FLYING MACHINES - COMPLETE GUIDE MINECRAFT BEDROCK EDITION
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- čas přidán 8. 07. 2024
- Part 2 - • FLYING MACHINES | COMP...
Hello everyone, today I am going to be showing you how to build flying machines and tunnel bores and everything you need to know to get started with slimestone in Minecraft bedrock edition.
My links -
My discord - / discord
My Patreon - / spoonmuppet
My website - spoontech.co.uk/
My Instagram - / spoonmuppet
Music - Rua Tui (Mad Tui)
open.spotify.com/artist/60cyF...
/ rua-tui
/ madtui
Thanks for watching!
#minecraft #bedrockedition #redstone #mcpe #mcbe #technicalminecraft
#slimestone #tunnelbore #slimeblock #honeyblock #flyingmachine #TNTcannon #flyingmachinesguide #howtobuildminecraftflyingmachines
Part 2!!
czcams.com/video/LPkyA26_Huw/video.html
Bro thanks, all guides i saw was in Java edition, your video was the only i found about Bedrock. I appreciate you so much man, my builds were going totally wrong cuz the redstone of the Java is different of the Bedrock, now i can finally build flying machines more complex than just the classic for transport.
Thanks for this tutorial now i can finnally make a auto mine in bedrock edition Thank god I discovered this channel
Good information! I was just up late the other night making flying machines in creative and kept blowing them up so this is a big help tysm
Nah fr found this through search for how flying machines work and it is actually rly good man
Ahh thank you :) glad to hear it helped
@@Spoonmuppet yeh man :)
Idk WTF I’m doing wrong! But mine keeps doing the cha cha slide?
Join my discord and I can help you thete :)
You're probably using both of the pistons as sticky pistons(In the first flying machine), which practically breaks it. Make sure one is a sticky piston and the other is a regular piston.
@@delegea6538 Ohhhhhh! I completely missed that in mine. Thank you!
Flying machines "break" or "stop" in mid flight for two reasons:
1. Your (or all) player characters walked far enough away from the flying machine that it is too far to continue functioning. This causes Redstone to stop, sometimes when in transit. THIS INCLUDES USING A PORTAL.
2. Related to #1, machines will come apart or pieces get left behind when you walk too far away, and a piece of that machine is in a different chunk than the rest and that trunk is further away.
Both are easy to fix! Get a piece of scaffold, sand, gravel, or other gravity block and place it in front of one of the observers. This causes the machine to start again and the block doesn't stick.
When the machine sweeps past extremities that have fallen off, they will naturally stick back together.
If a piston has become detached (I've seen a portal teleport do this), simply put it back in it's proper place and then start the machine.
There is no easy solution other than ensure the machine is not in flight when leaving the area. My nether portal is placed close to my farm, so I can see that it is not running.
This is a really good flying machine tutorial. I've made a few. Not all my designs or even other designs have worked out well.
Glad this was helpful!
great video spoon!
This video is exhaustive and super well explained, thank you! I came here for the first one and unfortunately it does not work with honey blocks in 1.19.3... Just leaving this here if anyone else wanted to try!
Thank you, this was very helpful
This is awesome. Great tutorial!
Thank you very much for fueling my genius. Now I can do even more things with redstone
Thank you
Awesome video
I like this video! It definitely gives a fun introduction to flying machines.
However, that being said, I do want to get a little picky and say that not all flying machines operate as a physical loop. I think it probably would have been better to explain it more as a logical loop because what has to happen, as you know, is that the machine has to have the initializing move, an in-between move (in rear, large-scale cases), and a return move, forming a circuit. That circuit can take many forms, like a physical loop as you showed in the first part of the video, or a structure where one part is pushed forward, and the other part is pulled back to the first, like an elastic band, as you showed with your first example of a flying machine (0:50). I believe it would be better to treat it as such a circuit in explanation, although for a rudimentary introduction, I think what you've got still gives it justice.
Edit: I forgot I was on this account. This is NovemberBoio, jsyk.
Yeah I know it's not a perfect explanation, just an introduction. But yeah, I'll pin this comment, thanks for taking the time to explain that ahaha hope all is well with you :)
Can either of you explain the purpose of the extra pistons and observers on two-way flying machines? Is the purpose timing the pistons that actually move the slime blocks or is this overcoming the lack of quasiconnectivity in Bedrock?
Yes. Extended pistons act as immovable objects. When the flying machine is moving forward, in order to prevent the randomness of redstone that the bedrock edition has that breaks everything. You can stop one of the pistons in the flying machine from being able to extend using another piston. This means that the flying machine will go in the direction you want without stopping or changing direction as it would if you tried to build a minecraft java edition flying machine in bedrock edition.
@@Spoonmuppet Thank you, that makes sense and is very helpful. I've tried out a bunch of designs from both Bedrock and Java in creative so I knew the Java ones are very random in Bedrock, I just wasn't sure exactly what mechanic was making the Bedrock ones work correctly. This also explains why I've had pistons become detached a couple times when trying to modify designs. I'd imagine the single tick sticky pistons is what allows the Java ones to work on Java since they can release sticky blocks.
Are pistons the only redstone component in Bedrock that can become temporarily immovable when activated?
Yeah, only pistons sadly unless you do some playing with the block push limit. Glad I could help!
Nice great idea
great explination
Dude good video
super cool i really like the ideas thank you
The tunnel boar is the most helpful, I tried it, the only thing a found odd is stone would stick to the top, idk what happens if it stayed there, I just mined as as soon as a saw it, anyways great vidoe! I’m liking and subing!
Yeah, I've had multiple people say this but have never been able to recreate the scenario myself. I would mine the blocks when you see them just to make sure nothing exceeds the push limit, but if it gets to be too annoying, there are other tunnel bores on my channel - I have a playlist for them
Wow so cool I deffendently did not know this
thank you so much for this
Glad it was helpful :)
Wow
Watching this as a java redstoner is kinda eye opening, I thought flying machines for BE were much more cumbersome to build, it's almost identical to java except for the 2 way one, our simple flying machines is by default 2 way (2 sticky pistons instead of 1 normal piston and 1 sticky); same setup
And you can power honey blocks in BE which is interesting, in java you cannot do that.
4:26 ._. I also tried to create a manual actovated flying machine but way more complicated than it should be
Pogg
nice banger in the background
Haha, made by rua tui, works well with the editing style I went for in this video 😂😂
Is there any way to make a flying machine that would go forward then up then backwards then down and then forwards again I've been doing some testing and got close but not quite
Man, this is epic, but can you cover tnt missiles and vertical flying machines? Maybe even the flying machines used in piston doors? I have no doubt you can do it if you choose! BY THE WAY, these videos are amazing.
Oooo yes, i could do a part 2? That might be fun :D I could get into the mechanics of piston walls, missles, all sorts :D
If you rotate the basic flying machine so that the regular piston is facing upwards and the sticky piston facing downwards, then the machine will fly upwards. Likewise if you make the regular face down and the sticky face up it’ll fly downwards.
To make a missile you can put an observer next to the slime block that’s next to the sticky piston, then put a tnt block in front of that slime block.
I show how to make that missile in this video Compact Flying Machine | Minecraft Bedrock Edition
czcams.com/video/6UzcR-qJAVs/video.html
In that video I also show how to make a carpet bombing machine
@@Spoonmuppet yes please!
SAME WITH IF U CROUCH
thank you very much for the flying machine that goes to two sides. I attacked my mechanism just I didn't know how to build it
Built the 2 wide machine exactly and the tnt doesn’t go forward enough and blows the front end up.. pretty frustrating as I followed the very fast instructions exactly and all works perfectly except the tnt doesn’t go far enough 😭
Hey, sorry to hear this. I have tested these machines thoughroughly and the tunnel bore works 100% reliably to this day, if you're able to join my discord server, I may be able to help you? If not, I can try and help you here, or, you can check out this individual tutorial on the machine you're struggling with. -
czcams.com/video/fmydPJAFoEg/video.html
Can you use honey for the 2 way flying machine at 7:37?
Yes :D
This flying machine however is not 100% reliable. I would recommend using what's called a 'terracotta flyer' as it's much more reliable. They're a bit more hassle to build but it's worth it in the long run. Just search in youtube 'terracotta flyer for minecraft bedrock edition' and you'll find what you want :)
@@Spoonmuppet don't see any tutorials for that.
czcams.com/video/c-iTM_b0QlQ/video.html
I cant get the 2 way flying one working can i get any help
Yeah, join my discord - link in description:)
9:40
i did find them blowing up randomly though :(
2:56 how? How to build this
There's a part 2 on my channel where I go into more detail on how to build that :)
The info is pretty good, but it feels kinda fast paced and not very explained. great content tho
Oo okay, noted, maybe I'll make another one.