to see Akuma fight against Raiden? Well yeah - you can achieve that there.
heck if another game makes a rts style especially like seen above and have in person fps while your at it.. itl be great. i know squad has one going and arma has a thing but i never was a big fan of the arma one :)
This is an early access game in its truest sense. A basic platform to gauge interest, direction and support, then building off of that. Just think of games like Kerbal space program. Having a highly featured game in early access defeats the purpose.
they arent too focused on that as its still early in development and if the game is good people will make videos on it and play. plus some people in the community are making videos about it
no it doesn't, it needs modders and development time. The purpose of this launch is not to gain a playerbase, it's to gain a modderbase and make it more accessible. Also, the real reason they launched is to be able to use the steam workshop which is not available for non published games.
Also, there is no reason to advertise, it doesn't make any money and more players wouldn't really change anything except for giving more people non ideal first impressions.
Really excited with this project. But for me the base game needs a lot of work, if it doesn't look and run better than other games of the same genre, Im probably not going to play it, even if I can find good mods. The Starship troopers mod didn't feel good to play imo. There's too many low quality/ beta/ early access gaming experiences kicking around. I'd really like a high quality product that can utilise today's technology.
Donât know why so many people donât like it itâs free to play and not made by a triple a game creator so what theyâve done so far is pretty nutty I think
I appreciate you covering our game man, I know we have a long history but I appreciated hearing your thoughts on this. I hope as the project continues to improve more and more people are going to see how worthwhile the effort has been to create a free FPS that everyone in the world can enjoy. Cheers!
Nice game man!!
i really like that both of you took the high road
Good move bro, really
How's the cheating? I keep seeing steam reviews saying it has many hackers?
@@irishbrigade EAC and other anti-cheat measures are coming in the next few weeks, this is something we expected to be an issue on launch but for a variety of reasons we needed to launch the game first in order to combat the cheating issue properly. There are so many exploits and cheats that we can't possibly predict, so frankly the best way to deal with it is to put out the game... watch how people cheat... and then use that data to patch those exploits and cheats. That's what we're in the process of doing right now. The early road will be rough, but we will be significantly better off having spent this time gathering all this information... which will help us combat cheating even more effectively in the future.
The idea of it being so mod friendly is so fucking awesome. Thats the foundation of all of bethesda games and why theyre so popular. I just hope the game becomes popular enough so that people can take advantage of its modding potential and actually make mods for it. Its a million dollar idea honestly
Modders also created Counter Strike, Team Fortress, Day of Defeat, Garry's Mod, Insurgency, Age of Chivalry (predecessor of Chivalry 2), Natural Selection, The Stanley Parable, and Black Mesa, as well as a ton of other Half-Life 2 mods that were awesome but sadly didn't achieve mainstream appeal, like Dystopia, Neotokyo, Hidden, Orion, and many more. Valve makes great games, but they owe so much of their platform's success to modders.
I wishlisted this game a month ago or so. Gmod + squad? Sign me up!! The community will definitely create better experiences and with time the devs will make the experience better as well. Better + better will lead to great one day!
I admire what they're doing. Hopefully they can keep improving it and I wish them the best.
The game has extreme potential. I love it TBH.
It's ossom man
Yal overused that word
glad to see bigger creators making a video on this! While this game is in early devellopment as they have time to implement there planned features it will turn in to something great!
It really felt like playing a new version of battlefield 2
I'm sick of seeing negative comments and discussion on CZcams of this project, From what I've all seen from the beginnings of this till now I'm blown away with the hard work and detail that has been put into the project, reminds me of a modern take at Battlefield 2 in a way for some reason it takes me back those good days of gaming and Battlefield. Wish I had my PC at the moment because I would 100% be playing this. I also know that this only going to get better and better.
I honestly see this as a modern ArmA 3, there is no doubt that when this becomes more polished and user-friendly, more people will come to it and bring their modding capabilities to the community.
i see it more of a high poly ravenfield.
@@aletron4750 yeah high poly ravenfield sounds more accurate
As a MODERN arma 3? We watched the same video right?
Thatâs already happening
'modern arma 3' yeah bud, that's Reforger and the in-development Arma 4.. not doorstop.
With it being truly free with no unnecessary in game monetization, I find it hard to argue not putting any time into. Even if you only play a half hour, that's probably worth it if you're not being pushed into spending cash.
Thanks for covering the game! It's a long road ahead but we gonna get there.
Glad you took the time to cover this for the comminity.
The way I look at this game is the Garry's Mod of tactical shooters.
It's a platform, the base, unmodded game is limited and not that exciting. The early days of Garry's Mod, which my boomer ass remembers, was also underwhelming. I have a feeling as the modding scene slowly grows momentum, it will hit critical mass and this game will explode.
Then battlepasses and microtransactions
I think this game makes for a brilliant 'concept.' Many games in the past have become hotbeds for community-made content, and this looks to take that to a new level. Unfortunately, it also becomes entirely reliant on the community. There is little worthwhile in the game at launch to make me to go it over say, Squad, Hell Let Loose, Insurgency, Rising Storm 2 etc. But as more content gets added, I'll have more and more of a reason
It is also free where the other games come with a price tag. Even though itâll take some time, with patience, I can see this game really becoming a phenomenal engine for people to build off of and develop different experiences
IMO the early access at this point is more about polishing the modding tools and making sure their base game engine plays nice with them. Since they want to be the Gary's Mod of tactical FPS games, I think that's a good strategy to take. Polish the modding tools before expanding the game to the point where building out good modding tools becomes a daunting challenge.
Other than the simple fact that, ya know, it costs literally nothing.
@@adamleblanc5294 Comparing this to Garyâs mod is actually more apt. They need good camera tools though.
Squad took 4-5 years to get to where it's at. This game as been out for like a week.
Most well researched video on this topic. Thank you.
I agree and disagree with your analysis. I spent a bit of time with it, and I think what a lot of people are missing about the early access at this phase is that it seems to be more about making sure the modding tools are solid. Since they are going for a Gary's Mod type thing, I feel like they put a ton of focus on making great modding tools upfront before expanding the game, and overcomplicating what they would have to build for modding tools from the start. The modding tools themselves seem like they are in a good state, so I would say they are on track.
Its not GMOD like modding, as the GMOD has everything packed inside the game - map editor, lua files. If you want to mod Operation Harsh Doorstop, you need to download additional 60GBs worth of tools to do basically anything. So no, it is not easily accesible for modders.
@@youngarchivist literally. Spoken like a man who knows his shit.
@@youngarchivist Would you prefer the MOD tools be added to the game download instead? Most people wouldn't especially if it adds 60gb to the download size.
The modding tools appear to be great and will only get better. The netcode also seems to have next to no issues at 64 players which is also awesome. It will evolve into something really special as long as people don't bury it before it gets legs to stand on.
@@Ricolaaaaaaaaaaaaaaaaa Shipping modding tools with the game is the common sense development strategy that is standard for games with heavy reliance on community modding skills. Also, it is in a good taste to make dev tools lightweight (CS GO has a map editor that takes up 237KB of space). 60GB is like downloading an entire engine, which I suspect IS the case here.
EDIT: Its actually 150 GBS. not 60. WTF?
A completely free tactical shooter with extensive mod support sounds really cool. It's in a rough state but it is early access (and free)
Looks so similiar to Squad down to the color/shape of the UI...interesting. I'm all for competition and open access, so if it motivates innovation on either side go for it.
What the game has provided is a free and full modding SDK. That is first and foremost, not secondary. This is open source development essentially and was not meant to provide a polished experience. The game is meant to be created with the dev and community fully hand in hand, with the community even being pulled into direct development.
Its cooking...
I'm really looking forward to the future of this project.
Dude is trying to make Battlefield portal essentially.
I see this game as a more realistic Ravenfield that also has co-op, I like that
I didnt expect levelcap to check out Operation Harsh Doorstop!
First thing I thought was SQUAD. But ur point is spot on. Many mil sim games will look similar in nature.
Looks fun! Thanks for covering it! Unfortunately there's so much scams in influencer space I just block off everything that I don't trust by default!
it's literally a free game there is nothing to lose
there is nothing influencer on the game, besides donation to get access to early builds there is no other payment option(maybe patreon), but the rest its absolutely free
They are going to have mods that will make this game whatever you want it to be. Destruction, vehicles, helis all coming. Modders already made altis and stratus from Arma 3. This game is going to be a blast
wow iv been subbed to you for over 10 years i belive back when you was playing bf3
I see loads of potential in this game and i hope it doesn't get wasted like it has been in bigger titles.
Thankfully it supports mods that can change things, someone even added a COD style zombies mod. Which given enough time... Could happen.
Plus with how Activision has been doing poorly as of late, people who modded THAT game could end up moving their mods to O:HD.
Especially for mods that Activision sent Cease & Desist to. *If activision won't show pride to their fans, then they can move elsewhere*
Arma was always a favourite of mine, and I and some friends regularly play Insurgency Sandstorm, so I might check it out.
I honestly do recommend it even tho its still def in early development it has a full bt mode which is what I like about it online play is to competitive now
Operation hds is good it needs alot more polish but when it gets there i belive it could be one of the best ones
7 months later, I just downloaded this with no idea it existed and it's awesome... always wanted to get into milsims but didn't want to spend the money and then not enjoy the genre. I haven't come across any bugs so far đ Another huge plus is there's singleplayer modes
Damm this looks amazing
i love this game its addicting when i was finally able to play it i was so happy
This game has huge potential and it's free so there's no real risk. I think in a few years this will be a decent competitor to many shooter. You can basically make any "realistic" FPS games within this one
I immediately think of Dani when you say game made by a CZcamsr
The creator of the most amazing lego 1z viper moc
I could see this game getting it's own respective DayZ mod in the future and bringing back the golden days of survival military sim
Harsh Doorstop is pretty much trying to be the gmod of milsims, and I think thats so cool
It's not a very good game but from what I've heared it's meant to be more of a hub for mods and mod development than a standalone game and in this regard it's doing very good so far
its early in development so yeah its got alot of planned features that they havent had the time to implement yet.
Well thatâs your opinion
Think it as gmod
People forgot the difference between, early access/alpha, the beta, and full release. Most games now go into alpha as a blanket for bugs and untested mechanics, where as that should be your beta, alpha should be early versions of the game where things are still in limbo. But we get games like sons of the forest in early access and it makes it seem like thatâs how all early access games are.
i look forward to seeing this game evolve, but i always thought that the best sandbox milsim game will be a physics game at its core. everything from ballistics to aerodynamics.
this is a indie project that is still in the works and is better functioning that many AAA titles on Day 1
ive been wanting to play this for soo long
I agree OHD is unpolished right now but have high hopes for the possibilities with the upfront easy integration of mods.
This game is really good though. I enjoy playing it.
Honestly a great game Iâve been enjoying it a lot but idk high ping on a lot of servers
Any chance of bringing back this week in gaming?
I think they should add a battle pass to get as another way of funding their game
Was LC making popcorn in the background the whole time he recorded this video? đ€Ł
Squad is Squad. Post Scriptum is Post Scriptum. HLL is HLL. It's more refreshing to have a stand alone game with its own flavor than a copy/past game with its own small twists and edits
OG Day of Defeat mods were some of the most entertaining maps and game modes I've ever played. It's about content and not fluff and in the now content
Give me a Normandy simulated experience!
Something being made by a CZcamsr is quite possibly the worst advertising line in history lmfao
this game is great just wish there was more factions and guns etc , and the player count we need more players
Being able to play against bots is nice for those of us with bad internet, and who dont like playing against real people.
Looks good
I'm not gonna lie I love this game !!! Considering it's free you'd think more people would be playing it... Lol I can't get enough of it
I hope this gives Vaatividya some idea
The game needs lots of work such as weapon recoil looks like old games like with almost no recoil also they should focus on characters movements it doesnât look like a special forces units movements and the enemies are weak and thatâs it,but I like the game Iâm sure updates will upgrade everything in the future
As an avid squadie this looks fun
They don't know... They don't know what will come out from this game. The potential is huuuuuuge. The community will make it massive.
it's okay, they will find out eventually
They still need to monetize it somehow even if the community goes on to develope the game.
reminds me of war trigger
This game should come to consoles very soon.đź
It looks like it's using Early Access for what Early Access was meant for and not as a demo/Beta like too many developers are doing.
Honestly u can see the glaring issues and I think 100% is because they have 100 different projects going on and there all 20% complete
All the things Level covered or called negative are discussed on a couple different media releases from Blue
at 4:54 that guy went flyin lol
Would be interesting if someone managed to create a "Mugen", but for FPS games.
For those that don't know - Mugen is basically a blank-slate engine for fighting games - which you can customize to your liking and create content. Want to see Akuma fight against Raiden? Well yeah - you can achieve that there.
This game seems like very far from the best but i see pretty good intentions and potential behind this doorstop
I just recorded this game. :D Good game, okay game . Cool :D
so far i like the fact that its like squad and bigger than ready or not.. i dont play arma cause it apperantly has trojains and multiple viruses
The goal, as i understood, is to combat companies like EA shutting down their games, like BF3, BF4 etc. There is a video where he explains it.
heck if another game makes a rts style especially like seen above and have in person fps while your at it.. itl be great. i know squad has one going and arma has a thing but i never was a big fan of the arma one :)
Looks like more like Project Reality than Squad. It's great.
I can't even play the game because literally every match I get in has been hacked and ruined. Even on modded maps.
I wouldnât even count hell let loose as mil sim because almost no one talks or coordinates anything at all.
Looks like Verdun
This is an early access game in its truest sense. A basic platform to gauge interest, direction and support, then building off of that. Just think of games like Kerbal space program.
Having a highly featured game in early access defeats the purpose.
So your complaints are all things that the creator said in the launch announcement. Sick video bro.
For me this game look like Project Reality version upgrade a lots more than Squad
This game needs to have more advertisement. It wont get above 2k players
they arent too focused on that as its still early in development and if the game is good people will make videos on it and play. plus some people in the community are making videos about it
no it doesn't, it needs modders and development time. The purpose of this launch is not to gain a playerbase, it's to gain a modderbase and make it more accessible. Also, the real reason they launched is to be able to use the steam workshop which is not available for non published games.
Also, there is no reason to advertise, it doesn't make any money and more players wouldn't really change anything except for giving more people non ideal first impressions.
Starwars mod just postes
Me: *Switch to Opposite Side to See where they Actually Camp near My Spawn..*
Me again: So thats Where you're Hiding đ€đ€
how do you capture the flags or point
Okay... What's the catch ? lol.
"Influencer"
You "semi-auto" M24 seems not to be fully semi-auto... :-D
Level cap the Battlefield D rider? Game must be good. I watch him now to see what he says is bad and then I know it prob has potential.
What's with the goofy name though? It sounds like it's a meme or something but that seems weird for a relatively serious game
If you called it operation peter pan or operation nimrod people would still laugh without knowing those are actual military designations lol
@@Xdawsen but literally every other military shooter game has managed to not have a name people laugh at so it can't be that hard
it keeps making me look down i dont know what to do
Really excited with this project. But for me the base game needs a lot of work, if it doesn't look and run better than other games of the same genre, Im probably not going to play it, even if I can find good mods. The Starship troopers mod didn't feel good to play imo. There's too many low quality/ beta/ early access gaming experiences kicking around. I'd really like a high quality product that can utilise today's technology.
Donât know why so many people donât like it itâs free to play and not made by a triple a game creator so what theyâve done so far is pretty nutty I think
Potential is there just wish I could join a game without the most ridiculous spawn campers (possibly cheating) I've ever experienced.
for me its not a game game but a platform to make you own milsim, non mislim game, like arma
My Chinese made Huawei laptop canât handle shitđ
Hmm, the first "creator" to create something?
I'm always reminded of AVGN didn't he get two games?
OR POST SCRIPTUM ;-; Hate how that game is forgotten about even though its mechanically and tactically better than hell let loose
I think squads gonna go to crap soon tbh
this game has been in development for 6 years, its a lost cause lol
has it? My sense of time is all kinds of warped.
And someone already made destruction mod within the first month of the release lmao
What if the game developer becomes a youtuber..