Box2D 2D Physics Engine
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- čas přidán 9. 08. 2020
- Box2D is the most popular 2D open source physics solution out there, and it just saw a rare release. Box2D 2.4.0 has been released and in this video we will look at what Box2D is all about and at details of the 2.4.0 released.
Link:
gamefromscratch.com/box2d-2-4... - Věda a technologie
Link:
gamefromscratch.com/box2d-2-4-0-released/
Can work with Coppercube ?
More box2d videos coming? I just started.
how did you download it
I swear like everything today runs on box 2D lol, good to see it's still being updated!
"this is something that requires no introduction, so here is an introduction"
zlib license is essentially the same as mit license, if I recall correctly it came into use at around the same time as the mit license and I thiiink it was used for a programming library of some sort, hence the "lib" part.
Either way, zlib is used a lot less but is essentially the same as mit which is a lot more well known, so that's probably the only reason for that change.
Pretty sure the zlib license was made for zlib: en.m.wikipedia.org/wiki/Zlib
Used Box2D for a few months recently. It's pretty good and the collisions are accurate, but the Ray Casting is kinda weird.
libgdx gang where u at
:)
GANG GANG
@Mhammad Umair I've made a game... it isn't very good 😂 but because it's my first ever it's #1 in my heart 😉
Mee I've made 2 games in libgdx, however now I'm migrating to unity.
@Mhammad Umair Haven't uploaded it anywhere, might do it when I redo the game and put the original as an "old version", I recommend using a game engine though, like Unity
I hope that the port to Delphi will also be updated.
Testbed file is now in box2d/build/bin and its called "testbed"
Box2D seems like a more powerful physics engine than Godot's, so I hope Godot starts using this instead.
I though Box 2D is a library that can be used in any engine, or am I wrong ?
Box2D is not a good fit for a lot of games Godot's physics engine is very good for, like platformers.
@@nubunto platformers aren't the only genre of 2D games, y'know
@@dubbynelson true. I just pointed out that Box 2D is not a good fit for a number of games Godot’s engine is good for. If box2d is a good fit for your use case, then use it.
I got an error while press enter build and said "windows cannot find bix2d.sln. Any fixes?
Can you do a video using bullet physics?
when i type "cd \temp" it says The system cannot find the path specified.
Upon running the build command I get the error "Windows cannot find 'box2d.sln'..." Any ideas what I'm doing wrong? I have git 2.24.1.windows.2. In all honesty, I have never used git before.
Solved: I just didn't have CMake installed. After installing, it worked fine.
It didnt work for me when I put "git clone" and then the link, it said "git" is not a recognized as a internal or external command.
maybe you don't have git installed
WOOOOOO
how can i integrate it in visual studio?
When your game engine has box2D but you're programming a 3D game.
If you are making a top down shooter you only need 2D physics.
@@antoniorsoftware I'm not developing a top down shooter. I'm developing a 3D platformer.
@@ErdrickHero your game character : Where Z axis
@@dewanata_armoon non-built-in local variable z
the exact moment box2d becomes source
Tkark you good !!✌️😎
Can we able to use box2D in libGDX?
can i use ml with it
how can I delete the file. I want to try. thank you
Does Unity use this?
Yup
@@safwanljd cool :p
👍
rock candy uses this engine
THAT'S ANGRY BİRDS ENGİNE!
Let's make some angry birds
Haven't watched the rest of the video yet, but just wanted to say, get on the windows terminal train!
From a tutorial makers perspective, I try to keep nearly everything bone stoke. That means default layout and configurations in game engines, default terminals, default OS theme etc. It can get so jarring otherwise when following along.
@@gamefromscratch you're a good man, thank you
Fwiw, I personally like it when the tutorial giver has some weird (but optimal) configuration (as long as they mention it and have another tutorial on how to get it setup). But I'm a bit of an advanced user, so my opinion may not be typical. 🤷♂️
@@gamefromscratch makes sense!
godot doesn't use box2d.
Yo did you know that I play box2e games like red ball 4
A new day a new engine. 😂
It's not new. It's the base physics engine used by other engines.
This one is far from new. More like a classic.
@@vaishnav_mallya tbh if your making your own engine, i dont see why 2d physics is even remotely complex compared to other parts of engines
@@Liam-pf7ih You can save a lot of time. Also box2D being open sourced, you can tweak it to your liking.
This is just a physics engine not a game engine
first
Nice try but no ...
Edit: no it was just me terrible at math and thinking 7 min before is earlier than 13 mins
why does it say "windows cannot find 'box2d.sln.' (keep in mind that i am very new to this kind of stuff).
same, literally first time trying to build c++ / run c++ from github