Air Gallet (Arcade) All Bosses (No Miss, No Bomb)
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- čas přidán 19. 06. 2024
- Air Gallet (Arcade) All Bosses (No Miss, No Bomb). Played by ArekTheAbsolute. "Air Gallet", released in Japan as Akuu Gallet (アクウギャレット) is a vertically scrolling shoot 'em up arcade game developed by Gazelle (one of the offshoots of Toaplan) and released by Banpresto in 1996. Boss list:
00:00 Boss 01 Shuttle
01:26 Boss 02 Stealth Bomber
02:50 Boss 03 Missile Platform
04:23 Boss 04 Battleship
06:18 Boss 05 Mech
08:54 Final Boss - Angel of Death
11:50 Ending
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Shoot 'em up Bosses Playlist: • Shoot 'em up Bosses (N... - Hry
Real name boss list
0:03 Boss 1 Soviet Shuttle
1:27 Boss 2 Obsidian Peryton
2:50 Boss 3 Super Gunship of Missile
4:26 Boss 4 Gigantic Armored Hovercraft
6:21 Boss 5 Enemy Mecha XXX
8:54 Final boss Statue of Hell
That it's a Statue Angel Of Death
Obsidian Peryton also appeared in Xeno Fighters R in Stage 4-B
@@julianseph842gamez5 hello this comment is my phone but it's broken and i have my new phone on me at my comment
This game looks awesome! That final boss was really intense.
Also creepy too.
and beautiful
Gorgeous Graphics even for a 2D shooter! Thanks for taking us along for the ride!
Stage 5: a Metal Gear stationed on a small lake behind a medieval castle. I also love how there's another just before the final boss but it's instead crushed by an allied ship.
Wonder if the developers ever gave an explanation about that creepy yet awesome final boss. The smoke and flames behind it give the idea it's something demonic, created using forces that man cannot grasp completely.
And if you listen to the radio communication at the beginning of the stage, it's actually Neuschwanstein Castle.
My own hunch is that you start the game assisting Japan against a new Russo-Japanese War (that space shuttle is a Russian design), and in the second half travel to Germany to stop a doomsday cult that started that war to kickstart World War III.
The space shuttle and bomber are specifically American models. Final boss is like a fallen angel. The gun configuration looks like the Pleaides constellation. Some occult references say that our sun revolves around the Pleaides. It looks like the USA made a pact with Pleaidean intelligence, to me. There is a map of the Pleaides at the Hoover Dam, and also statues of angels.
It wasn't an alien ship but more of a USA aircraft carrier, CV hull number 79 John F Kennedy
The parallax effect on that red tower is pretty cool.
That really catches the eye in a 2d shooter.
if you dont know what GAZELLE is they were one of 4 offshoot companies after toaplan dieded (the rest were CAVE,RAIZING and TAKUMI). they made 2 games. this and a sailor moon beat em up. they also did ports of toaplan games after toaplans demise most notably is the saturn version of batsugun. where is GAZELLE now you say? you see em anywhere? nope. oh. forgot to mention after Air Gallet was made several employees including the great Junya Inoue and Tsuneki Ikeda went on and join CAVE.
At first I was thinking that last boss was actually rather fair for a last boss. Then you got to that final phase and all hell broke loose.
9:07:"Corvette Five locked on target. Prepare for impact." 9:15:"Sublight thrusters,full power!"
Nice Star Wars reference.
Seems to be more like a reference to SDF-1 from Macross since it also had 2 Aircraft carriers on its sides!
the final boss is just so creepy. is it completely a machine or a possesed statue? the skeleton inside it just send shivers down my spine and i don't know why
Wow,you weren't kidding,really buttugly.
yeah it's weird
the final boss is art
I seen creepier.
Its a machine with statue structure
God I miss these kinds of games.
Inferno I know right besides they don't makes these kinds of games no more 😢😢😢
This is fine sight to watch,I'm enjoying this.
I love these types of games
To all people here; "Touhou."
@@Konh-Minh I mean it is kinda pitiful to see that STG only has that one fantasy genre keep giving life support,with SciFi ver being rare.
Your videos are so awesome
Great channel bro
that statue in the last level is beautifull
i am back
Every boss: *slow and easy to hit but spam a ton of bullet*
Final boss (Last phase): *My name is Speed*
I think Einhander for the PS1 would be a great play for you.
Lasers locked and ready! Let them pierce through the devils who run wild in these beautiful azure skies!
That mecha boss seems to be a parody of the SDF-1 Macross, given it's hyperblocky and almost headless body design, and how you fight it submerged to the waist in water, much like the how the SDF was during the last arc.
Indeed! And it's made even clearer @9:10 where the aircraft carrier crashes into the gigantic Mech destroying each other in the process, considering that the SDF-1 also had 2 aircraft carriers on its sides!
Awesome and super intense scene! Very Japanese self sacrifice in style indeed!
cool flying skull ship thingy - went ape-shit at the end
looks like Sinistar
Huh... According to wikipedia critics thought very little about this game, while the creator considered it "Kusoge"
Too bad, so far it has some of the nicest boss battles I have seen
The creator of this game would later join Cave along with several other devs from Gazelle (the team that made Air Gallet)
Wow nice effects
wow this is pretty awesome! I don't know why but i like the dialog XD
Same here! ^_^
Did you just bring down a shuttle?
To be fair, the shuttle had weapons on it.
Its a Soviet shuttle dude.
Its a shuttle that carries a shuttle
Serg, do you have a MEGAMAN 8 BOSS RUSH?
Really good sfx and music
9:11 Awesome moment
I don’t like this part 9:11
Yes Awesome and super intense scene indeed!! Very Japanese self sacrifice in style! It seems to be a reference to SDF-1 from Macross since it also had 2 Aircraft carriers on its sides!
OMG I rememver this game!
@9:10
That scene where the aircraft carrier crashes into that gigantic Mech, destroying each other in the process was awesome and super intense! Very Japanese self sacrificing in style indeed!
Dammmmmmmm perfect I need this I need this
up r-type delta
ShadowSerg: master of every genre of retro arcade game🎉
You are way too good
Do a Thunder Dragon boss run eventually? Please?
This wouldve been better without the goddamned dialogue XD
Good gamer arcarde
9:07 This is as far as I have watched, and that part is very awesome, very "Japanese banzai hero" ish
And then the "murdering Angel Statue" that leaves a clearly visible gaint human skeleton when destroyed, and continues fighting with it's trucked up head... Talk about sudden psychological horror"
Hell’s Statue,Skeleton,Robotic Angel
Indeed! That scene where the aircraft carrier crashes into that gigantic Mech destroying each other in the process was awesome and super intense! Very Japanese self sacrifice in style indeed! It seems to be a reference to SDF-1 from Macross since it also had 2 Aircraft carriers on its sides!
good 📹 👍
yes its fan of the game
A stealth fighter parked in your school? What.
Too bad this one never got ported to modern standard
Honestly, for a "Kusoge", its hella lit
-Imagine an M2ShotTrigger port of this xD-
igs the galdiator next please^^
1. Shuttle
2. Obsidian Peryton
3. Missile Platform
4. Giant Hovercraft
5. Military Robot
Final 6. Angel of Death
That boss is TRYIN TO KILL U!
Did you play Gerande V?
what is fire rate of that jet gun
blazing star next?
I find this game very similar to RaidenX...except it is actually harder.....
And did you notice that the player's plane can inflict damage by thrusters ,as it destroyed chaser missiles from the mech.
"That angel has the head of a devil"
Look likes Raiden. Awesome
O jogo de nave mais bonito❤ e mais difícil 😢que já joguei na vida 😅
Como vc conseguiu derrotar esses inimigos com tantos milhões de projéteis tomando conta da tela ???
Você é um herói mesmo🦸 !
Captain comando next, plz
BOSS Shuttle
Xsdy
hard stg^^
I feel bad for the almost defenseless Soviet Shuttle trying to go to space and being ganked by the player.
👍🎮
This all boss is hardcore?
This particular Schmup is among the very, very few ones that made me break a controller on the very first playthroughs. Reason ? my senses could never even remotely comprehend how to dodge the VERY FIRST FUCKIN BOSS' guided blue ray attacks. When its not the bullet hell that is at least an outright Raiden II loop 2 or 3. I mean, I can appreciate or at least accept the idea of near-impossible mid or end-game bosses or section, you gotta make money along the way when you design arcade games. But this level of insane difficulty at such an early stage of gameplay ? a mere three minutes into it and this is it ? such a thick wall ? this is just plain disrespectful to the player, even by schmup standards that usually don't give a damn about them are just constitute bottomless coin sinks for 99% of the average-to-decent gamer. With that intensity, the game does not even feel challenging or funny since you do not even have the time to get familiar with the mechanics so soon into the game... the devs either unconsciously or willingly, clearly didn't give a thought about even steep difficulty curves and just decided to basically throw everything they could think of at the player since the onset of the experience right out of the box. This is commercially bold and there is some merit to it, but I wonder the countless newcomers they actually lost along the way and could have kept around for a lot of coins with say 20% less difficulty even only on that first boss that had a completely decent spot at stage 2 or 3. You cannot tell me that this shuttle is actually feasible without 80-100 tries to fully grasp a solid dodge pattern. OK let's say I'm far from being a top Schmup player, so 30-40 tries for the good++, top tier of the gamer population. I have done 3-loops clear on the likes of Raiden II/DX, Air Assault and Ghost Pilots. But this ? seriously ? Stage 1, Boss 1 ? really ? Nes hard seems a like a walk in the park in comparison , this is utter stupidity people, when considering how incredibly easy the 2nd boss is by gigantic contrast, I beat it in 2 tries ! this is some kind of wicked reverse difficulty my goodness...
Might be a little late with reply but... First boss? Blue rays? Really? What pattern do you want to see there? Yeah, shots go like right-left-right and then left-right-left. But all you need is just to react and dodge accordingly. This attack is slow enough. Do not try to find patterns everywhere - sometimes it is easier if you don't distract yourself with unneeded info.
@@ArekTheDragon Ever since my post I happen to have reached the same conclusion, I concur. And sometimes (say 30% of playthroughs) I beat him in one go.. The very first bullet barrage is randomly difficult enough to get me depending on the run but the blu rays dont hurt me anymore indeed ;-)
makes me say "well there goes GAZELLE....."
That final boss is so scary. The 4th boss is so long. The 1st boss is small as an enemy at the end. Is that a skull. That’s weird.
Thats why the shuttle was retired
BOSS Mech
Final boss be like : panik
Player be like : kalm
Shadowserg beating the hardest bosses in video games ever known to mankind
Final BOSS Angel of Death
声の出演:
中井和哉
草尾毅
林延年
小野坂昌也
田中秀幸
石川英郎
堀秀行
置鮎龍太郎
コンプター:
レニー・ハート
協力
青二プロダクション
Stage 2 in tokyo,japan
12:51 is that the pilot's face reveal?
Wait till turns blue power booster.
BOSS Stealth Bomder
Why do not you try some game of psikyo?
He already did
Ending
Boss,,!😢😢😢
This plane is in real life "J-20"
you do shmups too?
I might have to ask you to try your hand in either a DoDonpachi game or a touhou game lol
We have one DDP video on this channel. It is DDP2, which was not made by CAVE, though. Also we have boss battles from Espgaluda if you are interested.
I plan to record bosses from PC-98 Touhou games but can't say for sure when I will do it. Don't know about DDP games - I might be somewhat good at shmups but I am not THAT good to even think about trying to defeat any TLB without getting hit.
just gave them a watch and it was awesome.......also which touhou games on the pc-98 are you tackling? mystic square (5th game) or all of them?
I plan to record bosses from most of pc-98 touhou games with the exception of PoDD (3rd game).
Tried a shmup,very nerve-racking,haven't played one in long time.
I See The Eiffel Tower!
THE FINAL BOSS IS A STATUE!!????!!
12:59
Could have just destroyed those missiles
What does "No Miss" mean in this context? There are clearly lots of shots fired that didn't hit anything...
No miss = no damage/no death. It is more common for shoot'em ups so I usually try to mark my shmup challenges as "no miss" instead of anything else.
Oh, I get it. It's the Japanese "miss" as in failing the level. I think the older Mario Party games use it that way too
its battleship
This game has beautiful visuals, too bad the soundtrack sounds kind of generic.
👎