D&D Players, What is one thing that will fix D&D? Wrong answers only.

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  • čas přidán 30. 01. 2024
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Komentáře • 236

  • @RioDrake
    @RioDrake Před 5 měsíci +114

    From an RPG horror story: The DM should not read ahead in a module or adventure path. That's metagaming and of the players can't do it neither can the GMs!

    • @tarinfatel2985
      @tarinfatel2985 Před 5 měsíci +6

      I know enough about DM planning requirements to get how bad that could be but, if a module was designed for it that could be really interesting.

    • @iantaran2843
      @iantaran2843 Před 5 měsíci +3

      Man reading that felt like opening the Ark of the covenant

  • @evansears711
    @evansears711 Před 5 měsíci +25

    Three words: More. Schedule. Conflicts.

  • @MechbossBoogie
    @MechbossBoogie Před 5 měsíci +43

    No more dice. You must all cast bones and read the winds to figure out the results of anything your characters do.

    • @LegendStormcrow
      @LegendStormcrow Před 5 měsíci +8

      You didn't remove dice, you just returned the dice to their original form and allowed me to use the wind!

    • @MechbossBoogie
      @MechbossBoogie Před 5 měsíci +6

      @@LegendStormcrow As it once was, so shall it return.
      The winds have spoken.

  • @JAY-gl5xd
    @JAY-gl5xd Před 5 měsíci +23

    Democracy! You make your dice rolls with advantage or disadvantage but the other players decide which roll you actually use for your calculation.

  • @oblivion715
    @oblivion715 Před 5 měsíci +48

    In-universe clothing optional laws. You're welcome, monks and barbarians.

  • @TheMusicalOtaku01
    @TheMusicalOtaku01 Před 5 měsíci +15

    It's very simple. One player is randomly selected at the start of each session to be the Rules Lawyer. The Rules Lawyer has the final say on any arguments about the rules.

  • @ShadowDude6488
    @ShadowDude6488 Před 5 měsíci +36

    • PvP rules
    • Seduction skill checks are Roleplayed with the DM, including 'Fade-to-Black' scenes
    • Hunger Encumberance
    • 1d20 Stat Rolls in Order
    • An affection meter for Pets, Children, Spouses, and Slaves/Minions depending on how they're treated and how often you see them
    • Hit Points for Equipment (Breakable Weapons and Burnable Spellbooks)
    • Individual Initiatives for summons/minions/pets
    • Roll for Endowment during Character Creation with dice depending on race
    • Spells with vocal components must have a chant and must be chanted by the caster

    • @haydenhart1194
      @haydenhart1194 Před 5 měsíci +7

      Fairies and other small races got violated with number 8

    • @CiaranMaxwell
      @CiaranMaxwell Před 5 měsíci +6

      I thought the 4.5e suggestion was bad, but this guy just suggested turning it into FATAL.

    • @meshuggahshirt
      @meshuggahshirt Před 5 měsíci +5

      ​@CiaranMaxwell we can do FATAL better: now we can roll Urination skill with disadvantage

    • @LegendStormcrow
      @LegendStormcrow Před 5 měsíci

      Only if the charisma and spell casting both require acting and dancing. I want that 400 pound neck beard to get out of his Cheeto encrusted pants so I can burn them. I smell them from 3 hours away!

    • @RobCrowley85
      @RobCrowley85 Před 4 měsíci

      ​@@CiaranMaxwellI was gonna say it too, glad you beat me to it

  • @joshalexander9018
    @joshalexander9018 Před 5 měsíci +18

    All Homebrews allowed, no matter how outlandish.

    • @Kualinar
      @Kualinar Před 5 měsíci

      ONLY Homebrews allowed !

  • @G-Cole-01
    @G-Cole-01 Před 5 měsíci +6

    Touhou Logic.
    Almost every vaguely important person is practically quad-wielding M-29 Davy Crocketts and Reflex Cannons and even the most minor disagreements turn into prolonged exchanges of WMDs.

  • @SteamS01dier
    @SteamS01dier Před 5 měsíci +2

    Ok that tech tree idea does sound like a cool system idea.

  • @Zych.Grzegorz
    @Zych.Grzegorz Před 5 měsíci +13

    Every time your character is knocked out to 0 HP you roll a critical injury, which is a permanent debuff until you fix it.

    • @Raught338
      @Raught338 Před 5 měsíci +4

      Had a DM legitimately do this, but not only this, there was a separate injury table for taking over half your hp in damage in a single hit. All of his monsters were homebrew from pinterest and unbalanced. My Druid and our Wizard (who had a head injury dropping intelligence to 1) had to complete an entire 3 session dungeon carrying our warlock and barbarian who each had 2 or more limbs removed. At the end of the dungeon I was able to somewhat fix them up before a random encounter that targeted only me sucked the soul out of my druid during a surprise round.

    • @aaronhanks2547
      @aaronhanks2547 Před 5 měsíci +2

      ​@@Raught338What the fuck kinda game is this? Thats crazy 😂

    • @Zych.Grzegorz
      @Zych.Grzegorz Před 5 měsíci

      @@Raught338 uff... I've been playing a Sorc/Bard and got my teeth kicked out. Go disadvantage on spellcasting and all charisma checks. I delt with it by making a point of seeking out healers in every town/village we visited untill the GM got fed up with it and deus-ex-machina'd the injury away. The rule never came back.

    • @Raught338
      @Raught338 Před 5 měsíci

      @Zych.Grzegorz I got it to end in a much worse way. I started to abuse Stealth mechanics in every encounter. Would turn into bugs and crawl inside of every enemy's mouth or ear and either drop concentration or if they were big enough start spam casting create water while our barbarian grappled. We told him the game can return to normal when he agrees to our terms, otherwise that's the only way encounters will play out.

  • @theworldstoryteller1197
    @theworldstoryteller1197 Před 5 měsíci +11

    Please get rid of spell slots!!! I want an immensely complex and realistic magic system involving keeping track of magic points, spell components, casting times, and especially when you modify spells!!!

    • @Halberds8122
      @Halberds8122 Před 5 měsíci +2

      There's a system for that I think it's called spell points

    • @Kualinar
      @Kualinar Před 5 měsíci

      @@Halberds8122 Yes, the Spell & Magic book in 2nd edition introduced spell points as an optional alternative to spell slots.

  • @vortega472
    @vortega472 Před 5 měsíci +8

    An all Tarrasque game - all players Tarrasque - all monsters Tarrasque - all NPCs Tarrasque.
    BBEG - a Gnome named Sven - who is secretly a Terrasque.
    All Terrasque, all the time!

  • @vincentkeith5259
    @vincentkeith5259 Před 5 měsíci +3

    Tasha’s cauldron of races and classes - 242 new player races and 532 new classes each with 43 sub classes.

  • @sherylcascadden4988
    @sherylcascadden4988 Před 5 měsíci +10

    Hey Brian, first and second editions required rolling HP.
    First edition Mages (wizards, now) had a d4.
    A friend of mine had a 4th level Mage with 5 HP. Was not happy.

    • @Kualinar
      @Kualinar Před 5 měsíci +1

      Original, Red Book, D&D rogues and mages had D4, priests where D6 and fighters D8.

  • @umecoalpaw7573
    @umecoalpaw7573 Před 5 měsíci +10

    "ROCKS FALL, EVERYONE DIES!" Is now a valid way to end a campaign.

  • @mogscugg2639
    @mogscugg2639 Před 5 měsíci +26

    Hire more pinkertons

  • @yungo1rst
    @yungo1rst Před 5 měsíci +4

    back in advanced edition the alignment languages were gestures and sounds that anything sentient of your alignment could understand. the most notable event i seen in novel was raistlin the mage in dragonlance talking to the black dragon.

  • @SymbioteMullet
    @SymbioteMullet Před 5 měsíci +3

    The darkness casts magic missile at you...

  • @meshuggahshirt
    @meshuggahshirt Před 5 měsíci +8

    Get rid of dice! Random numbers should be generated by analyzing the decay of radioactive isotope samples, which should be available for sale at any FLGS

    • @ss3nm0dn4r8
      @ss3nm0dn4r8 Před měsícem

      instead of dice you have to use all the numbers from 1 to 20 once each before your list refreshes

  • @jamesscott305
    @jamesscott305 Před 5 měsíci +14

    Not gonna lie, inside a dragon as a dungeon sounds cool!

    • @hannahdigioia692
      @hannahdigioia692 Před 5 měsíci +1

      My head was going Bowser’s Inside Story!

    • @turtrenold8532
      @turtrenold8532 Před 5 měsíci +1

      I could imagine a gigantic dragon being a dungeon

    • @zeriul09
      @zeriul09 Před 5 měsíci +2

      once ran a few sessions inside a cathedral which was a giant mimic, 5 weeks of them traversing the insides, got attacked by an ember hulk(or something that makes people forget, it's been a while), escaped and forgot that they had even entered so went in again

    • @Tintelinus
      @Tintelinus Před 5 měsíci +1

      My mind went to Zelda and Jabu Jabus belly.
      Not technically a dragon i guess but the concept works lol.

    • @LegendStormcrow
      @LegendStormcrow Před 5 měsíci

      Oddly enough, there is a starter set that has that adventure. The dragon is dead, but you get a nice chainmail shirt out of it.

  • @evandurham8908
    @evandurham8908 Před 5 měsíci +5

    I remember THAC0! I do not miss THAC0. It's so much easier with the new model.
    I'd love to bring back the old multiclass system, where you just gained xp slower but levelled at any given point. Granted this only worked since classes had different leveling rates which I was fond of but anyway.

  • @glennschroeder3828
    @glennschroeder3828 Před 5 měsíci +4

    Not only can Barbarians cast spells and concentrate when using Rage, but all class levels are considered as full casters for spell level and slot progression. Also, players can attune to any number of items that they can get ahold of.

  • @angusmacintyre2414
    @angusmacintyre2414 Před 5 měsíci +2

    Speaking is only to be used for in character dialogue. Everything else must be communicated via interpretative dance.

  • @meliasnahtony2951
    @meliasnahtony2951 Před 5 měsíci +6

    All classes now have unlimited spell slots, as long as said spell slots contain the spell "Fireball"
    Oh, and all classes can now learn "Fireball"
    Edit: I had an even better idea. Add "Draw 4's" to the Deck of Many Things

    • @clockworkpotato9892
      @clockworkpotato9892 Před 5 měsíci +3

      Also, fireball ignores class features that restrict spellcasting (for example barb rage)

    • @Kualinar
      @Kualinar Před 5 měsíci +1

      Make that fireball OR lightning bolt. One or the other but not both.

    • @Aaa-vp6ug
      @Aaa-vp6ug Před 14 dny +1

      Make them draw from the deck every time they roll

  • @graveyardshift2100
    @graveyardshift2100 Před 5 měsíci +1

    Alignment Language is actually pretty cool. Basically you had a pseudo-mystical ability to speak and understand a language that has it's source in the planes.
    I think this was dropped when alignments got expanded to the current 9, but it worked great for the original three.
    Lawful was the language of heavenly beings. Chaotic that of evil or hellish creatures. Neutral was more natural.
    Also there were level titles! They did absolutely nothing expect provide flavor and i love them for that. A level 1 fighter was a Veteran, while a level 4 fighter was a Hero, level 5 Swashbuckler and so on, with the highest title being Lord. It was just fun.
    Btw, 4.5e technically already happened. It was called Essentials and really boiled down the system to just a few different options. It was fine.

  • @wagz781
    @wagz781 Před 5 měsíci +2

    Alignment language was a thing in first, and I think second edition. Basically they were intended to be religious languages. Like monastic latin. Since alignment is more of a cosmic "who are you working for?" type thing than railroad tracks on how your character acts. Kinda like what your casual religion is in a polytheistic society where as the cleric is someone that actually takes it seriously. It was kind of meant to be a secret thing done in the comfort like-minded people rather than used as an open language, as doing so was considered a faux pas. Modern rules for the druidic language and thieves can't is pretty much what it was intended to be.

  • @jakubtrapp3509
    @jakubtrapp3509 Před 5 měsíci +2

    make peasant cannons big parts of the story
    like lets say thatthere is a war and your quest it to kill as many peasants you can so the enemy kindom cant make a peasant canon

  • @fred_derf
    @fred_derf Před 2 měsíci +1

    You start with a deck of cards numbered 1 through 20. For each attack you get pick which card to play but you can't play it a second time until you've also played all the others. You have separate decks for each Saving Throw and Ability Check.

    • @Aaa-vp6ug
      @Aaa-vp6ug Před 14 dny +1

      That actually sounds really fun.

  • @GymbalLock
    @GymbalLock Před 5 měsíci

    5:10 my DM used to do this with 2nd edition. I managed to shatter at least three +1 magic longswords and hit every member of the party. One scary moment was striking the mage with a "+2 against magic users" longsword. Most of the time, we just twisted ankles and dropped weapons.

  • @deonalecsteichen5941
    @deonalecsteichen5941 Před 5 měsíci

    The editor was really coming for Brian's throat in this one 😂

  • @potatoheadpokemario1931
    @potatoheadpokemario1931 Před 5 měsíci +2

    Less dice, more lewd

  • @postapocalypticnewsradio
    @postapocalypticnewsradio Před 5 měsíci +2

    PANR has tuned in.

  • @AnBlackhall
    @AnBlackhall Před 5 měsíci +2

    Fistfighting for initiative.

  • @athy8763
    @athy8763 Před 5 měsíci

    i absolutely fucking LOVE the 4 dms and 1 player idea

  • @fred_derf
    @fred_derf Před 2 měsíci

    Shoulder-Launched Anti- -Tank- Dragon Missiles.

  • @Aaa-vp6ug
    @Aaa-vp6ug Před 14 dny

    12:00 The council shall decide your fate

  • @MisterH37
    @MisterH37 Před 5 měsíci

    To the last suggestion: that's called Hero Quest

  • @TDTRondas
    @TDTRondas Před 5 měsíci

    Change the dice to cards, example: for a d20 make a deck of twenty cards before starting rolling shuffle the deck and take five of those cards to the discard pile and everytime you have to roll take a card, after you used the fifteen cards just take the discar pile and repeat. This will allow you to have different "rolls" with a 25% chance that you will take away your 1 and/or 20 in the take away card that could emulate the dice and no one will be able to say that you nor anyone else used a loaded dice.

  • @benjaminpatrickpatrickgarr9291

    When I was young and didn't know better, I had a DM that made my party roll for HP at level 1, as the last step during character creation before rolling for gold and buying equipment.
    My rogue had a -1 CON modifier. Guess what I rolled.

  • @derrickhaggard
    @derrickhaggard Před 5 měsíci

    Along with in-Universe Clothing Optional Laws, D&D needs a mandatory Rule of Cool meaning if it's cool, and badass you can do it.

  • @ButWhyWasTaken
    @ButWhyWasTaken Před 5 měsíci +1

    _Obviously_ the one thing that will fix DnD is microtransactions. For a mere 2.49$ Wizards of the Coast will let you lvl up instantly, gain an extra spell slot or attack per round in *your* imagination!

  • @NotThatVinny
    @NotThatVinny Před 5 měsíci +1

    Dungeon or dragon character actually sounds interesting. The part about a dungeon exploring a dragon reminds me of the space whale from Dr. Who.
    Also, isn't D&D being sold off to the company that made Baulder's Gate 3? After letting go of their core employees.

  • @planexshifter
    @planexshifter Před 4 měsíci

    I made my own version of D&D when I was in middle school.

  • @kpny8484
    @kpny8484 Před 5 měsíci

    The one thing that will fix it? Microtransactions.

  • @rafaelinyoutube4175
    @rafaelinyoutube4175 Před 4 měsíci

    When you make an attack roll, for each point you roll above the AC of your target, you gain a +1 bonus to damage. For example, if you roll a 14 on your attack roll and the target's AC is 10, you deal 4 extra damage on top of your original damage roll. Right now in D&D 5e, there's no difference between rolling a 19 to hit or a 2, as long as you clear the AC.

  • @morebakeder
    @morebakeder Před 5 měsíci +1

    The DM must be an actual Dungeon Mistress or Dominatrix.

    • @bmyers7078
      @bmyers7078 Před 5 měsíci

      College Humor actually did this sketch. 😅

  • @KertaDrake
    @KertaDrake Před 5 měsíci

    All Bard players MUST sing for music-based abilities and the bonus is based on how good they are.

  • @opheliavandergurgleduffen6426

    After every combat round, you randomly rearrange the PCs with NPCs.

  • @Xokoy
    @Xokoy Před 5 měsíci

    There is a system that I've played a bit of, it's an old one, it's not official but it's called DC Heroes or something like that, which uses exponential power curves. I believe that latest edition is 3rd which came out like 1996 or something because then DC Comics told them to stop making that because they didn't have any permission to use all the stuff that they were using from DC Comics.
    It's a lot of fun but it's much more power fantasy and figuring out how to go about doing what needs to be done rather than just fighting everything. Also, because of the system being as it is, it has a whole host of tables for what your character can do at which point (for example how much they can lift based on their strength) as well as how to resolve combat interactions. If you know someone who has an irrational fear of number tables, this is the system that you use like a force field to keep them away from you.

  • @garethvila5108
    @garethvila5108 Před 5 měsíci

    Unironically, some of the answers here could work, and some already do work in other TTRPGs. I'm not saying that they should be used in DnD, but it just felt kinda funny seeing someone like "this would absolutely suck" and meanwhile I was like "oh, that would be cool if it was done right" or "hey, that TTRPG does this and is nice".
    For example, the "Tech Tree". Not only I've seen TTRPGs that do work that way and are fine, but I do think that, done right, its far better than DnD's class system, and could be done in DnD if someone put the effort to do so.
    A Tech Tree would allow you to just pick the branches to make the build of a Paladin or a Warlock or whatever and basically play the same thing you're already used to, but also allow those that want to customize their builds to do so. Objectively speaking it is a better option mechanically because it allows everyone to make their characters the way they like. Sure, it would still be somewhat limited because you may need to pick a branch you're really not that interested in to reach the one you do want, but isn't that the same problem multiclassing already has?
    However, no, I don't think DnD should try that (at least not in the core rules) because the class system is something many DnD players do like and many would say that if you changed it "it's not DnD anymore". DnD has a large community that has to be considered while making changes, and a change that could be beneficial mechanically may not be good for the game if most of the community dislikes it.

  • @greendragonfly4831
    @greendragonfly4831 Před 5 měsíci

    Introduce new players to the game by being a rules lawyer but also starting the party with a Deck of Many Things divided amongst them. Good Times.

  • @mikewithington4755
    @mikewithington4755 Před 5 měsíci +1

    Give all classes "wild magic" subclasses.
    In short, the subclass let's any class use the wild magic table.
    Fighter rolls a 1 on an attack Wild magic.
    Druid turns into a bird to fly away from enemies over a ravine, turns into a sheep and fall.
    Warlock is a patriot of chaos to cause chaos.
    Cleric is devoted to chaos and causes chaos.
    Wizard reads spells wrong causing a fire ball instead of a ray of frost.
    Artificer makes a slot machine.
    SO MUCH CHAOS

    • @SoraPierce
      @SoraPierce Před 5 měsíci +1

      Man said wrong answers only

  • @SpitfiretheCat16
    @SpitfiretheCat16 Před 5 měsíci

    honestly I tried to do the tech tree thing as its own system but even if I did only two choices at each level, at ten levels that'd make 1024 individual choices

  • @norokodven4768
    @norokodven4768 Před 5 měsíci

    Just throw the dice out the window, literally. Whenever someone rolls dice pick them up and hurl them out the nearest window. Then go outside and see the result of the roll.

  • @johnsmithfakename8422
    @johnsmithfakename8422 Před 5 měsíci

    I like the idea of everyone multi classing. I wonder how the game could be if it was designed around the idea that everyone would start their character with 2 classes.

  • @Zulk_RS
    @Zulk_RS Před 4 měsíci

    9:20
    I... I don't know if this is intentional or not but... this is just class based progression but with lore-free Multiclassing.

  • @Dojibu
    @Dojibu Před 4 měsíci

    It might be wrong, but it might be fun to try a 1 shot with the fire emblem weapon weaknesses. Axe>Lance>Sword>Axe. Bows weak to melee and super effective vrs flying targets. And then magic is magic

  • @adrianbrown3085
    @adrianbrown3085 Před 5 měsíci +1

    The players play as different dragons that are running from adventurers because they were hired by a bard who thinks that Dungeons & Dragons is the new follow-up to '50 Shades of Grey', and needs "volunteers" to practice on.

  • @sillerbarly4927
    @sillerbarly4927 Před 5 měsíci

    13:13 didn't they already do that for 1 of the recent Unearthed Arcana play tests were they replaced ASI with feats that also gave you a predetermined ASI increase

  • @LordDrail
    @LordDrail Před 5 měsíci

    Scheduling conflicts affecting other scheduling conflicts. Maybe they will cancel each other out?

  • @peteralexandergraae2830
    @peteralexandergraae2830 Před 5 měsíci +1

    How to fix DnD in any situation? Easy. Alcohol. Specifically cinnamon whiskey. Mixed with some tabasco. All the cool kids knows whats up.

  • @Kualinar
    @Kualinar Před 5 měsíci

    I experimented with a turnless combat... Not worth the trouble.
    A DC 10+ years DMing ? Ok, but only if there is a disadvantage lever for every full slice of 10 years DMing. 50 years DMing ? That's take worst of 1D20 + 5D20 against DC60.
    Critical fumbles ? I remember a fight of 6 PC against 40 kobolds using fumbles... We only killed 5 of the kobolds, yet, at the end, they where all dead from their fumbles.
    Splitting attributes ? We got that with the 2nd edition Skill & Power supplement. Strength (Stamina/Muscle) Dexterity (Aim/Balance) Constitution (Health/Fitness) Intelligence (Reason/Knowledge) Wisdom (Intuition/Willpower) Charisma (Leadership/Appearance)

  • @danielbroome5690
    @danielbroome5690 Před 5 měsíci

    Honestly, for as fucking niche as alignment languages were, there are very specific situations where they could be very useful. If your bad guy was evil you could blatantly talk in front of them in a good alignment language and they wouldn't understand a word.

  • @philurbaniak1811
    @philurbaniak1811 Před 5 měsíci +1

    The Dungeon is the player, the Dragon is DM, the Players just watch 🤷🏼‍♀️

  • @CrazyHawkeComics
    @CrazyHawkeComics Před 5 měsíci

    Goblin maidens! WE NEED MORE GOBLIN MAIDENS!!!!!

  • @Nurichiri
    @Nurichiri Před 5 měsíci

    If you want to play a class you must have some skill in it irl (monk players have actual martial art training, bard players must have musical talent, etc.)

  • @schwarzerritter5724
    @schwarzerritter5724 Před 5 měsíci

    Introduce a new realism houserule each session. Since realism is common sense, there is no need to explain it.
    -There is no rule about swimming in metal armour in the book, so we need to fix that. The first time a player character tries swimming in armour, it drowns.
    -If players don't describe characters cleaning themselves after a dungeon, roll for diseases in secret. Start describing the symptoms a few days after the dungeon; the players are going to make the connection quickly.
    -Make a player roll a constitution save and on a fail, the character gets disadvantage on attack rolls for the rest of the combat. That this is because the player has not described a toilet break in the last 8 hours and the failed roll caused the character to soil itself is so obvious, no explanation is necessary.

  • @alexisnorman9446
    @alexisnorman9446 Před 5 měsíci

    Everything goes better with spaceships, doesn't it?
    Alternatively, machine guns

  • @ajh22895
    @ajh22895 Před 5 měsíci

    The party choose any new hires.

  • @horesfan400
    @horesfan400 Před 5 měsíci +1

    Character creation is determined via a gacha system

  • @darcraven01
    @darcraven01 Před 5 měsíci +1

    replace the standard 7 dice with a d3, d7, d13, d90% (d9 percentile), d16, d26, and a d32

  • @Trothgard
    @Trothgard Před 5 měsíci

    Much like what Palworld has done with Pokemon, everyone gets guns, grenades, bazookas, and tactical nukes.

  • @arkron81
    @arkron81 Před 5 měsíci

    Stamina.
    Every action you take in the game coasts stamina, and it doesn't recharge unless you spend an entire turn doing nothing at all, to get 30% of your max stamina back. Stamina is also used during roleplay, as any action-- including talking-- consumes stamina. Just being part of a conversation slowly consumes stamina as your character devotes 'mental stamina' to pay attention to what was being said.
    And, of course, low level characters have very little stamina, and it goes up slowly in levels, adjusted by CON.

  • @redacted606
    @redacted606 Před 5 měsíci +1

    Give the game ascending damage. Go up to fast, take damage.
    If fish have it so should the characters.

  • @gabethebabe3337
    @gabethebabe3337 Před 5 měsíci

    Unlimited supply of peas

  • @fuzzyzombielove
    @fuzzyzombielove Před 5 měsíci

    If one player is the designated LEADER of the party and they make all the major story driving decisions.

  • @RatDad69
    @RatDad69 Před 5 měsíci

    Fireball should be a cantrip...

  • @alexharwell9956
    @alexharwell9956 Před 5 měsíci

    To me, the CYOA books are freaking god-tier literature! Now if I just had the money and the room for all of them... They're almost as magnificent as the people who read different stories from Reddit, like Mr. Ripper, Drake, Crispy, Critcrab, Voicey, Rslash, Vincey... The list goes on and on!

  • @jdizzy192
    @jdizzy192 Před 5 měsíci

    NGL I do agree with WOTC on the DnD being under monetized thing but the solution is to produce more products that people want. Like Trying to get players to pay for books will never work but Dice, posters, digital products, etc. Those are all things Id scoop up in a heartbeat, especially if they have subclass themed products

  • @josephradley3160
    @josephradley3160 Před 5 měsíci

    11:40 as someone that has played Blades in the Dark: Hard No.

  • @domusavires19
    @domusavires19 Před 5 měsíci

    Bruh, I’m already playing on the cheap. The only money I spent was for the dice. All the manuals were available online for free as PDFs. Wizards of the Coast shan’t see a dime of my money.

  • @captainrail88
    @captainrail88 Před 5 měsíci

    Right or wrong...I want bribes for the DM. I miss my old crew that used to bribe me monthly for legendary stuff.....also, we need vehicle handling.

  • @piercehall7615
    @piercehall7615 Před 5 měsíci

    Bring back Prestige classes but only for Sidekick classes.

  • @RobCrowley85
    @RobCrowley85 Před 4 měsíci

    The DM has a barbarian is spme faraway land and every time you want to do something, instead of you rolling, that barbarian makes a seduction check 9f varying DC
    Barbarian gets lucky, you get lucky.

  • @Xokoy
    @Xokoy Před 5 měsíci

    Everything has to be done 100% in real time. If you don't complete describing what you do in your share of the 6 seconds everyone gets per round, then you lose the rest of your turn and it moves onto the next person. Likewise, it doesn't matter that you get three hours to play a week and you're staying at an inn, enjoy your three sessions of RPing your character laying in bed and then getting up, eating breakfast and all that!

  • @silasnorth
    @silasnorth Před 5 měsíci

    1) Characters can only be played by someone irl that would not be cultural appropriation (ex: only elves can play elves, bugbears play bugbears, sentient trees etc). This rule applies to the DM as well.
    2) Make spellcasters MORE powerful, especially twilight cleric and chronurgy wizard
    3) Each campaign requires an appropriate opening song that must be played at the beginning of each session
    4) Two words: Dysentery Check

  • @mylesmcnary3584
    @mylesmcnary3584 Před 5 měsíci +2

    Remove casters to fix the problem of martials being bad in the late game

  • @JackRook
    @JackRook Před 5 měsíci +1

    Make charisma and seduction two different concepts.

  • @kevinthomas4064
    @kevinthomas4064 Před 5 měsíci

    Instead of dice, you play with a Cards against Humanity deck with all the expansions

  • @pulsefel9210
    @pulsefel9210 Před 5 měsíci

    ranger/paladin is an interesting idea...

  • @SeanTurner-hx7wc
    @SeanTurner-hx7wc Před 5 měsíci

    microtransactions

  • @Aaa-vp6ug
    @Aaa-vp6ug Před 14 dny

    You have to assault the actual mini to attack the enemy you want to hit. Full force.

  • @gradyelliott7594
    @gradyelliott7594 Před 5 měsíci

    EVEN MORE single attribute front loaded OP subclasses because the hexblade is soooooooooooo cool!

  • @hollowblaze2320
    @hollowblaze2320 Před 5 měsíci

    Everyone...I mean everyone. NPC, PCs, players, and DM have to quote Eminem lyrics.

  • @dreamcream3738
    @dreamcream3738 Před 5 měsíci

    Make healing spells actually outpace damage taken. After all, being a healer should let you be able to hang back and never fight, keeping your allies alive indefinitely

  • @blakeetter280
    @blakeetter280 Před 5 měsíci

    I fully expected at least one “add sex” comment

  • @melgozagonzalesjoshuajazie8981

    Taxes

  • @josephradley3160
    @josephradley3160 Před 5 měsíci

    10:00, something like the newer Assassins Creed games?

  • @simleek6766
    @simleek6766 Před 5 měsíci

    4 DMs 1 player could actually be great. Imagine the DMs just taking turns playing a finish the story game while the lone player has to deal with their nonsense.