Is Ray Tracing worth it? | Alan Wake 2 Optimised Settings

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  • čas přidán 28. 07. 2024
  • This video focuses on the best use of Ray Tracing for mid to low end hardware. I also have links to other videos on Alan Wake 2 that focus on some of the topics mentioned in more detail.
    I hope you enjoy the video!
    DLSS v FSR - • Alan Wake 2 | DLSS VS FSR
    Max Settings Benchmark - • Alan Wake 2 | RTX 4090...
    0:00 - Intro
    0:35 - Lake Comparison
    1:48 - Puddles Comparison
    2:32 - Shadows Comparison
    3:23 - Testing RT
    5:00 - Max RT Demo
    5:40 - Optimised Settings
    6:54 - Outro

Komentáře • 104

  • @AB-vp9mi
    @AB-vp9mi Před 6 měsíci +9

    I'm getting an NVIDIA card after 15 years of being AMD just for that. It's not just the quality. It's the reflections being visible even when the subject is not rendered in your screen. That gives a whole meaning to Alan's sections.
    Also I couldn't find the spot where the Mirror Peak is perfectly visible with SSR even after 15 minutes. With DXR, it took me 10 seconds, no exaggeration.

  • @twiztedhadji3713
    @twiztedhadji3713 Před 8 měsíci +4

    Great video my man and thanks for the settings. I was close but didn't think about only enabling transparency. Huge difference.

  • @jameshardy6277
    @jameshardy6277 Před 8 měsíci +7

    Great vid mate. You got a sub! Good spot with only activating transparency on low.

  • @professorclup1082
    @professorclup1082 Před 8 měsíci

    Great video, enjoyed watching it.

  • @unoriginalname771
    @unoriginalname771 Před 8 měsíci

    Not too bad for being new at this dude! Keep at it

  • @stanradanov428
    @stanradanov428 Před 8 měsíci

    Thank you for your video! Good luck with the channel!

  • @HardwareAccent
    @HardwareAccent Před 7 měsíci +2

    Very good video. Thank you.

  • @yoyosan999
    @yoyosan999 Před 8 měsíci +5

    Great work! I don't play this game but I love your presentation. New sub here.

  • @wizzenberry
    @wizzenberry Před 8 měsíci +1

    Good voice, great information all correct and based. Coming from a computer scientist you are very good. Subbed

  • @Krenisphia
    @Krenisphia Před 8 měsíci +5

    What I really like about this game is that it's mostly GPU-bound, so performance can scale pretty well depending on your video card and graphics settings.... unlike a lot of the games I've played over the last couple of years.
    I'm playing this at 3440x1440 native DLAA with everything maxed except for RT turned off. Getting around 80fps on my 4090. Turning RT on means I have to use DLSS Quality which I generally prefer not to, but in this case I just might. And I refuse to use Frame Gen because I don't like the way it feels.

    • @Native8KGamer
      @Native8KGamer  Před 8 měsíci +2

      Yeah I know what you mean, using frame gen is generally fine if you have high enough baseline, otherwise it introduces too much input lag

  • @poonakanwanaeloh7858
    @poonakanwanaeloh7858 Před 7 měsíci +3

    Game gets shimmering with DLSS unless you enable ray reconstruction, which force you to enable ray traced direct lighting by default. I think RT transparency + ray reconstruction are nesessary if you rely on DLSS and want to enjoy consistent visual.

  • @m.heyatzadeh
    @m.heyatzadeh Před 7 měsíci +1

    On my laptop 4070 GPU if I want to enable Ray Tracing I have to run the game on 1080p medium settings/medium RT preset. I played half of the game with this settings then decided to go back to QHD high preset without RT enabled. Didn't notice a big difference tbh.

    • @Native8KGamer
      @Native8KGamer  Před 7 měsíci

      There isn't a huge one, but the DLSS + frame gen is quite good in this game, so I'd recommend switching both on

  • @vxl2320
    @vxl2320 Před 8 měsíci +4

    I just beat it myself.
    Asus Strix 4070ti
    13600kf & 64gigs DDR5 @ 6000mhz.
    Had everything on max settings with path tracing/ray tracing on.
    DLSS/Frame Generation on
    1440p with "balance" on. I'd get 70-80fps in cauldron lake and 100-120 in other areas. (Non forest area)
    Very beautiful game and enjoyed every second of it.

    • @mergegod423
      @mergegod423 Před 8 měsíci

      Did you use dlss and frame generation?

    • @vxl2320
      @vxl2320 Před 8 měsíci

      @@mergegod423 yes, I did mention DLSS "on"

    • @Native8KGamer
      @Native8KGamer  Před 8 měsíci +3

      Frame gen defo does a lot of heavy lifting, it's a shame they don't want the 30 series to support it!

    • @vxl2320
      @vxl2320 Před 8 měsíci +1

      @@Native8KGamer not sure why? But I'm enjoying the frame generation in some games. I can't tell the difference in graphic quality vs native (I have played with it) but I do notice the overall boost in my fps count. Lol

    • @aidenfau3209
      @aidenfau3209 Před 7 měsíci

      @@Native8KGamer 30 series can uset it with the fsr mod

  • @shaunlunney7551
    @shaunlunney7551 Před 7 měsíci +1

    Good Job! id suggest you add some AMD equivalents to your recommendations! Currently playing on a 6800XT, beautiful game!

    • @Native8KGamer
      @Native8KGamer  Před 7 měsíci

      Hey, thanks! I only currently own 2 cards, the 4090 and the 3070 but I'm working on getting the 7800Xt or similar for tests in the future

  • @RitzyBusiness
    @RitzyBusiness Před 6 měsíci

    Those perfect reflections in puddles irks me, like they did in cyberpunk PT. They could benefit to lower the quality of those reflections and it would better mimic reality. Because I've never seen such a perfect almost 1:1 reflection of anything.

    • @Native8KGamer
      @Native8KGamer  Před 6 měsíci

      when the reflections look good, it makes my experience 100%. I'm not sure why people say RT doesn't matter, it's the chefs kiss on top of other visuals

  • @airmix08
    @airmix08 Před 8 měsíci

    Not sure why my PC shuts off whenever I play this game. I have a 4090, i9-13900K, 64 GB RAM, DDR5. I’m assuming it’s some kind of safety feature? But I just started playing this and it shuts off bout 10 mins in, I put all the setting to high, it’s weird it’s doing that.

    • @Native8KGamer
      @Native8KGamer  Před 8 měsíci +1

      Are your temps in check when playing it? I would check the windows error log and see if it says anything. And monitoring temps with something like afterburner might help find the culprit

    • @Farzi_Adda
      @Farzi_Adda Před 8 měsíci +5

      PSU

    • @stanradanov428
      @stanradanov428 Před 8 měsíci +1

      What psu do you have?

    • @i3l4ckskillzz79
      @i3l4ckskillzz79 Před 5 měsíci

      Did you apply an overclock? If so try without it. I have a rog strix rtx 4090 oc and can usually get it to 3ghz but it tends to crash in some titles when rt is enabled.

    • @Ragssssss
      @Ragssssss Před 3 měsíci

      This was me LOL with same card, until last week. All games would crash and sometimes my whole pc would freeze, swapped to 850w psu and now everything works like charm.

  • @Dullahan_1
    @Dullahan_1 Před 8 měsíci

    3700x 3060ti 1980mhz@950mv 8000mhz VRAM with transparency on low and optimized settings is not stable , constantly getting dips to 50 fps is it the processor?

    • @Native8KGamer
      @Native8KGamer  Před 8 měsíci

      Are you in a position to apply a small overclock? It sounds like it just needs a little push.

    • @Dullahan_1
      @Dullahan_1 Před 8 měsíci

      @@Native8KGamer I'm going to try reinstalling the graphics drivers using ddu first

    • @Native8KGamer
      @Native8KGamer  Před 8 měsíci

      @@Dullahan_1 Good luck!

    • @krspy1337
      @krspy1337 Před 6 měsíci

      just look at cpu and gpu usage, if gpu is 99% and cpu barely does anything then u are gpu bottlenecked

  • @onlypvpcaterina-6669
    @onlypvpcaterina-6669 Před 7 měsíci +4

    Dlaa ray reconstruction works wonders over manual raytracing settings, Transparency on high adds too, To image quality, Shadows and lighting, Reflection without much compremise, The only real areas raytracing is good is in the dark world city which is night time, And night time or dark areas or the theme park, During the daytime in the town or forest, Raytracing is wasted and really only just eats up your framerate, O and the musical and shore concert part are amazing for visuals ! A truely nice looking game 😉

  • @paquito4147
    @paquito4147 Před 8 měsíci +8

    In my opinion ray tracing lighting is not needed at all in linear games with static GI like this game or TLOU 2. Actually TLOU 2 is the example of it, 10/10 visual precision in the scenes without using real time ray tracing, just because the scenes itself are ray traced from beforehand thanks to using a static global illumination.
    Ray traced reflections might be worth it as SSR have the annoying effect of things dissapearing inside the reflection itself if you move the camera. But if the developers put effort in SSR + cubemaps then it still wont be needed at all.
    In open world games with 24 hour cycle I agree 100% that ray tracing is needed for achieving real precision and photorealism.

    • @professorclup1082
      @professorclup1082 Před 8 měsíci +2

      Agreed, cyberpunk 2077 looks amazing when RT Lighting is turned on. Indoors though, RT Lighting off doesn't look bad at all as the artists have created a great looking environment. In Phantom Liberty, RT off looks amazing and RT on isn't much of an upgrade to it.

    • @paquito4147
      @paquito4147 Před 8 měsíci +1

      @@professorclup1082 actually I think it's te opposite, RT off outdoors basically look the same thing as RT ON, as its a pretty simple lighting only from the sun. But when you are in interiors with a lot of light sources and even indirect lighting from outside and such, its where RT / PT really shines, bringing a 10/10 ambient occlusion and light spreading precision through the entire scenes. I actually dont notice the differente from RT on / off outdoors

    • @paquito4147
      @paquito4147 Před 8 měsíci

      @@professorclup1082 well I do notice the difference outdoors from the RT sun shadows as they bring the cool photorealistic effect of shadow blurring depending on the distance of the object. But I dont understand why its needed RT for that as thats something RDR 2 achieved without RT

    • @professorclup1082
      @professorclup1082 Před 8 měsíci

      @@paquito4147 PT changes the image greatly, but I must say indoors are like does this look better or that looks better. Outdoors specially at night is beautiful.

    • @professorclup1082
      @professorclup1082 Před 8 měsíci

      @@paquito4147 When just exploring night city and walking around, I keep the shadows on, during normal gameplay I just turn it off for the fps.

  • @ElTurbandito
    @ElTurbandito Před 4 měsíci +1

    teeeeeeeechnically that is the ocean. Cauldron lake is southeast of bright falls

  • @thedigitaljedi3243
    @thedigitaljedi3243 Před 5 měsíci +1

    Short answer. YES IT IS!

  • @aidenfau3209
    @aidenfau3209 Před 7 měsíci

    pc specs?

    • @Native8KGamer
      @Native8KGamer  Před 7 měsíci

      I have two PCs, one with a 3070 and one with a 4090 :)

  • @ImperialDiecast
    @ImperialDiecast Před 6 měsíci +3

    tl;dr:
    dry games: AMD
    wet games: nvidia

  • @DylanZ1201
    @DylanZ1201 Před 7 měsíci +2

    Definitely not worth it, even with a 4080 this game struggles with RT with FG and DLSS Quality

  • @alessandromorelli5866
    @alessandromorelli5866 Před 6 měsíci

    I could never understand why people are sooo scared of frame gen, but, then again, maybe I find more here because this is the perfect channel for them after all...
    I maxed the crap out of this game, DLSS quality, frame gen on, RT Max and ray reconstruction. Absolutely beautiful 90-100 fps on a rtx4080

    • @Native8KGamer
      @Native8KGamer  Před 6 měsíci +1

      Depends on a game for sure, for this one it's perfect! But its not ideal for a competitive game like "the finals" as the input lag makes it not great

  • @USMCKong0311
    @USMCKong0311 Před 8 měsíci +11

    To me I think ray tracing is worth it because I played it on console and even though I enjoyed it, the game looked like trash. Literally everything has this glittery/film grain fuzzy blurry look to it. And the lack of reflections always took me out of the immersion.

    • @Native8KGamer
      @Native8KGamer  Před 8 měsíci +6

      Consoles run at an incredibly low internal resolution, so it's less ray tracing and more lack of real pixels there

    • @wizzenberry
      @wizzenberry Před 8 měsíci +4

      ​@@Native8KGamerthis, remedy have always been leading in visuals but awful with optimisation. 4k full raster native aw2 looks insane

    • @AusOpening
      @AusOpening Před 7 měsíci

      Did you play on quality or performance mode?

    • @oktofio9690
      @oktofio9690 Před 7 měsíci +2

      The grainy blurry you got in console has got nothing to do with Ray Tracing.. It's because console set the post processing and reflection to low in order to gain playable performmance...

  • @LM-pg9hy
    @LM-pg9hy Před 7 měsíci +2

    i have a 4090 and aw2 didnt impress me like cp2077 did only in the forest really did but overall cp2077 is way better looking imo

    • @Native8KGamer
      @Native8KGamer  Před 7 měsíci +4

      I think they're a 2 completely different games, so personally I like both for different reasons

    • @NPTEEE
      @NPTEEE Před 7 měsíci +2

      Cyberpunk is just a technically more impressive game.

  • @tech-bore8839
    @tech-bore8839 Před 8 měsíci +1

    Honestly, it doesn't seem worth it. It seems like a feature that only the nitpicky person would have because they're more obsessed with small details, rather than the game itself. I've yet to see any game where Ray Tracing is necessary or gives an environment a night/day difference.

    • @Native8KGamer
      @Native8KGamer  Před 8 měsíci +1

      it is true that the game look incredible even without RT. But I guess it all depends on what type of gamer you are, I personally love to stop and smell the roses in games like this so I love RT.

    • @tech-bore8839
      @tech-bore8839 Před 8 měsíci

      @@Native8KGamer Fair enough.

  • @flacohernandez4380
    @flacohernandez4380 Před 7 měsíci

    I have this game on my PC running on a 2080 and it has been a struggle. Think i am gonna give up and just buy it on the ps5
    Wanna get a 4090 but the prices right now are absurd

    • @Native8KGamer
      @Native8KGamer  Před 7 měsíci +1

      What kind of settings are you running? I tested the game on a 3070 and I think you could get close to that, check out my 3070 optimised settings video and set DLSS to performance, is it still bad?

    • @Native8KGamer
      @Native8KGamer  Před 7 měsíci

      czcams.com/video/yplz6oTi-gU/video.html&ab_channel=8KGamer

    • @flacohernandez4380
      @flacohernandez4380 Před 7 měsíci

      @@Native8KGamer Tried a mix of everything but the performance never seems to be stable. Get food stable FPS in some areas like the town area. The New York area seems to also be stable, but the Saga sections of the game like the forest area is when the game really struggles.
      Mostly low to Medium settings with DLSS balanced at 1440p, it gets so bad sometimes I had to drop to 1080p and even then the game still struggles

    • @Native8KGamer
      @Native8KGamer  Před 7 měsíci +1

      Those sections are always super heavy, I'd recommend keeping DLSS at performance if you're running 1440p

  • @thecarsonigen
    @thecarsonigen Před 8 měsíci +4

    i dont think ray tracing is worth the price point NVIDIA sells their gpus. If Nvidia beats AMD, it's because of DLSS and their better drivers. Otherwise, the 7900xtx and it's rasterization for $999 is the better sell for me

    • @Native8KGamer
      @Native8KGamer  Před 8 měsíci

      That's an interesting point of view, what about frame generation technology?

    • @thecarsonigen
      @thecarsonigen Před 8 měsíci +2

      @Native8Kgaming fsr 3 is coming out soon so that won't be an advantage either. I was playing Assassins Creed and had frame rates up to 215 thanks to fsr 3 and that wasn't even the game level, that was just driver level. Supposedly once it's put into the game level it increases frames further

    • @sirgriffinman
      @sirgriffinman Před 8 měsíci

      wow..... Nvidia DLSS DOMINATES FSR2 in quality in almost all scenarios. If AMD's Frame generation tech "FSR3" is as bad as FSR2 is compared to Nvidias solution then they can keep it. @@thecarsonigen

    • @MrDarknight651
      @MrDarknight651 Před 8 měsíci +2

      Amd gpu drivers are good now.

    • @Die-Coughman
      @Die-Coughman Před 8 měsíci +2

      @@MrDarknight651 They're much much better than they were before I'll agree with you there but support from the game dev side is a little spottier more inconsistent than I'd like it to be.

  • @DDD-xx4mg
    @DDD-xx4mg Před 7 měsíci +3

    Ray/Path Tracing is absolutely worth it. It will be the future of gaming and eventually completely replace raster

  • @phrozac
    @phrozac Před 6 měsíci +2

    Yes. It's totally worth it. When RT is being used well the difference can be spotted right away. I can always tell in AW2 if RT is being used. There are obvious giveaways with traditional rasterized lighting that RT doesn't have issues with.

  • @club4ghz
    @club4ghz Před 6 měsíci

    I bought that overpriced 4080 just to rock those games at max settings at 1440p and 120 Fps.

  • @RoyBrown777
    @RoyBrown777 Před 7 měsíci

    Nvidias cards are now too powerful for what developers can make, so they need a setting where you click a button and can't run the game well anymore. That's what RT is. It does almost nothing for visual quality that anyone will notice while moving around and focusing on actual gameplay.

  • @allenwalker2446
    @allenwalker2446 Před 7 měsíci +1

    Play 100% with AMD Ryzen 5 5600X
    EVGA XC Ultra RTX 2080 Super 8GB
    32 GB RAM DDR4 3200 MHz
    with Ultra Settings in almost everything
    RT On Low
    Path Tracing Off
    Transparencies Low
    Ray Reconstruccion ON
    DLSS Quality in whole game
    Forest areas DLSS Balanced
    1080p
    57-60 FPS used MSI Afterburner to cap it to 55FPS to maintain a stable Frametime
    Forest Areas Capped to 40 FPS
    I can share the exact settings if someone is interested

  • @SomethingThatSCREAMS
    @SomethingThatSCREAMS Před 7 měsíci +1

    Videogames dont even seem to be designed to be fun anymore. Anyone old enough to remember when games were actually fun and exciting and you could just play them? Without all this bullshit? I do. How can you even enjoy the game if your main concern is whether or not the ketchup bottle is properly reflected in the window?😂 Wow... So glad I had a real childhood. Long live the 90's.

    • @Native8KGamer
      @Native8KGamer  Před 7 měsíci +1

      I think you're entirely missing the point of this video. And videogames tastes are definitely subjective. I think you're missing how you felt as a child when you played those old games back in the day, and you find little joy in today's games because you have changed so much. You're mistaking nostalgia for game designs and entirely missing how much effort goes into crafting these visual art pieces that are beautiful to not just play, but stop and look at. But that's okay, nobody is stooping you from playing your 90s games.

  • @snake2106
    @snake2106 Před 7 měsíci +2

    Sadly the game is boring asf

  • @aye796
    @aye796 Před 8 měsíci +1

    The difference is negligible... I rather have it off

  • @Gamer32423xx
    @Gamer32423xx Před 7 měsíci +5

    Do you paesants know they could have made the lake and puddles look like ray tracing just by designing them better? rtx is a joke and easy way out of programming

  • @mannyperry4170
    @mannyperry4170 Před 8 měsíci +2

    Lighting looks horrendous reflections are truly a joke