@@josep42ny Yea took a bit longer than anticipated to create it but I'm pretty pleased with the look and design and functionality with the clickable links. Thanks for stopping by and showing some love.
Another super helpful thing nobody seems to know is you can middle mouse button click a menu and it will do the last menu option you did (as long as you already used the menu in your scene) also g is repeat last action very helpful as well
Quality knowledge man, I've been using maya for mad years but just recently got into hard surface modeling. I'm only 2 videos in and already my life is changed! Also lining these techniques up one after another makes all the difference in the world, you're not spending 15 minutes on one tool and i appreciate that. awesome vids yo. keep it up!
Max is a Beast in its own right. I do prefer maya's interface over max though. Max modifier stack is more powerful. At the end of the day, it comes down to the artist more than the tool.
These are good tips, but one I wanted to mention is the diamond pattern. I feel like with it so close together, it can cause awkward pinching, especially on curved surfaces. If you were to redirect twice, with the redirects facing each other, maybe 2 or more edge loops apart, you'd get the same edge loop reduction with a cleaner topology that better follows the contours of the shape.
Nice video. One suggestion is to use a darker colour for the object you are working on so the edges stand out more since the blue tends to blend in with the light grey marking it hard to see in the video. Still a great video though thank you
Thank you for these tips as good as always. Already have the guide downloaded. Thanks a lot. It's really helpful. You should do a full character modelling which will give us an idea of approaching character modelling..
Great tutorials. I am a regular follower. One suggestion that please change colour of edges to some contrasty ones. Its hard to see especially in mobile screens and also monitor. Can follow along easily if bit more visible.
@@jlmussi haha! I actually get super excited anytime i see posts from you, you've helped me out in school so much with things that my teachers cant. Simply cant thank you enough!
I appreciate the cheat sheet guide. Will there be a guide for character modeling (sculpting, retopologize, texturing, etc) and the differences of character concept art and character models for animation? I’d love to see a step by step series
you should definetly do more small projects. I'm not saying you suck, but you seem to be very very stuck in place I mean you still use 5months old, even year old projects to demonstrate in your videos and I searched for more of your work on internet without being able to find that much more. I think it's time to start pumping out more projects quicker if you want to get better than you already are. I see a lot of potential but you need to start doing more stuff. I'm not hating at all, just my two cents. I wish you a good continuation!
Man, what you do is seriously amazing. Hope you get the recognition you deserve, keep it up
Already downloaded the guide, and i have to say that it looks damn slick (on top of being useful)
@@josep42ny Yea took a bit longer than anticipated to create it but I'm pretty pleased with the look and design and functionality with the clickable links. Thanks for stopping by and showing some love.
Another super helpful thing nobody seems to know is you can middle mouse button click a menu and it will do the last menu option you did (as long as you already used the menu in your scene) also g is repeat last action very helpful as well
Quality knowledge man, I've been using maya for mad years but just recently got into hard surface modeling. I'm only 2 videos in and already my life is changed! Also lining these techniques up one after another makes all the difference in the world, you're not spending 15 minutes on one tool and i appreciate that. awesome vids yo. keep it up!
these are still useful in 2024 great contents. love it. i hope that god always blessss youuuuu
Your Videos Helped me a lot Bro. Thanks!
Great to see someone using maya for hard surfaces. Max is usually the suggested tool for this but i think maya does it better and easier,
Max is a Beast in its own right. I do prefer maya's interface over max though. Max modifier stack is more powerful. At the end of the day, it comes down to the artist more than the tool.
Respect you and you works.
Thatk you for all this guides.
That helps me ALOT to learn hurd surface modeling.
Thank you so much for the topology ones at the start, was stuck learning this for ages and also the guide is brilliant :)
Glad the guide helped you out.
Love you very much ❤️❤️❤️ From Bangladesh 🇧🇩🇧🇩🇧🇩🇧🇩
Thanks for the love, much appreciated 🙏
Sir u r my teacher for maya bless me
These are good tips, but one I wanted to mention is the diamond pattern. I feel like with it so close together, it can cause awkward pinching, especially on curved surfaces. If you were to redirect twice, with the redirects facing each other, maybe 2 or more edge loops apart, you'd get the same edge loop reduction with a cleaner topology that better follows the contours of the shape.
Very helpful ❤
Rather than control+z when you lose your operation (extrude) settings, you can hit the T key to bring up the options for your most recent operation.
Nice. Thanks for the tip.
Thank u
Make a video for loop flow and tricks
Nice video. One suggestion is to use a darker colour for the object you are working on so the edges stand out more since the blue tends to blend in with the light grey marking it hard to see in the video. Still a great video though thank you
i am very happy that your youtube channel are success i wish you have more and more master hard surface
Bro you are just awesome....i like ur all videos....
Thanks Arun.
it dose a lot of help,thankS
Amazing
Thank you for these tips as good as always. Already have the guide downloaded. Thanks a lot. It's really helpful. You should do a full character modelling which will give us an idea of approaching character modelling..
It's on the work brother.
@@jlmussi That would be great
Damn this was useful!
Great tutorials. I am a regular follower. One suggestion that please change colour of edges to some contrasty ones. Its hard to see especially in mobile screens and also monitor. Can follow along easily if bit more visible.
Bro.. I love your tutorials. Amazing. Don't forget leg day though.
I'm using Blender, but this is usefull no meter witch program you use.
Thanks, this helped, which I'm sure is the two things you wanted to hear.
More like JL Must-See! Thanks for the cheat sheets!
Thanks you so much
Thank you sir!
awesome tips man, look forward to your future videos
Glad you enjoyed the video and thanks for stopping by the comments section.
LETS GOOOOOO!!!!
First one to comment, if I ever go missing, you're the next JL in line to take over.
@@jlmussi haha! I actually get super excited anytime i see posts from you, you've helped me out in school so much with things that my teachers cant. Simply cant thank you enough!
I appreciate the cheat sheet guide. Will there be a guide for character modeling (sculpting, retopologize, texturing, etc) and the differences of character concept art and character models for animation? I’d love to see a step by step series
Yes, I plan on doing more character breakdowns in the near future and possibly a guide.
Thanks JL
Thanks for stopping by.
GOOD~ JUST LIKE THAT
Thx for your Videos !
You're welcome.
Sweet! keep it up sir!
Thanks Nicolai!
Your video is very brighter please chNge the color of the object and ui
Thanks for the tutorial. If possible could make the edge line colors little bright since it is hard to see it on my tablet
I have tried Maya recently)) Why snapping to vertex and edge makes absolutely different ways? Why Carl?😂😂😂
duplicate special doesn´t move in object mode, is that possible? I mean, if I move one side of the entire object the other side doesn`t follow
The edges are barely visible on the video. You should change its color in Maya. Simple but valid tips for newbies! Keep up
Yea I just caught that. I'll tweak those colors to get more pop on the video.
Hi, I tried ADN Modeler Tools. When I click "Shape Shifter" I get error Warning: Encountered a non-manifold vertex. Cannot Bevel. // ? Thanks
Try running the maya clean up tool before running shape shifter.
@@jlmussi I tried by opening Maya, creating a box and clicking on Shape Shifter, the same result. Weird
These "hacks" really sound like basic-standard-mcVanilla tips to me. nice vid tho
Where is the link?
Top of the video description.
Круті відоси. Привіт з України!
Cool videos. Greetings from Ukraine!
Greetings. Thanks for stopping by!
I see a 3d Printer in the background...Have you printed any of your models?
Yup, here you go: czcams.com/video/ohyVOGwCrCs/video.html
Printed out my Apocalypse czcams.com/video/ohyVOGwCrCs/video.html
the guide is dead :C
Should be back up. Try again.
that custom wireframe colour isnt ideal to follow along a topology tutorial, change it, make the material darker etc
believe it or not that's the stock color of edges in maya but yeah not the best looking. I should change it too!
If DJ Khalid was a 3D artist
you should definetly do more small projects. I'm not saying you suck, but you seem to be very very stuck in place
I mean you still use 5months old, even year old projects to demonstrate in your videos and I searched for more of your work on internet without being able to find that much more.
I think it's time to start pumping out more projects quicker if you want to get better than you already are.
I see a lot of potential but you need to start doing more stuff.
I'm not hating at all, just my two cents.
I wish you a good continuation!