How Vintage Game Controllers Worked

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  • čas přidán 10. 05. 2024
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Komentáře • 1,9K

  • @metfan4l
    @metfan4l Před 5 lety +2827

    Soldering an NES controller to a C64 and writing your own little demonstration program is the kind of above and beyond effort you just won't find on any other channel :D Great video!

    • @blackdragons95
      @blackdragons95 Před 5 lety +19

      Wtf! metfan, i find you all over youtube haha

    • @Dhalin
      @Dhalin Před 5 lety +27

      He was probably personally curious if it were possible, and merely filmed himself satisfying his own curiosity and also to prove it. Not that I'm saying it's any less of a feat because of that, but still.

    • @DoomRater
      @DoomRater Před 5 lety +13

      This is nice to see but it needs to be rewritten in assembly to make it usable for actually playing games. That controller lag will be atrocious otherwise.

    • @billkeithchannel
      @billkeithchannel Před 5 lety +6

      @@DoomRater King of the 999 ping! Using how lag works made my buddy a top player on the original Quake:CTF clq board.

    • @adamsfusion
      @adamsfusion Před 5 lety +4

      The lag is probably not a huge problem for David. He already thinks he's better than everyone else. *distant rimshot*

  • @negative.infinity
    @negative.infinity Před 5 lety +1752

    You forgot to mention how you can also move the NES controller in the same direction that you're pressing on the D-pad in order to make your character go even faster. Every 80s kid knows this.

    • @camillecirrus3977
      @camillecirrus3977 Před 5 lety +219

      Yes, indeed! And if you throw the controller out the window while playing Super Mario Bros, Mario will fly to space then get hit by a car.

    • @billkeithchannel
      @billkeithchannel Před 5 lety +91

      And you have to move your arms around while doing it to help you avoid objects on the screen better.

    • @lordofthecats6397
      @lordofthecats6397 Před 5 lety +96

      Well, that only works if you properly blow out the cartridge first

    • @MammaApa
      @MammaApa Před 5 lety +51

      Leaning to avoid bullets also works.

    • @thakingis
      @thakingis Před 5 lety +12

      Ahh, just golden 👌 Oh the memories ♡

  • @hgbugalou
    @hgbugalou Před 4 lety +181

    Ok. Wiring an nes controller to a c64 and showing it working was damn impressive.

  • @jcb88ify
    @jcb88ify Před 4 lety +329

    Would imagine this dudes "loose cable drawer" is more like a "loose cable room".

    • @darralnolan5792
      @darralnolan5792 Před 4 lety +18

      My anus smells like the Atari

    • @trashboye1235
      @trashboye1235 Před 4 lety +28

      @@darralnolan5792 thanks for sharing

    • @jonnylaw4569
      @jonnylaw4569 Před 3 lety +10

      Well... this thread took a weird turn...

    • @chico305SIGMA
      @chico305SIGMA Před 3 lety +3

      What the fuck happened to your little toe?????

    • @sabin97
      @sabin97 Před 2 lety

      @@darralnolan5792
      no it doesnt!
      at least it didnt use to......

  • @MartinKronstrom
    @MartinKronstrom Před 5 lety +341

    It's so enjoyable to have answers to questions you had 30 years ago and stopped wondering about.

    • @BillAnt
      @BillAnt Před 5 lety +17

      I know, right?! ha-ha It's amazing how much more info is available nowadays about these old machines than way back, when those who were in the know usually kept the knowledge to themselves. The internet has surely disseminated information for anyone willing to learn.

    • @crumplenewscom
      @crumplenewscom Před 2 lety +1

      Yes

  • @neomage2021
    @neomage2021 Před 5 lety +167

    When I was in my early electrical engineering courses and I decided to use an NES controller to interface with, I was surprised at how simple it was. That got me down the road of building my own 8 bit video game system on a xylinx fpga.

    • @sdsdfdu4437
      @sdsdfdu4437 Před 4 lety +9

      That's hardcore

    • @mibbleyt
      @mibbleyt Před 2 lety +1

      can we look at it please?

    • @NickolasHunter
      @NickolasHunter Před 2 lety

      I'm interested in seeing it too!

    • @sabin97
      @sabin97 Před 2 lety +3

      i also used a nes controller for my microprocessors 2 course back in my college years.
      we made a very simple gaming system.
      using the motorola mcore processor, just because the professor said there would be bonus points for anyone using that one. the only drawback is that the mcore was never discussed in class, but we were all into reading on our own.
      and we divided the labour evenly.
      i had to create the sound system, it was quite a good learning experience. during that project i learned that there's such a thing as an analog multiplexer/demultiplexer, and that you should use it if you have analog signals.....and that analog signals are sometimes found in the weirdest places where you'd expect a digital signal.
      those were the good old day.

    • @ecernosoft3096
      @ecernosoft3096 Před rokem

      It's not 8 bit if it doesn't run on 8 bit hardware!

  • @bibasik7
    @bibasik7 Před 5 lety +775

    Take a shot every time he writes a program in basic to demonstrate how the controller works.

    • @Echidneys
      @Echidneys Před 5 lety +59

      Nerdiest drinking game ever, lmao

    • @KaibaSeto.
      @KaibaSeto. Před 4 lety +76

      @@Echidneys I can make it even nerdier
      A shot of water,because water is healthy and good for the body

    • @BITBITBIT-fd3gu
      @BITBITBIT-fd3gu Před 4 lety +1

      Salt

    • @BITBITBIT-fd3gu
      @BITBITBIT-fd3gu Před 4 lety

      And by that I mean, Nah

    • @JonnyOgg
      @JonnyOgg Před 4 lety +20

      Id thumb you up but you're at 255 and I'm afraid of integer overflow

  • @purplesam2609
    @purplesam2609 Před 5 lety +31

    You've given me something to watch during my free time at school, as I have limited options on restricted mode. Thank you.

    • @fishyninjja9103
      @fishyninjja9103 Před 2 lety +2

      f, dude...

    • @ecernosoft3096
      @ecernosoft3096 Před rokem

      F**k to all the schools who give us computers but don't let us use 1/2 of the software. Just because it's "Unsafe"

    • @Connie_TinuityError
      @Connie_TinuityError Před rokem

      @@fishyninjja9103 the comment is 4 years old, that probably isn't an issue anymore nowadays so don't worry

    • @luigikoopa8771
      @luigikoopa8771 Před rokem

      turn restricted mode off my school let me do it

  • @LMacNeill
    @LMacNeill Před 5 lety +368

    Not only *how* they work in general, but a demonstration of how to make them work on a specific piece of retro hardware -- very cool!!

    • @ReverendTed
      @ReverendTed Před 5 lety +8

      Yes, that was definitely unexpected! (Although, knowing David, maybe it shouldn't have been!)

  • @szoszaty
    @szoszaty Před 5 lety +670

    Legend says you can press all 4 buttons on the D-pad at the same time.

    • @debbiemeyer2693
      @debbiemeyer2693 Před 5 lety +6

      Ehh true

    • @JVerschueren
      @JVerschueren Před 5 lety +31

      Easy, just short out the contacts with tin foil on the back of the PCB. :P

    • @CinemaShotsTV
      @CinemaShotsTV Před 5 lety +11

      Legend says there's only three ways to get out of the hood

    • @goatbone
      @goatbone Před 5 lety +49

      Some NES games require pressing opposite d-pad buttons simultaneously to access debug options.

    • @GerbenWijnja
      @GerbenWijnja Před 5 lety +45

      Chuck Norris did it.

  • @Letham316
    @Letham316 Před 2 lety +175

    Edit: Based on some replies, I assume the thing he said about Genesis controllers damaging Atari/Commodore consoles was just speculation. I'm glad to hear that people have tried it and didn't have their consoles blow up. 👍

    • @jonathankhuzkian6419
      @jonathankhuzkian6419 Před 2 lety +27

      I'm pretty sure it was unintentionally, lol. They wanted that start button

    • @Letham316
      @Letham316 Před 2 lety +28

      ​@@jonathankhuzkian6419 I just meant, if they're altering the wiring like that, especially if it presented a hazard, why even use the same port shape?
      Also, if I'm being honest, I'm actually a little suspicious about the claim. With all the people that had both a Genesis and an Amiga, and thought "hey, that looks like it fits", surely I would've heard about exploding computers by now. 🤷‍♂️

    • @andybilyak
      @andybilyak Před 2 lety +8

      Well ya know, Genesis Does. 😅

    • @heathc148
      @heathc148 Před 2 lety +5

      @@Letham316 they didnt want to change the design of their system just to prevent breaking old computers, even if they did know about it.

    • @Crystalsandchrome
      @Crystalsandchrome Před 2 lety +4

      Feels a lot like sabotage to me. Like, idk if they put out a warning with the new controllers, but it definitely feels like it was done on purpose.

  • @bojackson3073
    @bojackson3073 Před 5 lety +199

    9:40 "you can only physically push 1 directional button at a time"
    you mean "2" directional buttons at a time.

    • @mariostar13
      @mariostar13 Před 4 lety +3

      Yeah. I was going to say that.

    • @Connie_TinuityError
      @Connie_TinuityError Před 2 lety +18

      Definitely not left+right, which is forbidden in speedruns

    • @Wheelz_
      @Wheelz_ Před 2 lety +17

      @@Connie_TinuityError you can actually do that if you shave down the little bump in the middle of the dpad piece, although most games won't know how to deal with that properly and yeah, it's banned in anything non TAS

    • @jamesnewbould2469
      @jamesnewbould2469 Před 2 lety +9

      @@Wheelz_ I heard some speedruns did accept that as you nes or snes controller could wear down naturally over time.

    • @Wheelz_
      @Wheelz_ Před 2 lety +6

      @@jamesnewbould2469 I think Super Mario Kart actually allows it from memory, for fast Mini Turbos or something if I remember right

  • @musashigundoh
    @musashigundoh Před 5 lety +25

    When I was little, my dad made a homebrew "joystick" for our ZX Spectrum using a soap box and 4 microswitches on the bottom, so it was essentially a mouse that you had to tilt instead of moving. It worked way better than cheap stick-type joysticks available at the time.

    • @clray123
      @clray123 Před 5 lety +1

      My ZX Spectrum had a home-made SHIFT key, which was a clicky microswitch encased in a cardboard shell near the keyboard (I think because the original key broke).

    • @musashigundoh
      @musashigundoh Před 5 lety +1

      The keyboard on mine was made out of 2 old scientific calculators side by side. I wish I still had it, it was top tier DIY stuff.

    • @silkwesir1444
      @silkwesir1444 Před 5 lety +1

      musashi gundoh
      may i ask what part of the world you grew up in?

  • @Kadotus
    @Kadotus Před 5 lety +76

    I never really thought about the number of pins on some controllers, until now! This was way more interesting than I could've ever imagined!

    • @sheilaolfieway1885
      @sheilaolfieway1885 Před 4 lety +1

      i'd like to see semi-modern controllers like say sega saturn Nintendo 64 playstation dreamcast gamecube... you know the ones with proprietary plugs.

  • @SuperMacro64
    @SuperMacro64 Před 2 lety +14

    3:30 - That's genuinely terrifying.

    • @auntjenifer7774
      @auntjenifer7774 Před 2 lety

      Yeah, but as with most things "terrifying" they just are not true🤣😜🤷🥂

    • @SuperMacro64
      @SuperMacro64 Před 2 lety

      @@auntjenifer7774 I bet you're a flat earther.

  • @SuperC142
    @SuperC142 Před 5 lety +1

    This is my favorite type of video from you, David; you're great at explaining how things work. The NES controller proof of concept was especially wonderful. Great stuff!

  • @colonelgraff9198
    @colonelgraff9198 Před 5 lety +276

    Thank you 8-Controller Guy

    • @E231986
      @E231986 Před 5 lety +19

      I thought he was the 8-Book Guy...

    • @GaleDoesMusic
      @GaleDoesMusic Před 5 lety +24

      @@E231986 8-Pin Guy?

    • @E-virtuosEu
      @E-virtuosEu Před 5 lety +6

      Actually 3 controller guy

    • @kuberootwastaken
      @kuberootwastaken Před 5 lety

      @@GaleDoesMusic Ah, but each pin is actually a bit! (Assuming they're digital)

    • @GaleDoesMusic
      @GaleDoesMusic Před 5 lety

      @@kuberootwastaken yea i know, but it happens to have fit this scenario

  • @stevethepocket
    @stevethepocket Před 5 lety +35

    You should do an episode sometime on how fastload cartridges worked. It still baffles me that such a serious flaw with the disk drive could be fixed using something that just plugs right into the back of the computer.

    • @KineticManiac
      @KineticManiac Před 4 lety +1

      I believe he already made one, but I can't find it right now.

  • @Haxiel
    @Haxiel Před 5 lety +2

    It's been a while since your last video and I'm glad you're back. Thank you for making these.

  • @GamesTuesday
    @GamesTuesday Před 2 lety +16

    I love how simple the early controllers are from a hardware perspective. There something poetic about restrictions like this for how it influences creativity.

    • @Atlas_Redux
      @Atlas_Redux Před 2 lety +1

      The NES controller is far from simple. It borders on being way to overcomplicated to save production cost.

  • @mirabilis
    @mirabilis Před 5 lety +80

    You can press two directions at once, i.e up+left. It's an 8-direction controller.

    • @E231986
      @E231986 Před 5 lety +15

      I was looking for this comment lol

    • @mchevre
      @mchevre Před 5 lety +18

      You're right. I think he meant to say you can't physically press up+down or left+right simultaneously. up+left, down+left, up+right,down+right are of course all possible.

    • @KaitouKaiju
      @KaitouKaiju Před 5 lety +2

      A true 8-way input would have a dedicated input for diagonals. Often found on flight sim controllers

    • @mirabilis
      @mirabilis Před 5 lety

      @@KaitouKaiju Never seen one of those.

    • @AmyraCarter
      @AmyraCarter Před 5 lety +3

      Just pressing down two Hat Switches simultaneously. It only works because they can be read simultaneously, though whether the game does anything depends on its' programming.

  • @KofolaDealer
    @KofolaDealer Před 5 lety +203

    Look, my favorite youtuber has uploaded!

  • @r0xjo0
    @r0xjo0 Před 4 lety +12

    This is great. I am going to show this in my High School Electrical Engineering class.

  • @robmortimer4150
    @robmortimer4150 Před 5 lety +9

    Love the effort to really demonstrate how these work. I remember hearing the mega drive pad was bad for the Amiga but I never knew why...

  • @cadburybunny
    @cadburybunny Před 5 lety +4

    Having already taken all my old controllers apart as a kid I knew most of this ... but I always find something new to learn from watching your videos. Huzzah!

  • @Biker_Gremling
    @Biker_Gremling Před 5 lety +85

    *Sees title, thinks it's a simple video.
    *Watches video, jaw drops.

    • @BertGrink
      @BertGrink Před 4 lety

      You pretty much said what i was thinking.

  • @IvanRodriguez-C
    @IvanRodriguez-C Před 5 lety +219

    Waiting for "How Modern Game Controllers Work"

    • @lordofthecats6397
      @lordofthecats6397 Před 5 lety +41

      He is right, most use standard protocals such as USB or Bluetooth. A little microcontroller inside the controller repeatedly polls the digital buttons and converts the analog sensors into digital data. It might do a little key debouncing, then send a packet over a protocal to the console. Some consoles, such as the N64, Gcube, and original Xbox had a proprietary interface, but now all use USB (wired) or Bluetooth (wireless) because the hardware and software needed for these is cheap and widespread. That little microcontroller can also receive data from the console, generating lights or rumbles, or, in the case of the Dreamcast, allowing you to take a Chao with you.

    • @siradmiralbanana
      @siradmiralbanana Před 5 lety +15

      You may be at the wrong channel

    • @BillAnt
      @BillAnt Před 5 lety +12

      Simple, just plug in to usb port and fire away... lol jk
      By the way, just because most consoles use the standard USB port, it doesn't mean you can mix and match controllers among the consoles due to proprietary drivers, data, buttons, etc.

    • @RAndrewNeal
      @RAndrewNeal Před 5 lety +15

      Well, he's the _8 Bit Guy,_ so you probably won't find him doing any modern technology on this channel.

    • @MrHack4never
      @MrHack4never Před 5 lety +16

      @@lordofthecats6397 Slight correction:
      The original Xbox controllers were USB with a nonstandard connector, which is why you can get USB to Xbox adapters and vice versa

  • @Mystical_owl
    @Mystical_owl Před rokem +1

    I have never seen such a good intro/outro! I just love it, the way it does that weird code stuff is so cool! The video was really entertaining as well!

  • @srihariayapilla4233
    @srihariayapilla4233 Před 5 lety +3

    Huge respect for you, just for the fact that you go to such lengths to show the concepts so clearly and make such great content. Take a bow, Sir.

  • @yorgle
    @yorgle Před 5 lety +21

    I totally love that you've nicknamed joypads as "flat game controllers". I need to start using that term! :D

    • @cringecastfull7278
      @cringecastfull7278 Před 4 lety +1

      Joypads?! JOYPADS??!!? WHAT THE HECK IS A JOYPAD?!!?

    • @nathanurie4686
      @nathanurie4686 Před 4 lety

      @@cringecastfull7278 you think Joypad Is crazy, you should hear about the D-Button

  • @hellothere7802
    @hellothere7802 Před 5 lety +3

    After watching this, I’ve decided to subscribe. You put a lot of effort into your videos and I haven’t seen something like this done before.

  • @roweboy1974
    @roweboy1974 Před 5 lety

    I love this channel with all of the vintage computers! I was growing up as these came out and it was great fun to play all of these machines when I was a kid! Thanks for keeping memories alive!

  • @onedeadsaint
    @onedeadsaint Před 5 lety +30

    fantastic episode! see you on the next one!

  • @SuperJet_Spade
    @SuperJet_Spade Před 5 lety +6

    I haven't given a thought about these controllers until now. Interesting video 👌🏽

  • @eckitronix
    @eckitronix Před 2 lety

    I just saw this on my feed, which is amazing considering I've been thinking about working on my own
    Your videos are honestly fascinating and I find them helpful as someone who would like to understand electronics better. Thank you!

  • @shyshsh
    @shyshsh Před 5 lety

    this is the kind of effort id like to see on every video i watch on youtube!
    this is one of a kind!

  • @JacobHunt04
    @JacobHunt04 Před 5 lety +6

    Very cool! I love watching your videos because I get to learn how these things work! Thanks!

  • @NaokisRC
    @NaokisRC Před 5 lety +29

    Great video but you were wrong with the genesis/mega drive controller description. Select is not a button, in fact it is an input to the controller which allows you to switch between the buttons you want to read.
    In its default state (select being high) you can read U,D,L,R plus B and C like you would on the master system controller. This is for backwards compatibility with software and hardware between the two. If you ground the select line, it will change the controller state and allow you to read A and Start, whilst also grounding the L and R directions. So to read all buttons, you'd read the controller data with select high, then flip select low and you would see the second set of button data required. You could do this much the same like you did with the NES pad.
    The 6 button pad works much the same but if you read the controller 3 times in quick succession, on the 4th read you'll have XYZ and Mode on the button inputs instead.
    Whilst I'm not going to argue that it could cause problems with the C64, it wouldnt damage it as the 5V would only set Select to be high and thus you'd only see the B and C buttons. Im not sure if the controller would function right as it expects power on pin 5 but without testing i wouldnt know.
    And this is all from experience from reading many controllers to get them to work on other consoles or arcade game boards!

    • @ownpj
      @ownpj Před 5 lety +4

      pin 5 is a pot input, so while it is normally floating it is pulled to ground every 512 clock cycles to discharge the capacitor used to measure the paddle resistance. naturally this briefly stops the multiplexer chip frim working as expected. The multiplexer usually powers itself via internal leakage of the 5v on the select line whist the normal 5v power is in the floating state.

    • @NaokisRC
      @NaokisRC Před 5 lety

      @@ownpj Ah, I thought it might. And you're right that pin 5 on the Atari standard is a pot input, but on the Sega version, pin 5 is 5v.

    • @brotheredward06
      @brotheredward06 Před 5 lety +5

      The reason genesis controllers can damage C64s is that some of the pins on the joystick port are shared with the keyboard so the C64 periodically drives them low. Normal joysticks leave the pins open circuit when not triggering them but genesis controllers actively drive them high causing bus contention. It's not an instant death kind of scenario which is why some people will get away with it for months or years and swear that there's no problem, but it puts unnecessary strain on the C64's chips and has been known to fry them.

    • @NaokisRC
      @NaokisRC Před 5 lety +1

      @@brotheredward06 Ah that would make a lot of sense. The controllers will do that because of the 74 series chip in it. But in the mega drive, one off the Sega customs handle the controllers so there's no contention. Also an interesting fact is that the rear DE-9, used for the modem in Japan, is connected and can function like a controller port. Or that the front ports can act as a 7 bit IO port. I remember people used this feature to connect the mega drive to a pc and upload demo code onto it, using software burnt into cd for use in the mega cd.

    • @KuraIthys
      @KuraIthys Před 5 lety +1

      @@brotheredward06 huh. That would also explain why there's not many people claiming that it can cause damage to atari 8 bit computers. (8 bit guy being an exception, but then his description both of how the Sega controller works AND why it can kill a c64 are clearly wrong).
      The Joystick ports on the Ataris don't connect in any way to a keyboard controller - that's a quirk specific to the c64...
      While I've heard people question whether it can damage an Atari, I've rarely ever heard anyone claim that it can...
      And they usually cite something to do with the keyboard controller as being why it can damage a c64 but not an atari...

  • @mikoaj3283
    @mikoaj3283 Před 3 lety

    Dude I love these videos, they're so chilling, but you still can learn a ton of things from them.

  • @frankkrouth8426
    @frankkrouth8426 Před 2 lety

    You deserve so much recognition for this well put together video.

  • @sj-qn4uy
    @sj-qn4uy Před 5 lety +199

    8-Bit Guy , was/are you ever a School Teacher? i would have listened and learned from you, as you are perfect at explaining everything in easy to understand instructions! Many thanks from me in the U.K

    • @FinalBaton
      @FinalBaton Před 5 lety +70

      He's really got the teacher DNA, it's crazy. His ablity to break down (some very complex)concepts in super-clear-visually and super-easy-to-understand and fun way, is really at an elite level

    • @hakureicirno6059
      @hakureicirno6059 Před 5 lety +31

      He once said he used to work in AST tech support department. Maybe this helps.

    • @TheMr77469
      @TheMr77469 Před 5 lety +18

      Maybe he should teach a couple of Intro to computer or IT classes at a local community college?

    • @sjarken3979
      @sjarken3979 Před 5 lety +11

      @@TheMr77469 I believe he already have enough to do.

    • @vinesthemonkey
      @vinesthemonkey Před 5 lety +4

      @@TheMr77469 If you watch his daily schedule video he is already busy all day making videos and whatnot. No time to waste teaching idiots at a community college.

  • @adamsfusion
    @adamsfusion Před 5 lety +15

    Discrete logic NES -> Atari adapters do exist, even far back in the day. They can be accomplished fairly easily with a single 555 timer and an inverted-latch, effectively replicating exactly what the NES already did internally.

    • @BrekMartin
      @BrekMartin Před 4 lety

      How is a 555 supposed to demux serial back to a parallel interface?

    • @KoopaMedia64
      @KoopaMedia64 Před 2 lety

      Just a guess, but I think the 555 timer is used to pulse the clock line to move the shift register, then the inverted latch is used to break out the single data line into 8 output pins that will control the Atari’s 5 buttons (stick and single button)

  • @mohammedal-tamimi4125
    @mohammedal-tamimi4125 Před 5 lety

    As always, brilliant video...you are one of my favorite youtubers...

  • @TarminatorSalvation
    @TarminatorSalvation Před 5 lety

    This was honestly a lot more interesting / in-depth than I expected going in - very well done.

  • @GarrettLeach
    @GarrettLeach Před 5 lety +7

    Neat, I've been working on a USB interface for SNES controllers myself using this same information lately.

  • @MarkyShaw
    @MarkyShaw Před 5 lety +4

    And a good day to you too, Mr. 8-Bit Guy.

  • @opladertje
    @opladertje Před 5 lety

    Great video, never knew this. Very informative. Please go on touching new different subjects like this!
    And a merry Christmas to you and the family,

  • @TheRealAburaman
    @TheRealAburaman Před 5 lety +4

    Best youtube video I have seen, ever. If I had money, I'd patreon you. Thank you so much.

  • @fardnia9434
    @fardnia9434 Před 5 lety +4

    10 minutes of 8 bit guy amazingness! :)

  • @jasonblalock4429
    @jasonblalock4429 Před 5 lety +28

    4:23 Holy crap, the "Top Gun" Thrustmaster! For a lot of us, that was the first time we got to use a "real" flightstick because it was the first Thrustmaster released that was

    • @Atlessa
      @Atlessa Před 5 lety +3

      No PC enthusiast worth their salt will say that Mouse + KB is enough for flight sims. Most will probably recommend one of the many available console controllers (Xbox, Switch and PS4 controllers all work with little to no effort) for a budget user, or a full HOTAS if money is not too tight.
      Personally, I prefer the wired (!) Xbox 360 one because it just fits my hands the best, and I think it is the cheapest possible controller with that layout and feature set, but I have used my switch Pro Controller for a few select games as well.

    • @aritakalo8011
      @aritakalo8011 Před 5 lety +2

      @@Atlessa One shall not forget pedals. Atleast for helicopter flying. Twist handle can never replace pedals..... Problem is I'm poor..... Hmmmmmmm.... car parts shop...... arduino..... hmmmmm.........

    • @BillAnt
      @BillAnt Před 5 lety

      My all time favorite was the Epyx joystick. It was suck a radical design, ergonomically fit the hand perfectly, and the switches lasted forever unlike on others. Still have 3 used one and 2 brand new never opened boxes. :)

  • @fatcat0915
    @fatcat0915 Před 5 lety

    love watching your videos they help me with all kind of issues. You and LGR are my go to for all knowledge

  • @orwell_fan
    @orwell_fan Před 5 lety

    As usual great video man! Loved the NES gamepad experiment.

  • @Murrlin27
    @Murrlin27 Před 5 lety +11

    Brilliant! I'm almost jealous, when I tinkered with an nes controller, there was no online datasheets or anything! heck there wasn't even an online!

  • @blazed85
    @blazed85 Před 5 lety +3

    I like to smoke one and watch your very cool and in-depth videos. I appreciate all the research presented and nice shots.

    • @red_pandey
      @red_pandey Před 4 lety

      Smoking is bad
      Contact you local GP they can help you
      I hope you quit nicotine

  • @RetroKevin
    @RetroKevin Před 5 lety +2

    Amazing video, it's always crazy to see how much you know about the old school systems and how they work.

    • @snippletrap
      @snippletrap Před 4 lety

      Any computer engineering undergraduate should be able to do this stuff. When you work on complex setups, it becomes easy to learn simple setups (like the NES). The principles are the same.

  • @Tim_3100
    @Tim_3100 Před 5 lety

    Great episode David

  • @minute8841
    @minute8841 Před 5 lety +12

    Great video! Will you explain how a four-score NES adapter works in the next episode?

    • @Smaxx
      @Smaxx Před 5 lety +6

      It's basically the same principle. Except there are chained shift registers (or larger ones? only part I'm not sure) to allow two different controller states be stored and polled one after the other.
      So instead of reading "P1 P1 P1..." from the first port and "P2 P2 P2..." from the second port, it will read "P1 P3 P1 P3..." from the first port and "P2 P4 P2 P4..." from the second port. There are a few extra bits exchanged to identify the adapter as such, but it's essentially identical.

    • @KuraIthys
      @KuraIthys Před 5 lety +3

      @@Smaxx Yeah, more or less.
      It's actually a built in feature of the SNES - it has hardware registers to store controller state information for 4 different controllers at once, yet only two controller ports.
      The circuit in the multitap is pretty simple. I assume the SNES can identify the presence of this device, and then compatible games can switch to code that reads the extra controllers. (SNES controllers have ID codes that you get alongside the button data; that's how the system can tell when you have a standard controller, a Super Scope, a mouse or something else plugged in - the ID code is different for each of them.)

    • @Smaxx
      @Smaxx Před 5 lety +1

      @@KuraIthys You're a bit off the road though, unless that's meant as extra information. :) We're talking about the NES's Four Score adapter, which was basically the predecessor of the Supertap.

  • @8ByteBrian
    @8ByteBrian Před 5 lety +46

    @0:30 *WOW...be careful where you point that thing!*

    • @CathrineMacNiel
      @CathrineMacNiel Před 5 lety

      caution, may hurt some woman.

    • @montruo000000007
      @montruo000000007 Před 5 lety

      Kirrim Kerman some men as well

    • @Saul_Soto82
      @Saul_Soto82 Před 5 lety +3

      ​@@CathrineMacNielfeminist's: [TRIGGERED]

    • @Keranu
      @Keranu Před 5 lety

      If I'm going to get pregnant, it better be from that Master System stick. Or that Terminator 2 skullstick.

  • @ethzero
    @ethzero Před 5 lety +2

    Great Scott! Those NES extension cable plugs looks like the ones on the high voltage cable Dr Brown used in Back To The Future!

  • @itmustvebeenlag9590
    @itmustvebeenlag9590 Před 2 lety

    This was such a great presentation, and I've watched many people do this type of stuff.

  • @rodmunch69
    @rodmunch69 Před 5 lety +76

    That was really interesting - but how does a 6-button Genesis controller work?
    Also I remember using my Genesis controller on my C64 back in the day, I'm glad I never hit the start button!

    • @IanC14
      @IanC14 Před 5 lety +11

      Multiplexing most likely, hence why it has the mode button to switch back to three button mode for games that trip over on the multiplexed signal.

    • @ownpj
      @ownpj Před 5 lety +12

      The 3 button controller uses multiplexing. the 6 button controller looks for speciic signal timing on the select line to multiplex the additional buttons

    • @pflynn12
      @pflynn12 Před 5 lety +1

      All I understand is that genesis or NES controllers used on a c64 would use way less buttons

    • @LittleRainGames
      @LittleRainGames Před 5 lety +7

      @@pflynn12 no. The nes controller uses serialized data. The console sends a 5v pulse (6us) on the latch pin, this tells the shift register in the controller to latch the inputs and revert to the first button, then it proceeds eith 6 more pulses, this time on the clock pin, and directly after each pulse, the shift register will output the next button.
      The order it outputs is Right, left, down, up, start, select, B, A.
      If you want to learn more, or have the chance to win an unassembled custom nes controller, follow my channel. Im making a tutorial on how to design a nes controller, circuit board, case, the whole shebang, followed with a giveaway of one of the controllers I make, follow my channel and when i post it in a month or 2 maybe youll see it.
      Sorry for the selfless plug, but if you are interested in this youll like my future content.

    • @amirpourghoureiyan1637
      @amirpourghoureiyan1637 Před 5 lety +1

      as the second guy said, the extra buttons emulated the same input as pressing start + a/b/c. alleviating the need for awkward combos to pull of extra moves for games like street fighter, etc

  • @brentfilmore
    @brentfilmore Před 5 lety +78

    “I wrote a little proof of concept program...”
    aaaaaaaaand my head explodes

    • @magreger
      @magreger Před 5 lety +18

      Right. He's always so calm about some of the amazing things he does. Like when he coded a fully working tetris game from scratch in just a couple hours.

    • @lauram5905
      @lauram5905 Před 5 lety +1

      I really hope David's got a GitHub, I'd love to read some of these programs some day

    • @stevethepocket
      @stevethepocket Před 5 lety +12

      BASIC on the Commodore was pretty robust. Every byte in the memory map could be read using a simple PEEK command if you had the documentation for what registers mean what, and that included all of the data pins on the input ports and the cartridge slot. Commodore provided most of the relevant information right in the manual, probably because they wanted to convince parents that their computers were good for teaching kids programming.

    • @TheCobrabee
      @TheCobrabee Před 5 lety +5

      learn a little about coding; what he did would be time consuming for a beginner, but it's not really that complicated. once you learn a little programming you will feel amazing, and your understanding of a lot of things will open up. When I wrote my first functional application, I begin to understand how microprocessors worked, even though my project had nothing to do with that.

    • @DoomRater
      @DoomRater Před 5 lety +1

      Heh, BASIC on the Commodore is so robust you could build a working Assembler in BASIC and use it to construct more powerful games. I tried and failed to do this in the past, mostly because I didn't think far enough ahead to make separate compiler and editor and instead tried to translate each assembly instruction line by line. This made such a bare bones tool that it was unusable for creation of an actual program.

  • @Musicombo
    @Musicombo Před 5 lety

    Been waiting for this video for a long time, awesome!!

  • @80s_Gamr
    @80s_Gamr Před 5 lety

    As always, loved the vid. Thanks 8-bit guy!

  • @dreammfyre
    @dreammfyre Před 5 lety +3

    Wait, what about the third button on the Genesis controller? I'm guessing that one goes on the unused pin?

    • @gwishart
      @gwishart Před 5 lety +1

      He's actually made a mistake (or a deliberate simplification) in describing the way the Genesis controller works. The Select pin is an output, the console sets or clears it to choose which of the two banks of buttons to read. On a six button controller, it sends a two bit sequences, to choose from four banks.

  • @SilveiraNeto
    @SilveiraNeto Před 5 lety +8

    When I was a kid I missed my zaper gun into a mouse so that when Impressed the trigger it would click. Ruined a mouse and a zaper gun but it worked.

  • @Robo10q
    @Robo10q Před 5 lety

    Another great video. Thanks for the early holiday present.

  • @Raltzoi
    @Raltzoi Před 2 lety

    This man made a whole adapter for the video. Also on top of that a video that kept my attention even though I don’t under stand some of the stuff he’s talking about you’ve got my sub!

  • @Dhalin
    @Dhalin Před 5 lety +3

    @9:40 : You can only press 1 direction? Then how did we do Diagonal in many NES games, where you'd push Up+Left, or Up+Right, etc?

    • @HCkev
      @HCkev Před 5 lety

      He meant you can't physically press opposite directions as the middle of the D-pad rests against a small bump in the controller

    • @paradoxzee6834
      @paradoxzee6834 Před 5 lety

      Yea it was just wrong wording on his part

  • @-42-47
    @-42-47 Před 5 lety +3

    Only time I've ever soldered anything was when hacking a controller so gotta respect this video.

  • @tonymack
    @tonymack Před 2 lety

    This was way too cool. My first video here but will def delve into more of them!

  • @atoz4399
    @atoz4399 Před 2 lety

    Very good video. I always wondered how it worked with the system. Never knew each pin was a direction or function. Keep up the great work. Very good channel.

  • @MxStruble
    @MxStruble Před 5 lety +5

    I used a Genesis control on my 2600 for years. Good thing I’ve never touched select. But you can get some really high scores in Taz with the d-pad over the clunky joystick.

    • @gwishart
      @gwishart Před 4 lety +8

      If you have another look at a Genesis controller, you'll be able to figure out why you never pressed the Select button!

  • @antihumor2231
    @antihumor2231 Před 5 lety +3

    Today I received an NES classic. My brother and I got it for Christmas.

    • @MastaSmack
      @MastaSmack Před 5 lety

      So you're saying you're better than me?

  • @shade041
    @shade041 Před 2 lety

    This was very informative and very impressive. Nice video!

  • @kendallpino3524
    @kendallpino3524 Před 5 lety

    You are a prodigy at Basic. It's amazing!

  • @ScottWozniak
    @ScottWozniak Před 5 lety +11

    Sega Genesis controllers work fine on Atari 8-bit computers. I've been using them on my Atari 800XL for 25 years. As a matter of fact, many homebrew games support them. I've also used them for years without issue on my Amiga 500.

    • @KuraIthys
      @KuraIthys Před 5 lety +2

      Yeah, his explanation for how they work is garbage, and his reasons for why it damages home computers is even worse.
      Afaik the damage caused is specific to the c64 and has something to do with it connecting it's keyboard controller to the same lines as the joystick port.
      It can damage a c64, but I don't think it will damage an Atari, or most other home computers...

    • @MrHurricaneFloyd
      @MrHurricaneFloyd Před 5 lety +2

      @@KuraIthys Yeah, the C64 has no overcurrent protection on the controller port and can fry pretty easily. The Atari computers could cope with the short circuit, or at least they could intermittently. If you held SELECT down long enough you could fry some of them.

  • @SlavTiger
    @SlavTiger Před 5 lety +4

    if you and a buddy each had an Amiga, would you be Amiga Amigos?

    • @JanetStarChild
      @JanetStarChild Před 4 lety

      Or just "Amigas".
      K.I.S.S. (Keep It Simple, Stupid).

  • @ZarateAdriel
    @ZarateAdriel Před 5 lety

    I love this channel, thanks for doing this!

  • @simstash9889
    @simstash9889 Před 5 lety

    Always an interesting experience hanging out at this channel.

  • @galier2
    @galier2 Před 5 lety +4

    TI-99/4A would have been interesting. It read 2 joysticks on 1 9 pin connector.

    • @billkeithchannel
      @billkeithchannel Před 5 lety +1

      My dad rigged up a special plug for me so I could use a better dual set joystick he found at a discount mail order place. I wrote several head to head games for my TI.

    • @TheJeremyHolloway
      @TheJeremyHolloway Před 5 lety

      There were adapter cables for using standard Atari joysticks for them. I bought one at Toys R Us for my cousins back in the day....

  • @TheKingArabia
    @TheKingArabia Před 4 lety +83

    This is a content creator. Not some dude streaming their GTA5

  • @DaVeganZombie
    @DaVeganZombie Před 5 lety

    MORE OF THESE PLEASE.
    Seriously. As much as I like your other stuff... THIS is very fascinating. How things work, and why they do what they did. How they interact with other components to make the small part of a bigger whole, function.
    That is some quality content.

  • @theclassycorn9344
    @theclassycorn9344 Před 5 lety

    I was planning on making a NES zapper wireless via bluetooth and your video just saved me a ton of work thank you!!

  • @ChairSandwich
    @ChairSandwich Před 4 lety +4

    *gasp* we used our genesis controller on a c64 so many times, how did we not fry the thing. 😐

    • @chrisakaschulbus4903
      @chrisakaschulbus4903 Před 4 lety +2

      well, i don't think that it would actually fry the computer... since there would only be a current flow from 5 volts to ground and depending on the resistance of the cable it could be possible, that there isn't enough power going through it to damage the power supply... but no matter how true that may be, it's never a good thing to connect vcc and ground :D

  • @archiveseeker
    @archiveseeker Před 5 lety +9

    The NES controller is a legend in and of itself. It stood up to abuse due to a lost game, better than any other!

  • @Zenkai76
    @Zenkai76 Před 5 lety

    Love this channel, keep it up

  • @GeekTherapyRadio
    @GeekTherapyRadio Před 5 lety

    Holy crap this is fascinating. Awesome work as usual!

  • @geofftottenperthcoys9944
    @geofftottenperthcoys9944 Před 5 lety +4

    Wow the 500 XJ Epyx, great joystick I had one for my Amstrad.
    Ah you showed an A600, I had the HD version got an ram upgrade, and a 40MB HDD (cost me $AU350!) early 2000's

  • @robintst
    @robintst Před 5 lety +9

    Aw, you only skimmed over the ColecoVision controller, that was my first console. It's fine though, I can tell you how the "joysticks" on those things really work: Through positive thought and an unrelenting death grip. They have almost no travel and are stiff as hell, they're literally half of the challenge and half the experience of playing Coleco games.

  • @peterspencer6442
    @peterspencer6442 Před 4 lety

    Very nicely done! I especially liked your adaptor and demonstration :)

  • @estegale
    @estegale Před 5 lety

    this channel is amasing!!

  • @jacksat2252
    @jacksat2252 Před 5 lety +5

    AHHH ,the good old MS Sidewinder joystick days.

  • @RetroGamesCouple
    @RetroGamesCouple Před 3 lety

    The adapter in the end was awesome! Worth watching the video just for that!

  • @jaywalkersunite
    @jaywalkersunite Před 5 lety

    Such a well-researched and informative video. Thank you!

  • @TheLucarioBaoJunior
    @TheLucarioBaoJunior Před 5 lety +6

    The SNES controller works perfectly for DS games. Well, except for the touchscreen.

    • @robertwoodall4330
      @robertwoodall4330 Před 5 lety +1

      Probably walking into some kind of trap here....just how do you plug an SNES controller into a DS?

    • @DankRedditMemes
      @DankRedditMemes Před 5 lety +3

      @@robertwoodall4330 iheartsnes.blogspot.com/2008/11/snes-controller-on-ds-lite-mod.html

    • @metropod
      @metropod Před 5 lety

      @@DankRedditMemes there is a tired "pimp my ride" joke in there somewhere...

  • @DrLilo
    @DrLilo Před 5 lety +17

    Genesis doesn't have a select button, did you mean C?

    • @BCDeshiG
      @BCDeshiG Před 5 lety +11

      Think he meant start, or the pause button.

    • @ninjamaster3453
      @ninjamaster3453 Před 5 lety +1

      Maybe he meant the 6 button controller. Standard 3 button has only 3 buttons and start.

    • @sonninnos
      @sonninnos Před 5 lety +2

      It does not mean button, but a line name on the multiplexer

    • @FindecanorNotGmail
      @FindecanorNotGmail Před 5 lety +4

      I think he referred to the Pin 7 on the Genesis/Mega Drive controller, which is called the "select" pin. It is an _output_ pin which the console uses to select between two sets of two buttons on pins 6 and 9: B and C, or A and Start, respectively.
      The problem with the Genesis controller on the C64 is that the C64 expects no positive voltage on the input pins. The Genesis' gamepad has positive voltage on disconnected input pins (because it _also_ has pull-up resistors). The problem occurs when the I/O chip has reconfigured the same port lines to scan the keyboard. This can cause excess current to flow into the I/O chip if you press a keyboard key with the controller connected. You could supposedly prevent this with an adaptor that has a diode on each input pin so that current can flow only one way.
      The Genesis controllers should be safe on Amiga. Only one set of buttons is selected all the time though: B is fire (or left mouse button) and C is alternate fire in some games (or right mouse button).

    • @AmyraCarter
      @AmyraCarter Před 5 lety +2

      'Mode' button. Same thing, at the functionality level.

  • @jeffhampton6972
    @jeffhampton6972 Před 2 lety

    This is super cool. Thank you for making it!

  • @billkendrick1
    @billkendrick1 Před 5 lety +1

    Paddle POT input is also how things like the Koala Pad and other drawing tablets worked.
    The digital joystick inputs on the Atari are also used for mice & trackballs, as well as the keyboard controller.
    They're I/O ports (not *just* input), so that's how you can get 12 buttons to work, per port!
    The output functionality is also used for multijoy devices. (I *just* got one that plugs into the two controller ports of my Atari 8-bit, and up to 8 joysticks!)

  • @stewiegriffin6503
    @stewiegriffin6503 Před 5 lety +3

    I had to laugh after he pulled it out at 0:29