Quake 2 but it's Quake 1

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  • čas přidán 30. 06. 2024
  • This video is a showcase of a mod I stumbled across by basementApe on moddb, and I thought it was implemented really well!
    Here's a download link to the mod:
    www.moddb.com/mods/q2m-quake-...
    place the q2m folder within \Quake
    erelease and type 'game q2m' without the ' into the console after booting up Quake!
    When starting a new game, you have 4 different marines to choose from, 1 is base game, 2-4 is Quake 2 weapons. Pressing the same key multiple times cycles their starting loadouts slightly
    For 'Display' settings I recommend:
    Texture Smoothing: On (I usually prefer this off)
    Resolution: High
    Antialiasing: Off
    Ambient Occlusion: Off
    Depth of Field: Off
    Motion Blur: Off
    Model Interpolation: On
    Enhanced Models: On
    Color Lightmaps: On
    Fog: On
    Dynamic Lighting: Off
    Also under gameplay, turn on minimal hud and view bobbing off!
    0:00 Slipgate Complex
    2:34 Castle of the Damned
    5:06 Necropolis
    10:42 Grisly Grotto
    14:42 Ziggurat Vertigo
    19:07 Gloom Keep
    23:07 Door to Chthon
    26:33 House of Chthon
  • Hry

Komentáře • 122

  • @coffee0093
    @coffee0093  Před rokem +14

    Holy crap, I didn't expect this video to hit 20k views! Hopefully you guys/gals gave this mod a try; BasementApe did a really good job making it feel authentic! Later on, he helped me make the Token Mod which I think adds a lot of replayability to the game, and was an idea floating in my head for a while. This also inspired me to add a similar mechanic to my main Terraria mod which is great for new playthroughs!
    Here's a link to the Token Mod trailer: czcams.com/video/0h_5CNxKuuw/video.html

  • @unraveledultimatefate
    @unraveledultimatefate Před rokem +41

    Am i the only one having these fantasies as a child what combination of using other game series weapons with another game opponents would sound like, and here it is lol.

    • @coffee0093
      @coffee0093  Před rokem +1

      you should watch my serious sam video then!

    • @AlphaEnt2
      @AlphaEnt2 Před rokem

      I've done a bunch of stull like that, but for the gzdoom engine though.

    • @GymBossAniki
      @GymBossAniki Před 7 měsíci

      Samsara for Doom (particularly zdoom, zandronum, or any gzdoom fork) does that and even has a addon to change enemies that spawn to match a mix of the source materials of the players’ chosen characters if you want to fight more than zombie men and demons.

  • @ChristianIce
    @ChristianIce Před rokem +35

    Perfect job, all the v_weap are recoded to apply the idle animations, that's care for the details.

    • @coffee0093
      @coffee0093  Před rokem +8

      Yeah 'basementApe', the modder, told me he wanted everything to feel as authentic as possible

  • @unraveledultimatefate
    @unraveledultimatefate Před rokem +23

    The incompatibility between the elements of science fiction guns versus the Shub Niggurath theme just makes up for creativity. Though Quake 4 had a very minor trivial influence from Quake 1, the Nailgun.

  • @unraveledultimatefate
    @unraveledultimatefate Před rokem +50

    You made my wish come true lmao. what a legend, you're the one.

    • @coffee0093
      @coffee0093  Před rokem +12

      I didn't make it, a user named 'basementApe' did

    • @Bitterman97
      @Bitterman97 Před 10 měsíci +1

      Play the new q2 expansion :)

  • @SHKEVE
    @SHKEVE Před rokem +13

    this reminds me of the Generations mod for Quake 2. the team recreated maps, items, and weapons from wolfenstein, doom, and quake into quake 2 and it was such a dream to play… until id software shut them down :(

    • @superslash7254
      @superslash7254 Před rokem +1

      They came back as "Some Old Games" on Quake 3 since all the games were there already.

  • @tofu1313
    @tofu1313 Před rokem +12

    This is the most heretical mod I've ever witnessed. Love it.

  • @wjbrooks19
    @wjbrooks19 Před rokem +8

    I wonder if there is a Quake1 but it’s Quake2 mod out there.

  • @DinnerForkTongue
    @DinnerForkTongue Před rokem +5

    4:45 Man, THAT is satisfying. 🤩 Watching them Fiends go against a _real_ super shotgun puts them in their place as dumb leaping pinkies.
    The entire weapon selection kicks butt, but the super shotty gets the limelight. It shines against non-Strogg monstrosities, horrible horizontal spread be damned.

    • @fallingwater
      @fallingwater Před 5 měsíci

      I'm rather surprised at how powerful the machineguns are. I didn't usually break out the non-gatling machinegun for battling Tanks in Q2, but here it is effectively used against Shamblers. Methinks a little balancing might be in order.

  • @chloewebb5526
    @chloewebb5526 Před rokem +4

    the opposite of Quake 2 on N64, which uses Quake 64 tech to run quake 2. It worked pretty well, considering Q64 had color lighting already. But they didn't use quake 2's engine, which meant Q1 animations, lacking Q2's interpolation.. But it was pretty impressive, running at a similar framerate and resolution as the first 3Dfx cards were with the actual Quake 2. It's more of a Quake 1.8 lol

    • @coffee0093
      @coffee0093  Před rokem

      Yeah sometimes people can do alot with what was given to them and with tight deadlines, makes learning about older game development fascinating

  • @jeiwilber4199
    @jeiwilber4199 Před měsícem +1

    Q2 guns are just too damn powerful for Q1
    Wich pretty good

  • @moppypuppy781
    @moppypuppy781 Před rokem +7

    This demonstrates that Quake 1's shooting gameplay and weapon roster was better and more satisfying than Quake 2.

  • @Klopsfett
    @Klopsfett Před rokem +8

    This is amazing and incredibly cursed at the same time. I love it.

    • @DinnerForkTongue
      @DinnerForkTongue Před rokem +1

      Cursed or not, I love how _hard_ the weapons hit. This has potential to be the base for some awesome map packs.

  • @christopherstanley4837
    @christopherstanley4837 Před 10 měsíci +3

    Well, this is basically canon now. :P

  • @TyrannoWright
    @TyrannoWright Před rokem +3

    Bitterman somehow landed on the wrong end of Stroggos.

  • @gabs3147
    @gabs3147 Před 7 měsíci +2

    Somewhat disappointing that sci-fi cyborgs are apparently much stronger than Lovecraftian monstrosities considering how quick these enemies go down lmao

  • @interpol007
    @interpol007 Před 7 měsíci +1

    Growing up with these games my brain is having a meltdown from the confusion lol

  • @fojisan2398
    @fojisan2398 Před rokem +3

    Really odd hearing the Quake 2 shotgun sound properly synced up to the animation.

  • @JefersonPaivFerreira
    @JefersonPaivFerreira Před rokem +2

    This is such a cool idea!

  • @hon3ybug967
    @hon3ybug967 Před rokem +17

    THIS MOD IS SICK

    • @coffee0093
      @coffee0093  Před rokem +4

      Hell yeah! I'm glad I found it and the guy who made it did a great job

  • @LickerOfDitches
    @LickerOfDitches Před rokem +4

    lol beautiful ending :)

  • @MadsonOnTheWeb
    @MadsonOnTheWeb Před rokem +1

    We call it heresy in my land

  • @Chris.L.P.
    @Chris.L.P. Před 10 měsíci +1

    this mod alone makes Quake 1 more playable to me, a Quake 2 fan. I will try it out eventually.

  • @NotTechSupport
    @NotTechSupport Před rokem +1

    That feeling where the computer you played days of Q2 online was bad enough that it's hard to tell what the differences are

  • @pantonio7171
    @pantonio7171 Před rokem +1

    This guy Quakes

  • @marsupialmestre9088
    @marsupialmestre9088 Před 11 měsíci +1

    The best of both worlds, essentially.

  • @JasonHauser125
    @JasonHauser125 Před 2 měsíci

    I want to see every monster and gun from Quake1 and 2 and add-ons dumped into one mega-wad of madness.

  • @Tbird761
    @Tbird761 Před rokem +3

    The damages aren't quite right, but it's interesting. Fun watch.

  • @ghost085
    @ghost085 Před rokem +1

    Nice find.

  • @why_i_game
    @why_i_game Před rokem +5

    I was never a big Quake 2 fan, but this is pretty cool.

    • @TAURON85
      @TAURON85 Před rokem +1

      You weren't?! Well, F U then! 😌

  • @waltherdanielmelchorbarrio7035
    @waltherdanielmelchorbarrio7035 Před 3 měsíci +1

    great end

  • @Soundwaves329
    @Soundwaves329 Před 10 měsíci

    Now we need Quake 1 but it’s Quake 2

  • @FartSmucker
    @FartSmucker Před rokem +3

    Dear lord, you ignoring some secrets made my skin crawl.

    • @coffee0093
      @coffee0093  Před rokem +2

      idk all the secrets and I think I was stoned too

  • @anthonyshannon7559
    @anthonyshannon7559 Před rokem

    This looks fantastic. Super Shotgun seems OP, but I understand the rationale. If the Q1 Shotgun is the Q2 blaster equivalent, q2 shotgun should be q2 double shotgun equivalent.
    Its notable that it handles like in Q2- kills light enemies in a single shot, tougher enemies like ogres/gunners require 2 at close range

  • @Elfcheg
    @Elfcheg Před rokem +1

    No recoil for a machinegun ❤❤❤

  • @pvttrooper
    @pvttrooper Před 7 měsíci +1

    What's Bitterman doing here?

  • @jamesflames6987
    @jamesflames6987 Před rokem +1

    My brain hurts.

  • @ShadesMan
    @ShadesMan Před rokem +2

    Nice! I'm guessing the ent compile had to be done to give single barrel shotty in some maps, as well as a few other weapons? Pretty nice!

  • @JonCombo
    @JonCombo Před rokem +1

    What's that version of e1m1? It has some different brush work in the skylight area (1:30).

    • @coffee0093
      @coffee0093  Před rokem +2

      Its just Quake 1 with a weapon mod that uses copper as a base, so it might be copper doing that

  • @thenumbernine
    @thenumbernine Před rokem

    can't be real quake1 if I am seeing more colors than just brown

  • @3dfxvoodoocards6
    @3dfxvoodoocards6 Před rokem +2

    Quake 1.5 hehe

  • @dslsct1683
    @dslsct1683 Před rokem +1

    What about Doom 2 but it's Doom 1 ???

  • @MikeHart84
    @MikeHart84 Před 10 měsíci +1

    Quake 1 has the better enemies

  • @MetaITurtle
    @MetaITurtle Před 3 měsíci

    Anyone else have Quake dreams? Lol

  • @mr9d
    @mr9d Před 11 měsíci +1

    Movements are so odd and aim is strangely inaccurate. Are you using gamepad instead of mouse and keyboard?

  •  Před 10 měsíci

    This is what I exactly need for the remaster now.

  • @intel386DX
    @intel386DX Před rokem

    So this is quake 2 engine that uses esets models and levels form Quake 1? But retain the weapona from Quake 2

    • @jayceneal5273
      @jayceneal5273 Před rokem +3

      It's the quake 1 engine that uses weapon assets from quake 2

    • @coffee0093
      @coffee0093  Před rokem +2

      It's Quake 1 with a weapon pack

    • @intel386DX
      @intel386DX Před rokem +1

      Oh so it is the other way around , thanks for the replay's. :)
      I remenbered rhar I so many years ago mod of Quake 2 with weapons from Quake 1

  • @Ninja_Reborn
    @Ninja_Reborn Před 9 měsíci +1

    Interesting project. Would be cool if the weapon animations could have all their frames rendered.

  • @Mordecai02
    @Mordecai02 Před 7 měsíci +1

    This looks super interesting! Nicely done! The only thing that could perhaps make it better is if killing Grunts made them drop shotguns for the player's use - And the shotgun pickups granted the super shotgun instead - but I digress

  • @alexfrozen
    @alexfrozen Před rokem

    Is this Q1 or Q2 engine?

  • @PeterParkerduGlobe
    @PeterParkerduGlobe Před rokem +1

    Excellent !! How did you do that ?

    • @coffee0093
      @coffee0093  Před rokem +2

      It's a weapons mod made by a guy named BasementApe

  • @trunderwood
    @trunderwood Před rokem

    I love it. Would it run on the RTX version of Q2?

    • @coffee0093
      @coffee0093  Před rokem +4

      No it's a quake 1 mod

    • @Wobbothe3rd
      @Wobbothe3rd Před rokem +2

      No but you could use the quake 1 RT mod tho

  • @unknown_8989
    @unknown_8989 Před 8 měsíci +1

    концовка убила

    • @coffee0093
      @coffee0093  Před 8 měsíci +3

      Рад, что люди заметили xD

  • @BenAkenobi
    @BenAkenobi Před rokem

    I need a mod for Q2 with instant weapon switch as in Q1, any hints?

  • @papayer
    @papayer Před 8 měsíci

    The combination of Quake 2's Super Shotgun and Quake's gibbing sound is something my pants weren't ready for

  • @gibbonduder182
    @gibbonduder182 Před 11 měsíci

    It just looks ike GLQuake.

    • @coffee0093
      @coffee0093  Před 11 měsíci

      this was the kex remaster with the Q2M mod enabled

  • @mileator
    @mileator Před 10 měsíci +1

    Hey... Uhm... Could you... Finish this?
    I don't have a PC, or a remastered copy of quake that runs on a phone emulator.
    I just... need more... of this... It's very satisfying to watch.

    • @coffee0093
      @coffee0093  Před 10 měsíci +1

      did U watch the no HUD playthrough?

    • @mileator
      @mileator Před 10 měsíci

      @@coffee0093 I saw it but it didn't have the Quake 2 weapons.

    • @coffee0093
      @coffee0093  Před 9 měsíci +2

      @@mileator I just uploaded a full run deathless on hard

    • @mileator
      @mileator Před 9 měsíci

      @@coffee0093 I'm very sorry, i'm being confusing. I was wondering if you could do a full playthrough of Quake 1 with the quake 2 weapons installed as you have in this video here.
      The balancing of the Quake 2 weapons just hit different.

    • @coffee0093
      @coffee0093  Před 9 měsíci +1

      @@mileator well the vid I just uploaded is a full playthrough of quake 2. I might revisit for Q2m (the quake 1 version) but I been really enjoying the second game

  • @appidydafoo
    @appidydafoo Před rokem +1

    Cursed

  • @Youda00008
    @Youda00008 Před rokem

    So what else is from Quake 2 apart from weapons?

  • @RomanDrujban
    @RomanDrujban Před rokem +1

    Круто ! Люблю когда в шутерах есть руки.

  • @coolaid5272
    @coolaid5272 Před rokem +2

    looks more like a quake 1 mod though

  • @nemesisurvivorleon
    @nemesisurvivorleon Před rokem

    quake 2 minus 0.8

  • @JohnDoe-ip3oq
    @JohnDoe-ip3oq Před rokem +1

    The weapons fire too slow for quake 1. There were actually several really good conversion mods for doom though. One in particular required a special engine to even run.

    • @DinnerForkTongue
      @DinnerForkTongue Před rokem

      They may fire slow but they hit insanely hard, so it evens out.

  • @Moshugaani
    @Moshugaani Před rokem +1

    Ahh, this feels weird! :D
    P.S. I hate the default Quake 2 blaster. It's slow, it sounds weak, its damage is frustratingly low, it's generally so unsatisfying to use. Come to think of it, I don't really like any of the weapons in Quake 2. And I don't really like Quake 2 either... :D

    • @De-M-oN
      @De-M-oN Před rokem

      The Super Shotgun is really nice imo

  • @rapatacush3
    @rapatacush3 Před 10 měsíci

    Quake 1 seems fun, now that the weapons are not useless pieces of shit.

  • @De-M-oN
    @De-M-oN Před rokem

    The volume of this video is a bit low 😂

    • @coffee0093
      @coffee0093  Před rokem +1

      yeah I didn't realise my game was at like 50% when I was recording

  • @MSDOS128
    @MSDOS128 Před rokem +2

    The weapons are done wrong; the blaster has to replace the axe, and the double-barrel shotgun should never have been replaced by a single-barrel pump action one.

  • @chocolatefitzgerald5692
    @chocolatefitzgerald5692 Před 7 měsíci +1

    Hyperbased.

  • @evanlee93
    @evanlee93 Před 4 měsíci

    too quiet

  • @plasot
    @plasot Před rokem +1

    Maaaaan I prefer enemies and weapons from Q2

  • @cartoonhead9222
    @cartoonhead9222 Před rokem +2

    Quake 2's guns were so ass.

  • @kamilhorvat8290
    @kamilhorvat8290 Před rokem

    Backporting more powerful weapons from Q2 to Q1 seems like unfair cheating to me.

  • @surrealsoupuniverse
    @surrealsoupuniverse Před rokem +4

    quake 2's gunplay is so bad compared to quake 1 and quake 3

    • @user85937
      @user85937 Před rokem +2

      I agree, the Q2 weapons are pretty bad.

    • @DinnerForkTongue
      @DinnerForkTongue Před rokem +1

      I like them better than Quake's weaksauce arsenal.

    • @jayceneal5273
      @jayceneal5273 Před rokem +1

      Well, the super shotgun kicks ass. And I love the rail gun. But the rest are at their worst iterations compared to every other game

    • @SyRose901
      @SyRose901 Před rokem

      @@jayceneal5273 Pretty sure Q2's shotgun is badass compared to, well, Doom 3 or Quake 4 shotgun.
      Quake 4 suffers from having a weak rocket launcher, and Quake 1 suffers from having a weak super shotgun. It was too weak to be called super. It was called the Double-Barrelled Shotgun.
      Quake 2 suffers from mainly having a weak default weapon, while Q1 shotgun sees more use in deathmatches, either as a long range hitscan or a Quad Damage monster.

    • @jayceneal5273
      @jayceneal5273 Před rokem +1

      @@SyRose901 q4's shotgun is decent. Doom 3 shotgun is good but a little too inaccurate making it an rng gun. Q2's shotgun fucking sucks which is why the instant you get the ssg you'll pretty much never use it
      The thing I take offense to is the idea that the q1 ssg is weak. Dude, the thing fires like triple the speed as the q2 ssg and does only slightly less damage. It's the gun you'll use about 50% of the campaign because it makes short work of everything except shamblers and vores. I would say the default shotgun is not really good but it's significantly better than the q2 blaster at least

  • @Szederp
    @Szederp Před rokem

    So the point is? Quake, just like Doom is "moddable" to degrees one can't imagine. For Doom there's Ashes, for Quake I cannot even tell you, and you are well aware. Is there some novelty here or is this a pet project?

    • @coffee0093
      @coffee0093  Před rokem +1

      I think it was something the creator made for fun