3 Minutes to Perfect Clouds in Blender 3D + Free Ultra HQ Cloud VDB Pack

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  • čas přidán 11. 07. 2023
  • Pick up the .VDB's here: drive.google.c...
    HDRI I used in this video comes from Polyhaven: polyhaven.com/...
    Yes, yes, yes, I've already made a cloud tutorial on this channel, but I have developed some new techniques since then, plus that video had some problems, so here is a quick, concise reupload of this information. Enjoy!
    My links:
    Join the discord (2000 members!):
    / discord
    Follow me on Artstation:
    www.artstation...
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    / mentally__renders
    Subscribe + Like if you feel like it
    Have a great day!
  • Krátké a kreslené filmy

Komentáře • 101

  • @PolygonPapi
    @PolygonPapi Před měsícem +4

    If anyone is looking at this in 2024 - This tutorial is great! I had to tweak some Numbers in the anisotropic parameters to prevent it from going darker coloured on the outside. Also! Don't forget to turn off Simplify.

    • @Robb1n11
      @Robb1n11 Před 26 dny

      Mine is straight black, dunno what to do

    • @PolygonPapi
      @PolygonPapi Před 25 dny +1

      @@Robb1n11 Could be Scale issues? I'd keep playing with the parameters till it works. Maybe larger numbers.

    • @Robb1n11
      @Robb1n11 Před 25 dny +1

      @@PolygonPapi didnt do the light bounde thingy, all resolved. ty fren

  • @Maarten-Nauta
    @Maarten-Nauta Před rokem +11

    Cool stuff, very concise shader but considerably better than a regular volume node!

  • @BraggsTippingPoint
    @BraggsTippingPoint Před rokem +7

    Dude could you make a tutorial on one of those scenes you showed at the beginning of the video? Those look incredible and how you got them to blend it with the scene and also creating the clouds to look great for ground clouds is amazing.

  • @adrians4265
    @adrians4265 Před 6 měsíci +5

    My cloud turns transparent as soon as I delete the Principled Volume. I did exactly your node setup and the cloud is still invisible when I go rendered view. Do you know why is this happening and how can I fix it, please?

    • @abrahammoges4815
      @abrahammoges4815 Před 5 měsíci +1

      same!

    • @krios9625
      @krios9625 Před 5 měsíci +2

      did you type "density" correctly, that was the error I made

    • @JMtheCONQUERER
      @JMtheCONQUERER Před 10 dny

      @@krios9625 Thank you. If I hadnt seen your comment I would have never known. I thought density was just a name not a reference.

  • @nikhilnimesh5553
    @nikhilnimesh5553 Před 3 měsíci +3

    my cloud is black I don't know why.. could you please help???

  • @soerensc1529
    @soerensc1529 Před 11 měsíci

    This feels like magic! It improves the the default volume scatter shader by 100%

  • @benmanley9983
    @benmanley9983 Před 3 měsíci +2

    How to control density?
    i have exact same values and settings. (watched the video 11 times)
    But my cloud looks foggy and thin.

  • @blacksmoketv2023
    @blacksmoketv2023 Před 7 měsíci +8

    i am using Blender 4.0 and I can't see the cloud in viewport shading using the volume scatter

    • @calfunter
      @calfunter Před 7 měsíci +5

      same

    •  Před měsícem +1

      @@calfunter Did you find how to solve this ?

  • @PrometheusPhamarus
    @PrometheusPhamarus Před 9 měsíci +2

    I think you have made the shading approach more simpler than what you previously have shown, that´s good, the powder effects is also much pronounced I think, looking better.
    As for VDB creation for those others who wonders, yeah..houdini simulation will do fine, I suspect you did it with simulation and not just noise fractals here, it looks that way anyway.
    Houdini apprentice, for free is able to export VDBs for blender, so you can pretty much do this for your personal work for free.
    I do have embergen though, so I prefer using that for simulating clouds, since it´s so much faster than Houdini, this means a little extra cost though for creating VDB´s
    Thanks for sharing Samuel.
    32 samples is a decent level of volume bounces.

  • @Stanisslayer
    @Stanisslayer Před 4 měsíci +4

    Its make cloud invisible, i dont get why

  • @EIendir
    @EIendir Před měsícem

    A magnificent cloud tutorial many thanks

  • @neonasheed4490
    @neonasheed4490 Před 2 měsíci +4

    Help! the cloud when dark when i plug in the anisotropy

    • @jacobsmith7877
      @jacobsmith7877 Před měsícem +1

      Go to Render properties, In the Light path change Total, volume and transmission to 32. Solves it

    • @neonasheed4490
      @neonasheed4490 Před měsícem

      @@jacobsmith7877 thanks man it works!

  • @TheDJkarsy
    @TheDJkarsy Před 6 měsíci

    Wait so this is the same tutorial but mega concise?! Feels hard to believe haha. I am super lazy I would probably pay a £1 for your shader lol. Thank you so much though!

  • @TerjeHannisdal
    @TerjeHannisdal Před rokem +3

    Really awesome! Thanks for sharing 😊

  • @yakoto4876
    @yakoto4876 Před 4 dny

    I assume the VDB is made in Houdini. the density attribute is attached in vertex group?

  • @AlaskanFX
    @AlaskanFX Před rokem +1

    Your stuff is always awesome dawg. Glad you and your discord are part of the cg + Blender community

  • @RogueAstro85
    @RogueAstro85 Před 10 měsíci

    Nice! I'm excited to play with this today. I'm thinking of adding a shade to rgb node with a color ramp to make it a stylized but realistic cloud

  • @mhonella
    @mhonella Před 7 měsíci

    Thank you for the great tutorial and very much appreciate the cloud files.

  • @maksymrockatansky
    @maksymrockatansky Před 27 dny

    If you do not see the cloud or it is too dark : CRANK UP light path max bounces on volumes

  • @benmanley9983
    @benmanley9983 Před 3 měsíci +1

    Amazing toturial, can you make a toturial on how to make the cloud shape?
    It would be nice to be able to make custom clouds, rather than using your premate shapes. (although, they're very well made)
    Thanks a ton bro

    • @marsmotion
      @marsmotion Před 2 měsíci

      fx forge how to make realistic clouds in blender in 20 minutes

  • @joepeezly
    @joepeezly Před měsícem

    Thanks for sharing these!

  • @theo99011
    @theo99011 Před rokem +3

    Your videos are always a treat, great work as always! Mind if i ask, how much different is this cloud shader from the one you posted 3 months ago?

    • @samk9632
      @samk9632  Před rokem +2

      Not very different, just simpler and has slightly better results

  • @tigerlily896
    @tigerlily896 Před 2 měsíci

    I absolutely love your clouds. They are so beautiful!
    Is there a way to make them dark like storm clouds? I’ve been tweaking them, but no matter what, when I render the scene, they are still quite white.

    • @tigerlily896
      @tigerlily896 Před 2 měsíci

      I think I figured it out, my world was just too bright! Darker world = darker clouds

  • @thecackleman
    @thecackleman Před rokem

    Gold right here!!!!

  • @VLena_art
    @VLena_art Před 9 měsíci

    Thank you very much for the VDB files!!!

  • @CBaileyFilm
    @CBaileyFilm Před rokem

    Loved the shader tricks. Thank you!

    • @samk9632
      @samk9632  Před rokem

      Eyyyy Cbailey what's up man

  • @aislingphelan5114
    @aislingphelan5114 Před rokem +3

    I'm not seeing my cloud in render view? Would you know why that is?? Thanks in advance!!

    • @GermanFragEditing
      @GermanFragEditing Před rokem

      same, cant see tha cloud :(( only with Principled Volume shader. I'm using Blender 3.6.0

    • @GermanFragEditing
      @GermanFragEditing Před rokem +2

      got it, typed "density" wrong. Make sure you type it lower case

    • @ifroxxx1226
      @ifroxxx1226 Před 10 měsíci +1

      @@GermanFragEditing Thanks!

    • @blacksmoketv2023
      @blacksmoketv2023 Před 7 měsíci +1

      even typing that i can't see the cloud :(@@GermanFragEditing

    • @legendgod170
      @legendgod170 Před 6 měsíci

      @@blacksmoketv2023 just add an exponent node after ray depth and make the power node from 0.8 to -0.5

  • @Covingsworth
    @Covingsworth Před rokem

    Let's goooo

  • @AArmstrongC
    @AArmstrongC Před 2 měsíci

    Awesome tut! :)

  • @jkartz92
    @jkartz92 Před 5 měsíci +1

    have you faced the following issues in using vdb inside blender?
    1. overlapping vdb's cause artifacts in render
    2. shadows from vdb renders with artifacts
    artifacts are like blocky patches

    • @marsmotion
      @marsmotion Před 2 měsíci +1

      i try not to overlap them but use the camera pos to stack by view, arrange in depth. but yes they have caused this prob for me. wonder if render sets pumped up solves. idk

  • @selachiistudio
    @selachiistudio Před rokem

    Very awesome shader! Thank you!

  • @gcharb2d
    @gcharb2d Před rokem +1

    Great tutorial, short and sweet, I only wished Cycles was faster at rendering volumes, especially compared to Houdini Karma XPU!

    • @samk9632
      @samk9632  Před rokem +2

      Believe it or not, cycles is significantly faster in many cases, including a lot of volumetric rendering.

    • @gcharb2d
      @gcharb2d Před rokem

      ​@@samk9632 No offence, but I replicated your tutorial in Houdini and I get a noise free render in 10 seconds, while I still get noticeable noise in Cycles after 10 minutes...
      Also, at least IMHO, it looks a hell of a lot better in Houdini XPU!
      But maybe I am doing something wrong in Blender, so here are both files if you care to have a look, you only need to add the HDRI and VDB in the proper folders.
      drive.google.com/file/d/1VE-CyCbHsfmBF5VGjvQEyfN7qDo2WwUf/view?usp=drive_link

    • @gcharb2d
      @gcharb2d Před rokem

      @@samk9632 The rendered images with settings and render times!
      drive.google.com/file/d/1nkt8yPKmDaTeOVeTIRAZrD5t7vcQ4EkV/view?usp=sharing

  • @marwamarwa-bj1by
    @marwamarwa-bj1by Před 2 měsíci

    can i use those in commercials videos !
    great work

  • @maanslongbow64
    @maanslongbow64 Před 8 měsíci

    Thank you so much for this.

  • @cyborganic
    @cyborganic Před rokem

    this is so great thank you for sharing

  • @CelestialMindsMedia
    @CelestialMindsMedia Před 4 měsíci

    VDB from c4d to blender is pathetic. not able to figure out how to get it work , voxels and sizes are not matching any suggestions please

  • @Eraqon
    @Eraqon Před 11 měsíci

    This is great. Thank you so much :)

  • @glory9213
    @glory9213 Před 9 měsíci

    much thanks for nice tuto.
    is there any way to import those cloud into unity project ?

  • @helloworld_2472
    @helloworld_2472 Před 8 měsíci +1

    when i plug the anisotropy in everything disapeares

    • @shradha5844
      @shradha5844 Před 8 měsíci

      try to mess with bass in the power that its connected with

  • @purav1916
    @purav1916 Před 6 měsíci

    Hey, i cannot drag and drop the vdb files into blender 4.0. Any clue on why and how to fix this? Thank you :D

    • @samk9632
      @samk9632  Před 6 měsíci

      I just verified that drag&drop does still work in my instance of blender 4.0. I can't say why you're having issues with it

  • @sdados3725
    @sdados3725 Před rokem +1

    beautiful clouds and cool shading tricks, thank you for sharing both! I am curious, what process/programs did you use to create such good looking clouds?

  • @outcastashu4115
    @outcastashu4115 Před 6 měsíci

    Thank you

  • @MrMxh
    @MrMxh Před 10 měsíci

    i got a blocky shadow from the vdb cloud, pls help

  • @AnnisNaeemOfficial
    @AnnisNaeemOfficial Před rokem

    Oh man!!!

  • @AllesLatte
    @AllesLatte Před rokem

    hey! id be interested in how you create those vdbs, are they sculpted after reference?

  • @cgidek
    @cgidek Před rokem

    Okay.... This is awesome... But... If I may... Is the spaceship model ready and out? At least the free version that's not textured?

    • @samk9632
      @samk9632  Před rokem

      Haven't finished it just yet

  • @WilsonBatista1
    @WilsonBatista1 Před rokem +1

    The cloud disappear when volume scatter is connected

    • @juancarlosuribe
      @juancarlosuribe Před rokem +1

      same thing happened to me, i´m trying to figure out what i´m missing, if i find out i will tell you

    • @WilsonBatista1
      @WilsonBatista1 Před rokem +2

      @@juancarlosuribe Thx
      2 days trying
      I'll sleep on it

    • @juancarlosuribe
      @juancarlosuribe Před rokem +2

      @@WilsonBatista1 I got it! it´s important to type density on the Attribute node all in lower case, my error was to type Density and not density. i hope it´s your case!

    • @WilsonBatista1
      @WilsonBatista1 Před rokem +2

      @@juancarlosuribe It was lower case
      Still don't work
      Weird

  • @MohamedTargam.
    @MohamedTargam. Před rokem

    Thank you ❤❤

  • @D3LB0Y
    @D3LB0Y Před rokem

    where do we upload the video/pic ?

  • @Avinoam-kw3cu
    @Avinoam-kw3cu Před rokem

    Where/how do you figure the math needed to achieve your results?

    • @samk9632
      @samk9632  Před rokem +4

      Lots of experimentation

    • @adamebadra3171
      @adamebadra3171 Před 5 měsíci

      ​@@samk9632 Is it free for commercial use 😅

  • @_Pawelski
    @_Pawelski Před rokem +3

    Bro please start recording in 16:9, I can barely see nodes even with 1440p monitor

    • @fluorescent9764
      @fluorescent9764 Před rokem +2

      Whats wrong with ur eyes, its extremely clear lol

    • @hoaxygen
      @hoaxygen Před rokem +1

      JFC, first world tantrums lol

  • @crepe8984
    @crepe8984 Před 7 měsíci

    Funfact: if you change the first math node on the vector to add, you get minecraft clouds

  • @cr0uchingtiger
    @cr0uchingtiger Před 8 měsíci +1

    Mine looks 1000% different to yours. It's like a mutlicoloured blob.

  • @bymclnet
    @bymclnet Před rokem

    where were these vdb's created?

  • @user-yv2bu9lo9s
    @user-yv2bu9lo9s Před 11 měsíci

    only 43 comments. really????

  • @user-wh4wm3mw7l
    @user-wh4wm3mw7l Před 8 měsíci

    the end result is not even close to the photo showed in the beginning.

  • @akiradaichi3780
    @akiradaichi3780 Před 3 měsíci

    this is so stupid

  • @MysticPrince-lu2vk
    @MysticPrince-lu2vk Před rokem

    It takes forever to render the cloud in 256 samples even 😂