Playdate / PC multiplatform game engine in C 🎮 Menus, states, and Pickin' Sticks

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  • čas přidán 29. 05. 2024
  • Omelet multiplatform engine repository: gitlab.com/moosadee/omelet-en...
    My itchio page: moosadee.itch.io/
    #playdate #C #SDL #gamedev #indiedev
    00:00 Welcome!
    00:59 Showing off menus
    04:43 Color vs. Black and white assets
    11:17 Code overview
    15:40 Thoughts - Menu Manager
    16:34 Thoughts - View Stack
    18:20 Other to-dos
    19:13 Repository & Itchio
    // ❤️ Be Creative ❤️ Be Kind ❤️
    //
    // MOOS-A-DEE STUFF
    // ➭ My ko-fi • ko-fi.com/rachelwilshasingh
    // ➭ My project repositories • gitlab.com/moosadee
    // ➭ itch.io - find my games and zines here • moosadee.itch.io
    // ➭ Moosadee homepage • www.moosadee.com
    // ➭ Rachel's personal homepage + blog • rachel.likespizza.com
    //
    // ABOUT ME
    // Rachel Wil Sha Singh (formerly Rachel Morris)
    // 🧑‍🏫 Teacher 💻 Code Crocheter 🎮 Gamedev 🌻 Kansas City 🎨 Artist 🎹 Pianist
    //
    // Trying to make the world a better place through education and game development!
  • Hry

Komentáře • 5

  • @tlumme
    @tlumme Před 15 dny +2

    happy nice font and colors scheme in code editor :D

  • @Tehploe
    @Tehploe Před 15 dny +1

    Looking good! It'd be cool to see how you plan features etc. in a future video. =)

  • @rrivillox
    @rrivillox Před 16 dny +2

    Super Rachel saving the day!!! Thanks for sharing with us. 👍

  • @ProgrammerInProgress
    @ProgrammerInProgress Před 15 dny

    It's all coming together! Great to see the two build side-by-side. Also, love the bitmap font :D

  • @ProgrammerInProgress
    @ProgrammerInProgress Před 15 dny

    Also, can relate with the full time job thing, that's basically holding me back from just working on my stuff all the time. I did an oopsie and ended up working on a continuous deployment script for my own project until 2:30am one night with work in the morning, not recommended!