When you play the introduction tutorials when you get a new part, you get that part for free. If you don't play the introduction, you won't get a free part.
Honestly wish this wasn't the case - having to put a little thought into it is nice. Though I've mostly done FWD or RWD, where it doesn't matter too much.
the game also does some magic so you don't have to worry about the gears going in the right direction. I recommend always using a hybrid system because even the best gas engine struggles to get a good accel with a big gear ratio.
gas engine is EVEN better in step gear ratio, has more power and higher torque than electric... but gas engines are lacking of power and acc in low speeds during their high performance in higher torque and RPM's... and gas enines have better power/weight ratio than electric, just 30 kg gas has more power than 30 kg electric xD (and U can put on them turbos later)
yes! and from my experience, it doesn't really matter on top speed past a certain point, but you never want that gearing to drop your acceleration into single digits.
I have found that electric motors have a small amount of engine braking (maybe only when they are over revved?) and it causes my s class 2wd buggy to become unstable when you release the throttle
Power curves seem to sum, the class system seems to be all-inclusive, (you can see some info from a button in the top left of the X menu in building), you're about to unlock downforce and gear shifters, and hybrid systems are pretty good because the combustion engine is best at mid to high rpms. Great video!
e class is just 'lowest tier' (no f class) but basically, it's just a way to see 'how fast your car goes'. fiddling with the gears and motors got me to 'D' class when using the basic electric motors and capacitors.
The current class system seems to be rough but from what i can tell it measures “efficiency”. Increasing acceleration will add to the class, adding top speed will add as well. So it tends to be a balance of all.
I made a car with 248 top speed and 30+, with only it's chassis it's S class When I reinforced the chassis it got to class A And it is better at anything against Secret queen's chassis while it's at class S
The tutorials (part introductions) usually give you free parts, at least the new parts that you've just discovered. Also Kan, control the car while it's in the air, you can nail all landings easy.
If you had done the tutorial for the gas engine, it actually tells you all about the power curves, and you build a hybrid ;) also, you can control your movement in midair using the right joystick. might help you land a bit cleaner
no torque, aceleration, this game is falsing physics in some ways, but electric engine has fast start at low speeds (and RPM's), but then gas motor is cranking up to its high RPM's and speeds... but it works at full potenial when U put at least three (or more) gears with shifters) to get even more speed and especially acceleration xD
I made a car with a 3 speed, sliding mesh transmission that had a top speed of over 500km/h. Never got up to that speed cuz the acceleration wasn't good enough for the area, but if I changed the gears around, it could go from 0-200 in almost no time at all lol
@@57thorns it's alright. The final jump was a bit tricky, but I still managed gold. It's a pretty large construction, so it's weight was a pretty big factor in its ability to fly lol. That said, with the components available, it kinda had to be beedy to contain the sliding mesh transmission set-up
kAN should have done the introduction. It gives a free engine and suggests having a hybrid, but they hook the electric motors to the same shaft as the gas engine. In the end, I think I accidentally made a good car by shoving motors wherever they fit, including after the gearbox. But it feels wrong to call the heavily modified starter car a good car.
Not to be a backseat driver, but the combustion engine has a higher top speed than the electric ones. In your Mk II setup you have the electric engines hooked into a big gear going to a small gear which makes the output slower. The combustion engines are on the drive shaft which means that their top speed will go way beyond the electric engines (I believe 30 speed higher) which is why you see that giant cliff in your power curve. Love the content, keep it up!
so hybrids work great when there built properly. the electric engines have a curve that has a wicked start that quickly tapers off. where as the engine power curve start mid builds up power as you accelerate then starts to fall off. so the take away: electric engines you dont get up you need them to jump start you off the line after that there not needed. gas engines you use in your gear up/shifting system. hope this helps. love the content keep it up.
You can make a monster of a car with the servos that you unlock later in the game. The game engine doesn't calculate the servos max speed properly when you put them on a drivetrain that turns wheels on suspensions, and they also spin continuously. With just two or three servos and 6 planetary gears reducing the engine speed by 13.8:1 the game calculates the servos continue to provide power at a speed high enough to have a theoretical max speed near 1000km/h and the gear ratio is so low that even with the small amount of torque provided by the servo you can hit 700km/h in one of the speed traps on the map. Here is a streamer showing this madness called Al Magma in his vod from June 30th "Our Build is back | Screw Drivers" He is in the middle of 'refining' this idea after the 1 hour mark.
I really like what you did for your “Mk II”. Kinda sounds like a Koenigsegg Regera having the single long gear with a hybrid set up. Love the long ramp up to top speed too.
I made a combustion engine powered car that had a top speed of 200mph. The only problem was it took so long to reach that speed, that there would be a bend in the track, or a tiny bump, and then I would go flying off the road and smash my car to bits.
Thank you so much! I saw your video last week and I've been hooked! I blasted through it in a night and it was incredible! I'm not even much of a fan of racing games, but it's super fun making my own vehicle to see what insanity I can come up with!
I can't wait to see kAN get to building some insane transmissions in this game! Also, the class, from what i can tell, is depending on the top speed of the car, going all the way to S+.
my hypothesis is that the classes are also based off of where you place your engines. e.g: i had a FWD version of the car that I like to use (it was in E class i think), and as soon as i switched it to RWD, it became an S class vehicle.
E class does not mean electric class , when you open the cars stat window and it displays your class theres a button (the details button) that gives you a grid of the different car classes but , E through S class appear to be stacked atop one another , and seem to be catch-all classes for vehicles that dont fit into the others. E-Class seems to top out at the first segment of the speed bar of the stat screen.
19:25 Click ON the class, and it opens up a menu of all the classes, telling you somewhat vaguely what each class is. They differ. Some classes are Horsepower, other classes are aerodinamics, other classes are weight, and so on.
You can select the colour of your blocks in the build mode by scrolling up and down with your mouse wheel if you have no block selected, don't know the controller settings though
This car is basically what most of us did in Gran Turismo 4 when trying to race against a Prototype or a GT Car: trying to use a normal car with max upgrades and lowering the final drive to match their speed. But the acceleration and the cornering speed made that top speed all too useless.
hi kAN, the class refers to how well your car performs in relation to how much power it has. For example, if you had a car with 20 engines but it only goes 50kph, it would be considered a low class like E. But you had a car with only one engine but it performs extremely well for only having one engine, it could be considered as A or S class. Even if it does not go fast, it performs well for how much horsepower it has. The classes are S+, S, A, B, C, D, and E.
One of the tutorials explained the hybrid stuff, it night have been in the demo I can't remember but essentially you get the exploration of the electric engine and the top speed of the combustion engine
0:54 later on, you get engines that are just straight up better than the ones you get by racing. You have to unlock the racing ones first, but nonetheless good to know
There is a gear selector you will get next boss if i remember correctly that will allow you to build so sweet gearboxes. I cannot wait to watch you build some insane gears. this game seems made for you in all the right ways! also the gear shifter is automatic so it will change gears once the game detects youve reached peak speed
I like the mix of complexity and simplicity in this game. You can build block by block but the suspension is good and just one piece. much easier to implement and probably better for performance than simulating it with individual bricks.
Just a headsup, the game doesnt actually seem to care which way should the 90 degree gears turn, it just turns them the right way so the wheels go forward. So basically you can have the 90 degree gear on both rear/front wheels from the driveshaft and it doesnt seem to care at all. Also with transmitions and more power you can actually go over 200kmh in the races pretty often
I recommend more wheels to combat the understeer, even six with 4 steerable would be fine most likely. There could be an issue with fishtailing if you have 4 wheels in front and two in the back though
18:05 A missed oportunity to do a differential... or several, with 3 90deg gears. It works pretty well, because the game doesn't really care. It just makes it work, and it does.
moving some of the electric motors to the main drive shaft after the gearbox will help accceleration a lot. they will give their peak torque and shouldn't affect the top speed too much.
if you're still wondering about the class it changed based on weight and horse power, you can see the different classes in the build menue by clicking 'x' and then pressing on the "more info" button on the top left
ok, here are the pro tips > dont worry about medals, just get the parts and and move on, you wont the last reward asap - lower right corner of the selection screen shows you the reward - the part introduction for the gas engine would have answered your hybrid question - a light car is a happy car - you dont need to hord your points, just spend em - car class is based on stats and it goes to at least S+ rating
E class is your overall rating for that specific car just like in many different racing games its just a stat on your configuration that you can figure out what way your build is going if you just go through the menus like a actual gamer you'd have already seen this they and us fans like the tech tree we just felt to bound to unlocking and buying them so now it just shows what kinda build you have and you unlock the way you are and buy more as you need this is kinda basic/simple and in a good way
I don't know if you'll see this but on my build i put electric motors on the drive shaft to help get it moving first, it improves the acceleration 10 fold
23:32 You can make air brakes using the stepper motor, Hinge 2’s, and spoilers. Idk if it actually works. But I have the stepper motor bound to my e-brake (Won’t let you bind it to S). So it still looks cool when I slow down. I’d like to think so. I also turn my cars upside down in the long jumps if I have a spoiler. So I have wind resistance as I’m falling.
@@PitBull51091 Imo, It’s irrelevant when you unlock it. Because you can always go back, and do races, long jumps, etc… whenever you want. Although there is an appeal to using only what you’d have unlocked at that point. To see if you can do better with the limitations, than you did with your best vehicles.
I mean, the game is ridiculous, I'm currently flying around... Yes, Flying, sure it's only at 9km/h, but I'm still flying, you know the aerodynamics parts, yeah they do weird stuff while upside down... I'm currently circulating the entire island and I started off in the Royal Patio.
Use hybrid system such that there is 3 speed electric power 1st < 1:1 2nd = 1:1 3rd >1:1 directly power ice output then 3 speed at their combined output such that 1st = 1:1 2nd > 1st and 3rd > 2nd here at every ice gear their is electric power to pickup lower end of the gear this will be an amazing system to see
i managed to bug the game into thinking a car i made could go 800+ km/h but it could only accelerate to like 95, then i changed nothing and my gears started working which suddenly made the car usable but not able to go almost the speed of sound
You probably made a car that could go that fast but had no power to push itself that fast. On a downhill you might have been able to get higher speeds with the engine actually being able to push you higher.
hybrid system means you get the fast acceleration from the electric engine but the higher power from the combustion engine. at least thats how it works in this game.
kAN staring at the combustion engine tutorial whilst discussing hybrid engines and then skipping it and wondering if hybrid engines are ok and how they work in the game… Maybe do the tutorial… (For those that haven’t played the game - the tutorial answers these questions and literally gets you to build a hybrid engine)
the way a hybrid system in this game works is because gas engines have less power, but higher top speed, but e motors have higher power, but less speed. so the motor carries the engine along, till it cant anymore, then the engine kicks in and carries the motor along.
are U serious?! gas are beasts, and have enormous torque and power, but NOT AT LOW SPEEDS, there are ONLY good use for electric... electric has almost no torque, no speed and less power (heavier vehicles have problems with acc, if they ate built with only e-engines...)
You guys might be mixing up the terms but power and torque are different metrics.. Power tends to be pretty equal amongst engines depending on the quality of the engine but the torque curves are what differentiate the 2 types of engine. Electric is constant torque whilst combustion is high mid to late rpm torque .
@@Mettorm yeah, I'm talking about it, electric has its max torque and it's not upgradable, no matter how many U put in of them, max torque stays still the same, and max speed of vehicle will not change ...in gas engine case, more of them increase speed, torque and slighty acceleration, they have even better mass to torque ratio, bu they also have almost no torque at low speed and RPM's... ...TORQUE IN GENERAL IS SUM OF RPM's AND POWER OF ENGINE DIVIDED BY LENGTH OF CRANKSHAFT ( in game that is minor), so electric engines have high torque at start, but they has absolute maximum at itself and are worse at all in the same power category as combustion engines, which can be upgraded or equipped with turbo or intercooler
@@PitBull51091 Two similar engine comparisons can be seen in the 56HP electric engine and the 55HP combustion engine. Just by looking at the peak torque, the electric is around 1580Nm, whilst the combustion is around 1400Nm. The difference lies in the RPM and where the peak torque lies. Electrics have almost constant torque but a slight loss at higher RPMs whilst the combustions have a peak torque near the end of the electric engine RPM limit but harsh drop offs everywhere else. Overall with gearing considered, electric engines can equally match the combustion engines in speed but the amount of gearing can be reduced by including combustion engines in your build. Additionally, the torque (this is essentially the acceleration ingame, no point to mention both) is always additive regardless of engine type. There is no way to increase max speed by adding more of the same engine regardless of type. The only way to increase max speed is with gearing.
I don't recommend having a hybrid before you get gear shift 1 because it becomes useless since you cannot balance both acceleration and top speed hope this helps👍
I see it as electric engines for accel, gas for top speed. However, gas I believe has a higher power-to-weight overall, so it's best to have /some/ kind of gas engine always.
You will quickly move to better gearing with the large gear and the transmission blocks but for the time being if you want the kan mk2 to perform better i would reverse the medium/small gears coming directly off the engine in front... you will lose a good chunk of top speed but gain alot of acceleration
I'd be curious what happens if you put the electric engines on the final drive axle, but gear the gas engines. I wonder if it will limit the top speed, or allow you to over-rev the electrics as the gas kicks in. Might give you low-end acceleration to kick it up to high speed faster, but it depends on if the electrics cap the top speed or not.
18:27 NOPE, that's not wrong at all. You're the one being "wrong" in wanting to be correct. While technically it makes sense to do it "correctly", the game doesn't really care, and just makes it work. It is probably going to get changed... but that's not going to be any time soon. For the time being, you can just slap the gears on and don't care. The game will "make it work" the way you built it, and it'll work just as good.
Keep the gear for top speed but and 2 electric motor to the drive shaft below, this way you will get better accel and keep the top speed at least until you get a gears shifter
I built a car after an hour or two of playing that is so fast the wheels on it make it drift too much. Gonna have to leave it in the garage until I get better tires.
kAN, what you should do is place an electric engine on the drive train after the gear box for the low speed accel. after you speed up enough that engine basically turns off and the engines before the gearbox will take over.
if your doing a hybrid youd want your electric engines to port directly into the wheel and not the gear ratios bc the electrics dont have much torque and let the gas handle the gear ratio
I think the class depends on the horsepower, speed and acceleration of the vehicle. Also I am waiting for you build a S class car because i built one but the steering is too sensitive. the front end doesn't turn enough and suddenly it turns too much even after placing downforce pieces. I need tips
When you play the introduction tutorials when you get a new part, you get that part for free. If you don't play the introduction, you won't get a free part.
Very well said
@@aungkyawkhant321 Good to know.
They changed it :(
@@Nozerone not really a problem, parts are not that expensive.
@@TheBaldrickk Free parts are atleast 50% better then bought parts
Tip: you dont have to look at your gear rotation and placement, no matter how its configured you wheels will always turn the right way 🫠👍
Came here to say this
Honestly wish this wasn't the case - having to put a little thought into it is nice.
Though I've mostly done FWD or RWD, where it doesn't matter too much.
Omg thank you so much man I’ve just but a beast of an engine but had to change the gearing cause I thought it wouldn’t work
I hate that
The game, in fact, does some crazy magical stuff with the suspension power direction. It always goes foward
Yes. I had the gear shifting and changing the number of gears, so direction flips and it still always went forward. Surprise but nice for playimg
I think they make a chart and apply on the wheel.
the game also does some magic so you don't have to worry about the gears going in the right direction. I recommend always using a hybrid system because even the best gas engine struggles to get a good accel with a big gear ratio.
gas engine is EVEN better in step gear ratio, has more power and higher torque than electric...
but gas engines are lacking of power and acc in low speeds during their high performance in higher torque and RPM's...
and gas enines have better power/weight ratio than electric, just 30 kg gas has more power than 30 kg electric xD (and U can put on them turbos later)
yes! and from my experience, it doesn't really matter on top speed past a certain point, but you never want that gearing to drop your acceleration into single digits.
@@saltgunz_0064me who laughs while going 360kmh🗿
@@lhgt1324 in single electric?!
forget about it...
I have found that electric motors have a small amount of engine braking (maybe only when they are over revved?) and it causes my s class 2wd buggy to become unstable when you release the throttle
Power curves seem to sum, the class system seems to be all-inclusive, (you can see some info from a button in the top left of the X menu in building), you're about to unlock downforce and gear shifters, and hybrid systems are pretty good because the combustion engine is best at mid to high rpms. Great video!
"E stands for electric"
Less than a minute later becomes a B class lol
Belectric
@@davidaugustofc2574Blectric
The viewers said it a.k.a us
E is electric
B is brave
A is Axelent
S is Swoosh
@@Unknown-Number skill issue, couldn't be me
e class is just 'lowest tier' (no f class) but basically, it's just a way to see 'how fast your car goes'. fiddling with the gears and motors got me to 'D' class when using the basic electric motors and capacitors.
The current class system seems to be rough but from what i can tell it measures “efficiency”. Increasing acceleration will add to the class, adding top speed will add as well. So it tends to be a balance of all.
I made a car with 248 top speed and 30+, with only it's chassis it's S class
When I reinforced the chassis it got to class A
And it is better at anything against Secret queen's chassis while it's at class S
@@Murmur_65you're saying that as if monarchs were difficult lol
You have air controls with WASD. Thats why you always nosedive it's because your holding W.
He is using a controller
@@collinkaufman2316 You can still use the mid - air controls.
@@PatSeba84 yeah
@@PatSeba84 yes, but he's not holding forwards to drive forwards
on kbm you can set the air controls to numpad to turn them off, but i wish there was a way to just disable them
The brick-toy sound effect when parts break is VERY satisfying to me.
The tutorials (part introductions) usually give you free parts, at least the new parts that you've just discovered.
Also Kan, control the car while it's in the air, you can nail all landings easy.
kAN*
If you had done the tutorial for the gas engine, it actually tells you all about the power curves, and you build a hybrid ;)
also, you can control your movement in midair using the right joystick. might help you land a bit cleaner
People were saying E is for electric? No. It's about Power to weight ratio.
E, D, C, B, A, S, S+
Electric
Delectric
Celectric
Belectric
Alectric
Selectric
S+lectric
The hybrid system is good. The electric motors give you torque at low speeds and the gas engines give you power at high speeds.
no torque, aceleration, this game is falsing physics in some ways, but electric engine has fast start at low speeds (and RPM's), but then gas motor is cranking up to its high RPM's and speeds...
but it works at full potenial when U put at least three (or more) gears with shifters) to get even more speed and especially acceleration xD
i have went 300 km/h with only electric motors
@@ExoPhaz gas engines are lighter so you can have better cornering and the gas engine has a longer powercurve
I made a car with a 3 speed, sliding mesh transmission that had a top speed of over 500km/h. Never got up to that speed cuz the acceleration wasn't good enough for the area, but if I changed the gears around, it could go from 0-200 in almost no time at all lol
Makes for a great jumper I assume?
@@57thorns it's alright. The final jump was a bit tricky, but I still managed gold. It's a pretty large construction, so it's weight was a pretty big factor in its ability to fly lol. That said, with the components available, it kinda had to be beedy to contain the sliding mesh transmission set-up
kAN should have done the introduction. It gives a free engine and suggests having a hybrid, but they hook the electric motors to the same shaft as the gas engine.
In the end, I think I accidentally made a good car by shoving motors wherever they fit, including after the gearbox. But it feels wrong to call the heavily modified starter car a good car.
Not to be a backseat driver, but the combustion engine has a higher top speed than the electric ones. In your Mk II setup you have the electric engines hooked into a big gear going to a small gear which makes the output slower. The combustion engines are on the drive shaft which means that their top speed will go way beyond the electric engines (I believe 30 speed higher) which is why you see that giant cliff in your power curve. Love the content, keep it up!
I hit that hill by the speed trap doing 345kph and almost made it to the sea.
For me it was just 309km/h but im working on it. 😄
Multiplayer with friends would be pretty cool
yea woud be ... (if i had any)
@@furyx9439real
Multiplayer requires server hosting as it's still in it's early days
@@10010Linus so how do you explain that players could play in multi till now and there's many of servers, where U can join?
@@PitBull51091 those are being hosted by others using the dedicated server software included in the game files
so hybrids work great when there built properly. the electric engines have a curve that has a wicked start that quickly tapers off. where as the engine power curve start mid builds up power as you accelerate then starts to fall off.
so the take away:
electric engines you dont get up you need them to jump start you off the line after that there not needed.
gas engines you use in your gear up/shifting system.
hope this helps. love the content keep it up.
Press space to break
He uses a controller
@Luke-wo1eu
Is that a short coffee break, or a long lunch break?
HOLD SPACE TO SLOW DOWN
You can make a monster of a car with the servos that you unlock later in the game. The game engine doesn't calculate the servos max speed properly when you put them on a drivetrain that turns wheels on suspensions, and they also spin continuously. With just two or three servos and 6 planetary gears reducing the engine speed by 13.8:1 the game calculates the servos continue to provide power at a speed high enough to have a theoretical max speed near 1000km/h and the gear ratio is so low that even with the small amount of torque provided by the servo you can hit 700km/h in one of the speed traps on the map.
Here is a streamer showing this madness called Al Magma in his vod from June 30th "Our Build is back | Screw Drivers" He is in the middle of 'refining' this idea after the 1 hour mark.
I really like what you did for your “Mk II”. Kinda sounds like a Koenigsegg Regera having the single long gear with a hybrid set up. Love the long ramp up to top speed too.
21:17 POV: kAN at the horse track 😂😂😂
I made a combustion engine powered car that had a top speed of 200mph. The only problem was it took so long to reach that speed, that there would be a bend in the track, or a tiny bump, and then I would go flying off the road and smash my car to bits.
Thank you so much! I saw your video last week and I've been hooked! I blasted through it in a night and it was incredible! I'm not even much of a fan of racing games, but it's super fun making my own vehicle to see what insanity I can come up with!
I can't wait to see kAN get to building some insane transmissions in this game!
Also, the class, from what i can tell, is depending on the top speed of the car, going all the way to S+.
my hypothesis is that the classes are also based off of where you place your engines. e.g: i had a FWD version of the car that I like to use (it was in E class i think), and as soon as i switched it to RWD, it became an S class vehicle.
E class does not mean electric class , when you open the cars stat window and it displays your class theres a button (the details button) that gives you a grid of the different car classes but , E through S class appear to be stacked atop one another , and seem to be catch-all classes for vehicles that dont fit into the others. E-Class seems to top out at the first segment of the speed bar of the stat screen.
19:25 Click ON the class, and it opens up a menu of all the classes, telling you somewhat vaguely what each class is.
They differ. Some classes are Horsepower, other classes are aerodinamics, other classes are weight, and so on.
You can select the colour of your blocks in the build mode by scrolling up and down with your mouse wheel if you have no block selected, don't know the controller settings though
This car is basically what most of us did in Gran Turismo 4 when trying to race against a Prototype or a GT Car: trying to use a normal car with max upgrades and lowering the final drive to match their speed. But the acceleration and the cornering speed made that top speed all too useless.
hi kAN, the class refers to how well your car performs in relation to how much power it has. For example, if you had a car with 20 engines but it only goes 50kph, it would be considered a low class like E. But you had a car with only one engine but it performs extremely well for only having one engine, it could be considered as A or S class. Even if it does not go fast, it performs well for how much horsepower it has. The classes are S+, S, A, B, C, D, and E.
One of the tutorials explained the hybrid stuff, it night have been in the demo I can't remember but essentially you get the exploration of the electric engine and the top speed of the combustion engine
Been enjoying this game a lot, currently have a pretty quickly accelerating boxer six with a bit of electrical assist that gets 301 kph
Nice to see your exploration in this as you play with the limits.
0:54 later on, you get engines that are just straight up better than the ones you get by racing. You have to unlock the racing ones first, but nonetheless good to know
19:49 love the sound of the car, it kinda gives me vibes of BMW M3 GTR from NFS MW'05 or something
There is a gear selector you will get next boss if i remember correctly that will allow you to build so sweet gearboxes. I cannot wait to watch you build some insane gears. this game seems made for you in all the right ways! also the gear shifter is automatic so it will change gears once the game detects youve reached peak speed
This is an amazing game I've never heard of. It's like Stormworks but LEGO!
I like the mix of complexity and simplicity in this game. You can build block by block but the suspension is good and just one piece. much easier to implement and probably better for performance than simulating it with individual bricks.
Just a headsup, the game doesnt actually seem to care which way should the 90 degree gears turn, it just turns them the right way so the wheels go forward. So basically you can have the 90 degree gear on both rear/front wheels from the driveshaft and it doesnt seem to care at all. Also with transmitions and more power you can actually go over 200kmh in the races pretty often
the 'destroy' challenges are basically broken, you can basically stop the car before it even moves off
I recommend more wheels to combat the understeer, even six with 4 steerable would be fine most likely. There could be an issue with fishtailing if you have 4 wheels in front and two in the back though
18:05 A missed oportunity to do a differential... or several, with 3 90deg gears. It works pretty well, because the game doesn't really care. It just makes it work, and it does.
Sick dude, I just made a car that goes 190. I was actually suprised on how fast.
Making your back wheels also steer could help with your ability to do those tight turns
only good idea on VERY long vehicles. otherwise it makes your car unstable
moving some of the electric motors to the main drive shaft after the gearbox will help accceleration a lot. they will give their peak torque and shouldn't affect the top speed too much.
if you're still wondering about the class it changed based on weight and horse power, you can see the different classes in the build menue by clicking 'x' and then pressing on the "more info" button on the top left
YES, MORE SCREWDRIVERS VIDEOS
ok, here are the pro tips > dont worry about medals, just get the parts and and move on, you wont the last reward asap - lower right corner of the selection screen shows you the reward - the part introduction for the gas engine would have answered your hybrid question - a light car is a happy car - you dont need to hord your points, just spend em - car class is based on stats and it goes to at least S+ rating
If you do a smaller gear into a bigger gear it will increase acceleration but decrease your speed
E is not electric.
They are rankings.
S+ > S > A > B > C > E
Not sure if there is a D class...
E class is your overall rating for that specific car just like in many different racing games its just a stat on your configuration that you can figure out what way your build is going if you just go through the menus like a actual gamer you'd have already seen this they and us fans like the tech tree we just felt to bound to unlocking and buying them so now it just shows what kinda build you have and you unlock the way you are and buy more as you need this is kinda basic/simple and in a good way
I don't know if you'll see this but on my build i put electric motors on the drive shaft to help get it moving first, it improves the acceleration 10 fold
And once you get up to speed it is a genereator for the electrics. 🙂 (Joking of course)
I need to see you play more of this game.
you have plenty of space on the final drive shaft to fill it with big electric for launching.
You can make planes in this game, have fun with that knowledge :)
from what I have experienced, one thing that is considered for might be is initial acceleration.
You could put several engines on different gear ratios so they smooth out the power curve.
You should do the part introduction as it gives you the parts used and you have to buy less great video really enjoy this kind of content ❤
Try to put the electric engines directly on the main shaft. maybe that gets you started faster, then the gas engine kicks in.
The ghost cars are the medal times. So you can know as your driving how well your doing,
23:32 You can make air brakes using the stepper motor, Hinge 2’s, and spoilers. Idk if it actually works. But I have the stepper motor bound to my e-brake (Won’t let you bind it to S). So it still looks cool when I slow down. I’d like to think so. I also turn my cars upside down in the long jumps if I have a spoiler. So I have wind resistance as I’m falling.
yes, but looks, when U unlock stepper motor xD
@@PitBull51091 Imo, It’s irrelevant when you unlock it. Because you can always go back, and do races, long jumps, etc… whenever you want. Although there is an appeal to using only what you’d have unlocked at that point. To see if you can do better with the limitations, than you did with your best vehicles.
More acceleration + good grip gives you better braking
I mean, the game is ridiculous, I'm currently flying around... Yes, Flying, sure it's only at 9km/h, but I'm still flying, you know the aerodynamics parts, yeah they do weird stuff while upside down... I'm currently circulating the entire island and I started off in the Royal Patio.
It’s like IKEA meets Lego lol.😂 Now just imagine if they add in diesel engines (if it’s not already in the game).
When you get into gearing don't assume that because you have 2 options on a part that you can't have 4 or more gears.
if you do the parts introductions you get some free parts including 1 of the part you are being introduced to ^^
Use hybrid system such that there is 3 speed electric power 1st < 1:1 2nd = 1:1 3rd >1:1 directly power ice output then 3 speed at their combined output such that 1st = 1:1 2nd > 1st and 3rd > 2nd here at every ice gear their is electric power to pickup lower end of the gear this will be an amazing system to see
the classes are based off weight, acceleration, and power i think S+ is the best
i managed to bug the game into thinking a car i made could go 800+ km/h but it could only accelerate to like 95, then i changed nothing and my gears started working which suddenly made the car usable but not able to go almost the speed of sound
You probably made a car that could go that fast but had no power to push itself that fast. On a downhill you might have been able to get higher speeds with the engine actually being able to push you higher.
there are combustion engines but you can build an E class with it, an E class car can be hybrid
hybrid system means you get the fast acceleration from the electric engine but the higher power from the combustion engine. at least thats how it works in this game.
kAN staring at the combustion engine tutorial whilst discussing hybrid engines and then skipping it and wondering if hybrid engines are ok and how they work in the game…
Maybe do the tutorial…
(For those that haven’t played the game - the tutorial answers these questions and literally gets you to build a hybrid engine)
I beat most of the levels with a reverse trike, rear wheel drive.
Scrolling the mouse wheel changes the color.
the way a hybrid system in this game works is because gas engines have less power, but higher top speed, but e motors have higher power, but less speed. so the motor carries the engine along, till it cant anymore, then the engine kicks in and carries the motor along.
are U serious?!
gas are beasts, and have enormous torque and power, but NOT AT LOW SPEEDS, there are ONLY good use for electric...
electric has almost no torque, no speed and less power (heavier vehicles have problems with acc, if they ate built with only e-engines...)
@@PitBull51091 no, they are not. I have the game. electric have WAYYY more power
You guys might be mixing up the terms but power and torque are different metrics..
Power tends to be pretty equal amongst engines depending on the quality of the engine but the torque curves are what differentiate the 2 types of engine. Electric is constant torque whilst combustion is high mid to late rpm torque .
@@Mettorm yeah, I'm talking about it, electric has its max torque and it's not upgradable, no matter how many U put in of them, max torque stays still the same, and max speed of vehicle will not change
...in gas engine case, more of them increase speed, torque and slighty acceleration, they have even better mass to torque ratio, bu they also have almost no torque at low speed and RPM's...
...TORQUE IN GENERAL IS SUM OF RPM's AND POWER OF ENGINE DIVIDED BY LENGTH OF CRANKSHAFT ( in game that is minor), so electric engines have high torque at start, but they has absolute maximum at itself and are worse at all in the same power category as combustion engines, which can be upgraded or equipped with turbo or intercooler
@@PitBull51091 Two similar engine comparisons can be seen in the 56HP electric engine and the 55HP combustion engine. Just by looking at the peak torque, the electric is around 1580Nm, whilst the combustion is around 1400Nm.
The difference lies in the RPM and where the peak torque lies. Electrics have almost constant torque but a slight loss at higher RPMs whilst the combustions have a peak torque near the end of the electric engine RPM limit but harsh drop offs everywhere else.
Overall with gearing considered, electric engines can equally match the combustion engines in speed but the amount of gearing can be reduced by including combustion engines in your build. Additionally, the torque (this is essentially the acceleration ingame, no point to mention both) is always additive regardless of engine type. There is no way to increase max speed by adding more of the same engine regardless of type. The only way to increase max speed is with gearing.
this game is great pls do more
I don't recommend having a hybrid before you get gear shift 1 because it becomes useless since you cannot balance both acceleration and top speed hope this helps👍
looking forward to more of this game for sure
I see it as electric engines for accel, gas for top speed. However, gas I believe has a higher power-to-weight overall, so it's best to have /some/ kind of gas engine always.
gas is better for acc, because electric is not working with shifters, and has less RPM's
Classes are as far as I can tell based on acceleration and top speed
16:37 if you scroll your mouse wheel then it changes the color btw.
You will quickly move to better gearing with the large gear and the transmission blocks but for the time being if you want the kan mk2 to perform better i would reverse the medium/small gears coming directly off the engine in front... you will lose a good chunk of top speed but gain alot of acceleration
this game is super interesting, but damn I don’t understand anything about cars and I can’t build a good car
I'd be curious what happens if you put the electric engines on the final drive axle, but gear the gas engines. I wonder if it will limit the top speed, or allow you to over-rev the electrics as the gas kicks in. Might give you low-end acceleration to kick it up to high speed faster, but it depends on if the electrics cap the top speed or not.
Built a car that “can go” 853mph but I don’t have enough stretch to get past 250😢
I almost finished the career. Great game.
18:27 NOPE, that's not wrong at all.
You're the one being "wrong" in wanting to be correct.
While technically it makes sense to do it "correctly", the game doesn't really care, and just makes it work.
It is probably going to get changed... but that's not going to be any time soon.
For the time being, you can just slap the gears on and don't care. The game will "make it work" the way you built it, and it'll work just as good.
Keep the gear for top speed but and 2 electric motor to the drive shaft below, this way you will get better accel and keep the top speed at least until you get a gears shifter
I built a car after an hour or two of playing that is so fast the wheels on it make it drift too much. Gonna have to leave it in the garage until I get better tires.
who said that E class is electric?
classes depend on your weight and power afaik.
you can get S+, S,A,B,C,D,E and there's a few other special classes.
Subscribed just for this game!
kAN, what you should do is place an electric engine on the drive train after the gear box for the low speed accel. after you speed up enough that engine basically turns off and the engines before the gearbox will take over.
If E meant electric, why is there B, A, S, and S+ classes?
I can't believe this game is free!
I want to see more of this on your channel
if your doing a hybrid youd want your electric engines to port directly into the wheel and not the gear ratios bc the electrics dont have much torque and let the gas handle the gear ratio
should've tried the long jump
I think the class depends on the horsepower, speed and acceleration of the vehicle. Also I am waiting for you build a S class car because i built one but the steering is too sensitive. the front end doesn't turn enough and suddenly it turns too much even after placing downforce pieces. I need tips