Convert Float Value to An Integer Value | Blender Drivers Master Class
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- čas přidán 20. 08. 2024
- Hello everyone, just a quick video about converting a Float value to an Integer Value in Blender.
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Let me know if you have any questions in the comment below!
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,thanks👍very appreciated
interesting mate!
Estupendo, me gusto mucho que profundices en este tema de drivers. Acabo de terminar tu lista de repoduccion estoy seguro que me ayudara en muchos proyectos. Espero que se siga completando estos tutoriales , creo que falto agregar los (Driver Variables) distance, rotational difference.... , de todas formas gran trabajo.
Gracias!
Great video
I have a character rigged with Auto rig pro.
How can I elevate my character shoe height from being flat-footed, to boots/shoes to high heels with custom properties and drivers
It's the same concept like when you have a female characters in GTA, Saints Row etc.
I hope they fix paste driver default, It should always set as scripted expression instead of averaged value.
Plz make some Godot videos
Awesome! Thanks for sharing. I have a question: How can I access data from the graph editor to, for example, perform a slow parent? I was unable to access this property: animation_data.action.fcurves [2] .evaluate (frame-5).
Hmm that's a good one. I've built something like this in 2.79. Let me see if I can get this working in 2.8/2.9 and post something up.
Do integers in this case always round up? Or do they round down if its under .5?
awesome work sir. can you make oldham coupling in blender. I tried to make but can't make the animation with physics or constraints. if possible please make the tutorial i will be thankful i can send you geometry if u want . it is easy to make but difficult to animate
Cool Oldham couplings look awesome! Let me see what I can do!
@@LevelPixelLevel thanks man
@@Cadknowledge Here you go: czcams.com/video/Ek5a93ujbIY/video.html
@@LevelPixelLevel thanks man
,thanks👍very appreciated