Convert Float Value to An Integer Value | Blender Drivers Master Class

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  • čas přidán 20. 08. 2024
  • Hello everyone, just a quick video about converting a Float value to an Integer Value in Blender.
    Want to buy me a coffee? ko-fi.com/leve...
    Let me know if you have any questions in the comment below!
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Komentáře • 17

  • @abdullahadlebaterfee6935
    @abdullahadlebaterfee6935 Před 3 lety +1

    ,thanks👍very appreciated

  • @blenderzone5446
    @blenderzone5446 Před 3 lety +2

    interesting mate!

  • @joshuagaramendi9597
    @joshuagaramendi9597 Před 3 lety +1

    Estupendo, me gusto mucho que profundices en este tema de drivers. Acabo de terminar tu lista de repoduccion estoy seguro que me ayudara en muchos proyectos. Espero que se siga completando estos tutoriales , creo que falto agregar los (Driver Variables) distance, rotational difference.... , de todas formas gran trabajo.

  • @stefanguiton
    @stefanguiton Před 3 lety +1

    Great video

  • @spittingame4241
    @spittingame4241 Před 9 měsíci

    I have a character rigged with Auto rig pro.
    How can I elevate my character shoe height from being flat-footed, to boots/shoes to high heels with custom properties and drivers
    It's the same concept like when you have a female characters in GTA, Saints Row etc.

  • @stonail665
    @stonail665 Před 3 lety +1

    I hope they fix paste driver default, It should always set as scripted expression instead of averaged value.

  • @sanjaypathak8925
    @sanjaypathak8925 Před 3 lety +1

    Plz make some Godot videos

  • @CristianoIes
    @CristianoIes Před 3 lety +1

    Awesome! Thanks for sharing. I have a question: How can I access data from the graph editor to, for example, perform a slow parent? I was unable to access this property: animation_data.action.fcurves [2] .evaluate (frame-5).

    • @LevelPixelLevel
      @LevelPixelLevel  Před 3 lety +1

      Hmm that's a good one. I've built something like this in 2.79. Let me see if I can get this working in 2.8/2.9 and post something up.

  • @0zyris
    @0zyris Před rokem

    Do integers in this case always round up? Or do they round down if its under .5?

  • @Cadknowledge
    @Cadknowledge Před 3 lety +1

    awesome work sir. can you make oldham coupling in blender. I tried to make but can't make the animation with physics or constraints. if possible please make the tutorial i will be thankful i can send you geometry if u want . it is easy to make but difficult to animate

    • @LevelPixelLevel
      @LevelPixelLevel  Před 3 lety +1

      Cool Oldham couplings look awesome! Let me see what I can do!

    • @Cadknowledge
      @Cadknowledge Před 3 lety +1

      @@LevelPixelLevel thanks man

    • @LevelPixelLevel
      @LevelPixelLevel  Před 3 lety +1

      @@Cadknowledge Here you go: czcams.com/video/Ek5a93ujbIY/video.html

    • @Cadknowledge
      @Cadknowledge Před 3 lety

      @@LevelPixelLevel thanks man

  • @abdullahadlebaterfee6935
    @abdullahadlebaterfee6935 Před 3 lety +1

    ,thanks👍very appreciated