3D Light Saber Tutorial Part 2 (Glow)
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- čas přidán 22. 08. 2024
- This tutorial shows how to make objects glow inside of 3D Studio Max. v v v v
Lightsaber Part 1 - • 3D Light Saber Tutoria...
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thank you so much, it's so helpful for my 3Dmax classworks!!
Thank you very much for this tutorial.
Thanks a lot for this. I'm not very creative with this program so I used this as my midterm project.
Great. Thak´s a lot.
Amazing tutorial. thanks a lot. could you please make a tutorial about making whole animation that shown at the end of this tutorial I mean rigging the Biped character and laser gunfire ...?
this video helped so much thank you my dude
The light saber is exactly the same in the animation as what was created in the tutorial. The characters are just 3ds max bipeds and they were animated using motion capture data
I would be very interested to see you do a tutorial on your Motion Capture techniques
Great tutorial!!
Alas, the one question I had was not answered.
The problem I have with the lightsaber glow is that it does not stay the same size relative to the blade. So the further the saber moves from the camera, the smaller the blade gets...but the glow doesn't get smaller at all.
I have yet to find a solution to that one.
Thanks man! With this method i dont have to use vray lens effect or something?
thanks pro, it's very helpful !
I was wondering could you teach us with 3ds max bipeds and animation using motion capture data?? Would like to hear from you...
Awesome!
Can you make a tutorial on how to make what u did in the test animation?
Is it possible to have something light up for only a brief moment in animation? I'm animating a Star Trek ship going to Warpspeed, but I need the warp nacelles to light up for the last frames.
My lightsaber comes out far too ghostly (blue one) How do I make the color engulf the lightsabers blade like you did? All the options seem to be similiar. My Blade/White stick in the middle is still visible.
So not that it matters to me very much, but when I hit ctrl + I, for inverting the selection, nothing happens.
Edit: I am using 3ds max 2014
The Morpher to the off object doesn't work at the end when you said to turn the Off to 100%. the problem is that it Worked in the beginning... Can someone pls help me?
This is great! XD
Great tutorial, but it didn't help me in the end. I need the actual object to produce the lights. Point lights and omni lights won't work.
I'm creating a river of lava, and I need the lava river object to cast its own light. When I use omni lights you get unnatural concentrations of light around each light source. :/
I know this is old but did you try emmision material?
mine doesn't glow at all for some reason
my morpher didn't work at the end, but it did at the beginning
I followed your instructions to the dot and still when I render my object refuses to glow. Tried making a glow object in a new workspace and still nothing, I've assigned the correct material ID's so I just don't understand. :'(
Never mind I just worked it out. Forgot to tick the little box next to 'Material ID' in environment and effects, derp. Great video by the way, real informative. :D
Samuelfindlay Thanks! you helped me with that one too
It doesnt work with Vray :(
That's what I keep telling everyone!
I can't... you probably could