Development Blog - Submarine Rework & Airship Escort Return

Sdílet
Vložit
  • čas přidán 4. 01. 2024
  • A spicy devblog featuring WGs latest proposed submarine rework, airship escort returning as a stand-alone mode, as it should have done originally, a camo change and the latest clan battle season.
    Discord: / discord
    Stream: / flamuu
    Insta: / flamugram
    Twitter: / flamuchz
  • Hry

Komentáře • 166

  • @Flamuu
    @Flamuu  Před 6 měsíci +22

    Airship escort after Kitakami release is certainly going to be an experience.
    Twitter: twitter.com/flamuchz
    Discord: discord.gg/Flamu
    Stream: www.twitch.tv/flamuu
    Insta: instagram.com/flamugram/

    • @ILoveforGames
      @ILoveforGames Před 6 měsíci +4

      Oh boy...

    • @chris8878
      @chris8878 Před 6 měsíci +1

      SICILIA Italian BB carot and stick? Airship escort with a secondary BB looming . . . Hmm

    • @zeljkomadzo614
      @zeljkomadzo614 Před 6 měsíci

      I think you need to be a little more honest when you say that subs are immune to Hydro and radar. They are absolutely NOT immune, but it depends. Also so much of the community shit on subs but have never tried to play them. Subs are not that super easy to play as many think they are. Big difference in the skilled Gato player one shotting something from time to time. Also you could equally be one shotted by a skilled Shima/DD player almost the same way. Just that Sub hating makes people blind to this fact!

  • @gerrit9519
    @gerrit9519 Před 6 měsíci +88

    Subs getting better manouvering to be able to move through cable-minefields from CVs (which we also don't want)

    • @duesing6
      @duesing6 Před 6 měsíci +1

      Actually the cv wont spot the subs as much allowing them easier passage.

    • @jaywerner8415
      @jaywerner8415 Před 6 měsíci +1

      Are you sure about that? People would probably drop the mines on Subs ALWAYS just out of spite.

    • @gerrit9519
      @gerrit9519 Před 6 měsíci +2

      @@jaywerner8415 , I have a super-tester in my clan and they were, originally, told that the CV minefields explicitely have cables so they could work against subs. The distance between the mines is / was of such a width that subs would not be able to just full-speed through them. However, with an even shorter turning-circle, this is now changed. So... fairly sure, yeah.

    • @gerrit9519
      @gerrit9519 Před 6 měsíci

      @@duesing6 they dn't have to. The support-CVs will just drop the mines as an area-denial effect. Which should be for all shps, but less so for... the more manouverable ships.

  • @shadowfox8748
    @shadowfox8748 Před 6 měsíci +72

    So the top sub for turning circle might be able to orbit under a battleship inside the length of the battleship

    • @Flt.Hawkeye
      @Flt.Hawkeye Před 6 měsíci +6

      they won´t its "on average" so be best sub is definitely the one with the least buff.

    • @duesing6
      @duesing6 Před 6 měsíci

      What good what that do for a sub torps wont arm point blank@@Flt.Hawkeye

    • @akula9713
      @akula9713 Před 6 měsíci +1

      In reality a type VIIC uboat had a very tight turning circle.

    • @shadowfox8748
      @shadowfox8748 Před 6 měsíci

      @@duesing6 the tops won’t matter. It’s like how flamu stated that all subs will now be more agile then the best dd. They just hook a hard turn and go dark while cruising as a speed boat

    • @rawrmcsaurs6052
      @rawrmcsaurs6052 Před 6 měsíci +2

      @@akula9713 but also dog shit speed tho

  • @sarinhighwind
    @sarinhighwind Před 6 měsíci +41

    They could fix a lot of it by not letting subs do surface ship speeds under water and bring them to proper speeds and reality while submerged

    • @duesing6
      @duesing6 Před 6 měsíci

      A couple are fast underwater like the 4501 but it has to get down to 30m or its really slow, most subs are running around 20knots if there turning any.

    • @rungfang27
      @rungfang27 Před 6 měsíci +8

      He is talking real life comparison, the fastest normal size ww2 sub did 19knts underwater. Unless wg just gave them all Japanese midget sub speed 30-40knts which is seemed like they did.

    • @aristosachaion_
      @aristosachaion_ Před 6 měsíci +2

      ​@@rungfang27
      Yes, and the first commenter is saying that subs generally already move pretty slow underwater, barring U-4501, which moves faster at maximum depth because reasons

    • @akula9713
      @akula9713 Před 6 měsíci

      Then they would have to give them representative depths too. Down to 200m! 😂

    • @sarinhighwind
      @sarinhighwind Před 6 měsíci

      @@akula9713 uhhhh. can't tell if serious or sarcastic.

  • @meganoobbg3387
    @meganoobbg3387 Před 6 měsíci +25

    Fun fact: The ship that sank the most submarines in WW2 was an american destroyer called the USS England. lol

    • @Terrathrax
      @Terrathrax Před 6 měsíci

      Dumb fact: Who cares.

    • @chiracultrainstinct3d629
      @chiracultrainstinct3d629 Před 6 měsíci +19

      @@Terrathraxwhat’s the reason to be so salty? Your wife is cheating on you?

    • @MrZakalwe
      @MrZakalwe Před 6 měsíci +2

      ​@@chiracultrainstinct3d629she is but his wife's boyfriend lets him use his phone to post CZcams comments so he's not unhappy.

    • @aniowaclassbattleship7257
      @aniowaclassbattleship7257 Před 6 měsíci +2

      @@TerrathraxYou cared to comment…

    • @TheGamesterLP
      @TheGamesterLP Před 6 měsíci

      Not even a destroyer. It was a destroyer escort.

  • @superkang7448
    @superkang7448 Před 6 měsíci +64

    Uninstalling was the best decision I've made in the game. Still very fun at times but so much WG bullshit that you have to wade through to get to the fun.

    • @duesing6
      @duesing6 Před 6 měsíci +2

      Yes good idea, Hello Kitty is waiting for you.

    • @illegalopinions4082
      @illegalopinions4082 Před 6 měsíci +9

      ​@duesing6 You can't seriously think touting you contine to play a WG product is a good thing

    • @superkang7448
      @superkang7448 Před 6 měsíci +13

      @@duesing6 Found the new sub main

    • @duesing6
      @duesing6 Před 6 měsíci

      The game is fun enough for me, im to old for first person shooters
      @@illegalopinions4082

    • @Benepene
      @Benepene Před 6 měsíci

      Honestly, yes drinking my single malt Out of a Hello Kitty ​Mug.@@duesing6

  • @dailydoseofwows1240
    @dailydoseofwows1240 Před 6 měsíci +11

    RIP Mainz not getting air strike ASW

  • @Amazingname2012
    @Amazingname2012 Před 6 měsíci +6

    I swear when I read this yesterday when it first dropped Massa and Musashi were going to get 7km ASW. Gotta love those stealth edits.

  • @butterstulle1238
    @butterstulle1238 Před 6 měsíci +8

    remember the ragnar nerf. when they reduced aa dmg unnoticable

  • @strongholdr5864
    @strongholdr5864 Před 6 měsíci +9

    So basically if there will be a sub in a cap, the DDs and Cruisers will be looking at each other and say: "Well, go on then!" That sub turning circle will be hell for any DD that wants to help the team by sub hunting. We will just leave it to the BBs to handle them, like they were built to do :))))))

    • @Crosshair84
      @Crosshair84 Před 6 měsíci +1

      On average, DDs are currently the least capable class at fighting subs. Yes they can be ROFLStomped if the sub lets the DD drive over them, but that's rare.

    • @strongholdr5864
      @strongholdr5864 Před 6 měsíci +1

      @@Crosshair84 honestly I would say Cruisers are worst and I don't even mean the ones without Airstrike ASW. They get spotted early and good luck finding a sub woth that. True DDs need to drive over them, but at least they have a chance to spot a sub at surface level and can reposition faster to get to the sub. Well at least for now. 😂😂

  • @xacenzx1
    @xacenzx1 Před 6 měsíci +16

    Waiting for cv to take their rightful place in competitive as sub cocktavian ranted about for years

  • @aristosachaion_
    @aristosachaion_ Před 6 měsíci +4

    Regarding the camo changes, I'm honestly just glad they didn't go with the WoWs Blitz route, where *_EVERY_* camo has unique stat changes for your ship, and *_all_* of the non-premium camos are *time gated.*

  • @Brogenitor
    @Brogenitor Před 6 měsíci +1

    Here's what the sub turning circle sounds like to me - horizontal dolphining. It's already a crap shoot at hitting one of them underwater because the ping silhouette lasts like 2-3 seconds and with their speed and now even BETTER turning radius, you have better odds of hitting the lottery than hitting a sub right after they ping (assuming they aren't doing the sub equivalent of a cruiser sailing broadsides in a straight line). Brilliant.

  • @Mithril_Antimarr
    @Mithril_Antimarr Před 6 měsíci +3

    dd still need a buff to deal with subs, when are dd getting their submarine surveillance?

  • @alexlucas9535
    @alexlucas9535 Před 6 měsíci +1

    I fully intend to equip ram flag and use this collision avoidance to home in on enemy subs, brilliant move weegee

  • @theredreiter
    @theredreiter Před 6 měsíci +2

    "Players need to know when they've been spotted by bullshit." A M E N

  • @FaBdu93370
    @FaBdu93370 Před 6 měsíci +5

    Every ships should have asw. hunting sub is just a purge. They just keep making the game less and less fun for everyone who doesnt play sub or cv. Each game without those is is like "oh yeah good old time" (and then u realise there is 4 radar each side and it's camping time)

  • @Tundraviper41
    @Tundraviper41 Před 6 měsíci +7

    In Clan Battles now even with the petro removed, Moskvas are just about equivalent to Petro from my experience. so having only one petro is not much being limited

  • @lasselundi9699
    @lasselundi9699 Před 6 měsíci

    aaah cool, I missed that on the stream.

  • @tijger5353
    @tijger5353 Před 6 měsíci +2

    personaly I like camos, so I realy like this change

  • @kaalen24
    @kaalen24 Před 6 měsíci +1

    So cruisers that push dangerously close to subs can pop Hydro and spot them. Meanwhile, subs will just turn out instantly and run since they will be both super agile and are still obscenely fast. Seems balanced -_-

  • @alinamoeller172
    @alinamoeller172 Před 6 měsíci

    Yes, this thing about locking the main guns while you drop the deep chargers would be so good, because atm is a total crap, being for example in a Yamato and until i point my guns again to the target, is already gone or he angled. As you said, when you see the ping from the subs you gotta move fast and drop the 💩

  • @chaselaird7314
    @chaselaird7314 Před 6 měsíci +2

    You won’t buy permanent camos for credits you will buy a permanent version of the expendable camos

  • @yaseen157
    @yaseen157 Před 6 měsíci +3

    "sadly the posts were made on the forum" 😂😂😂

  • @TimTimONE
    @TimTimONE Před 6 měsíci +1

    When did they change massa and musashi from 7 back to 5km? When they first released the dev log they had buffed them to 7km

  • @chris8878
    @chris8878 Před 6 měsíci +2

    We haven’t had an all tier 9 clan battle season since 2021… I don’t understand

  • @sprototles
    @sprototles Před 6 měsíci

    good point there, just sold all my camo
    nice 150 mil credits i got there

  • @serve_xt4298
    @serve_xt4298 Před 6 měsíci +1

    The camouflage thing has a VERY easy fix. Just make the camo give you a credits amount equal to the selling credits after using it. If people are just gonna sell it anyway wg lose nothing with this, and people will be using it in battle without losing posible credits.

  • @nlb137
    @nlb137 Před 6 měsíci

    One potential upside of the camo change is that if people *do* buy credit perma-camos, it serves as a credit sink to prevent price inflation... if weegee cares.

  • @Ultrajamz
    @Ultrajamz Před 6 měsíci +14

    I want subs to work, took a break from the game until they do work.

    • @banaki47
      @banaki47 Před 6 měsíci +12

      That's gonna be an extended break then xD

    • @Ultrajamz
      @Ultrajamz Před 6 měsíci +3

      @@banaki47 yep lol

    • @sozetsukokai9327
      @sozetsukokai9327 Před 6 měsíci

      Sounds like a permanent break, friend

    • @duesing6
      @duesing6 Před 6 měsíci

      What doesnt work, that your wanting changed?

  • @Tbull17
    @Tbull17 Před 6 měsíci +1

    A Hindy buff what a blessed day

  • @Kyle-ir3bz
    @Kyle-ir3bz Před 6 měsíci +3

    They have to get rid of the magic torps

    • @duesing6
      @duesing6 Před 6 měsíci

      Prob. will do that next they want your money

  • @volknetai.3690
    @volknetai.3690 Před 6 měsíci

    31:48 I never have seen WG have statement saying no limitation on cruiser or destroyer anywhere. As if it wasn't a necessary. While superships on the other hand always have limitation statement which in this case it doesn't

  • @Gunni1972
    @Gunni1972 Před 6 měsíci

    Is there a viable way of sub vs sub warfare?

  • @CherriPicking
    @CherriPicking Před 6 měsíci +1

    honestly, i feel like with the number of t7 premiums in the game and the addition of scharnhorst 43 and stord 43 in the christmas battle pass... it feels kind of silly for the next clan battle season to not be t7

  • @lisaruhm6681
    @lisaruhm6681 Před 6 měsíci +1

    8:50 they "technically changed" the ships, by giving them asw, so they cant use the excuse anymore.

  • @Saddy231
    @Saddy231 Před 6 měsíci +3

    I bet all my money that gouden leeuw and it's line wont receive any changes

  • @pututunik8748
    @pututunik8748 Před 6 měsíci

    more turning speed for the subs?! i personally think the harugumo line deserve that buff more than the subs

  • @chris8878
    @chris8878 Před 6 měsíci +6

    Submarine surveillance on back line ships is somewhat ok, how many matches I’ve been in where the sub is hiding somewhere in our spawn area or stealth sprinted to our spawn from the beginning of the match & starts harassing back line ships early - exactly where these ranged kiting cruisers would sit at.. just saying

    • @unowno123
      @unowno123 Před 6 měsíci +4

      yeah but I don't think flamu has every played sub or still plays the game enough to know the various different submarine playstyles and what is intended and what is exploitative behaviour

    • @duesing6
      @duesing6 Před 6 měsíci +3

      "I don't think flamu has every played sub" that is the whole problem. @@unowno123

  • @DecepticonBruticus
    @DecepticonBruticus Před 6 měsíci +1

    Wargaming was like 'OH SHIT, THEY KEEP MAKING BANK CAUSE WE KEEP GIVING THEM CAMOS', lol

  • @StanleyPain
    @StanleyPain Před 6 měsíci

    Short range on the Massa, but double the damage.

  • @Foxtrot_UniformCharlieKilo
    @Foxtrot_UniformCharlieKilo Před 6 měsíci

    Ok, I like buying camos for the historical look of the ships
    (Pressed enter too soon)
    ITS ABOUT DAMN TIME THEY ARE SOLD FOR CREDITS!!!!

  • @sweet_juice9137
    @sweet_juice9137 Před 6 měsíci

    Every single time, they never disappoints me,
    and yes.
    i'm never returning to this game.

  • @Dominus_Potatus
    @Dominus_Potatus Před 6 měsíci

    ikr, clan battle should be refreshed.
    I argue that it willbe more interesting if they put airship escort.
    Put a theme on the clan battle such as "All classic", where you can only use USA, IJN, USSR. Maybe not for the entire season, but part of the season.

  • @jwolf4948
    @jwolf4948 Před 6 měsíci

    Just wondering, do the NA servers follow the EU dev blogs? I have seen you talk about EU and Russian servers, but not the NA servers.

  • @bonerguy1056
    @bonerguy1056 Před 6 měsíci

    Even tho i play for quite a long time I never hear about gun locking xd. Can somone explain me how to do that?

    • @zephyros256
      @zephyros256 Před 6 měsíci +1

      You can lock your guns on bearing (so they remain stationary when you turn your ship/camera) with "ctrl + x", or lock them on a sector/position (where they will continue aiming at the position when you turn) with "shift + x".
      EDIT: So one is locking relative to your ship, and the other is locking on the map.

    • @bonerguy1056
      @bonerguy1056 Před 6 měsíci +1

      @@zephyros256 thank you very much ❤️

  • @MysticalGesture
    @MysticalGesture Před 6 měsíci +12

    You would think that World of Warships should be based on history , not fantasy lol.

    • @duesing6
      @duesing6 Před 6 měsíci +1

      True

    • @rungfang27
      @rungfang27 Před 6 měsíci +3

      That one wg dev read somewhere that Japanese mini subs went 30-40knts and just assumed all subs went that speed!

    • @bernhardlangers778
      @bernhardlangers778 Před 6 měsíci

      ​@@rungfang27that speed number is complete and utter horse shit with the fastest sub in history, being propelled by two nuclear reactors, barely broke 44 knots. And this is a good war vessel we are talking about, so much better material quality and energy transmission efficiency.

  • @user-cs3nd8zk7v
    @user-cs3nd8zk7v Před 6 měsíci

    WG seems to be trying to limit credit-making ships like Massachusetts, Jean Bart and musashi by removing their ability to deal with the current meta.
    Mass, JB and musashi are stuck at 5km ASW and notice the vague wording: "range will be increased for Ohio, thunderer Jean Bart/JB+B" [How much??] ..."It will become SIMILAR to the ranges for other battleships at their tiers" [WHICH BATTLESHIPS?? All the tech tree ships get 10km range ]
    They've crippled the ability for the mass to deal with subs unless they're on the surface and spotted within 8km (and the secondaries MIGHT be able to do something). Meanwhile even the Tier 5 New york gets a better ASW than the mass, and it will never see tier 8 to 10 submarines....which can launch 10 torps every minute.

  • @deathpig.9847
    @deathpig.9847 Před 6 měsíci

    ....you can sell camo?

  • @paullagarde7388
    @paullagarde7388 Před 6 měsíci +2

    tbh I wouldn't hate buying a nice perma for my fletcher or humph, it's sort of cool that they're credits. would never do it for doubloons/coal/steel though. but I can grind credits easily enough.

  • @ragnarfl2718
    @ragnarfl2718 Před 6 měsíci +1

    New Sub radar does highlight Weegee's preference towards subs. DDs have to deal with longer and wider radars and can die just as fast, while subs have absolutely nothing threatening them above 8Km of range and 7Km for most ships.
    Just comparing the average surface ship radar to the best sub radar is a joke. DM radar 10km for 35s, TX sub radar 7Km for 20s. Mind you that radar base duration is extremely important because upgrades are percentage based.
    So yeah, currently DDs have a very hard time going under 10Km from ships, which for most is equal or above their torp range. While subs it's 7Km or 8Km at most for one line, which is in every case way lower than their torp range.

  • @malamutekid8871
    @malamutekid8871 Před 6 měsíci

    so if subs get nerfed, will you play them ever?

    • @duesing6
      @duesing6 Před 6 měsíci

      Ill just play ships with the rest of you

  • @Threesixtyci
    @Threesixtyci Před 6 měsíci

    Great... still no increase to Musashi airstrike... or giving American t7 and below help.

  • @yourfavoritelawnguy2722
    @yourfavoritelawnguy2722 Před 5 měsíci

    So the only way to be safe from subs, other than uninstalling, is to be the other protected class, CV.

  • @lisaruhm6681
    @lisaruhm6681 Před 6 měsíci

    Why does Musashi have to keep the 5km one, to be completely helpless vs subs?

    • @SallinKari
      @SallinKari Před 6 měsíci

      Make it helpless to planes and subs!

  • @hond654
    @hond654 Před 6 měsíci

    One simple fix : 0.5km DD detection against subs - then DDs can do what they were designed for.

    • @duesing6
      @duesing6 Před 6 měsíci +1

      2k is detection for subs with hydro up not .5

    • @hond654
      @hond654 Před 6 měsíci +1

      @@duesing6 What I said that subs should detect DDs only if they are closer than 500m.

  • @aristosachaion_
    @aristosachaion_ Před 6 měsíci +3

    Wow, Ohio can finally be somewhat playable again at tier 10 with this change.

  • @admiralbone9206
    @admiralbone9206 Před 6 měsíci

    Hence why I don't play randoms if at all. Skill is a thing of the past.

  • @samuelhartmann1824
    @samuelhartmann1824 Před 6 měsíci

    I remember meathead militias devastatingly honest announcement that they were giving away a garage slot(shitty free holiday tank) WeeGee doesn't like people gaming their stupid systems that they keep breaking...

  • @729060
    @729060 Před 6 měsíci

    I wish we got a tier 3 or 4 CB for the memes, but too bad nothing below tier 8 is actively developed and nothing below tier 5 is balanced.

  • @Warentester
    @Warentester Před 6 měsíci +1

    Subs need to be slowed down and increase their turning circles. They have no business being so fast and agile based on their design.

  • @DrSid42
    @DrSid42 Před 6 měsíci

    People have lots of credits ? How ? I'm constantly low on credits. With premium, and all bonuses I get for free. Playing premium ship here and then.

  • @ComeonmenID10T
    @ComeonmenID10T Před 6 měsíci

    well how about they take the duplication of Symbols and Emblems *OUT of the daily rewards* or make the *SHIP XP more usable* , not only in exchange against Dubs

  • @ComeonmenID10T
    @ComeonmenID10T Před 6 měsíci

    isn't there a Tier V Ship ( italian if i am not misyaken ) that doesn't have ANY ASW ??, so you are pretty much defenseless against Subs

    • @Puritoris
      @Puritoris Před 6 měsíci +1

      I think it's the russian Tier V DD Okohtnik that has no ASW at all

    • @ComeonmenID10T
      @ComeonmenID10T Před 6 měsíci

      @@Puritoris yes you are right

    • @zephyros256
      @zephyros256 Před 6 měsíci +1

      The italian ship without ASW is Leone at tier VI.

  • @jamesmckenzie9551
    @jamesmckenzie9551 Před 6 měsíci +1

    Here’s the test, make random battles “surface only” and “random battles all classes” and let the player base show you what they like. If nobody plays “all classes” it shows you they don’t like those other ships in that game mode, and you basically delete it. Annoy some people? Sure, but idgaf about butthurt sub captains, the inclusion of subs has cost far more people playing than it keeps, and I’d bet my left nut on that. Prioritising the few over the many is a huge part of what is killing the game.

  • @deadmanschest4322
    @deadmanschest4322 Před 6 měsíci

    somehow ... i think... may be... they should ban Kitakami in Airship Battle ;)

  • @lunsmann
    @lunsmann Před 6 měsíci

    That new ASW consumable has longer range than hydro, same cooldown as hydro, but much shorter duration. Still meh. Why can't they just give every ship hydro with the same range as the current hydro on nations ships. ie German 6km (T10) and the rest 5km or 5.5km (T10).

  • @IGniTuv
    @IGniTuv Před 6 měsíci +2

    I finally did it lads!! Uninstalled!!! Thank you to the sub who shotgunned me who set me free!

  • @halonut96
    @halonut96 Před 6 měsíci

    Dude I was kiting in my zao behind me allied line and a fucking Gato just snuck through it got within 2km of me and shotgun nuked me, I won't lie, I almost got super racist from pure unadulterated loathing rage

  • @Endcsline_Live2D
    @Endcsline_Live2D Před 6 měsíci +1

    fantastic, already struggling with hitting ASW on subs? now the can do a sharp 90° angle in 0.1 seconds!
    can't wait for a consumable that teleports a sub 50m away or a temporary shield that negates all ASW damage
    DDs hunting subs will be a joke

  • @wisedragon5757
    @wisedragon5757 Před 6 měsíci

    sub must lives forever!!!

  • @BadassRockets
    @BadassRockets Před 6 měsíci +2

    pings are dumb

    • @duesing6
      @duesing6 Před 6 měsíci

      The homing torps are way less powerfull

  • @MageMinionsOP
    @MageMinionsOP Před 6 měsíci

    My friend and I joke that when we see someone with an ugly ass orange Halloween camo we assume the player is dumb and wasting credits

  • @I_wont_Heal_u
    @I_wont_Heal_u Před 6 měsíci

    I played a massa game and I counldnt Deal with the sub. I ran away, he chased me and I couldnt hit Him. Like the fuck

  • @dewannee
    @dewannee Před 6 měsíci

    Aah so Wargaming still haven't found their scattered brains yet? 😂

  • @divingadventures121
    @divingadventures121 Před 6 měsíci

    So In short, BBs still can’t detect a sub worth a damn and now the subs can maneuver even better. 🤦‍♂️ ffs, I’m about done with this cluster fuck,of a game

  • @crapmalls
    @crapmalls Před 6 měsíci +1

    Took all the sub players money so now its getting turned off

  • @Schaneification
    @Schaneification Před 6 měsíci +1

    good thing I stop spending money on these game over 2 years ago . Now I just play for laughs .

  • @unowno123
    @unowno123 Před 6 měsíci +3

    22:15 not really because many submarines can only effectively fire forward, meaning they are forced to charge people as in order to fire they have to point towards the target and ping, meaning they zigzag towards the enemy.
    that's why they so often "charge in" and "shotgun" because unlike DDs, they can't side-launch torpedoes. It's basically like playing a slow DD that can only fire forward.

    • @plebius
      @plebius Před 6 měsíci +7

      You know they home in on targets and track their movements?? You understand what that means?? You can ping facing any direction and launch then the torps will turn. You understand that right. It's only when you are so close to the target they won't as it doesn't have sufficient distance to make the turn. You understand this. Why post what you did then saying you charge and shotgun as you have to turn to launch torps. Were you dropped or something.

    • @unowno123
      @unowno123 Před 6 měsíci +1

      @@plebius because pinging early gives away that there are torpedoes on the way and gives the victim enough time to respond and turn around. thus subs will always face the enemy when launching torps, the homing also isn't reliable enough to shoot at 90 degree angles

    • @Alex-hy9cw
      @Alex-hy9cw Před 6 měsíci +1

      @@plebius damn you're so easily offended, did you get shotgunned? :)

    • @BankaiBahamut
      @BankaiBahamut Před 6 měsíci +3

      You will never convince me to feel sorry for sub players, about anything. Ever.

    • @unowno123
      @unowno123 Před 6 měsíci +2

      @@BankaiBahamut then play the british submarine line, but thats too challanging

  • @wastelander89
    @wastelander89 Před 6 měsíci

    Ships like Friesland and British and American dds are supposed to be or should be good at hunting subs.but in game there like nope . Lol no realism

  • @jaywerner8415
    @jaywerner8415 Před 6 měsíci

    It is SO FUCKING DUMB that the Italy and Japan are getting "Submarine Surveillance" first, let alone AT ALL! (maybe they had SOME hydro search but i doupt they cared too much about submarines) I swear to god if the US Cruisers and British Crusiers (maybe even the US and British DDs too) don't get Sub Surveillance I'm gonna be PISSED! Hell even the Germans should get Sub Surveillance on their Cruisers, since they would KNOW how dangerous a Submarine can be.

  • @unowno123
    @unowno123 Před 6 měsíci +2

    11:00 not exactly, the problem was that subs played exactly like DD's
    with the ability to spot them at depth meant that the entire submarine dive gimick was pointless, as they effectively became slow DDs with only torpedo weapons.
    With the new submarine survailence ability we might see that return

  • @suburbanview
    @suburbanview Před 6 měsíci

    so submarines have sonar, but not destroyers or cruisers LOL I just play the game for FREE, I start not caring about WG plans how they run the game. Same shit every time.

  • @sozetsukokai9327
    @sozetsukokai9327 Před 6 měsíci +3

    Submarine mains in the comments using all of their one braincell to complain 😂

    • @duesing6
      @duesing6 Před 6 měsíci +1

      Should be a requirement that you play subs before you can comment.

  • @user-os8tu8gt9v
    @user-os8tu8gt9v Před 6 měsíci

    poor triangle rats, suffering again and having difficulty killing other underwater triangles (urgent ap! poor suffering class😭😂😂😂

  • @NerothLoD
    @NerothLoD Před 6 měsíci +4

    Why are people even playing this trash-tier game anyway? It's not even good anymore. Sunk cost fallacy deluxe.

  • @darrena2625
    @darrena2625 Před 6 měsíci

    Typical weegee shit. They finally listen to the issues from the better parts of the playersbase and ask the window cleaners to come up with ideas to solve them.

  • @papay9772
    @papay9772 Před 6 měsíci

    Me included not a single good sub player i know gives a flying fuck about these changes.

  • @duesing6
    @duesing6 Před 6 měsíci

    Flamuu, they didnt admit anything, this is just to appease the player base that is leaving the game.
    I watched you play live the other day and you drove around the map in a dd right up to under 2.5k to a BB and launched all your torps into his side killing him everyone was all happy saying thats why they love watching you play and how it was such skill.
    There is no differance shotgunning with a dd and a sub.
    Just admit it you want to be able to farm everything in a 18k circle around you without worring about torps hitting you.

    • @sanghoonio
      @sanghoonio Před 6 měsíci +6

      a destroyer can be spotted

    • @duesing6
      @duesing6 Před 6 měsíci

      Can be but doesnt matter if Flamuu plays it evidently@@sanghoonio

    • @Charlie_film
      @Charlie_film Před 6 měsíci +5

      Except that you actually need skill to do that with a DD even with a Paolo Emilio, if you Yolo a BB and there are 5 cruisers behind him you will die, whereas with subs you do the shotgun then disappear for free

    • @armanhadi777
      @armanhadi777 Před 6 měsíci +6

      You must not know anything about the game to make this statement.

    • @duesing6
      @duesing6 Před 6 měsíci

      This is what you keep believing, I really dont think you guys have ever tried playing a sub, so Ill fill you in. If you travel to the enemy side of the map and shotgun something in most subs your battery is out and your forced to the surface, not to mention in your example the asw would surely kill the sub.
      @@Charlie_film

  • @6uiti
    @6uiti Před 6 měsíci

  • @unowno123
    @unowno123 Před 6 měsíci +2

    23:05 the explosion radius and damage on ship dropped ASW is massive, so even bombing close to a submarine, even if they are on the surface, still does catastrophic damage.
    also keep in mind they are nerfing shotgunning, so subs will likely have no way to defend against charging DDs anymore.