23:05 there are a min and max threshold that can be set so you dont send your CPU into an endless workload, yours were left at the default "inf(inite)"
Another tutorial that is just so GOOD! Thank you for understanding the material so well so that you can present it so clearly to us. It is a serious talent that you have! But I know it takes a lot of work to make something complicated seem so straightforward. And you're right to call your tutorials "edutainment" because they are as enjoyable to watch as they are first rate teaching. Thank you Tobias!
Thank you so much for the kind words Harlan 😊 I'm always humbled to hear that people seem to actually get something useful out of my tutorials and of course happy to hear that all my ramblings seem to make (somewhat) sense haha! There is already a second part available for this series as well and a 3rd one coming soon - Geometry Nodes are just so much fun!
Finally! A geometry nodes tutorial that really lays out the basic understanding, using parameters right off the bat too. 25 minutes in, I experimented by adding a boolean in the network and made a cube of cheese!
That's awesome to hear, thank you so much for the friendly comment 😊 Geometry Nodes are quickly becoming of my favourite tools in Blender, I can't wait for the dev team to keep expanding their capabilities and applying nodes to particles and physics too
34:30 We can link the frame number to the seed in the random value node and time it to change the seed for every half cycle of the sine node. This will give a new pattern every time it extrudes.
You can connect the socket from the node to the Group Input. When you do it for the levels on the subdivision mesh it automatically sets the max levels to 6.
Tried to watch some geometry node tutorials, some supposedly specifically for Blender and got nowhere! Now this, *this* makes sense!!! Thank you, thank you thank you so much!. Giant light bulbs have gone off in my head.💡💡💡 I can work with these now maybe. Will watch some more now. Definitely yours. Subscribed!
Thank you so much for the comment and the support 😊 I really appreciate it! There's another one in the series already and part 3 will be coming out a little later today
I was smart enough to set subdiv max levels before to avoid locking up Blender - chuckled a bit when it crashed for you - proud of myself! :D Love this tutorial, I really haven´t the attention span to sit through other geonodes tutorials, but this one worked very well for me, thanks!
Thank you so much for making this! I’d given up on geometry nodes. But this video goes through it step-by-step, explains everything, and demonstrates it in a way I can follow. Please make more videos like this. 🙂
Thank you for the friendly comment 😊 Happy to hear you’re enjoying my tutorials. There’s 2 more in this series and I intend to make more as soon as I get around to it
tbh, they feel even more unintuitive then houdini, or I'm just not experienced. Anyway, houdini can also apply the magic of nodes into pipeline and process automation as well as pretty much all other graphical fields, if it just wouldn't be so expensive - even for certain companies.
Heads up: as he states at the beginning about Blender versions and updates to the Geometry Nodes system; if you are running 3.0, you *will want to use 3.1* for access to the Extrude Mesh node used in this tutorial. _This node will not be found in 3.0,_ at least it wasn't for me in 3.0.1.
The extrude node is not in 3.1.2. Did another tutorial and found out at the end of the tutorial. Just downloaded 3.3 Alpha and it has it. Can extract to folder and run it without installing.
Thanks. I would have liked to see what we were going to create at the start and then go through the process to achieve it. This would have helped in why what was done make more sense. I was using version 4.0 so things were a bit different so it took some trial and error and error to figure out some steps. I know changes happen but a newer video would help for the novice that I am.
😄 Ah shucks Javad! Hopefully this one can help everyone's who's completely new to Geometry Nodes (like me not too long ago) - they're so much fun once you get into them!
This was a great start for more in-depth learning about Geometry nodes. Thank you for this informative tutorial. I made it all the way up to Animation, and suddenly found myself making wrong connections because of all those Multiply nodes, so I stopped following along and just watched the rest of the video. But that's okay because I don't do animation, and even if I tried, my poor old computer will probably implode or something. Maybe by the time I finally get a newer computer, I'd have mastered nodes enough not to let the many nodes of the same name trip me up. Great job and thank you again. I look forward to more of your tutorials.
Got to 13:15 and had to make a scene and render. Love giving these crinkled meshes a base color and subsurface color and using the subsurface slider to get cool material then play with lights & shadows to get cool looking renders. So that took about a 1/2hr. now back to the show.
Awesome tutorial my man struggled to follow other tutorials but you truly made this simple enough for an idiot like me to follow, I did crash blender just before you warned us about saving often. So this is the first you tube vid that warranted a subscription and like from me cheers buddy your the best.
🔔 HI NOTIFICATION SQUAD! What Geometry Nodes tutorial would you like to see next? 😊 Also, as called out by @Joscpe you will need Blender 3.1 (or later) for the Extrude Mesh Node!
Wonderful! Thank you so much for the primer. I've been wondering how to get into that whole mess for a while and I'm now starting to see really cool possibilities.
Glad to hear you found the video helpful 😊 Geometry Nodes are really cool, but it took me a little to get into them as well - just wanting to share my excitement now. There's already 3 parts in this series and let me know if you get stuck anywhere!
Neat trick I learned on another tutorial by Ryan King was that if you wan't to change all parameters (X,Y,Z) same time then just hold the mouse and drag down and then you can slide all parameters same time or let go and then put number in :) You can also drag fro mbottom to up. This work on Location, Rotation, Scale and Dimensions! :) I used this trick @ 13:25
Omg...just doing the tutorial now and just had one of those aha moments. What a brilliant teacher. What I do is try very hard, then drop back, and do easier tutorials. So push hard, then take a breather and drop back. Only can compare to body building doing exhaustion reps. Seems to work. The geometry node concept is still very hard for me to grasp.Sorry to ramble on. Going back, and the aha moment is that I did a complicated pbr turorial , and it was to make a cube with squares covering it then you bevel the edges of each of the squares. So now , even though I don't know how to do it. But can figure that cube needs to be subdivided. Then have to select squares, and extrude out, select edges and bevel. Needs spaces between those extruded squares. then I would add a texture the regular way. Spent a whole morning saving SBSARs so I wouldn't have to keep going online. Need to figure the new asset manager, I guess.
Thank you for the friendly (if slightly rambly ;) ) comment! Glad to hear you enjoyed the tutorial 😊 Some things in Blender aren't terribly straight forward, but it's such a fun little tool and it's getting better with every release!
@@SurfacedStudio I'll try to not ramble. Took a break from blender to watch the Miami Grand Prix F1 over the weekend . Just finished the tutorial late last night. Thank you for these. I'm still feeling lost on the math nodes.
23:24 - I literally said "Oof" along with you as I dragged the Subdivision attribute to 12 accidentally and my tiny little 16gb laptop choked on its tongue. lol.
Great tutorial for beginners to Geo-nodes. I have used them and done other tutorials but always felt I was diving in the deep end not knowing how to paddle first. This was a great refresher basic starting point and I picked up a lot more understanding and foundational knowledge. now on to the next in the series!
I'm also here because of the donut tutorial. Getting the nodes for the donut was okay for that, but I still didn't understand nodes any better and looked for a more focused tutorial. And this is where I'm starting off with, and what a fine tutorial for better understanding those confusing nodes, which yes, are also fun - once you understand them better. LOL!
FYI shortcuts are worthless on a tablet. (Android tablet with pen.) It's also helpful to know you can right-click (or press and hold) on a node to delete it / hide / mute etc.
Really nice tutorial. Was my first about geometry nodes and also a really good starting point. One more input to make it even better. Enable next time the keyboard shortcut visualization, so we can see directly what are you pressing. Thx for the tutorial...
==> Many thanks for putting together this series! As a relative Blender newbie, I find Geometry Nodes to be somewhat daunting. Your clear, succinct explanations and examples are incredibly helpful! . . . .
Haha! Good timing! I’m sure it’ll change at some point in the future again, but hopefully it’s mainly just adding more nodes and functionality rather than changing some of the fundamentals of how they work :)
Thanks for the awesome GeoNode series! If we were to replace the Ico sphere with a mesh we modeled, is there any way to instantiate the mesh on the faces but keep the orientation on the side of the viewer at all times? Since during the extruding animation all the faces' normals will invert at each cycle, some mesh will stay "up" during one cycle, but will invert during the next cycle and face down ( I added the Normals and Align Euler to Vector nodes to the Instance to face Normals)
31:22 My distortion doesn't change smoothly even if I hold down shift. EDIT: I was using the wrong sine. I had it set to "Sign" and it's suppose to be set to "Sine".
Thank you for the awesome comment! Glad to hear you enjoyed this tutorial and fortunately there's already 2 others in the series - hope to make more soon 😊
Hey. Great tutorial. maybe the best I have found so far. blender crashed on minute 27. I guess, that is the reason, why it is most replayed. Now I have to redo all this stuff. Probably education strategy LOL. I am looking for tutorial to make some video for my music. Just really simple objects moving around to the music. I have MIDI data. Could you recommend something? Again: thanks for the great tutorial!
Thank you for the comment ☺️ I like to naturally include some gotchas in my tutorials - it makes them easier to remember next time, but to be totally honest I tripped over that one myself while recording and decided to leave it in hehe Convert your midi to an audio wave file and then you can actually use Blender to convert the audio file to keyframes and use them to drive animation - e.g. hook them up to some Geometry Node parameters :D
OMF__anonymous__up_there__! I'm used to node based workflows from other software and blender as well, but i still decided to follow through this beginner tutorial and I had a blast! :D Thank you for this! It's paced perfectly for the target audience, or me at least, and very informative. I feel dumb but I really enjoyed to be reminded of all those useful (and yet familiar) shortcuts and driver tricks. It blew my mind again how far blender has come UI wise. I have so much love for this amazing piece of software
Dear Toby, thank you for amazing tutorial. Please suggest ant easy tutorial for minimalistic modern Logo animation.( Similar to those on envato ) in blender.
Hi ImDXpert, glad to hear you enjoyed the tutorial :) I don't have any specific to modern logo design, but have you seen my beginner series yet that covers basic modeling and animations? And I'm sure someone smarter than me has made tutorials for logos in Blender out there as well :D
If you don't like that you can always just go for the donut, i love it lol
Great tutorial as always, i'm a big fan of your tutorials!
Thank you for the friendly comment and the support! 😊 And you can never go wrong with 🍩s 🤤
@@SurfacedStudio Absolutely, lol
23:05 there are a min and max threshold that can be set so you dont send your CPU into an endless workload, yours were left at the default "inf(inite)"
Another tutorial that is just so GOOD! Thank you for understanding the material so well so that you can present it so clearly to us. It is a serious talent that you have! But I know it takes a lot of work to make something complicated seem so straightforward. And you're right to call your tutorials "edutainment" because they are as enjoyable to watch as they are first rate teaching. Thank you Tobias!
Thank you so much for the kind words Harlan 😊 I'm always humbled to hear that people seem to actually get something useful out of my tutorials and of course happy to hear that all my ramblings seem to make (somewhat) sense haha! There is already a second part available for this series as well and a 3rd one coming soon - Geometry Nodes are just so much fun!
Finally! A geometry nodes tutorial that really lays out the basic understanding, using parameters right off the bat too. 25 minutes in, I experimented by adding a boolean in the network and made a cube of cheese!
That's awesome to hear, thank you so much for the friendly comment 😊 Geometry Nodes are quickly becoming of my favourite tools in Blender, I can't wait for the dev team to keep expanding their capabilities and applying nodes to particles and physics too
34:30 We can link the frame number to the seed in the random value node and time it to change the seed for every half cycle of the sine node. This will give a new pattern every time it extrudes.
how can you do this? sounds great
THE ONLY VIDEO THAT THOROUGHLY and UNDERSTANDABLY EXPLAIN GEONODES, I am so happy I've found your channel! THANK YOU! ❤️
You are very welcome and thank you very much for the great feedback! Episode 2 is already in the making, hopefully it'll end up being useful 😄
i didn't know where to start...thanks this is a decent place to get basics of geometry nodes
You're very welcome!
You can connect the socket from the node to the Group Input. When you do it for the levels on the subdivision mesh it automatically sets the max levels to 6.
Tried to watch some geometry node tutorials, some supposedly specifically for Blender and got nowhere! Now this, *this* makes sense!!!
Thank you, thank you thank you so much!.
Giant light bulbs have gone off in my head.💡💡💡
I can work with these now maybe. Will watch some more now. Definitely yours. Subscribed!
Thank you so much for the comment and the support 😊 I really appreciate it! There's another one in the series already and part 3 will be coming out a little later today
I was smart enough to set subdiv max levels before to avoid locking up Blender - chuckled a bit when it crashed for you - proud of myself! :D Love this tutorial, I really haven´t the attention span to sit through other geonodes tutorials, but this one worked very well for me, thanks!
Glad you had the foresight to protect yourself with some smart limits on the subdivision levels ;) Glad to hear you enjoyed my (longwinded) tutorial 😄
Ahh it crashed for me riiight at that moment! Then I realized the value should have a max haha!
Thank you so much for making this! I’d given up on geometry nodes. But this video goes through it step-by-step, explains everything, and demonstrates it in a way I can follow. Please make more videos like this. 🙂
Thank you for the friendly comment 😊 Happy to hear you’re enjoying my tutorials. There’s 2 more in this series and I intend to make more as soon as I get around to it
@@SurfacedStudio Thank you!
tbh, they feel even more unintuitive then houdini, or I'm just not experienced. Anyway, houdini can also apply the magic of nodes into pipeline and process automation as well as pretty much all other graphical fields, if it just wouldn't be so expensive - even for certain companies.
Heads up: as he states at the beginning about Blender versions and updates to the Geometry Nodes system; if you are running 3.0, you *will want to use 3.1* for access to the Extrude Mesh node used in this tutorial. _This node will not be found in 3.0,_ at least it wasn't for me in 3.0.1.
Good call out, thank your the comment Joscpe!
I added the info to my pinned comment :)
The extrude node is not in 3.1.2. Did another tutorial and found out at the end of the tutorial. Just downloaded 3.3 Alpha and it has it. Can extract to folder and run it without installing.
Thanks. I would have liked to see what we were going to create at the start and then go through the process to achieve it. This would have helped in why what was done make more sense. I was using version 4.0 so things were a bit different so it took some trial and error and error to figure out some steps. I know changes happen but a newer video would help for the novice that I am.
You finally made me understand geometry nodes. Thanks.
Glad I could help!
My man finally did it!
The great tutorial of geometry nodes!
-Javad Hamidi
😄 Ah shucks Javad! Hopefully this one can help everyone's who's completely new to Geometry Nodes (like me not too long ago) - they're so much fun once you get into them!
@@SurfacedStudio Yea they're confusing nad fun at once!😄
Great tutorial! I really appreciate your explanation of data & function flows - that is super helpful.
Thank you for the great feedback! Glad to hear you found the tutorial helpful 😊
SUPER Step by Step explanation ... You helped wake me up from a nightmare ...
This was a great start for more in-depth learning about Geometry nodes. Thank you for this informative tutorial. I made it all the way up to Animation, and suddenly found myself making wrong connections because of all those Multiply nodes, so I stopped following along and just watched the rest of the video. But that's okay because I don't do animation, and even if I tried, my poor old computer will probably implode or something. Maybe by the time I finally get a newer computer, I'd have mastered nodes enough not to let the many nodes of the same name trip me up. Great job and thank you again. I look forward to more of your tutorials.
The beloved pink frosted pastry with sprinkles... never actually did that one but it was the go to 7 years ago it's still good now 👍
Donuts never go bad! 🍩
Literally the perfect tutorial.
I doubt there is such a thing as a perfect tutorial, but I appreciate the words and glad to hear you liked it! :D
Got to 13:15 and had to make a scene and render. Love giving these crinkled meshes a base color and subsurface color and using the subsurface slider to get cool material then play with lights & shadows to get cool looking renders. So that took about a 1/2hr. now back to the show.
You are a true Guru of Blender my friend.
Ah nonsense! Glad you liked the tutorial though and thanks for the friendly comment ☺️
After having seen some Geometry Nodes tutorials, I finally understand, Thanks!! 🧡
That's awesome to hear 😊 Thank you so much for the comment!
Awesome tutorial my man struggled to follow other tutorials but you truly made this simple enough for an idiot like me to follow, I did crash blender just before you warned us about saving often. So this is the first you tube vid that warranted a subscription and like from me cheers buddy your the best.
🔔 HI NOTIFICATION SQUAD! What Geometry Nodes tutorial would you like to see next? 😊
Also, as called out by @Joscpe you will need Blender 3.1 (or later) for the Extrude Mesh Node!
Hi Surfaced Studio
Is it possible to do some loop animation like this czcams.com/users/shortsQwXbHZazLAI
with geometry nodes ?
Thanks
make a tree with it.. Or something organic looking stuff. If possible..
Color Changing Geometry nodes or something like that
Definitely possible. I'll put it onto my list 😊
I shall put it on my list 😊 Thank you for the comment!
thank you for this tutorial. delivered with precise clarity! excellent for noobs
Glad to hear! Thanks for the comment!
8:55 - "Round circles, as opposed to circles that are square"... love it. LOL
I just wanted to be specific 😅
Wonderful! Thank you so much for the primer. I've been wondering how to get into that whole mess for a while and I'm now starting to see really cool possibilities.
Glad to hear you found the video helpful 😊 Geometry Nodes are really cool, but it took me a little to get into them as well - just wanting to share my excitement now. There's already 3 parts in this series and let me know if you get stuck anywhere!
Best beginner geometry nodes tutorial I've seen yet. Thanks for sharing this.
You're very welcome and thank you for the comment :)
Great teacher! I only really wanted to look at geometry nodes but I just seen your course so will have to watch the entire lot now!
:D There's so much cool stuff you can do in Blender! Very happy to hear you enjoyed the tutorial :)
You're blessed with the gift of Tutorialism!
Haha, didn’t know there was such a thing but I’m glad to hear you enjoyed my 🧇 a! 😅
Absolutely AMAZING tutorial. Thank you!
You're very welcome!
Got this one down on a second attempt. Another great introductory video.
Thank you very much for the comment 😊
Wow that man made me enthusiastic in making geometry nodes... THANKS MAN :D
That's awesome to hear, thank you so much for the great comment man 😄 Hope you enjoy getting into Geometry Nodes - they're heaps of fun!
Neat trick I learned on another tutorial by Ryan King was that if you wan't to change all parameters (X,Y,Z) same time then just hold the mouse and drag down and then you can slide all parameters same time or let go and then put number in :) You can also drag fro mbottom to up. This work on Location, Rotation, Scale and Dimensions! :) I used this trick @ 13:25
Excellent tutoarial. Easy to understand and follow
:D
這絕對是我看過最棒的教程👍
Vielen Dank 😊
yeah that's how you do a good tutorial. Nice pace, good variety of concepts demonstrated building on each other. Thanks.
Glad you liked it! Thank you very much for the kind comment ☺️
Omg...just doing the tutorial now and just had one of those aha moments. What a brilliant teacher. What I do is try very hard, then drop back, and do easier tutorials. So push hard, then take a breather and drop back. Only can compare to body building doing exhaustion reps. Seems to work. The geometry node concept is still very hard for me to grasp.Sorry to ramble on. Going back, and the aha moment is that I did a complicated pbr turorial , and it was to make a cube with squares covering it then you bevel the edges of each of the squares. So now , even though I don't know how to do it. But can figure that cube needs to be subdivided. Then have to select squares, and extrude out, select edges and bevel. Needs spaces between those extruded squares. then I would add a texture the regular way. Spent a whole morning saving SBSARs so I wouldn't have to keep going online. Need to figure the new asset manager, I guess.
Thank you for the friendly (if slightly rambly ;) ) comment! Glad to hear you enjoyed the tutorial 😊 Some things in Blender aren't terribly straight forward, but it's such a fun little tool and it's getting better with every release!
@@SurfacedStudio I'll try to not ramble. Took a break from blender to watch the Miami Grand Prix F1 over the weekend . Just finished the tutorial late last night. Thank you for these. I'm still feeling lost on the math nodes.
I am very grateful for this tutorial, make me understand the basics of Geometry Nodes withtout too much trouble and headaches! Thanks! I subscribed!
Thanks! yeah, that's quite powerful, especially going deeper using the Blender API.
Thank you for the comment 😀 Glad to hear you found it useful!
fabulous, best out of 50 geo nodes tuts i have watched (so far). thank you very much for clear explanations and perfect follow along pace.
Thank you very much for the awesome comment! 🙏
Wow amazing...teaching is a skill and you got that
Thank you for the kind words :) I'm just glad my random babbling seems to be useful to some people out there :D
23:24 - I literally said "Oof" along with you as I dragged the Subdivision attribute to 12 accidentally and my tiny little 16gb laptop choked on its tongue. lol.
Yeah keeps happening to me too! Wish there was a safety switch in Blender for that, but you learn to work around it (and save constantly!) haha 😂
@@SurfacedStudio I set the maximum in the node to 4, but will have to remember to set it back if I ever go above it.
I absolutely loved this tutorial. The content and the pace was perfect.
Thank you for the comment!
I like the idea of the creativity demonstrated by this tutorial. it's amazing😁
Thank you! Glad to hear you enjoyed it!
Great tutorial for beginners to Geo-nodes. I have used them and done other tutorials but always felt I was diving in the deep end not knowing how to paddle first. This was a great refresher basic starting point and I picked up a lot more understanding and foundational knowledge. now on to the next in the series!
This tutorial blew my mind away!
1:05 nice reference to Blender Guru's beginners tutorial!
🍩😀
Wonderful tutorial. It is a great introduction to geometry nodes. Can't wait to move on to part 2!
😊 Thank you for the comment! 3 parts so far and planning for more
Excellent introduction
That’s great to hear, thank you!
Thank you so much for your tutorials. Great stuff.
Glad you like it ☺️
I learned so much. Thank you. 😆😆
Love the Donut plug. That is what got me here my friend :)
I started with the donut back in my days so respect to @BlenderGuru for that :) And some people just prefer his style which is fair too
@@SurfacedStudio I did some blendermania3d Tuts too. Alex has an awesome teaching style
I'm also here because of the donut tutorial. Getting the nodes for the donut was okay for that, but I still didn't understand nodes any better and looked for a more focused tutorial. And this is where I'm starting off with, and what a fine tutorial for better understanding those confusing nodes, which yes, are also fun - once you understand them better. LOL!
Very good beginners tutorial
Glad you liked it!
Loved this tutorial.
Glad it was helpful!
FYI shortcuts are worthless on a tablet. (Android tablet with pen.) It's also helpful to know you can right-click (or press and hold) on a node to delete it / hide / mute etc.
One of the best geometry nodes tutorial available. Keep it up 👍
Glad to hear you enjoyed it :) Just released part 3 of this series
@@SurfacedStudio will surely watch them.
LIFE SAVER; THANKS
This is a great tutorial and really the first I have taken or actually made it totally through. It really helped explain things.
That is great to hear, thank you for the kind words!
what a fantastic intro to geometry nodes!! just enrolled on your blender course for the full price, even though you generously offer it for free 🙂
Wow! excellent intro to Geometry Nodes.
Very glast to hear that 😊
Thank you for sharing this tutorial
You're welcome!
Really nice tutorial. Was my first about geometry nodes and also a really good starting point. One more input to make it even better. Enable next time the keyboard shortcut visualization, so we can see directly what are you pressing. Thx for the tutorial...
Hi and thank you for the comment :) You can see all the keyboard shortcuts on the bottom left side the screen
Fantastic Tutorial
You're great.
I hope your dreams come true and your enemies fall face-first into excrement.
Thanks
Lol! Big thumbs up to this comment, made me laugh 👍 Thank you and I’m glad you liked the tutorial ☺️
Great tutorial, thanks 😊
Thanks dude!
This is a tutorial thank you for making it easy to follow and concise.
You're very welcome 😊
Wow it's amazing ❤️ thank you very much
Aw, glad you liked it!
Thank you so much. I learned a ton!!
Glad to hear!
Amazing🎉 I always wanted to start leaning geometry so u can expand my knowledge
Glad you liked the tutorial ☺️ I’m really enjoying Geometry Nodes in Blender
Great video. Explained a lot of things that were confusing me. Please do more of these.
Thank you very much for your comment! The next one for this series is already in the works :D
Damn, great tutorial. A bit too fancy for begginer at the end, but great! Thanks, going to the next part!
great explanation! thanks!
Glad you liked it!
Excellent tutorial, thank you :))
You're very welcome!
==> Many thanks for putting together this series! As a relative Blender newbie, I find Geometry Nodes to be somewhat daunting. Your clear, succinct explanations and examples are incredibly helpful! . . . .
Thank you for the awesome feedback 😊 Happy to hear you found the tutorial useful to get into Geometry Nodes
This video is so good, I just subscribed!
Glad you liked it!
@@SurfacedStudio I'm watching everything you've made, I know it's a lot of effort to make these videos, it's much appreciated!!!!
Thank you very much for the kind words :) Very happy to hear that you are enjoying my lengthy tutorials!
Thanks for the video. I also crashed by setting subdivs > 8, accidentally, a few minutes earlier.
You’re welcome! Does happen every now and then that you jack up some setting that Blender can’t handle XD
Love your stuff! Big help!
Glad you like it!
THIS IS SO COOL OMG
the more I watch the more I love this feature, it's beautiful
Glad you liked it!
Geometry Nodes is pretty cool!
You make it look so easy. Many Thanks this is all awesome.
Thank you for the comment 😊 It's really not that hard once you get a hang of the basics
thank you man for some mush knowlege
Mush knowledge for everyone 😅
Amaizing tutorial, thank you so much!
You're very welcome!
Great tutorial. Nice teach speed and explanations. Thank you
Thank you, glad you liked it!
This video really helped me. Thank you very much!
You are very welcome!
Ah haha, so glad I am starting to learn geometry nodes with 3.1 😆
Haha! Good timing! I’m sure it’ll change at some point in the future again, but hopefully it’s mainly just adding more nodes and functionality rather than changing some of the fundamentals of how they work :)
Amazing starting point, thanks!
Thank you for the comment :) Glad you liked it!
Thanks for the awesome GeoNode series! If we were to replace the Ico sphere with a mesh we modeled, is there any way to instantiate the mesh on the faces but keep the orientation on the side of the viewer at all times? Since during the extruding animation all the faces' normals will invert at each cycle, some mesh will stay "up" during one cycle, but will invert during the next cycle and face down ( I added the Normals and Align Euler to Vector nodes to the Instance to face Normals)
Thank you ❤️
You're welcome!
thanks
Welcome
Amazing tut and I'm on version 3.4
:D
31:22 My distortion doesn't change smoothly even if I hold down shift.
EDIT: I was using the wrong sine. I had it set to "Sign" and it's suppose to be set to "Sine".
Glad to hear you figured it out!
wow! liked and subbed definitely earned it with this video cant wait to start part 2 :)
Thank you for the awesome comment! Glad to hear you enjoyed this tutorial and fortunately there's already 2 others in the series - hope to make more soon 😊
Hey. Great tutorial. maybe the best I have found so far. blender crashed on minute 27. I guess, that is the reason, why it is most replayed. Now I have to redo all this stuff. Probably education strategy LOL.
I am looking for tutorial to make some video for my music. Just really simple objects moving around to the music. I have MIDI data. Could you recommend something?
Again: thanks for the great tutorial!
Thank you for the comment ☺️ I like to naturally include some gotchas in my tutorials - it makes them easier to remember next time, but to be totally honest I tripped over that one myself while recording and decided to leave it in hehe
Convert your midi to an audio wave file and then you can actually use Blender to convert the audio file to keyframes and use them to drive animation - e.g. hook them up to some Geometry Node parameters :D
Best ever
:D
OMF__anonymous__up_there__! I'm used to node based workflows from other software and blender as well, but i still decided to follow through this beginner tutorial and I had a blast! :D
Thank you for this! It's paced perfectly for the target audience, or me at least, and very informative.
I feel dumb but I really enjoyed to be reminded of all those useful (and yet familiar) shortcuts and driver tricks. It blew my mind again how far blender has come UI wise.
I have so much love for this amazing piece of software
It is just fantastic. Very useful, very understandable, very very :)
Glad you liked it :) Thank you for the comment!
Dear Toby, thank you for amazing tutorial.
Please suggest ant easy tutorial for minimalistic modern Logo animation.( Similar to those on envato ) in blender.
Hi ImDXpert, glad to hear you enjoyed the tutorial :) I don't have any specific to modern logo design, but have you seen my beginner series yet that covers basic modeling and animations? And I'm sure someone smarter than me has made tutorials for logos in Blender out there as well :D
Very good demo. Danke sehr!
Gern geschehen :)
can geometry node animations be baked out in fbx or gltf?
Awesome bro.
Glad you liked it bro!
@@SurfacedStudio indeed