Why The Ratchet & Clank Soundtrack Is A Perfect Fit

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  • čas přidán 11. 07. 2024
  • The original Ratchet & Clank's Soundtrack is amazing. That much can be distilled from comments on CZcams alone. But after listening through the Soundtrack countless times I noticed that there's more layers to this OST that deserve praise. In this video we'll take a deep dive into the inner workings of this Soundtrack and find out what David Bergeaud did to make it so unique.
    ________________________________________
    Links n stuff:
    Big thanks to Full Playthroughs for letting me use their gameplay footage, i'm sorry for slighty butchering the quality. Check out their channel at:
    / @fullplaythroughs
    Also i'm sorry about all the other short clips i ruthlessly stole but i have no capture card pls don't sue me aahh
    Listen to the Soundtrack on CZcams (cause they still didn't officially release it smh)
    • Ratchet & Clank Soundt...
    Or David Bergeaud's other work
    musipolis.com/index.htm
    • David Bergeaud - live ...
    Check out these videos showcasing the Transitions and Samples in this OST
    • Ratchet and Clank - Mu...
    • Video
    Interview with the goat himself, Max Martin
    • Video
    Listen to Tasha's Jungle DJ set
    • Tasha (All Vinyl Jungl...
    People smashing speakers, if that's something you want to watch
    • SPEAKER SMASH PARTY
    Why is Aurora into violent pomography?
    • Aurora is doing the Au...
    ________________________________________
    Timestamps:
    0:00 - Intro
    1:34 - Mono Audio Disclaimer
    2:06 - Part 1, How to Videogame Soundtrack
    4:09 - Part 1, Multiple Soundtracks per Planet
    5:25 - Part 2, Structure
    8:09 - Part 3, Blending Genre and Style
    10:09 - Part 3, Samples and Loops
    11:03 - Part 4, Same Planet Same Style
    14:32 - Part 5, The Devil's Interval
    15:46 - Part 5, The 3 Flavours of Tritones
    18:59 - Part 5, Soundtracks Should Fit the Visual Material, duh
    19:20 - Part 6, Patched Together
    22:44 - Outro
  • Hry

Komentáře • 1,2K

  • @Ratclan024
    @Ratclan024 Před 2 lety +541

    After lord knows how many years, finally someone gives a true interesting analysis of this game's legendary soundtrack! David Bergeaud was a huge influence on my music back in middle and high school. Heck he's the reason I got into music and fell in love with producing! And now I can finally get a more music theory based and production based insight into how he made this iconic soundtrack. No amount of likes will be enough to express my gratitude for you taking the time to make this.

    • @Willllow
      @Willllow Před rokem +1

      Is R&C why your music account is called Afrolizer?

  • @Rocketeir
    @Rocketeir Před 2 lety +376

    This analysis was fucking amazing, the whole Ratchet and Clank fanbase needs to watch this.

  • @BigBoyz33
    @BigBoyz33 Před 5 měsíci +29

    Gemlik base is so damn good, that beat drop just activates all kinds of satisfying emotions

  • @LeahKizzyPeirson
    @LeahKizzyPeirson Před 2 lety +268

    That subtle detail of the Sly Cooper thieves in time, popping up on screen only to get immediately pushed aside was brilliant, got a big chuckle out of me

    • @aster6000
      @aster6000  Před 2 lety +50

      Hah and to think i almost left it out cause i thought nobody would notice

    • @TheMightyNim
      @TheMightyNim Před 2 lety +10

      Yeah that cracked me up too 😂

    • @isaaccooper862
      @isaaccooper862 Před 2 lety +24

      Thieves in Time might have suffered storywise, but I think the game still played pretty good. I wish people wouldn't dump on it so much

    • @aster6000
      @aster6000  Před 2 lety +16

      @@koen632 i actually had a great time with Thieves in Time, but i just knew if i didn't comment on that someone would point it out :p

    • @Loker22
      @Loker22 Před 4 měsíci

      where? i lost it lol

  • @hondozed9953
    @hondozed9953 Před 2 lety +303

    It’s about time someone talks this absolute BANGER of an ost. I listen to this shit all the time in my car

    • @meyearsago-lc8bq
      @meyearsago-lc8bq Před 2 lety

      That's sad. When people are saying they listen to games soundtrack on regular basis instead of something on a level of music, not soundtrack, and don't even see a problem in telling people they do.

    • @hondozed9953
      @hondozed9953 Před 2 lety +49

      @@meyearsago-lc8bq damn bro who hurt you?

    • @Mclovin4Life
      @Mclovin4Life Před 2 lety +38

      @@meyearsago-lc8bq Huh, I had no idea people could be so bitter towards others based on their own short comings in life. Pretty crazy

    • @swagi6174
      @swagi6174 Před 2 lety +19

      @@meyearsago-lc8bq what's wrong with you? Lol

    • @corporatelegstrong4523
      @corporatelegstrong4523 Před 2 lety +13

      @@meyearsago-lc8bq Then what about the case of soundtracks that are mainly played by singers from other games like Kingdom Hearts, Final Fantasy and Sonic the Hedgehog as an example? you might not like these soundtracks, but how are those pieces any different from music at all?

  • @hoolopee
    @hoolopee Před 2 lety +527

    this was a great video man. hope to see more!

  • @amy-rose7090
    @amy-rose7090 Před 2 lety +239

    12:50 I don’t think you’re overanalysing. The Veldin soundtrack has always been one of my favourites, but it’s the one planet you can’t visit twice. I was always really glad they included a variation of it, and I also figured they picked Pokitaru because Ratchet really wanted to go there. It had to be intentional, it was a nice touch IMO

    • @Velindian
      @Velindian Před 2 lety +30

      You could see it as a home away from home. like a vacation... which is the theme of pokitaru.

    • @dark_nightwing_xl2797
      @dark_nightwing_xl2797 Před 2 lety +1

      In size matters?

    • @jacobobobo4404
      @jacobobobo4404 Před 2 lety +9

      veldin and pokitaru were always my favorite tracks as a kid, and twas until more than 10 years later that i realized they were the same. They probably made it for veldin, realized it was a CERTIFIED BANGER and couldn't use it for only 2minutes which is the tutorial and then you can't come back, so they reused it for a long level in the game (one of the few unskippable ones to make sure you hear that masterpiece)

    • @Rebelgoose
      @Rebelgoose Před rokem +1

      @@jacobobobo4404 they actually made pokitaru first. I see it as pokitaru is, at least in comparison to the other planets, like a second home. therefore the theme is similar to veldin hehe

    • @cgmaster2
      @cgmaster2 Před 5 měsíci +1

      If you wanted to make thematic reason for sounding the same then you could look at it as polar opposites in ratchets journey. Ratchets home was a barren desert but at least it was peaceful, there was no signs there was fighting or any sort of trouble outside a few pests at home. Meanwhile pokitaru is what ratchet must've dreamed of going to when making his ship, it's a paradise world but when he gets there it's under attack and instead of lounging on the beach he's fighting on land and air every second he's there.

  • @flippyflapperson872
    @flippyflapperson872 Před 2 lety +61

    It isn't just the soundtrack, the sound design in RAC is phenomenal all the way through. The enemy sounds, the sound effects the weapons make when you pull them out, the menu sounds etc. Everything just sounds so satisfying.

  • @zNoteck
    @zNoteck Před 2 lety +327

    We can only hope that one beautiful day, Insomniac will finally bring David back... The series just isn't the same without him. Really good video tho, hope you make more of these!

    • @norsborg2379
      @norsborg2379 Před 2 lety +48

      unfortunately insomniac wants more of cinematic music

    • @zNoteck
      @zNoteck Před 2 lety +71

      Yeah, I really don't get it... It just sounds really generic

    • @Sub_2_SKARGUT_on_Odysee
      @Sub_2_SKARGUT_on_Odysee Před 2 lety +6

      @@norsborg2379 well isn't that am bitch! Dave has really kickstarted this series with a boom. Shame that he doesn't do them anymore

    • @whodatninja439
      @whodatninja439 Před 2 lety +28

      i fall asleep to the new games soundtrack. it's so boring.

    • @Sub_2_SKARGUT_on_Odysee
      @Sub_2_SKARGUT_on_Odysee Před 2 lety +8

      @@whodatninja439 I know right!?

  • @Patacorow
    @Patacorow Před 3 lety +281

    i love how you sprinkle in so much music theory!!!! can't wait for the going commando vid!

    • @aster6000
      @aster6000  Před 3 lety +41

      oooh you're gonna have to, i don't even know where i would start with GC haha

    • @aster6000
      @aster6000  Před 2 lety +22

      @@otspect yes that entire second soundtrack is filled with super interesting rhythmic ideas, it's super fascinating!

    • @PsychadelicoDuck
      @PsychadelicoDuck Před 2 lety +4

      @@aster6000 I look forward to hearing it when you finally get your head around it!

    • @thesaddestdude3575
      @thesaddestdude3575 Před 2 lety +1

      @@aster6000 You have earned a subscriber, dude if you wanted to make videos like this you could. You are really good at it. You could become a youtuber if you wanted to.

  • @juripfeifer7970
    @juripfeifer7970 Před 2 lety +28

    "This drop is just to good to cut" I felt that 100% ♥

  • @noahhyatt
    @noahhyatt Před 2 lety +77

    Finally, someone is talking about the R&C soundtrack! These games have the most under-the-radar top-tier soundtracks ever!

  • @slimcognito5327
    @slimcognito5327 Před 3 lety +929

    Man you are hilarious. It's crazy how you have managed to be so funny yet still so informative, really good flow. Definitely subscribing!

    • @aster6000
      @aster6000  Před 3 lety +81

      Lmao didn't expect to see those eyes here! Thanks so much!

    • @hennyzhi2261
      @hennyzhi2261 Před 2 lety +40

      "Put it in the slot... the weapons you need upgraded... put it in the slot"

    • @diggitydog998
      @diggitydog998 Před 2 lety +20

      @@hennyzhi2261 “I can take your puny little weapon, and turn it into a powerful piece of equipment…”

    • @memorizedvisions
      @memorizedvisions Před 2 lety +9

      Just make sure you ask for ID....cant be selling deadly weapons to a minor.

    • @diggitydog998
      @diggitydog998 Před 2 lety +11

      @@memorizedvisions Listen I swear the kid LOOKED 18…

  • @Zzzlol94
    @Zzzlol94 Před 2 lety +118

    I’ve never thought that the heavily sampled music is actually a direct reference to the big plot point of the game… That’s fucking genius if that was intentional.

  • @ThaRixer
    @ThaRixer Před 2 lety +41

    Watched this video right around when it came out but decided to properly rewatch it with my full attention and leave a comment for the algo. Great vid my man, hope you make more.

  • @InsanityPrevails
    @InsanityPrevails Před 3 lety +44

    Me who understands nothing about music and is just enjoying the beeps and the boops from one of the best games ever made

  • @Djacob_
    @Djacob_ Před 2 lety +30

    I believe, the first R&C I played as a kid is the reason I love drum n bass and jungle so much as an adult. Revisiting the soundtrack with a better sound system gives me goosebumps.

    • @AldenDoble
      @AldenDoble Před 9 měsíci +5

      Interesting... I played this game when it was first released as a kid, and I now too have a huge love for dnb 😅

    • @xPhrenzy
      @xPhrenzy Před 4 měsíci +2

      Wow. Didn't even realize that... Grew up on the PS2 R&C games and I also love Jungle/DnB

  • @creepyguy9082
    @creepyguy9082 Před 2 lety +46

    12:30-13:00 I’ve always noticed that when I was little when playing the game. Apparently from what I’ve heard, Pokitaru was the first planet the R&C team created, so Veldin’s soundtrack paid homage to their first creation.

  • @lucymay4031
    @lucymay4031 Před 2 lety +139

    Those early games had *such* good and memorable soundtracks, it's downright criminal they phased out this early style in later games.
    ...I think. It's been a few years since I played any of the more modern games and I only started replaying the games I have a little while ago, so who knows, maybe I'm just forgetting something.
    Anyway, great video! I'd love to see more on the soundtracks of later games!

    • @aster6000
      @aster6000  Před 2 lety +28

      Absolutely, for A Crack In Time they brought a new composer on board, Michael Bross, replacing Bergeaud. I also feel like the soundtracks haven't been as memorable since, but it's a little bit more complicated because i suspect it was a concious decision by Insomniac to go for a different style. I wish he was brought back though, even just once every other game or so

    • @SlyJak2
      @SlyJak2 Před 2 lety +18

      Bergeaud still composed the soundtrack until Quest for Booty, but after that they've had various composers. One thing I love about A Crack in Time is the radio stations. There's so much good music there! I love Pirate Radio and Deep Space Jams the most, since rock/metal and jazz/swing are some of my favourite musical genres, so I still give ACiT some credit. But aside from that... it just hasn't been the same for so long.

    • @ryeguy7941
      @ryeguy7941 Před 2 lety +1

      @@SlyJak2 my 2 favourite are Zolar Forrest and Clank's Subconscious.

  • @HoodoHoodlumsRevenge
    @HoodoHoodlumsRevenge Před 2 lety +166

    This video is absolutely top notch! Really funny, entertaining yet informative at the same time. Great work!

  • @PsclKmn
    @PsclKmn Před 3 lety +114

    15 minutes in, this video is both informative and honestly hilarious. I was listening to the music yesterday, so seeing this post on reddit today was quite a treat

    • @aster6000
      @aster6000  Před 3 lety +8

      Glad you're liking it! Yea i personally keep coming back to the soundtrack aswell whenever i need to focus

  • @DolanDuking
    @DolanDuking Před 3 lety +95

    Really good video ngl, I was expecting another “I played this as a kid and that’s the reason I like it” video where you just describe each track. but you went about making a point and backing it up with examples which is what a lot of CZcams essays fail to do

    • @aster6000
      @aster6000  Před 3 lety +23

      Thanks for the kind words! I tried being as objective as possible, anything else would almost be a disservice to all the work that was put into the soundtrack, but i'm afraid being objective about the third game's gonna be a challenge

    • @jerrodshack7610
      @jerrodshack7610 Před 2 lety +11

      I agree. Getting pretty tired of "video essays" that are just people gushing about something they like and making surface-level observations about it rather than actually talking about anything in-depth.

    • @diamond_dogs
      @diamond_dogs Před 2 lety +1

      @@jerrodshack7610 "WHY X MOVIE IS A CINEMATIC MASTERPIECE BECAUSE IT REALLY GOOD"

  • @b13cw53
    @b13cw53 Před 3 lety +86

    Well, this is officially my favorite video on the internet. I'm so glad that someone has finally stuck up for this OST and sang its praises. Kudos to you, man - looking forward to seeing more of your stuff! 👍

  • @HibiTeamQueso
    @HibiTeamQueso Před rokem +9

    Why aren't you making more videos? 😡

  • @lauruspocus
    @lauruspocus Před rokem +6

    I’ve said it before and I’ll say it again.. all of the soundtracks, and I mean ALL OF THEM are ABSOLUTELY AMAZING ! There’s no game like Ratchet and Clank, it will always have a special place in my heart and will always be my favorite game 🥰

  • @normietwiceremoved
    @normietwiceremoved Před 3 lety +27

    I never realised that there is such a large use of tritones in Ratchet. You're right in that totally explaining why it all sounds cohesive. Rift Apart's main theme I felt captured the Ratchet And Clank sound and I didn't know why, I think the main theme uses tritones.

    • @aster6000
      @aster6000  Před 3 lety +4

      I'm really looking forward to hearing how the Rift Apart soundtrack holds up, sadly can't get my hands on a PS5 atm so i'm trying not to spoil anything big :/

    • @normietwiceremoved
      @normietwiceremoved Před 3 lety +3

      @@aster6000 If you were to listen to the soundtrack on it's own, it doesn't spoil anything. It's much better than Michael Bross' work, but it doesn't hold a candle to the PS2 era.

    • @aster6000
      @aster6000  Před 3 lety +4

      @@normietwiceremoved Alright! I was a little scared there could be tracks called "Nefarious kisses Clank" or something spolery haha

  • @Hengagenga
    @Hengagenga Před 2 lety +15

    I always think of the soundtrack in Jak 2 where it gets a bit more intense with effects whenever you draw a weapon

    • @aster6000
      @aster6000  Před 2 lety +2

      Yes or lego star wars, that's the first game i noticed it in

  • @DeadBedSpread
    @DeadBedSpread Před 2 měsíci +2

    I literally can't NOT watch this video when it comes up in my recommended - it's too good!

  • @kubak5463
    @kubak5463 Před 3 lety +35

    Been waiting for someone with some knowledge of music theory (I have none) to ACTUALLY analyse a R&C soundtrack, to see, if it would stand such a test. I am happy how its uniqueness was finally put into words. It was really nice to hear about its "patched up" nature responding to the game's visual aesthetics.
    Despite the disclaimer at the end, I am subbing, just in case you do get around to take a look at the other titles, perhaps even the PS3 ones. Despite the general "R&C music went to s*** after Bergeaud left", I think some of them would make nice essay topics - I wonder if ACiT, with its more traditional approach to instrumentation (though it's not all typical orchestra) and narrating the story, is hiding some nuances I never noticed. Or maybe something about Bross, combining his own style and influences with DOZENS of refrences to both Bergeaud and Salchow (from instrumentation to actual character themes). I'd be happy to see something about later games' soundtracks even if you were to explain to me why there's nothing actually good about them.
    Nevertheless, great job, you've already done much with just this one video. Cheers!

    • @aster6000
      @aster6000  Před 3 lety +6

      Yes, i'm still shaping my opinions on the later soundtracks because just saying "it's bad" isn't the whole story, there's a lot of good there and i think many just dislike that the direction changed. Different doesn't equal bad though!

    • @kubak5463
      @kubak5463 Před 3 lety +7

      @@aster6000 A lot depends on the context, and thus the discussion about the musical direction of the series becomes inherently connected to the subject of the direction of the series as a whole, making it more problematic. People often seem to ignore the shift in tone and storytelling and just complain that they don’t have a funky beat they can put in their mp3 library. If the music of R&C lost some of its identity, it’s because the same thing happened to these games in general. And yet, in the works of Salchow and Bross (haven’t played Rift Apart yet) I can hear these composers took time to familiarise themselves with the Bergeaud soundtracks (for example, Salchow uses not only the theremin for Nefarious, but also a slightly modified Qwark theme from the UYA vid-comics and ToD). Despite all the changes, there is a sense of continuity to me and that’s why I’m waiting for a “fair trial” of Salchow and Bross - their works might not be the greatest masterpieces of video game scoring, but I’m tired of the discussion that pretty much limits itself to “generic orchestra bad, funky PS2 beats good”. I don’t want to seem, like I’m putting some pressure on you in regard to the future videos, this essay just inspired me to try and voice my opinions on the R&C music as well, to the extent that my non-existent musical knowledge and vocabulary allow ;)

    • @aster6000
      @aster6000  Před 3 lety +7

      @@kubak5463 You make some very good points! The funny thing is, for me the style of the music started shifting around ToD already, while Bergeaud was still the composer. To me that indicates that Insomniac themselves wanted to push the series and its soundtrack into another direction, and it wasn't any composer's fault of "not knowing how to make good Ratchet type beats" or something like that. I feel like it also explains why Bergeaud left, Insomniac was just looking for something else and both parties were fine with that. In the end, the composers job is to realize the director's vision and not to make memorable songs. (Unless that's the vision, of course!)
      The question if i LIKE that change in direction is a different one.. Perhaps i'll really have to make a video some time ;)

    • @kubak5463
      @kubak5463 Před 3 lety +5

      ​@@aster6000 Oh yes, you can definitely hear the shift in ToD, though it is seems to me that the major changes are in the instrumentation (more heavily focued on the orchestra) and the cutscenes receiving more music. The approach to the in-game music seems to be pretty much the same as before - there's a bunch of looping tracks for different sections of the level, but not an abundance of them. They are pretty much a collection of "gamey Ratchet tunes" similar to those from the PS2 games, only now they aspire to be more "epic" thorugh the instrumentation. At the same time, the soundtrack doesn't really tell a story any more than the previous osts did - it only goes as far as a puzzle section receiving its puzzle section track, a boss receiving his boss theme and so on (at least that's how I remember it, maybe David did sneak in some nuances that went over my head). I think that is what makes the ToD one of the weaker of Bergeaud's scores, if not the weakest one - he strayed away from the style that made his soundtracks so beloved, but the "cinematicness" we got in return was basically superficial. While the music of Ratchet 1 managed to reflect the game's "patched-up" aesthetics, the music of ToD (to me) reflects the game's uncertainty with how to blend the traditional Ratchet formula with the whole "playable Pixar movie" concept. So yeah, I certainly agree that Insomniacs and David Bergeaud parting their ways was a natural consequence of the franchise's evolution (and, of course, you don't have to like this change in direction).
      That's why I think that in the context of the game Boris Salchow's score for ACiT really deserves more appreciation. While on the first glance it had a similar approach as the earlier scores (just different looped tracks for different sections of the levels), the devil's in the details. The ACiT score had a bunch of recurring themes/leitmotifs/musical ideas/whatever that it didn't use caresssly - they appeared in appropriate conexts both in the cutscenes AND the gameplay. With my friend (though we both have no real musical knowledge) we actually tried to dive into the recurring elements of this score. Next to the obvious musical representations of Nefarious, Clank or the Fongoids we actually managed to identify the leitmotif of Tachyon, a character that doesn't even appear in the game! You can hear it when he is mentioned by Qwark in the prologue and then when Alister talks about his rise to power on Lumos. In the first situation it is played quickly with some high-pitched synthesisers, in the second one it's slow, quiet, arranged for brass and strings. This is some pretty standard film scoring stuff, but shows AT LEAST the competence and actual care that was put by Salchow into the project.
      This comment turned out much longer than I intended it to be, but hey, maybe some of this rambling will prove useful to you xD

    • @aster6000
      @aster6000  Před 3 lety +4

      @@kubak5463 Wow, sounds like that's just your topic! I've listened to Bergeauds soundtracks up and down but sadly can't say the same for the others, so making a video on them seems like quite a daunting task, for now at least! If you like we could talk a bit more in depth about the soundtracks when i get to making a vid about those (hoping that won't be in like 10 years or so lol). I think that would be a great help.
      At the moment i think my next topic would be the GC soundtrack, and how the formula's been changed up, so kinda doing it one step at a time atm

  • @joshuastucky
    @joshuastucky Před rokem +9

    I have such a special place in my heart for this game. It's my all time favorite, and I still go back for a 100% playthrough roughly once a year. This was a phenomenal analysis of what is easily (at least for me) one of the greatest video game soundtracks of all time. Thanks a lot for making this; it's awesome to see others reflect on, analyze, and appreciate this game as much as I do.
    In addition to the content, the editing is stellar. This video is masterful, and it deserves a lot more views than it has. Man literally makes this one video and then peaces out of YT. Absolute legend.

    • @aster6000
      @aster6000  Před rokem +1

      Glad you enjoyed it, this really put a smile on my face!

  • @PhantomSavage
    @PhantomSavage Před měsícem +2

    I'm sure most people watching this video are already well aware, but someone DID upload a complete version of the Rachet & Clank 1 OST and converted the whole thing to stereo.
    I don't know what black magic they pulled to make that possible, but its sounds incredible.

  • @triledink
    @triledink Před 2 lety +26

    The PS2 games had such bangers, the soundtrack is amazing. Everytime I replay the ps2 games at some parts of the ost I just stand still in the games and listen for my favorite parts then continue playing. The ps3 games also had a good soundtrack though I prefer the ps2 games, and Pirate radio in Ratchet and Clank A crack in time is one of my favorite soundtracks in the whole series and my favorite RaC game in the series.
    I also love the hints of the Kerwan theme in the other ps2 games as well. you can hear the little jingle from Ratchet and clank 1 in Ratchet and clank 2 and 3, and I love that ''wink wink'' detail in the music. Like the Planet Daxx from RaC 3 plays the Kerwan theme in the middle of the song.

  • @kurtmill9080
    @kurtmill9080 Před 2 lety +8

    I too, went absolute nuts over this soundtrack since I was young. I go out of my way to find every single track and listen to the whole damn OST several times a year.
    I love it.
    Ratchet & Clank defined my childhood, and I'm very happy you touched on that heart string. Happy to share the love of it.

  • @CloudShepherd
    @CloudShepherd Před 2 lety +17

    This is literally the best music analysis for a game I have ever seen. Such a great feeling of eureka when you tied the music aesthetic to the aesthetic of the rest of the game. This is without a doubt one of the best videos on R&C and a testament to its greatness. I never realized how much influence this game has had on my musical taste until now. Thank you for making this.

  • @HE13272326
    @HE13272326 Před 5 měsíci +2

    I always describe the OST of all Ratchet & Clank games in 4 words: Unique, Fast paced, Futuristic

  • @Ockeroid
    @Ockeroid Před 2 lety +8

    Been a huge fan of the PS2 era Ratchet & Clank music and SO HAPPY to see someone give it some respect and analysis!!
    Also interesting looking at the different sounds of tri-tone! So much you just see it talked about one way!
    Loved the vid!! Would love to see one on R&C2 and I would be ALL FOR that longer video dissecting how he got back to the home key you mentioned at 7:40 ;)

  • @andreszarmach554
    @andreszarmach554 Před 2 lety +10

    This game was absolutely my childhood, and seeing video essays about it now as an adult is just such a special feeling. The soundtrack ha stuck with me through the years, and now your video has given me a new appreciation for just how incredible the soundtrack (and the game as a whole) really is.

  • @Wuzah
    @Wuzah Před rokem +3

    Deserves way more views, an incredible view of David Bergeaud’s work. Just wish you’d focus on more on of the later games and Size Matters.

  • @mason8909
    @mason8909 Před 2 lety +2

    I wish I could pay you for how great this video is

  • @joshualee5473
    @joshualee5473 Před 2 lety +2

    I'm glad someone else gets how hard the Gemlik Base music goes

  • @kindasomeviews
    @kindasomeviews Před 2 lety +5

    This man's work was simply masterful and you can tell he had a ton of experience as a DJ to make all these great tracks. I remember most to this day

  • @TheVirtualWarlock
    @TheVirtualWarlock Před rokem +16

    It kinda makes sense. Ratchet & Clank (2002) was literally cobbled together in a few months after "Girl with a Stick," Everything in the game was sampled and stitched together within months! David's music definitely reflected that, and it is beautiful!

  • @claytondykstra3301
    @claytondykstra3301 Před rokem +7

    Coming back to watch this a year later. This is probably my favorite video on the entire RaC series, even rivaling The Golden Bolt's retrospectives. The level of expertise and skillful deep analysis just blows me away. And your humor is just absolutely on point.
    Also, pro tip: the ps2-era RaC game are a goldmine for music-based games like Audiosurf 2. These tracks are so layered and complex that the algorithms create some really nice layouts.

  • @marshalltrogers
    @marshalltrogers Před 2 lety +3

    This is the best video on this site and I've watched it at least 5 times already, good work

  • @sevazakharenko8176
    @sevazakharenko8176 Před 2 lety +3

    God bless the algorithm for sending me here, and god bless you for making this video. I'm glad someone else appreciates the music of this game as much as I do!

  • @DamageXcaling
    @DamageXcaling Před rokem +3

    Bergeau was a genius, through and through all interactions of R&C franchise he composed for.

  • @_Bancal
    @_Bancal Před 2 lety +2

    a really great video like I not usually seen, we have the same feelings for Ratchet & Clank PS2 trilogy :)

  • @Mega_Xenomorph
    @Mega_Xenomorph Před 3 měsíci +1

    You should be given an award for managing to use so many licensed songs and to not get flagged! You've threaded the needle very well to avoid the bots. Bravo 👏

  • @123deserted
    @123deserted Před 2 lety +6

    This channel is extremeley underrated.
    Funny and non-forced jokes with actually great flowed informative stuff, plus interesting topic easily a gem on youtube

  • @Plain--Jane
    @Plain--Jane Před 2 lety +6

    "videogame music youtube essay" is a keyword salad that sounds dreadful but this was legitimately insightful even as someone who listened to the soundtrack to death, adored that samples video in the description, etc. etc. - really great work here dude

  • @huntrayisabeast16
    @huntrayisabeast16 Před 2 lety +2

    this hit me right in the nostalgia center. what a masterpiece of a game and the soundtrack is a HUGE reason i played these games so many times as a youngin. im now 27 and having a hard time enjoying video games the same way i did when playing RAC alone for hrs after school and all weekend. thanks for this. im gonna fall asleep to RAC themes now

    • @aster6000
      @aster6000  Před rokem

      It feels like nowadays that games are everywhere, real gems are harder to find.. I'm in the same boat.. few games got me hooked in the same way R&C could but perhaps the 3d platformer resurgence can bring that back. If there's any industry where pure passion can change the landscape it's Gaming, so i've definitely not yet lost hope.

  • @Boltogenta
    @Boltogenta Před 2 lety +2

    Indeed the idea of how Bergeaud reflects the junky style of the game is brilliant. It takes you into a whole new level of appreciation. English is not my mother tonge, so I shall listen to your analysis a couple of times more to get the idea in depth. Thank you so much!!

  • @redhaze9765
    @redhaze9765 Před 2 lety +18

    Damn this was dope. You explained it pretty well ;) I've always loved the ratchet and clank soundtrack it's been a big inspiration to me with the music I make, even sampled a ratchet and clank song once the tracks are just groovy and filthy as hell

  • @LordRaptor
    @LordRaptor Před rokem +3

    You've just described why the first game in the series is my favorite, as much as I love the smooth overall experience of playing RAC 3 or think the weapons/system of Deadlock is brilliant, or believe the RAC 2 upgrades of the first game's gameplay are revolutionary, the first game is just such a beautifully crafted and designed game, both visually and audially that it cannot be denied.

  • @oziboo75
    @oziboo75 Před 2 lety +2

    Finally someone highlighting those divine soundtracks I love so. Thank you for explaining the reasons i like them that much. I'm glad to see someone else thinking that's a god damn masterpiece in all points.
    Damn

  • @velhi2989
    @velhi2989 Před 2 lety +8

    20:19 The "We gonna get this place" is sampled from Adrenaline by N-Joi, where it is sampled from the live version of Hotter Than Hell ( Alive! 1975 ) by KISS. The full line in the original is "We're gonna get this place Hotter Than Hell", which is quite fitting for Umbris considering the fact that you fight the blargian snagglebeast in a volcanic environment that resembles hell.

  • @agentmorgan487
    @agentmorgan487 Před 2 měsíci +3

    The first thing I did with R&C 2016 was play the RAC1 music as a replacement and it was so enjoyable, and that's not nostalgia talking! It is nothing without David :D Some talent.

  • @bourkey1567
    @bourkey1567 Před 11 měsíci +3

    Given that I'm such a big Drum n' Bass head it's all starting to click. I grew up on the R&C games past the second entry and started my first playthrough of the original today. Having sat through the video I can finally put a genre to my love of the soundtrack. I liked the punchy combat orientated soundtracks of 2, 3 and Gladiator (Deadlocked) but the original just has more variety. I would even go as far as to say it has rapidly become one of my favourite OSTs ever, it's just so evocative of the early 2000s. Banger of a video, can't wait to see more.

  • @jordand4738
    @jordand4738 Před 2 lety +2

    been saying this to my friends for years, now I can FINALLY prove it to them. awesome video, hell yeah

  • @aidan9958
    @aidan9958 Před měsícem +1

    I have loved the R&C OST since I was a kid, and I mean really, really loved it. If it was an album, I would have bought it. I’m really pleased to see someone go into the details of this awesome musical artwork.
    This video gives the music, the art, and the artist (David Bergeaud) the credit and recognition that’s been needed on popular media for so long.
    Thank you so much for making this.

  • @theramenshamen9599
    @theramenshamen9599 Před 2 lety +3

    its a shame you don't upload more, your editing is absolutely amazing, love the vid

  • @juripfeifer7970
    @juripfeifer7970 Před rokem +3

    5:20 the sound of collecting bolts after he smashes the Stereo 🔝🔝🔝🔝😍 The detail of editing in this Video is as awesome as the Soundtracks and skill of David Bergeaud 💯

  • @mason8909
    @mason8909 Před 2 lety +2

    This vid is a goddamn masterpiece, the ost for Rac1 is absolutely the best OST in any game I have played. I subbed, this video is amazing dude, and its even funny.

  • @nickdanger12345
    @nickdanger12345 Před 8 měsíci +2

    I think I watched this video years ago, but damn does the soundtrack never gets any less impressive. Truly a masterpiece imo.

  • @pussydamn7161
    @pussydamn7161 Před 2 lety +4

    Finding people online who also loves this masterpiece soundtrack such as me is SO satisfying. And also expressing it in a video so perfect edited, even more. Man, old Ratchet games are my fucking favourite childhood games, thanks so much for this video. Please do more of the franchise. Greetings from a spanish fan!

  • @TimeVortexGames
    @TimeVortexGames Před 2 lety +6

    This is exactly what I love about my favorite games. The music. And you did a fantastic job at breaking it down. It is genius to have all of these genres expertly mixed together instead of samey "epic" scores like most games have now. Nothing is very interesting about a brass section and an orchestra if that's all they are. So to make good use out of them you gotta make it interesting. The bottom line is be creative, think outside the box, and be original. Sly cooper with Ashif hakik, and ratchet and clank with David B. had creativity and originality in spades. Thank you again for making this wonderful video. Rip Ashif Hakik

  • @Raven88s
    @Raven88s Před měsícem +1

    My god, this was so well put together. You could literally make an entire channel dedicated to deep diving soundtracks, my friend. You’re just that good.

  • @SMelvin4
    @SMelvin4 Před 2 lety +1

    The production quality in this video is insane. Strikes that perfect balance of informational and funny, while having good pacing. Just *chef's kiss*

  • @Max-lw3ul
    @Max-lw3ul Před 2 lety +3

    Man i was 8 years old when i saw this game the first time and what catched me at first was how incredible the music and the gameplay matched together!
    Thats ratchet and clank

  • @jexendo
    @jexendo Před 2 lety +3

    When I heard that stereo version from the Beta at the start I feel like I've been robbed, to hear some of my favourite tracks in more dynamic way made me ascend - I'd never would have known this existed without this video, thank you so much ❤️

  • @BenSchw3
    @BenSchw3 Před 2 lety +2

    The video is underrated. It has such high quality and i can tell that you put so frkn much effort into it!

  • @nubplaisgaims8250
    @nubplaisgaims8250 Před 2 lety +1

    The bee showing up whenever you mentioned the B-Part is gold.

  • @THA_FinalBOSS
    @THA_FinalBOSS Před 2 lety +9

    This was One of the most well orchestrated videos on this topic that I've seen. A pleasurable revisitation on such iconic music. WELL DONE!

  • @hunterm4188
    @hunterm4188 Před 2 lety +4

    Gladiator “ghost station” will go down in history

  • @SeRiOuS1675
    @SeRiOuS1675 Před 2 lety +1

    this game was my childhood

  • @j300zx4
    @j300zx4 Před 2 lety +1

    This is truly a masterpiece
    Thank you

  • @wibe1n
    @wibe1n Před 2 lety +3

    Finally! Someone who gets it! I've seen so many people who say that the feel in the old games is better without being really able to explain how, meanwhile I'm basically yelling that the music is out of this world

  • @colbybeltz8836
    @colbybeltz8836 Před 2 lety +3

    Dude, loved the video. I’ve always dissected the chord progressions, time signatures, and little sample intricacies. It’s nice to see someone else who loves the soundtrack as much as I do. Keep it up!

  • @Crappy9922
    @Crappy9922 Před 9 měsíci +1

    I could listen to people talk about and praise David Bergeaud's work for hours, I've been in love since I was a kid! Thanks so much for putting this video out and I hope it inspires and draws more attention to R&C1's incredible beats.

    • @Crappy9922
      @Crappy9922 Před 9 měsíci

      By the way, if you're interested in listening to R&C1's OST in stereo, Xotla Games (@xotlagames) here on CZcams did an incredible job isolating and arranging what they could and I highly recommend listening!

  • @kclark5382
    @kclark5382 Před 2 lety +2

    Some tracks get me pumped up to train hard in the gym, and others just remind me of 12 yr old me sitting on the floor in pj’s on a Saturday playing through the game, lol.

    • @aster6000
      @aster6000  Před 2 lety

      While working on this video i got into a bit of a Jungle / DnB phase and that puts this game's soundtrack in a bit of a weird light for me cause on one hand it's the happy, nostalgic sound of my childhood, but on the other hand it's inspired by illegal raves and dank underground clubs.. so yea i totally get what you mean lol

  • @DJveyron5
    @DJveyron5 Před 2 lety +11

    THIS VIDEO WAS SO GOOD, I'd love to see more, great work man. The analisis was great and the editing work was awesome!

  • @oscarcapac1786
    @oscarcapac1786 Před 2 lety +5

    Thanks for taking the time to make this video. David Bergeaud is a legend, his songs have been living in my playlist ever since the games were released. Damn, I'm gonna listen to Control Room from R&C3 right now

  • @tborke
    @tborke Před 2 lety +1

    I love seeing the appreciation video game soundtracks deserve, especially Ratchet & Clank! Great video!

  • @BenG420
    @BenG420 Před 2 lety +1

    Straight speaking facts rn I literally replay this game for the vibes the nostalgia and for the INSANE AUDIO

  • @wolfheri2496
    @wolfheri2496 Před 2 lety +6

    Really informative, funny and comprehensive throughout, on top of being well edited and paced. I barely know any music theory, yet I still understood everything you said and never felt lost.
    This is my favorite game (and game OST) and the fact I'm still learning more about it almost 20 years later gives me a much deeper appreciation for it.

  • @SumoCurtain
    @SumoCurtain Před 2 lety +3

    I'm glad the soundtrack of this game (and these games) gets the recognation they deserve, you put it into words so well what makes the music of R&C so special.

  • @BlueRainbow101
    @BlueRainbow101 Před 2 lety +1

    This is honestly one of my favorite videos, ever. Not only because of the subject matter (R&C does indeed slap) but the editing is a joy to look at, it's all super fun.

  • @Appleooza
    @Appleooza Před 2 lety +1

    one of the most important parts of the feeling of a game is the music. ratchet & clank got it so right! unforgettable experience 😩

  • @tripsetz
    @tripsetz Před 2 lety +3

    "RIP in peace" lol

  • @Califlower-official
    @Califlower-official Před 2 lety +3

    Ratchet and Clank was one of those prominent franchises I remember playing throughout my life. My parents have all the Ratchet And Clank games on the Playstation 2. That and Downhill domination.

  • @mrsubject1
    @mrsubject1 Před 2 lety +2

    Holy crap you deserve so much more attention the mix of genuine love for ratchet and clank and dope music theory makes this one of the better analysis videos ive seen in a while!

  • @Sejikan
    @Sejikan Před 4 měsíci +2

    Saw this video back when you dropped it, loved it then love it now, hope to see more of this type of video soon

  • @wingsofzero5732
    @wingsofzero5732 Před 2 lety +3

    R&C1 and 2 rank as some of the best soundtracks I ever heard in any video game ever. Nothing will beat the feeling of landing on Gemlik Base and having the music and the wide shot showing you how vast the station is. It's a space adventure, but it's dangerous and it let you know shit has gotten real. I miss that sort of downtime and atmosphere in the newer games, even 2 and 3.

  • @redulex
    @redulex Před 2 lety +8

    I absolutely adore this series and its soundtracks but have next to no knowledge about music theory. So you can imagine how blown away I was by your analysis of all the different elements Bergeaud incorporated into the soundtrack to give it its unique personality. I'll never get tired of people singing this OST's praises and you've done so in such a funny and informative way. I'll definitely be there for more R&C content down the line if you choose to make it, amazing work!

  • @PhatKat77777
    @PhatKat77777 Před 2 lety +1

    You should make more videos man, usually I find it hard to sit through longer stuff like this but you made it super entertaining

  • @LupercalRising
    @LupercalRising Před 2 lety +2

    Man i played the demo of R&C 1 on repeat for a year until i got Going Commando and it blew my mind

  • @Taegan345
    @Taegan345 Před 2 lety +6

    So overjoyed that this video exists! Finally, an in-depth theoretical and technological analysis of my favourite soundtrack of all time. BIG thank you to you, man :)

  • @banishedbary5239
    @banishedbary5239 Před 2 lety +3

    This video is so good. You are the definition of underappreciated and I would love to see another video on going commando’s music

  • @medaltable
    @medaltable Před 2 lety +1

    What an amazing video, funny as heck, informative and a second video discussing the 2nd game is a must. Please make it happen.
    So glad I stumbled onto this video out of nowhere.

  • @danielsherwood3880
    @danielsherwood3880 Před 2 lety +2

    Didn't think I could find anything new to learn about R&C but you did it. Great vid, looking forward to more!