10 Unrealistic Things We LOVE IN VIDEO GAMES

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  • čas přidán 19. 06. 2024
  • Some games do crazy things we'd never seen in real life and you know what? We love them for that.
    Subscribe for more: czcams.com/users/gameranxTV?su...
    0:00 Intro
    0:23 Number 10
    2:31 Number 9
    4:20 Number 8
    6:22 Number 7
    8:19 Number 6
    9:52 Number 5
    11:19 Number 4
    12:33 Number 3
    14:15 Number 2
    16:02 Number 1
    17:51 Bonus
  • Hry

Komentáře • 990

  • @marquislexil
    @marquislexil Před 10 měsíci +604

    I also really appreciate the unseen janitors in every game that go around cleaning up the dead bodies you left behind. They are the real unsung heroes of the video game multiverse.

    • @ralphharrison6622
      @ralphharrison6622 Před 10 měsíci +10

      seriously, big appreciation for that!

    • @hazzar7784
      @hazzar7784 Před 10 měsíci +18

      Unsung heroes in real life too 😏

    • @Gruntman1234
      @Gruntman1234 Před 10 měsíci +20

      They're not completely unseen and unsung. There's a video game about them after all.

    • @HarbingerOfRespite
      @HarbingerOfRespite Před 10 měsíci +16

      I'd like to shake the hand of the npc who goes around behind you, refilling the chests and replacing the loot you took so there's something for you to loot the next time you come through.

    • @joshmartin2744
      @joshmartin2744 Před 10 měsíci +2

      @@Gruntman1234 And man, is it satisfying to play!

  • @kevinmundy3099
    @kevinmundy3099 Před 10 měsíci +226

    I've always thought the enemy's in stealth games actually do have a strong survival instinct that leads them to think "I know I heard something but the last 20 people to investigate a noise disappeared or were found dead so I'm going to pretend I heard nothing and continue my patrol"

    • @Culdcepter
      @Culdcepter Před 10 měsíci +17

      Yup, must have been the wind, nothing to see here.

    • @timothyoswald8618
      @timothyoswald8618 Před 10 měsíci +16

      Balancing stealth AI must be a GD nightmare, too smart and the game becomes horrible, too stupid and the game has zero tension.

    • @cykeok3525
      @cykeok3525 Před 10 měsíci +11

      And if it's a place where no one has attacked in the last month (or EVER), a guard standing a 12-hour post is going to be bored out of his mind.
      It's not like a human being can maintain 100% razor-sharp alertness for hours on end.

    • @vladyvhv9579
      @vladyvhv9579 Před 10 měsíci +3

      @@timothyoswald8618 I can live with 0 tension. Nightmare stealth though is just evil.

    • @user-kh9mv4gf7p
      @user-kh9mv4gf7p Před 9 měsíci +3

      Grunts in halo literally say that

  • @CommanderCodyChipless
    @CommanderCodyChipless Před 10 měsíci +242

    Also want to say that the best form of fast travel I've seen in any game is Kingdom Come Deliverance. When you fast travel, you see your character on the map moving in the world to the selected destination, but along the way there is the possibility you will get stopped, bringing you back into the game. This could be robbers on the road, a group of mercenaries out to get you, a citizen who is in need of help, a trader. Fast travel was so fun to the point where I actually wanted to do that more than just walking around.
    Edit: A lot of people are adding that other games do this as well. But it's starting to get more broader and broader. Keep in mind that KCD does this in a VERY specific way. In RDR2 or GTA4 while you can travel in real time and run into a robbed stagecoach or something of that nature, it's still wildly different than KCD. The mechanic in KCD is more of a choose-your-own-adventure pokemon-esque travel system. When you choose a destination, you will see your character start traveling on the map. Then you character will stop, and a prompt up top will say something like: "You run into a dead body in the middle of the road. You see no one around. Do you choose to investigate?" Then you can always choose yes, but if you want to skip, there is a success percentage. And let's say you fail trying to avoid that scenario, the scene will change into "You've been ambushed, the dead body was there to lure you in". And there are a dozen or so different scenarios like this. It's VERY different than most games.

    • @jackginter5106
      @jackginter5106 Před 10 měsíci +12

      They do the same thing in the dragon age games

    • @CommanderCodyChipless
      @CommanderCodyChipless Před 10 měsíci +9

      @@jackginter5106 really? That's pretty cool. Not my type of RPGs but I like to see that fast travel system in more games. Especially games that somewhat force you to use fast travel often due to a huge world or something.

    • @vegito6735
      @vegito6735 Před 10 měsíci

      Weird west did this too

    • @sunderland666
      @sunderland666 Před 10 měsíci +11

      Guys, it's called random encounters, and I remember it was being implemented in first Fallout in 1998😅 Not even sure that's the first case.

    • @voidsoulless6522
      @voidsoulless6522 Před 10 měsíci +6

      And don't forget that the so-called "fast travel" is actually SLOWER in the in-game time. Why? Because during this "fast travel" the game assumes you are going
      - only on the roads
      - only on foot
      whereas if you actually travel yourself, you can ride a horse and stray from the beaten path, making the same distance in less than half in-game time (and only like 30% longer in real time).

  • @ARIXANDRE
    @ARIXANDRE Před 10 měsíci +504

    Falcon's laughing narration just makes my day. 😂

    • @onlyjoinedtotroll
      @onlyjoinedtotroll Před 10 měsíci +13

      Really? It's cringe to me when unfunny people try to make jokes, just give me content.

    • @Simidubs
      @Simidubs Před 10 měsíci +48

      ​@@onlyjoinedtotrollGeez
      Negative much

    • @DeepSubmerge
      @DeepSubmerge Před 10 měsíci +26

      @@Simidubseh his name checks out

    • @madmax551
      @madmax551 Před 10 měsíci +5

      Have you ever fell in love with a man you've never seen as a straight man👁🫦👁❤

    • @adwaitha4346
      @adwaitha4346 Před 10 měsíci +6

      ​@@madmax551nope

  • @avatarian9511
    @avatarian9511 Před 10 měsíci +169

    The fact Falcon and Jake can put a new video everyday of the week consistently for months is very unrealistic, and totally satisfying and makes everyday better. Keep it up you guys (and bird).

    • @saheel3586
      @saheel3586 Před 10 měsíci +9

      Yes and the team behind the scenes too😉

    • @m4y0w4
      @m4y0w4 Před 10 měsíci

      @@saheel3586 exactly. It's so easy to forget about the people whose voices we don't hear. We love you all, Gameranx team!

    • @TheFreshSoundsFlorida
      @TheFreshSoundsFlorida Před 10 měsíci

      ​@@saheel3586that's why Jake says "we at gameranx", it's actually acknowledging the team that works on the channel we don't see 😊

    • @BCardician
      @BCardician Před 10 měsíci +1

      It's been going on for years, not months :)

    • @elmehdizine7022
      @elmehdizine7022 Před 10 měsíci +2

      If you think they are only 2, then you are really naive

  • @OVRxNxOUT
    @OVRxNxOUT Před 10 měsíci +79

    Fun fact: Item boxes are actually connected by vacuum tubes, just like going to the drive-thru bank teller.
    Well…it’s how I’ve always justified item box “magic” to myself.

    • @theshizl4400
      @theshizl4400 Před 10 měsíci +5

      Yo, _that's_ what I always thought! Back when I first played RE2 '98 I would actively sprint _all the way back_ to the Item Box I stored my gear in, only to later discover they were connected _(after I found myself locked off from the precinct)_
      It also explains why each box is bottomless!

    • @dutchmorales3052
      @dutchmorales3052 Před 10 měsíci +2

      Resident Evil you can make it where the boxes aren’t connected

    • @henrikmygren
      @henrikmygren Před 10 měsíci +1

      Think RE zero tried to make the inventory managment more realistic in that you could drop items on the ground and later pick them up.
      But If i remember correctly store boxes did not exist at all.
      But one had to think hard were to drop certain item if one progressed the game to far and you dropped a key item unlocking certain locks/ways you could be screwed as you could not return to certain areas.

    • @OVRxNxOUT
      @OVRxNxOUT Před 10 měsíci +1

      @@henrikmygren / @theshizl4400 yea, I’m sure that’s why games such as the RE series almost *have to* connect the inventory storages by default as it would be frustrating for players to progress thru the game only to learn later of it being brutally linear & soft lock themselves.

    • @ScooterBond1970
      @ScooterBond1970 Před 10 měsíci

      Tesseract

  • @ledgicyt2929
    @ledgicyt2929 Před 10 měsíci +138

    My favorite will always be the Saint Row insurance fraud mini game, just throwing yourself into traffic getting ragged dolled around us quite funny.

    • @BlackMoonHowls
      @BlackMoonHowls Před 10 měsíci +4

      Especially when you hold forward and travel to the next spot and fly around on ONE combo not in the adrenaline mode. I know the fourth SR game has that while in SR three you have to be in adrenaline mode to fly around for a time. For indefinite time in SR 4, Or something like that memory is shotty but you get what I am talking about, maybe.

    • @ledgicyt2929
      @ledgicyt2929 Před 10 měsíci +2

      @@BlackMoonHowls I do lol, it was hell

    • @creatureTHEcritter
      @creatureTHEcritter Před 10 měsíci

      Turn on moon gravity and evil cars or whatever that cheat is then try it ol. You can literally fly when you have those cheats on while doing insurance fraud.

    • @MaoriNative_NZ
      @MaoriNative_NZ Před 10 měsíci +2

      Lol😂😂 i use to do the low gravity cheat while doing the pratfall mode, i would go flying and complete all 6 levels in 1 go😂

    • @ledgicyt2929
      @ledgicyt2929 Před 10 měsíci

      @@MaoriNative_NZ Cheats made the game so much fun, tried a casual run but with every pedestrian targeting you

  • @withoutthejuice7193
    @withoutthejuice7193 Před 10 měsíci +43

    Shout out to Gameranx for keeping us entertained every day

  • @Chaos_Vice
    @Chaos_Vice Před 10 měsíci +13

    I love that in Dying Light, most of the "safehouses" are actually safe-ish and make sense for the most part. They tried so hard to make them realistic for night time that they forgot they included running and climbing zombies that weren't affected by UV light in the game

  • @brettbeyer73
    @brettbeyer73 Před 10 měsíci +40

    Having a "Look what you missed out on" option in fast-travel would be awesome. Whenever the character fast-travels, their companion should say "Hey, that trip was EPIC! We saw so many interesting things! Why didn't you pick up that big old chest of treasure, anyway?"

    • @ScooterBond1970
      @ScooterBond1970 Před 10 měsíci +5

      I should think that's the trade off you make between fast travel and exploring.

    • @vladyvhv9579
      @vladyvhv9579 Před 10 měsíci +6

      You say that now... But after hearing it for the 1000th time, you'd want to strangle the person who came up with the idea with their own intestines.

    • @Dargonhuman
      @Dargonhuman Před 10 měsíci

      @@vladyvhv9579 No, that's too easy, strangle them with the intestines of their first born child.

    • @DarkNinja27
      @DarkNinja27 Před 9 měsíci +1

      I feel like this would have people going over the same area 100 times because of 1 stupid hidden chest 😂

  • @jscott4reel
    @jscott4reel Před 10 měsíci +46

    Great list! I’d add how characters in most open world games are able to climb with limitless strength. BOTW was the first I played that factored in stamina

    • @gameranxTV
      @gameranxTV  Před 10 měsíci +13

      👍🏼

    • @SpaceRa
      @SpaceRa Před 10 měsíci +7

      and factored in the ability to eat energizing rice balls while clinging to the side of a cliff in order to continue climbing up that cliff

    • @louiemarks8501
      @louiemarks8501 Před 10 měsíci +4

      Yeah, climbing ability is often silly as hell. At the very least, shadow of the colossus would be more realistic than most games I've played like the infamous series where there's not so much as two words of explanation as to why Cole or Delsin can scale a building with very little effort or hang by their fingertips forever.

  • @Saulbreadman
    @Saulbreadman Před 10 měsíci +16

    "these guards are half blind, 75% deaf, and 100% dumb" Falcon never change my lord that had me laughing uncontrollably

  • @Chaos_Vice
    @Chaos_Vice Před 10 měsíci +42

    Falcon's narration just improves my day and I can't explain why

  • @Rylands-Rhodecus
    @Rylands-Rhodecus Před 10 měsíci +36

    Love these videos. Also Falcon's Snake voice is freaking epic!

  • @grandpagucci8282
    @grandpagucci8282 Před 10 měsíci +17

    I love being able to buy a home can’t do that in real life sadly

    • @FranWest.
      @FranWest. Před 10 měsíci +2

      and buying 50 expensive sports cars...lol

  • @Fonzzz002
    @Fonzzz002 Před 10 měsíci +24

    The most unrealistic thing I've ever seen in any videogame is that, in Persona 5, Joker can call all of his friends at any random day and all of them are instantly able to meet up with him. If I want to meet up with 1 person, it takes at least a couple of days in advance. If I want to meet up with a group, it takes a couple of weeks (at least) before most friends would be able to come. If I want to meet up with literally all my fiends at once? Impossible.

    • @Tydorstus
      @Tydorstus Před 8 měsíci +1

      Or surrive the wrath of all the females if you decide to cheat on them. Especially haru and her axe.

    • @rodrigocampos1302
      @rodrigocampos1302 Před 2 měsíci

      To be fair, all of them are teenagers (lots of free time and way less responsabilities), and all of them knows they have deadlines to steal those hearts

  • @ghost14224
    @ghost14224 Před 10 měsíci +26

    It's always a good day when falcon uploads.

  • @Patrick462
    @Patrick462 Před 10 měsíci +31

    Great to hear gameranx slapping out a video after getting super "relaxed". More of this please.

  • @timothyoswald8618
    @timothyoswald8618 Před 10 měsíci +7

    I adore going into a dungeon that hasn't been touched in 3000 years... only to find freshly lit torches and candles. I miss Oblivion... that game wasn't afraid of the dark.

    • @zenkim6709
      @zenkim6709 Před 10 měsíci

      TES3: Morrowind was *slightly* less nonsensical -- a lot of the "dungeons" were caves being used as smugglers' hideouts, thieves' dens or headquarters for outlaw gangs, plus there were the Kwama egg mines & old Dwemer ruins, all of which are supposed to be actively occupied & maintained by whomever at the time you discover & enter them.

  • @docvee59
    @docvee59 Před 10 měsíci +7

    Huge respect to the editor's who always manage to find new bird gifs/reacts to use in Falcon's videos 😂

  • @natea4828
    @natea4828 Před 10 měsíci +5

    Stealth these days might be more like a video game, what with everybody looking at their cell phones even when they're walking around lol

  • @lyndonmarquis414
    @lyndonmarquis414 Před 10 měsíci +4

    Far Cry 2 made sense of fast travel by making you go to bus stations. The total lack of predators was weird though.

  • @paradsecar
    @paradsecar Před 10 měsíci +23

    I love the mechanic that allows you to just walk over consumables like ammo and health to pick them up. No need to even crouch or bend over, nope…those items just magically teleport from the ground to your pocket or, even better, get consumed the moment you get close. Bonus points for when this happens in a player-controlled vehicle, like the runner in Borderlands.

    • @amyhoard1222
      @amyhoard1222 Před 10 měsíci +1

      Or the games like Days Gone, that there are several things, in an area, you can pick up, but you only need to actually grab 1 and everything else is also picked up.

    • @Nicholasmcmath-cr1xl
      @Nicholasmcmath-cr1xl Před 10 měsíci

      Agree

    • @Gary_M
      @Gary_M Před 6 měsíci

      Nah, that sucks.

  • @nickrobinson9629
    @nickrobinson9629 Před 10 měsíci +3

    Expanding on entry 4 with boss fights. We love how they use phases with steadily increasing difficulty so that we can learn the rhythm of how to solve the battle. But in real life a boss would just launch their most difficult battle techniques on us right from the start.

  • @LanceUppercut
    @LanceUppercut Před 10 měsíci +6

    When playing the Uncharted games, I came up with a head cannon for why you can be dying, but then step away and recover fully in a second or 2: You're not actually getting hit by the bullets, it's just a countdown to inevitably getting shot (& killed) by being in the line of fire so long (a risk meter if you will), then when you hide, there's zero risk and so the warning goes away.

    • @richardvenables619
      @richardvenables619 Před 10 měsíci +3

      That's exactly what it is. I've seen interviews with the creator of the games where she explains it as Drake's luck running out. Every time you see the screen start to fade out, that's another bullet that just missed you

    • @LanceUppercut
      @LanceUppercut Před 10 měsíci +1

      @@richardvenables619 That's awesome!

  • @honaleri
    @honaleri Před 10 měsíci +24

    I prefer stylization over realism.
    I see Unreal Engine aiming to make realistic ass grass and I'm like...I can go outside and touch grass myself.
    I came to the video game to see the unseeable, live the unlivable and have my belief suspended by the most amazing impossible worlds you can imagine. Give me them purple trees and floating islands.
    Yet...people still aiming to hard...to make like...identical to reality grass. Brother....stop.

    • @DavidCowie2022
      @DavidCowie2022 Před 10 měsíci +5

      Realistic ass-grass? Oh, wait, realistic-ass grass.

    • @niall21
      @niall21 Před 10 měsíci +1

      @@DavidCowie2022 exactly how I read that 😂😂

    • @TurdF3rguson
      @TurdF3rguson Před 10 měsíci +2

      I don't think the two concepts are mutually exclusive. Stylized elements can even stand out even more against a realistic backdrop. The realism also helps with the suspension of disbelief and that feeling like you've been transported into that world. But I agree overall that it's not the most important thing.

  • @n8doggy733
    @n8doggy733 Před 10 měsíci +2

    moving like a ninja while wearing a tanks worth of armour 😂😂😂

    • @DavidCowie2022
      @DavidCowie2022 Před 10 měsíci +1

      I once saw a demonstration of combat in armour. The two men could move really quickly, and they also made about as much noise as you would expect for two men covered in metal plates, even when just walking around.

  • @TrippyMayne_
    @TrippyMayne_ Před 10 měsíci +4

    🥰 sending love from South Africa. Thank you for your great work Gameranx team.

  • @cuddy8079
    @cuddy8079 Před 10 měsíci +5

    Falcon’s assessment of just how ridiculous some of the comments can be was genuinely the best part of this one for me 🤣👌🏾

  • @thedevil6397
    @thedevil6397 Před 10 měsíci +3

    Going to safety makes me so much happy

  • @LoneCourier2281
    @LoneCourier2281 Před 10 měsíci +2

    I remember how people complained that Kingdom Come: Deliverance’s inventory system wasn’t very realistic because the game was all about trying to be realistic as possible.
    But like c’mon, the game would have been even more frustrating than it already is (still a great game though).
    I did like how they managed fast travel too, it wasn’t instantaneous and you could end up getting ambushed, stopped by a falling tree, come across the traveler, etc. and you have a the possibility of avoiding it but if you fail the check, you get kicked out of the fast traveling.

  • @saikosan9684
    @saikosan9684 Před 10 měsíci +2

    Taking benadryl and hopping on a plane is the real world equivalent of fast travel.

  • @MDRHokage
    @MDRHokage Před 10 měsíci +8

    Falcon, you're right, I'm not usually solving puzzles to get around in day to day life.
    But I'm also not exploring ancient ruins, vampire castles, government bunkers, or any of that fun stuff.

  • @Dakk69
    @Dakk69 Před 10 měsíci +3

    Was Falcon drinking while making this video? If yes, I’m all for it!
    This was top work Falcon man!

  • @DexLuther
    @DexLuther Před 10 měsíci +1

    The reset button for puzzles makes perfect sense for the same reason there's usually a way to reset the keypad on alarm systems and ATMs.
    "Well, damn. I fat-fingered putting the code in. Guess I'm not getting groceries tonight, and I'll need to wait to get my card back or get a new one."

  • @fluffyfeetbmf
    @fluffyfeetbmf Před 10 měsíci +2

    Getting a skill that allows for no fall damage is my absolute favorite. Thanks for another great video.

  • @Liv3W3ll
    @Liv3W3ll Před 10 měsíci +4

    Falcon chuckling and having the time of his life is so heartwarming.

  • @natea4828
    @natea4828 Před 10 měsíci +5

    The only game we're finding upgrades actually makes more sense to me is The Last of Us because they are books that show you how to do whatever you're learning that is new

  • @Harsehaj1
    @Harsehaj1 Před 10 měsíci +2

    By this logic, HUD should also be on the list😅

  • @aarontippery4176
    @aarontippery4176 Před 10 měsíci +1

    Falcon: “at number eight is clueless guards”
    Me: “He’s gonna show Skyrim”
    Falcon: Proceeds to show Skyrim

  • @efficiencygaming3494
    @efficiencygaming3494 Před 10 měsíci +3

    Okay, that "item box full of wingnuts" part got a good laugh out of me 😂
    I guess this sort of fits into #2, but shooters that allow you to carry unrealistic amounts of ammo are always a lot of fun. Also, games that give you infinite pistol ammo like Serious Sam 4 and Medal of Honor Airborne.

    • @JamesDeanShadow_Blitz
      @JamesDeanShadow_Blitz Před 10 měsíci

      Doom Eternal with infinite ammo and the autoshotty is funny... Gatling shotgun!

  • @BSparksGaming
    @BSparksGaming Před 10 měsíci +14

    FF16 did do a great job with fast travel. A game that didn’t was Forbidden West-a campfire around EVERY corner.

    • @Stepbackandsee01
      @Stepbackandsee01 Před 10 měsíci

      i dont wanna walk for 2 minutes BabyRage

    • @tyleroutland435
      @tyleroutland435 Před 10 měsíci +1

      Okay but if you didn't save at a certain campfire then you can't fast travel if one is near

  • @primalfeline
    @primalfeline Před 10 měsíci +2

    “Video games are meant to blow our minds with incredibly realistic graphics.” I don’t get how you could possibly think that. Graphical fidelity is never the priority, but style and art direction are.

    • @kenshinhimura6280
      @kenshinhimura6280 Před 10 měsíci

      As much as i love this channel, i absolutely agree with you in this. And even it it lacks of good art, it still could be saved by a good gameplay.
      You know, games... gameplay.

  • @jimfindley1004
    @jimfindley1004 Před 10 měsíci +2

    the part of stealth sections i hate and i am sure a lot of people agree with me on is the idea that one guards sees you the entire building suddenly knows your there. games like metal gear solid 2&3 do this right by making the guards have to radio in backup before everyone else is alerted

  • @Mike-jr5hq
    @Mike-jr5hq Před 10 měsíci +5

    Mythbusters did have an episode on Doom 3 and the amount of weapons Doom Guy would be carrying if it were real. Jamie and Adam made full size models of the weapons too.

    • @Dargonhuman
      @Dargonhuman Před 10 měsíci

      Oh God, that one was hilarious! I especially loved the part where they had to run the gauntlet with all of the weapons (and ammo containers, too, don't forget!) and utterly failed.
      Didn't they also get an actual strongman or athlete or Marine to try it out and they could barely manage?

    • @Mike-jr5hq
      @Mike-jr5hq Před 10 měsíci +1

      @@Dargonhuman They did, he was an MMA Fighter.

  • @zebeegchungus
    @zebeegchungus Před 10 měsíci +5

    Gaming is epic

  • @milo_mouse
    @milo_mouse Před 10 měsíci +1

    To the MGS guard's defense, there's two outcomes of a cardboard box floating across your camp:
    A) It's the wind.
    B) It's Solid Snake
    And I'm sure as Hell not gonna take any chances 😂

    • @milo_mouse
      @milo_mouse Před 10 měsíci +1

      Also bonus point!
      The guards not being alerted to the shiny sphere that is Agent 47's head popping over a fence is definitely a plus.

  • @lifewithkuri
    @lifewithkuri Před 10 měsíci +1

    Akin to the clueless guards, it cracks me up when an enemy can't find you, then says something like, "I must be hearing things." Dude, I just killed your friend, his body lying next to you, and you think you're just hearing things? 😂

  • @mt_baldwin
    @mt_baldwin Před 10 měsíci +3

    As far as fast travel the game that had the best mix of realism and convenience I've played was Morrowwind.

  • @Shervin86
    @Shervin86 Před 10 měsíci +8

    Gameranx videos always come out at night time for me, so there's nothing better than kicking back at the end of my day seeing Falcon and having a laugh!
    🍻

  • @bigghomie24
    @bigghomie24 Před 10 měsíci +1

    I always loved finding fresh produce in caves that haven't been explored for thousands of years in Skyrim lol

  • @INikeAir
    @INikeAir Před 10 měsíci +2

    Souls gameplay shown on #7, #6, and #5
    Item boxes are such advanced technology that there’s only a few of them ever made and have a pocket dimension share feature

  • @JayC-gj1kk
    @JayC-gj1kk Před 10 měsíci +4

    Realistic things in video games are mostly the worst part of the games lol

  • @nbyv
    @nbyv Před 10 měsíci +2

    If you use a puzzle to lock away something you'd actually want it to reset. Because if someone else breaks the puzzle, you wouldnt be able get in there again either.

    • @Dargonhuman
      @Dargonhuman Před 10 měsíci

      That makes sense, but _how_ would that even work in real life?

  • @Curt_Randall
    @Curt_Randall Před 10 měsíci +1

    now do a top 10 unrealistic things we HATE in video games. such as, enemies that can take numerous bullets to their bare head before dying. or even enemies that take a bullet anywhere on their body and not even flinch.

    • @DavidCowie2022
      @DavidCowie2022 Před 10 měsíci

      Critical encumbrance. You can carry 200 weight and run around, but if you pick up one more then you can't move.

  • @Darkman9000
    @Darkman9000 Před 10 měsíci +1

    Funnily enough, some of the Metal Gear solid games do have extreme difficulties where being spotted instantly causes a game over, thus making it a lot more realistic since even if you're not dead right away, there's no logical way the character is going to just get away after having been spotted in the enemy missile silo. In regards to the item boxes and safe rooms in Resident Evil, the original game wasn't always going to let you access items in any box, and would have instead forced you to memorize which box you had which items in. In the RE1 remake, this is even used for one of the difficulty modes, though it is surprising that it's not more common in the games that include the item box.

  • @Blobin2413
    @Blobin2413 Před 10 měsíci +2

    The cosmetic slots are what made me really like Hogwarts Legacy, cause those outfit choices sure are.. something

  • @jacksonvillani4807
    @jacksonvillani4807 Před 10 měsíci +2

    Another unrealistic thing in games, specifically shooters, is when you reload a 30 round mag with only 1 bullet missing and it only removes 1 bullet from your reserves. Your character absolutely just tossed 29 bullets on the ground but powers that be say otherwise

    • @Sisren86
      @Sisren86 Před 10 měsíci

      I think the only game I've ever played that took this in to account was John Wick Hex.

  • @mkm7251
    @mkm7251 Před 10 měsíci

    “Well, that’s it for Rover”
    That delivery was perfect.😂

  • @youngmoneyd1131
    @youngmoneyd1131 Před 2 měsíci

    I was gonna say god tier endurance lol. The ability to sprint forever is underrated

  • @XamposGR
    @XamposGR Před 7 měsíci +1

    @15:00 The one with the inventory, Mythbusters proved it possible if i remember correctly. :) But only for military people because they have their training. For us everyday people, yeah i have to aggree, it is kinda unrealistic to carry a mountain of items on our bags. XD

  • @ViralVibes61122
    @ViralVibes61122 Před 10 měsíci

    I love resurrecting dead followers in Skyrim, basically used their dead form as companion

  • @calcubs8585
    @calcubs8585 Před 10 měsíci

    That snake impression was pretty good, I wish I could do that lol

  • @Optimusprime809
    @Optimusprime809 Před 10 měsíci

    Whenever I see a Gameranx upload, I grab my wooden spoon and metal pan, bang the pan with the spoon repeatedly and yell "I'M HERE I'M HERE!"

  • @MapMonkeyTube
    @MapMonkeyTube Před 10 měsíci

    The plot twist for Doom Guy is his weapon inventory can be done.
    Run two hosts through a warehouse while picking up his gear and they will be a collapsed, exhausted, pile of straps and loose weapons at the end of the course. A recently deployed Marine will run the same course in half the time, have every weapon properly strapped down on his person, and ask what's next.
    Mythbusters's test is further supported when remembering that soldiers who are expected to patrol with 70-90lbs (198kg) of gear, armor, weapons, ammo, and 100 rounds for the squad's 50 are not genetically enhanced, don't have powered armor, and operate in earth's gravity well. For reference, Mars' gravity is 37.8% of what earth's non-enhanced troops deal with. Adam and Jamie's inexperience with actively carrying the weapons indicates there is a knowledge component that the untrained are lacking.

  • @munkeytrumpets2554
    @munkeytrumpets2554 Před 10 měsíci

    My favorite videos are when Falcon gets worked up and starts to ramble on or off topic lol

  • @HallowedKeeper_
    @HallowedKeeper_ Před 7 měsíci

    We need more games where some unrealistic things (Such as the mid point in boss fights) actually has a logical reasoning, so like say you die in a boss fight, you come back and the boss reacts and says "So you're back to finish the job?" And if you died more and more, the boss seems more and more mean or confused depending on their personality

  • @mattisvov
    @mattisvov Před 10 měsíci

    Another small thing that I find mildly amusing:
    Those ammo boxes that is just lying around on the alien planet once inhabited by lovecraftian monstrosities are the exact right caliber for your gun.
    In fact, there is only like five calibers of ammunition in the entire world, eight tops. Your tiny elegant femme-fatal purse pistol, your huge Dirty Harry revolver, and you literal plasma blaster uses the same ammunition.
    Your 9mm pistol and your 9 mm SMG though? Nopes, totally different.
    Another one I certainly don't mind, but is a little bit silly.

  • @davidecolimoro5996
    @davidecolimoro5996 Před 8 měsíci +1

    My two cents: Fast travel is a must. Devs have to put it on unless is a gameplay feature for an hardcore game, but personally i played most of open world games without it. I don't find it boring and gives me the opportunity to explore in a more immersive way the environment around me (i want to enjoy it). I also recommend to avoid it as much as possible if the world is full of content with things like RDR or The Elder Scrolls and similar. You could loose a lot of content and in the same time, transform an open world in just a quest rush.

  • @amirhosseinhemmatyar1839
    @amirhosseinhemmatyar1839 Před 6 měsíci +1

    That "I'm here " was great 😂

  • @wojciechpedzich4773
    @wojciechpedzich4773 Před 10 měsíci +1

    Add one more: lenien ttime constraints. A character is dying and needs you to procure some itemst so they can get better? Takes you 100+ in-game days because you got distracted by other stuff? They are still there, patiently waiting in pain.

  • @slyzorretrogamer5562
    @slyzorretrogamer5562 Před 10 měsíci +1

    Thanks GameRanx, this was a very fun video.

    • @gameranxTV
      @gameranxTV  Před 10 měsíci

      Glad you enjoyed it

    • @slyzorretrogamer5562
      @slyzorretrogamer5562 Před 10 měsíci +1

      My fav is Double jump and fast travel in this video, also I love it when Falcon or Jake says "Heres a quick BONUS video', its a fun surprize !

  • @magusxxx
    @magusxxx Před 10 měsíci +1

    #11 Crafting - I can't fix my toaster but I can make a potion to make myself invisible.

  • @drewk7557
    @drewk7557 Před 10 měsíci

    Puzzles? Puzzles are vital to everyday life. Imagine the aircraft mechanic troubleshooting the flight control system. The electrician trying to figure out why a breaker box installed by someone else isn't doing what it is supposed to be doing. The everyday person driving down the road wanting to figure out how to get around or away from major traffic jams. People are solving puzzles daily.

  • @UZAIR326
    @UZAIR326 Před 10 měsíci +1

    i love games and i love gameranx

  • @MercuriusORG
    @MercuriusORG Před 5 měsíci

    Would be funny if Capcom made a game where we’re the trader from RE4 and we’d have to haul all our stuff from one spot to the next and set up shop BEFORE Leon gets there. And then sometimes halfway through our trek we find out that he’s changed his mind and is on the way back to where we already left from. 😂

  • @eldibs
    @eldibs Před 10 měsíci +1

    Invincibility frames and mercy invincibility may be unrealistic, but they're needed to balance out the fact that enemy attack patterns are also unrealistic. Swinging around/throwing large weapons incredibly quickly and constantly without getting winded? You have to conserve your energy for a long fight.

  • @connorrobinson9517
    @connorrobinson9517 Před 10 měsíci

    Drunk Falcon giving me Screw Attack Countdown vibes. Stuttering Craig and Handsome Tom are legends ahahaha

  • @aozorakaze3669
    @aozorakaze3669 Před 10 měsíci

    Falcon just sounded like they were chilling and having fun.
    Pretty sure there's a ton of effort that goes into these, including scripts and such, but pretty nice nonetheless to hear someone have fun.

  • @AlexSanchezber
    @AlexSanchezber Před 10 měsíci

    The thing I love the most about gaming is being able to watch this channel!

  • @motazmafrouches436
    @motazmafrouches436 Před 10 měsíci +2

    New cool Video again 🎮🏆

  • @thebestbeast2000
    @thebestbeast2000 Před 10 měsíci

    Love that they let falcon just start ad libing impressions

  • @bkmoe3674
    @bkmoe3674 Před 10 měsíci

    lmao 3:39 "well, i guess i can't go in there," with the sideways bend😆😆😆

  • @LunaliBrighteyes
    @LunaliBrighteyes Před 10 měsíci

    The Metroid bit does make sense as it's typically your own gear that got scattered.

  • @Dakuu75
    @Dakuu75 Před 10 měsíci

    Falcon was having a good time with this one. I'm glad, makes it more enjoyable. Good vibes~

  • @musiclover01ization
    @musiclover01ization Před 10 měsíci

    I really liked this video. Video games have things that aren't realistic but that's what makes them fun and interesting.

  • @phoenixdzk
    @phoenixdzk Před 10 měsíci

    There's a reason that permadeath runs are a big deal when you replay enough times. The save button is the most unreal game mechanism of all

  • @IgorRebenko
    @IgorRebenko Před 10 měsíci

    The healing hands dilemma is literally the plot of the Green Mile.

  • @LivinLaVidaLowlife
    @LivinLaVidaLowlife Před 10 měsíci

    I watch these videos specifically for the way Falcon describes things. I friggin find you hilarious 😂 keep it up my guy! 💯

  • @randybradley4151
    @randybradley4151 Před 10 měsíci

    It's not only in video games but also movies where there are these ancient rooms that haven't seen life for large amounts of years but yet there are candles lighting up the room. Like is there a hired person that not only lights the candles everyday but also replace the candles everyday? Then once they die do they need to find their replacement to continue the job?

  • @e.j271
    @e.j271 Před 10 měsíci

    Well dang. Thats a...solid Snake impression.

  • @tatienouorest3358
    @tatienouorest3358 Před 10 měsíci

    “If a dog decides to play in traffic and finds itself contesting the inertia of an incoming truck…”
    I guess that’s a fancy-pants way of saying the Doggy French-kissed a truck going at 100kmph😂

  • @randysanchez7660
    @randysanchez7660 Před 10 měsíci

    In GTA 4, Niko pulls out guns from his pocket. Always found it funny when you pull out a rocket launcher from a pair of jeans.

  • @carltonwhyte8047
    @carltonwhyte8047 Před 10 měsíci

    Falcon is hilarious! "I'm Mr X and I love my hat" 😂😂

  • @Razmoudah
    @Razmoudah Před 10 měsíci +1

    Regarding No 6., most Metroid games explain the lesser power-ups in that the world had been previously visited by the Chozo and the Chozo Power Armor (which is what Samus is wearing) is designed to utilize standardized modular upgrades.

  • @rayzurgaming
    @rayzurgaming Před 10 měsíci

    Half blind, 75 % deaf and 100 % dumb! one of your most hilarious line. Someone seem frustrated or disappointed.

  • @SickNote93
    @SickNote93 Před 10 měsíci +1

    What about double jump? I remember trying it back in school and wondering how to do it in real life.
    Edit.. Just seen bonus section 🤣

  • @jaffajack101
    @jaffajack101 Před 4 měsíci

    18:39, this makes perfect sense! Does nobody else keep a delectable Sunday roast in the walls of their homes? No? Just me?

  • @sediepremps
    @sediepremps Před 10 měsíci

    "Contesting the inertia of an incoming truck" golden😂😂😂

  • @zocalo102585
    @zocalo102585 Před 10 měsíci +1

    You guys should add the one when you can't go through certain doors because you don't have the key 🗝️ when you can clearly shoot it open or jump the fence ,who is going around looking for a key on a sewer for example 😂😂