Why video games are made of tiny triangles

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  • čas přidán 9. 01. 2019
  • Inside your favorite games - Red Dead Redemption 2, Fortnite, PUBG, Rocket League - you’ll find millions of tiny triangles.
    This video is presented by Skillshare. Sign up here: skl.sh/vox
    Join the Vox Video Lab! www.vox.com/join
    Subscribe to our channel! goo.gl/0bsAjO
    Games today are meticulously detailed. They’re mysterious and heartwarming, and colorful and stylized. And that makes them a technical challenge. Though computing power has skyrocketed, gamemakers keep competing to add more detail to their games, pushing the limits of what even the newest technology can compute. Game technology needs to constantly keep up with gamemakers’ creative ambitions.
    Triangles are a key part of how these gorgeous, detailed games appear on your screen - the hidden heroes we should all thank as we play. This simple shape helps keep the number of computations needed for each detail as low as possible, allowing the player's computer to process these elaborate games.
    Watch the video above to find out how triangles make room for creators to build the beautiful games that exist today.
    Vox.com is a news website that helps you cut through the noise and understand what's really driving the events in the headlines. Check out www.vox.com.
    Watch our full video catalog: goo.gl/IZONyE
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Komentáře • 1,8K

  • @CleoAbram
    @CleoAbram Před 5 lety +1979

    Thanks for watching everyone! I want to share my new favorite place on CZcams: the Vox Video Lab, our new home for exclusive creator commentary, bonus clips, and more. If you become a member, you'll be helping us make more of the videos you love. And I'll be doing something for the Video Lab soon too! I hope you check it out: www.vox.com/join

    • @obeytweety
      @obeytweety Před 5 lety +44

      Cleo Abram hey you look like Keira Knightly !

    • @ssharma1201
      @ssharma1201 Před 5 lety +29

      you're really beautiful 😃❤

    • @shabbufateh
      @shabbufateh Před 5 lety +2

      Hey... Your waist compared to your shoulder looks really slim. Just something i observed. Doesn't mean i wasn't focusing on video 😂

    • @Randomchickensmoo
      @Randomchickensmoo Před 5 lety +57

      You guys all creepy... anyway great explanation in the video!

    • @mud6461
      @mud6461 Před 5 lety +7

      so is the earth made up of triangles

  • @arvaborelius7269
    @arvaborelius7269 Před 5 lety +3865

    *CPU'S ARE JUST ROCKS WE TRICKED INTO THINKING*

    • @Freakmenn
      @Freakmenn Před 5 lety +228

      This dude is on another level of being that we will never understand.

    • @guisampaio2008
      @guisampaio2008 Před 5 lety +40

      Implying the rocks are thinking

    • @WeeWeeJumbo
      @WeeWeeJumbo Před 5 lety +64

      This comment is too good for a venue like CZcams

    • @MultiSciGeek
      @MultiSciGeek Před 5 lety +68

      That's deep. We're just tissue tricked into thinking

    • @sapientpearwood613
      @sapientpearwood613 Před 5 lety +12

      Dont credit this guy for being original, because he isnt. Someone else made this quote up. I believe it was Terry Pratchett.

  • @HeroDark98
    @HeroDark98 Před 5 lety +1508

    0:38 "But you never see them."
    Well someone hasn't played Fallout 76...

  • @katycrawford8101
    @katycrawford8101 Před 5 lety +1207

    vox: answering questions you never knew you had

    • @campkira
      @campkira Před 5 lety

      Wis it a little shorter.

    • @azzurirodrinata7646
      @azzurirodrinata7646 Před 5 lety +1

      Well i have knew about this when im 12 m8
      Lol

    • @loop5720
      @loop5720 Před 4 lety +11

      @@azzurirodrinata7646 you're such a badass

    • @jacobas06
      @jacobas06 Před 4 lety

      Azzuri Rodrinata Einstein over here

    • @lracfilib
      @lracfilib Před 3 lety

      @@sweatysweak roblox

  • @legend2memba
    @legend2memba Před 4 lety +746

    PS5: someone said... triangles?

  • @Germania9
    @Germania9 Před 5 lety +2310

    Who knew Keira Knightley knows a lot about games?

  • @maroverdose
    @maroverdose Před 5 lety +570

    Thank you tiny triangles, very cool.

    • @Crushenator500
      @Crushenator500 Před 5 lety +4

      Very cool and very legal

    • @hellatze
      @hellatze Před 5 lety +1

      It not just triangle. Material. Rig. Etc

    • @mysecondaccount7887
      @mysecondaccount7887 Před 4 lety +1

      "You're gonna see the dust fly off" - all thanks to raymarching ..."Everything is made of triangles." 😒

    • @jeagous
      @jeagous Před 4 lety +3

      lets all love lain

    • @elytra19
      @elytra19 Před 3 lety +1

      dani

  • @goat6354
    @goat6354 Před 4 lety +335

    This should be popular now after the UE5 reveal.

  • @kunwoododd2154
    @kunwoododd2154 Před 5 lety +750

    But this is only half the story. During the development process, everything in the video game is usually made of rectangles. However, at the end of the development, all the rectangles are converted to triangles. This is because it's much easier for game developers to work with rectangles, but it's easier for GPUs to work with triangles.

    • @TheDanielLivingston
      @TheDanielLivingston Před 5 lety +122

      KunWoo Dodd In general this is true, but the word you’re looking for is ‘quad’, not ‘rectangle’

    • @ferrettankror1
      @ferrettankror1 Před 5 lety +89

      I am a pro 3d Artist for video games, this is half true, we basically do what ever is easier. Bothe Triangles and quads are used in development. It's usually about half and half.

    • @donloder1
      @donloder1 Před 5 lety +7

      naaaam n-gon ftw

    • @alancarter7663
      @alancarter7663 Před 5 lety +2

      @@donloder1 heresy

    • @kunwoododd2154
      @kunwoododd2154 Před 5 lety +42

      @@TheDanielLivingston Oh of course "quad" is the most correct term, but "rectangle" is more accessible to the average CZcams comment reader.

  • @evaristegalois6282
    @evaristegalois6282 Před 5 lety +1877

    Here’s why video games are made from tiny triangles:
    Lvl 1 : Squares
    Lvl 100 : Triangles
    *_That’s how shapes work_*

  • @JustinY.
    @JustinY. Před 5 lety +3054

    How do you do, fellow gamers?

  • @ayh0210
    @ayh0210 Před 4 lety +318

    Minecraft: No, I don't think I will

    • @enot2140
      @enot2140 Před 4 lety +47

      @Luc Bloom Minecraft uses polygons and not voxels for it's graphics, but it does remember terrain data in voxel form. It still gets rendered as polygons tho.

    • @ednaldopereira2646
      @ednaldopereira2646 Před 3 lety +5

      the minecraft are made by triangles to, i k it because im doing a 3d game on java, like minecraft

    • @elektra81516
      @elektra81516 Před 3 lety +2

      Minecraft uses triangles...

    • @ayh0210
      @ayh0210 Před 3 lety +7

      It's just a joke.

    • @Mate_Antal_Zoltan
      @Mate_Antal_Zoltan Před 3 lety +3

      a triangle is half a square, so Minecraft is still just a bunch of triangles

  • @subashgowtham6165
    @subashgowtham6165 Před 4 lety +32

    **slaps ps5** This boy can fit in so many triangles!

  • @przemysawgumienny2621
    @przemysawgumienny2621 Před 5 lety +291

    And that's why NVIDIAs HQ is shaped like a triangle.

  • @mrf4ncyp4nts
    @mrf4ncyp4nts Před 5 lety +875

    TL;DR - We formed a pact with the Ancient Fey back in the 1960s and agreed to use their sacred triangular and square geometry in all of our national entertainment media in order to transform America into the world's largest leyline to await the next alignment of the planets in 2024.

    • @bluegamer07
      @bluegamer07 Před 5 lety +5

      hey its me jop
      Thanks You.

    • @Vox
      @Vox  Před 5 lety +52

      For everyone who didn't watch the video, this pretty much sums it up!

    • @xiiscari317
      @xiiscari317 Před 5 lety +2

      Thank you.

    • @Udontkno7
      @Udontkno7 Před 5 lety

      Whew.

    • @mrf4ncyp4nts
      @mrf4ncyp4nts Před 5 lety +4

      @Ali Jordan I'm glad you asked! Back in the 1960s, we formed a pact with the Ancient Fey and agreed to use their sacred triangular and square geometry in all of our national entertainment media in order to transform America into the world's largest leyline to await the next alignment of the planets in 2024.

  • @happykiller14
    @happykiller14 Před 5 lety +22

    Should also be mentioned that they make the models using squares then subdivide it into triangles. It's just way easier to thing spatially when dealing with squares and when you're all set you can just press a button to turn it into triangles.

  • @Shawn.Shooter
    @Shawn.Shooter Před 4 lety +31

    I just watched a video of the Unreal Engine 5 for PS5 and came here to see why video games are made of tiny triangles.

    • @andycornejo2361
      @andycornejo2361 Před 3 lety

      It’s literally like in real life too 😂 the shape triangle is the strongest shape

    • @brandons9138
      @brandons9138 Před 3 lety

      @@andycornejo2361 It's also the most basic of the shapes. 3 sides is minimum that you need to enclose an area.

  • @usethefooorce
    @usethefooorce Před 5 lety +32

    3:01 the singular of "vertices" is "vertex"

  • @MartinLabuschin
    @MartinLabuschin Před 4 lety +13

    0:01 No, that is Arthur Morgan. He died at sunrise, that's why we have AM for morning hours.

    • @VivekYadav-ds8oz
      @VivekYadav-ds8oz Před 3 lety

      Oh wow I never made that connection. Truly beautiful.

  • @recoolify
    @recoolify Před 4 lety +42

    who is seeing this after that traingle video of unreal engine 5 demo😂

  • @allnprodd
    @allnprodd Před 4 lety +99

    vox: put thousands of these or maybe even millions
    me: oh shoot then the ps5 tech demo is more impressive

    • @nimnadarajah6581
      @nimnadarajah6581 Před 4 lety +9

      Mike Wazzup didn’t they mention in the tech demo that the 500 statues alone had several billions of triangles?

    • @RisenSlash
      @RisenSlash Před 4 lety +2

      @@nimnadarajah6581 millions

    • @peterdemonte
      @peterdemonte Před 4 lety +2

      @@RisenSlash trillions

  • @suleimanmustafa1473
    @suleimanmustafa1473 Před 5 lety +738

    How far into a new year is it acceptable to greet "Happy New Year!"?

  • @caramelcoffees
    @caramelcoffees Před 5 lety +6

    i used to study games design but switched over to animation with a focus on 3d, the hardest part was switching over from triangles to my teachers telling me everything's gotta be quads.
    love that you guys cover these kinda topics!

    • @overdev1993
      @overdev1993 Před 5 lety +1

      usually it doesnt matter if you modelling something for gaming or photorealistic 3d. you have to model with quads all the time
      except you are talking about calculating those things in a program

    • @caramelcoffees
      @caramelcoffees Před 5 lety +1

      @@overdev1993 sorry, mind explaining more? i remember in my games studios we'd use tris in a lot of our assets and environments, but my 3d teacher now is quite strict about no tris or n-gons. i don't know if these are just the preferences of my teachers though, I'm still just a beginner!

    • @overdev1993
      @overdev1993 Před 5 lety

      @@caramelcoffees game engine only can deal with tris. so you have to convert all the quad meshes to tris oder the engines does that automatically.
      tris and ngons are just hard to model with atleast most of the time thats the only reason I think.

  • @kaktotak8267
    @kaktotak8267 Před 5 lety +65

    "But you never see them"
    This girl is young.

    • @CleoAbram
      @CleoAbram Před 5 lety +11

      Ha, fair.

    • @steffy1727
      @steffy1727 Před 4 lety +9

      Someone hasn't heard of low polygon games

    • @MiloMcCarthyMusic
      @MiloMcCarthyMusic Před 3 lety

      What? How have you got it to say “read more”

    • @Mate_Antal_Zoltan
      @Mate_Antal_Zoltan Před 3 lety

      @@MiloMcCarthyMusic CZcams is not perfect, nothing is, there are bound to be mistakes

  • @24FramesOfNick
    @24FramesOfNick Před 5 lety +341

    Games are made of gamers

  • @fasteddie9970
    @fasteddie9970 Před 5 lety +259

    Illuminati confirmed.

  • @siva2727
    @siva2727 Před 5 lety +541

    Why did the console gamer crossed the road ?
    To render the other end of the street

  • @w8ingsim43
    @w8ingsim43 Před 5 lety +16

    I mean if you play early tomb raiders you would know really well about triangles.

  • @JooleanBoolean
    @JooleanBoolean Před 5 lety +18

    I'm very pleased to see behind the scenes of video games being shown in mainstream media such as Vox, but I'm a little disappointed in the execution. I would have loved to see you dig a little deeper than the video title, because that's pretty much all you said "video games are made of triangles", except with fancy Vox graphics. Don't really need to watch the rest of the video for that.
    Nevertheless I'm very happy to see that there is mainstream interest in the making of process of video games nowadays.

  • @g.hmusicc
    @g.hmusicc Před 5 lety +72

    0:51 *_t h a t ‘ s h o t_*

  • @andersdenkend
    @andersdenkend Před 5 lety +241

    Is this Natalie Portman‘s sister?!

  • @osga21
    @osga21 Před 5 lety +10

    Curiously enough the Sega Saturn rendered everything in rectangles instead of triangles. This proved to be an issue(among many others) when porting games to the console because every other game was rendered using triangles. Most devs would just set the side of a rectangle to 0, effectively making it a triangle, however this was less than ideal.

  • @terryfox7427
    @terryfox7427 Před 5 lety +10

    Wow, really cool that you got someone as informed and knowledgeable as the head of engineering of unity! As always, really high quality and concise video! Sometimes wish these were longer.

  • @erikthiele289
    @erikthiele289 Před 5 lety +3

    Nice little easter egg is using the teapot to show the rendering.

    • @CleoAbram
      @CleoAbram Před 5 lety +2

      :)

    • @n__m
      @n__m Před 5 lety

      it's the wrong teapot though :( the Utah Teapot has a handle on the side!

  • @dislikebot
    @dislikebot Před 5 lety +22

    “Meticulously detailed games”
    >proceeds to state fortnite and pubg as examples

    • @daniellez417
      @daniellez417 Před 5 lety +1

      Finally we found someone smart!

    • @rravitejamavr6650
      @rravitejamavr6650 Před 4 lety +6

      @Kay
      'Modern Disasters'? Aren't they some of the popular game's played by millions, I don't know much about gaming & it's history, can u eloborate?

    • @decuno1663
      @decuno1663 Před 4 lety +2

      Artstyle =/= Graphics

    • @rickynova834
      @rickynova834 Před 3 lety

      Pubg used to rule the world... good days

    • @rickynova834
      @rickynova834 Před 3 lety

      @Nefomemes too bad m8

  • @finnorourke4861
    @finnorourke4861 Před 4 lety +28

    Oh boy I’m scared of all the ps5 comments that are gonna come in

    • @rjose705
      @rjose705 Před 4 lety

      Beto

    • @Ireikes
      @Ireikes Před 4 lety

      Have you heard that ps5 draws in 50 megafarts per terashit

    • @finnorourke4861
      @finnorourke4861 Před 4 lety +1

      Ireikes oh that’s nothing, I heard the Xbox one has 1gigashart per 10 terashit

  • @hshuemaker
    @hshuemaker Před 5 lety +5

    Yay, saw they mentioned Monument Valley. That game (and its sequel) is so beautiful!

  • @uttisiseppe769
    @uttisiseppe769 Před 4 lety +16

    Yeah unreal engine 5 for PS 5 told me hundreds of billions triangle

    • @ser3rm711
      @ser3rm711 Před 3 lety

      I'm gonna make a game for the ps5 with only 3 triangles

    • @andycornejo2361
      @andycornejo2361 Před 3 lety

      Ser3rm 3 triangles is prob like a rock in a game😂

    • @ser3rm711
      @ser3rm711 Před 3 lety

      @@andycornejo2361 not even it would probably be smaller than a pixel

  • @Fitzsimmons.
    @Fitzsimmons. Před 5 lety +25

    When Vox had a survey and asked what your audience wanted I said more games coverage as it's the biggest form of media now. To ignore games is to ignore modern culture. I didn't want plays or things like that but intelligent discussions about games.
    Vox you delivered! I'm sure it wasn't because of my request but it feels like I had a small hand in it! So happy. Great video!

  • @brittaninoble
    @brittaninoble Před 5 lety +1

    Triangles are now my most favorite shape

  • @gabrielus123gabby
    @gabrielus123gabby Před rokem +1

    the 3 vs 4 dots thing just blew my mind

  • @salmanazam9444
    @salmanazam9444 Před 4 lety +6

    An equivalent concept is used elsewhere too. In 3D printing, CAD, 3D modelling etc, objects are treated in a similar manner. For example, during simulation of 3D models, we use FEA (Finite Element Analysis) to study them with respect to physics, engineering (and even economics)...
    That is because a triangle is the SIMPLEST geometric shape that gives a completely closed contour/loop and or surface area. By simplest, I mean its the least number of points you can join to form a closed area.
    Therefore, when you divide (or construct, in this case) an object with an extremely large (but still finite) number of triangular area elements, it becomes easier for a computer to understand it...

    • @ShadyForest
      @ShadyForest Před 2 lety +1

      That’s what I was thinking. We had to do stuff with “meshes” in my heat transfer class using some fancy engineering software whose name I forget. Basically the meshes were just triangular nets that surrounded our objects we were studying.

    • @salmanazam9444
      @salmanazam9444 Před 2 lety

      @@ShadyForest ANSYS Fluent, COMSOL Multiphysics, ABAQUS, SolidWorks etc.
      Must have been one of those...

  • @bobcharlotte8724
    @bobcharlotte8724 Před 5 lety +4

    When making the Saturn, Sega didnt get the memo.

  • @Sela2125
    @Sela2125 Před 5 lety +2

    Great video! Would love to learn more of what goes on behind the proverbial screen!

  • @_tatm_3680
    @_tatm_3680 Před 3 lety +2

    How many people already knew this but watched it to see how vox would explain it?

  • @nsa3679
    @nsa3679 Před 5 lety +7

    *That’s how triangles work*

  • @garretthowell8430
    @garretthowell8430 Před 4 lety +9

    anyone else get this recommended after seeing the unreal engine 5 demo?

  • @stevensamuel4634
    @stevensamuel4634 Před 5 lety +1

    For most 3D motion graphics, you can make a mesh a lot easier with triangles

  • @ghazalkhubaib4213
    @ghazalkhubaib4213 Před 3 lety +3

    Vox: Everygame is madeup of small triangles.
    Minecraft: Am I a joke to you?

    • @renaigh
      @renaigh Před 3 lety

      yes, even Minecraft.

    • @darkengine5931
      @darkengine5931 Před rokem

      @@renaigh Minecraft is actually made up of voxels although converted and rasterized to triangles in the end (although I think there's a good chance the RTX version just directly raytraces voxels, since voxels are faster to raytrace than triangles).

  • @ChannelX24
    @ChannelX24 Před 5 lety +12

    Its the same with 3D printing. When I make a model on CAD software its extremely detailed even if its just a simple shape. I run it though a program that turns it into an .stl file which is basically a bunch of triangles forming the shape of the object. You can control the number of triangles to change the "resolution of the model". Then when its almost ready to print the triangle stl model gets sliced through in special software and turned into g code - a series of tool paths based of of the straight lines of the triangles for each printed layer of the model. Its just amazing how stuff works when you go into the tiny details of it.

    • @elliotfinn
      @elliotfinn Před rokem +1

      Lol, I'm so late but when I first got my 3D printer I didn't understand that a Gcode was specific to an individual printer, and spent so long searching online for a "Gcode file converter" to no avail.

    • @ChannelX24
      @ChannelX24 Před rokem

      @@elliotfinn Yeah totally personalized to your own machine, I wonder in the future the sensors and machine learning will be so good that we will just be able to download a file and print it with little to no prep. Like in Star Trek.

  • @thebahooplamaster
    @thebahooplamaster Před 5 lety +58

    Darn. I thought they used triangles because of influence from the Illuminati.
    My dreams are crushed.

    • @Mr_Pxtty
      @Mr_Pxtty Před 5 lety +1

      In any video game related game I see you in them comments

  • @dr.christopherdiaz4473
    @dr.christopherdiaz4473 Před 4 lety +1

    Digital audio uses the Fourier series to create virtually any sound out of a complex combination of sine waves.
    Since sine waves are triangle functions, digital audio can be thought of as a long series of tiny triangles too.

  • @RonaldCortez
    @RonaldCortez Před 5 lety +1

    Really great video! Glad to see Ori and the Blind Forest made the cut!

  • @vahidansari4820
    @vahidansari4820 Před 5 lety +3

    I always love your videos but being a game enthusiast, I was like OMG, they finally did a video on gaming. I hope you do another one soon...
    PS I love you, Vox ❤❤❤

  • @aleko1304
    @aleko1304 Před 4 lety +7

    Vox: "why video games are made of tiny triangles"
    conpiracy theorists: iLuMiNaTi!!!

  • @LettuceTrains
    @LettuceTrains Před 3 lety

    I appreciate the use of a teapot in the example.
    (A teapot was one of the first rendered 3D objetcs, based off a real teapot. It's called the Utah Teapot)

  • @Dead_Last
    @Dead_Last Před 5 lety +2

    Makes me warm inside, when people explain on what I do for a living.

    • @renaigh
      @renaigh Před 3 lety

      I'm gonna guess you're either a Streamer in your moms basement or an independent game designer...

  • @NestorCustodio
    @NestorCustodio Před 5 lety +383

    Wow this glosses over a lot. Triangles are:
    - always closed
    - always planar
    - never self-intersecting (because planar)
    - guaranteed to tessellate
    - the shape you can represent with the fewest vertices
    - the easiest shape for which to calculate a normal vector (used for lighting math)
    - the easiest shape for which to calculate an intersection (used for collision detection when hit boxes and simple radial calculations are not the right approach)
    - easy to "strip" by simply listing of a sequence of vertices (which cuts down on the amount of storage needed to define a 3D object by almost a full 66.6% just by its very nature)
    - ...

    • @angelic8632002
      @angelic8632002 Před 5 lety +122

      Well duh, they have to keep it simple so most people can follow along. You don't start math with algebra after all.
      What she did here is a good starting point.

    • @guisampaio2008
      @guisampaio2008 Před 5 lety +2

      voxels>>>>

    • @Dinty51
      @Dinty51 Před 5 lety +2

      I'm not a programmer, but I got and understood most of your points from the video.

    • @FranciscoLaprea
      @FranciscoLaprea Před 5 lety +95

      - always closed
      - always planar
      - never self-intersecting (because planar)
      That's exactly the point she made. The rest is just nitpicky. Stop trying to make yourself look super smart by saying something basic in the most complicated way.

    • @WeeWeeJumbo
      @WeeWeeJumbo Před 5 lety +10

      I'm disappointed that Nestor got a single up-vote. What is wrong with you schmucks

  • @iluvcarz1
    @iluvcarz1 Před 5 lety +9

    3:01 the singular term for "vertices" is "vertex", not "vertice".

  • @EBBsk8Norge
    @EBBsk8Norge Před 5 lety

    one of the best videos from Vox in a while!! Keep it coming

  • @brashmandicoot
    @brashmandicoot Před 5 lety +1

    Great video!
    Small note: The singular of Vertices isn't Vertice, it's Vertex

  • @error079
    @error079 Před 5 lety +11

    You made this video just so you could play games at the office? ;)

    • @campkira
      @campkira Před 5 lety

      Often they are. That why a lot of channel who not game related has a video game video.

  • @haresmahmood
    @haresmahmood Před 5 lety +150

    Stellar quality once again 👌

  • @ricky_195
    @ricky_195 Před 4 lety +2

    I just watched the PS5 demo video.
    Thank God I saw this video before hand.

  • @PaparazziVan
    @PaparazziVan Před 4 lety +3

    Her: Its an action-adventure game with over 60 hours of stunning gameplat 0:07
    Speed-runners: Its 3, actually
    made with mematic

  • @SenseiVeggito
    @SenseiVeggito Před 5 lety +9

    Shoutout to any 3d modelers watching this vid

  • @mahj
    @mahj Před 5 lety +5

    Well, that could've been done in 30 seconds.

  • @hendrairawan
    @hendrairawan Před 3 lety +1

    i love that u opened the video with rdr2

  • @JaredRix
    @JaredRix Před 5 lety +1

    This video is a blessing to every designer who struggles to explain to their mom what they do lol

  • @brans7196
    @brans7196 Před 5 lety +36

    You look like the actress Keira Knightley.. 😂😂

    • @welshzecorgi7903
      @welshzecorgi7903 Před 5 lety

      Damn it Jeff, did you let another clone escape the lab?!?

  • @roberth1328
    @roberth1328 Před 5 lety +15

    Talks entirely about polygons, doesn’t once mention that they’re called polygons 🤔

    • @Mate_Antal_Zoltan
      @Mate_Antal_Zoltan Před 3 lety

      this is Vox, their audience probably doesn't know any fancy terms like polygon or computer

    • @spaceman-pe5je
      @spaceman-pe5je Před 3 lety

      @@Mate_Antal_Zoltan ? Game devs refer to them as tri, not polygons unless it's specifically 4+ sided.

    • @renaigh
      @renaigh Před 3 lety

      @@Mate_Antal_Zoltan I'm surprised you know how to spell "computer"

    • @Mate_Antal_Zoltan
      @Mate_Antal_Zoltan Před 3 lety

      @@renaigh why is that, may I ask?

  • @Monz_f
    @Monz_f Před 5 lety

    Vox has such a unique way of making their videos, i love this channel 🔥

  • @zlac
    @zlac Před 5 lety +1

    to save you 5 minutes of your life: It's because smallest number of dots you have to have to define 2D surface is 3

  • @paulboujabbour2015
    @paulboujabbour2015 Před 5 lety +29

    Sooooo minecraft is made out of triangles.....right?

    • @hikari_no_yume
      @hikari_no_yume Před 5 lety +13

      Yes. The squares are broken into two triangles.

    • @joonasfi
      @joonasfi Před 5 lety +8

      @@hikari_no_yume knows what's up

    • @kanva4
      @kanva4 Před 5 lety +1

      I don't think so

    • @xd-games9748
      @xd-games9748 Před 5 lety

      @@hikari_no_yume I am not sure. When you export a Minecraft world into .obj file and import it into blender you get get quadratic planes and not triangles. I think triangles are only used in komplex geometry, but I am not sure.

    • @NigelEmmerton
      @NigelEmmerton Před 5 lety +3

      @@xd-games9748 yeah it's showing you squares (quads) but the software still sees that mesh as triangles. Quads are just easier to work with.

  • @GriswoldCain
    @GriswoldCain Před 5 lety +92

    Red Dead 2010 looks better @ 2:20

    • @jklax
      @jklax Před 5 lety +9

      I was thinking the same thing!

    • @sirjeanpepper2492
      @sirjeanpepper2492 Před 5 lety +1

      No, just... No.

    • @jklax
      @jklax Před 5 lety +7

      @@gustavrodriguez910 In that frame it looks better.

    • @redragon9588
      @redragon9588 Před 5 lety +1

      @@jklax maybe, if you're blind

    • @jklax
      @jklax Před 5 lety +5

      @@redragon9588 You're probably looking at 2:20 on a flip phone from 2007 or a Desktop running Windows 98.

  • @caffeinedreamer
    @caffeinedreamer Před 5 lety

    More video game-related content like this please Vox!

  • @juantelle1
    @juantelle1 Před 5 lety +1

    The process of translating geometry into pixels on your screen is called Rasterisation

    • @Star-rq3jd
      @Star-rq3jd Před 5 lety

      But don't we loose the points data after raster?

  • @fatt_yoshi5507
    @fatt_yoshi5507 Před 5 lety +28

    BIG CHUNGUS WILL BE THE FIRST GAME MADE WITHOUT TRIANGLES
    BUY NOW FOR OLNY 10000000$

    • @chairchair1231
      @chairchair1231 Před 5 lety +1

      There have been games made without triangles you noob

    • @fatt_yoshi5507
      @fatt_yoshi5507 Před 5 lety +5

      @@chairchair1231 I hate when I see people with no humor, I'm quite dissapointed

    • @chairchair1231
      @chairchair1231 Před 5 lety

      @@fatt_yoshi5507 in disappointed in you not being able to make a meme that could make me laugh noob

    • @danielm4874
      @danielm4874 Před 5 lety

      @@chairchair1231 stfu kid

    • @chairchair1231
      @chairchair1231 Před 5 lety

      @@danielm4874 triggered

  • @jholotanbest2688
    @jholotanbest2688 Před 5 lety +137

    She is gorgeous.

  • @ManishGupta-dr4tj
    @ManishGupta-dr4tj Před 5 lety +1

    Just adding here that triangles are not only shapes that can be used for games. Many people have experimented with trapeziums also, especially in 2d games. Trapeziums are sometimes better than triangles as you can save a trapezium with 4 points where you will need 6 points for 2 triangles, leading to less memory consumption. Moreover parallel lines in a trapezium, mimic the scanlines on the screen leading to better sharpness. But after 3d games, all game engines use triangles, and thus now for 2d games as well triangles are used.

  • @onepiecebarca
    @onepiecebarca Před 4 lety +1

    Check the skin of your hand, it's made of small triangles as well. That's how it works, in order to make detailed 3D objects you need to use simple 2D objects.

  • @vorticalca5h566
    @vorticalca5h566 Před 4 lety +13

    Minecraft: ARE YOU SURE ABOUT THAT

  • @wackywong
    @wackywong Před 5 lety +3

    Vox: Everything is made of triangles.
    Minecraft: wut?

  • @tiagogobbi3610
    @tiagogobbi3610 Před 5 lety

    OMG!! Very mind blowing video!! At least to me, that like grafic designs, this video is awesome! Thank you to up load, Vox! :))

  • @ChongMcBong
    @ChongMcBong Před 5 lety

    i taught myself 3d modeling while being stuck in the house for a couple of years, after having a big car crash. its fun making stuff with triangles :)

  • @pay1370
    @pay1370 Před 5 lety +6

    I'm getting flashbacks to the great fairy from the old legend of zelda

  • @SpankThatUdder
    @SpankThatUdder Před 5 lety +7

    Not gonna lie I think we all knew this

  • @CAxPH
    @CAxPH Před 5 lety

    For a News channel, you guys did a decent job explaining how games work under the hood. It would be cool if you included the rendering pipeline and how a game engine takes a set of vertices, to lines, to fragments, to RGB and more. You guys just kinda showed it without any context with that OpenGL teapot.

  • @maximilienfrancoismarieisi1685

    All these graphics are amazing, but the graphics of Monarchist's heads rolling is better

  • @itstoasty7089
    @itstoasty7089 Před 5 lety +9

    1:53 so you refer “Rendering” as in changing my render distance in Minecraft?

    • @Max-up8vj
      @Max-up8vj Před 5 lety +3

      Yup, by changing your render distance, there is less math to be performed for each frame hence you get better performance. Same for any game.

    • @AveryChow
      @AveryChow Před 3 lety +1

      Well render distance just tells your computer how far out it can render. If you have a low render distance, you can't see objects far away, if you have a high render distance, you can see objects that are really far away.

  • @quanticprophecy
    @quanticprophecy Před 5 lety +34

    Straight up spoiling Zelda: Breath of the Wild.

    • @denniswang2332
      @denniswang2332 Před 5 lety +3

      to be fair the games already been out for nearly two years

    • @YKplaysMC
      @YKplaysMC Před 5 lety

      How is it a spoiler? 1. The game is old. 2. You see the final boss in the beginning of the game.

    • @panc4kes276
      @panc4kes276 Před 5 lety

      r/Woooosh

  • @feynstein1004
    @feynstein1004 Před 5 lety +2

    So triangles are basically the atoms of the gaming world. Got it.

  • @HatchetHaro
    @HatchetHaro Před 5 lety

    Just to add to the video, in the 3D modeling pipeline for animations and games, 3D models aren't made out of triangles, but quads (4-sided polygons). You can see that at 0:28 - 0:36, where you can find that the triangles fit together to form very even quads along the entire model. They are automatically converted into triangles upon being exported out to be used for games.
    The reason for modeling in quads versus modeling in triangles is that, while using triangles directly would result in more details with fewer polygons, creating, editing, and assigning UV maps ("unfolding" and flattening the model's surface so you can apply a 2D texture map) to models using quads is much easier and much more efficient.

  • @nervousdeck
    @nervousdeck Před 4 lety +3

    I'm here because Unreal Engine 5 is out. We got lots of triangles

  • @MikeNosa
    @MikeNosa Před 5 lety +3

    What about minecraft

    • @Max-up8vj
      @Max-up8vj Před 5 lety

      You can form a rectange out of 2 triangles.

  • @T.I.N.D
    @T.I.N.D Před 5 lety +2

    "Video games meticulously details"
    Me:"Games today can't be ran on my computer" I'm looking at YOU *witcher 3*

  • @drjones694
    @drjones694 Před 5 lety

    This was so cool as someone who uses unity this was cool to see what's behind the magic. More of this great episode

  • @Scarletraven87
    @Scarletraven87 Před 5 lety +4

    Pixels have nothing to do with triangles. You may have a whole character in the distance fit into a whole pixel.
    Pixels are exclusively what the graphic card ships to the screen. They are unconcrete. Triangles are surfaces of the WORKING game world, with collisions and everything.

  • @alimoharam4362
    @alimoharam4362 Před 4 lety

    Such a leap just by adding a single dimension , imagine repeating the process

  • @ikec2894
    @ikec2894 Před 5 lety

    Took me a while, but I finally got playstation vr and I love it. Been wanting to try vr since the 90s. Could be a topic for a future video on how vr was first introduced, its apparent death and its resurrection.