Thanks for watching, sorry it's not don't starve, next video will likely be on that. FANART BY: instagram.com/loverboysean/ Other Video Credits: czcams.com/video/Hl1MFMQnlY8/video.html czcams.com/video/X_KDyLLB874/video.html czcams.com/video/gTLwpnN3HIQ/video.html Massive thanks to Akivaq for creating the character stills used throughout this video, be sure to give them some love over on insta: instagram.com/akivaq_/ Links to other stuff: 🎥TWITCH: twitch.tv/freddofilms 🐦TWITTER: twitter.com/Freddo_Films 💬DISCORD SERVER: discordapp.com/invite/dCVANk9 ☁STEAM GROUP: steamcommunity.com/groups/freddofilms CORRECTIONS: N/A
You can also get to the deep void after defeating mythrix. If you go back to where you spawned in the stage there will be a glass frog, if you pet him 10 times (this costs a total of 10 lunar coins, one coin for one pet) the portal to the deep void will appear taking you straight to the Voidling
admittedly I forgot about this, although the goal of this video wasn't to go over every minute detail. gotta wonder if this has any story significance or if it's just there to give the frog a 'purpose'
@@FreddoFilms Well, the frog is mentioned in the main story wich you can find by piecing the logbook entries together in the correct order. And i actuall think they made the frog open the portal for the meme, at least i believe they didnt know what to do with the frog until they came up with the sotv DLC, of course i could be wrong on that one
I think you easily have the ability to make content about other stuff. Editing and script writing are really great. I don't even play DS anymore and I still watch your videos just because of how well made they are. Anyways, this dlc is great!
Void Fiend likely didn't get any alternate abilities because it comes pre-built with 4 of them in its corrupted form. Might have been too much for them to try and add extra abilities for him (each of which would have to be a 2-in-1 as well by default most likely). I agree that the lack of unlocks is disappointing. They could have easily made half of the new items immediately show up and the other half require achievements. One problem I have with the void fields is that they're challenging enough and have enough cost now that I almost never do them anymore, and they can still get really boring with enemies not reaching the vents quickly enough sometimes and having to wait a bunch of time on each by default. Personally I think Hopoo is a little TOO enamored with the "stay in the bubble and fight enemies" gameplay concept, they use it on everything and half of the time it's immensely boring (Commencement pillars anyone?).
true, and true. never really considered the second point. gotta say I now wish there were more objectives like Aurelionite's instead of slightly different teleporters (hidden realm where we have to kill a full-sized colossus, come on Hopoo, pls I need it)
Amazing video! You skipped a few things that (in my opinion) should have probably been in the video, like the Cryocharge for Railgunner, the fact that getting more corrupted items increases Void Fiend's base corruption, the glass frog after beating Mythrix the can unlock a portal to the Voidling (though, this is more of an easter egg), and maybe just putting descriptions of items on screen when you can't talk about them with commentary (like what you did with the complaints). Overall though, great video! I hope to see more Risk of Rain content from you.
completely fair, I was trying to be time-conscious and not talk about too many minute details. I was gonna talk about Cryocharge but it messed up the pacing of the montage so I just scrapped it lmao. more item descriptions would have really been a good idea, definitely would have made the video more watchable for people who don't know ROR2 super well. anyway, thanks for the feedback, and glad you enjoyed it ^^
Great video! But on the ending of the voidling I think it’s a based off of the planetariums logbook, where the writer “kills” the voidling and lives a life only to wake up back in the void, realizing it was all fake. The void fiends achievement name also shows this (dragged below)
ik im probs repeating a hundred people, but if you kill mithrix, you can go back to your spawn and pet the frog 10 times, costing 1 lunar coin each that will send you right to voidling. also the big suck aka black hole is in all 3 phases
I thought Voidling was a pretty shitty final boss. He doesn't really put anything to the test outside your patience to camp behind cover and attack him while his cooldowns are off, and with enough patience on almost any build you can come out on top. In Risk of Rain 1, Providence was originally going to be a giant boss fight but was changed to his smaller incarnation because it made the fight feel more personal, and this design philosophy carried over to Mithrix as well. Voidling's design is almost exactly what they sought to avoid, as he doesn't engage the player in any aggressive manner and has no engaging attacks nor speed to really keep you on your toes. Instead, its just "take cover" and pop out and attack when Voidling's cooldowns are off. However, if you datamine a little, it becomes obvious that this wasn't the original version of Voidling's fight. The original fight was much different, requiring the player to attack Voidling's legs in order to get them to retract while Voidling's legs had their own attacks to keep you moving. Ultimately, the fight we got seems like an extremely gimped version of the original concept and while Mithrix does have his flaws, he's certainly better than Voidling in actually being an engaging fight.
never knew about making provi smaller to make the fight feel more equal, that's pretty interesting. that immediately makes me think of the abyss watchers boss from dark souls III - that fight really stood out to me because the watchdogs are more or less player sized, it really sticks out against the over-the-top ridiculousness (in the best way) that plenty of other dark souls bosses have. that being said, I don't think hopoo should box themselves in to having bosses that feel like equals - over the top space monsters have their place in the game too if you ask me. it would be nice to have a clearer story for the DLC though, I'm still not sure as to where the voidling fits into anything as that might give its size some symbolism.
I absolutely love Sotv that it more than doubled my playtime of the game by 120 more hours I think, shoved bandit and other characters aside and now I can only play railgunner for fun, hurray!
I absolutely love ror2 and I am very happy to see you taking interest in it, even though some people might not like it I would highly recommend you to do more ror2 videos
glad to hear it. I've been a fan of ror/2 for a long time but just never made a video on it until now. I'll keep that in mind but I don't want to alienate my base audience too much (don't starve viewers)
@@FreddoFilms well i have seen other youtubers focus on one thing try a new thing and it works out with the views watching but then again you probably shouldn't take advise from a random commenters
Yooo, dude, nice to see your vid on RoR2. I took a long break from playing DST, so your channel disappeared from my recommendations. But here you are talking about the DLC that made me play RoR2 for yet another 200 hours.
Glad to see you're branching your content out man. You don't need to apologize for not doing Don't Starve, continue in this direction, it's better overall for your channel. Don't get pigeon holed.
this video is underrated as hell! you could easily spread your content out to anything you want to make videos on. I hope you have fun with whatever you do in the future man.
Personally I think void fiend is really strong even when you have slight healing, and you can even tank some bosses with it's uncorrupted form on monsoon
He’s best with a lot of healing. You want to stay in your base form to be able to output consistent damage. Yes, his corrupted form shreds most enemies in seconds but only at a limited range. And you forgo the insane healing granted by uncorrupted suppress.
Here's a fun fact: Singularity band, while weaker in general than both elemental bands, can proc itself with its 1.0 proc coefficient. This means if you have a blast shower, you can exponentially increase the damage that the singularity band explosion deals with a couple fuel cells
A few corrections: void fiends movement ability also removes ALL debuffs, which is very helpful. also, the simulacrum is not entirely a new concept. The simulacrum is an expanded version of the void fields, accessible from the lunar shop.
loved the video! I'd like to argue against two minor points you made for no reason other than I'm bored and I strongly disagree with them 1. healing items are NOT detrimental to Void Fiend's gameplay. the only healing item which you do not have control over is the Weeping Fungus, and to a lesser extent the Medkit. All other items you can stop from healing you by simply not shooting. Void Fiend only really needs his corrupted form for a few seconds so he can kill teleporter bosses, otherwise his uncorrupt form is far more consistent. Because of this, healing is purely beneficial as working around it pre-teleporter fight is not hard enough to justify scrapping or skipping items entirely. 2. Egocentrism is one of the best Lunar items. The bombs are extremely powerful on pretty much every survivor. You do have to alter your playstyle though, which is the point of Lunars anyways. The focus of your run will change from item quality to item quantity. red items are not worth farming for on stage 4. time spent at scrappers and printers is wasteful if not absolutely necessary. Lunar cauldrons? out of the question. making your run about collecting as many items as you can lets Egocentrism become an extremely powerful damage item. 360% damage with a 1.0 proc coefficient is NO joke. Being able to constantly scale up your damage regardless of your item RNG is quite literally a game changer. I'd like to hear why you think it's terrible though, as you didn't elaborate on it much
Void fiend is op if you’re smart at managing corruption. You can use crit, void items, or damage to manage it better. Regen items also exist, which don’t affect corruption.
I gotta agree, I wish there were more unlocks. It's fun as hell, but it hurt to have just everything unlocked. I will say Void Fiend having no alts is kinda reasonable. It *should* have alts but that would involve making him a whole new kit to balance around his passive >.>
I think the void ending could've ended with the survivor gaining control and mastery over the void realm. Kinda like beating the ruler places the challenger in power as the new ruler.
about void fiend. don lt forget you can use corrupted items to increase the max amount of your corruption bar by 2% so even when you habe a lot of healing with enough corrupted items. fiend will be able to stay corrupted and receive a lot of healing
Okay, about egocentrism, it's not a bad item. You just can't be spending 15+ minutes a stage cause all your items will be lost. It does tend to eat your reds a lot but as long as you have a lot of items that should lower the chances of it happening. Also unlike the void items, it can be gotten rid of if you don't like it if you find a lunar pool on any of the stages that can of them, plus that's a huge stat buff and you're bound to get at least a irradiant pearl or two from doing it especially if you've got a lot of ego. Imo it's an almost always take on a lot of characters due to striking down any enemies that get too close to you and having the ability to proc any items you have at the time. A synergy I like with it is the void missiles + transcendence because its like the ego strikes a second time, even better with ICBM. Very fun combo that I recommend trying out on a character like acrid or huntress Edit: forgot to say it but great video by the way!
I thought this game looked kinda dumb when I first saw it like a year ago, but heard a couple praise it enough to keep in my wishlist on stream. Got it the day the dlc dropped and didn’t even realize it had DLC coming out till I noticed that was what I bought lol I thought the lizard people looked stupid and hated the ugly rats that flop about like idiots, and the pests killing new all the time. Frustration with death pushed me forward, and I got more and more immersed in the game- massive thanks to the stunning soundtrack One of my favorite games of all time now with 150 hrs, I was looking for a fun casual game- which this is except for it taking over my life lol
I don't know if anyone has said this, but I'm pretty sure the reason that children aren't in ror2 due to them being killed off by the cast, and they're the oldest ones so they died off and you don't see them in ror2.
I wouldn't recommend getting survivors of the void until it's more polished. It had genuinely the most busted launch, no patch notes of any kind, and even the few fixes we got ended up making the game only slightly more stable but just unfun to play because you're still dying to random bullshit you can't do anything about.
Man tf are you on about. You saying it had one of the most busted launches just isnt true at all. It had a view bugs sure, but they literally were barely effecting at all, and most have been fixed. Not having patch notes barely mattered because they didnt change shit essentially. We got like maybe one or two balance changes that are barely noticeable. And what kind of random bullshit are you dying to? There are no like glitches that randomly kills you lmao. That just sounds like a skill issue on your end.
Totally disagree about Cryocharge. It has two things over Supercharge that make me feel like it's a valid alternative and in a good place. To start with the biggest thing, it's cooldown immediately starts counting down the moment you press the button. Meanwhile, Supercharge's cooldown restarts and stops counting when you go into overheat then starts counting down after the 5 seconds you're left vulnerable at base attack speed. This effectively makes Cryocharge have a significantly lower downtime when compared to Supercharge because it doesn't wait to start counting down at any point and, in fact, you'll already be partway through it's CD by the time you've charged it up and shot it. Secondly, a smaller use case is the fact that it doesn't have the overheat part means you can better utilize the push back you receive from it and Smart Rounds as a mobility option. Both of these skills apply backwards knockback on to yourself when you use them. Supercharge also has this knockback, but the overheat means you can't use the boost from Smart Rounds without significant attack speed upgrades. A minor improvement, but still something Cryocharge has over it. These two points make me actually use Cryocharge over Supercharge. The cooldown especially makes it so that having half the damage as the original isn't so bad since you're getting more shots of it out. Supercharge effectively has a 22 second cool down with 2 seconds of charging up, and 5 seconds in overheat, and it will be longer if you don't immediately shoot the shot by the time it's done charging up. Meanwhile, Cryo effectively has a effective 13 second CD because it starts counting down while in the 2 seconds it takes to charge it up and fire that doesn't lengthen if you decide to wait a little before shooting. You shave 9 whole seconds from the downtime of your special by using Cryo.
@@FreddoFilms In the subtitles, you mention it not being worth choosing over one shotting most enemies with Supercharge. Also, theres a list at the end that has "Small balance issues with Railgunner Alts(Cyrocharge and Polar Feild Device.)"
oh, right, that makes sense, I must have forgotten to delete that part from the subtitles. maybe I should give it more of a go, then :P I admittedly only really tried it on the first stage a couple of times to get a feel for it (part of why I cut it from the script). I will say though that if it's branded as being a 'cryo' ability, it's main utility should probably revolve around freezing things (not just as a lower damage, lower cooldown alternative.)
I think the voidfiend healing thing doesnt actually matter at all. Like unless you dont find any crit at all then its not gonna be much of an issue even with healing. Even if you do have issues with the healing i dont actually think theres much risk in scrapping it like you said since there is like a lot of printers on each stage, and majority of the time there will at least be one scrapper if not 50. If its a green healing item then yeah its a little less likely you're gonna find a good one but at the same time if its actively hurting you then it would just be more beneficial for you to scrap it. Theres no risk in it if even if you dont find a printer its just better. Also you could just go to newt place with green scrap and get free red. If you get something like rejuv rack then i guess yeah thats not amazing, but again if its actively hurting you then there is no risk in scrapping and turning it into just something that doesnt. I also dont think egocentrism is bad. It does shit tons of damage and like as long as you dont take 3 hours to pick up items its like not actually gonna effect that much.
@@FreddoFilms I feel like limiting their creativity of making characters just so every item will work with them isnt that good of an idea. I think its like pretty cool how you can use some healing items to better manage your corruption.
@@FreddoFilms You're only like punished for a very short time. The only time where this like even matters is in early game and just being in normal mode is probably better most of the time then anyways. All you need is crit really to just negate that. Most items wont set you back by that much anyways. The only ones like that would really matter that much is lepton daisy(which you should just scrap on anyone tbh) and maaaaayyybe medkit, but medkit doesnt really set you back by that much since corruption comes so fast, and its also very easy to just not get hit in your normal mode in general.
Man tf are you talking about. Do you think you were not meant to unlock everything in 3 hours? Bitch there was nothing to unlock. The point is to add new items, characters, enemies, stages, and a new final boss to mess with. It adds alot of shit to make the game bigger and more fun which very much is worth the 15 dollars. Do you think the point of the dlc is to just add more stuff for you to unlock?
Thanks for watching, sorry it's not don't starve, next video will likely be on that.
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Massive thanks to Akivaq for creating the character stills used throughout this video, be sure to give them some love over on insta:
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Thanks for branching out, don't starve is great but it's good to see even other topics on this channel
Yeah don't let the low view count disencourage you from making videos on other games that you like
I LOVE YOU !!!!
You can also get to the deep void after defeating mythrix.
If you go back to where you spawned in the stage there will be a glass frog, if you pet him 10 times (this costs a total of 10 lunar coins, one coin for one pet) the portal to the deep void will appear taking you straight to the Voidling
admittedly I forgot about this, although the goal of this video wasn't to go over every minute detail.
gotta wonder if this has any story significance or if it's just there to give the frog a 'purpose'
@@FreddoFilms Well, the frog is mentioned in the main story wich you can find by piecing the logbook entries together in the correct order. And i actuall think they made the frog open the portal for the meme, at least i believe they didnt know what to do with the frog until they came up with the sotv DLC, of course i could be wrong on that one
@@FreddoFilms froge is cooleth
@@FreddoFilms I think amphibians in Petrichor V tend to have temporal/space bending abilities, like the newt at the bazar between time
I think you easily have the ability to make content about other stuff. Editing and script writing are really great. I don't even play DS anymore and I still watch your videos just because of how well made they are. Anyways, this dlc is great!
RIP Rusted Key 100% Red Items, gone but never forgotten
Thank you for making railgunner's shots timed to the drums
Void Fiend likely didn't get any alternate abilities because it comes pre-built with 4 of them in its corrupted form. Might have been too much for them to try and add extra abilities for him (each of which would have to be a 2-in-1 as well by default most likely).
I agree that the lack of unlocks is disappointing. They could have easily made half of the new items immediately show up and the other half require achievements.
One problem I have with the void fields is that they're challenging enough and have enough cost now that I almost never do them anymore, and they can still get really boring with enemies not reaching the vents quickly enough sometimes and having to wait a bunch of time on each by default. Personally I think Hopoo is a little TOO enamored with the "stay in the bubble and fight enemies" gameplay concept, they use it on everything and half of the time it's immensely boring (Commencement pillars anyone?).
true, and true.
never really considered the second point. gotta say I now wish there were more objectives like Aurelionite's instead of slightly different teleporters (hidden realm where we have to kill a full-sized colossus, come on Hopoo, pls I need it)
Amazing video! You skipped a few things that (in my opinion) should have probably been in the video, like the Cryocharge for Railgunner, the fact that getting more corrupted items increases Void Fiend's base corruption, the glass frog after beating Mythrix the can unlock a portal to the Voidling (though, this is more of an easter egg), and maybe just putting descriptions of items on screen when you can't talk about them with commentary (like what you did with the complaints). Overall though, great video! I hope to see more Risk of Rain content from you.
completely fair, I was trying to be time-conscious and not talk about too many minute details. I was gonna talk about Cryocharge but it messed up the pacing of the montage so I just scrapped it lmao.
more item descriptions would have really been a good idea, definitely would have made the video more watchable for people who don't know ROR2 super well.
anyway, thanks for the feedback, and glad you enjoyed it ^^
this is where I would put my SoTV DLC
IF I WASNT ON CONSOLE
Great video! But on the ending of the voidling I think it’s a based off of the planetariums logbook, where the writer “kills” the voidling and lives a life only to wake up back in the void, realizing it was all fake. The void fiends achievement name also shows this (dragged below)
ik im probs repeating a hundred people, but if you kill mithrix, you can go back to your spawn and pet the frog 10 times, costing 1 lunar coin each
that will send you right to voidling. also the big suck aka black hole is in all 3 phases
I thought Voidling was a pretty shitty final boss. He doesn't really put anything to the test outside your patience to camp behind cover and attack him while his cooldowns are off, and with enough patience on almost any build you can come out on top. In Risk of Rain 1, Providence was originally going to be a giant boss fight but was changed to his smaller incarnation because it made the fight feel more personal, and this design philosophy carried over to Mithrix as well. Voidling's design is almost exactly what they sought to avoid, as he doesn't engage the player in any aggressive manner and has no engaging attacks nor speed to really keep you on your toes. Instead, its just "take cover" and pop out and attack when Voidling's cooldowns are off.
However, if you datamine a little, it becomes obvious that this wasn't the original version of Voidling's fight. The original fight was much different, requiring the player to attack Voidling's legs in order to get them to retract while Voidling's legs had their own attacks to keep you moving. Ultimately, the fight we got seems like an extremely gimped version of the original concept and while Mithrix does have his flaws, he's certainly better than Voidling in actually being an engaging fight.
never knew about making provi smaller to make the fight feel more equal, that's pretty interesting.
that immediately makes me think of the abyss watchers boss from dark souls III - that fight really stood out to me because the watchdogs are more or less player sized, it really sticks out against the over-the-top ridiculousness (in the best way) that plenty of other dark souls bosses have.
that being said, I don't think hopoo should box themselves in to having bosses that feel like equals - over the top space monsters have their place in the game too if you ask me.
it would be nice to have a clearer story for the DLC though, I'm still not sure as to where the voidling fits into anything as that might give its size some symbolism.
one of the worst designed parts of ror2 are the final bosses in general, but especially so for voidling. original fight would've been so much better
I absolutely love Sotv that it more than doubled my playtime of the game by 120 more hours I think, shoved bandit and other characters aside and now I can only play railgunner for fun, hurray!
I absolutely love ror2 and I am very happy to see you taking interest in it, even though some people might not like it I would highly recommend you to do more ror2 videos
glad to hear it. I've been a fan of ror/2 for a long time but just never made a video on it until now.
I'll keep that in mind but I don't want to alienate my base audience too much (don't starve viewers)
@@FreddoFilms well i have seen other youtubers focus on one thing try a new thing and it works out with the views watching but then again you probably shouldn't take advise from a random commenters
Fully agree with the unlock thing, I really enjoyed unlocking the railgunner abilities but it's sad that's it, there's no more
Voidling's sound design is also phenomenal. Low rumbles and snappy "laser-y" sounds are very cool!
nice to see something new on the channel! hope it performs well, some diversity is always nice, especially in your video style
so do I 😅 I'm glad you like it, it was fun to make at least
Yooo, dude, nice to see your vid on RoR2. I took a long break from playing DST, so your channel disappeared from my recommendations. But here you are talking about the DLC that made me play RoR2 for yet another 200 hours.
fun fact the smart rounds actually have self-kb so you can use it to make larger jumps
Glad to see you're branching your content out man. You don't need to apologize for not doing Don't Starve, continue in this direction, it's better overall for your channel. Don't get pigeon holed.
Really enjoyed the video and the editing, especially when it synced with the music!
Cool vid it made sense to someone me who hasn’t played the game.
I'm really glad to hear that actually, that was definitely a goal of mine when making the vid. ty for the feedback
11:47 IS THAT DRIZZLE DIFFICULTY?! U BIG BABY!
Am I an elitist yet?
you re on beat with the music, gives me chills!
Words that instill fear. " The void has become curious"
this video is underrated as hell! you could easily spread your content out to anything you want to make videos on. I hope you have fun with whatever you do in the future man.
the collapse joke in the beginning was great
Personally I think void fiend is really strong even when you have slight healing, and you can even tank some bosses with it's uncorrupted form on monsoon
He’s still not built to play well in the game.
Even mercenary is less punishing.
He’s best with a lot of healing. You want to stay in your base form to be able to output consistent damage. Yes, his corrupted form shreds most enemies in seconds but only at a limited range. And you forgo the insane healing granted by uncorrupted suppress.
@@comradecameron3726 Bruh like how? Void fiend probably in top 3 best character if not just the best. Elaborate please.
thanks for credit mate, great video
Freddo the kinda guy who I watch even when its not their main content
bless
Here's a fun fact: Singularity band, while weaker in general than both elemental bands, can proc itself with its 1.0 proc coefficient. This means if you have a blast shower, you can exponentially increase the damage that the singularity band explosion deals with a couple fuel cells
A few corrections: void fiends movement ability also removes ALL debuffs, which is very helpful. also, the simulacrum is not entirely a new concept. The simulacrum is an expanded version of the void fields, accessible from the lunar shop.
You can also get to planetarium through petting the frog at the start of comencement
damn your vid is really well made, i wanna make vids like this soon too, cheers mate❤
loved the video! I'd like to argue against two minor points you made for no reason other than I'm bored and I strongly disagree with them
1. healing items are NOT detrimental to Void Fiend's gameplay. the only healing item which you do not have control over is the Weeping Fungus, and to a lesser extent the Medkit. All other items you can stop from healing you by simply not shooting. Void Fiend only really needs his corrupted form for a few seconds so he can kill teleporter bosses, otherwise his uncorrupt form is far more consistent. Because of this, healing is purely beneficial as working around it pre-teleporter fight is not hard enough to justify scrapping or skipping items entirely.
2. Egocentrism is one of the best Lunar items. The bombs are extremely powerful on pretty much every survivor. You do have to alter your playstyle though, which is the point of Lunars anyways. The focus of your run will change from item quality to item quantity. red items are not worth farming for on stage 4. time spent at scrappers and printers is wasteful if not absolutely necessary. Lunar cauldrons? out of the question. making your run about collecting as many items as you can lets Egocentrism become an extremely powerful damage item. 360% damage with a 1.0 proc coefficient is NO joke. Being able to constantly scale up your damage regardless of your item RNG is quite literally a game changer. I'd like to hear why you think it's terrible though, as you didn't elaborate on it much
my favorite animal is the pistol shrimp and they turned them into void jailer
Void fiend is op if you’re smart at managing corruption. You can use crit, void items, or damage to manage it better. Regen items also exist, which don’t affect corruption.
I gotta agree, I wish there were more unlocks. It's fun as hell, but it hurt to have just everything unlocked. I will say Void Fiend having no alts is kinda reasonable. It *should* have alts but that would involve making him a whole new kit to balance around his passive >.>
I think the void ending could've ended with the survivor gaining control and mastery over the void realm. Kinda like beating the ruler places the challenger in power as the new ruler.
I agree about what you say about Don't St.... Risk of Starving 2.
certainly. not sure why maxwell is so purple and crabby though
about void fiend. don lt forget you can use corrupted items to increase the max amount of your corruption bar by 2% so even when you habe a lot of healing with enough corrupted items. fiend will be able to stay corrupted and receive a lot of healing
You forgot to mention lunar scavenger ending, mah bois need some credit for being good lunar coin farms
I agree with you on the unlocks.
way ahead of you sir! hope your having as much fun as i am!
Okay, about egocentrism, it's not a bad item. You just can't be spending 15+ minutes a stage cause all your items will be lost. It does tend to eat your reds a lot but as long as you have a lot of items that should lower the chances of it happening. Also unlike the void items, it can be gotten rid of if you don't like it if you find a lunar pool on any of the stages that can of them, plus that's a huge stat buff and you're bound to get at least a irradiant pearl or two from doing it especially if you've got a lot of ego. Imo it's an almost always take on a lot of characters due to striking down any enemies that get too close to you and having the ability to proc any items you have at the time.
A synergy I like with it is the void missiles + transcendence because its like the ego strikes a second time, even better with ICBM. Very fun combo that I recommend trying out on a character like acrid or huntress
Edit: forgot to say it but great video by the way!
I’m currently working on games in unity and it inspires me that ror2 was made with unity
there's nothing wrong with unity, it just has a bad rep sometimes cause of asset flippers.
Egocentrism is very good as long as you don’t have god tier items. It’s an easy way to make a bunch of trash items into a consistent source of DPS
I thought this game looked kinda dumb when I first saw it like a year ago, but heard a couple praise it enough to keep in my wishlist on stream. Got it the day the dlc dropped and didn’t even realize it had DLC coming out till I noticed that was what I bought lol
I thought the lizard people looked stupid and hated the ugly rats that flop about like idiots, and the pests killing new all the time. Frustration with death pushed me forward, and I got more and more immersed in the game- massive thanks to the stunning soundtrack
One of my favorite games of all time now with 150 hrs, I was looking for a fun casual game- which this is except for it taking over my life lol
I don't know if anyone has said this, but I'm pretty sure the reason that children aren't in ror2 due to them being killed off by the cast, and they're the oldest ones so they died off and you don't see them in ror2.
Great vid
_"Wow, this video was outstanding, I wonder how many thousands of views it ha-"_
I can’t wait for it to come out on consoles
Yeah me too, but I was devastated once I heard it wasn’t coming until Q4 this year after expecting it to be here soon
Well, it still isnt out lol
the good old days when classic viend wasn't meta
I bought it day one and went from 112 hours played to 278 hours played by today.
I love this new content style!
I would if I could but it hasn’t come out to console yet
I wouldn't recommend getting survivors of the void until it's more polished. It had genuinely the most busted launch, no patch notes of any kind, and even the few fixes we got ended up making the game only slightly more stable but just unfun to play because you're still dying to random bullshit you can't do anything about.
Man tf are you on about. You saying it had one of the most busted launches just isnt true at all. It had a view bugs sure, but they literally were barely effecting at all, and most have been fixed. Not having patch notes barely mattered because they didnt change shit essentially. We got like maybe one or two balance changes that are barely noticeable. And what kind of random bullshit are you dying to? There are no like glitches that randomly kills you lmao. That just sounds like a skill issue on your end.
I would buy it if it was out for switch
3:00 that is a rat.
I wonder when it will be released on the consoles...
Honestly, the only thing I don't like about the Voidling is that it's just constantly running away which is annoying
what? the guy has the biggest hitbox in the game and moves at like the slowest speed possible. Are you like having trouble hitting him or something?
I'm still waiting for the dlc on Xbox
Freddo films video no wayyyy
Totally disagree about Cryocharge. It has two things over Supercharge that make me feel like it's a valid alternative and in a good place.
To start with the biggest thing, it's cooldown immediately starts counting down the moment you press the button. Meanwhile, Supercharge's cooldown restarts and stops counting when you go into overheat then starts counting down after the 5 seconds you're left vulnerable at base attack speed. This effectively makes Cryocharge have a significantly lower downtime when compared to Supercharge because it doesn't wait to start counting down at any point and, in fact, you'll already be partway through it's CD by the time you've charged it up and shot it.
Secondly, a smaller use case is the fact that it doesn't have the overheat part means you can better utilize the push back you receive from it and Smart Rounds as a mobility option. Both of these skills apply backwards knockback on to yourself when you use them. Supercharge also has this knockback, but the overheat means you can't use the boost from Smart Rounds without significant attack speed upgrades. A minor improvement, but still something Cryocharge has over it.
These two points make me actually use Cryocharge over Supercharge. The cooldown especially makes it so that having half the damage as the original isn't so bad since you're getting more shots of it out. Supercharge effectively has a 22 second cool down with 2 seconds of charging up, and 5 seconds in overheat, and it will be longer if you don't immediately shoot the shot by the time it's done charging up. Meanwhile, Cryo effectively has a effective 13 second CD because it starts counting down while in the 2 seconds it takes to charge it up and fire that doesn't lengthen if you decide to wait a little before shooting. You shave 9 whole seconds from the downtime of your special by using Cryo.
am I hallucinating, I'm 90% certain I didn't talk about cryocharge in the video
@@FreddoFilms In the subtitles, you mention it not being worth choosing over one shotting most enemies with Supercharge. Also, theres a list at the end that has "Small balance issues with Railgunner Alts(Cyrocharge and Polar Feild Device.)"
oh, right, that makes sense, I must have forgotten to delete that part from the subtitles.
maybe I should give it more of a go, then :P I admittedly only really tried it on the first stage a couple of times to get a feel for it (part of why I cut it from the script). I will say though that if it's branded as being a 'cryo' ability, it's main utility should probably revolve around freezing things (not just as a lower damage, lower cooldown alternative.)
@@FreddoFilms Yeah, fair point.
2:38 uhh no? her default special does 4K%, diablo strike does 40K%
yeah but diablo strike is dumb
@@FreddoFilms T_T
Struggles with close target = can’t aim lmao
I’m still wishing on console
"She potentially has the highest damage out of any character"
*Captain laughing in Diablo strike*
The entire dlc is baller.
.... Except the final boss. God it's so dissapointing after like.... 3 runs.
Allready did
I wanna buy it but I'm console
You like benthic bloom and not plolylute?
I mostly like benthic bloom because it's fun and silly, not necessarily because it's good. Polyute is still cool tho.
@@FreddoFilms fair enough I personally think benthic is one of the worst items because you have no control plus everything turns into reds
pog dlc
Console players just here like:
I think the voidfiend healing thing doesnt actually matter at all. Like unless you dont find any crit at all then its not gonna be much of an issue even with healing. Even if you do have issues with the healing i dont actually think theres much risk in scrapping it like you said since there is like a lot of printers on each stage, and majority of the time there will at least be one scrapper if not 50. If its a green healing item then yeah its a little less likely you're gonna find a good one but at the same time if its actively hurting you then it would just be more beneficial for you to scrap it. Theres no risk in it if even if you dont find a printer its just better. Also you could just go to newt place with green scrap and get free red. If you get something like rejuv rack then i guess yeah thats not amazing, but again if its actively hurting you then there is no risk in scrapping and turning it into just something that doesnt. I also dont think egocentrism is bad. It does shit tons of damage and like as long as you dont take 3 hours to pick up items its like not actually gonna effect that much.
also you gotta unban me from the server before it dies freddo. Theres still time you can still save it.
no other character has items that directly hurt you, though.
it might not be that bad but it's still unnecessary pain to deal with in an average run
@@FreddoFilms I feel like limiting their creativity of making characters just so every item will work with them isnt that good of an idea. I think its like pretty cool how you can use some healing items to better manage your corruption.
@@defaultgoblin8929 then they should make it so I don't get punished for blinking and accidentally brushing up against an item
@@FreddoFilms You're only like punished for a very short time. The only time where this like even matters is in early game and just being in normal mode is probably better most of the time then anyways. All you need is crit really to just negate that. Most items wont set you back by that much anyways. The only ones like that would really matter that much is lepton daisy(which you should just scrap on anyone tbh) and maaaaayyybe medkit, but medkit doesnt really set you back by that much since corruption comes so fast, and its also very easy to just not get hit in your normal mode in general.
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I cant buy it cuz im russian :(
ngl i unlocked everything for the dlc in less than 3 hours, so no 15€ not worth it
but the lore is cool atleast
Man tf are you talking about. Do you think you were not meant to unlock everything in 3 hours? Bitch there was nothing to unlock. The point is to add new items, characters, enemies, stages, and a new final boss to mess with. It adds alot of shit to make the game bigger and more fun which very much is worth the 15 dollars. Do you think the point of the dlc is to just add more stuff for you to unlock?