Meta's INSANE new VR prototypes (Holocake 2, Starburst & more)

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  • čas přidán 2. 07. 2024
  • Meta has shown off four of their most advanced prototype headsets:
    - Butterscotch, an ultra-high PPD "retinal resolution" headset
    - Half Dome - A headset with automatic varifocal optics
    - Starburst - a HDR headset with up to 20,000 nits peak brightness
    - Holocake 2 - A super-thin headset with a holographic optical stack
    As well as their futuristic concept design, Mirror Lake.
    Check out Tested's deep dive of Meta's prototypes: • Hands-On with Meta's N...
    Check out VRcompare pages for the headsets mentioned in this video:
    Oculus / Meta Quest 2: vr-compare.com/headset/oculus...
    ► Compare VR & AR headsets: vr-compare.com
    Follow VRcompare on social media
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    Chapters
    ---------------------------------------------------
    0:00 Intro (Meta showcases new prototypes!)
    0:13 Butterscotch
    1:06 Half Dome
    2:14 Starburst
    3:08 Holocake 2
    4:00 Mirror Lake
    4:30 Conclusion
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Komentáře • 11

  • @chaosfire321
    @chaosfire321 Před rokem +2

    The sheer advancement of all those headsets is insane!

  • @barryjames308
    @barryjames308 Před 2 lety +4

    Nicely made video. Great summary

  • @darkxvias
    @darkxvias Před 2 lety +2

    woah loved that ss lens hope we'll see that in something soon!!

  • @_cmoll
    @_cmoll Před 2 lety +2

    Great content! Keep going!

  • @H3xept
    @H3xept Před 2 lety +1

    When can we get our hands onto these??

  • @Slipper.The_Avaitor_Films

    I really wanna see more improvements on the FOV
    Meta did make one of their prototypes 144 FOV which surprised me

    • @mnomadvfx
      @mnomadvfx Před rokem

      Yeah I noticed that FOV spec was only mentioned for the initial super hi PPD prototype, and none of the rest.
      Another point not mentioned is that the race to solid state batteries for greater EV range will strongly benefit standalone VR by reducing the weight and/or volume of the battery module.
      Another possibility in the long term is dynamic visible light metalenses that can resolve the image from the display while also altering the focal distance - such devices have been demonstrated at the lab level, and while far (5-10 yrs) from mass production they offer a lot of promise for low volume optics.

    • @Slipper.The_Avaitor_Films
      @Slipper.The_Avaitor_Films Před rokem

      @@mnomadvfx im sorry but can you explain in a simpler form? cause i'm still new to vr lmao, also isn't super hi ppd the one that moves the lenes?

  • @dtz1000
    @dtz1000 Před 2 lety +1

    I need this for my SAD.

    • @VRcompare
      @VRcompare  Před 2 lety +1

      I live in Scotland where the winters get pretty dark so I totally get where you're coming from. Hopefully we'll soon enough be able to give ourselves a blast of realistic summer sunlight whenever we want 😁

  • @douglasold
    @douglasold Před 2 lety +3

    First! I love gaming and VR