We've FINALLY Found The Real Problem: $70 Isn't Enough

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  • čas přidán 17. 04. 2024
  • Lots of fun news today: the value of games, Fallout London's unfortunate delay, and the latest game to soar past a million sales via a FREE launch. Join us at bellular.games for early access content, 20 editions of 'Loading Screen' a month and to support our team!
    Sources:
    x.com/Qwik/status/17782697075...
    itch.io/games/top-sellers
    www.rockpapershotgun.com/the-...
    x.com/MatPiscatella/status/17...
    www.metacritic.com/tv/fallout/
    fallout.bethesda.net/en/artic...
    bellular.games/loading-screen...
    • Fallout London - Next-...
    store.steampowered.com/app/93...
    www.pcgamer.com/games/horror/...
    x.com/LandfallGames/status/17...
    / 1780525303778968042
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Komentáře • 540

  • @JoshLasto
    @JoshLasto Před měsícem +585

    Take Two’s CEO just got a $70m bonus. He can tip the devs. Oh wait he fired them.

    • @garrettwhite3922
      @garrettwhite3922 Před měsícem +64

      Well duh if he hadn't, his bonus would have only been a paltry 60m

    • @JoshLasto
      @JoshLasto Před měsícem +24

      @@garrettwhite3922 man. I didn’t think of it like that. 🤣

    • @LM-nb7rj
      @LM-nb7rj Před měsícem +8

      Bruh that's 10m sales of a game 💀 how TF does this happen

    • @TheGravityShifter
      @TheGravityShifter Před měsícem +12

      The poor guy needs his 10th Yacht though! Is that to much to ask!?

    • @Revan_7even
      @Revan_7even Před měsícem +1

      Instead he's buying Gearbox

  • @christianbay7614
    @christianbay7614 Před měsícem +595

    Tipping is employers not wanting to pay their employees a fair wage.

    • @hedlund
      @hedlund Před měsícem +21

      Socialising their costs, as ever.

    • @scorpogee6280
      @scorpogee6280 Před měsícem +50

      My mother was a supper club waitress and there were times she didn't get any tips for the service she supplied. I worked as a barboy cleaning the bars or setting them up and was paid $1.85 plus some of the tips the waitresses got, this was in the 60s and 70s.Tipping should be banned and fair living wages enacted instead.

    • @rphilipsgeekery4589
      @rphilipsgeekery4589 Před měsícem +21

      He's shifting moral responsibility for decent wages to the customer , it's disgusting

    • @Wanders_Elsewhere
      @Wanders_Elsewhere Před měsícem +11

      what is class warfare anyway?

    • @murdendev
      @murdendev Před měsícem +9

      Omg it’s so good to get into the comment section and seeing workers actually aware of (and maybe organized against?) their exploitation.
      We have nothing to lose but our chains!!

  • @LazyLifeIFreak
    @LazyLifeIFreak Před měsícem +171

    Why the heck would I want to "tip" a developer which should already be paid a fair wage?

    • @leonidas14775
      @leonidas14775 Před měsícem +13

      That should apply to every industry. Customers should not be guilted into paying someone because the business is a cheapskate.

    • @Alloveck
      @Alloveck Před měsícem +5

      Yeah, I'm all for devs (and everybody else for that matter) making a comfortable wage, but it shouldn't be up to the consumer to pay EVEN MORE to make that happen. Those better wages should happen via the businesses themselves spreading the wealth and profits more evenly across the entire ladder. Don't take it out of my wallet, take it out of this year's billions for the shareholders.

  • @LlanHeinrich
    @LlanHeinrich Před měsícem +131

    Tip a dev? Publishers / Studios execs: "oh devs is a tipped job, we can lower the salary. And since we also control the payment processing, we can take a cut of that". Yeah, no. This argument was already used for skins, battlepass, season pass to give more money to the devs. That money doesn't go to them, even less to the QA. Tips will definitely go somewhere, it'll go to the execs and shareholders but certainly not to the devs.

    • @Alloveck
      @Alloveck Před měsícem +3

      All good points I fully agree with. ESPECIALLY the part about inevitably just using tips as a way to pay developers themselves less.
      But all that aside, my opinions of games are always a lot more specific than just "good" or "bad." What if I love how a game played but did not like the character designs at all? How would I make sure to only tip the gameplay designers but not the character designers? And what if the character designers actually did want to make designs I would have liked, but the art director alone overruled them? If I'm gonna tip for quality, I want to make sure to only tip the people that contributed to what I considered quality, and considering how complicated videogame development is, that'd get really complicated really fast.

  • @TheRogueWolf
    @TheRogueWolf Před měsícem +44

    And you just know how executives would want to divvy up that $20 tip:
    $19- executive remuneration
    $0.75- processing fee (also executive remuneration)
    $0.25- developer compensation

    • @urazz7739
      @urazz7739 Před měsícem +9

      I think you are being generous. It would be $0.10- developer compensation.

    • @DansenOpWagner
      @DansenOpWagner Před měsícem

      @@urazz7739 Withheld because the metacritic was less than 99%.

    • @Starmarine1892
      @Starmarine1892 Před měsícem +3

      no we all know the developers get fired after this tip so the executives can have the whole 19.25$ and get no safety parachute

    • @ivoryowl
      @ivoryowl Před měsícem +3

      It's worse than that. In the service industry, when you tip someone that money goes to them and them only. With games, however, you cannot tip one individual in particular so the money gets divvied by everyone, including a dev team that is probably composed of hundreds of individuals. The 0.25$ in reality would be closer to 0.0001$ per person. Also, dev teams nowadays fluctuate so much there's no guarantee the people who made the game still work there.
      Tipping games as a means to "reward" the devs is a completely baseless argument because you have no control over who gets the money, and even if you did the remuneration would be so small to be borderline useless. Also, don't encourage tipping because over time it allows the establishment to eschew paying their employees a proper paycheck. They try to manipulate you into thinking "tipping is beneficial" when it's actually the opposite long-term.

    • @firstconsul7286
      @firstconsul7286 Před 26 dny

      And they would also drop the dev's wages by $20

  • @DagothDaddy
    @DagothDaddy Před měsícem +211

    If a Tip screen came up while I was suffering through Diablo 4 or overslop 2 I would become the unabomber.

    • @samcords7389
      @samcords7389 Před měsícem

      why was ted called the unabomber? he bombed universities mostly so why not UNIbomber?

    • @royconestoga7326
      @royconestoga7326 Před měsícem +6

      The wrestler from the 90s? Do it.

    • @wvguy7238
      @wvguy7238 Před měsícem +10

      The blizzard bomber

    • @Dabo2321993
      @Dabo2321993 Před měsícem +13

      If its coming up in a bethesda game, try to enter a negative amount, who knows, maybe you get some money xD

    • @LMPGames
      @LMPGames Před měsícem

      @@Dabo2321993 I would not be surprised if that actually worked lmao

  • @AMHarbinger
    @AMHarbinger Před měsícem +120

    Speaking like a true suit, what's better than selling a digital cosmetic for over $80. How about you pay the publisher more and you get nothing? Not the developers who can lose their jobs despite record profits, which is something Activision Blizzard has done.

  • @ignskeletons
    @ignskeletons Před měsícem +240

    Game budgets exploded, but now even mediocre games want $70 to justify their ballooned budgets even if the game itself is mid.

    • @DagothDaddy
      @DagothDaddy Před měsícem +25

      Game budgets didn't explode marketing budgets did.

    • @Psilocybin77
      @Psilocybin77 Před měsícem +4

      @@DagothDaddy Have you ever heard the Bill Hicks comedy bit about advertisers? Hicks was a special comedian, and I think he knew long ago, how truly bad things could get.

    • @TheHydraBlast
      @TheHydraBlast Před měsícem +11

      ​And yet some of them have little to no marketing, wild. ​@@DagothDaddy
      And to the original comment, even below mediocre games want $70+

    • @R3GARnator
      @R3GARnator Před měsícem +24

      Spider-Man 2, which was mostly a re-skin of the previous game, cost $300,000,000. This can only be explained by poor leadership. AAA is suffering from poor leadership across the board.

    • @warllockmasterasd9142
      @warllockmasterasd9142 Před měsícem +1

      nah the executive bonuses budget gotta increase every month after all.

  • @jackielinde7568
    @jackielinde7568 Před měsícem +28

    I'll tell you why we don't tip AAA devs. Because like a dishonest restaurant, the studios would take that tip money and not give a dime to the people who actually did the work.

  • @ekscalybur
    @ekscalybur Před měsícem +8

    "nickled and dimed" "microtransactions"
    We are LONG past using these terms for the prices involved. Can we please stop?

  • @stapuft
    @stapuft Před měsícem +130

    No, $70 is too much, games shouldn't even be $60 but closer to $40 or $50, considering most of them aren't even finished at the time of their release, or have whole segments removed, just so they can sell them to you again..... I'm of the mindset that ANY AND ALL games that have ANY kind of micro transaction, AT ALL, should be legally required to be free to play.

    • @Sniperbear13
      @Sniperbear13 Před měsícem +16

      30 bucks is more fair lets be honest. and all the the Remasters should be no more then 20 bucks AT MOST.

    • @dragonriderabens9761
      @dragonriderabens9761 Před měsícem +8

      @@Sniperbear13 Even Helldivers 2 and BG3 are not $30, wtf are you smoking?

    • @Doomroar
      @Doomroar Před měsícem +1

      This guy is a gigachad and mega based!

    • @dragonriderabens9761
      @dragonriderabens9761 Před měsícem +4

      Helldivers 2, despite being B2P, is setup in a way where you NEVER have to spend another penny on it
      you're not even pushed to do so at any point
      every penny you spend beyond that initial price of entry is 100% your choice
      so I fully disagree with the idea that having MTX = having to be F2P
      I used to. I still think $70 for the game and then $30 for blue is unacceptable
      but a $40 entry fee and then the most expensive cosmetics is less than $5 (even less than that IIRC. I want to say cosmetics start at 15 super credits, and you can get 150 for $2) and the battle pass is $10 that you can get without spending money on the premium currency and instead can just grind it out?
      sorry, but it is hard to argue
      also hard to argue them being the exception to the rule, but still, they have shown how to do it, so it is hard to agree to MTX = F2P as an absolute

    • @Sniperbear13
      @Sniperbear13 Před měsícem +4

      @@dragonriderabens9761 those are good games though. how many shitty ones are going for 60-70?

  • @ximkai8794
    @ximkai8794 Před měsícem +11

    Not hearing any of this while CEOs get 10s of millions in salary/bonuses.

  • @Tiberium10332
    @Tiberium10332 Před měsícem +78

    If we would get a option to tip devs. Who guarantees us that the actual devs and maybe the QA team would get them and all of it as well? I'd would bet the higher ups would try to get their cut. "Service costs" and such things. Also I would bet they the studios would use that option as an excuse to pay their devs less. "We know we don't pay as much as other studios, but with the tip option, you could get far more money! If the game is good that the higher ups will ruin with their decisions."

    • @lazyfrogeyes5949
      @lazyfrogeyes5949 Před měsícem +2

      I feel a bit torn about this tbh. On one hand , I already paid for the game and the cc content as well as a bit of Fallout merch.. So I see zero reason why I should tip. However, I do subscribe to a couple modders on Patreon . With this I can actually talk to the mod authors who usually do their best to address any issues I may have and give appreciation for the mods I have used for years.. Their mods keep me coming back to fallout. Sadly Bethesda would never allow their devs to do this kind as an option but instead it has to feed the wheel nothing else.

    • @Tiberium10332
      @Tiberium10332 Před měsícem +5

      @@lazyfrogeyes5949 I fully support the idea to tip mod authors or indi devs on patreon and such as well. These people spend so much time and passion into their projects. I also wouldn't mind the option for AAA devs, if they would get all the money and it wouldn't be used to pay them less, like in the service industries. Waiters and such should not rely on tips to survive. To be honest I would probably never use the option tho. AAA games these day aren't worth it.

    • @cyxceven
      @cyxceven Před měsícem +5

      Yup. That's what they want. A cut of their employee's wages. Lots of money simply isn't enough for these sociopaths--they need ALL THE MONEY.

    • @TheDawnofVanlife
      @TheDawnofVanlife Před měsícem

      @@lazyfrogeyes5949modders are basically running their own whole shebang, so I don’t mind a tip. I wish more had paypal and Kofi and less only went through Patreon. I like a one time “here you go”.
      But AAA companies. I don’t trust that company to actually give any money to the developers who actually worked on the game.

  • @Triviate
    @Triviate Před měsícem +19

    "I wish I could tip in games." The take of someone who has way too much money. An utterly insane thought in the context of the games discussed, and a thought that needs to die on the vine. If the devs thought the game was worth more than the ask price, they would have asked more.

    • @zeening
      @zeening Před měsícem +1

      literally what i said to myself, comes off as "yeah i'm an asshole CEO and make like $300k/yr so i don't mind paying an extra $20, WHAT DO YOU MEAN YOU POORS DONT ALL GET 300k/yr?!?!? WELL THATS YOUR FAULT!"

  • @Krytern
    @Krytern Před měsícem +32

    A blizzard leader is out of touch? Nah no way.

    • @warllockmasterasd9142
      @warllockmasterasd9142 Před měsícem +4

      Nawh let's be fair now.
      he is not a blizzard leader -anymore-
      He is a unemployed former blizzard leader out of touch.

  • @Dracas42
    @Dracas42 Před měsícem +9

    My guy really tried to say "no, it's not like the food service industry tips" when that's exactly what it would become. The fact that food service staff only get payed a living wage if they receive tips became the standard because tipping was allowed. If this model hits the games industry, you can bet the consequences will too, if not something worse (considering how little of the revenue a game actually makes hits their staff).

  • @VyxelOP
    @VyxelOP Před měsícem +37

    Tipping is a reward for those in the service industry who bust their butts to go above and beyond and the customer wants to incentivize the continuation of that excellent service. It should never be expected or built-in to any kind of payment model. The company needs to stay completely out of it. It's a way for a customer to say to an employee, "Hey, I see you, you are awesome, thank you"

    • @Paradox-es3bl
      @Paradox-es3bl Před měsícem +1

      It's not, though. It's how those in the service industry get by day to day. At least here in America, where from what I hear, the tipping culture is actually relevant. It's apparently exceedingly rare... everywhere else? From my understanding.
      Servers can be paid something like $2.15 and hour? Not even a typo. Not $12.15 or something close to the minimum wage in my state. No. $2.15. They literally survive off tips. It's not a reward for going above and beyond. You basically need to tip if you want them to eat more than ramen that day.
      This isn't how it should be, but it's how it is. Employers use the tip thing to justify paying much less. It would happen to devs, too.

    • @theprinceofawesomeness
      @theprinceofawesomeness Před měsícem +3

      that's what a Tip should be however Big Dinner/Resturant uses tips as an excuse to not pay their employees,

    • @Alloveck
      @Alloveck Před měsícem

      Sure, tips as a purely optional thing for doing an extra good job are fine in theory. But they never stay that way. Instead of being a bonus ON TOP of a default livable base wage, they just replace what used to be the livable base wage entirely. I see no reason gaming wouldn't do the same thing if tipping became the standard.

    • @theprinceofawesomeness
      @theprinceofawesomeness Před měsícem +2

      @@Paradox-es3bl i can confirm that outside the US tiping is more so a thing of convenience when you don't want to deal with any change, or if the staff do more than just being good at their job, or even then the service is non profit and free and you want to show your appreciation (i always tip my local museum)

    • @RookMeAmadeus
      @RookMeAmadeus Před měsícem +1

      @@Paradox-es3bl Not completely true. Companies want people to get tips because, in the overwhelming majority of states, if they don't make enough tips to cover the gap between the listed wage and minimum wage, the company has to pay the difference. It STILL shouldn't be a concept, though.
      On top of that, it's getting a bad rep lately because there are places where employees make a normal wage, sometimes quite a bit over minimum, and you're STILL asked to tip on top of that. Or people are being asked to tip for things like counter service as simple as pulling a donut from a case and putting it in a box/bag. Or Doordash/its variants, where you're expected to give a generous tip IN ADVANCE with no guarantee the delivery will be made properly, or AT ALL in some cases.
      The whole damn system just needs to go away. People just need to be paid properly with the expectation they will do the work properly.

  • @fatanddepressed7400
    @fatanddepressed7400 Před měsícem +27

    I`d gladly tip for Ybarra to leave the industry.

    • @urazz7739
      @urazz7739 Před měsícem +5

      That and don't post on Social Media or go on any form of Media ever again.

  • @RedSkysAreOnFire
    @RedSkysAreOnFire Před měsícem +10

    I always put the source code in my mods due to unforseen circumstances like being dead, no one in my family knows I make mods, or are not interested in any mods I make, so they would just destroy the backups I have of the mods. if the source code is in the mods then that allows someone else to update the mod if people want the mod being updated due to software up dates of the original program the mods run off.

  • @grundged
    @grundged Před měsícem +16

    So when Bobby Kotick was given a $200 million bonus we should be the ones paying the devs. Hmmm.

  • @TheAsren
    @TheAsren Před měsícem +13

    They are beyond delusional if they believe the tipping culture will ever be a thing outside the US 😂
    Turns out people get full salaries in developped countries...

  • @MoonLitChild
    @MoonLitChild Před měsícem +18

    Honestly, I'd tip an indie studio if they took the risk to release for free on day one and it was like, Sea of Stars or Secret of Mana quality. But AAA studios? Fuck that. Tip culture is only out of control in this country because it's so normalized to pay people way, way below minimum wage.

    • @johnhayes1635
      @johnhayes1635 Před měsícem

      I live northern ireland and noone here is expected to tip

  • @minionsgaming4559
    @minionsgaming4559 Před měsícem +8

    Ybarra is a clown. I remember when he was put at the head of Blizzard and everyone was like "he's one of us." No one that ever gets to that position is one of us.

    • @Andromedes
      @Andromedes Před měsícem

      Except for Mike Morhaime. He was a real deal.

  • @billytk1225
    @billytk1225 Před měsícem +28

    No matter the amount of $ they have us pay for a game, it will never be enough. Greed never gets quenched, it just make you desire more!

    • @explodedglue5509
      @explodedglue5509 Před měsícem

      Greed is unquenchable because it only adds more fuel to the fire

    • @Dgmcln452
      @Dgmcln452 Před měsícem +1

      Good Ol Bobby overly proved this!

  • @redmenace8287
    @redmenace8287 Před měsícem +6

    Didn't blizzard itself cut back on "tipping" employees? Being the bonuses

  • @ThatReplyGuy
    @ThatReplyGuy Před měsícem +3

    We wouldn't need to tip devs if these companies actually paid them what they're worth.

  • @olencone4005
    @olencone4005 Před měsícem +9

    If Ybarra seriously wants to "tip" a game's dev team, there's already plenty of ways to do it... some studios have Patreon links for just that sort of thing, or a Kickstarter page for an upcoming title, or a merch shop on their website, or a cash shop ingame, or he can just buy another copy of the game and gift it to a friend. But I'd wager he has his eyes set on a higher base profit margin than that.... 🤨

  • @dragonriderabens9761
    @dragonriderabens9761 Před měsícem +6

    the only real way to tip the devs and ensure that the devs actually get the money is for the devs to open up a patreon or Ko-fi and for us to send our money there
    it's not JUST $70 is the thing that is getting ignored. it's $70 for base game + $40 for DLC + $2000 (minimum) in macro transactions
    they have the money. the executives just don't want to take the pay cut needed to make it work
    layoffs while executives get a raise or bonuses should be a felony offense. because it is criminal that normal people work their fingers to the bone only to get tossed out the second that the out-of-touch executives (who don't even see them as people, just numbers) want more money. they already have more money than could ever be spent in 3 lifetimes, why the fuck should they be allowed to ruin lives of those who are living paycheck to paycheck as it is so they can make even more?

    • @urazz7739
      @urazz7739 Před měsícem +3

      That and Triple A don't want to cut down their advertising budgets, which are obscenely high.

  • @cormoran2303
    @cormoran2303 Před měsícem +8

    1: Because I know that by the time I play a new release AAA title the 'Mike Ybarra's of the company have already fired the actual developers while giving themselves a sizable raise. I know the 'Mike Ybarra's of the company would take every single cent of that tip for themselves.
    2: Bethesda's gonna Bethesda.
    3: Seems like the concept of shareware still works.

  • @_GntlStone_
    @_GntlStone_ Před měsícem +58

    😂🤣 They're smoking something more than cannabis if they think this is okay.

    • @Sirfortune881
      @Sirfortune881 Před měsícem +1

      They have some serious snow shoes lol

  • @gabrielabbott2854
    @gabrielabbott2854 Před měsícem +56

    Everytime fallout leaves the creative hands of bethesda it turns out really well.

    • @Relhio
      @Relhio Před měsícem +3

      Every game that Bethesda made were mid or just bad. The good ones weren't made by them. Fallout 1 & 2 and New Vegas. I would say the only exception is Morrowind but maybe I'm biased towards that one.

    • @tronam
      @tronam Před měsícem

      Bethesda is the reason Fallout is so popular around the world in the first place.

    • @gabrielabbott2854
      @gabrielabbott2854 Před měsícem +3

      @tronam Bethesda for sure brought Fallout to the wider audience, but that doesn't make it a quality product.

    • @tronam
      @tronam Před měsícem

      80% of all purchased copies in the franchise are BGS games; they sold and reviewed well globally across all platforms. They’re widely loved and introduced millions to the franchise. But, then you have this really vocal minority of old school 90s nerds who think the series should've stayed isometric and anything after isn't *real* Fallout except for maybe those NV disciples who might as well be vegetarian because they can’t resist preaching how superior they think they are to everyone else. NV isn’t quite the most overrated game in history yet, but it’s well on its way.

    • @Relhio
      @Relhio Před měsícem

      @@tronam It has nothing to do with "old school 90s nerds", the owners of Fallout even said Bethesda completely butchered the vision of Fallout and you can clearly see there's a massive difference in quality between 3 and NV.
      No matter how much people love licking Skyrim's boot, as a base game it lacks any decent systems, environmental story telling, it has bland combat and mechanics, systems that can be abused at every turn and so much more that makes it pale in comparison even to its predecessors. People don't like Skyrim because of what the base game is, they like it because mods fix the utter mess it is and they can shape it to be what players want it to be. It's enough to look at what jokes Fallout 4, 76 and Starfield are. There's games out there made by smaller studios or one person that outclass them. Todd just went out and said "fuck yea man, everything is canon now" which clearly shows he doesn't even understand his own games.
      Peasants also consider bread is the best shit ever considering they never knew anything else besides bread, doesn't mean just because all normies that played only Fifa, Call of duty, Assassin's Creed and Skyrim know what a good game is because these are the only games that they know.

  • @aquapendulum
    @aquapendulum Před měsícem +21

    The only scenario I would consider tipping is when these 2 conditions are met:
    - I got an amazing experience from the game I just played.
    - That game was self-published.

    • @wvguy7238
      @wvguy7238 Před měsícem

      I would feel honored to donate 20 dollars to Activision Blizzards shareholders.

    • @akl2k7
      @akl2k7 Před měsícem +1

      Yeah, I can see tipping Concerned Ape for all the stuff he's added over the years after I bought the game, but some AAA game? Nah.

  • @Evelaraevia
    @Evelaraevia Před měsícem +7

    Considering games like Overwatch 2 are asking $70-90 for mythic skins, MTX is basically tipping.

    • @TheYear-dm9op
      @TheYear-dm9op Před měsícem

      I learned that a few days ago...I understand that for like MS Flight Simulator there goes considerable work into an individual plane model and that these planes will cost accordingly, but that amount of money for a skin is just abusing social psychology and doesn't correlate in any way with the work that's behind it.

  • @jacksonnn1661
    @jacksonnn1661 Před měsícem +6

    Absolutely bonkers. How divorced from reality can somebody be?

    • @thereseemstobeenanerror1219
      @thereseemstobeenanerror1219 Před měsícem +1

      Some people are just so bad at thinking beyond their bubble.
      That it can easily slide into Sociopathic behavior.
      Without them ever intending to hurt anyone.

  • @Frostycrypton
    @Frostycrypton Před měsícem +6

    I'm not tipping AAA developers because all of my tips go to my landlord.

  • @vilkas6571
    @vilkas6571 Před měsícem +12

    tips is for a good job, Not for garbage early access games we get today

  • @Thugblader92
    @Thugblader92 Před měsícem +5

    Whatever makes games have to take a price of $70 or more, I'll just say it straight; I can't afford it.
    Last time I bought a game for $60 was Monster Hunter 3 Ultimate on release back in 2011, all other games over the years (430 games in my steam library) was bought at max $30.
    If games has to get that expensive due to cost, then don't make games that hog that many resources... My top 10 best experiences only has 1 game that released at $60, monhun3u.

  • @samliveshere88
    @samliveshere88 Před měsícem +4

    4:02 he didnt get extra value, he forgot what $70 is supposed to give you

  • @markguyton2868
    @markguyton2868 Před měsícem +3

    Ybarra: "Hello fellow gamers!"
    I'm honestly surprised this guy would even think that when most people are starting to get wary about tipping in general.
    Also, I'm pretty sure people like those amazing games _becasue_ they are a set price and *not* trying to nickel and dime you.
    And we all know those "tips" would never be seen by the dev's who actually made the game...

  • @MadnessRealm
    @MadnessRealm Před měsícem +12

    Honestly, Bethesda could remove all worries about mod incompatibility by adding support for versioning on Steam. There are some other games that do it that allows players to download specific versions of the game, so this should remove mod compatibility concerns.

    • @crimsonsamurai77
      @crimsonsamurai77 Před měsícem +4

      A good example of that is Rimworld. New expansion just came out but a lot of mods haven't updated yet so I'm staying on the old update. Wish Bethesda would do that!

    • @Boomslayer19
      @Boomslayer19 Před měsícem

      bethesda is lazy and then there is the matter of script extenders fallout is not that advanced compared to the modding scene of skyrim
      but when it gets there mark my words the whole downgrade drama will happen again but in fallout this time
      its simply not feasible for every modder to update files indefinitely

  • @thomasm9384
    @thomasm9384 Před měsícem +9

    After the tip comes the shaft. NTY.

  • @MINIMAN10000
    @MINIMAN10000 Před měsícem +3

    If at any point you enjoyed a game so much you want to give them more money, literally nothing stops you from buying a copy for a friend or family member who might also enjoy it.

  • @wvguy7238
    @wvguy7238 Před měsícem +3

    I worked in restaurants and these days corporate restaurants force servers to also tip the bussers and bartender, and now pay bussers like 4 bucks an hour, requiring servers to pay 75% of their paycheck.

  • @tobbakken2911
    @tobbakken2911 Před měsícem +9

    Did you see the new Cities Skylines news? They are refunding the latest dlc and making it part of the base game, and they will use all of this year to improve the game over making new DLCs

  • @epiccthulu
    @epiccthulu Před měsícem +3

    US federal law, so it affects all state, states that if a waiter (for example) doesn’t make their state’s minimum in tips…their employer is legally bound to pay them the difference.
    When employees got older and realized this, they stopped providing great service because tips didn’t really matter

  • @Jeustful
    @Jeustful Před měsícem +4

    It's never enough. The profit line has always to go up!

  • @trishamiller7859
    @trishamiller7859 Před měsícem +2

    The publisher/IP Owner can already tip devs for good games. If it sells more than X copies, they can contribute x% of revenue/sales/profit to their devs.

  • @exxe2454
    @exxe2454 Před měsícem +6

    Tip, lol just buy a second copy, done.

  • @spicy.tuna_
    @spicy.tuna_ Před měsícem +2

    The funny part is if companies could pay devs what servers get paid they would.

    • @akl2k7
      @akl2k7 Před měsícem

      With all the unpaid overtime a lot of devs have to do, they probably already do.

  • @3rdPartyIntervener
    @3rdPartyIntervener Před měsícem +2

    we don't tip AAA developers because AAA developers don't make $2.50 an hour waiting tables.

  • @Photonkannon
    @Photonkannon Před měsícem +2

    New Vegas really needs a remake. And not just a copy paste. From the ground up, with all the cut stuff fully realized.

  • @-Katastrophe
    @-Katastrophe Před měsícem +2

    70 bucks is not okay for a game unless it's all-inclusive for all dlc, otherwise 59.99 or pound sand.

  • @TheGreatGoddessFreya
    @TheGreatGoddessFreya Před měsícem +2

    Not one of the games he mentions cost more than $60US. His tweet is an attempt to shift the perception of a reasonable base price to $70 dressed up in a deliberately ludicrous suggestion of tipping on top of $70. People's heads go up in flames in a justifiable reaction, while that $70 just circle strafes the argument. Really tired of greedy morons.

  • @JJ-to7hj
    @JJ-to7hj Před měsícem +1

    Absolutely right that it wouldn't go to the hard workers actually doing the work. Only the ceo and investors pockets.

  • @BoolyK
    @BoolyK Před měsícem +2

    It's stories like these that snowball into larger sweeping policies. Thanks for covering this

  • @fus132
    @fus132 Před měsícem +2

    Imagine paying 70$ for a game you can't even fully own.

  • @clover4925
    @clover4925 Před měsícem +1

    Tipping game developers would open a hellish rabbit hole we couldnt have imagined.

  • @MarineCorpzor1
    @MarineCorpzor1 Před měsícem +1

    Tipping at like a restaurant has already been ousted as a scam by said companies to get away with paying their employees less than minimum wage, they expect the customer to cover the difference. Look up the history of tipping it would surprise you.

  • @MrRevaut
    @MrRevaut Před měsícem +1

    Next week after that "idea" : You pay the company full game price -> then the company say that you should tip because they no longer pay the developers and they relay on your tips... and then they take a cut of the tips too...

  • @vlanoik
    @vlanoik Před měsícem

    So one caveat of tipping in the USA is it is ILLEGAL for management to take a portion of your tips. A lot of places have a 'tip back' (where a persons tip is divided between the server and the kitchen) or 'tip pool' (where it's divided by the shift), and in any situation management/establishment cannot take any of it without it being wage theft.

  • @tomenza
    @tomenza Před měsícem +1

    I can see a "Tip Jar Trust" working for developers, but I also see the danger of publishers abusing the tip jar to pay developers less. A trust can potentially work well for developers because more of the cash contribution can go more directly toward the developers, skipping the hands of middle men. Therefore, the "tip jar" trust needs to be outside the control of publishers with the contents invisible.

  • @wolfsokaya
    @wolfsokaya Před měsícem +1

    I got a tip for Mike, those big studios should first figure out how to ship games without a tons of bugs. Maybe if they would have "tipped" Q&A people

  • @Poldovico
    @Poldovico Před měsícem +4

    My first reaction to hearing about Ybarra saying "not even nickel and diming" was thinking "so nothing you led, then".

  • @robertsharp1511
    @robertsharp1511 Před měsícem +2

    70$ isn't enough for the shareholders. Nothing to do with the price of game development

  • @sakuyarules
    @sakuyarules Před měsícem

    When the whole Bayonetta voice actress thing was happening, I remember talking to one guy who said voice actors should be paid residuals (royalties) for their work on a game. When I asked if the devs should, he said "No, because they are already paid a lot, even if they are overworked." When he said that, all I could think about was the Blizzard employees who were overworked AND underpaid to the point where they had to share apartments, etc.

  • @LddStyx
    @LddStyx Před měsícem +1

    90% of the budget of AAA games is for marketing anyways so this new "tipping" innovation is basically that the customer pays to get advertised at.

  • @kiitaclyzm
    @kiitaclyzm Před měsícem +1

    The nice thing about content warning for me cause I'll end up forgetting cool moments that happen is you can catch them with the camera sometimes and save them to your desktop

  • @Rigel_6
    @Rigel_6 Před měsícem +1

    Oh yeah, because if I tipped extra 20$ to a game it would TOTALLY go to the devs as a bonus and not line the pockets of the CEO because he needds yet another freaking yacht. That has to be the "How do you do fellow kids" attempt of all time

  • @M4lkavian
    @M4lkavian Před měsícem +3

    why not just buy another copy and gift it to a friend instead of trying to introduce a tipping system?

    • @TheAsren
      @TheAsren Před měsícem

      Because it makes no sense but greed is speaking 😆

  • @nicksterling6351
    @nicksterling6351 Před měsícem +1

    It's so evil but a tip window at a credit screen might have got me. The emotions are so high.

  • @alanthe2
    @alanthe2 Před měsícem +1

    If we’re to tip the developer at the end of the game then we should be able to pick the specific developer or developers out of the credits as they roll and it can go directly into their linked bank account.

  • @markhettenbach3141
    @markhettenbach3141 Před měsícem +1

    If there was a way to prove it was going directly to the developers there are games I would do that for the value they have given me.

  • @j.d.4697
    @j.d.4697 Před měsícem +1

    And I want to know why the CEOs make dozens if not hundreds of millions if money is so tight.

  • @bok4822
    @bok4822 Před měsícem +1

    Deep rock galactic does "game tipping" correct. They have some DLC packs of pure cosmetics, and they are mostly made to help further support the game. Some also view those dlc's as ways to simply give them more money. Either way, the devs get money, we get a few cosmetics and help support the game even more. Win-win.

    • @urazz7739
      @urazz7739 Před měsícem

      Yep, all actual content is free.

  • @bluespy1122
    @bluespy1122 Před měsícem +2

    Not surprising, didn’t Ybarra, celebrate his Blizzard employment by a community event where he sold WoW runs for WoW tokens? I remember it was an issue since… RMT perception.

  • @angelispawn
    @angelispawn Před 14 dny

    to Mike, instead of "tipping" if he likes the game, there are multiple game stores that sell them, he is welcome to buy copy on each of them

  • @williamdistefano5698
    @williamdistefano5698 Před měsícem +3

    oh I'll tip them.
    here's a tip, don't drink the water in Mexico

  • @BroughtToYouByPfizer
    @BroughtToYouByPfizer Před měsícem +1

    I think the CEO’s and higher ups should have to tip gamers. Without us they wouldn’t be able to buy all their private jets and penthouses.

  • @daemian2k
    @daemian2k Před měsícem +1

    FO London and FO vault 13 are the two mods I am itching to play since their inception

  • @talideon
    @talideon Před měsícem

    AAA games don't need or deserve tips. If I were to "tip" a developer, it'd be smaller ones, and some already publish DLC to act as a tip in various forms. My favourite one is what Topor did with Suzerain, where you can get an extra desk decoration, and they're quite up front about the purpose of the DLC.

  • @gaijinkuri684
    @gaijinkuri684 Před měsícem +1

    Pay executives less and they will have more money to make games people actually want to buy.

  • @markbiermann
    @markbiermann Před měsícem

    Soon in an mtx store near you: pay 10,- for a tip! *
    *Full amount of 0.50 cents goes to developers after tax deduction(1,-), administrative cost (3,-), infrastructure maintenance (2,-), aquatic transfer vehicle fees (CEO needs a new yacht, 3.50,-)

  • @SixshotRevan
    @SixshotRevan Před měsícem +1

    They gave me enough of a heads up on the Fallout 4 update that I'm trying to make a rush to the finish & beat the game.

  • @skygradient6248
    @skygradient6248 Před měsícem +1

    “AAA” games could now be made with half the team size if the correct people were employed, but those kinds of people arent going to choose to work for game companies.

  • @Tragedous
    @Tragedous Před měsícem

    I tip the developers at ghost ship games, they provided a service that deserved it. Something no AAA game has done yet

  • @speedingoffence
    @speedingoffence Před měsícem

    None of this would be a problem if Bethesda made updates optional, which they TOTALLY CAN DO through Steam's beta options.
    And sure, there are workarounds, but in the 300 times you'll boot up Fallout 4 in a single playthrough, all it takes is ONE accidental click of that 'play' button to lock-in an update.

  • @ssj2_snake
    @ssj2_snake Před měsícem

    It's already sort of possible with certain games that include some sort of "Supporter Pack" DLC

  • @jamesquinn8558
    @jamesquinn8558 Před měsícem

    Every business model most especially corporations is that a healthy profit is NEVER enough!

  • @emdeo
    @emdeo Před měsícem +1

    if I had CEO money I might also be in the mood to tip games, yeah. this is real "its one banana, how much could it cost? ten dollar?" energy.

  • @davidbondy2250
    @davidbondy2250 Před měsícem

    There already is a way to tip the developers, albeit it can be an expensive way: buying the game again. I’ve done this with Baldur’s Gate 3, Elden Ring, and the Mass Effect trilogy. Even if the money doesn’t go to the developers, it’s one way to signal that these are the types of experiences I want in gaming.

  • @ReverendRaff
    @ReverendRaff Před měsícem

    If there was a guarantee the "tip" would go to the actual people who made it and not just line the shareholders or the pockets of the C-Suite then I MIGHT consider it in some instances.

  • @Carbiniz3r
    @Carbiniz3r Před měsícem

    Another layer of that I'll also add, Staff that worked on Skyrim 12 years ago. Do not see a cent of the money every time its re-released on a new platform or a remastered copy is sold. So to sit there and then say a game like that should also be "tipped" when the money NEVER reaches the devs to begin with is just some ivory tower level retardation.

  • @fuzzyfuzzyfungus
    @fuzzyfuzzyfungus Před měsícem

    I can see a take on this idea that isn't necessarily grossly unpalatable; but it's logistically unworkable; while the logistically workable ones aren't palatable.
    Unless it's some teeny indie shop that's just one person or has never had messy interpersonal drama or staff turnover you can't really just "tip the devs" without some sort of really fiddly process that would involve sending money to the publisher or the studio, earmarked for the "for disbursement to the devs of $GAME, we swear" fund; and then their payroll people going through several years of historical data to determine who "devs of $GAME" actually were and cut them checks, potentially doing some additional research to find the ones who don't work there anymore. That seems...unlikely...to be adopted.
    The solution that would be logistically pretty simple(at least for games where everyone is still extant, and rightsholders haven't been shuffled around, etc. so no actually that trivial in many cases) would be to just handle it as a DLC that buys you nothing; but then it's not "tip the devs" it's "increase the publisher's ASP for $GAME and hope that they voluntarily give the devs at whatever studio a bonus rather than just making line go up"; which doesn't seem like what people are looking for: have I played games where I thought that the devs knocked it out of the park and probably deserve more for their efforts? Sure. Have I played games that made me say "Boy, I sure didn't pay $PUBLISHER enough; I should strive to fix that"? HAHAHA, no.
    Aside from the obvious logistical problems are the perverse incentives: he mentions 'didn't even nickle and dime me' as a virtue. Does he think that the devs were the ones who had final say on how abusive the monetization strategy would be? Or that the people who do wouldn't notice that they benefit from monetization strategies that remain just within customer tolerance; while leaving money on the table slightly increases the odds that people who aren't them might get tipped at some point in the future?
    Definitely seems either deeply underbaked or like a thin smear of surface-level palatability on top of a proposal for zero-content DLC.

  • @soulechelon2643
    @soulechelon2643 Před měsícem

    We shouldn't need to "tip" the developers. The developers themselves should be getting paid better instead of constantly fearing for their jobs nowadays while the corpos over them are raking in money hand over foot. The fact that tipping culture is starting to get alot more criticism even in the U.S. just shows Ybarra's mindset is still in an ivory tower.
    As for Content Warning, I was one of the ones who grabbed it for free along with a few friends. While I admit I haven't played it a whole lot, what we did play was fun and hilarious. There's ALOT of potential here, and if they can keep it updating then I can safely say this will continue to be a success. That said, gotta give props to Lethal Company as well. That little random game popped up out of nowhere and practically created a sub genre. This is why we need indie games. AAA's refuse to do anything truly new or unique anymore.

  • @CosmicCleric
    @CosmicCleric Před měsícem

    @14:39 You know, Michael, you could post to Mastodon whenever you post to Xitter. If all content creators did that, Mastodon would not be "niche".
    No idea why there's such a glue to stay ONLY on Xitter with you all, but hoping you might take a second look/thought about this, as its easy enough to have a script that posts to Xitter also post to Mastodon at the same time.

  • @snowmochi
    @snowmochi Před měsícem +1

    Wasn't tipping a way to show appreciation for excellent service? If so, where is my excellent service?

  • @Orionhart
    @Orionhart Před měsícem

    I can't imagine being a triple-A fan. No amount of higher resolution textures are going to get me to forget how horribly the industry treats developers. Maybe that's just the game dev in me. I'm more impressed and excited by $10 - $20 indies developed by small studios because I know a majority of that 60% or so after fees is getting pumped right back into development or into the employees wallets.

  • @enomiellanidrac9137
    @enomiellanidrac9137 Před měsícem

    "Why don't you tip game developer?"
    I don't tip period. Not the way it's done in the US anyway.

  • @jpineapple9495
    @jpineapple9495 Před měsícem +1

    CEO's and execs should be paid minimum wage and only get tips. Great idea.

  • @Thedownliner2015
    @Thedownliner2015 Před 14 dny

    Restaurants use tipping so they don't have to pay their employers more but in gaming tipping is only going to give the publisher more money while the devs are essentially paid the same. If the publishers want more money they should consider not giving their incompetent CEOs and Execs huge pay bonuses. The consumer should not be made to pay for the greed of the publisher.