Meta Just Revealed Some INSANE Future Quest Features!
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- čas přidán 4. 07. 2024
- Today's video is a little different than our typical News video. That is because today we are taking a look at the brand-new revealed Meta Headset prototypes and their features! There are tones to talk about as these features will be part of your Oculus Quest sometime in the future, and they will bring huge improvements that could make VR indistinguishable from reality. So today I will be taking you through some of the prototypes the Zuck has revealed and the features he revealed with them, including eye-tracking, varifocal lenses, high brightness HDR displays, High resolution and so much more! I hope you enjoy the video :D
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Mirror Lake, Compact Variofocal: uploadvr.com/meta-mirror-lake...
Retina Resolution, HDR & More: uploadvr.com/meta-butterscotc...
Virtual Turing Test: uploadvr.com/visual-turing-te...
----------------------------Timestamps---------------------------
0:00 Intro
0:33 Where What & When
1:57 The Mirror Lake Headset
2:38 The Current VR Headset Generation
3:19 The Concept Of Mirror Lake
3:28 Varifocal Lenses
5:33 Holocake Lenses
6:31 Holocake & Glasses
7:05 Reverse Passthrough
7:26 Two More Prototypes
7:40 Butterscotch Prototype - Retina Resolution
8:51 Starburst Prototype - Ultra Bright HDR
10:04 The Visual Turing Test
11:31 Conclusion
12:20 Outro
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#VirtualReality #TheMysticle #VR - Věda a technologie
Standalone + Inside-Out Tracking was next gen from what existed before. It was massive game-changing difference. It completely changed the physical requirements for being in VR. It is the reason VR has grown so quickly the last couple of years.
🧐 I’ll give it a… v1.3. Best I can do.
@@MattLuceen What make something a v2 for you? Full dive?
@@MethosOhio I'd want better text readability and variable focus/eye tracking.
@@MethosOhio Full-color retina passthrough, full FOV. We already have hand and eye tracking. With these I should not be able to distinguish a virtual object in my real home from a real object. I would call that v2.
I think Apple's headset will bring us to v2.
Fair point, but these don't improve the immersion as drastically the Mirror Lake with it's fancy new features will. The Quest is really good headset for being standalone and inside-out tracking, but your experience is mostly the same to any other VR Headset: Just a screen in front of you that moves when you move your head.
I have my hopes up that the Mirror Lake and the eye tracking and focus thing, will make you feel much more like you're living in the VR world.
More FOV, higher Resolution, smaller form factor are all very exciting. As a developer, I’ll be most excited about any GPU improvements in the next few years.
YUP! save me from the development hell that is quest. Even going to old school retro techniques doesn't always cut it.
Sadly GPU prices tend to almost double for a medium performance improvement and bigger power draw
@@ZedDevStuff yes, but there's significant room for improvement by adding support for feature sets
Mmm kind of sounds like a pimax 12kx.
As a VR game customer, what I want most from developers is more focus on design fundamentals, like game mechanics, UI, motion sickness prevention, etc. I feel like a lot of the indie developers are trying to skip to "the good stuff" and not polishing the underlying experience as much as they should. People fanboy out about new technology so much, but I'd rather have a lower resolution experience that's fun, intuitive, and smooth as butter.
0:09 Real life lag spike
Yes
Lol, didn't even notice
The most amazing things about the reveal was how human Zuck looked, he's almost got this human thing down.
Mysticle: "I actually enjoy living in the real world"
Thrill: "..."
When it comes to people preferring VR over living in the real world, I feel like we’ve been here before. Computer nerds in the 90s and early 2000s (myself included) where continuously told to “spend more time in the real world”, yet when you compare how much time WE spent on computers compared to how addicted “common folks” are to their screens now (incl. Instagram, TikTok, etc.), it was nothing. The criticizers have surpassed what they once criticized! Moms pushing strollers with screens in front of their eyes is a common sight now.
The same will most likely happen with VR.. People like us, who are early adopters, able to shut off, and often prefer real life, will cope with VR in the future. We’ll be able to disconnect then, and will do so without much of a challenge. The masses on the other hand, the ones that now says “you VR nerds are plugged into something that’s not real!” will be the ones that will walk around (sit at home?) like moths staring at a flame - unable to disconnect. I’ve seen it before. And history is sure to repeat itself yet again.
Form factor isn’t the only main favor! Cost is also extremely important. Once they have the solution, they have to make it as cheap as possible to make it affordable. 🧡
(Personally) Current resolution and form factor are good enough for basic immersion. The last major breakthrough NEEDS to be FOV. Seeing through binoculars is like breathing through a fat straw (totally doable, but you're painfully aware of the straw).
After that - Software. Period.
Exactly. Current resoltuion is good enough to make you fully immersed, IF the FOV is higher. I can't get immersed into my Quest 2 because of how obvious the black borders are. Not seeing any borders in your peripheral vision when looking straight ahead is the goal. Not seeing any borders, even when looking around, the the ultimate goal.
I personally don't notice the "binoculars". What I DO notice is that Quest2 as a computer monitor replacement *sucks*, text is barely readable at 1080p and very blurry at 720p (in BigScreen at least). In game it isn't a problem quite as often, but happens too. So for me the killer is resolution for now. And also varifocal lenses, because I'm not sure my eyes are ok with focusing at the same distance for hours in a row every day, even if it is further away than my normal monitor. And the small "sweet spot" plus "god rays" of fresnels, but "pancakes" seem to solve that.
@Game Over Life hack for better "untethered-ness": A backpack with a massive powerbank. My "20000mAh" noname brick (size of a very thick smartphone) triples total runtime for my Quest2.
There's nothing wrong with VR getting so good it becomes a "reality replacement" for some people. Fact of the matter is that not everyone has a great RL situation so having some alternative to that would have clear value. People could have a bad RL situation for a variety of reasons.
Like living in a garbage area
@@LazyLoonz You can't have something this stealable if you live in a garbage area.
This, honestly seems like it would be a much healthier option for people who already live their life staring at a computer screen
I don't think people with good real life situations would replace it with VR
I am so excited for the next 5 years of VR technology
Same, it's looking like soo many companies are currently getting into XR! And the tech is evolving at such a rapid pace :D
Ok
Sure
I really don’t care about meta as a company if they make the best Vr headset I’ll buy it regardless lol
Watching in my Vr! thanks for the new upload man!
I would like to point out, that the VR Turing test is nothing as impressive as you are assuming. While yes, their goal is to get it to the point that it's indistinguishable from reality, all they are talking about is the headsets capability. They would likely use some sort of still 360 degree image of the room they are in as the test. The idea is if you put the headset on and it just kinda looks like you are seeing through a pair of glasses or goggles and the individual questions whether or not there is actually screen there, then the test is probably successful.
In other words, games will still look like games. And while we can get games pretty close to photorealistic these days we still have a little bit to go before we can run something like that through VR. But the point is, the headset would be capable of displaying such games, not that everything you play on it will all of a sudden seem like reality lol.
I want Quarks holodeck nowwwwwwwwwwwwwwwwwwwwww :P
You're generally speaking correct. But there are technologies that Meta will be developing that increase immersion without increasing compute demand. For example, high luminance and varifocal lensing.
Just let us dream bruh
I don't understand why you think this is not a big deal
We already have games that look as real as real life, we have games that look more real than real life, we even have real-time raytracing in games nowadays and this is not some obscure company propietary tech, you can achieve this with Unity and Unreal Engine right now
The clear bottleneck is VR displays, this looks like a clear goal that will allow Meta to focus on the right things and implement them in more clever ways to breach the gap instead of just ramping up numbers
@@ironheavenz
*"We already have games that look as real as real life, we have games that look more real than real life"*
Sure, I would say I agree. We are more or less close enough. However, a computer capable of playing such a game at the resolution and frames needed for VR to be indistinguishable from reality, doesn't exist.
*"The clear bottleneck is VR displays"*
No, it's both VR displays and computers that are the bottleneck. These games you speak of can just run at 60FPS 1080p with a $600 - 700 graphics card while using raytracing. (That's with the assumption that there isn't something going on causing graphics card prices to skyrocket like recently.)
Now imagine trying to get decent FPS needed when you are at a resolution in VR that you can't even distinguish it from reality.
We will have the VR headset long before we have a computer capable enough to run games at the appropriate performance for the headset.
thankyou for keeping us updated
It looks good so far I'm excited to see the next gen standalone vr games.
zuck tryna go down in history as the grandfather of vr
I think the brighter and sharper focus is the most important. Various focus would also be great. Basically I want the Hollow deck from Star Trek.
Yes he talks about this in the video.
Lets go meta!! I love these projects!
Thank you for the video, have a good week
It could be a hybrid headset which you can take with you and use the inside-out tracking and use sensors at home when you need precision
Out of all these technologies shown, I think the Varifocal optics interest me the most, theoretically, you could dial in your eye glass prescription in the software and the optics would adjust to that prescription thus not needing prescription inserts which add thickness, less FOV and more glare to existing HMDs. I know there are some HMDs now that have diopter dials to do this, unfortunately, I've not been able to afford these especially when they have very limited use (Vive Flow) but I would love to give that a try just to see how it works.
With a mini display it would be possible to make small projectors that are located on the side of the head and then shine a image onto a prism mirror, that mirror reflect the light onto a transparent lens that is near to the eye (like normal glasses), in that way the weight is moved to the center of the head on both sides, and the lens will create an image within the retina, so you only need a lens if you normally need a lens or glasses.
I like how you manage to actively dodge your lens reflection of your ring light/lights while still making a video.
I like the VR cover Oculus is using for the prototypes
“[…] if you ask me, it looks better than real life, which is slightly concerning” 😂
Green tinting is an issue with OLED displays. A lot of them have that including all of the iPhones with an OLED since the X.
"great cgi" LMAO thanks mysticle that was the best 😂
I saw a Oculus ad with the new headset while I was watching game 6 of the Stanley Cup. I was so confused and still am.
Should I still get the quest 2 this year?
Native SBS, side-by-side screenshotting plz, ty.
How long before they start using contact lenses to reduce the gap between the eye and the screen?
thank you!
Starburst reminds me of the original Virtuality Visette 1
Dang I might have quarms with Meta as a company but there tech development is crazy awesome.
Out of everything in VR, easily the most insane thing was hand tracking, followed my FBT. I can fill a lot gaps in VR, sure it may not look super real, but I can immerse myself. Getting hand tracking in Quest and trying that out in VRChat was the same feeling I had since first ever using VR. I loved it. A shame ALVR works so bad.
They will put you in a black room, then ask you to put on the vr headset. After that they will put an image in the headset, then ask you if the black room is removed or not. If you can’t tell what you see is real or not then the Turing test is passed.
That is creeeeepy but also revolutionary.
I am very excited for what if will bring in the future and META will compete with China's VR and hopefully this will help full support for META.
You know, visual technology is fantastic, but even better is comfort technology. I'd love a headset that just doesn't cause a facial headache and has adequate airflow.
really hope oculus makes a new pcvr headset,
for me the quest 2 badly compresses visuals even when i tethered/linked it with a usb c cable so an actual next gen pcvr headset would be amazing.
Bring It On !!!
Mirror lake sounds like a headset straight out of boneworks MythOS
Dont know if you remember this but in the quest craft server you wee in your car and you showed your feet
I still have the screen shot
It looks like the elite strap was added so you don’t have to pay but people won’t have enough for it sometimes so elite strap won’t go out of business.
Hey, you mentioned that you need glasses and that you’re nearsighted. Do you often find yourself having difficulty with things like menus or text in VR games, because they’re either too small or way way out away from the player, or even with the oculus menu and OS itself?
I myself am visually impaired, and I’m trying to start a sorta movement to have more accessibility in VR. It’s not something people ever really think about, but I figure if enough people start talking about it, some real change might actually happen.
For now, Meta only has the extra length piece on it to allow you to wear your glasses in VR
@@aurastrike yeah… That’s my point. They’ve done the bare minimum, and that’s just for glasses. If Meta wants their product to be the industry standard, and to be at the forefront of this whole meta-verse thing, they need to do more to be way more inclusive for everyone. But there needs to be more voices advocating for change, otherwise it will never happen.
Go watch the meta/facebook full video they go over this.
Cool!
10:12 this just sounds like mark zuckerburg is trying to look more human in vr.
norman chan just riding adam's coat tails STILL. dude is grease incarnate
I just want to say, I now use Shadow Tech PC all the time to PCVR (Specially NMS and stream it on YT) with my Quest 2. So as long as I have decent Wifi (Where I live almost everyone has decent Internet) then I have a PCVR standalone at all times. I'm in Toronto and my Shadow PC is in New York. In the fall they are coming to Canada and will also be offering a nicer virtual machine for an extra $15 USD. So in a few months my my already awesome PC will get a wonderful upgrade. If Meta offers a Cloud PC service as is rumored and the quality of Cloud gaming keeps improving, Quality VR will be dependent on simple WiFi without the need for super expensive PC's or maintenance costs and outrageous upgrade hassle/costs. We are at the very start of when VR goes next level. All the processing will be done in a VM and then the engineers need only work on the visuals, tracking and form factor. That leaves the door open for AR adoption when the form gets small enough to be also regular eye wear with built in prescription for VR/AR and RL. All of this is possible right now with the technology already displayed by various companies. It's inevitable that all that technology will come together in a slick tiny form that will make every HMD out today look like what a Brick Cellphone is compared to modern cellphone now.
P.S. I also use a Rebuff Reality V2 Battery good for 10-12 hours wireless. I have never physically plugged my Quest 2 into a real PC, only my Android Phone for Sidequest.
quest 2 only has 20 ppd? makes sense, im still able to see the pixels and theyre just big enough to annoy me
I'd say as long as they can do something that's still productive for the real world, then living in the virtual is fine
7:40 THATS What i need to work in vr
Just curious, have you considered LASIK? I've been nearsighted with an astigmatism my whole life and just pulled the trigger on it a few months ago (I'm 36) and I love it
Lasik is not permanent and doesn’t fix astigmatism. I have asked many times and have the same issue as your eyes have.
@@Digikidthevoiceofreason it did though, I have 20/20 now. Also, eyes do get worse over time, it's part of aging. The office I went through has a lifetime warranty if any corrections are needed.
"Like, is any of this for real or not"- Sora probably
I have a hunch that it will be your average glasses-wearer that truly takes AR to the mainstream. It will be a “status symbol” like the newest iPhone is to some people. When it’s around the same price to replace your glasses-..? It’s over- or rather.. it’s kingdom-come.
7:25 if by futuristic you mean some shit straight out of soma, yeah
im waiting for the new headset before i buy another quest product
10:00, 11:47-11:54
Oculus logo on new prototypes? Or is that footage from before the transition to the awful new name?
Maybe an easter egg on the motherboards? That could be pretty cool :D Well spotted!
I think one of the most important parts of a vr headset is keeping it cool so probably fans are the most important part
Yes, the future is slim VR/AR devices, most likely streaming HD content straight to it. YES, the future is Google Stadia (that works) for your face!
I saw you at my school
Same
Confirming, I was that school.
I still say if they come out with a helmet based vr headset then I'd be down. You can fit more. Including high audio, visual, and other cool upgrades. It can be shaped like a motorcycle helmet but with thinner or lighter plastic or form fitting. That way it would have better balance than these glasses form headsets as well as a better look (in my opinion) I honestly don't see why we seemingly randomly decided they must look like glasses. Shoot. Cooling for both you and the headset could be improved if we use a motorcycle helmet style headset
On a side note. Motorcycle style could also improve mask wearing ratios. The mask could be holo screen that can flip up for a face reveal or even better. Just have passthrough built in. If you want pc like portable game play. Why not make a backpack that can attach to a haptics vest and your headset. And wires run through the vest and into the gloves.
Heavy might pose a dilemma but you can't do one thing without a cost right now. But with all the space between the helmet, vest, backpack, and mabey even pants or shoes later on. Having one set of vr equipment that could work seamlessly together would undoubtedly increase the effectiveness of how vr works. Thrill pointed out how hardware conflicts with other hardware and software. As well as visa versa.
With a legitimate full body suit. Tracking wouldn't be a problem and if you can't fit haptics and full body into one. Why not have 2 Interchangeable suits for each. If power seems like a dilemma. Try lithium in the back or shoulder pads. Mabey the backpack. Make it chargeable by just plugging into a wall socket. Again. If weights a problem. Make a lite version like the quest with a smaller pc in the backpack and less tech in the suits.
As much as I don't like Meta as a company and probably won't be buying their next headset, I'm so excited to see the industry growing so fast and I'm sure Meta's advancements will push other companies such as Valve or Pimax to try and 1up them. In just a couple years time I'm sure the VR space will be better than we can even imagine at the moment.
Wow, much has happened in a year.
The video of those prototypes make it feel like we're 5 years away from getting that tech but they claim we are getting a new headset by the end of the year..
I'm 45 I hope I get to see the future of vr
Some people already prefer virtual reality from reality. We kind of need to reflect about this right now.
Meta should maybe start making graphics cards
I sort of feel like companies are focusing a bit too much on resolutions and depth and stuff, which, don't get me wrong, are cool and are things I really want eventually, but I think trying to rush "next gen" headsets are a bit of a mistake, I think time and effort would be better spent in the short term on making HMD's smaller and lighter, and getting them to the cheapest price point possible for the average market, not just us nerds and gamers.
The biggest complaints I still hear about VR these days is size/weight and price, price not so much thanks to quest 2 although people still complain about the difference in price between getting quest VR and PCVR, which is understandable, but the biggest complaint these days is just how annoying getting in and out of VR is, wires, controllers, batteries, straps, big bulky face wart that just due to physics can move around and I fully get that these days, more than anything else, I'd like to be able to just chuck on some VR sunglasses or ski goggles you know?, I hate having to take the headset on and off, needing somewhere to put it, the neck strain from longer sessions, its not exactly uncomfortable to be in VR, but its also not really comfortable either.
I would easily pick a much much smaller and lighter HMD at current resolutions and FOV's with really good hand tracking over getting a headset with 5x the resolution and FOV and current controller tech at exactly the same price, If I had something smaller and lighter, I'd probably get rid of regular monitors in favor of a HMD for almost all of my content.
Did you not watch this video? Not a single thing you mentioned wasnt answered. Meta is working on everything you said. Maybe watch metas actual video.
to be honest, if we could get a headset that's completely like real life, I'd much much rather perfer working in vr over working physically.
Mark Zuckerberg is really be trying to become the next James Halliday
I can actually see it 🤣
10:30
Yes but, imagine putting these bad bois on with AR and going to work? Why working at maccas when you could make everything look like your serving dragons or your a Viking cooking a beasts heart?
the GPU really needs worked on for any future headset as by no means are current headset GPUs next gen. we need a gpu that has pc graphics to a certain extent
Both the m2 chips and newest snapdragon chips are really good wdym?
👏👏👏👏
It looks like glasses
Nice
Love your vids men
Man. Not men.
@@Digikidthevoiceofreason thanks
Q3 has entered the comments
Its cool and all with new tech. but what we really need is games as ambitious and good as HLA i stopped playing vr since I dont have a game that matches that and got tired of replaying.
I think a big part of the new VR headsets is focusing more on productivity and creating a better VR situation than what the user has in real life, basically ready player one sadly.
Earliest I have been... yay?
50 seconds after the video was posted
This "Visual Turing test" is something we should be concerned. The internet has already had a big impact to us humans where people would lock themselves in by thinking its the only thing they need. If they success to make virtual life look like real life, it would give the same result, but probably worse.
cool
If it is not standalone we do not want it.
Whatever new update just rolled out on the Quest 2 has made both mine and my friends' headset stutter around every 3 minutes or so, which really impacts fast-paced gameplay.... Annoying af
Same on the rift s somehow? The new oculus app update is what screwed up my rift s. I can play for about an hour before I get the black around screen problem where the vr view gets stuck in one spot and you get stuck in this black room,
What if u don't want it to look like reality? People want stylized to
I'm a disco dancer
Retina display? That’s an Apple thing.
Can't say any of this excites me. Just a lot of information for stuff that's years away, yet absolutely nothing appearing in the coming months, not even this year.
Maybe not even in the next 3 years
hello
I hope roblox will come out on quest very soon, it may had been scraped considering the first tweet had been deleted but came back. Hope there more news about roblox!
hi
I watched this an then said "he better have like a million subscribers". Then I saw how many an I'm a little pissed lol. Get with the program people, uh hello? Future calling.
They only ever Achieve this goal in 2050
sorry for pinging u earlier lol
Facebook is working to stifle competition, and once there's no meaningful competition, there won't be any need to improve the tech; being supportive of them is an example of prioritizing short-term gains and ignoring much bigger long-term costs.
This makes no sense. If this were the case apple wouldnt have released the m2 laptops as the m1 already blow every gaming computer out of the water. There is always room for improvement because you have to keep sales up, which means releasing new products users will upgrade to.
@@Sythorize There's a lot more competition in the laptop/desktop market. But also, don't forget dor example, how Apple charged absurd prices for monitor stands, or how they often launched new phones that barely had anything significantly improve over the previous versions, how they forced people to buy new phones by using unreplaceable batteries designed to get bad in time for a new model and software tricks to slow down old phones etc...
pause kinda sus lowkey 8:01-8:03
reverse passthrough sounds like a huge waste of time. save that for Gen.3 or something. absolute waste of time right now.
my reasoning: it's just an extra feature that not 100% people would use but would make it cost more regardless if you use it or not.
save that tech for a special model or something. again, gen.3 sounds reasonable.
I'd take a super simple set of pixel shapes representing eye position, doesn't have to be an actual image of your eyes
If you're a child right now, you'll probably see some amazing things happen in VR in your lifetime. Everyone else.... you'll mostly see it struggling and over hyping itself for your lifetime.
It's amazing right now, jump in 🏊♂️
Wasn't it Plato refused to write things down vs memorization and oral communication, as he thought it would make people more stupid.
Socrates. Plato is actually who wrote down everything we know from Socrates I do believe.
Amazing you’re into vr when you find all the new technology in this video concerning and creepy. I find these steps all amazing. Non of them concerning nor creepy.