FS17 - Seasons Mod - Tips and Tricks - Part 9 Time management how to say busy
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- čas přidán 4. 01. 2018
- Get ready for a multi-part How to series on the FS17 Seasons mod. In this series I will talk about the Seasons mod and how it affects game play. Tips and Tricks I have learned over the time of playing seasons as well as the importance of planning.
Part 1 - Introduction to seasons and its interface
Part 2 - Geo's
Part 3 - Planning your field planting
Part 4 - Grass, Hay and Straw what not to do
Part 5 - Rain rain go away
Part 6 - Whats changed with the animals
Part 7 - Equipment - Strategies and maintenance
Part 8 - Wopstr - handheld tool
Part 9 - Time management
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Well done. A nice way to tie the bow on a well planned series.
Thank you. I don't know how well planned it was but I thank you for thinking so. :)
Great series and some good points here.
For me I found starting out that:
a) you don't have enough cash to hire workers at the start, so you're pretty much going to be doing all of the work yourself.
b) year#1 spring is a cram of work - plow everything, cultivate everything and then plant everything.
c) by summer year#1 your finances are looking crushed, eaten by seed costs, maybe fertilizer and of course equipment costs.
d) autumn of year#1 is also a cram of work (if you're planning ahead), obviously you're going to be harvesting. Then you have any newly purchased fields to plow, you could do all your initial cultivating, plant oilseed radish (and cultivate if you have time, otherwise leave it to spring). By end of autumn I try to plan all my fields ready to plant come spring.
I like your previous video suggestion that you don't hold equipment that you're not planning to use imminently. Obviously selling excess (even low value starting) equipment may provide a solution to ugly looking finances. However, I must admit that taking a chainsaw, tractor with log fork and a logging trailer down to the local forest and performing some major tree genocide can be quite therapeutic, and it really sorts out your finances for the long term. But even then I did find myself running the clock at 120 and waiting for stuff to happen fairly often. And since I've gotten some cattle, I am trimming the field edges - tractor, single front mower and loading wagon - so I can top up the cow grass, and then I take the excess down to the BGA for "later". I reserve the grass fields and pastures for baling hay or silage.
(Lawfolds - 320 trees sliced into 5-6m lengths by early summer#2, without specialist forestry equipment - and I've still not raided the gold nuggets!).
You got it in a nut shell. Most of what you describe is alot of why some people don't like seasons and why others wont play without it.
Well done, thank you for doing these.. helped alot
Your theory is great speeding time up if your not making rations and feeding maintaining animals and just planting and harvesting crops on a small Map. Great job makes a person aware of how his time is spent in a more realistic game playing. Keep up with the tutorials they really help us old retired crippled up farts that used to farm.
Ill toss up tutorials as I think of them or see the need. If there are any you wish to suggest feel free. The only thing I will stay away from is courseplay. there are far better ones out there that i reference myself. On the click speed I suggest it cause that is how I have begun to play. I started playing at a a higher clock rate as part of a challenge to play 6 day seasons for 3 full game years at 15X. man that was tough but really made you think and plan out your days tasks. Then I moved to 24 day seasons at 15X. that was much more relaxed as you had nearly 3X as much time to do the work in each season. Now I have moved to 15 day seasons at 10X. I found 15X a bit to rushed for what I wanted to do so i moved to a custom 10X. I set the clock and try my hardest to not touch it. if the day is done and there is still work to do its either work into the night or just pick up the next day. Just like real life sometimes you just cant get done what needs to be done.
Thanks Ya when I was much younger hauling Cattle and grain I would drive day and night across the Midwest and at night you would see farmers working the ground all night now days you dont see them after 5 oclock.
Just a tidbit I would add, more goes towards the last episode, but also fits with this one as well. If you prefer big equipment, sometimes it will be far more cost effective (even in vanilla game play) to come up with some modded custom setups, good example being the chisel plough that came with the IH old iron pack, combined with the triple seeder hitch from the SZT 3.6m seeder pack, and the hitch for pulling a baler behind a combine.....what i do is put the 6.5m chisels on the main triple hitch, then on the hitch that is further back i attach the combine baler hitch, with a 4m chisel to cover the bit of area missed by the 2 6.5m ones, pushing my working width to around 14m i would say, which if I remember right, the seeder triple hitch was way overpriced, and the xml needed a quick change but still...
Great advice thank you! I did exactly that when I first jumped into seasons. Clock speed too low, and I didn't know what to do. I have started a new game with 15 clock speed. Cultivated and seeded 2 fields, still have 1 more coming up to end of spring.. I should just get it planted!
For me it brings excitement and more risk into the game. You may run out of time and weather can seriously affect your ability to get things done. I wish you luck in your accelerated game speed.
Farmer Klein thanks for your time in producing this informative series. I play on console, servicing is only once a year, when I service a vehicle it changes time in top left Hud but does not seem to later time in lower right hand Hud is this same on PC? Will I still have to change vehicle when it gets to 25 hrs. Keep up the great work you are doing.
The time in the bottom right is for the life of the vehicle it does not reset. just the time in the top left will change where it says X hours and X days before service. after servicing it should be back to 30 in the upper left and what ever number of days makes a full game year for you. Early in seasons development things required servicing more frequent.
Thanks for the instruction. What map is this? it looks very nice.
Thats just the base game Gold Crest Valley.
I may try it at 15360 speed
well the day might go by a bit quick but good luck.