Atriox - Halo Wars 2 - 1v1 - Multiplayer Deathmatch Solo War - Banished Tips & Tricks Strategy

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  • čas přidán 30. 07. 2024
  • Atriox is meant to have a defensive playstyle. In other news, I now have Rank 11!
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Komentáře • 25

  • @likethatlake
    @likethatlake Před 7 lety

    Great video!

  • @lemonadestand5762
    @lemonadestand5762 Před 7 lety

    I wish I had halo wars 2. I have played it before, at PAX East where I got hella rewards bc my team (My brother, his friend and I) got to the highest round they had ever seen. IT WAS AWESOME. But I mainly only got a 20% discount to Halo Wars 2

  • @jim83181
    @jim83181 Před 7 lety

    Gotta say, nice to see a youtuber humble enough to post a tough loss. Bravo, well fought soldier

  • @zertkufeer6329
    @zertkufeer6329 Před 7 lety +1

    My strategy? Glassing them >:3

  • @majinbuu345
    @majinbuu345 Před 7 lety

    is it not as important to scout the enemy to see if they might rush as in halo wars 1?

    • @FurryMurry7
      @FurryMurry7  Před 7 lety +1

      That doesn't apply so much in HW2. There is no definite "rush setup" like there was in HW1. It's much more difficult (or impossible) to know for sure IN ADVANCE that your opponent will definitely rush.For example, the build order I used in this video COULD be used to rush, or it could be used to set up another base. If my base was locked, my opponent would have ABSOLUTELY NO WAY of knowing if I was making a bunch of units to rush or not.

  • @majinbuu345
    @majinbuu345 Před 7 lety

    i love that you use suicide grunts and mines. not many HW2 youtubers use them. why dont you get engineers in the early game? they can help the choppers a lot.

    • @FurryMurry7
      @FurryMurry7  Před 7 lety

      Thanks for your comments! Engineers are less useful in the early game, since they end up dying more often; and the low-level units in the beginning of the game die regardless of whether they have Engineers or not. Engineers are better spent protecting mid-level units that are more resilient.

    • @majinbuu345
      @majinbuu345 Před 7 lety

      FurryMurry7 what i meant was that you could keep the engineers back and let some of your weak units go to them to regenerate. that way they could pay for themselfs in saved choppers and grunts. iv seen you send back some weak units only for them to rush back in and die. its only a suggestion you could try it a little bit. if its too much micrio then its okay not to use it but iv seen it in action and it looks great.
      ps i dont mean save every unit just some. theres some situations were it works.

    • @FurryMurry7
      @FurryMurry7  Před 7 lety

      thanks

  • @brothercaptaintechmarine4137

    who is your favorite leader?

  • @likethatlake
    @likethatlake Před 7 lety

    Is it more important to get teck level 3 fast or better to expand and build up bases?

  • @jamaalburden88
    @jamaalburden88 Před 7 lety +1

    sentinels got nerfed recently

    • @FurryMurry7
      @FurryMurry7  Před 7 lety

      lol, the sentinels destroyed my base and turrets extremely quickly...maybe TOO quickly. Perhaps a nerf was in order.
      On the other hand, if I had made my turrets a little earlier, those sentinels wouldn't have stood a chance. So maybe the sentinels DIDN'T need to be nerfed. Perhaps players just needed to get better at learning defensive strategies.

    • @rkokiller13
      @rkokiller13 Před 7 lety

      Jamaal Burden thank the Lord I swear that everyone on 2v2 rushes with them currently

  • @gorbachuv6448
    @gorbachuv6448 Před 4 lety

    You can't pull off his voice mate-Seriously?