The WEIRD History of Non-HM Field Moves

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  • čas přidán 11. 01. 2024
  • Dig. Teleport. Soft-Boiled? Sweet Scent. Headbutt. Milk Drink?? CHATTER?!? Field moves are special moves in the older Pokémon games that help liven up the adventure a little. In this video we'll go over the field moves in the series that weren't HMs at some point and what they added to the adventure and why I liked them.
    Bulbapedia page on Field Moves: bulbapedia.bulbagarden.net/wi...
    Headbutt Grid: tshadowknight.com/Headbutt%20G...
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Komentáře • 409

  • @AzureFlute
    @AzureFlute  Před 5 měsíci +61

    Share your experiences with these moves in the comments!
    And hey if you liked this video, sub to the channel? There's new videos coming!

    • @vaelegoro7782
      @vaelegoro7782 Před 5 měsíci +4

      Most of them i Didn't even know they were even a thing like even cut being used to cut grass down I didn't know you could do that

    • @hamstreak5591
      @hamstreak5591 Před 5 měsíci +3

      Can you make a video on Apricorn juice and the PokéAthlon Dome?

    • @darkbritt265
      @darkbritt265 Před 5 měsíci +2

      My favorite was Secret Power to get bases - I was young enough to be *enthralled* with that one, so I had to see every base and pick the 'best' one lol

    • @MatthewCenance
      @MatthewCenance Před 4 měsíci +2

      I'm annoyed these moves stopped working outside of battle in generation VII. They cut out both the HM move functions as well as the regular move functions.

  • @redstonianemboar5711
    @redstonianemboar5711 Před 5 měsíci +1830

    Funfact: In gens 1-3 cut could cut overworld encounter grass, and in emerald if the pokemon using cut had the ability had hyper cutter it'd remove more encounter grass at once!

    • @croma3375
      @croma3375 Před 5 měsíci +113

      True, but Cut was an HM. This by the way touch the topic of abilities with effects outside battle, quite similar to the concept of Field Moves.

    • @smolbrendan5978
      @smolbrendan5978 Před 5 měsíci +195

      @@croma3375 i still think it's worth an honorable mention aside from its intended function

    • @croma3375
      @croma3375 Před 5 měsíci +24

      @@smolbrendan5978 It would be mentioned for sure in a video about HMs. Azure Flute said that it could be a next video, so just wait for it, simple as that.

    • @smolbrendan5978
      @smolbrendan5978 Před 5 měsíci +7

      @@croma3375 shrimple as 🦐👍

    • @Savariable
      @Savariable Před 5 měsíci +112

      ​​@@croma3375this is why the comment was saying "fun fact" instead of "you missed something"-
      (Not trying to be rude)

  • @MakeVarahHappen
    @MakeVarahHappen Před 4 měsíci +406

    Referring to Gen's 1 through 6 as "the older games" cracked my back.

    • @darkimpulse2829
      @darkimpulse2829 Před 4 měsíci +30

      It was 10 years since XY released iirc, you need to let go

    • @jebalitabb8228
      @jebalitabb8228 Před 4 měsíci

      Those are the games that look old asf and feel clunky to play, it makes sense to refer to them that way

    • @tr7zw
      @tr7zw Před 4 měsíci +21

      In my mind, Diamond and Pearl are still "the new Pokemon games" since I explicitly bought an SP back then to instead play gen 1-3 more...

    • @PatrickArcato
      @PatrickArcato Před 4 měsíci +13

      ​@@darkimpulse2829If you think 10 years is a lot you're probably 15 😂

    • @Blah3210
      @Blah3210 Před 4 měsíci +25

      @@jebalitabb8228 Sprite-based games age far better visually than those using 3D models. Sword/Shield on the other hand looked dated even when they first released.
      And clunky? Gens 1-5 actually gave players options instead of holding their hands throughout the whole game.

  • @elladunham9232
    @elladunham9232 Před 5 měsíci +389

    I always felt like field moves were a much more interesting and natural way to progress through the region than methods in other RPGs that feel much more forced. Like using a key item doesn’t feel as cool as your Pokémon using an already existing mechanic (ie moves) to help progress. Too bad most hms were awful in battle so people hated them

    • @Wizzkidwas
      @Wizzkidwas Před 5 měsíci +93

      It's always so funny to me how so many HMs suck but then Surf exists and is one of the best water STABs possible

    • @Vaughngn
      @Vaughngn Před 5 měsíci +44

      They just needed all of them to have 70-95 power. I think we’d be fine with them. But rock smash at only 40 power sucked

    • @MelodyBarrens
      @MelodyBarrens Před 5 měsíci +33

      @@Vaughngn Especially back when the fighting type was dying to get good moves. Remember in Gen 2 when Heracross needed HP fighting to run a decent fighting stab?
      I think it's a symptom of gamefreak overestimating certain effects. 'Oh, it has a chance to lower defense, so the base power HAS to be below 60 to compensate, otherwise, it'd be broken!"

    • @LeviathanRX
      @LeviathanRX Před 5 měsíci +24

      I guess it was to prevent you from just using them on every pokemon for battle. Keep some variety. Why bother with regular moves when you have an infinite supply of good teachable attacks.

    • @MelodyBarrens
      @MelodyBarrens Před 5 měsíci +8

      @@LeviathanRX Your right. That makes a lot of sense.
      Though, they could have made hm's kinda sort decent, but make the real good shit expandable. Who knows.

  • @TheEmeraldWeirdo
    @TheEmeraldWeirdo Před 5 měsíci +355

    I miss field moves. I really liked the idea that your Pokemon could do more to help with your journey than just battle.

    • @Robbie_Haruna
      @Robbie_Haruna Před 5 měsíci +46

      It was a neat idea in theory, but the fact that you had to waste precious move slots on moves that are, with few exceptions, extremely weak is was pretty bad design and HM's were honestly obnoxious.
      Field moves that aren't HMs are fine enough though.

    • @TheEmeraldWeirdo
      @TheEmeraldWeirdo Před 5 měsíci +37

      @@Robbie_Haruna Yeah, a lot of people felt the same way. And instead of trying to find an actual solution-- like, say, buffing the moves so they'd be worth using up a move slot-- Game Freak just got rid of them. They swept the problem under the rug instead of fixing it.
      Besides, I've NEVER needed all four of my Pokemon's move slots to make it through the game. In my opinion, anyone who thinks you do either sucks at the game or is WAY too obsessed with efficiency.

    • @Robbie_Haruna
      @Robbie_Haruna Před 5 měsíci +27

      @TheEmeraldWeirdo It's not a matter of difficulty. It's a matter of an already limiting system (four move slots,) being limited even farther because HM's are bad, and unless you're playing Gen 5, they're constantly needed to progress in dungeons.
      They can't just "buff," the moves simply because shit like Cut and Rock Smash would become early game nukes if they were made to be actually good. Dive and Fly are fundamentally flawed (though Fly is at least servicable in the main game,) Strength is only kind of decent (and rendered obsolete by many other Normal Type moves, and Surf and Waterfall are just all around good. In general, even if the moves were all made "good," there's a fundamental problem with the type overlap on these that actively would get in the way of smart team building. Most games have two or three water type HMs, 2 or 3 normal type ones is normal, one fighting and one flying. The variety just isn't there enough to make these work well by eating up a sizable chunk of move slots(still not sure how Rock Climb was a normal type move).
      If GameFreak was smart, they would just allow the usage of the moves on the field once you have the HM and the necessary Gym badge so long as something on your team can learn it, without actually needing to teach the move, the HM system was badly designed, but there were other alternatives than just dropping it entirely.

    • @TheEmeraldWeirdo
      @TheEmeraldWeirdo Před 4 měsíci +12

      @@Robbie_Haruna Buffing them COULD work without making them overpowered, you just need to change the usual order of obtaining them. For instance, making Flash--a non-damaging move--the first HM instead of Cut or Rock Smash would allow you to make them stronger without handing the player a broken move. My personal ideas are to boost Rock Smash's power to 60 and reduce the chance of a Defense drop, and turning Cut into a 70 power Steel-type move with a high crit rate. So if the order of the first three HMs is Flash->Rock Smash->Cut, that would be a more or less balanced progression.
      And I agree that Rock Climb being a Normal-type move is weird. It should really be a Rock-type move.
      And the current movepool system would lend itself very well to bringing back field moves. They could make it so that a Pokemon can use a learned field move outside of battle even if it's not in their current moveset.

    • @GratefulforFreePress
      @GratefulforFreePress Před 4 měsíci +21

      I think a "Field Move slot" would have fixed MOST of the problems with field moves. Like a move slot designated solely for learning field moves, a slot you don't get access to during battles. You could still put Field moves in your Regular, battle moves slots if you wanted too, but if you also had the option of a field move only slot, that would be great.

  • @Gameproducer6
    @Gameproducer6 Před 5 měsíci +325

    I cannot believe I've played Gen 6 for 500+ hours, and only now I'm finding out Flash zooms out the camera. 13yr old me would've been spamming that in every cave to look for secrets throughout the game.
    You've got some solid videos, subbing to keep an eye on how much polish you add to your editing and writing. Also, that chatot joke got a laugh from me, I can't lie!

    • @AzureFlute
      @AzureFlute  Před 5 měsíci +36

      Thank you! And yeah honestly I only remember vaguely learning about the camera zoom once before, years ago, and I'm sure most players simply got the TM for Flash and left it unused in their bag and finished the cave up normally, what a weird feature to have in one game and never bring back!

    • @PRT95
      @PRT95 Před 5 měsíci +4

      Wait what?!
      I didn't know that, jeez.

    • @kylespevak6781
      @kylespevak6781 Před 5 měsíci +2

      Never knew that either

    • @liztoady
      @liztoady Před měsícem +1

      I only found out a week ago replaying X, and I was shocked out of my mind. It’s so much more comfortable to play with the extended vision 😭 the rest of the game feels so cramped now!

  • @MerkhVision
    @MerkhVision Před 5 měsíci +70

    Finding out about that soft-boiled effect was genuinely surprising after all this time! And I t’s not just useful, it also supports the lore of why Chansey are the primary Pokemon Center Pokemon because they naturally have the ability to heal others! Very cool fun fact to discover

  • @SirToastyToes
    @SirToastyToes Před 5 měsíci +572

    Fun fact, because Miltank isn't in Scarlet and Violet that makes Milk Drink the signature move of the Gogoat line. Also male Gogoat can learn Milk Drink.
    There is exactly one place where Rock Smash "works" in Gen 5: there's an NPC who asks you to show them a Pokemon that knows it to help break some rocks

    • @AzureFlute
      @AzureFlute  Před 5 měsíci +100

      That is a fun fact about Milk Drink I didn't even catch!

    • @krisofree6510
      @krisofree6510 Před 5 měsíci +127

      Male Gogoat Milk Drink sounds cursed

    • @TheTwistedTreant526
      @TheTwistedTreant526 Před 5 měsíci +55

      Wait. There are 3 forms of Tauros but no Miltank?wow

    • @Rose-ez7yn
      @Rose-ez7yn Před 5 měsíci +11

      theres absolutely rock smash in gen 5 i distinctly remember you could at least in b2w2

    • @SirToastyToes
      @SirToastyToes Před 5 měsíci +24

      @@Rose-ez7yn Like I said, the only place is the one interaction in Clay Tunnel

  • @geonunes10
    @geonunes10 Před 5 měsíci +141

    I consider he was correct to say headbutt was a field move introduced in gen 2. It exists in gen 1 as a battle move but became a field move in gen 2

  • @TaLeng2023
    @TaLeng2023 Před 5 měsíci +143

    Milk Drink/Soft-boiled was definitely very useful in Gen 3. Reduced the time needed to go back and forth to heal. Once the cleric is low HP, just send it out against a wild Poke and heal in battle.

    • @kylespevak6781
      @kylespevak6781 Před 5 měsíci +1

      Yeah, but you don't get Chansey till like the end of the game

    • @LikeItSaysInTheBook
      @LikeItSaysInTheBook Před 5 měsíci +8

      I did this with Smeargle and Recycle in terms of Leppa Berry.
      Edit: You can also just use any Pokémon with Recover and Recycle up to the Elite 4. I personally used Porygon.

    • @E4439Qv5
      @E4439Qv5 Před 5 měsíci +15

      Actual dungeoneering skills? In my Pokémon game??

    • @5wiftNinja387
      @5wiftNinja387 Před 5 měsíci +2

      @@E4439Qv5 It's more likely than you think.

  • @Mage_Nichlas_
    @Mage_Nichlas_ Před 5 měsíci +117

    Gen 1's choice of TM's is absurd when you look at some of them. You mentioned Softboiled being only learned by Chansey and Mew but Egg Bomb is the same with Exeggcute and Exeggutor added in.
    Dream Eater was only learned by the Gengar Line, Hypno Line, and Mew.
    I could only be thankful that this method of TM choices is no longer in place or else we'd have our reusable Judgement TM for Arceus.

    • @AzureFlute
      @AzureFlute  Před 5 měsíci +29

      Oh yeah, the TM list is actually just kinda garbage in Gen 1!

    • @croma3375
      @croma3375 Před 5 měsíci +17

      Compatibility was also a bit weird. But lemme have my Solar Beam Lapras.

    • @Kamidio
      @Kamidio Před 5 měsíci +17

      It makes more sense when you consider that the Move Relearner wasn't introduced until Gen 3. If you accidentally erased a move, those TMs would be the only way to relearn those signature moves.

    • @Hadaron
      @Hadaron Před 5 měsíci +24

      @@Kamidio
      Worse. Chansey can’t learn softboiled in Gen 1 without the TM. That’s right, it’s a move that 2 Pokemon can learn, and only via TM.
      …Why?!

    • @pn2294
      @pn2294 Před 5 měsíci +14

      There were only 151 Pokémon at the time so widespread coverage didn’t really mean anything.

  • @reneezmp
    @reneezmp Před 5 měsíci +144

    It’s funny how I didn’t realize these moves were stripped off their effects in new generations. I guess they weren’t so relevant to me if I didn’t feel the change right away, but looking back they did add a certain charm to the game that I miss.

  • @dannysantos1592
    @dannysantos1592 Před 5 měsíci +36

    A decade later and this is the first time I’m learning that flash expands the camera in gen 6. Those games still surprise me to this day

  • @fernando98322
    @fernando98322 Před 5 měsíci +81

    Field Moves (and HMs) were so cool because it felt like your Pokémon helped you explore the region

    • @dingola_
      @dingola_ Před 5 měsíci +10

      I really dont mind HMs being gone, like at all. Yeah, it's imersive and in concept is neat, but fill your pokemon moveset with (normaly) underwhelming moves or caring one or even two pokemon JUST for passing certain areas, some of them being obligatory, was kind of an unecessary feature to have (no, move deleters does'nt make it better.) I like TM efects way more bc, it's a neat feature to be in the game, they serve their purpose well, and more important, they'r completaly optional. I would like if they expand in these with the emd of HMs insted of erase them too.

    • @W0lfMan26
      @W0lfMan26 Před 4 měsíci +2

      Field moves okay. Hms beside surf, no.

  • @meichelr
    @meichelr Před 5 měsíci +35

    one of my favorite little weird things about XY is that specific moves can knock items down from trees on routes or stalagmites/stalagtites in caves. like those berry trees on routes with the berries that are too high up to reach, are actually in the background of battles and can be knocked down with air cutter or twister

  • @TaLeng2023
    @TaLeng2023 Před 5 měsíci +28

    Sweet Scent is one way to keep catching Pokes in Safari Zone in areas only reachable via Mach Bike (meaning you can't use the Acro Bike to hop on the grass).

    • @x54xHantamachine
      @x54xHantamachine Před 5 měsíci +8

      If you quickly tap a direction other than the one you are facing, you will stay on the same tile (so you will not roll the step counter), however you can encounter a pokemon as if you had walked a tile.
      So you dont need sweet scent.
      The easiest way to do this is find a grass tile in a corner and rapidly mash the direction of the two walls.

  • @captainsunshine64
    @captainsunshine64 Před 4 měsíci +12

    It's such a simple think but it's so refreshing to find a video that just starts on topic. No ads, no long preamble, straight to it. Appreciate it!

  • @skiivil
    @skiivil Před 5 měsíci +17

    i think since it’s shown that soft boiled and milk drink can be used on other pokémon that they should be able to be used on adjacent partners in doubles

    • @AzureFlute
      @AzureFlute  Před 5 měsíci +7

      That would be a really cool idea to implement, kind of like a purely recovery-based Pollen Puff!

    • @jewnersey7413
      @jewnersey7413 Před 5 měsíci +2

      No joke, was pouring a glass of milk as I scrolled and read this. Thanks for leaving the coolest comment ever 🥛 👍

    • @nunyabiznes33
      @nunyabiznes33 Před 4 měsíci

      That's great, at least they're not useless in doubles.

  • @the_solomon_sage8431
    @the_solomon_sage8431 Před 5 měsíci +61

    i'd like to see some aspects of HMs or field moves to return, but without them being mandatory for story progression. Or even tie the action to a type instead. small bush blocking access to a side area of the forest? a Bug pokemon could eat through it, or maybe a pokemon with a "cutting" move. a high-up object you want to reach? Flying or Psychic can help (this is actually an NPC interaction in XY). if we keep the open-world model for future games, things like these would make great points of interest that SV is currently sorely lacking. it helps people have more reason to vary their team, if only for a moment as they look through their boxes to answer the puzzle in front of them.

    • @toumabyakuya
      @toumabyakuya Před 5 měsíci +14

      So basically, Field Moves from Pokemon Ranger? Because I have always said that that would be the best way to bring HMs back.

    • @Yanhime97
      @Yanhime97 Před 5 měsíci +15

      Funnily enough, I feel like HMs could almost come back wholesale and people wouldn't be anywhere near as bothered by them as in the older games. Purely because we can access our PC boxes while out and about, plus the more free moveset adjusting in the modern games.
      Like, the big problem was either having to teach your Pokemon (typically) bad moves or have an HM user or 2 handy, leaving out your party Pokemon for potentially long stretches so they can get you through. Free access to PC boxes and more freely adjustable movesets would make the biggest problem a bit of menuing every now and then.

  • @LuxuryPossum
    @LuxuryPossum Před 5 měsíci +9

    Teleport is a handy field move to have before you learn Fly, you just need to plan out your pokemon center stops.

    • @AzureFlute
      @AzureFlute  Před 5 měsíci +3

      Absolutely! The early access in some games makes it a very nice move to have

  • @Ledonail
    @Ledonail Před 5 měsíci +14

    I remember when i was a kid playing Diamond and Pearl, I had a Blissey on my team and would use their Soft Boiled as potions for my Infernape because it was cheaper than buying potions :')

  • @roninwarriorsfan
    @roninwarriorsfan Před 5 měsíci +22

    In gen 6, Sweet Scent won't work in areas that rain a lot

  • @luziferius3687
    @luziferius3687 Před 5 měsíci +15

    I got a suggestion for your videos: Please experiment with turning off the speed-up mode for emulator footage used in background footage. For something like challenge-run supercuts, it's fine, as it supports fast story narration.
    But as a background for slower-paced narration showing supporting tables, over-world overviews, etc, I personally find it jarring and hectic, moving the viewer focus away from the content you want to display towards the slightly blurred and fast-moving background.
    The same style of (background) footage (i.e. running around, start surfing, the party screen with attack selection) work the same at 100% speed, without introducing that much in-your-face-blinking.

  • @sdj0914
    @sdj0914 Před 5 měsíci +28

    Pikachu’s Thunderbolt in Pokemon Yellow can be used as Flash

    • @dellnquent
      @dellnquent Před 5 měsíci +2

      is this true??

    • @croma3375
      @croma3375 Před 5 měsíci +14

      @@dellnquent No, it isn't the same thing as using Flash, but if you talk to Pikachu when it knows Thunderbolt while traversing a dark cave the zone will be illuminated for a brief moment during the animation, every time. Also true if it knows Thunder.

    • @zyaicob
      @zyaicob Před 5 měsíci +8

      ​@@croma3375that's insane i loved when video games just did stuff like that. Like Lorelei's pokedolls if you beat the E4 25 times

    • @LaughNowDamIt
      @LaughNowDamIt Před 4 měsíci +2

      Not just thunderbolt but thunder as well would also temporarily light up the screen

  • @yokoelfvganime8112
    @yokoelfvganime8112 Před 4 měsíci +3

    Sweet Scent can be quite useful on Gen 2, as it starts the battle immediatelly, there's no animation or anything. If you're grinding for something, it can save you a considerable time.
    I kept it on my Venusaur, it even made sense on a battle perspective, as it helped Sleep Powder to connect easier. At the time, I tried to make a team that included all the HMs and useful Field Moves.

  • @edboybussin
    @edboybussin Před 5 měsíci +11

    I'll always remember getting Heracross from using Headbutt back in Gold/Silver when I was super young. Still one of my favorite Pokémon to this day! Awesome video!

  • @MrZrbrownie
    @MrZrbrownie Před 5 měsíci +19

    I've been playing RBY since they came out, and been watching Poketubers for years. Never heard of Softboileds effect in Gen1! Great video.

    • @MerkhVision
      @MerkhVision Před 5 měsíci +1

      Yeah me too! I was blown away by that, surprised I never heard of it after all this time and it seems so useful and in-character for Chansey

  • @cheetah219
    @cheetah219 Před 5 měsíci +7

    Funny story about softboiled Gen 1.
    When I was maybe 8, that was the first time I beat the elite 4. I distinctly remember where I was (at a cultural show with my family). I was right before lance and couldn't beat him, kept losing and I was running low on money so I kept resetting (stupid me didn't realize I could just keep beating lorelai and them and get cash for more items).
    The big one were ethers and elixers, I had one left and I was all out of health and revives. Long story short, I pulled through against the champion after using an elixer on blastoise and he ran through the champion team with arcanine and jolteon. Super lucky.
    Next was the 151 pokemon journey, chansey was one of the last pokemon I needed to finish the pokedex (I hated the safari zone). Eventually, I wanted to do a safari zone elite 4 run after I got the 151 -so Taurus, scyther, chansey, etc.
    I was once again low on health and revives by the time I got to the champion. That's when I found out about softboil by chance because I wanted to check my pokemons pp. To my surprise, I soft softboil as an option, used it on chansey recovered health. Used the last one on my Taurus ran through the champion once again...

  • @Trekov1
    @Trekov1 Před 5 měsíci +5

    also chatter wasnt usable out of battle in bdsp because the switch doesnt have a microphone (that being due to the original chatter)

  • @Lewcifer91
    @Lewcifer91 Před 5 měsíci +5

    Had no idea about Soft Boiled. Will keep that in mind in the future

  • @JervisGermane
    @JervisGermane Před 5 měsíci +7

    I had no idea they'd gotten rid of field moves. I've missed a lot in the development.

    • @Jeffeffery9
      @Jeffeffery9 Před 5 měsíci +6

      atp I stay replaying gens 3 4 5 it's better that way

  • @dhi_holo
    @dhi_holo Před 5 měsíci +9

    I do miss field moves. HMs, I'm fine with being gone, but the overall concept of field moves were nice as a Bonus Thing

  • @squiddler7731
    @squiddler7731 Před 5 měsíci +5

    Part of me always hoped that these wouldve been reworked and expanded. The idea of your own party of pokemon being able to give you some utility outside of battle was always super cool IMO, and it was only really the clunky way they hindered battles (taking up an essential move slot) that was a problem. Imagine if every pokemon just had a fifth move/ability separate from their normal movepool solely dedicated to this, so that at any given time you could have up to 6 field moves without the hassle of HMs taking up move slots. Heck, imagine if a system like this was carried over into legends arceus, and when you threw out a pokemon it could perform it's field move right there and then instead of every pokemon being functionally identical on the field.

  • @Iinneus
    @Iinneus Před 5 měsíci +7

    Random things I was hoping to hear (not a big deal, I know not every video can have every little detail), but I was hoping Cut's non-primary effect would get in here-- it feels like it fits, you know? But ALSO, the Honey and Escape Rope items, which basically made the transition away from field moves doable because the most unique effects were already preserved in usable items!

  • @vsgaming45183
    @vsgaming45183 Před 5 měsíci +6

    i see that agumon 😮
    isn’t the reason an HM is an HM is because you can get softlocked without it?

  • @andrewwhite2123
    @andrewwhite2123 Před 5 měsíci +16

    You are blowing me away with all this knowledge!! And SO much fun to watch

    • @AzureFlute
      @AzureFlute  Před 5 měsíci +6

      Thanks so much! Hope you learned something!

  • @Jail-sz6xs
    @Jail-sz6xs Před 5 měsíci +11

    What about dive and waterfall whilepool was also a attack they was moves before hms. They was learnable too, even the move defog was turned to similar mechanics

    • @AzureFlute
      @AzureFlute  Před 5 měsíci +2

      Fair point with those, I should probably have clarified in the BDSP section that all the HMs being usable in BDSP as TMs means they're technically all non-HM field moves in those games!

  • @jameldill4064
    @jameldill4064 Před 5 měsíci +4

    Well researched and high quality video! Hope your channel gets the views it deserves on day!

  • @lctriguy69
    @lctriguy69 Před 4 měsíci +2

    Great vid! I can’t believe you don’t have more subs yet. Keep up the good work!

  • @Iowsbub
    @Iowsbub Před 5 měsíci +4

    Never knew soft boiled had an effect outside of battle and I'm playing since Pokemon Blue :o

  • @Shyguy2434
    @Shyguy2434 Před 5 měsíci

    Great video, man! This video is greatly appreciated by me because it's a topic I've wondered about for quite a while but was too lazy to look up! Overall, I really enjoy the format of your videos! Keep up the great work! And have a good one!

  • @neo_b
    @neo_b Před 4 měsíci +3

    i certainly think that field moves should make a return in the traditional sense because having your own pokemon aid you on your adventures is cool, maybe not replace moveslots (although im not opposed to putting HMs in moveslots) but maybe as innate/passive like how you can ride certified pokemons if you let them out of the ball in Let’s Go and like how they pick up items and smash rocks in PLA, but make it apply for all sorts of moves, like if you let umbreon out to follow you it can glow at night / in caves… having us use & ride our own pokemon will be a true major step
    also great video! i just subscribed!

  • @songmaster74
    @songmaster74 Před 5 měsíci +3

    One of my fav parts of soft boiled is you can use it to save your potions since you minimize the wasted potion points by using your soft boiled pokemon as a healing buffer where you heal all pokemon with soft boiled and only heal the soft boiled user with the potions. this is only really useful when youre stripped for cash or are in a bind like the E4 but you feel like a savvy business man when you do this.

    • @nunyabiznes33
      @nunyabiznes33 Před 4 měsíci +1

      Why even use potions on the Chansey? Just get into a wild battle and use Soft-boiled, then run away.

    • @songmaster74
      @songmaster74 Před 4 měsíci

      @@nunyabiznes33 buddy you are a fucking genius and thats why we pay you the big bucks. TBF the place where i used this the most was in the E4 to save potions BUT anywhere else you can scum that, i hope i remember this next time i have a softboiled/milk drink user

  • @srqaw
    @srqaw Před 5 měsíci +2

    I found this through the CZcams algorithm. This is pretty interesting thank you! I hope you keep it up :)

  • @YukiKoyuki
    @YukiKoyuki Před 5 měsíci

    interesting topic! keep making videos like this i didnt know about soft boiled or milk drink thats really cool :)

  • @jeffreystone8974
    @jeffreystone8974 Před 5 měsíci

    I loved your video! It was an excellent topic I was interested to learn more about! And I appreciate how in-depth an explanation of each move you gave!
    If I could share a little feedback, the screen got a little busy with all the flashing colours with the gameplay in the background
    I subscribed and I'm excited to see what topics you cover next!

  • @esaua.7455
    @esaua.7455 Před 4 měsíci

    I really love the fact that you used generation-specific music when talking about the moves of said gens. 👌👌

  • @Zenala
    @Zenala Před 5 měsíci +4

    Nice video! Very straight to the point yet very informative!
    I think it could be fun to have a video on abilities that have outside of battle effects like Flame Body :]

    • @AzureFlute
      @AzureFlute  Před 5 měsíci +1

      I like that idea! I'll put it on my file of videos I'd like to make!

  • @ntmaproductions
    @ntmaproductions Před 5 měsíci +7

    always found field moves, HM or otherwise to be such an underrated aspect of party development. feels so good to have your party be useful and part of the experinece beyond battle, and the headache of juggling HMs and moveset building was a fun challenge. Good video, looking forward to more

  • @mindsight9732
    @mindsight9732 Před 5 měsíci +4

    Field moves and HMs kinda make sense more as innate moves or effects pokemon can produce. If a pokemon could flash, or has learned/been taught flash once, they always can.

  • @losingfayth
    @losingfayth Před 5 měsíci +2

    it's rare that i'm surprised by a mechanic in pokemon, but i had no idea that softboiled and milk drink were field moves!! thanks for the info

  • @flex_96
    @flex_96 Před 2 měsíci +1

    I've played Pokémon games since 1999 and I didn't know that Soft-Boiled had that effect when used in the overworld until I watched this video. So... Thanks!

  • @Dan_-
    @Dan_- Před 4 měsíci +2

    I remember wishing all moves were usable on the field, namely so I could Flamethrower my way into the locked Cinnabar Island Gym.

  • @Drogie
    @Drogie Před 5 měsíci

    Very good content. Hope to see more like it!

  • @juicypaperclip1475
    @juicypaperclip1475 Před 5 měsíci +3

    I miss having party members interact with the overworld… I feel like it would be easy to reimplement by having a seperate “skill” TM that doesn’t take up a move slot, designating a flyer, surfer, etc. Maybe a fun side quest to learn to tutor the moves would be cool. Having random taxis and stuff just feels very braindead to me and takes away the adventure. Also having multiple options like teleport being readjusted to work exactly like fly would mean you aren’t as restricted by type in team building. You could add so many more fun skills like this for your team to interact with the map in a way you enjoy? Eg, some Rock types could scale ledges and walls, Ice types could make for super fast navigation of caves, dark types could lure or bait the highest level cap pokemon in an area, there’s so many interesting ways overworld mechanics could be brought back

  • @tunatuna511
    @tunatuna511 Před 5 měsíci +2

    Love the video was.shocked when i saw the sub count. Keep posting ur gonna blow up. Can we get a video on the underground from DPP

    • @AzureFlute
      @AzureFlute  Před 5 měsíci +1

      Thank you! And I will add it to a list I have of ideas and plans!

  • @SirRainbowSkychild
    @SirRainbowSkychild Před 4 měsíci +2

    Sweet scent's best use was to preserve steps in the Safari Zone.
    Fire it up, and just change direction on the same tile until the Pokémon come to you.

  • @ben501st
    @ben501st Před 5 měsíci +6

    I recently replayed Red Version and had forgotten how much the older games feel more real. HMs and field moves trained your pokemon skills like youd train a horse to jump over an obstacle while riding, or an ox to move a heavy object, or even a dog to fetch. It was a way to interact with nature in the game that didn't feel magical. Storage of items and pokemon took planning and care. Resources, whether it be storage, money, or items, were finite and had to be rationed. The little difficulties you experienced made the game believable, relatable. Even with the fantastical creatures inhabiting the Kanto region, it was all down to earth enough for me to imagine I could be the one wearing the ball cap. The plot didn't move forward because of mythical creatures. You progressed because you and your team made it happen. The world was not at stake. You beat the Elite Four because you wanted to be the champion. You completeld the pokedex because you wanted to catch em all. Everything was attainable as long as you trusted your team and kept a curious mind open to adventure.

    • @cheetah219
      @cheetah219 Před 5 měsíci +1

      It's why BD is my last pokemon game. I couldn't finish it. It was too easy, I could train my whole team at once, I can catch fully evolved pokemon immediately, etc. So much is spoon fed.
      I still vaguely remember coming across articuno by chance in seafoam Islands and had to restart the entire cave because I didn't save and I wasn't prepared to catch a legendary
      Or when my friend told me where to finally find zapdos since I didn't know you had to surf around rock tunnel to the power plant.
      Or spending hours trying to find a way to push the cart near ss Anne to get mew.
      Or being forced to either buy two copies of the game or trading with friends to get the trade evolutions and version exclusive Pokémon. When we found out Pokémon could be version exclusive, when Gen 2 came out we had a Pokémon battle to figure out who was gonna get gold and who was gonna get silver (we both wanted gold obviously). I lost but I got crystal instead since my cousin bought the game as a surprise
      It was all these moments that made us fall in love with the game and even 20 years later Gen 1 and 2 still have surprises!

  • @thatpaigeperson9877
    @thatpaigeperson9877 Před 5 měsíci +1

    this a *fantastically* scripted and edited video, really surprised to see this from a small creator! definitely earned my subscribe!

  • @triplebog
    @triplebog Před 4 měsíci +2

    I think Field moves are way more interesting than HMs. As optional mechanics that flesh out your pokemon and give them utility other than fighting. The problem with HMs is that they are required, which just leads to having an HM slave or forcing your other pokemon to learn moves you don't like that much

  • @halfcookedtorrilla3094
    @halfcookedtorrilla3094 Před 5 měsíci +2

    Great video!

  • @guillemtb1671
    @guillemtb1671 Před 5 měsíci +9

    I'd like field moves to return, but they should be in a separated moveset. It's cool to use your team to travel through the region, but having to devote two team members to them is not practical.

  • @MrWooaa
    @MrWooaa Před 4 měsíci +1

    Pokemon yellow was my favorite game as a kid, and I never knew about soft boiled.

  • @checopasha8772
    @checopasha8772 Před 5 měsíci +2

    Nice vid keep it up!

  • @Robbie_Haruna
    @Robbie_Haruna Před 5 měsíci +2

    Actually a video on Secret bases would be fire as fuck.

  • @Specious_Seraphim
    @Specious_Seraphim Před 5 měsíci +5

    Wouldnt defog from gen 4 count or is that just for a handful of specific dungeons in dp&p

    • @AzureFlute
      @AzureFlute  Před 5 měsíci +4

      It's an HM, but as someone else pointed out all the former HMs in BDSP are technically non-HM field moves so they kind of all count

    • @Specious_Seraphim
      @Specious_Seraphim Před 5 měsíci +1

      @@AzureFlute ah got it thanks

  • @8bitgalaxy98
    @8bitgalaxy98 Před 5 měsíci

    For some reason I keep forgetting headbutt was in Gen 1. Really interesting video!

  • @MrJuicymushrooms
    @MrJuicymushrooms Před 5 měsíci +1

    great video, quality expected me to see many more subs lol

  • @Trekov1
    @Trekov1 Před 5 měsíci +2

    this guy needs more subscribers

  • @BiggestSniff
    @BiggestSniff Před 5 měsíci

    I’m surprised there aren’t more videos about this topic.

  • @redstonecasey4713
    @redstonecasey4713 Před 4 měsíci +1

    I'd love Field Moves that didn't do anything except play an animation.
    Like... imagine if there was a move that, aside from being usable in battle, made one of your Pokémon pop out of its ball and do a little backflip.

  • @Monsuco
    @Monsuco Před 3 měsíci +1

    As annoying as they could be, I miss HMs being mandatory because they forced you to have one member of the team who wasn't entirely combat oriented. Players wouldn't normally bother with training up a Bidoof but if they need Bibarel to be their go-to team member for cut, surf, strength & rock smash they might keep it in their party for the whole game. I like that a pokemon can still be very valuable even if combat isn't their forte.

  • @mjm3091
    @mjm3091 Před 4 měsíci +2

    6:13 It is also important to mention that XY introduced a new mechanic were certain moves could destroy parts of the battle arena and give you some extra items. Not necessarily an overworld mechanic, but it kinda feels like one.
    7:30 I kinda wish they brought some of those back same with ability effects... Miltank/Chansey/Gogoat only healing Challenges are fun.

    • @AzureFlute
      @AzureFlute  Před 4 měsíci

      I forgot all about that! It is a neat added feature X and Y had, even if it's not on the field it's definitely different from almost anything else we have seen

  • @Marbles_on_parade
    @Marbles_on_parade Před 5 měsíci

    The cave music from silver. One of my faves

  • @safebox36
    @safebox36 Před měsícem

    It's worth noting that Dig had a partial repurpose in generation 3, being required to access to Sealed Chamber where the Regis legendary event can be triggered.
    It's the only time the field move's functionality changes, and it only occurs on one specific tile inside the cave.

  • @emred4653
    @emred4653 Před 4 měsíci

    Didnt knew secret power had that option outside of battle. Makes sense but never realized it.

  • @JacksonBockus
    @JacksonBockus Před 4 měsíci +1

    Pokémon Scarlet and Violet have HMs that unlock new field abilities for traversing the overworld. It’s just that it doesn’t stand for Hidden Machine anymore.

  • @TheRenaSystem
    @TheRenaSystem Před 5 měsíci

    Omg when I saw the thumbnail I thought you were the pokeblock/poffins/pokebean guy lol, just realized you're a completely different CZcamsr just with a similar vibe (and way shorter vids lol)

  • @yokoelfvganime8112
    @yokoelfvganime8112 Před 4 měsíci +1

    Flash zooming out the camera in Gen 6 is really cool

  • @catface101
    @catface101 Před 5 měsíci

    Pretty cool video!

  • @ChaoticMeatballTV
    @ChaoticMeatballTV Před 4 měsíci +1

    I had ZERO idea you could use Flash to zoom out the camera in Gen 6. I guess that just leaves me with one question... WHY WOULDN'T THEY JUST GIVE ME THAT FIELD OF VISION BY DEFAULT?
    It's like locking quality of life features behind upgrades, very very stupid.

  • @w0ody16
    @w0ody16 Před 4 měsíci +1

    I thought field moved were so awesome. Great video.

  • @rpgfan007
    @rpgfan007 Před 4 měsíci +1

    i really didn't like how they removed hm moves in later gens cuz i really like thinking of which pokemon to have the hm and then not use it the rest of the game since hms couldn't be forgotten, this was one thing that bothered me down the line

  • @huntercoleherr
    @huntercoleherr Před 4 měsíci +1

    My chatot cry was me loudly farting.
    I used him all the way through the Elite 4.

  • @nodrance
    @nodrance Před 5 měsíci +6

    great vid but omg your backgrounds are way too flashy. You can't have multiple video clips in the background, at the same time, and constantly cut between them, in addition to the footage having a lot of transitions and menu uses on its own

    • @AzureFlute
      @AzureFlute  Před 5 měsíci +1

      I will take that into account for the next videos, thank you. I don't want to just do what I see a lot of other accounts do which is reuse the same looping backgrounds and it was what I thought of doing to be different, but I know it's something I will need to work on coming up with a solution for

  • @Rafael_Oiticica
    @Rafael_Oiticica Před 5 měsíci +1

    Can you imagine the colossal game Pokémon could make if everything that eventually got scrapped during these years were reunited into aingle game with multiple regions? Even small things like that you focused on this video, I personally think, help to create a singular gameplay experience other franchises can only dream of. But nowadays everything is a gen only gimmick, and there's a new game every year because, y'know, mone's money. And everyone just buy it anyway. It's very sad to see an amzing franchise like that sink into itself like that.
    Also, great video! Straight to the point, amazing visuals and good writing. I played 999:59 hours of my X and never knew Flash zoomed out while inside the cave 😂😂😂

  • @TooMuchDad
    @TooMuchDad Před 5 měsíci

    I never knew about softboiled, that’s extremely cool!

  • @ShanLovesReading
    @ShanLovesReading Před 4 měsíci

    it should be noted that Sweet Scent was introduced in Gen I as a battle and field move - i use it all the time on my Oddish lineup to get those Abra so i can use Mew glitch asap.

  • @cataclyx
    @cataclyx Před 4 měsíci

    other fun fact, despite becoming a TM instead of an HM in generation 5, the item icon for TM94 Rock Smash continued to resemble an HM

  • @rilluma
    @rilluma Před 5 měsíci +1

    waterfall was originally not HM but seakings signature move. and gained its ability in gen 3

  • @snupietherat6814
    @snupietherat6814 Před 5 měsíci

    Yes please do a headbutt mechanic video

  • @POGEYMANZFTW
    @POGEYMANZFTW Před 4 měsíci +1

    I'm not sure if this happens in other games, but in gen 3 using Sweet Scent fails to work if used on a cave's entrance tile.

  • @assafabram9649
    @assafabram9649 Před 5 měsíci +12

    I think that using cut to cut grass should have entered this video

    • @AzureFlute
      @AzureFlute  Před 5 měsíci +7

      I wasn't sure if I should, as Cut being able to cut grass has been in the same games as Cut being an HM, but I see a good argument why it should have been in here since that feature is a small side thing that falls closer to this topic. Good catch!

    • @joshisgarage
      @joshisgarage Před 5 měsíci +5

      I mean the title says non-hm field moves lol

    • @aquariuswaterbearer1538
      @aquariuswaterbearer1538 Před 5 měsíci +2

      Another fun fact is that if a Pokémon with the hyper cutter ability uses cut, the range of grass that you can cut is increased

    • @speedinturtle00
      @speedinturtle00 Před 5 měsíci +2

      @@joshisgarageyea but it has an effect outside its HM use so that’s why is probably also worth a mention

    • @croma3375
      @croma3375 Před 5 měsíci

      ​@@speedinturtle00I believe that you can't use Cut to pass the lawn mower before obtaining the required badge to use the HM, so it's also an HM use. Why should we make distinctions?

  • @threemays
    @threemays Před 4 měsíci +1

    Replacing the HMs with organic progression systems was a good change, but I miss the ability to use other field moves outside of battle. The field move functionality could be expanded, too - imagine if you could control an area's weather with Rain Dance as a field move to encounter different Pokemon. There's a lot of cool things they could do with this feature.

    • @nunyabiznes33
      @nunyabiznes33 Před 4 měsíci +1

      That's a nice idea. Reminds me of Defog's field effect. Kinda miss Fog, made no-miss moves useful for once.

  • @DeuxisWasTaken
    @DeuxisWasTaken Před 4 měsíci +1

    btw are there any HM secondary field effects besides Cut? I mean Cut when used not in front of a cuttable tree clears the long grass around you, which is quite obscure and I wouldn't be much surprised if it turned out more HMs have something like that.

    • @AzureFlute
      @AzureFlute  Před 4 měsíci +1

      While they were HMs, no, except for in Ruby/Sapphire/Emerald where a few were used very specifically to help with unlocking the Regi trio

  • @Placeholder501
    @Placeholder501 Před 4 měsíci +1

    Never knew flash in X&Y increased your field of view.

  • @thelaw2855
    @thelaw2855 Před 5 měsíci

    Can you do a video all about the outside battle effects of abilities starting in Emerald? For example, a pokemon with Magnet Pull at the front of the party would increase the encounter rate for Steel-types.
    I remember seeing how mnay abilities have outside effects, but nany are exclusive to Emerald for some reason. This would be a fun video!

  • @mime_exe
    @mime_exe Před 4 měsíci

    I never knew about soft-boiled, what a crazy thing actually. Imagine being one of the lucky elementary school children that had a Chansey and using it in-between Elite 4 battles, nobody would believe you at all

  • @eShears
    @eShears Před 5 měsíci

    You should do a video on abilities with field effects!

  • @MFlohMusic
    @MFlohMusic Před 4 měsíci

    Did not know about soft boiled in Gen 1. Oh yeah that’s right, I never caught one cause they ran away at the SZ. 😂