Houdini Guest Tutorial: Dart Throwing

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  • čas přidán 6. 09. 2024

Komentáře • 22

  • @flowei6060
    @flowei6060 Před 9 měsíci +1

    Best Entagma Video so far, love Andreas' smooth and buttery voice.

  • @delekmiller2362
    @delekmiller2362 Před 11 měsíci +2

    this is one of the most useful sphere packing examples i have ever seen. kudos!

  • @alexandermerlicek7779
    @alexandermerlicek7779 Před 11 měsíci +1

    What an absolute banger

  • @massimobaita7178
    @massimobaita7178 Před 11 měsíci

    Thank You very much, Andreas!

  • @yonlaycabrera4431
    @yonlaycabrera4431 Před 11 měsíci +2

    Very interesting to see Andreas' skill level and discover his portfolio. But this effect is very easy to get with simpler techniques (MOPs, VDB to spheres, Pop Grains..., etc.), not to mention that there are plenty of free spheres packing solutions out there. I am pretty sure that we all have a personal asset with a sphere packing solution in it. For any newcomer trying to follow along or somebody on a deadline looking for a last-minute solution, this is not practical at all. In any case, thank you very much for sharing.

    • @BlackPantherElite
      @BlackPantherElite Před 11 měsíci +1

      Beginner here - could you share links for other techniques you mentioned?

    • @INITart
      @INITart Před 10 měsíci +2

      pls share any learning resource for the other technique,

    • @BlackPantherElite
      @BlackPantherElite Před 10 měsíci

      Yea would be great to have a follow up :D

  • @kratos_1335
    @kratos_1335 Před 9 měsíci +1

    I'd love to see an OpenCL course from Entagma.

  • @nelpiper
    @nelpiper Před 11 měsíci

    Really insightful. Thanks.

  • @r3feel
    @r3feel Před 7 měsíci +2

    but how I can render that? :/

  • @ArlindBraka
    @ArlindBraka Před 11 měsíci

    the moment you realize you could do a nice condensation with this technique

  • @mark-horgan
    @mark-horgan Před 10 měsíci

    I enjoyed trying to figure out how this works. I wonder if you should subtract 1 from numiteration import detail inside the scale detail VOP otherwise the fit node never reaches 1 i.e. 2 iterations: 0/1 = 0, 1/2 = 0.5

  • @carllu1854
    @carllu1854 Před 10 měsíci

    good

  • @djilaliachour1578
    @djilaliachour1578 Před 11 měsíci +1

    First to like ! Awesome tutorial

  • @edmungbean
    @edmungbean Před 9 měsíci

    i can't get the scatter node in the for-each to scatter onto the grid iteratively - it just scatters onto its own points every iteration

    • @AndreasCatucci
      @AndreasCatucci Před 9 měsíci +1

      you need to set the input node of the Loop to "Fetch Input", instead of "Fetch Feedback". :)

  • @philippwelsing9108
    @philippwelsing9108 Před 11 měsíci

    YES!!

  • @Mulnader
    @Mulnader Před 11 měsíci +1

    Should be good for making soap bubbles

    • @INITart
      @INITart Před 10 měsíci

      cant use this for animated foam

  • @ivanraimi5524
    @ivanraimi5524 Před 11 měsíci +2

    Too difficult and overcomplicated. Just give me one mops node that does all of this