Unreleased DOOM 4 [cancelled] & DOOM 2016 Development Gameplay

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  • čas přidán 19. 06. 2024
  • Support us on Patreon ► / noclip
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    As part of our game history preservation mission we're excited to release these assets which give a glimpse into the development of DOOM 4 and DOOM 2016.
    Noclip's work is 100% crowdfunded.
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    Hosted & Edited by Danny O'Dwyer
    0:00 - Intro
    1:17 - "DOOM 4" Footage
    1:58 - DOOM 2016 Combat Animation Test
    3:40 - DOOM 2016 Intro Animatic
    6:30 - DOOM 2016 Tech Demos
    10:47 - Outro
  • Hry

Komentáře • 843

  • @NoclipDocs
    @NoclipDocs  Před rokem +399

    Is there a cancelled game would you like us to uncover? What game/studio documentary should we tackle next?
    We're currently working on our Hyper Light Breaker Series, Rogue Legacy 2, Bloodborne PSX (demake) and more.

    • @wjbt3
      @wjbt3 Před rokem +10

      Techland plzz 🙏🏻 or maybe F.E.A.R.

    • @superiorhardy
      @superiorhardy Před rokem +73

      Prey 2

    • @axel0564
      @axel0564 Před rokem +9

      What about the alpha version of NFS Most Wanted 2?

    • @iroveashe
      @iroveashe Před rokem +7

      I'd love a good look at Rain World. The game is very unique, and there's a GDC talk about their process of making it, I think it would be very interesting to hear more from them, specially since there's DLC announced all these years later.

    • @kisaragi-hiu
      @kisaragi-hiu Před rokem +12

      I know this is a moonshine, but… the in-development version of Half Life Alyx before an alledged rewrite.

  • @PsionicDude
    @PsionicDude Před rokem +472

    It's cool how at 8:20 getting hit causes the helmet to be visible. It's actually in your face obscuring your vision all the time but it's normally invisible because you're syncing up with the suit to see past it with sensors, but this clip shows the impact causing what is probably a desync which makes the helmet visible again. I can see why they decided not to keep that effect though, it'd be pretty frustrating having it pop up all the time.

    • @MildMisanthropeMaybeMassive
      @MildMisanthropeMaybeMassive Před rokem +32

      _Metroid: Prime_ and _Her Story_ had us periodically see the protagonist’s reflection. This reminds me of that.

    • @theblobconsumes4859
      @theblobconsumes4859 Před rokem +13

      Reminds me of Metroid Prime, in a way.

    • @bjorntantau194
      @bjorntantau194 Před rokem +25

      When the game was announced I was kinda hoping we'd sometimes see Doom Guy's blodied reflection in the visor. Kinda reminiscent of his face in the og Doom.

  • @gUwU47
    @gUwU47 Před rokem +699

    This stuff is precious! Thank you for preserving these for the public

    • @protocetid
      @protocetid Před rokem +9

      Microsoft has begun releasing cut content to the public with the Master Chief Collection. They’re spoiling us Halo fans and I really hope they extend the same treatment to the rest of their franchises!

  • @clintono
    @clintono Před rokem +382

    I would love to see more of the cancelled Prey 2. Saw a few clips yesterday and they make the game look like the next AAA 5 star hit.

    • @Visuwyg
      @Visuwyg Před rokem +3

      Source?

    • @LazyBuddyBan
      @LazyBuddyBan Před rokem +13

      would be pretty difficult considering that Bethesda HATED this game and its devs

    • @lolilikedragons3528
      @lolilikedragons3528 Před rokem +4

      Whats the story behind bethesda's hate jeez?

    • @kwizzeh
      @kwizzeh Před rokem +17

      @@lolilikedragons3528 In short, they didn't like the direction it was going in despite how far along it was in development and cancelled it with plenty of disappointment all around.

    • @BlazingOwnager
      @BlazingOwnager Před rokem +29

      Look up the leaked ending. The developers spoiled what would have been the finale to Prey 2 and it was honestly quite great, straight out of an Outer Limits episode.
      Everything about that game looked amazing. It is lame as hell it got canned mostly over studio politics.

  • @churibman
    @churibman Před rokem +147

    It's really fun to see how close to Rage the early prototypes look

    • @noizy514
      @noizy514 Před rokem +24

      Yea. I totally thought of the Rage "sewer level" as well.

    • @krzysztofdeoniziak5618
      @krzysztofdeoniziak5618 Před rokem +4

      @@noizy514 i think that was rage level, even enemy animation and behavior looks like one of old demos from e3

    • @IronThumbs
      @IronThumbs Před rokem +19

      The Doom 4 footage you saw on the video was from an earlier version that was barely in production. It uses the same engine as Rage. The game eventually started to have its own aesthetic throughout its development cycle up to its cancelation. There is more Doom 4 footage on my channel if you want to see more of how it actually looked like.

    • @ShadesMan
      @ShadesMan Před rokem +1

      @@IronThumbs interesting I will 4 sho!

    • @LazyBuddyBan
      @LazyBuddyBan Před rokem +1

      I thought they were joking and just showed rage 1 footage as new doom lol

  • @MrRifter
    @MrRifter Před rokem +553

    I really hope we get a documentary on DOOM Eternal, make it happen Noclip!!

    • @domenicopisano4383
      @domenicopisano4383 Před rokem +41

      There are tons of Doom Tubers that made multiple interviews with Hugo Martin that are gems of enormous value, but a Noclip documentary that dwelve in the making process showing assets and other stuff while talking about them directly with Hugo would be a lot of fun!

    • @piyushsharma798
      @piyushsharma798 Před rokem +7

      Yes yes yes yes yes

    • @rockkiller124
      @rockkiller124 Před rokem +6

      Been waiting for this like forever

    • @gUwU47
      @gUwU47 Před rokem +8

      Dude totally! The 2016 Doc is by far my favourite one of this show. I so want to see the nitty gritty of development, like full graybox stuff.

    • @intense79nick
      @intense79nick Před rokem +19

      I think covering the Mick Gordon situation more closely would be beneficial for fans as well.

  • @PolygonDonut
    @PolygonDonut Před rokem +72

    Its so weird to see a game you know and love in such an early state. It makes me appreciate every single little detail that went into it being an actual finished product

    • @emon_y
      @emon_y Před rokem

      I love seeing it

  • @TechnicalGamingChannel
    @TechnicalGamingChannel Před rokem +64

    That first Doom 4 clip is totally using the same enemy AI as RAGE! Oh man that would have been sick. Rage has some of the coolest enemy AI ever.

    • @Josep_Hernandez_Lujan
      @Josep_Hernandez_Lujan Před rokem +24

      "Call of Doom" they mockingly called before they binned it. Good riddance to that shitty idea

    • @darinsteele7091
      @darinsteele7091 Před rokem +4

      thanks to john carmack, you don't see that AI in modern games at all

    • @stanleysandeep
      @stanleysandeep Před rokem +6

      @@darinsteele7091 I'm sure John Carmack doesn't have anything to do with AI aspect of the game. His job was more to do with the game engine, which unfortunately let the game down big time with plenty of technical issues on launch. If anything, thank Tim Willits who's the game director and other programmers...

  • @nitalukder2108
    @nitalukder2108 Před rokem +58

    I love the all the rocket launcher sounds from 8:16. The Manual Detonation is really "punchy" and the sound of the swarm rockets trailing until that collective of explosions is also really nice.

  • @scagish
    @scagish Před rokem +56

    This video made me appreciate doom 2016 even more. Even though I love doom eternal, the realistic and dark tone of doom2016 is something unique compared to the more cartoonist tone of doom eternal. I hope a next doom in future could get back this dark atmosphere without loosing its frenetic gameplay.

    • @malelonewolf80
      @malelonewolf80 Před rokem +15

      Yeah, I really disliked the cartoon like parts of Doom Eternal, where the demons were just pinatas for health, and armor.

    • @thenegromancer4695
      @thenegromancer4695 Před rokem +3

      Human souls being amassed in a farm to keep angels immortal in eternal. Idk about you but that’s dark asf

    • @RockinEnabled
      @RockinEnabled Před rokem +8

      To me, Doom 2016 is rather cartoonish as well. Not as much, but...

    • @nfugitt89
      @nfugitt89 Před rokem +6

      They kinda got high on their own supply with Eternal. It got more cartoonish, they drifted away from the new designs to just make modern Doom 2 models, and they cranked the difficulty way up for some reason. I liked it, but it was really disappointing imo

    • @bsaintnyc
      @bsaintnyc Před rokem +5

      the tone of doom 2016 was miles better than eternal , the codex enteries , story everything but the gameplay was better

  • @Cesferort
    @Cesferort Před rokem +206

    I love seeing early versions of games, they tell a story and we can understand a little better the decisions that were made in development. Keep it up!
    9:23 - 9:48 I got some nice DOOM 3 vibes

  • @Behdad47
    @Behdad47 Před rokem +28

    Games like Doom 2016 and Eternal are so rare these days. The developers surpassed everyone's expectations and improved on what they had already perfected.

    • @basty_gaming5750
      @basty_gaming5750 Před rokem +1

      Call of Duty mains: No!!!

    • @malelonewolf80
      @malelonewolf80 Před rokem +5

      They made a lot of things a lot worse also. Yeah they got the shooting demons part quite right, but that came at a cost. The exploration and atmosphere of the original Doom 1 is gone in the newer Doom games (mostly Doom Eternal). All the horror of the original Doom games are gone also, unfortunately. In that regard Doom 3 was way fare above the newer Doom games. And that is a shame.

    • @DeadPixel1105
      @DeadPixel1105 Před rokem +2

      @@malelonewolf80 Yeah, the maps in Doom Eternal are so ridiculously linear. And the "secrets" are often obvious and require absolutely zero thought or exploration to find them.

    • @unclesam5733
      @unclesam5733 Před rokem +1

      ​@@malelonewolf80 In the old Doom games, you played as a Doom Marine, which was a regular guy. So the horror vibe was spot on. In the new Doom games, the main character is the Doom Slayer. Who according to the story is an immortal god-like entity whose sole purpose is to destroy "hell".

    • @unclesam5733
      @unclesam5733 Před rokem

      @@malelonewolf80 Also, according to the lore, the demons are incredibly afraid of him. It wouldn't make sense to have a horror atmosphere and slow game play like in Doom 3.

  • @Aubue
    @Aubue Před rokem +46

    It's fantastic to see all of this as a DOOM fan.

  • @ALL_that_ENDS
    @ALL_that_ENDS Před rokem +26

    Anything DOOM, I click.

    • @Dr.Molotov
      @Dr.Molotov Před rokem +1

      Click, Click, DOOM

    • @NoclipDocs
      @NoclipDocs  Před rokem

      @@Dr.Molotov Is this a P.O.D. joke?

    • @GreatBeardofWisdom
      @GreatBeardofWisdom Před rokem

      @@NoclipDocs It's a play on the Saliva song Click Click Boom. Same era though, so not far off 😉

    • @NoclipDocs
      @NoclipDocs  Před rokem

      @@GreatBeardofWisdom Oh yeah, wrong band. Handing in my nu-metal card now

    • @GreatBeardofWisdom
      @GreatBeardofWisdom Před rokem

      @@NoclipDocs Speaking as a major Nu Metal fan (no, really) I can say with confidence there's so much leeway that your card will be handed back to you.

  • @Daftanemone
    @Daftanemone Před rokem +14

    Oooo i wish the glory kills in eternal and 2016 used the gun you had equipped like the shotgun bits in the animation tests here. Would have been so fun to see how creative they could have got depending on the gun

    • @baconchickenforty-two9208
      @baconchickenforty-two9208 Před rokem +3

      there's a mod that adds in a couple of cut shotgun-based glory kills to the rotation (and some other cut ones too)

  • @jaysanj152
    @jaysanj152 Před rokem +33

    Wish more people was open minded cus this has a great potential to be a good doom spinoff title.
    Like the thing that interest me the most about that setting is that during the opening intro of Doom Eternal,we get to hear a distress call from which are probably the resistance group struggling and are beyond help.
    and Judging by the footage and the characters of the cancelled game,those soldiers could actually pretty much be from the same resistance group.
    I'd very much love to play this game personally,sure it no doom where you get full power fantasy and feeling like a badass.
    But heck playing as a simple,vulnerable yet thriving soldier from the resistance surviving the very literal hell apocalypse is an actually amazing setting.
    It could be the ODST of Doom Franchise,Just need proper writing,good characters and a solid gun play and you're pretty much good to go.

    • @allancandaza
      @allancandaza Před rokem

      its a call of duty but in a doom style hahahaha

    • @MintyLime703
      @MintyLime703 Před rokem +1

      Not a matter of being open minded. Changing things for the sake of changing them is stupid and never works. Just ask 343 Industries. Nobody asked for DOOM 3 and it showed but it at least did some things right. Regardless, what people wanted was a return to the old style and thankfully they figured that out before releasing another entry no DOOM fan actually wanted to play.
      Companies think they can trick players into buying their franchise no matter what they do with them but it never works. They think OG fans will buy no matter what so they're free to make changes to draw in the generic shooter crowd. They end up devaluing their game and destroying their identity and for nothing.

    • @jaysanj152
      @jaysanj152 Před rokem +3

      @@allancandaza I don't remember playing a COD game where Demons and an Hell invasion is the main setting.

    • @jaysanj152
      @jaysanj152 Před rokem

      @@MintyLime703 I mean,I get your point from the wall of text and it does make sense if this turns out to be a direct sequel
      But I literally just said "Spin off" on the very first sentence...
      Spin off are made purely for these kind of stuff.Changing Setting,mechanics,everything while still be accepted as a part of the franchise if it turns out to be a good game and that what makes a good spin off,Doom 3 would have received way more had it been release as a Spin off and it's the devs fault for releasing it as Doom 3 because yes like you said,No one asked for it.

    • @forickgrimaldus8301
      @forickgrimaldus8301 Před 7 měsíci

      Would be interesting as you are an Average Joe compared to Doom Slayer who is basically an Angel/Saint, so it opens a Doom Spin off that does different things without compromising the Main Series Tone and Gameplay.
      And it would be awesome to see Doom Slayer from the perspective of an Average person. (The closest comparison I can think of is that Space Marine II trailer where a Guardsman, a Regular Soldier gets to see a Space Marine who are rare, Supersoldiers that the Average individual sees as literal Angels)

  • @Jarekthegamingdragon
    @Jarekthegamingdragon Před rokem +51

    Man, I would actually love a spin off like this. Slower paced doom with a slightly more tactical feel would be awesome as long as it doesn't take away the main line games.

    • @bosyogurtlight
      @bosyogurtlight Před rokem +3

      It would have been like Wolfenstein 2009... Yikes

    • @trager8933
      @trager8933 Před rokem +6

      @@bosyogurtlight you mean like metro ?

    • @bosyogurtlight
      @bosyogurtlight Před rokem +5

      @@trager8933 like Wolfenstein 2009 in the sense that the game looks slow and boring instead of energetic and fun like the classic ones, but a cheap Metro ripoff could also be a good description for Doom 4

    • @TimeBomb014X
      @TimeBomb014X Před rokem +17

      .....so Doom 3

    • @punishedblowstein1111
      @punishedblowstein1111 Před rokem +10

      @@TimeBomb014X Doom 3 > Eternal

  • @Rei_zero
    @Rei_zero Před rokem +42

    The Doom documentary series is still one of my favourites that has been made, and I still watch it from time to time.
    Seeing all the assets they gave you without anything additional is really cool. Thanks so much for putting it up

  • @paperclip9558
    @paperclip9558 Před rokem +82

    I appreciate bethesda and arkane for their transparency for their past unreleased project. It's so cool to see unreleased game preserved like this.

  • @massdestruction112
    @massdestruction112 Před rokem +35

    Interesting, looks like the Swarm Rockets from the Rocket launcher from the Tech-demo got repurposed into the Micro missiles for the Assault Rifle in the Retail version.

  • @theblobconsumes4859
    @theblobconsumes4859 Před rokem +17

    I'm thankful that we got to see this. So interesting.
    Wished we got to see more uncut gameplay from the cancelled DOOM 4, but I am happy with this.
    I personally prefer the old heavy assault rifle sound over the current one.

  • @deathcold_longplaysua4846

    To be honest, i would like to see another Doom game in Doom 3 style, or other words, in style of that cancelled Doom 4 that takes place during the events of Doom 2016 and Eternal, but you play as one of survived soldiers, and sometimes you watch how Slayer fights his way through hordes of demons, while you are trying to survive in that mess. That would be cool, in my opinion at least. Cause i like Doom 64 and Doom 3 the same as i like other Doom games. Thus, it would be cool to see another game like that, or at least a side DLC campaign mode for the next Doom game.

    • @alexlokanin3312
      @alexlokanin3312 Před rokem

      insane

    • @Safarichromosomeslol
      @Safarichromosomeslol Před rokem

      Amen to that

    • @thebigenchilada678
      @thebigenchilada678 Před rokem

      This entire game became rage 1 if you want to play doom 4 just play rage.

    • @deathcold_longplaysua4846
      @deathcold_longplaysua4846 Před rokem +1

      @@thebigenchilada678 I played first Rage game. I beat it and kinda ended up disappointed of how short it is. Like, i beat it in about few hours, if you don't count a little break that i had to do every now and then. But the game is cool, but it is nothing like Doom or Doom 3. It more reminds me of old 2008 Turok game, but in post apocalyptic times and without dinosaurs. Also, it reminds me of cancelled 2003 (or so) Duke Nukem Forever game. Don't know why. But like i said, Rage 1 is not even close to look or feel like Doom.

    • @malelonewolf80
      @malelonewolf80 Před rokem +2

      Same her. Though Doom 2016 at times were somewhat enjoyable, Doom eternal were not. The lack of exploration, and horror, made Doom Eternal into just a mindless shooting game. It reminds me of when ID software ditched the whole Quake 1, and Quake 2 story/setting (quite different games those, but that was a thing of the times back then) for a more mindless shooting game in Quake 3 Arena.
      I would love it if they just made a new Doom game, based on, and in style with, the original Doom 1, and Doom 3, but just in the graphics engine of the newer Doom games.

  • @sdsdfdu4437
    @sdsdfdu4437 Před rokem +11

    Man I'm glad we got what we got instead of the canceled game. Doom 2016 kicks ass.
    I noticed that in the demo footage there were more helmet/hud effects. I actually kinda wish we could have gotten some of that as an option

  • @thepolardesert
    @thepolardesert Před rokem +2

    Those glass shaders at 10:24 are still extremely impressive for how well they diffuse and blur light and still accept casted shadows

  • @keegan5778
    @keegan5778 Před rokem +11

    Darkwood is an absolutely astounding horror game made by a relatively small team of people. I would love to get some type of deeper insight on how the development for that game went down. Maybe some updates on what the team has been up to since aswell.

  • @godzillamaster84
    @godzillamaster84 Před rokem +4

    I Still Kinda Wished We Could Have Gotten an Extended Look At The Original Gameplay Reveal From QuakeCon 2014 , Apparently It Had an Entire UAC Level Not Featured In The Final Game…

  • @onyxosprey
    @onyxosprey Před rokem +5

    It's funny seeing Doom 3 movement and combat speed but with glory kills.

    • @deadfr0g
      @deadfr0g Před rokem +3

      Every single word of this comment is exactly right.

  • @Bigvs.Dickvs
    @Bigvs.Dickvs Před rokem +36

    Suggestion: Make a documentary on how modern videogames are made. From the creative brainstorm meetings, to the way they create the 3D assets, design and the worlds, and all the technologies behind all that. I'm curious on how they manage to pull up such realistic games nowadays!

    • @Josep_Hernandez_Lujan
      @Josep_Hernandez_Lujan Před rokem +3

      Check the "unreal engine" youtube channel, they've videos like that

    • @protocetid
      @protocetid Před rokem +4

      in the present day PR departments either directly or indirectly (by training developers) avoid saying or demonstrating anything that makes the conglomerate look too bad, behind the scenes feauturettes and interviews used to be more candid

    • @hotturnips7692
      @hotturnips7692 Před rokem

      I would like to see that too. Most companies now lack any communication and the development process can enlighten us on why bazaar choices are made. It may be something complex having to do with how the engine works or stripping down better but difficult mechanics. Perhaps it is always simply that the devs are unaware of the issues that the player base finds game-breaking. If you are wondering about assets, I recommend watching "Road to Vostok" development log #1. I can explain it to you further but I do not have the time to do so.

  • @Josh_1265
    @Josh_1265 Před rokem +6

    I have two actually. One on the Doom modding scene and how this sort of ties in with the boom-shoot resurgence....and the development of The Journeyman Project games. Amazing work as always!

  • @NoExplosionsMcgee
    @NoExplosionsMcgee Před rokem +5

    Was this really all that you were allowed to show in regards to the cancelled Doom 4 because that was really lacking in content and was basically just recycled footage from early builds that we've already seen years ago tbh. The last build of Doom 4 looked significantly more polished than that before it got cancelled. CZcams and Twitter user Crispies has actually done a better job content wise because he actually shows never-before-seen footage and assets to the public(artwork, Spider Mastermind model and animations, multiplayer footage, props, screenshots of the last build etc.)!
    The Super Shotgun model in this footage in particular isn't even representative of what it looked like in the last in-development build of the game which was actually the model that Doom 2016 ended up reusing in the end, embroideries and all. Lol

  • @tylerjones9197
    @tylerjones9197 Před rokem +8

    As an independent game developer, seeing that animatic was beyond enlightening. Thanks Danny and team for all your hard work, it doesn't go unnoticed.

  • @RhysClark97
    @RhysClark97 Před rokem +2

    i can not stress enough just how much that original gameplay looks like rage 1

  • @takoshihitsamaru4675
    @takoshihitsamaru4675 Před rokem +5

    My 2c
    This game would've been good, it'd have been a fun 5-7 hour campaign with a tacked-on multiplayer experience that gave you maybe a good week or so of gameplay. It'd score 5s and 6s, maybe a 7 here and there, but that'd be it "solid shooter with a demonic twist".
    Instead what we got was a team who knew how to go above and beyond, instead, we got Doom 2016 which is a genre-defining masterpiece, a testament to articulate game-design, simplicity and focus on what needs to be achieved. A soundtrack we'll be talking about for decades, and one of the best soft reboots of a 90s franchise that's ever been made.

    • @af4396
      @af4396 Před rokem +1

      And sadly, I loved the MP, especially after the updates. Shame no one else plays it/likes it. The maps were great, the gameplay was great, and the vast amount of detailed and diverse items for character customization was amazing... and all unlocked through levelling and challenges. To me its a crime that the MP didn't do well.

    • @wyatt5291
      @wyatt5291 Před rokem

      @@af4396 I totally agree with you, it was fantastic. I think it was misunderstood personally, maybe because of people being so used to regenerating health in other multiplayer games. You had to be on the move at all times, more so than the singleplayer, collecting armour & health to absolutely dominate the matches. The maps, guns and equipment brought so much variety, as well as the demon runes! It required skill but most importantly it was a lot of fun too. I think Battlemode in Eternal was astounding, 'combat chess' like id stated and they perfectly accomplished that but for me who'd be absolutely determined to win it was just too intense for a casual play and as a result ultimately didn't keep me coming back like 2016's MP. I applaud them for doing something different, pulling it off brilliantly but if it was accompanied by something a bit more casual I'd likely keep going back to Eternal.

    • @af4396
      @af4396 Před rokem +1

      @@wyatt5291 Yah the battle mode didn't pull me in unfortunately, I generally like keeping things simple like having the same toolset as my opponents. I always hoped they'd accompany the Battle Mode with revamped 2016 style deathmatch, but the campaign was soo good that it can be forgiven haha

    • @takoshihitsamaru4675
      @takoshihitsamaru4675 Před rokem

      @@af4396 I think it failed a bit to escape Halo comparisons and when compared to Quake or Unreal MP (what it should've been) it seems kind of out of place for Doom in terms of moment to moment gameplay. But I agree, it wasn't 'bad', just nowhere near as good as it should've been comparative to what game it was made for.

  • @willianjohnam7350
    @willianjohnam7350 Před rokem +3

    I wish they would release the unreleased Doom 4 as a spin- off for Doom Eternal on which you play as a group of human soldiers defending Earth agaist the demon invasion.

  • @LordPokeTheFirst
    @LordPokeTheFirst Před rokem +17

    OK, this REALLY makes me want to see a DOOM game where you're just a normal person trying to survive the initial demonic invasion. Imagine having to evade the prying eyes of Cacodemons and Imps as you look for any supplies and safety in a city that is rapidly falling apart.

    • @Weegeepie-jv8we
      @Weegeepie-jv8we Před rokem +6

      Sort of like a DooM ODST

    • @FrauleinMuller999
      @FrauleinMuller999 Před rokem +5

      Yes now that we got used to superman doomguy i would like to see merely human doomguy

    • @DeadPixel1105
      @DeadPixel1105 Před rokem

      That's basically Doom 3.

    • @Weegeepie-jv8we
      @Weegeepie-jv8we Před rokem

      @@DeadPixel1105 isn't he tied to the one in Doom 2016 and eternal? Or are they 2 different people?

    • @alechuntsman9524
      @alechuntsman9524 Před rokem

      @@Weegeepie-jv8we youre just a normal marine in 3 if i remember correctly

  • @DogbrainSean
    @DogbrainSean Před rokem +5

    Any plans to show the full Quakecon 2014 demo?

  • @janematthews9087
    @janematthews9087 Před rokem +1

    Capcom Fighting All Stars. That 3d game that only had arcade loke tests in Japan and never released ever again.
    Maximillian(Max_dood) has been trying to talk to his Capcom friends and so far he hasn't have any luck.
    If you can get that, you are a god.

  • @cinobro6393
    @cinobro6393 Před rokem +13

    The definitely made the right choice scrapping the Doom 4 project and starting the Doom 2016 project, really seems like it would have been another Doom 3 that just wasn't what Doom was to people.

  • @TheBlueBullets
    @TheBlueBullets Před rokem

    I love that zoom-in during the animatic that shows the basic information of the imp, wish that was included instead of the random zooms of the final game

  • @gibgun
    @gibgun Před rokem +1

    I love the flow of some portions of the combat here - the multiple hits on the imp and the final jumping melee while he’s on the ground are awesome.
    Would be really cool to see this combat workflow in a future Rage title or something.

  • @eduardopazhurtado3882
    @eduardopazhurtado3882 Před rokem +1

    They used assets from the dropped Doom 4 game into Doom 2016, like the Super Shotgun model. Thank you for uploading these videos.

  • @scalliano
    @scalliano Před rokem +1

    One game I've always wanted to know what happened to is George A Romero's City of the Dead. I remember being hyped for it at the time, and I still have the original gameplay trailer on a PS2 demo disc.

  • @DecentOfAngles
    @DecentOfAngles Před rokem

    Love to see more of the concept footage and art for all the Super Giant games you got to look at (Transistor especially).

  • @GG-ou7it
    @GG-ou7it Před rokem +1

    2:34 love that body horror

  • @K1aric
    @K1aric Před rokem +3

    I think it's interesting that you can see the change from Id tech 5 to 6 with those first 3 clips. Going from the post process heavy clips with the crushed black levels and grungy aesthetic to the pbr and dynamic lighting of id tech 6. Makes me nostalgic for wolf new order and rage, even tho Id tech 5 is pretty bad on pc

  • @george2p
    @george2p Před rokem +3

    Wish they either just released the whole thing as it is even if it's unfinished or re-purposed it as a spin off set before the events of Eternal during Earth's invasion.

    • @protocetid
      @protocetid Před rokem +1

      Microsoft is planning on applying material from various Halo prototypes to the MCC after fixing it up and giving it some polish. They should do the same for the rest of the IPs under their belt and then move on to releasing the original data.

  • @karloz2722
    @karloz2722 Před rokem +9

    Great video! Here's my controversial opinion, for the next Doom game I'd like a game that kind of bridges the gap between all the games. Unlike most people I was a little disappointed with Doom Eternal as a follow-up to Doom 2016, now, don't get me wrong, Doom Eternal is a great game, I just feel like it wasn't a smooth continuation to Doom 2016 but something almost completely new, it almost feels like they skipped a game beteen 2016 and Eternal. So seeing how different Doom 3, Doom 2016 and Doom Eternal are, I kind of want a game that mixes all 3 of them. It could start with a Doom 3 vibe similar to how Half Life starts, trying to escape the UAC facilities, then we get out to more 2016 inspired maps, with open arenas but still kind of industrial and we finally finish in a more Eternal inspired place, full of larger than life maps. I don't know if this would work with the Doom community after Eternal, but I do wish that was a game.

    • @mysteriousstranger2287
      @mysteriousstranger2287 Před rokem +1

      I fully agree with you on every point
      Eternal was good but it missed some of what made Doom 2016 great

    • @karloz2722
      @karloz2722 Před rokem

      @@mysteriousstranger2287 yeah, I still like Eternal but I was just expecting something different that followed the story from 2016 more closely.

  • @SarcofagoBlackThrash
    @SarcofagoBlackThrash Před rokem +1

    Thank you! Was really hoping as more times passes we get more glimpses of Doom (4), people like myself are genuinely curious to see how far it got into development, what the game looked like etc. Amazing this footage was preserved and we have access to it.

  • @travisolander4749
    @travisolander4749 Před rokem

    Very cool. There are some elements heavily drawing on Doom 93/95 that weren't in the final release (exaggerate shotgun reload animation, door sound effect in the storyboard).

  • @thefrxst_
    @thefrxst_ Před rokem

    It's awesome to see footage like this. Quite interesting to see how some of the effects were tone down. I assume for performance.

  • @Yellowswift3
    @Yellowswift3 Před rokem +1

    Just a thought for a future video, but the A.I. in F.E.A.R. might be one worth looking into? I believe there's a paper somewhere published on the work involved.

  • @IRWPD
    @IRWPD Před rokem

    It's very cool to see you guys are saving and sharing footage like this.

  • @eviloverlordsean
    @eviloverlordsean Před rokem

    as always NoClip, an amazing presentation... somehow I see this content becoming an archive of how these games are designed and built

  • @toaolisi761
    @toaolisi761 Před rokem

    This is awesome! I'm still waiting on the Soul Revear doc that was announced a while back. Honestly the entire Legacy of Kain franchise is good material for Noclip.

  • @muzboz
    @muzboz Před rokem

    I would personally LOVE TO SEE A FULL DOCO on the making of KING'S QUEST! (And could go into other Sierra series, and the AGI / SCI technologies in general).
    Where you try to get interviews and details from people like Roberta Williams, Ken Williams, Doug MacNeill, Greg Rowland, Jeff Stephenson, Sol Ackerman, Chris Iden, Bob Heitman, Mark Crowe, Scott Murphy, Al Lowe. King's Quest was a massive breakthru game, basically an open world adventure, and also a game engine platform that allowed designers to create a whole range of experiences without being super technical, and getting the games out on many platforms via interpreters. Brilliant games, and visionary technologies!

  • @Seniorup
    @Seniorup Před rokem

    I can’t believe they gave you archived test and development footage. I think m this is another big “you made it” moment. Keep this up and you’re going to be THE video game museum.

  • @MondySpartan
    @MondySpartan Před rokem

    I’d love a full QuakeCon 2014 gameplay of DOOM 2016 but I’m thankful we have all these :)

  • @DanteBogdan
    @DanteBogdan Před rokem

    Always cool seeing these clips from development that we wouldn't normally get a chance to see.

  • @khyronbradford
    @khyronbradford Před rokem +1

    The imp teleportation was amazing. I hope we get that one day.

  • @TrigunFan99
    @TrigunFan99 Před rokem +1

    It's crazy to finally see the footage after hearing about it for so long!

  • @Mankey619
    @Mankey619 Před rokem +2

    I remember seeing this early prototype demo of this cancelled Doom 4. It’s interesting that how they’ve went with this concept of a post apocalyptic world,where demons have basically taken over humanity itself.
    Plus the melee combat looks so amazing for Doom 4. It looks way better than Doom’s glory kills. It such a shame it didn’t see the light of day,but the concept lived on. This game alone transformed into IDs Rage. Good to see this video of Doom 4.

  • @thealandude9146
    @thealandude9146 Před rokem

    Love you guys showing these clips without music!

  • @VidalMoon
    @VidalMoon Před rokem

    I absolutely love the intro animatic. It really captures the games essence.

  • @HighlightReel
    @HighlightReel Před rokem

    the later part is kinda soothing to just have on in the background

  • @Asaski09
    @Asaski09 Před rokem

    There's just something lovely about seeing any game in a state pre-shaders, etc. A beautiful simplicity.

  • @grailw9221
    @grailw9221 Před rokem +4

    i do kind of wish they still kept the engine from rage, and just built off it. it does such a good job at allowing level designers, and artists to make to distinct environments. aside from a few exceptions. i have not ever found a room in that game. that looked like it was completely comprised of pre made assets, and there were time's i felt like that i was walking through a painting. compare that with somewhere like urdak in doom eternal. which while the layout of the level, and the various rooms in it are unique, and is far from being a series of corridors. they still feel like they all blended together, because everything uses the same few textures, and details. with very few deviations like the pool with the carcass of the previous khan maykr in it.

    • @ArkaneStephanie
      @ArkaneStephanie Před rokem

      It is using the same engine as Rage. It has a different art style and game type though.

  • @evgenyrudakov5720
    @evgenyrudakov5720 Před rokem +1

    Thanks for your great mission. Hope to see History of Bullfrog one day.

  • @Kevin-jb2pv
    @Kevin-jb2pv Před rokem

    I love the little classic Doom door clip in the animatic

  • @mikeswiegot1792
    @mikeswiegot1792 Před rokem

    Amazing work as always!!! I don't know if it's even possible, but I'd love to see something on Vampire Masquerade: Bloodlines. Huge cult following and has an interesting story involving the mod community.
    Regardless, keep up the great work.

  • @nintendians
    @nintendians Před rokem +1

    these footage reminds me of perfect dark core early in game concept - good thing "pd core" didn't came out and i heard that you play some random agent that's not joanna dark. for doom 4 - i would have play it if it did came out though.
    all these footage seem like it got thrown into doom 2016.

  • @Fifanman
    @Fifanman Před rokem

    I always wondered about Battlefield Bad Company 3. The 2nd games campaign left you on a cliffhanger and I remember being excited that they were gonna make another game because I loved those campaigns.

  • @relu84
    @relu84 Před rokem

    Early versions of games, alphas, betas, proof of concept stuff - I love things like that. Thanks for the video and keep them coming!

  • @christianwilliam1167
    @christianwilliam1167 Před rokem +2

    well I would like to know how much of Silent Hills was created

  • @iBoujin
    @iBoujin Před rokem

    FYI you guys should add this and the extended interviews to the doom documentary playlist

  • @georgehennen
    @georgehennen Před rokem +1

    Beyond Good and Evil 1, and then interviews with BGE 2 and the long process as well as it's community outreach.

  • @mysteriousstranger2287
    @mysteriousstranger2287 Před rokem +4

    Thank you infinitely for showing this! This is precious!

  • @James-gj8rn
    @James-gj8rn Před rokem

    i realise this is completely out of nowhere but i'd love a documentary on Beat Saber, how the idea for the game came up, it's development history, it's road to release and a little bit of an interview with Jaroslav Beck on composing the games music :)

  • @conatus7309
    @conatus7309 Před rokem +1

    Lol, the plasma rifle sounds much more meaty and impactful than the one we had in Doom 2016/ Eternal

  • @GBlastMan
    @GBlastMan Před rokem

    Really love the look of the huds as time went on, the last one with the name of the weapon with an icon of it looked pretty neat reminded me of the GZDoom mod of Quake Champions that kinda goes with a similar style, it looks like a mix between the minimalistic post 2000's cyber style that Doom 3 had going on and the final look of the 2016 game.
    Now for your question, its not a cancelled game but its pretty obscure nowdays noneless so i think it kinda counts? whatever i just want more people to know about this game called Deep Fighter, it was a remake of an early Criterion Studios game called Subculture that was a mix between RTS and a Descent-esque dogfighting submarine combat, Deep Fighter went with a more Y2K futuristic cyber style that almost looks like one of those fake videogames in movies, it improved quite a lot on both its RTS mechanics and the FPS ship combat from Subculture while also going the Wing Commander route of having exposition via FMV's, the game came out literally in the begining of the new millenia but to a very lukewarm fanfare, but the game is still quite interesting noneless, it was overshadowed by the more competent more action focused Aquanox franchise that funny enough Aquanox has a cancelled game on its own.

  • @KaiUndMoritz
    @KaiUndMoritz Před rokem +1

    "I AM THE DOOMSLAYER" 'Thump' 'Thump' *Slowly Relaods while hell is approaching* 'Thump' 'Thump'

  • @Wolfchronov
    @Wolfchronov Před rokem

    Nice video, thanks!
    How about to make some documentaries about Duke Nukem series? especially about Duke Nukem Forever with leaked old builds

  • @mattschaeferdesign
    @mattschaeferdesign Před rokem

    Shout out to the sound design team. Good lord. All this work is so cool to see/hear. Now I need to play doom 2016 again.

  • @Krash954
    @Krash954 Před rokem

    7:47 I call that one "A taste of his own metabolism."

  • @leviharris6944
    @leviharris6944 Před rokem

    I would love to see some old dev footage of the obscure Activision project with Bruce Willis "Apocalypse" -- I remember a big feature in EGM way back in 95-97ish about it where Bruce played AI companion to your character and it sounded kick ass. Activision scrapped him as second fiddle and decided to make him the lead, but the game turned out less than ideal because they had to change it on a tight timeline. If there's anything out there about those old builds that would be awesome.

  • @Kman2097
    @Kman2097 Před rokem

    I’m pretty sure all this footage has been seen before across various years and videos. Cool for it to be all in one place though

  • @sashamakeev7547
    @sashamakeev7547 Před rokem

    1:54 wait a minute that knife animiation is in the Serious Sam 4!
    3:25 and this is the teaser animation but imp was replaced with revenant!

  • @tommo120
    @tommo120 Před rokem

    The Steam screenshot noise made me chuckle when they're toggling one of the dev tools

  • @teamsxc2000
    @teamsxc2000 Před rokem +1

    1st DOOM 4 clip looked exactly like RAGE. Same assets I'm sure. Cool stuff.

  • @MittensTea
    @MittensTea Před rokem

    Prey 2 needs some sort of documentary, the amount of content they showed us before it was canceled is truly heartbreaking. I would love to see what happened to the series after so many years!

  • @grahamwalker2168
    @grahamwalker2168 Před rokem

    I love the doom 2016 animation trial and how the shadow is just the arms, as that is how the model exists!

  • @mcnashty4796
    @mcnashty4796 Před rokem +2

    In 3:25 did doom guy just screamed when the imp I think ripped his organs

  • @MayaWu44
    @MayaWu44 Před rokem

    did you imagine playing doom with such filter like this animeboardsomething? man, that would be new dimension... cool stuff you are showing. thanks a lot.

  • @REXanadu
    @REXanadu Před rokem +5

    Loved how close the intro animatic was to the released product, but all I can think of after seeing the silhouette of the suite around 4:59 is a 'Doomtroidvania' game.
    Still haven't played Eternal (making my way through other games on my backlog), but it doesn't seem like it plays like a Metroidvania. Hopefully, I'm wrong :)

    • @justingoers
      @justingoers Před rokem

      Eternal is very straightforward. One level has a hub that you navigate around collecting keys to exit, but it's a very linear game. Which I like.

    • @REXanadu
      @REXanadu Před rokem +1

      @@justingoers That's fine. I think I'll enjoy that whenever I get to it.
      Doesn't have to be id who makes it, but I'll hold hope for that one game that fuses Metroid Prime with Doom Eternal combat and doesn't make it feel like a slog going between areas

  • @acekiller346
    @acekiller346 Před rokem

    I'd love to see the demo they did at Quakecon 2014 if you can get Bethesda to let you show it! It was behind closed doors and wasn't broadcasted so only tiny bits have made their way online

  • @isaakfaulk8067
    @isaakfaulk8067 Před rokem

    I remember seeing that grey doom 4 cinematic years and years ago on CZcams and it was mind blowing.

  • @filiroger
    @filiroger Před rokem

    A documentary about the Legacy of Kain series would be an interesting watch.

  • @void7837
    @void7837 Před rokem

    it would be pretty fucking sick if dead island 2 actually got announced this summer so you could interview the developers and talk about the development cycle of the game and how much it changed throughout the years
    great video as always!

  • @tonythesuperperson
    @tonythesuperperson Před rokem

    Really cool making these available

  • @undeadch1cken523
    @undeadch1cken523 Před rokem

    I love the manic combat of 2016 and Eternal, but I would love to see a Doom game that was more middle paced like that 2016 test footage, also those demon designs in that footage look awesome

  • @BRIANSTECHTHERAPY
    @BRIANSTECHTHERAPY Před rokem

    I still want it! Amazing work guys!