We struggled a lot with moving from Crazy 8's to the Solution Sketch. This was because we focused on a single idea in Crazy 8's - not any kind of slow. We weren't sure how to go from iterating on that single idea to incorporating it in a 3-pane Solution Sketch. We ended up showing part of this video in the sprint, which helped, but not completely. Would love any thoughts on guiding participants to move from iterating on one idea to having a Solution Sketch.
This is really helpful. Have two related questions that would be awesome to hear on a 101. 1. In a recent sprint, when we came to sketching someone told me "Isn't this your job as a designer". I took it lightly and explained that product teams come up with best ideas having know product and competitors inside out. How would you answer it ? 2. I sometimes find crazy 8 little too much to get people to draw same solution in different ways as they are typically sketching a solution with 3 odd screens and just sketching one of them feels too much to do specially if it's for a web-app with big screens.
Hey Robin! Great questions!! 1. I think this is a great response. One other thing that might be worth mentioning next time is that it's important to have the whole team onboard with the storyboard before the prototype production begins to avoid the ever-popular, "that's not what I was thinking when I voted on that idea" response after the prototype is made. Remember that one of the key principles of the Sprint is to always have something tangible, so that nothing is lost in translation. 2. We usually tell Sprinters to try to sketch 1 idea 8 different ways, but if they're really stuck, to move onto another idea they have! This is a nice way to take off the pressure a bit :) Thanks for your great questions!!
I would answer #1 by explaining that this is not a design exercise requiring design skill. It's an exercise to visualize how they envision their idea in pictures instead of words--and who better to do that than the person themselves? If they can draw a circle and a rectangle, they can draw how they might envision a solution for the problem. A designers skill WOULD come in when it comes to the formal design, but this is not a formal design. Something like that. Hope that helps!
We now realize that that is what your company is called, right? Because for a while there, I just thought you wanted Jonathan to be in something like the Mickey Mouse Club... ;)
I ran a workshop yesterday and a client who was involved really struggled with putting pen to paper during the ideation session, even when saying it can be rough/no judgements. Also, we did a sticky note task first to get some ideas/juices flowing.... but struggled to articulate or visualise how this would work. Any tips?
Hi Jon! I wondered why there only three frames for one ideas. if digital product has more that 3 screens for instance. The same with crazy 8s: everyone can to make different variations only for one screen (paper is too small), while design sprint questions relate to product interaction, which is more. Also I interested does this correspond to map? Because previously you said that a map it’s only for choosing challenge. How do you define interaction, it’s also necessary before you start with story board.
Hello Vlad! 1. This is just to "sell" your idea. So it's important to keep it simple and to the point. The detail gets added when you start storyboarding. Just stick to the main features & benefits 2. Crazy eights is just to get people sketching. It's an exercise that is designed to get you thinking and it wont be shown to anyone. We usually suggest people start by sketching one idea 8 different ways, but if they run out of ideas, then they can start sketching another one. 3. Yes it does. But usually you should use the map to focus your energy in the right place. A prototype will always need to have some context, so no matter what the target of the map looks like, we will always include some sort of on-boarding for the user. This helps them have some context when they are testing the prototype. BUT your concept should be focused on the area of the map that we circled so that your solution stays within the scope of the sprint. Hope that's helpful!!
Nice video! I have a small question. As I can see, the 'sketching ideas out' part is obviously oriented to a web/app layout. This basically means that clients should somehow be aware of how products tend to look like? If I run a Sprint and I tell the client (who is part of the sprint during the first 2 days) to sketch his/her ideas, I'm basically telling them to make an ugly sketch of a website/app. Hope I'm clear!
Generally that's what the sketch is: A very ugly website or app drawing. However if you're desiging a service that involves some "non-digital" aspects you may also end up with something that looks more like a comic strip.
Hlw AJ&Smart how you do 4 part sketches or solution sketches without answering HMW question solution, long term and sprint question solution? Can you please explain it? It seems a little bit confuse to me:(
So, I had each teammate select a target off the map and made a 3 solution based on the target they chose individually. Is that going to be a problem when it comes to voting since everyone has their own step and sketch? Could I still generate a prototype?
Awesome video but I'm missing a framework for the content we should put on step 4... How do we get to the end result? and what is actually on the papers?
This is up to you! Usually in our sprints we facilitate and we participate as well. But we've done a lot of Sprints. We'd recommend on your first few sprints, just focus on moderating. That's a tough enough job to do on its own!
Before starting any exercise with the Team, do you explain in detail WHY you ask them to do it? Ofc it is necessary to give them instructions on WHAT they are about to do ... but do you explain to them in detail the real reason behind each step (different than "trust the process";) ?
I explain how the exercises fit together and what how it fits into the bigger picture of the Sprint, however, I don't necessarily go "deep" into the why as the goal of the Design Sprint is speed and practicality.
Would this work for product or industrial design? As in all of the Design Sprint and four step sketching and crazy eights? , Also what if I'm just one guy working on a project?
Hey Annoyed Guy!! (great user name) We've done sprints for physical products many times. It's not as easy to prototype but there are many ways around it! Maybe our next video will be on physical prototypes... ;) If you're working solo, there are many exercises you could do! The full sprint is really only do-able with a team, but you can break it up to use it on a daily basis with your usual work-flows! We do it all the time :)
Hey! @aj&smart. A video on Sprinting for physical prototypes would be nice. I had asked a question around this area in one of your previous videos. Thanks.
Good vidio but don't underestimate the impotance of clean and attractive drawings and sketches to give better chance to your ideas to engage people around
This channel really improve my knowledge! Thank you so much for making the design sprint playlist!
Guys I'm really appreciating how you structured this design sprint process! very useful! I'm using it with my team and we love it!!
Fantastic to hear Laura! Best of luck in the future and if you have ANY questions about the process please let us know!
We struggled a lot with moving from Crazy 8's to the Solution Sketch. This was because we focused on a single idea in Crazy 8's - not any kind of slow. We weren't sure how to go from iterating on that single idea to incorporating it in a 3-pane Solution Sketch. We ended up showing part of this video in the sprint, which helped, but not completely. Would love any thoughts on guiding participants to move from iterating on one idea to having a Solution Sketch.
Love the Sprint 2.0 approach, and this video is very engaging and easy to follow!
Starts of pretty confusing! Ends up in a big laugh and some good points. You are a fun guy too :)
can we have a remote version of this? since everyone are working right now inside their homes making these steps kinda challenging
how much time do you schedule for the solution sketch?
This is really helpful. Have two related questions that would be awesome to hear on a 101.
1. In a recent sprint, when we came to sketching someone told me "Isn't this your job as a designer". I took it lightly and explained that product teams come up with best ideas having know product and competitors inside out. How would you answer it ?
2. I sometimes find crazy 8 little too much to get people to draw same solution in different ways as they are typically sketching a solution with 3 odd screens and just sketching one of them feels too much to do specially if it's for a web-app with big screens.
Hey Robin! Great questions!!
1. I think this is a great response. One other thing that might be worth mentioning next time is that it's important to have the whole team onboard with the storyboard before the prototype production begins to avoid the ever-popular, "that's not what I was thinking when I voted on that idea" response after the prototype is made. Remember that one of the key principles of the Sprint is to always have something tangible, so that nothing is lost in translation.
2. We usually tell Sprinters to try to sketch 1 idea 8 different ways, but if they're really stuck, to move onto another idea they have! This is a nice way to take off the pressure a bit :)
Thanks for your great questions!!
I would answer #1 by explaining that this is not a design exercise requiring design skill. It's an exercise to visualize how they envision their idea in pictures instead of words--and who better to do that than the person themselves? If they can draw a circle and a rectangle, they can draw how they might envision a solution for the problem. A designers skill WOULD come in when it comes to the formal design, but this is not a formal design.
Something like that. Hope that helps!
If you wouldn't be a design sprint master you would make a perfect Musketeer.
We now realize that that is what your company is called, right? Because for a while there, I just thought you wanted Jonathan to be in something like the Mickey Mouse Club... ;)
I ran a workshop yesterday and a client who was involved really struggled with putting pen to paper during the ideation session, even when saying it can be rough/no judgements. Also, we did a sticky note task first to get some ideas/juices flowing.... but struggled to articulate or visualise how this would work. Any tips?
This. Shit. Is. Epic. THANK YOU!!
9:09 - That's magic! Where did the cup go?
HA! Vanished into thin air!
So you start sketching 1 or 2 ideas. Then have them do crazy 8 which is sketching one idea 8 different times. Then do a solution sketch of this 1 idea
Hi Jon! I wondered why there only three frames for one ideas. if digital product has more that 3 screens for instance.
The same with crazy 8s: everyone can to make different variations only for one screen (paper is too small), while design sprint questions relate to product interaction, which is more.
Also I interested does this correspond to map? Because previously you said that a map it’s only for choosing challenge. How do you define interaction, it’s also necessary before you start with story board.
Hello Vlad!
1. This is just to "sell" your idea. So it's important to keep it simple and to the point. The detail gets added when you start storyboarding. Just stick to the main features & benefits
2. Crazy eights is just to get people sketching. It's an exercise that is designed to get you thinking and it wont be shown to anyone. We usually suggest people start by sketching one idea 8 different ways, but if they run out of ideas, then they can start sketching another one.
3. Yes it does. But usually you should use the map to focus your energy in the right place. A prototype will always need to have some context, so no matter what the target of the map looks like, we will always include some sort of on-boarding for the user. This helps them have some context when they are testing the prototype. BUT your concept should be focused on the area of the map that we circled so that your solution stays within the scope of the sprint.
Hope that's helpful!!
Thanks again. Do you follow the same process if designing a service or business strategy?
I'll check out the podcast.
Chris Federer yes, same process ❤️
4:04 - Design Sprint Crazy 8s czcams.com/video/yz4g87XapQ0/video.html
Hair looking fine today 😉
Philip Watson yessssssssss 🙏🏾🙏🏾🙏🏾🙏🏾
Hey, you didn't precise how long the solution sketch part must be. I'm guessing 20 minutes as well ?
Great hangover management as well btw
Hi! Good catch!! For the solution sketch we usually give around 40 minutes.
@@AJSmart Tanx a mill.
Nice video! I have a small question. As I can see, the 'sketching ideas out' part is obviously oriented to a web/app layout. This basically means that clients should somehow be aware of how products tend to look like? If I run a Sprint and I tell the client (who is part of the sprint during the first 2 days) to sketch his/her ideas, I'm basically telling them to make an ugly sketch of a website/app. Hope I'm clear!
Generally that's what the sketch is: A very ugly website or app drawing. However if you're desiging a service that involves some "non-digital" aspects you may also end up with something that looks more like a comic strip.
Hlw AJ&Smart
how you do 4 part sketches or solution sketches without answering HMW question solution, long term and sprint question solution?
Can you please explain it? It seems a little bit confuse to me:(
Thank you so much for the video! Btw, doesn't Jonathan look different on each video? haha
So, I had each teammate select a target off the map and made a 3 solution based on the target they chose individually. Is that going to be a problem when it comes to voting since everyone has their own step and sketch? Could I still generate a prototype?
Awesome video but I'm missing a framework for the content we should put on step 4... How do we get to the end result? and what is actually on the papers?
Working on it! Thanks
Hej AJ&Smart. Loving the energy and content. Question: How long should the Solution sketching take? :)
Hey, great question, so for the sketch itself we'd recommend giving 45 (un-interrupted) minutes. That doesn't include note taking beforehand etc...
@@AJSmart Thanks!
Where's "the other video" about crazy 8's that you didn't explain in this video?
does the facilitator take part in all the ideation phases or is the role all about moderating and connecting the people and guiding them?
This is up to you! Usually in our sprints we facilitate and we participate as well. But we've done a lot of Sprints. We'd recommend on your first few sprints, just focus on moderating. That's a tough enough job to do on its own!
Before starting any exercise with the Team, do you explain in detail WHY you ask them to do it? Ofc it is necessary to give them instructions on WHAT they are about to do ... but do you explain to them in detail the real reason behind each step (different than "trust the process";) ?
I explain how the exercises fit together and what how it fits into the bigger picture of the Sprint, however, I don't necessarily go "deep" into the why as the goal of the Design Sprint is speed and practicality.
😍😍😍
😘😘😘
Would this work for product or industrial design? As in all of the Design Sprint and four step sketching and crazy eights? , Also what if I'm just one guy working on a project?
Hey Annoyed Guy!! (great user name) We've done sprints for physical products many times. It's not as easy to prototype but there are many ways around it! Maybe our next video will be on physical prototypes... ;) If you're working solo, there are many exercises you could do! The full sprint is really only do-able with a team, but you can break it up to use it on a daily basis with your usual work-flows! We do it all the time :)
Hey! @aj&smart. A video on Sprinting for physical prototypes would be nice. I had asked a question around this area in one of your previous videos. Thanks.
Good vidio but don't underestimate the impotance of clean and attractive drawings and sketches to give better chance to your ideas to engage people around
Very cute :)
You are so kind 🤗
8:43 - Buy sprint!
hahah #buysprint !
Talking of me
Am I the only one who finds this to be very confusing?!
Why so many sexual innuendos and why diss on Jeni? Her ice cream tastes great.
I like 8's........