How to draw square and rectangular boxes in perspective (REMASTERED)

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  • čas přidán 19. 10. 2021
  • This video covers how to draw square and rectangular boxes at any horizontal rotation in perspective and how to tilt a box on its side at any vertical rotation in perspective. This video talks about vanishing points, where to put vanishing points, tilting boxes, and drawing things in birds eye and worms eye view. To learn how to make drawings more life like with dimension, this is a great tutorial to start with.
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Komentáře • 31

  • @Ninjashifter
    @Ninjashifter Před 2 lety +9

    I am currently watching basically every video on perspective on youtube to try and truly master it, and this is easily in the top 5 I've come across thus far. Fantastic work! Seriously.

    • @blickwin
      @blickwin Před rokem +1

      hi
      could you share this top 5 list with us?
      i have watched a ton of videos and this one would be #1, so i wonder what other great videos i might have missed

  • @0neHigherLight
    @0neHigherLight Před 6 měsíci +4

    Thank you for this tutorial. Just a suggestion though, could you slow your narration down a few beats so listeners can absorb the information more thoroughly. I started to get frustrated when I had barely or not at all, got the concept before the next one came barreling down the pike. It helps us newbies retain the lesson a lot better. Thank you 😊

    • @EmilysArtStudio
      @EmilysArtStudio  Před 6 měsíci

      I'm actually working on some videos that are more slow paced. I did talk really fast in this video. Sorry!

    • @absentfuturemc7772
      @absentfuturemc7772 Před 5 měsíci

      Late, but you could use youtubes playback speed feature and set it to like 0.75 to slow it down a bit 😊

  • @angelpropen9646
    @angelpropen9646 Před 8 měsíci +3

    Thank you; please let me know of any new Videos.

  • @chirpzilla2358
    @chirpzilla2358 Před 2 lety +2

    Thanks for this amazing video!

  • @chirpzilla2358
    @chirpzilla2358 Před 2 lety +2

    question for ya, why do we have to split the angle that we are rotating horizontally in half, like what would happen if we didnt i cant wrap my head around why exactly.

    • @EmilysArtStudio
      @EmilysArtStudio  Před 2 lety +1

      Could you give me the time (time stamp) of the part of the video you are talking about. I'm not sure exactly what you mean by splitting a horizontal angle in half.

    • @chirpzilla2358
      @chirpzilla2358 Před 2 lety

      @@EmilysArtStudio yeah at 9:36 you say to split this horizonal right vanishing point (45 degrees) in half making it 22.5 degrees and then we can find the tilted angle of these boxes by splitting the vanishing point into two verical vanishing points. how did u know you have to draw halfway of the right vanishing point to be able to find this.

    • @EmilysArtStudio
      @EmilysArtStudio  Před 2 lety +2

      It took a lot of experimenting to figure it out. This geometry will make all 3 of your angles 90 degrees away from each other, which is what you want when drawing a perfect box. If your vanishing points are not 90 degrees away from each other, then your box will look squashed or slanted. The reason I know this is the correct is shown when trying to draw a perfect cube. To draw perfect cubes in perspective, you use x guides from vanishing points that are 45 degrees away to know where to end your box to make it square. Watch this part of this video czcams.com/video/ARnKhOBcdR4/video.html Horizontal and vertical x guides should both line up and intersect at the corners of you box. This is how I know this geometry is the correct.

    • @chirpzilla2358
      @chirpzilla2358 Před 2 lety +2

      Thank you for your very detailed response! Your content is really good, just need some more exposure somehow!@@EmilysArtStudio

  • @chirpzilla2358
    @chirpzilla2358 Před 2 lety

    Did you figure out when to end the tapered edges for tilted edges yet? Sorry for a lot of questions lol.

    • @EmilysArtStudio
      @EmilysArtStudio  Před 2 lety +1

      No, not yet. Just the technique I use here. czcams.com/video/ARnKhOBcdR4/video.html I also don't know how to find vanishing points to tilt boxes up corners. Theses two things are related. Right now I only know how to place vanishing points on x and y axis's (Horizontal and vertical lines) I'll need to learn how to place vanishing points on z axis's of some kind (I think) if I want to find the correct vanishing points for boxes that have all three edges of the ground (all three vanishing points off the horizon line) Thanks for the comments. And ask all the questions you want! I love helping people.

    • @chirpzilla2358
      @chirpzilla2358 Před 2 lety +1

      @@EmilysArtStudio Thank you, Yeah I was wondering how about rotating from the corners the other day but, yeah perspective can get really complex tbh. But your videos are really helpful, I'm greatful for this knowledge and you for answering my questions! Please make more tutorial type videos because your excellent at those (if you want to up to you lol). But Yeah I needed this information to do some animation from different angles.

  • @mohithooda8216
    @mohithooda8216 Před rokem +1

    Can you pls name the book you got this information from for further study? Thank you

    • @mohithooda8216
      @mohithooda8216 Před rokem +1

      From 11:20 as you mention birds eye view the whole video is in doubt, and at 12:46 you have placed one set of horizontals at one V.P on one horizon and another set of horizontals on another V. P on another horizon , no Artist does this as unless the whole horizon is tilted, there are never two horizons in a picture unless drawing inclined planes and objects on inclined planes, I don't understand the thought process behind this.....

    • @EmilysArtStudio
      @EmilysArtStudio  Před rokem

      @@mohithooda8216 The horizon line is always level with a person's eye if they are looking straight across a landscape. If, not it means the person is looking up or down (Birds eye/ Worms eye view). This will change the perspective.
      Imagine looking straight at a shelf filled with boxes. Boxes will be to the left, right, center, up and down, from your eyes. If the boxes are lined up straight on the shelves then they will all be made up of horizontal lines, vertical lines, and lines going to a center vanishing point. However, if you were to turn your head (or turn any of the boxes on the shelf) your horizontal or vertical lines will change to ones that have vanishing points.
      Turning your head to the right or left and looking down a shelf of boxes will make your HORIZONTAL lines converge to a single point in the distance. Tilting your head up or down at a shelf will make your VERTICAL lines converge to a single point in the distance.
      You say you understand drawing inclined planes and objects on inclined planes... I think the thing you are not understanding is that looking down at a box will give you the same perspective as tilting it up off the ground (Inclined plane box). You can either move your body or move the object. It doesn't matter. Physically walking around a box will give you the same animation as if you were to twirl it around. The only difference is that the world is not moving with it.
      When you look down, essentially, the whole world is tilting up to meet you. This is an inclined plane... That is why it bird's eye and worm's eye view uses the same principles as objects that are tilted. I hope this helps...

    • @EmilysArtStudio
      @EmilysArtStudio  Před rokem

      I learned this from art class and my own logic and experimentation. Sorry, I don't have a book to recommend.

    • @mohithooda8216
      @mohithooda8216 Před rokem

      Sure looking down might be equal to an inclined plane perspective but at 12:46 you've used two different horizons to base off your V. P's, one set of horizontals are receding to the left V. P at the original horizon before you cropped the image, and the other set of horizontals are receding to the right V. P on the center line horizon you've drawn to level the object with the ground plane, the same object cannot have it's sides receding to different horizons, for verticals the vertical V. P works great but for horizontals they need to share the same horizon , to get proper perspective there is no need to base your V. Ps by creating a new horizon in the center of the picture, just place the picture in a correct place in the gallery for the viewer

    • @mohithooda8216
      @mohithooda8216 Před rokem

      I though about it some more and your set of horizontals will eventually intersect the original horizon at the same angle, I suppose you're not using the center line as a horizon just a line to base off your V. Ps, if so i might have been wrong, I just got thrown off seeing two horizons on the same picture at 12:46 , I suppose the center line is just a center line to base off your V. Ps and not the horizon, I understand you were trying to explain the need for third vertical V. P , and keeping the cube level with the ground plane

  • @popular1064
    @popular1064 Před 6 měsíci

    It is math class ?

  • @onetruekeeper
    @onetruekeeper Před 7 měsíci

    Perspective is too time consuming to do by hand. Better to use a computer CAD program or drawing paper with perspective grids.

    • @EmilysArtStudio
      @EmilysArtStudio  Před 7 měsíci

      I agree:) I hardly ever use vanishing points for a single box, but use them to make perspective grids that I use across multiple drawings and paintings.

  • @williammclean6594
    @williammclean6594 Před 8 měsíci

    I have no idea what you just said in any of this video. It's like a math. I'm sure perspective is easier to understand by doing it but just hearing you talk about it makes my head hurt. I'm not a smart person I got learning disabilities

    • @EmilysArtStudio
      @EmilysArtStudio  Před 8 měsíci

      Sorry! I did talk really fast in this video. I plan to make slower-paced tutorials in the future where beginners can follow along more easily.

    • @williammclean6594
      @williammclean6594 Před 8 měsíci

      @@EmilysArtStudio no I'm sure you said it very well. I'm just like a bad visual learner. I actually have to like do it to be able to understand. I just always found perspective like difficult to understand. It's like math and my brain just can't get mad. Once I start doing it it's easier. Like I've seen Scott Robertson's books and it just looks like a different language. It seems so complicated