Going back to Dark Souls after getting good at Sekiro

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  • čas přidán 23. 08. 2024
  • spoiler: its rough

Komentáře • 1,6K

  • @David_Vitek
    @David_Vitek Před 3 lety +10866

    Sekiro: Parry to win. Rolling optional.
    Dark Souls: Roll to win. Parrying optional.

    • @jionmionskwisgaar1476
      @jionmionskwisgaar1476 Před 3 lety +553

      Mess either up and you're fucked

    • @saureleusgaming3466
      @saureleusgaming3466 Před 3 lety +161

      Parry to win in style

    • @EE-rd4hy
      @EE-rd4hy Před 3 lety +374

      Bloodborne:Quickstep and parry to win. Nothing optional.

    • @timbuktu777
      @timbuktu777 Před 3 lety +103

      @@EE-rd4hy more like Bloodborne: keep to right of boss to win. Parrying unnecessary.

    • @tinchoide
      @tinchoide Před 3 lety +21

      @kipskip_ Ds1: strenght.

  • @janjilecek
    @janjilecek Před 3 lety +12218

    As a DS player you should already know that once you get cocky, you die immediately.

    • @Kerosene.
      @Kerosene. Před 3 lety +93

      I learned that in many games plenty of times...czcams.com/video/yGi2x31_O0E/video.html especially here.

    • @sooraj7248
      @sooraj7248 Před 3 lety +451

      Go for 4th consecutive hit in a boss fight and rest is history

    • @Wulk
      @Wulk Před 3 lety +238

      After defeating a boss:
      ¡Yes finally after farming souls for days I'm invencible nothing can kill me WOOOOOO!
      *immediately gets one shot by an NPC next room

    • @tonstertoaster618
      @tonstertoaster618 Před 3 lety +8

      True that my good sir...true that.

    • @johnlouman1996
      @johnlouman1996 Před 3 lety +72

      @@Kerosene. bro don't self promote your videos on random shit. So cringe.

  • @MarkGroverPowers
    @MarkGroverPowers Před 3 lety +6207

    Gundyr: "Parry this you filthy casual."

    • @littlemoth4956
      @littlemoth4956 Před 3 lety +106

      *Parries him*

    • @SmookedRav
      @SmookedRav Před 3 lety +27

      @@littlemoth4956 *0.0

    • @WindHashira
      @WindHashira Před 3 lety +22

      I parry Pontiff. Every boss I try to parry if it's allowed lol 😆

    • @WindHashira
      @WindHashira Před 3 lety +15

      @@littlemoth4956 NANI!? Masaka! 😨

    • @Jawny00
      @Jawny00 Před 3 lety +8

      gundyr is a pushover when you learn to parry him

  • @WhiteInk47
    @WhiteInk47 Před 3 lety +6376

    Returns to Dark Souls after playing thousands of hours of Sekiro
    *Parries Artorias*

    • @zero.9831
      @zero.9831 Před 3 lety +291

      *{Manus laughs in the background}*

    • @vherox3826
      @vherox3826 Před 3 lety +70

      The overhead attack while at it

    • @PERFECTSALAH
      @PERFECTSALAH Před 3 lety +34

      Looks like we have the same profile picture :P

    • @philliphelmut1077
      @philliphelmut1077 Před 3 lety +47

      „Fuck it!“
      *PARRIES YOUR ARTORIAS*

    • @danieln6613
      @danieln6613 Před 3 lety +32

      *Parries gravity*

  • @ImAllergicToSkin
    @ImAllergicToSkin Před 3 lety +425

    He parried more times in one video than I have my whole play through of darksouls

    • @knightenchanter7908
      @knightenchanter7908 Před 3 lety +5

      You probably never tried then. The small shield parries are super easy to land.

    • @hiimhunter7649
      @hiimhunter7649 Před 3 lety +31

      @@knightenchanter7908 Personally in dark souls parrying was never really something I felt like I had to learn, I knew it existed can make some fights easier but personally never really felt a want to learn it. It's most likely why I prefer Sekiro and bloodborne over dark souls combat I play aggressive and those games favour aggressive playstyles, but with that being said my favourite fight in the souls series is the dancer because it feels like a dance

    • @dimo6994
      @dimo6994 Před 2 lety +3

      @@knightenchanter7908 in dark souls parrying isnt even needed or necessary ever, ive never parried a boss once and ive parried enemies outside of bosses only around 20 times. The dark souls combat is not based around parrying, it is quite literally all roll and melee based

    • @dogehasagi8643
      @dogehasagi8643 Před 2 lety +2

      @@knightenchanter7908 it's more easier to parry using barehand

    • @beargrylls6135
      @beargrylls6135 Před 2 lety +2

      @@hiimhunter7649 Gael fight is even better. With Dancer you are just hugging his booty and rolling occasionally.

  • @Ashlevon
    @Ashlevon Před 3 lety +1924

    I was expecting a Mikiri counter attempt on Gundyr ngl

  • @greywolf9341
    @greywolf9341 Před 3 lety +3530

    In sekiro if you miss the parry timing you still end up blocking. In dark souls if you miss the parry timing you're most probably dead.
    And sekiro has an infinite stamina pool, dark souls is all about managing that green bar.

    • @deadbird3144
      @deadbird3144 Před 3 lety +362

      And sekiro is about stance management, the yellow bar.

    • @gustavohuehue7460
      @gustavohuehue7460 Před 3 lety +401

      Also sekiro enemies are much more agressive, so it makes sense with the main character mobility, dark souls isn't "harder", its just much more limited and unfair sometimes, like a dragon spitting hit kill fire breath on the whole arena.

    • @deadbird3144
      @deadbird3144 Před 3 lety +269

      In the end I percieve sekiro more like a rhythm game. It's combat works very different and I find comparisons in difficulty mildly pointless since that depends on personal skills and tendencies.

    • @zero.9831
      @zero.9831 Před 3 lety +59

      @@gustavohuehue7460 It’s not necessarily unfair (unless you’re talking about Midir. Kinda, but you can hire that special Dragon-kin NPC), since you can win any fight in the game without cheesing (I’m looking at you, BLOODY CROW OF CAINHURST FROM BB). It’s just that Dark Souls is far more realistic than Sekiro, and is meant to force you to die until you get gud.

    • @gustavohuehue7460
      @gustavohuehue7460 Před 3 lety +68

      @@zero.9831 there is that dragon on ds 2 too, and other in ds 1. And another "unfair" thing, is that some bosses act like sekiro bosses, but you're an fatty knight who can only dodge 5 times and have 10 heals if you've explored enough.
      What i'm trying to say, is that sekiro gives you resources to fight, what is winning on dark souls without cheesing? It's just roll, smash or spam magic attacks. I mean, it's fun but not close to be as fun as sekiro imo.

  • @8440k
    @8440k Před 3 lety +2796

    Damn everytime I see Dark souls now, I can't help but remember the passing of Kentaro Miura sensei.

  • @ericandre5060
    @ericandre5060 Před 3 lety +547

    I went back to dark souls 3 after beating the final boss in sekiro. Less than a few seconds in and I get knocked off a tower by a silver knight and died. Thank you dark souls.

    • @phantom3612
      @phantom3612 Před 3 lety +19

      Videogame dunkey

    • @bamantioindrahidayat1165
      @bamantioindrahidayat1165 Před 3 lety +6

      Hidetaka Miyazaki : your welcome

    • @jerrin1528
      @jerrin1528 Před 3 lety +2

      How are you fighting silver knights if you just jumped in

    • @ericandre5060
      @ericandre5060 Před 3 lety +5

      @@jerrin1528 the full context is that I rage quit on Aldrich (out of all boss fights) and I didn’t return until about a couple months until I beat sekiro. That’s why I died from a silver knight, because I started from the entrance to Anor Londo.

    • @sheldonwight9661
      @sheldonwight9661 Před 3 lety +1

      There is only one place to fall off there just roll forward. That's on you not the game.

  • @thememewithwords8236
    @thememewithwords8236 Před 3 lety +600

    Rule 1 of dark souls: Don't attack after the enemy attacks towards you twice. There would be more attacks.

    • @edgymoji8260
      @edgymoji8260 Před 3 lety +32

      After 3-5 is usually when I feel it’s safe to attack…unless it’s pontiff…or champion gundyr 😞

    • @chilliam00
      @chilliam00 Před 3 lety +25

      Dark souls 3 has endless combos. Dark souls 2 has only 3 move combo but each hit like a freight train.

    • @DreamskyDance
      @DreamskyDance Před 3 lety +1

      Havent played DS3 yet...but i usually attack right after i dodged boss attack or combo... then again there is Fume knight from DS2 which has 3 attack combos but it can suprise you with another combo on top of the first one...or just random out of the blue ... swing of that big sword of his...

    • @tinchoide
      @tinchoide Před 3 lety

      i attack when i want since i go full vitality with heavy armor XD

    • @bamantioindrahidayat1165
      @bamantioindrahidayat1165 Před 3 lety +1

      @@DreamskyDance or the persuer combo which is good example of madlad first boss area

  • @Lord-Rapter
    @Lord-Rapter Před 3 lety +6044

    "Sekiro is the hardest game ever created on next gen consoles, hardest than Dark Souls", IGN.

    • @enzocrespin5806
      @enzocrespin5806 Před 3 lety +1110

      It's mostly the boss fights though. I feel like the exploration is a lot easier in Sekiro once you know how to fight.

    • @MattyIceBJJ
      @MattyIceBJJ Před 3 lety +1038

      @@enzocrespin5806 Dark Souls exploration was always harder than the bosses for me. Especially on NG+, a simple enemy can 2 shot you faster than fuck. Bosses in Souls games are always pretty easy to me though and don't require more than 5 tries.

    • @enzocrespin5806
      @enzocrespin5806 Před 3 lety +521

      @@MattyIceBJJ Yeah and Sekiro is the polar opposite cause you can't just do the roly-poly against every boss, you gotta learn their patterns and how to respond to each of them. I wonder how Bloodborne fares in all this. Its difficulty seems closer to the Souls'.

    • @mcnuggetsauce1851
      @mcnuggetsauce1851 Před 3 lety +341

      To be fair, Sekiro most definitely has a steeper learning curve. However, every boss is a joke if you look up cheese guides instead of fighting them head-on. Bosses like Demon Of Hatred are good examples of this. Ds3 also has its own cheese though, such as 18 summons. I think they are too different to accurately judge as their difficulty and cheeses stem from different things. Sekiros bosses are most likely more of a challenge overall, while Dark Souls, and honestly Bloodborne, have much harder areas, sometimes.

    • @enzocrespin5806
      @enzocrespin5806 Před 3 lety +71

      @@mcnuggetsauce1851 Oh yes DoH is the only boss I had to cheese, he was such BS. I agree the games are too different to really compare

  • @bolson42
    @bolson42 Před 3 lety +306

    I love how the difference in parrying in each game reflects the core mechanics and differences between them. In sekiro, you try to press the parry button as soon as the attack is about to hit you and as late as possible, since the parry is almost exactly one to one with the button press. That’s because sekiro is based on fast paced, reactionary combat which is quick and responsive. Meanwhile in dark souls you have to press the button earlier, and the parry animation is a lot slower and takes more time to initiate, which is why you need to account for that delay when parrying enemies and press the button before the attack hits you. That’s because dark souls is more focused on slower, heavier combat, anticipating for small openings, and planning ahead. But I think what’s really interesting is how both games are both mainly focused on the same exact thing: learning your opponent and the timing of their moves. In sekiro you need to memorize the types of attacks an enemy has, and learning the timing of the combos is almost like a rhythm game where you need to know exactly when to press the block button. While in dark souls you also need to learn the enemies moves, and look for the timing of the visual cues, windup, attack, and recovery sequences to know when to parry.

    • @wookiewaffles1503
      @wookiewaffles1503 Před 3 lety +6

      *Cries in For Honor*

    • @AshernCaelia
      @AshernCaelia Před 3 lety +4

      (ooor just equip the caestus in your offhand and parry at almost exactly the same time as your button press. It's a far more reliable parry than most shields.)

    • @fonke_monke
      @fonke_monke Před 3 lety

      *cries in light spamming*

    • @miloszivkovic6256
      @miloszivkovic6256 Před 3 lety +2

      Depends on the DS game but 1 and 3 you press parry as soon as the weapon start going towards you, in ds2 you parry on hit just like sekiro

    • @bolson42
      @bolson42 Před 3 lety +1

      @@miloszivkovic6256 yeah true, tbh i prefer ds2 parrying even if it feels a little janky lmao, i just wanted to highlight the general difference between the two

  • @vak.o
    @vak.o Před 3 lety +906

    The thing about Sekiro is that it rewards the player for playing *EXTREMELY* aggressive, you need to get every cheeky stab at them, and spamming LB when the bosses are doing their combo always works. The game literally wants you to deflect an attack from a dragon that’s trying to slice you with a sword bigger than you hundredfold, spoilers, it works.
    Edit: update, I have actually improved and moved on from spamming, I was shit back then but now I’m NG +5 on my first charmless run.

    • @scorpion5574
      @scorpion5574 Před 3 lety +57

      Sadly you can't always spam LB/L1 to deflect combos. Have you tried deflecting Genichiro's floating passage? You'll always miss the deflection for Genichiro's second to last hit, you can do it if you time it but that's pretty hard too. It's most noticeable when playing charmless since you take chip damage from every blocked/failed deflection.
      EDIT: But yeah I agree Sekiro rewards a very aggressive playstyle since a lot of stuff you do is fairly safe. For example you attacked at thr wrong time? If you notice early enough you can cancel your attack with LB, making yourself safe for the most part.

    • @poisonsquid37
      @poisonsquid37 Před 3 lety +39

      As opposed to repeatedly running behind the boss and spamming LB on his backside?

    • @sarthakyadav8664
      @sarthakyadav8664 Před 3 lety +72

      Yeah and it's the best combat system ever made. Its faced paced but tough, keeps the challenge of dark soul's combat but makes it actually FUN. I think it's the best combat system ever made and it's so fucking crisp and fast paced but challenging
      Feels like driving an F1 car

    • @OPTIKLOPS7
      @OPTIKLOPS7 Před 3 lety +13

      @@sarthakyadav8664 Best combat system ever made? Its just a blocking game. There is a little though about it. Blocking is as old as gaming. It still is better than Dark Souls that blocking is completely useless

    • @aber1812
      @aber1812 Před 3 lety +42

      @@OPTIKLOPS7 it's all about deflecting and Countering, it's indeed simple but it works really well and gives a good feeling of progression just by improving at the game

  • @ethon3733
    @ethon3733 Před 3 lety +540

    I played Sekiro first, and then when I started playing Dark Souls I was instinctively trying to deflect the Hollows by blocking. Took me a while to get rid of that habit lol

    • @rahulverma8774
      @rahulverma8774 Před 3 lety +19

      Same here
      I played sekiro before dark souls
      I didnt even knew tht there is a thing called 'parry' in game
      I hv ended all 3 games but couldnt learn how to parry or how to use weapon arts in dark souls 3 properly
      I play on PC

    • @ashikjaman1940
      @ashikjaman1940 Před 3 lety +7

      Have y'all tried Bloodborne?

    • @ethon3733
      @ethon3733 Před 3 lety +24

      @@ashikjaman1940 It's my favorite Soulsbourne game of all time.
      And I haven't even played it *once*

    • @rahulverma8774
      @rahulverma8774 Před 3 lety +18

      @@ashikjaman1940 i dont hv playstation
      I really hate it when they make games exclusive for one console
      It always leaves PC players behind
      I have also not played RDR 1 bcz of tht

    • @utsavutkarsh1
      @utsavutkarsh1 Před 3 lety +1

      @@ashikjaman1940 Yes. But found DS1 way better than Bloodborne. Haven't tried DS3

  • @tombane5950
    @tombane5950 Před 5 lety +1895

    lmao I had a similar experience. I went back and died to the opening boss and was like "Ohhh that's right I don't res...FUCK"

    • @diogosousa7698
      @diogosousa7698 Před 2 lety

      The first boss can kill me more ez than the brothers Thats how much i hate him hes so anti-me the dancer only took 2 tries to kill it ez but that first boss oh shit help

    • @stephenm8415
      @stephenm8415 Před 2 lety +1

      @@diogosousa7698 You're just lying dude

    • @diogosousa7698
      @diogosousa7698 Před 2 lety

      @@stephenm8415 i wish i was i just cannot get the Timing right with him idk how tf that happends

    • @stephenm8415
      @stephenm8415 Před 2 lety +1

      @@diogosousa7698 Just roll towards him on his spear side so that your behind him... then stab... then repeat.. it's the tutorial boss man come on

    • @diogosousa7698
      @diogosousa7698 Před 2 lety

      @@stephenm8415 the thing is DS3 was the first game i ever played in PS so a noob that is still getting use to controller and the game plus i did not trust Dodge for example sence i got the Timing wrong almost everytime and then give up and i just go heavy set during the entire game basically i could tank pretty much everthing (without the Magic shield spell) after i played DS1 and there i was more evading it was basically there i decided to try Dodge so yea idk maybe i Will do DS3 only Dodge someday idk

  • @user-gq8hg3ys8v
    @user-gq8hg3ys8v Před 3 lety +1303

    If u play Sekiro, than DS will be harder...
    but
    If u play DS, than Sekiro will be harder...
    ...Souls Paradox...

    • @tonys.5029
      @tonys.5029 Před 3 lety +137

      Play Bloodborne. Break the paradox!

    • @WidowmakersAss
      @WidowmakersAss Před 3 lety +55

      @@tonys.5029 I played bb first and it took me so long to stop trying to dodge everything in Sekiro. I do the same thing in ds, but at least there I can usually get away with it

    • @user-gq8hg3ys8v
      @user-gq8hg3ys8v Před 3 lety +18

      @@tonys.5029 I played bloodborne, but it is a middle of this games, but paradox is still there...

    • @robertogurrola7465
      @robertogurrola7465 Před 3 lety +13

      I played all 3 DS first and beat nearly all of sekiro in 2 days on my first try. I still cant beat DS1 in 2 days. In short I feel sekiro is def easier having play DS first

    • @user-gq8hg3ys8v
      @user-gq8hg3ys8v Před 3 lety +25

      @@robertogurrola7465 I played first nioh, after that I played sekiro, I have been doing platinum trophy for one week. After that I played bloodborne, and I killed all bosses in 2 attempts max. Now I am playing in ds2 and it is very easy for me...
      UPD: for me sekiro is hardest souls game...

  • @CJWII
    @CJWII Před 3 lety +306

    I really, really want a Sekiro 2. This game was a masterpiece. There were no filler parts or boring moments.

    • @Ozone946
      @Ozone946 Před 3 lety +69

      Getting good at deflecting the bosses was so fucking satisfying

    • @CJWII
      @CJWII Před 3 lety +39

      @@Ozone946 Hell yeah it was. When everything clicks you feel like you're soaring especially in moments when you're taking a beating, finally see an opening and start taking over the fight without getting hit again.

    • @youthoughtiwasjotarobutitw8642
      @youthoughtiwasjotarobutitw8642 Před 3 lety +4

      @@CJWII
      Edit: alright I already play all Sekiro bosses now,it hard and all still not as hard as me crying against Gael and Champ
      dark souls is probably better from my experience and harder
      Sekiro boss is not as epic or epic moveset as DS3 I got killed by Gael and gundry and pontiff like 10+ but killed midir with 3attempt in my first time playing ds3
      I basically died because I'm too hyped but sekiro well that is different story it all about Attack,parry or block, attack again I almost got 0death run in my first playing sekiro well I died to guardian ape his movement man
      Edit:now I remember how many time I died on sekiro it only 16 or 23 in my first ru

    • @TrentM03
      @TrentM03 Před 3 lety +64

      @@youthoughtiwasjotarobutitw8642 I somehow doubt you even came close to a 0 death run on your first playthrough.

    • @pegres5339
      @pegres5339 Před 3 lety +40

      @@youthoughtiwasjotarobutitw8642 You didnt get 0 death run or anything close to that and we know it

  • @bravepigster
    @bravepigster Před 3 lety +424

    I hate how true this is, I’m balancing Black Flag, Final Fantasy 7, Dark Souls 3, and Sekiro rn.
    I will never get my control mindset back.
    Edit: I’ve accomplished my goal everyone! It’s done.

    • @mr.annngel-hf6425
      @mr.annngel-hf6425 Před 3 lety +31

      Fuck final fantasy and black flag play and complete DS3 and sekiro and then play the another games i recommend you

    • @chilliam00
      @chilliam00 Před 3 lety +10

      Went from playing DS2 to AC:Valhalla then to DS3 back to AC:Valhalla around the same time. The combat mechanics is pretty similarish across those games but the pacing of the fights is so different in each it throws me off. DS2:SOTFS is ridiculous, super slow combat, crazy gank squad and every boss hits like a freight train (Fume Knight is the hardest boss I've faced close to Midir).

    • @chilliam00
      @chilliam00 Před 3 lety +41

      @@mr.annngel-hf6425 Nah Black Flag is sick, the story is pretty good perfect blend of a private adventure with enough elements of Assassin's Creed in it to still feel like an Assassin game. They need to finish it for the epic story.

    • @snipergod5216
      @snipergod5216 Před 3 lety +1

      Wait u guys dont play on pc?

    • @zeromaster1997
      @zeromaster1997 Před 3 lety +2

      Now add monster hunter's high rank to the mix for further research

  • @Yawgmothra
    @Yawgmothra Před 3 lety +202

    Waiting for the "Going back to Dark Souls after getting good at Dark Souls"

  • @beggar_nugs
    @beggar_nugs Před 3 lety +97

    Mikiri counter will never not feel good

  • @linusji1732
    @linusji1732 Před 3 lety +465

    Imagin if you could riposte Gundyr, that would so satisfying

    • @apear4892
      @apear4892 Před 3 lety +51

      you can riposte champion gundyr though

    • @gabrielmcghie5310
      @gabrielmcghie5310 Před 3 lety +39

      @@apear4892 it was a joke my dude

    • @sarielxii
      @sarielxii Před 3 lety

      I don get it

    • @gabrielmcghie5310
      @gabrielmcghie5310 Před 3 lety +47

      @@sarielxii the joke is you can riposte gundyr but the guy wasnt

    • @sarielxii
      @sarielxii Před 3 lety +5

      @@gabrielmcghie5310 are the counter hits not worth more dps in the long run?

  • @denko1240
    @denko1240 Před 3 lety +67

    Muscle memory is a bitch sometimes.
    Took me like 3 hours to not dodge in Sekiro and then 3 hours again to stop parry in ds3 again

    • @dananaditya9347
      @dananaditya9347 Před 3 lety +2

      Replaying DS3 so i can study killing pointiff with parry so i can impress my juniors the next week, get a hang of it suddenly my friend come to my house and push me to play sekiro for entire day.
      Get rekt by pointiff because i forget the parry timing :/

    • @KOHoxton
      @KOHoxton Před 2 lety

      @Eagle Watch "dodge" *hit* FUCK!

  • @nicolas2328
    @nicolas2328 Před 3 lety +143

    My man’s jumping into Dark Souls being like:
    - I’ve studied the blade, I know the exact range of your attacks.
    **Boss go to phase 2*
    - OH SHIT!

  • @aha946
    @aha946 Před 3 lety +17

    "oh shit phase two"
    summary of my FromSoft experience

  • @RichterTheRat
    @RichterTheRat Před 3 lety +13

    Going back to DS1 taught me there was a perfect block mechanic that eats less stamina.

    • @tinchoide
      @tinchoide Před 3 lety +3

      ds1 the only game where having a heavy armor its worth

  • @jcmee91
    @jcmee91 Před 3 lety +9

    Buzz Lightyear - “Years of academy training wasted!!”

  • @Maniacsurvivor
    @Maniacsurvivor Před 3 lety +7

    This is exactly how I feel after playing the Demon's Souls Remake for the first time after Sekiro.

  • @alexandersavcenko2173
    @alexandersavcenko2173 Před 3 lety +45

    His mind:
    This will be easier than minecraft on peaceful, lel
    Reality:
    NOT TODAY

  • @ungoliver
    @ungoliver Před 3 lety +86

    sekiro deflects > Dark Souls Parries (and I am good at DS parrying) but predicting parries isn't as exciting as reacting to the opponents attack in the perfect timeframe. In DS It can go very wrong and dependent on your opponents connection you can scrap parries all together...

    • @Entertainment-ev6ob
      @Entertainment-ev6ob Před 3 lety +11

      Ds parries are much more satisfying than sekiro deflecting because it happens so rarely and because of the sound it makes also you can spam deflect in sekiro and basically be fine I love parrying other players but in terms of enemies it’s so hard to predict hits and kinda annoying at times

    • @Kevin-zz9du
      @Kevin-zz9du Před 3 lety +42

      @@Entertainment-ev6ob
      You can't spam parry in sekiro.
      That's how you tell who beat the game and who didn't..... or did so with hundreds of deaths and lucky boss kills.
      Deflect frames are at 30 frames... each time you let go and press the block button, the frames lower, till they bottom out at 7 frames.
      Your deflections quickly become just blocks, your posture breaks, and you likely die if the boss or enemy is mid combo. Especially against a couple bosses who have finisher moves when your posture breaks if you don't move quick enough.
      Spamming block to deflect will get you through the early game. Works fine on Gyobu. But mid/late game, it won't work at all.
      It's the worst possible habit in the game to form.

    • @bolson42
      @bolson42 Před 3 lety +5

      Eh I think ds parrying is better lol, you don’t have to use it as much and when you pull it off successfully it rewards you really well for it imo. It’s literally the “high risk high reward” move in the game where if you aren’t good enough to pull it off consistently, you’ll be punished but when you can, it’s so satisfying. Meanwhile in sekiro you almost feel forced to do so, and it feels a lot easier since it’s a mechanic that needs to be used more lol

    • @nigrum_angelum6655
      @nigrum_angelum6655 Před 3 lety +19

      DS parries are inferior by design due to the mere fact that a successful parry immediately leads to the parried being immediately left vulnerable. Imagine blocking an attack with a shield immediately cause the attacker to deplete their stamina, which left them vulnerable in the same manner when depleting your stamina from blocking attacks with shields. That's how parries works in DS, though perhaps a better analogy could've been made.
      I'm not saying this is badly designed or anything, since I also loves parrying in DS/BB. But Sekiro's design is just a whole new level of improvements by simply replacing the stamina bar, an exhaustible resource, with a posture bar, a fillable parameter, which when completely filled leads to broken posture that opens up for a finishing blow. Just from this design alone, the entire gameplay dynamics completely changes.
      Now, a lot of people didn't really like this and preferred Soulsborne, that I can understand completely. I personally think they did an exquisite job taking one gameplay aspect of their previous games (the parrying mechanic) and reworked it completely. And not just that, they even added the Perilous attack moves (thrusts, sweeps, grabs, and lightnings as far as I'm concerned), each with its own counter moves other than deflection and step-dodges (like the Mikiri counter, jump-stomping, even some combat arts can be used to dodge/counter those moves).
      But what I'm truly hoping with Sekiro is that From would take all these improvements and cool stuff they've made and apply them to Elden Ring, the game that they promised would be making the comeback of Soulsborne's RPG mechanics. Imagine being able to actually build around parrying the same way you can build tanks and caster, where the gameplay dynamic isn't just parry-riposte-parry-riposte, but the myriad of ways it could go like an average fight in Sekiro. If Elden Ring is going to have the stamina bar back, I'd imagine with Sekiro's posture mechanic parrying shouldn't immediately leave the attacker vulnerable, but instead significantly drain their stamina that the attacker need to consider continuing their onslaught or back off to "regain their posture". And tbh, DS was already halfway there with the partial parries, they just need to put in the other half. But even if this doesn't make it, at the very least I hope they kept the exploration mechanics they've implemented, like the proper jumping and stealth mechanics (which now has an appropriate button prompt assigned to each, instead of the roundabout way it was done in Soulsborne).

    • @johjoh9270
      @johjoh9270 Před 3 lety +7

      @@Kevin-zz9du tbh, I feel like spam deflecting was a thing even at end game, I don't personally do it, but if you watch some streamers they do quite well just spamming it, 7 frames is still quite a lot

  • @KingCasual1986
    @KingCasual1986 Před 3 lety +97

    And with that, I present today’s word of the day: alternate! As in “you should alternate between playing Sekiro and Dark Souls so you don’t forget how to play either!”

  • @kyoshinkirimoshi5349
    @kyoshinkirimoshi5349 Před 2 lety +2

    First time I fought Genichiro, it was the first and only time I ever hit my desk out of rage

  • @inthemoments1470
    @inthemoments1470 Před 3 lety +11

    You never lose the gud once you get it.

  • @Ng-cq4wq
    @Ng-cq4wq Před 3 lety +7

    Sekiro’s combat is amazing.

  • @Lagatego
    @Lagatego Před 2 lety +3

    It’s so amazing how once you really figure out the combat in Sekiro, you just dominate everything.

  • @mathijsrikken
    @mathijsrikken Před 3 lety +2

    The thing is parrying in Sekiro is very different and much more important. Since most of the dark souls 3 bosses are roll and dodge bosses.

    • @the_twowheel_turtle934
      @the_twowheel_turtle934 Před 3 lety

      But parrying in Sekiro is waaaayyy easier that in DS3

    • @poisonsquid37
      @poisonsquid37 Před 3 lety +1

      @@the_twowheel_turtle934 Yeah and dodging in dark souls is way easier. You can roll spam almost any time you are in danger except for nameless king.

  • @Cy8erTron1x
    @Cy8erTron1x Před 5 lety +32

    Nice the cyber shinobi mod!

  • @IIYamiSanII
    @IIYamiSanII Před 3 lety +7

    "Alright, time for the real deal"

  • @projectdaaltaran
    @projectdaaltaran Před 2 lety +18

    I remember finally beating genichiro for the first time and thinking I'd gotten good at sekiro. Then I realized he's basically just the skill check for the real bosses that come after him.

  • @jeffrymanuel2015
    @jeffrymanuel2015 Před 2 lety +1

    the fight with genichiro is the most satisfying fight on sekiro, I go back to play from time to time and repeat this fight until it comes out perfect. I've played it so much that I usually get it perfect on my third try. it doesnt matter how much time pass.

  • @SQUAD012
    @SQUAD012 Před 3 lety +42

    Sekiro in the darksouls world, he'd be overpowered 😂
    He'll be like, deflect, mikiri, jump, prosthetic, attack

    • @dellcynsdevil9773
      @dellcynsdevil9773 Před 3 lety +9

      And a strength build in sekiro would be OP aswell, poise em and oneshot

    • @aninditapaul9291
      @aninditapaul9291 Před 3 lety +6

      Wait till he faces Artorias, Ornstein and Smough, Kalameet, Manus and the f*king Capra Demon in that stupid ass arena, we'll see who's overpowered then.

    • @dellcynsdevil9773
      @dellcynsdevil9773 Před 3 lety +1

      @@aninditapaul9291 tbh i played both of them and Sekiro's mobility will just fuk Artorias and his parry will kill the capra demon, the lightning counter will just delete ornstein and smough, Kalameet and Manus idk

    • @aninditapaul9291
      @aninditapaul9291 Před 3 lety +1

      @@dellcynsdevil9773 Actually Artorias is quite moblie himself, he will have quite a few problems with that fella. Also you forget that Ornstein and Smough can't be harmed by lightning. As for the capra demon, well, the only thing faster than Sekiro's parry are those two f*king dogs and the f*king stagger they give you (if you couldn't tell, I really hate Capra Demon).

    • @dellcynsdevil9773
      @dellcynsdevil9773 Před 3 lety +2

      @@aninditapaul9291 we've all been there soul brother

  • @mreboric8406
    @mreboric8406 Před 3 lety +11

    The moment you realize parry is easy is Sekiro because that's literally 50% of the game

    • @dogehasagi8643
      @dogehasagi8643 Před 2 lety

      It's deflect and anyway it's only need Right click

  • @ertugrulghazi334
    @ertugrulghazi334 Před 3 lety +22

    You can't take your deflection/parry skills into the souls games 😭😭. In sekiro deflection is instant the moment you press the button but in souls there's the animation lag between the button press and the actual parry.

    • @Sullyvar
      @Sullyvar Před 3 lety +3

      It's not lag lol, it's intentional.

    • @ertugrulghazi334
      @ertugrulghazi334 Před 3 lety +9

      @@Sullyvar oh I know, my bad. I just couldn't think of a better word but what I meant was that there's a time difference from when you press the button to when the parry actually happens. In sekiro it's instant but in souls there's that animation so it's not instant.

    • @itachiRoXurSoX
      @itachiRoXurSoX Před 3 lety +3

      @@ertugrulghazi334 The word you're looking for is probably "Delay"

    • @ertugrulghazi334
      @ertugrulghazi334 Před 3 lety +2

      @@itachiRoXurSoX yes! 😂 Nice one.

    • @Sullyvar
      @Sullyvar Před 3 lety

      @@ertugrulghazi334 yeah

  • @x_overkll_x507
    @x_overkll_x507 Před 3 lety +2

    I will never forgot, the absolute pain I went through fighting Nameless king on NG+7, I felt as if I was going to rip my eyes from my own head, OH AND DONT EVEN GET ME STARTED ON GAEL, his health was absolutely ridiculous

  • @jaredjosue_
    @jaredjosue_ Před 2 lety +3

    You don’t have to go that far, literally this was how I felt after playing Bloodborne

  • @ZaddyGohan
    @ZaddyGohan Před 3 lety +22

    Now try to do it the other way around, and see how far you get in Sekiro dodging everything 😁

    • @dananaditya9347
      @dananaditya9347 Před 3 lety +2

      Bruh i dodge everything and stuck at blazing bull

    • @xurebss
      @xurebss Před 3 lety +3

      @@dananaditya9347 blazing bull is annoying not because it's hard, but because you have to stay at his back all the time. You just have to hit when he's doing that little drift.

    • @hiimhunter7649
      @hiimhunter7649 Před 3 lety +1

      @@dananaditya9347 If you happen to do another playthrough or anything Get firecrackers for bull makes it so much easier and predictable

  • @Valiguss
    @Valiguss Před 3 lety +11

    I did this and it was brutal, but nowhere near as brutal as Ashoka with that annoying glock, idc if I cheesed him with the shield I am still proud of that win

    • @paavo6427
      @paavo6427 Před 3 lety

      It was the way of the Ashina.

  • @walternunez4118
    @walternunez4118 Před 3 lety +1

    I'm not sure if he keeps missing the riposte intentionally or not, but it just makes it way better

  • @alexlun4464
    @alexlun4464 Před 2 lety +1

    Me parrying in dark souls after playing sekiro
    "Wait, where's the red dot"

  • @Harrikiri
    @Harrikiri Před 3 lety +3

    I also went back from Sekiro to DS1 and now I`m a parry god. I mean, I never parried in DS before and I parried Gwyn 3x in a row, before I decided to fight properly (to give Gwyn a fair chance) and died immediately. So I parried him 4x in my 2nd attempt. Parrying is so satifsfying, I love it. ;)

    • @Aycheffe
      @Aycheffe Před 3 lety +2

      If you have high poise you can practically spam Parry and just destroy Gwyn. He's too easy with this strat

    • @dananaditya9347
      @dananaditya9347 Před 3 lety

      Parry in DS is extremely easy when you played sekiro , try DS3 parry next time, still incredible feats tho

    • @Aycheffe
      @Aycheffe Před 3 lety

      @@dananaditya9347 I found it to be almost harder after getting used to sekiros super generous parry window

  • @Lord-Rapter
    @Lord-Rapter Před 3 lety +19

    00:44 OMG LOL

  • @AeromaticAero
    @AeromaticAero Před 2 lety +1

    It felt good asf to land those perfect deflects in Sekiro. In ds3, parrying is just a headache. I hope some how we get a perfect deflect mechanic on elden ring

  • @rxtrospxct
    @rxtrospxct Před 3 lety +2

    I've only been playing dark souls for like 5 hours and I already feel this pain

  • @alessiovidal
    @alessiovidal Před 3 lety +3

    I played DS3 and was brutal, but when I started Sekiro I found it way harder. Once you learn to parry, the game is easier, but bosses are still hard af. I am now playing Bloodborne, where I think bosses are very very manageable (killed half of them first try, and only Amygdala took me 3 tries - also because I went too cocky) but areas are way more annoying than Sekiro

  • @forknife326
    @forknife326 Před 3 lety +8

    Okay but honestly dark souls was much easier, the only hard part was the shitty saves making you trek a half mile to retry a boss

    • @Thedarkbrazuk
      @Thedarkbrazuk Před 3 lety

      It's called the walk of shame, if you don't like doing it, just don't die

    • @astral_ghxst
      @astral_ghxst Před 3 lety

      I can see why that could be an issue in DS1/2. But with DS3 they were almost TOO nice with bonfire placement. The first time I played the game I was rarely happy to find a bonfire cus the game barely gave you a chance to feel like you've earned the respite

  • @SpookyGhostIsHere
    @SpookyGhostIsHere Před 3 lety +1

    I wish the party window was a little wider. Hopefully in Elden Ring both will be really viable :)

  • @Kjetilstorm
    @Kjetilstorm Před 2 lety +1

    The hardest Souls game is usually the one you play first. but I think it's important to differentiate between frustration and difficulty because if I go by how much real life time I've lost due to Souls bosses it will always be Bed of Chaos...

  • @WidowmakersAss
    @WidowmakersAss Před 3 lety +3

    I found out the parry frames in sekiro are ridiculously large and I didn’t feel as cool playing anymore 😔

    • @Filled2105
      @Filled2105 Před 3 lety +4

      Don't worry mate try playing the game without Kuro's charm on NG+, then you'll see how many of the hits you're actually blocking instead of deflecting. That was how it was for me lol

    • @gurnoorsekhon6402
      @gurnoorsekhon6402 Před 3 lety +2

      Sekiros deflect mechanic is how the parry is SUPPOSED to be. The parry is supposed to be at the moment of contact and that's how it's done in every single game in existence, except for soulsborne series where you need to press the button BEFORE the attack hits in order to account for the time delay which makes soulsborne annoying for me. It's as if I'm playing call of duty with permanent lag.

    • @WidowmakersAss
      @WidowmakersAss Před 3 lety

      @@gurnoorsekhon6402 I don’t mind it sometimes, tho I actually meant there’s 30 active parry frames compared to say a parry shield in ds3 which has 11

    • @gurnoorsekhon6402
      @gurnoorsekhon6402 Před 3 lety

      @@WidowmakersAss just use kuro's charm and you'll reduce those frame. But they gave higher frames cause the attacks are much much faster compared to DS.

    • @WidowmakersAss
      @WidowmakersAss Před 3 lety +1

      @@gurnoorsekhon6402 Kuro’s charm doesn’t change parry frames it just adds chip damage on block. They’ll go down to as small as 7 if you spam deflect with or without charm tho

  • @brucelston
    @brucelston Před 3 lety +4

    Same shit with Nioh, going back souls is a pain in the ass.

  • @Dennis-de1ji
    @Dennis-de1ji Před 2 lety +1

    In hindsight, sekiro was a really refreshing twist to the souls formula. Looking at elden ring I see the big brother of Dark souls 3.
    Weapons, art style, animations and HUD all remind me of DS3.
    This isn't bad necessarily, how many times have we all wanted to relieve an experience anew and didn't have the chance. Well here it is now.

  • @McNibbler
    @McNibbler Před 3 lety +1

    Let’s be honest the biggest difference for me was “presses x to interact with something or pick up an item and then accidentally drinking an estus flask”

  • @wacamac1006
    @wacamac1006 Před 3 lety +4

    I love how he can't get the riposte for the life of him 😂

  • @b-lotus5145
    @b-lotus5145 Před 3 lety +6

    well, you can't parry phase 2, that's why he lost

  • @lamehick7511
    @lamehick7511 Před 3 lety +1

    Iudex Gundyr Phase 2 be like:
    "PaRrY tHiS, casul."

  • @thesmoker4027
    @thesmoker4027 Před 3 lety

    I like that in both games bosses are bigger than normal human beings even if they are actually human beings because yes

  • @joshuasanquintin8176
    @joshuasanquintin8176 Před 3 lety +4

    You are very good at sekiro but those are two completely different combat systems

  • @salsdeadfish8659
    @salsdeadfish8659 Před 3 lety +9

    Parrying in sekiro is much easier

    • @poisonsquid37
      @poisonsquid37 Před 3 lety +2

      They’re both completely different mechanics.

  • @tom4802
    @tom4802 Před 2 lety +1

    Just got in to the soul’s series for about a months now it’s not the first time I played a souls like game But this is the first time I actually enjoyed playing

  • @milkman-30
    @milkman-30 Před 3 lety +1

    Never get cocky. Focus only. Just stare at that screen with *d e t e r m i n a t i o n*

  • @luxfries1524
    @luxfries1524 Před 3 lety +4

    You don’t need to get good at Sekiro to parry. Parrying was already easy

    • @luxfries2837
      @luxfries2837 Před 3 lety

      Agreed

    • @luxfries1524
      @luxfries1524 Před 3 lety

      Agreed as well

    • @morteza.a2210
      @morteza.a2210 Před 3 lety

      you say that cuz u have quick reflexes and souls experience it ain't so ez for everyone

    • @luxfries1524
      @luxfries1524 Před 3 lety

      @@morteza.a2210 it’s hecka easy

    • @luxfries1524
      @luxfries1524 Před 3 lety +1

      And you don’t need quick reflexes they swing slowly

  • @jesse9339
    @jesse9339 Před 3 lety +8

    Lmao that was judex. Try that with champion.

    • @marcelo71235
      @marcelo71235 Před 3 lety +2

      @@julianius484 iudex

    • @akmhd
      @akmhd Před 3 lety +1

      I think it's doable with caestus. Parrying with it somewhat like parrying in sekiro.

    • @oniichandame48
      @oniichandame48 Před 3 lety

      I thought they had the same moveset. Or almost. I parry both of them easily, same for both. But other bosses are definiteky way harder. Since i am only able to oarry them, but none of the other bosses, except for like pontiff's first strike lol

  • @keyboundDragon
    @keyboundDragon Před 2 lety

    Love the Ninja Blade cosplay, really defining From's history

  • @D00000T
    @D00000T Před 3 lety +1

    sekiro: spamming the block button
    Ds: spamming the roll button

  • @Icaaa1
    @Icaaa1 Před 3 lety +4

    Wait what is this sekiro model mod called? Looks really cool

  • @oliveiraalves9750
    @oliveiraalves9750 Před 3 lety +4

    dark souls become soo easy after finish sekiro, at least for me

  • @wilihey1425
    @wilihey1425 Před 2 lety

    in sekiro you need to parry as soon as the enemy starts moving so you always parry way too soon in dark souls

  • @JAMAHLEE
    @JAMAHLEE Před 3 lety +1

    Seki was my first from soft game. I started ds3 like ‘I’m going to parry everyone and be a ninja’. After an hour of dying on the high wall I moved onto using claymore. After I finished sekiro and all souls games bloodbourne was an absolute cakewalk.

  • @linux750
    @linux750 Před 3 lety +5

    It's "cute" that thought Iudex Gundr was the "real deal".
    *CHAMPION GUNDR* is the _REAL_ deal.

  • @koppunch
    @koppunch Před 3 lety +8

    Honestly Sekiro makes me panic, they basically force you to be a dex build... Not even Bloodborne did that

  • @baalrog887
    @baalrog887 Před 3 lety +1

    The warning parries got me

  • @LuciferCaido
    @LuciferCaido Před 3 lety +1

    Sekiro actually made me good at parry in dark souls...
    I'm destroying these days so much that is so much dopamine and my legs are trembling help *AAAAAAAAAAAAAAAA*

  • @user-gq8hg3ys8v
    @user-gq8hg3ys8v Před 3 lety +5

    Sekiro is much harder than DS...

  • @Brahim0801
    @Brahim0801 Před 2 lety +3

    Dark souls sees through your soul, every time you think you mastered the game it humbles you

  • @daykwion
    @daykwion Před 2 lety

    YOOO I THOUGHT I WAS THE ONLY ONE HAVING SO MUCH TROUBLE PARRYING

  • @denisliber6740
    @denisliber6740 Před 2 lety +2

    I played sekiro before dark souls, curently im on my first ds1 playthrough...and im playing it like sekiro but no parrying, im just so aggresive and constantly beneath the feet of the boss...and i must say i find it strangely easy, im almost done, i managed to beat most bosses in 3 or 4 tries...maybe its just ds1 idk, are 2 and 3 harder?

    • @jgrif7891
      @jgrif7891 Před 2 lety

      It varies. DS3 has the some of the hardest bosses of the series, but it also has some of the easiest.

    • @denisliber6740
      @denisliber6740 Před 2 lety

      @@jgrif7891 i just started 2...i find it so much harder than ds1...weapon durability and loosing hp upon dying is wrecking me...i mean i struggled in ds1 in early game also, so i hope i will get a hang of it, im rage quiting alot 🤣

  • @twilight_mourner1865
    @twilight_mourner1865 Před 3 lety +3

    I like sekiro
    Just like Nioh It's faster, tighter, and it's more anime to me
    Except you're a shinobi with an awesome arm

  • @cranjusmcballer
    @cranjusmcballer Před 3 lety +7

    Seriously, Sekiro feels so easy compared to dark souls and bloodborne now

    • @zebesiv
      @zebesiv Před 3 lety +27

      Once you get used to DS and BB and go back to Sekiro you'll feel the other way.

    • @bolson42
      @bolson42 Před 3 lety

      @Luis Martinex yeah honestly lol, no matter which order I play the games (Sekiro after a full play through of DS/BB or before) it feels a lot easier lmao. They’re all still amazing games tho

    • @zebesiv
      @zebesiv Před 3 lety +5

      @Luis Martinex Nah.

    • @jobaniac99
      @jobaniac99 Před 3 lety +5

      @@zebesiv i qgree with you. I believe sekiro is objectively the hardest. But i also believe it depends how much soulsbourne experience you have. Sekiro can be easier than the others if youre a veteran by the time you get to sekiro

    • @nigrum_angelum6655
      @nigrum_angelum6655 Před 3 lety +4

      I think it felt easy simply because you're just that good at parrying.
      But tbh, I think neither is harder or easier than the other. They're just differently designed, is all. You can actually make an arguments for Sekiro's design in its entirety, where (for example) the exploration has been significantly streamlined with the addition of proper jumping and stealth mechanics, and also with something like not immediately getting a "YOU DIED" from falling into the abyss. In comparison, Soulsborne was clumsily designed from gameplay perspective, in regards to exploration due to the roundabout way you have to do to jump (hold the dodge button to sprint, then press it again to jump), even though the levels are superbly designed.
      Now, if we're talking about combat, that's another whole can of worm, but all I'm going to say is that the gameplay dynamics between Sekiro and Soulsborne are completely different.

  • @UomoPianola
    @UomoPianola Před 2 lety

    I kinda did the same but once i returned to play ds 1-2-3 again after a year i still remembered everything

  • @heckill713
    @heckill713 Před 3 lety +2

    I finished Sekiro on 100% and then tried out DS3 and it honestly felt a lot easier. First play through I got most bosses in 2 tries, apart from the really tough ones like Nameless King or Lothric

    • @oniichandame48
      @oniichandame48 Před 3 lety

      Soul of cinder and gael were too hard in ng7. Its not about knowing the pattern. Its about consistency. They are so damn buff i was like making them itch. I eventually lose my concentration and take the L. Sekiro was hard and took me time to realise their patterns, but once i got the hold of it any ng boss was a joke. So idk which is harder, especially when the playstyle is completely different

    • @heckill713
      @heckill713 Před 3 lety

      @@oniichandame48 well I guess everyone has trouble with different bosse, fe. these two were quite easy for me for some reason. First time I went Gael I got hit maybe 3 times. But when doing Midir before him… god.. for me that and Demon of Hatred were the hardest bosses ever

    • @oniichandame48
      @oniichandame48 Před 3 lety

      @@heckill713 exactly. And fyi, i never beat midir lol

    • @user-db2nu2zg3d
      @user-db2nu2zg3d Před 3 lety

      @@heckill713 its weird sekiro was the easiest for me most bosses didnt even kill me

    • @poisonsquid37
      @poisonsquid37 Před 3 lety

      @@user-db2nu2zg3d So Isshin didn’t kill you? That’s a cap.

  • @thenewworld4120
    @thenewworld4120 Před 3 lety +3

    Parry > Gun Parry > Sword Deflect

    • @presswerks5476
      @presswerks5476 Před 3 lety +1

      For me Parry > Deflect >>>> Gun parry. Being able to parry with a gun from a mid range where your enemy can't hit you seems kinda dumb. It's low risk high reward.

    • @Bendanna93
      @Bendanna93 Před 3 lety +1

      @@presswerks5476 but the gun parry is so fun to pull off

    • @presswerks5476
      @presswerks5476 Před 3 lety +1

      ​@@Bendanna93 I guess each to his own. I personally find DS3's parry to be the most satisfying and don't even bother doing it in BB

    • @MattyIceBJJ
      @MattyIceBJJ Před 3 lety

      @@presswerks5476 In BB I used to parry tf out of Gehrman in the last fight. Was about the only way I could get him.

  • @mxdom
    @mxdom Před 3 lety +5

    is this what you consider "good" at sekiro? lol

    • @heisendurden7467
      @heisendurden7467 Před 3 lety +7

      not getting a single hit in? I'd say that's pretty good even for a relatively easy boss like Genichiro

    • @ramuellomo8071
      @ramuellomo8071 Před 3 lety +2

      Wow look at you bigboy, lets see what your standards of being good looks like.

    • @ramuellomo8071
      @ramuellomo8071 Před 3 lety

      @David Assébof I know right, this guy tried to belittle someone on the internet Even Ongbal and Gorengan Warkop are humble even though they set a pretty high bar on this game.

  • @church323
    @church323 Před 2 lety

    Gundyr- "perry this you filthy casual"

  • @2_Elliot
    @2_Elliot Před 2 lety

    I cannot tell you how many times I have accidentally used an item when trying to “jump” after playing sekiro.

  • @huehue3592
    @huehue3592 Před 2 lety

    sekiro did whip me into shape with parrying so when i went back pontif and gundyrs were a joke

  • @AlluBB
    @AlluBB Před 2 lety

    The parry window is much more lenient in Sekiro, that's why it's much easier. Also it's easier to spam parry since the animation is much shorter.

  • @Zerum69
    @Zerum69 Před 3 lety +2

    If you think that's bad when I moved from bloodborne to ds3 i was trying to parry things from a very generous distance

  • @hasbulla_2048
    @hasbulla_2048 Před 2 lety +1

    i played dark souls after finishing sekiro on ng+7 and most of the dark soul bosses were so easy, the only thing was the stamina bar but after some fights it gets more easy to control it

  • @KillerQueenOW
    @KillerQueenOW Před 3 lety

    "o shit phase 2" THAT KILLED ME KEKW

  • @chance9090elk
    @chance9090elk Před 3 lety

    Imagine getting hit by the phase 2 transformation attack

  • @justamanofculture12
    @justamanofculture12 Před 3 lety

    *Me to thumbnail:* "Lmao Tch, He tried it."

  • @chrisharmon1985
    @chrisharmon1985 Před 2 lety

    I swear dark souls has the most random type of enemies. I swear that transforming dude should of been on Resident Evil