Hey Empty Box you really need to do more beginners tips like this ,I'm new to sim racing at 50 and all your videos are most helpful. I'm becoming more confident to race online everyday all thanks to you. Hopefully i will see you on track in iracing soon, thanks againand keep it up Brother!!
Hopefully at least some people will heed this. I was watching Nicki Thiim's stream earlier and the way some people were driving was a joke. I don't get how these people can be big enough fans of motor racing to invest in the gear and software needed to simrace, then be so clueless when it comes to racecraft and general etiquette.
I think a lot of people enjoy racing enough to buy wheels and seats and the like. But, a lot of people have been "ruined" by games like Forza or Gran Turismo in that the ONLY objective is to win. No matter what. It doesn't actually teach you proper racing etiquette. Hopefully once people understand that this is SIM racing and not ARCADE racing, they're reasonable enough to change their tactics and learn the proper ways.
Those particular people know what they`re doing. They`re copying famous drivers that divebombed regularily. They depend on you not wanting to crash on a divebomber and very often people do not close the inside even though they know the car behind is not entitled to the line. Sometimes you just want to let the asshole by and watch him wreck someone else, in effect gaining two free positions.
Fair enough. I suppose if you see someone doing this outside of the rookies then they should know enough to not do this BS. At the end of the day it's just a game, and most of us just want to have fun or do something that we couldn't do in real life, but that shouldn't mean doing it at someone else's expense.
You should consider making a video on how to set up an overtake. Many people thinks a divebomb is just go for it and hope for the best. but in reallity you would be planning ahead to have a good exit and set up the overtake. A divebomb should be a controlled move if you know what you are doing.
I watch a lot of YT videos, I pick and choose who I watch because some YTbers are more invested in improving the community than others. Of those that do want to see improvements their message is always the same as in this video. The problem appears to be that either half of the community doesn't watch videos like this, they lose their cool during races or they don't care. The best thing about this video is that it states the unwritten rules well then goes on to state the exceptions as well as when they are relevant. Unfortunately too many racers view the exceptions as valid reasons to usurp the basics then feel vindicated that their risk taking is justified. We used to sum all this up with the term RaceCraft. RaceCraft, IMO, is far, far harder to improve than speed and that's the issue here. It's easier to catch someone than it is to pass. Great video!
Thank you for this video. Very nice clear view on what is considered a divebomb or not. Le Mans Series is very new and many prototype drivers consider this series to be dedicated only for these new cars. "Their races are more important than other classes'."
The graphics starting at 2:00 illustrates one of the problems: some drivers don't think the passing car can claim the corner until they are FULLY alongside (front wheel to front wheel), while others thing they just have to get their nose up to the other drivers back wheel or door. An inability to agree on where 'corner rights' are leads to many disagreements and crashes.
I've raced in leagues that have an unwritten rule where if your overtake is done illegally (i.e. achieved by going off track or making contact) you would be expected to give that car the position back ASAP. "Contact", in this case, is defined as hitting them hard enough to significantly affect their lap. Like pushing them off their line, or making them spin/fishtail, or causing damage to their car. Slight bumps don't count, rubbin' is still racin'. It's a great rule because people learn to better judge when they can make a clean pass, and are less likely to go for crazy overtaking attempts since they'll just have to give the spot back if they screw it up. If you are hit and are then passed by more than just the car that hit you, only that car needs to give you the position back. The other cars aren't penalized. If both cars involved lose places due to the incident, well that sucks for them, but at least the person causing the incident is penalized properly.
If you can find someone to translate this for the Iberia and South American clubs the rest of iRacing would stand a lot better chance of finish races. The “almighty” Senna mentality has ruined a lot of racing.
Another good 101. I would’ve called the pass made by the LMP on the GT a clean pass, as the LMP by nature could’ve carried his speed longer, and at the Nurburgring GP circuit that chicane is a common overtaking point. I can definitely see your point though, and I thought he was going to make a move on the other LMP there, which would have been the most divebomb-ey of all divebombs, to the point that it would’ve no longer been a divebomb but instead a legit kamikaze taking both LMPs out of contention. However, calling it clean also relies quite heavily on how long was left in that race. Early on-leave him, negotiate chicane, move to his right to pass inside onto the start/finish straight while also clipping the apex and getting a good drive out to move on the car in your class. If this is the last lap, I’m taking that gap. That’s me though. Ayrton Senna once said, if you no longer go for a gap that no longer exists, you are no longer a racing driver. Ignore the fact he was talking about taking the infamous Suzuka turn 1 gap on Alain Prost, that’s irrelevant lmao
Good effort on trying to get some common ground on this, but as you said there are many different views on this. In the real world road racing I have done, the rules were a little different than you outline. They were very clear that if there was overlap you must give room unless the person behind has done a last second dive bomb which is impossible for the leader to leave room for. In your video you are suggesting the follower has to have their front tires equal to the rear tires of the lead car. That is not the way the rules worked in the real world race series I have been involved in. Other that that, I totally agree with your comments and good for you to try and help people better understand racing rules.
Love your videos. I need to try I racing. I try to accelerate out early after a good entry when I pass. Try to keep it on the straight parts. Unless I see an obviously weak damaged or disabled car. Don't pass on a yellow flag, but green flag, I'll pass on the straight a way so I don't hurt anything. Also, what you said around 7:10 is very true. Back off and focus on the racing line, learn the driver ahead's technique navigating corners before you pass if you have a better racing line or really know the next few corners.
I can't say that I agree with corner rights for oval racing. I have real raced a number of years and been a part of racing at paved ovals 1/4 to 3/8 since I was a kid. Real world corner rights have always been..... if the nose of the car trying to over take isn't at the door of the lead car by the time they get to the turn entrance,the line is not theirs to take. If all we had to do was get the nose inside the bumper it would be chaos.... different parts of the country may vary.....
I have always felt that the road racing version of corner rights, where the overlap is expected to be 1/3 or more, tends to give the leading car too little responsibility for the situation. It's almost better to just take the oval mindset of any overlap is overlap to be respected.
Most of my x4's are for me maintaining my line and being punted at the apex because someone has dived from stupidly far back. Even if I highly suspect it's coming, I ain't leaving room, and suck up the contact if it happens. I ruin my own race sometimes, by willingly risking it, but i'm not rewarding bad driving by making room and accepting it
U reported the guy in last clip or not? (Hope so!) I like to stick my nose in just for bit with the entry of braking so the other guy hear his spotter to make him nervous. This often works and i only do it when i know i don't slow down enough so guys behind me can drive by me. This tactic has given me a lot of spots just thnx to drivers being insecure of them selves and of me going or not going for that spot witch usually ends in them going offtrack cuz missing their braking point :) (Watch for example Nicki Thiim drive in Iracing can teach u a lot of race crafts ;)) Well this vid isn't really for me but i like how you explained it so clearly so hopefully i get crashed a lil bit less in the future :) *(did 3hours of Sebring tonight, already had 8x thnx to 2x a bump in the first 2 laps..... Total of 11x after 3hours racing :>....(3x off track witch two times caused by backmarkers doing weird stuff) Coming from 10th ended up first with second @44 seconds behind me.... got DQ cuz i was signed in as a team DOHHHH! lol)
This video is the first time I heard that for the car to have overlap, you need to stick it in deep enough to get to his rear wheels. Read some official racing rules and VEC and R3E rules, nowhere is said that overlap is at least getting to the rear wheels. I though that when spotter says inside, the overlap is there but you make it sound like it`s only valid in oval races.
I've always heard rear wheel minimum. That doesn't mean people aren't going to use less, but that's always been the rule of thumb I've heard in road racing. If a series wants to set it otherwise of course they certainly can.
Here in Europe its just down to trust and common sense no time to check the rule book while im driving and spotters well what did Kimi say "shut up and let me drive the car".
I hate people who say they need a significant overlap before turn in. Any overlap and you both get to race. If someone is at your rear axle and you turn in because 'the corner in yours' guess what, you're going to have a crash. The person on the inside can't just vanish if he has an overlap. Embrace the race.
I really enjoyed this ...& subscribed to your channel. Thanks for putting these out. I'm in the process of developing my skills to a level where I can join On-Line Sim Racing & need this advice! I have a pretty good "Rig" that covers all the basic bases with a clutch & 6 speed shifter. But like many others made the misfortune of developing skills on Forza ...sheesh ...even the mildest AI cars are like hornets & show very little racing etiquette & running one off the road results in no reprimands. I learned to race aggressively & yup ...I'm a "dive bomber" ...& that no longer works now that I've moved on to F1 ...which is excellent with rules & penalties. However; I want the variety of cars & tracks that other races offer. Any suggestions?
That orange guy is just a waste of time.... after clearly showing he's moving to the right, he suddenly closes on the other guy out of the right corner, when he realizes he comes flying by, and then, having no reason whatsoever, does his little revenge..! What a sucker!!!
So like, I've noticed that drivatars/AI racers set at higher difficulties respect racing lines and corner rights more than at lower difficulty settings. Are there any games with truly good AI racers that at all difficulties don't try and run you over? Is there a way to practice corner rights and safe passes with out being out on track (even in sims) with other real racers? How do you differentiate between being a late braker and dive bombing? There are several racers who have made livings on just having better brake control and car control than racers around them and thus they make up time, run away and dive into the corner.
It's significantly easier for people to follow the any part of the car alongside rule in sim racing. The reason - everyone should be using a spotter (cos they can so unless you are some anal realism nut, why not - it helps you and everyone around you) so the moment the spotter calls out, you know you have to stay in lane around the bend. I've used this rule in our leagues for years and it causes far less disagreements as it's a very easy rule to follow. This rule along with a clear dive bomb definition (required to avoid late brake dives that meet the side by side rule but are moronic), helps largely define clearly what is and isn't allowed and minimises the "situational judgement" you have to make on incidents where inevitable grey areas form. People also need to learn how to drive side by side around a corner better. Many don't even seem to get the concept - it's either their corner or it isn't.
Great video Matt. I must say I was quite surprised by the amount of racecraft to which I was ignorant when I first switched from watching NASCAR to F1 and Indycar. While the corner entry part you addressed here makes sense intuitively like you stated, the biggest mental hurdle I had to clear was the complexities of corner exit. While in oval racing, the general rule is always “if someone is there, you’re at fault for moving out at corner exit”, but the rule seems to be the exact opposite in circuit racing. If you’re not dead even with someone, the outside driver has NO RIGHT to the racing line, and can simply be pushed off the track. (Something I still frankly think is unsportsmanlike) Anyway, just thought I’d share that, and encourage anyone to read the following article if they wish to study further on this. I found it fascinating: f1metrics.wordpress.com/2014/08/28/the-rules-of-racing/
I would never use F1 as an example of anywhere else but F1 in this regard, as the "rules" have basically made it so running other cars off the road to prevent them from passing is basically encouraged. You don't see quite the same in other forms of racing, product of different rules and different cars. In, F1 the cars are so uniquely fast you see a lot of passes that are on the borderline of a divebomb just due to the nature of the really, really short braking zones and accelerate so quickly that unless the guy on the outside is really, really there he won't be by the time the driver on the racing line puts down all of the power, compared to the driver off the line with less grip available.
you kidding? the outside driver has all the right to be there. I would say it in Montoya words: "You must be either stupid or blind." (he said that next to Schumacher who pushed him out to the grass). This mentality crap comes from F1. I grew up watching Andretti or Al Unser jr passing ppl around the outside and they were never pushed out to the gravel/wall on the outside. They all respected each other.
actually it must be an F1 thing... Mansell pushed Little Al to the wall at Long Beach while Al was on the outside....they collided.. so yea here you have it. An F1 thing.
Pushing someone off on exit in road racing is a European thing, typically in open wheel. Not tolerated in the States because of the rules used in the States.
If I'm passing a car & alongside coming into a corner but realize I'm going to run wide, prob off track, def either hitting the other car or forcing them off track, is it better to do that or get off the brakes, on the gas to blow through the corner b4 they get there? This would may be worse for me but would likely avoid a collision but pos hit them even harder.
Matt, are LMP1s scheduled for VIR at all? I don't have neither a setup not iRacing right now and was wondering if that could be a possible future video. Grand West, please; I just wanna hear you say "Bitch" every lap, lol.
No, they wouldn't use the Grand layouts either, as they'd be an absolute bitch for multi class. VIR doesn't get much use as it isn't very popular (and it's now out of date for a while since they widened some points and repaved)
Another good tutorial would be "how to be lapped in multiclass racing". Watching jimmy's stream last night they were railing at 'plebs' for diving off the line to get out the way.
anomalousresult you're right. When people get off their line everybody loses time and it could lead to accidents. Gte and hpd stay in your lane, also lmp1 drive patiently because you are 10 sec faster than eveyone.
I hear you but I think there are a few race scenarios where a risky pass is worth it on lap 1, what about turn one at Monaco from a F1 style standing start if your in second place, it might be your only chance to win the race.
gozinta82 Yes I agree, but quite often you do win at Monaco on the first corner of the first lap, I'm speaking specifically about the Monaco GP in modern F1 cars starting from a standing start and your in second or third maybe. A very specific situation of car track combo. Honestly from a standing start at Monaco your more likely to get a risky but good passing opportunity than any other time in the race, unless resorting to dive bombing. I agreed with everything Matt said, was just pointing out that their are a few scenarios where a first lap risky pass might be advantageous and worth the risk, and yes in a modern f1 car from a standing start if your at the top of the grid and have a chance to make a move on the leader at turn one in monaco it is a good idea because passing is almost impossible at that track in a f1 car from the last 20 years.
gozinta82 Also, I did not say to dive bomb, are anything crazy like that, I've been playing racing games for over thirty years and have never been called a dirty racer, I respect lines, drive clean, and don't take useless risk. I'm not a hotlapper, I use race pace, respect my car's tires, car's condition and everyone else's on the track. My point was to never say never, and if you're on pole in a F1 race at Monaco you best be prepared for someone to take stab at the apex in turn one if you leave even an inch of room because any legitiment passing chance their in an F1 car is slim to none and from a standing start going into turn one if you get a better start than the leader the opportunity there is good and you have to take it at that track, especially if your running a short race with no pit stops. Now if it's not there and your trying to force it than no, but similar to a last lap situation, at Monaco getting a little aggressive at the first corner, on the first lap from a standing start can win you the race, that was the point I was making, not to try and blast by everyone at the start of every race late breaking like an idiot and punting people off the track like some kid playing gran turismo or forza.
Can polyphony make this vid a required watching on gt sport? It's decent racing but still get dive bombers and i dont think they know they're being a$$holes...
Yeah, coming from real world racing, where all that is pretty much the written rule, I thought it is common knowledge. Needless to say, my first 2 races in iRacing went a bit different than the expectation lol .. obviously it isn't common knowledge, at least in the rookie league
omg the best feeling ever is when in a simcade like fh4 some dickhead tries to pimp maneuver you in rallycross but because of how forgiving fh4 is you're able to control the drift and keep your nose on the inside line so he cant pass
im here after a dude on assetto corsa competizione punted me out of the first corner divebombing me and he said i was at wrong and i should look up this video so i understand that he was right to put his nose inside my rear wheels on apex and spin me out of the race...yeah sim racing is a mess
You didn’t explain the overlap very well which could lead to unintentional misinformation with to regards to iracing. In iracing it works on the car behinds front wheels being past the lead cars rear wheels for them to have a right to the corner. Also and this is where you have made the biggest mistake is you say this needs to be done by turn in. This is definitely not what iracing say and will lead to confusion. Iracing say you need to of established an overlap before the start of the break zone. Turn in is after the brake point so this advice makes people believe that dive bombing is within the rules of iracing when it is not.
hold your line and let them pass you - its the responsibility of the faster class car to safely pass you and if you hold your line and they wreck you then its their fault for being stupid and not yours for staying consistent. Its totally different to letting same class cars lap you in that its almost impossible for you to hold up a car that's ten seconds a lap faster than you for more than a corner or two so being consistent and running your racing line and letting them pass you where they can is the best plan, while when it comes to letting same class cars lap you, you might go off line on a straight and lift a little or something since you can hold up someone like that for a long time if you don't consciously give them a chance to pass you. Generally; its quicker for everyone involved if you let cars lap you on a straight rather than a corner, but sometimes you don't have an option. I mean it depends on awareness as well: if coming up to a brake zone you notice an LMP1 car coming up to you very fast and they've indicated that they are going for the inside then be aware that they might be alongside you into the brake zone so keeping that in mind is a good thing and be ready to give them the inside if they get alongside you.
You need to run the amount of laps that the race calls for under green in a practice session. Run at least half the laps of the race in practice and try to see what the car uses each lap. Michigan this week uses a little over .5 gallons a lap. Always add a gallon or two more than you think you need if you're making just one stop. As goes for the tires that needs to be addressed again in practice. Run about 10-20 laps and change the tires, check to see how much you are wearing them and adjust your lines and let out of the gas earlier, the banking is your friend when the tires wear down. You find the more you save the tires early on you make up the spots later in the race when everyone else is getting lose.
PRetty much what Cory said. If you don't have time to run said amount of laps, do simple math: I.E. the race is 20 laps...do 2 laps and multiply by 10 and add a gallon or two. Or run 5 laps and multiply by 4. See what we mean? Tires greatly depend on how hard you push them, how long each lap/race is, and what types of speeds and loads you are putting on the car. I.E. A fast track like monza is mostly high loads(A lot of G's) at high speeds, where as some tracks are more slow speed with winding corners(less G force). See how your tires react with your driving and change the pressure a little. Do a few more laps and see how it feels with the same driving. See how it is when you coast instead of brake hard for a lap, it's all about seeing how the tire reacts in different circumstances.
If this is fixed Indy on iracing then the general rule is add between 8 and 10 gallons and you'll be good depending on the number of yellows - at some of the longer races you'll need to add more but not much more. One advantage with the indycar is that you have MPG and the amount left right on the wheel so you don't need to do through the black boxes to figure things out. You need to do a little maths and if you aren't good at that then its a little difficult but when you've worked out when you're going to pit work out how much you need (divide the distance left in miles by the MPG to work out how many gallons to add to get a rough number and then round that up and add a little bit is what I tend to do; and then if you're short pitting subtract what you've got in the tank already to make sure that you aren't overfilling) For fuel saving in the indycar on ovals its hard because in iracing fuel consumption is entirely based on throttle position and so you can't do it when you're by yourself without giving up a handful of time - in open setup series you can turn the engine mode down but that's not always an option. The best way is to get behind someone, stay in their draft and lift on the straights in their draft to save fuel without losing speed. On road courses you can do it by yourself; generally what you need to do is lift off the throttle earlier and coast the car into the brake zones braking a little bit later in order to save a little bit; I'm not a good road course driver though so I can't help there. The key thing is to be aware that you have an issue as early as possible: its easy to save half a gallon over twenty or thirty laps then it is to do it over five and that's why knowing the track length is always key information since then you can use the info that the car gives you (MPG) to work out if you have enough fuel. Tyres is much; much harder and I can only talk about the Indycar oval stuff; you really have to make the decision to save tyres early in the run and intentionally run a careful pace through the corners - although you can't be too slow; you do have to make the time that you are losing back up later on. The big thing that really helps is to get clean air as the aeropush is a big tyre killer: on ovals that can be as simple as running an alternative line to the car in front in order to get air to your front wing and reduce the stress on the tyres. The key thing is probably knowing when to save and when to go; it depends on the group that you are racing with and if its one of those races where you don't have a long green flag run saving tyres is probably not really worth it - or indeed right at the end of the race.
I had a debate with a competitor about this at martinsville, he ran wide mid corner and I got up his inside just by continuing to run my line. He proceeded to attempt to come back across my nose and spun himself out doing so, then he complained that I never had the corner. In my opinion he was quite clearly at fault but what do you think?
Can't say for sure without seeing it obviously, but if you are racing at Martinsville the assumed rule is ALWAYS "move your feet lose your seat" and there is no "spot back".
What the fuck? You wish you could disable it. But you don't do it because other people are using it. xD Do you have your own brain? Or do you share it with other people? You could just think for yourself, you know... :D Many good racers don't use the chat at all. But all the low skill dive-bombing trolls will definitely chat about every accident. But hey, if you prefer to listen to bad drivers with self-control issues, it's your choice. :)
Hey, if you can't understand implications behind what I said then that's your problem. I'm not your teacher though it seems the education system has failed you.
During Empty Box’s Nürburgring race I was thinking about an iRacing system to vote against someone’s excessive chatter. If a driver learned everyone voted against him he might try to learn why.
People on the oval and road side of racing dive bomb way way way too often. And what sucks is I know if I slam the door on a dive bomb or someone who isn’t even along side me then I’ll end up getting wrecked. But the guys who drive like complete morons are the guys who finish well on iRacing because people realize they’re driving like a moron and don’t want to fight them because they know they’ll just get wrecked if they do, even if they leave plenty of room. This leads to morons getting high iRating and getting into lobbies they shouldn’t be in
Blocking and defending is a different story that I'll cover in the future. Not sure on corner rights, as frankly I don't think you could really write them in stone in a way that doesn't totally stifle potentially great moments. But then again given it's F1 and what we've seen from the on track product and the fact it's clearly become fine to just flat out run an opponent off the road I'd totally disregard F1's rules in general sim racing.
Honestly this is the hardest thing for me. I've been sim racing since I was 3 (started with Gran Turismo 2), and at this point I'm just programmed to be as aggressive as possible at all times, because that's how most AIs drive as well. Usually I can make the transition to online play fairly well, but sometimes I just revert to that primal urge to run every lap like it's the last. I blame EA's NASCAR games :^)
Seriously? This is common sense stuff. Please never go online cause if you can't bring up this little respect for fellow competitors, all hope is lost for you
fetB I love people who can't be bothered to read an entire comment before they respond. I don't *always* drive aggressively, I just forget to be more careful *sometimes*. It's not like I go around purposefully ramming people, I just have a slight tendency to go for riskier moves than I should.
PorygonFanatics NASCAR Thunder was an EA series too lol. Thunder also didn't have any career mode afaik (I've only played Thunder 03). Are you talking about NASCAR Racing?
SteppupFoRetsam It's ironic, maybe read my comment properly before you respond. This is the important part. Common sense says to not do it, and if you can't "re-program" yourself, than you have a serious mental issue.
fetB If it's "common sense", then NO ONE would drive aggressively. No one would have to be told not to divebomb every corner. The very existence of this video disproves the idea of clean racing being "common sense".
It wasn't me, and he didn't brake. The Audi the camera was onboard had a much higher straight line speed due to factors that make LMP1 Hybrids LMP1 Hybrids. It was pretty clear from a decent distance back the Audi was going to need to take to the grass to pass the Porsche.
94 was Hill's fault. If you watch the on-board from Schumacher, you can see that the lateral contact wasn't what send him flying up, but Hill braking while their wheels were interlocked.
I dont understand how people that want to race and are so called "race fans" wouldnt find all of this common sense...but here we are... I have a buddy who races like he is in a demolition derby every time we race. That is how people get throught punched
how the fuck is this common sense? when you're racing you should block those that want to pass you, and if someone's significantly faster than you then you shouldn't be racing him anyway. Now this is common sense.
Hey Empty Box you really need to do more beginners tips like this ,I'm new to sim racing at 50 and all your videos are most helpful. I'm becoming more confident to race online everyday all thanks to you. Hopefully i will see you on track in iracing soon, thanks againand keep it up Brother!!
iRacing needs to make it a requirement to watch your etiquette videos before you're allowed on the track.
Ian Kitterman they have some sim school thing but it should be required
GT Sport does this, and people still drive like they own they track when trying pass.
I agree, watch this whole article BEFORE getting an a track
Kyle Busch should watch this video
every racing game should link to this video before you go online. mainly racing in the wild wild forza west where the rulebook was burned long ago.
Hopefully at least some people will heed this. I was watching Nicki Thiim's stream earlier and the way some people were driving was a joke.
I don't get how these people can be big enough fans of motor racing to invest in the gear and software needed to simrace, then be so clueless when it comes to racecraft and general etiquette.
Ethan Dean
I wish I could enjoy his stream but that singing, I just can't do it.
you hit the nail on there. its disgusting. i dont understand why they taste their time
I think a lot of people enjoy racing enough to buy wheels and seats and the like. But, a lot of people have been "ruined" by games like Forza or Gran Turismo in that the ONLY objective is to win. No matter what. It doesn't actually teach you proper racing etiquette. Hopefully once people understand that this is SIM racing and not ARCADE racing, they're reasonable enough to change their tactics and learn the proper ways.
Those particular people know what they`re doing. They`re copying famous drivers that divebombed regularily. They depend on you not wanting to crash on a divebomber and very often people do not close the inside even though they know the car behind is not entitled to the line. Sometimes you just want to let the asshole by and watch him wreck someone else, in effect gaining two free positions.
Fair enough. I suppose if you see someone doing this outside of the rookies then they should know enough to not do this BS. At the end of the day it's just a game, and most of us just want to have fun or do something that we couldn't do in real life, but that shouldn't mean doing it at someone else's expense.
You should consider making a video on how to set up an overtake. Many people thinks a divebomb is just go for it and hope for the best. but in reallity you would be planning ahead to have a good exit and set up the overtake. A divebomb should be a controlled move if you know what you are doing.
Get this video put in GT SPORT as a requirement to enter Sport mode.
I watch a lot of YT videos, I pick and choose who I watch because some YTbers are more invested in improving the community than others. Of those that do want to see improvements their message is always the same as in this video. The problem appears to be that either half of the community doesn't watch videos like this, they lose their cool during races or they don't care. The best thing about this video is that it states the unwritten rules well then goes on to state the exceptions as well as when they are relevant.
Unfortunately too many racers view the exceptions as valid reasons to usurp the basics then feel vindicated that their risk taking is justified. We used to sum all this up with the term RaceCraft. RaceCraft, IMO, is far, far harder to improve than speed and that's the issue here. It's easier to catch someone than it is to pass.
Great video!
Thank you for this video. Very nice clear view on what is considered a divebomb or not. Le Mans Series is very new and many prototype drivers consider this series to be dedicated only for these new cars. "Their races are more important than other classes'."
I'm gonna need to see more of that spiciness at the end
Nah, nothing happened, just two dudes pissed at each other yelling past one another on the mic.
Great video Matt. You're killing it with these updated tutorials.
The graphics starting at 2:00 illustrates one of the problems: some drivers don't think the passing car can claim the corner until they are FULLY alongside (front wheel to front wheel), while others thing they just have to get their nose up to the other drivers back wheel or door. An inability to agree on where 'corner rights' are leads to many disagreements and crashes.
"...and I am to make you a competent sim racer."
Oh boy you don't know me =D
I've raced in leagues that have an unwritten rule where if your overtake is done illegally (i.e. achieved by going off track or making contact) you would be expected to give that car the position back ASAP. "Contact", in this case, is defined as hitting them hard enough to significantly affect their lap. Like pushing them off their line, or making them spin/fishtail, or causing damage to their car. Slight bumps don't count, rubbin' is still racin'. It's a great rule because people learn to better judge when they can make a clean pass, and are less likely to go for crazy overtaking attempts since they'll just have to give the spot back if they screw it up. If you are hit and are then passed by more than just the car that hit you, only that car needs to give you the position back. The other cars aren't penalized. If both cars involved lose places due to the incident, well that sucks for them, but at least the person causing the incident is penalized properly.
So many years, still sending this video to opponents :D
iRacing should make you a mandatory teacher for all drivers
If you can find someone to translate this for the Iberia and South American clubs the rest of iRacing would stand a lot better chance of finish races. The “almighty” Senna mentality has ruined a lot of racing.
Great video! Corner rights sounds like the next "movement" xD. Bring out the picket signs and marches for "CORNER RIGHTS" haha
Another good 101. I would’ve called the pass made by the LMP on the GT a clean pass, as the LMP by nature could’ve carried his speed longer, and at the Nurburgring GP circuit that chicane is a common overtaking point. I can definitely see your point though, and I thought he was going to make a move on the other LMP there, which would have been the most divebomb-ey of all divebombs, to the point that it would’ve no longer been a divebomb but instead a legit kamikaze taking both LMPs out of contention. However, calling it clean also relies quite heavily on how long was left in that race. Early on-leave him, negotiate chicane, move to his right to pass inside onto the start/finish straight while also clipping the apex and getting a good drive out to move on the car in your class. If this is the last lap, I’m taking that gap. That’s me though. Ayrton Senna once said, if you no longer go for a gap that no longer exists, you are no longer a racing driver. Ignore the fact he was talking about taking the infamous Suzuka turn 1 gap on Alain Prost, that’s irrelevant lmao
This is a little like reading the law to an armed robber. He isn't listening.
Good effort on trying to get some common ground on this, but as you said there are many different views on this. In the real world road racing I have done, the rules were a little different than you outline. They were very clear that if there was overlap you must give room unless the person behind has done a last second dive bomb which is impossible for the leader to leave room for. In your video you are suggesting the follower has to have their front tires equal to the rear tires of the lead car. That is not the way the rules worked in the real world race series I have been involved in. Other that that, I totally agree with your comments and good for you to try and help people better understand racing rules.
4:42 wait a smidge... that’s me!
For like a split second
Love your videos. I need to try I racing. I try to accelerate out early after a good entry when I pass. Try to keep it on the straight parts. Unless I see an obviously weak damaged or disabled car. Don't pass on a yellow flag, but green flag, I'll pass on the straight a way so I don't hurt anything. Also, what you said around 7:10 is very true. Back off and focus on the racing line, learn the driver ahead's technique navigating corners before you pass if you have a better racing line or really know the next few corners.
I can't say that I agree with corner rights for oval racing. I have real raced a number of years and been a part of racing at paved ovals 1/4 to 3/8 since I was a kid. Real world corner rights have always been..... if the nose of the car trying to over take isn't at the door of the lead car by the time they get to the turn entrance,the line is not theirs to take. If all we had to do was get the nose inside the bumper it would be chaos.... different parts of the country may vary.....
I learn so much from this channel. Thank you
I have always felt that the road racing version of corner rights, where the overlap is expected to be 1/3 or more, tends to give the leading car too little responsibility for the situation. It's almost better to just take the oval mindset of any overlap is overlap to be respected.
Most of my x4's are for me maintaining my line and being punted at the apex because someone has dived from stupidly far back. Even if I highly suspect it's coming, I ain't leaving room, and suck up the contact if it happens.
I ruin my own race sometimes, by willingly risking it, but i'm not rewarding bad driving by making room and accepting it
I use different rule in iRacing - if spotter says "car on the left" then I leave at least (probably more) car width on my left side.
I feel like Danny Ric at Monza is a fantastic example for divebombing, well, I suppose at Hungary too.
U reported the guy in last clip or not? (Hope so!) I like to stick my nose in just for bit with the entry of braking so the other guy hear his spotter to make him nervous. This often works and i only do it when i know i don't slow down enough so guys behind me can drive by me. This tactic has given me a lot of spots just thnx to drivers being insecure of them selves and of me going or not going for that spot witch usually ends in them going offtrack cuz missing their braking point :) (Watch for example Nicki Thiim drive in Iracing can teach u a lot of race crafts ;))
Well this vid isn't really for me but i like how you explained it so clearly so hopefully i get crashed a lil bit less in the future :) *(did 3hours of Sebring tonight, already had 8x thnx to 2x a bump in the first 2 laps..... Total of 11x after 3hours racing :>....(3x off track witch two times caused by backmarkers doing weird stuff) Coming from 10th ended up first with second @44 seconds behind me.... got DQ cuz i was signed in as a team DOHHHH! lol)
This video is the first time I heard that for the car to have overlap, you need to stick it in deep enough to get to his rear wheels. Read some official racing rules and VEC and R3E rules, nowhere is said that overlap is at least getting to the rear wheels.
I though that when spotter says inside, the overlap is there but you make it sound like it`s only valid in oval races.
I've always heard rear wheel minimum. That doesn't mean people aren't going to use less, but that's always been the rule of thumb I've heard in road racing. If a series wants to set it otherwise of course they certainly can.
Finally!!!!! Someone who knows what they are talking about!!!
Listen people , he knows what he's talking about.
Cheers
Why isnt THIS video in GT Sport to explain how to drive clean?! 🤔
Good job!
Here in Europe its just down to trust and common sense no time to check the rule book while im driving and spotters well what did Kimi say "shut up and let me drive the car".
Thanks, Matt. Great vid!
I hate people who say they need a significant overlap before turn in. Any overlap and you both get to race. If someone is at your rear axle and you turn in because 'the corner in yours' guess what, you're going to have a crash. The person on the inside can't just vanish if he has an overlap. Embrace the race.
Great video. This should be must watch stuff for every driver.
What is sad is the ones that need to see this and learn from it, will never watch this video and learn.
Sad but true, but the only thing that can be done is hope they come across this or other videos in this vein and hope something clicks in their head.
I really enjoyed this ...& subscribed to your channel. Thanks for putting these out. I'm in the process of developing my skills to a level where I can join On-Line Sim Racing & need this advice!
I have a pretty good "Rig" that covers all the basic bases with a clutch & 6 speed shifter. But like many others made the misfortune of developing skills on Forza ...sheesh ...even the mildest AI cars are like hornets & show very little racing etiquette & running one off the road results in no reprimands. I learned to race aggressively & yup ...I'm a "dive bomber" ...& that no longer works now that I've moved on to F1 ...which is excellent with rules & penalties.
However; I want the variety of cars & tracks that other races offer. Any suggestions?
A very well balanced and constructed video.
I just came to see what you had to say on the matter. I wish more people would watch this. 👍✌
this video should be mandatory for anyone new to iracing! or even sim racing in general.
One of the guys I just raced must be the one who disliked this video.
Nice graphics btw.
You should do one on dirt as what is considered clean is a lot different
I don't believe it's front tire to rear tire but rather front tire to driver cockpit.
That orange guy is just a waste of time.... after clearly showing he's moving to the right, he suddenly closes on the other guy out of the right corner, when he realizes he comes flying by, and then, having no reason whatsoever, does his little revenge..! What a sucker!!!
So like, I've noticed that drivatars/AI racers set at higher difficulties respect racing lines and corner rights more than at lower difficulty settings. Are there any games with truly good AI racers that at all difficulties don't try and run you over? Is there a way to practice corner rights and safe passes with out being out on track (even in sims) with other real racers? How do you differentiate between being a late braker and dive bombing? There are several racers who have made livings on just having better brake control and car control than racers around them and thus they make up time, run away and dive into the corner.
It's significantly easier for people to follow the any part of the car alongside rule in sim racing. The reason - everyone should be using a spotter (cos they can so unless you are some anal realism nut, why not - it helps you and everyone around you) so the moment the spotter calls out, you know you have to stay in lane around the bend. I've used this rule in our leagues for years and it causes far less disagreements as it's a very easy rule to follow. This rule along with a clear dive bomb definition (required to avoid late brake dives that meet the side by side rule but are moronic), helps largely define clearly what is and isn't allowed and minimises the "situational judgement" you have to make on incidents where inevitable grey areas form. People also need to learn how to drive side by side around a corner better. Many don't even seem to get the concept - it's either their corner or it isn't.
That last clip is so bizarre... Why did the orange car slow down in the middle of the straight ?
Probably ran out of the hybrid boost juice early in the lap, so came out of the previous corner with 450 HP.... rather than 1000 HP.
Also, which camera do you use for these videos? This is great footage! 😉
Great video Matt. I must say I was quite surprised by the amount of racecraft to which I was ignorant when I first switched from watching NASCAR to F1 and Indycar.
While the corner entry part you addressed here makes sense intuitively like you stated, the biggest mental hurdle I had to clear was the complexities of corner exit. While in oval racing, the general rule is always “if someone is there, you’re at fault for moving out at corner exit”, but the rule seems to be the exact opposite in circuit racing. If you’re not dead even with someone, the outside driver has NO RIGHT to the racing line, and can simply be pushed off the track. (Something I still frankly think is unsportsmanlike)
Anyway, just thought I’d share that, and encourage anyone to read the following article if they wish to study further on this. I found it fascinating:
f1metrics.wordpress.com/2014/08/28/the-rules-of-racing/
Tyler Russell this is a grey area within a grey area.
I would never use F1 as an example of anywhere else but F1 in this regard, as the "rules" have basically made it so running other cars off the road to prevent them from passing is basically encouraged. You don't see quite the same in other forms of racing, product of different rules and different cars.
In, F1 the cars are so uniquely fast you see a lot of passes that are on the borderline of a divebomb just due to the nature of the really, really short braking zones and accelerate so quickly that unless the guy on the outside is really, really there he won't be by the time the driver on the racing line puts down all of the power, compared to the driver off the line with less grip available.
you kidding? the outside driver has all the right to be there. I would say it in Montoya words: "You must be either stupid or blind." (he said that next to Schumacher who pushed him out to the grass). This mentality crap comes from F1. I grew up watching Andretti or Al Unser jr passing ppl around the outside and they were never pushed out to the gravel/wall on the outside. They all respected each other.
actually it must be an F1 thing... Mansell pushed Little Al to the wall at Long Beach while Al was on the outside....they collided.. so yea here you have it. An F1 thing.
Pushing someone off on exit in road racing is a European thing, typically in open wheel. Not tolerated in the States because of the rules used in the States.
I'll do what I want and race like Dale Sr. How bout that, catch me outside.
And how about I race like Jeremy Mayfield and rattle your cage
If I'm passing a car & alongside coming into a corner but realize I'm going to run wide, prob off track, def either hitting the other car or forcing them off track, is it better to do that or get off the brakes, on the gas to blow through the corner b4 they get there? This would may be worse for me but would likely avoid a collision but pos hit them even harder.
Matt, are LMP1s scheduled for VIR at all? I don't have neither a setup not iRacing right now and was wondering if that could be a possible future video. Grand West, please; I just wanna hear you say "Bitch" every lap, lol.
No, they wouldn't use the Grand layouts either, as they'd be an absolute bitch for multi class. VIR doesn't get much use as it isn't very popular (and it's now out of date for a while since they widened some points and repaved)
Another good tutorial would be "how to be lapped in multiclass racing". Watching jimmy's stream last night they were railing at 'plebs' for diving off the line to get out the way.
anomalousresult you're right. When people get off their line everybody loses time and it could lead to accidents. Gte and hpd stay in your lane, also lmp1 drive patiently because you are 10 sec faster than eveyone.
On the agenda for sooner than later.
I wish all the road guys would watch this on iRacing
I hear you but I think there are a few race scenarios where a risky pass is worth it on lap 1, what about turn one at Monaco from a F1 style standing start if your in second place, it might be your only chance to win the race.
You don't win a race on the first corner, but you can lose a race in the first corner. That's legitimately a proverb of racing.
gozinta82 Yes I agree, but quite often you do win at Monaco on the first corner of the first lap, I'm speaking specifically about the Monaco GP in modern F1 cars starting from a standing start and your in second or third maybe. A very specific situation of car track combo. Honestly from a standing start at Monaco your more likely to get a risky but good passing opportunity than any other time in the race, unless resorting to dive bombing. I agreed with everything Matt said, was just pointing out that their are a few scenarios where a first lap risky pass might be advantageous and worth the risk, and yes in a modern f1 car from a standing start if your at the top of the grid and have a chance to make a move on the leader at turn one in monaco it is a good idea because passing is almost impossible at that track in a f1 car from the last 20 years.
gozinta82 Also, I did not say to dive bomb, are anything crazy like that, I've been playing racing games for over thirty years and have never been called a dirty racer, I respect lines, drive clean, and don't take useless risk. I'm not a hotlapper, I use race pace, respect my car's tires, car's condition and everyone else's on the track. My point was to never say never, and if you're on pole in a F1 race at Monaco you best be prepared for someone to take stab at the apex in turn one if you leave even an inch of room because any legitiment passing chance their in an F1 car is slim to none and from a standing start going into turn one if you get a better start than the leader the opportunity there is good and you have to take it at that track, especially if your running a short race with no pit stops. Now if it's not there and your trying to force it than no, but similar to a last lap situation, at Monaco getting a little aggressive at the first corner, on the first lap from a standing start can win you the race, that was the point I was making, not to try and blast by everyone at the start of every race late breaking like an idiot and punting people off the track like some kid playing gran turismo or forza.
See, that would be the situation. :)
Thank you for making this video and channel Very nice tips, and good channel
Can polyphony make this vid a required watching on gt sport? It's decent racing but still get dive bombers and i dont think they know they're being a$$holes...
Yeah, coming from real world racing, where all that is pretty much the written rule, I thought it is common knowledge. Needless to say, my first 2 races in iRacing went a bit different than the expectation lol .. obviously it isn't common knowledge, at least in the rookie league
Best damn explanation ever.. I demand Nim hire you. lmao
Great video, see you on the track.
omg the best feeling ever is when in a simcade like fh4 some dickhead tries to pimp maneuver you in rallycross but because of how forgiving fh4 is you're able to control the drift and keep your nose on the inside line so he cant pass
Spicy!
im here after a dude on assetto corsa competizione punted me out of the first corner divebombing me and he said i was at wrong and i should look up this video so i understand that he was right to put his nose inside my rear wheels on apex and spin me out of the race...yeah sim racing is a mess
You didn’t explain the overlap very well which could lead to unintentional misinformation with to regards to iracing. In iracing it works on the car behinds front wheels being past the lead cars rear wheels for them to have a right to the corner. Also and this is where you have made the biggest mistake is you say this needs to be done by turn in. This is definitely not what iracing say and will lead to confusion. Iracing say you need to of established an overlap before the start of the break zone. Turn in is after the brake point so this advice makes people believe that dive bombing is within the rules of iracing when it is not.
Know your corner rights, you can't be booked if stash not found
STUKA? You mean the japan move, were both cars are splated against the outside wall?
What’s the general consensus on doing a traditional racing line (out, in, out) vs holding a line/groove on an oval?
Depends on the track, depends on the car, depends on the situation with tires in particular.
Wondering if it's a good time to pass is like wondering if it's a good time to have kids.
You will never be ready just gotta send it.
Oh took me awhile, your saying mirrors! Not muuiiiirrrrorrsss 🤣
Love these videos! :D
this is the video i always send to people who took me(or someone else) out, because they didnt respect corner rights.
I was in a lemas race with a gte car and I was confused about how to let the faster cars go through
hold your line and let them pass you - its the responsibility of the faster class car to safely pass you and if you hold your line and they wreck you then its their fault for being stupid and not yours for staying consistent. Its totally different to letting same class cars lap you in that its almost impossible for you to hold up a car that's ten seconds a lap faster than you for more than a corner or two so being consistent and running your racing line and letting them pass you where they can is the best plan, while when it comes to letting same class cars lap you, you might go off line on a straight and lift a little or something since you can hold up someone like that for a long time if you don't consciously give them a chance to pass you. Generally; its quicker for everyone involved if you let cars lap you on a straight rather than a corner, but sometimes you don't have an option.
I mean it depends on awareness as well: if coming up to a brake zone you notice an LMP1 car coming up to you very fast and they've indicated that they are going for the inside then be aware that they might be alongside you into the brake zone so keeping that in mind is a good thing and be ready to give them the inside if they get alongside you.
I wish everyone had to watch this video. Maybe then they would understand why I’m cursing at them all the time
Hey can you teach car management, fuel and tyres? I was in the IR18, I would have won but my fuel was a lap short
You need to run the amount of laps that the race calls for under green in a practice session. Run at least half the laps of the race in practice and try to see what the car uses each lap. Michigan this week uses a little over .5 gallons a lap. Always add a gallon or two more than you think you need if you're making just one stop. As goes for the tires that needs to be addressed again in practice. Run about 10-20 laps and change the tires, check to see how much you are wearing them and adjust your lines and let out of the gas earlier, the banking is your friend when the tires wear down. You find the more you save the tires early on you make up the spots later in the race when everyone else is getting lose.
PRetty much what Cory said. If you don't have time to run said amount of laps, do simple math: I.E. the race is 20 laps...do 2 laps and multiply by 10 and add a gallon or two. Or run 5 laps and multiply by 4. See what we mean?
Tires greatly depend on how hard you push them, how long each lap/race is, and what types of speeds and loads you are putting on the car. I.E. A fast track like monza is mostly high loads(A lot of G's) at high speeds, where as some tracks are more slow speed with winding corners(less G force). See how your tires react with your driving and change the pressure a little. Do a few more laps and see how it feels with the same driving. See how it is when you coast instead of brake hard for a lap, it's all about seeing how the tire reacts in different circumstances.
If this is fixed Indy on iracing then the general rule is add between 8 and 10 gallons and you'll be good depending on the number of yellows - at some of the longer races you'll need to add more but not much more.
One advantage with the indycar is that you have MPG and the amount left right on the wheel so you don't need to do through the black boxes to figure things out. You need to do a little maths and if you aren't good at that then its a little difficult but when you've worked out when you're going to pit work out how much you need (divide the distance left in miles by the MPG to work out how many gallons to add to get a rough number and then round that up and add a little bit is what I tend to do; and then if you're short pitting subtract what you've got in the tank already to make sure that you aren't overfilling)
For fuel saving in the indycar on ovals its hard because in iracing fuel consumption is entirely based on throttle position and so you can't do it when you're by yourself without giving up a handful of time - in open setup series you can turn the engine mode down but that's not always an option. The best way is to get behind someone, stay in their draft and lift on the straights in their draft to save fuel without losing speed. On road courses you can do it by yourself; generally what you need to do is lift off the throttle earlier and coast the car into the brake zones braking a little bit later in order to save a little bit; I'm not a good road course driver though so I can't help there. The key thing is to be aware that you have an issue as early as possible: its easy to save half a gallon over twenty or thirty laps then it is to do it over five and that's why knowing the track length is always key information since then you can use the info that the car gives you (MPG) to work out if you have enough fuel.
Tyres is much; much harder and I can only talk about the Indycar oval stuff; you really have to make the decision to save tyres early in the run and intentionally run a careful pace through the corners - although you can't be too slow; you do have to make the time that you are losing back up later on. The big thing that really helps is to get clean air as the aeropush is a big tyre killer: on ovals that can be as simple as running an alternative line to the car in front in order to get air to your front wing and reduce the stress on the tyres. The key thing is probably knowing when to save and when to go; it depends on the group that you are racing with and if its one of those races where you don't have a long green flag run saving tyres is probably not really worth it - or indeed right at the end of the race.
I had a debate with a competitor about this at martinsville, he ran wide mid corner and I got up his inside just by continuing to run my line. He proceeded to attempt to come back across my nose and spun himself out doing so, then he complained that I never had the corner. In my opinion he was quite clearly at fault but what do you think?
Can't say for sure without seeing it obviously, but if you are racing at Martinsville the assumed rule is ALWAYS "move your feet lose your seat" and there is no "spot back".
I wish voice and text chat was disabled while racing.
uhm there's a checkbox for that
Obviously. But the expectation to use the stupid thing is still there.
What the fuck? You wish you could disable it. But you don't do it because other people are using it. xD Do you have your own brain? Or do you share it with other people? You could just think for yourself, you know... :D Many good racers don't use the chat at all. But all the low skill dive-bombing trolls will definitely chat about every accident. But hey, if you prefer to listen to bad drivers with self-control issues, it's your choice. :)
Hey, if you can't understand implications behind what I said then that's your problem. I'm not your teacher though it seems the education system has failed you.
During Empty Box’s Nürburgring race I was thinking about an iRacing system to vote against someone’s excessive chatter. If a driver learned everyone voted against him he might try to learn why.
People on the oval and road side of racing dive bomb way way way too often. And what sucks is I know if I slam the door on a dive bomb or someone who isn’t even along side me then I’ll end up getting wrecked. But the guys who drive like complete morons are the guys who finish well on iRacing because people realize they’re driving like a moron and don’t want to fight them because they know they’ll just get wrecked if they do, even if they leave plenty of room. This leads to morons getting high iRating and getting into lobbies they shouldn’t be in
Crash and blame it on lag...EZ , good video btw
I thought the rights were written in the F1 rule book? Ie what counts as blocking etc
Blocking and defending is a different story that I'll cover in the future. Not sure on corner rights, as frankly I don't think you could really write them in stone in a way that doesn't totally stifle potentially great moments.
But then again given it's F1 and what we've seen from the on track product and the fact it's clearly become fine to just flat out run an opponent off the road I'd totally disregard F1's rules in general sim racing.
Honestly this is the hardest thing for me. I've been sim racing since I was 3 (started with Gran Turismo 2), and at this point I'm just programmed to be as aggressive as possible at all times, because that's how most AIs drive as well. Usually I can make the transition to online play fairly well, but sometimes I just revert to that primal urge to run every lap like it's the last.
I blame EA's NASCAR games :^)
Seriously? This is common sense stuff.
Please never go online cause if you can't bring up this little respect for fellow competitors, all hope is lost for you
fetB I love people who can't be bothered to read an entire comment before they respond. I don't *always* drive aggressively, I just forget to be more careful *sometimes*. It's not like I go around purposefully ramming people, I just have a slight tendency to go for riskier moves than I should.
PorygonFanatics NASCAR Thunder was an EA series too lol. Thunder also didn't have any career mode afaik (I've only played Thunder 03). Are you talking about NASCAR Racing?
SteppupFoRetsam It's ironic, maybe read my comment properly before you respond. This is the important part. Common sense says to not do it, and if you can't "re-program" yourself, than you have a serious mental issue.
fetB If it's "common sense", then NO ONE would drive aggressively. No one would have to be told not to divebomb every corner. The very existence of this video disproves the idea of clean racing being "common sense".
Does this apply to need for speed? Kappa
10:06 This is not a "gotta pass NOW"... It's just him completely trolling you. Why did he brake so much if not to troll you? First time on the track?
It wasn't me, and he didn't brake. The Audi the camera was onboard had a much higher straight line speed due to factors that make LMP1 Hybrids LMP1 Hybrids. It was pretty clear from a decent distance back the Audi was going to need to take to the grass to pass the Porsche.
How about crashing someone out for the championship? Ex:Micheal Schumacher 1994,1997
Trololololol
You mean like Senna did to Prost at Suzuki in 90.
Chris H justified! Prost did it to Ayrton first in 89!
It's not like you're biased at all Ayrton............ ;) :P
94 was Hill's fault. If you watch the on-board from Schumacher, you can see that the lateral contact wasn't what send him flying up, but Hill braking while their wheels were interlocked.
That's why it was Verstapen's fault.
10:27 , that was disgusting
Farjam King that was karma. Not what he should have done, but karma
Rule #1: rubbing is racin
Wreaking =/= rubbing.
Whadaya mean i cant smash into everything i see. ITS A GAME. heheh. Good tips thanks
Watch Riccardo f1, dive bomb King.
But what about corner Lefts
Just kidding I know I'm "Being Smart"
Can I give this about 500 likes?
I dont understand how people that want to race and are so called "race fans" wouldnt find all of this common sense...but here we are... I have a buddy who races like he is in a demolition derby every time we race. That is how people get throught punched
how the fuck is this common sense? when you're racing you should block those that want to pass you, and if someone's significantly faster than you then you shouldn't be racing him anyway. Now this is common sense.