Dragon's Dogma 2 | 3.29.2024 Patch | PS5 Performance & Ray-Tracing PC Comparison

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  • čas přidán 28. 03. 2024
  • - El parche 3.29.2024 de Dragon's Dogma 2 en PS5 añade 2 nuevas opciones que afectan al rendimiento.
    - Por un lado, tenemos la posibilidad de bloquear el framerate a 30fps.
    - También podemos desactivar el Ray-Tracing para la iluminación global. Antes estaba activado por defecto.
    - También se han añadido arreglos en DLSS para la versión de PC y otros cambios en la jugabilidad para las 2 plataformas.
    - Este parche estará disponible para Xbox Series en los próximos días.
    - Se está trabajando en otro parche que mejorará el rendimiento.
    - The patch 3.29.2024 of Dragon's Dogma 2 on PS5 adds 2 new options that affect performance.
    - On the one hand, we have the possibility to lock the framerate at 30fps.
    - We can also disable Ray-Tracing for global illumination. Previously it was enabled by default.
    - Fixes have also been added to DLSS for the PC version and other gameplay changes for both platforms.
    - This patch will be available for Xbox Series in the coming days.
    - Another patch is in the works that will improve performance.
  • Hry

Komentáře • 515

  • @ElAnalistaDeBits
    @ElAnalistaDeBits  Před 2 měsíci +50

    - El parche 3.29.2024 de Dragon's Dogma 2 en PS5 añade 2 nuevas opciones que afectan al rendimiento.
    - Por un lado, tenemos la posibilidad de bloquear el framerate a 30fps.
    - También podemos desactivar el Ray-Tracing para la iluminación global. Antes estaba activado por defecto.
    - También se han añadido arreglos en DLSS para la versión de PC y otros cambios en la jugabilidad para las 2 plataformas.
    - Este parche estará disponible para Xbox Series en los próximos días.
    - Se está trabajando en otro parche que mejorará el rendimiento.
    - The patch 3.29.2024 of Dragon's Dogma 2 on PS5 adds 2 new options that affect performance.
    - On the one hand, we have the possibility to lock the framerate at 30fps.
    - We can also disable Ray-Tracing for global illumination. Previously it was enabled by default.
    - Fixes have also been added to DLSS for the PC version and other gameplay changes for both platforms.
    - This patch will be available for Xbox Series in the coming days.
    - Another patch is in the works that will improve performance.

    • @eSKAone-
      @eSKAone- Před 2 měsíci +1

      Does it have a fov setting on PS5?

    • @pocholino123
      @pocholino123 Před 2 měsíci

      ​@@eSKAone-No

    • @Luldric
      @Luldric Před 2 měsíci

      ​Yes. In options ​@@eSKAone-

    • @lucialicona9049
      @lucialicona9049 Před 2 měsíci +1

      Cuando se desactiva el RT en consola sube la resolución y la calidad de las texturas?

    • @Cmane-0-
      @Cmane-0- Před 2 měsíci

      @@eSKAone-yes

  • @vallap7187
    @vallap7187 Před 2 měsíci +57

    it looks like the more powerful hardware is, the less f*ck devs give about optimization nowadays

    • @MicuBamba
      @MicuBamba Před 2 měsíci

      That's how RT works, especially: more marketing for less design work. That explains why it impacts so much on performances and looks so bad at the same time 😌

    • @detectivemadoka69420
      @detectivemadoka69420 Před 23 dny

      The draw distance of NPCs is embarassing, even PS2 games have better draw distances than this game.

  • @dormantalmond7316
    @dormantalmond7316 Před 2 měsíci +1

    Gracias, estaba esperando este video.

  • @RD-dt7us
    @RD-dt7us Před 2 měsíci +102

    Frametime graph going hog wild

    • @branberrycakes
      @branberrycakes Před 2 měsíci +10

      The frame pacing looks so goddamn bad. This game needed more time in the oven for sure.

    • @ms3862
      @ms3862 Před 2 měsíci +4

      Japanese games always like this

    • @DBTHEPLUG
      @DBTHEPLUG Před 2 měsíci +5

      ​@ms3862 Oh look guys, Japanese games always have this, now it's good.

  • @Raebo911
    @Raebo911 Před 2 měsíci +113

    That better not be bad frame-pacing I'm seeing on the 30fps lock, Capcom.

    • @SaberKingofKnights1
      @SaberKingofKnights1 Před 2 měsíci +16

      It is lol

    • @treepalds3978
      @treepalds3978 Před 2 měsíci +3

      Denuvo is the problem for optimization

    • @SaberKingofKnights1
      @SaberKingofKnights1 Před 2 měsíci +24

      @@treepalds3978 no denuvo on ps5 tho

    • @shaneedgeworth4511
      @shaneedgeworth4511 Před 2 měsíci +3

      I can testify that the frame pacing is terrible on 30FPS. I was so pumped when I saw they brought it in, cos a cap like that worked wonders for me in Act 3 of Baldur’s Gate 3, but here it feels legit worse than the variable rate. Turning off ray tracing with variable framerate makes a big difference, as far as I’ve seen in my own gameplay. But awesome video here, shows all you need to know.

    • @GamesZeroPlay
      @GamesZeroPlay Před 2 měsíci

      @@treepalds3978 denuvo on ps5? hahaha

  • @MalphasMikaelson
    @MalphasMikaelson Před 2 měsíci +368

    Optimization has been terrible this generation.

    • @stardomplays1386
      @stardomplays1386 Před 2 měsíci +19

      You don't pay attention to much do you?

    • @Fafnir2000
      @Fafnir2000 Před 2 měsíci +66

      ​@@stardomplays1386 Care to explain what knowledge you have more than him?

    • @h1ghken
      @h1ghken Před 2 měsíci +6

      Ita not optimization it's CPU bound, and pst cpu is terrible​@@Fafnir2000

    • @RiderZer0
      @RiderZer0 Před 2 měsíci +66

      @@h1ghkenyou are aware that optimization includes cpu right? Do you know what optimization is?

    • @GRiznitDShiznit
      @GRiznitDShiznit Před 2 měsíci +21

      Depends what games you're playing.
      If you only play games like Cyberpunk at launch, Starfield and this etc., it'll seem that way.
      But there are a lot of bangers that came out good 60fps smooth off the rip.

  • @ray_6677
    @ray_6677 Před 2 měsíci +7

    Thank you for testing, was waiting for a video since i felt it runned a bit better without rt, do you think it’s something to gain without Motionblur?

  • @Jaooda
    @Jaooda Před 2 měsíci +202

    Bro what is that Bloodborne-ass frame pacing
    That's the worst 30fps lock I have seen in a while

    • @SideshowBob44
      @SideshowBob44 Před 2 měsíci +6

      Feels like Bloodborne at times as well lol

    • @Jasonsadventures
      @Jasonsadventures Před 2 měsíci +5

      Yep.. RT off uncapped might actually pull 60 on the ps5 pro though. That will be something

    • @Jaooda
      @Jaooda Před 2 měsíci +30

      @@JasonsadventuresThe problem seems to be the CPU and the Pro (according to the leaks) has pretty much the same CPU as the regular PS5 so it'd probably be very similar

    • @Jasonsadventures
      @Jasonsadventures Před 2 měsíci +6

      @@Jaooda It has 10% more cpu speed and like 25% more memory bandwidth (which is the really big deal for games like this). It's a pretty big difference actually, along with the much much more powerful gpu. I think people will be surprised and happy with how the pro performs.

    • @BigBoss-tq3oc
      @BigBoss-tq3oc Před 2 měsíci +16

      @@Jasonsadventures people said the same with ps4 pro made little differents

  • @blend-one
    @blend-one Před 2 měsíci +134

    Can't wait to play this smoothly on the PS6

    • @EasTg00D
      @EasTg00D Před 2 měsíci +3

      2028

    • @blend-one
      @blend-one Před 2 měsíci

      @@EasTg00D 😭

    • @ThePreciseClimber
      @ThePreciseClimber Před 2 měsíci +1

      @@EasTg00D 4 years away is not THAT bad.
      But yeah...

    • @DepresjaToFikcja
      @DepresjaToFikcja Před 2 měsíci

      u really wanna play a game looking like dog sh$t ? lol

    • @Stephen_Black
      @Stephen_Black Před 2 měsíci +4

      I dunno, man. Bloodborne has terrible frame pacing even on PS5. There looks to be something seriously off here, besides just a normal CPU bottleneck. I’m not sure PS6 will get this to 60fps or fix the frame pacing. Something is wrong, here.

  • @mmmmmmm3246
    @mmmmmmm3246 Před 2 měsíci +12

    Bro those frame times. Holy fuck.

  • @chrisk5837
    @chrisk5837 Před 2 měsíci +26

    The optimization of this sucks balls.

  • @rokenbupolecat
    @rokenbupolecat Před 2 měsíci +1

    Cómo se llama la canción que usas de fondo?, es muy relax

  • @FlowerKnight2
    @FlowerKnight2 Před 2 měsíci +7

    I think unlock with RT off is what I'll be going with.
    I don't mind lower quality lighting if it'll bump my frames up, and even though there were some drops, it was pretty insignificant as far as I'm concerned.

  • @user-el8fc5xg9h
    @user-el8fc5xg9h Před 2 měsíci +80

    Why does the rt on and off comparison have a Nvidia logo for a PS5 game? 😅

    • @Champ-
      @Champ- Před 2 měsíci +14

      nvidia is sponsoring this channel ;)

    • @mikireqmetal4757
      @mikireqmetal4757 Před 2 měsíci +8

      Es que es de PC cuando sale el logo de Nvidea. Leer bien las cosas antes de hablar

    • @user-el8fc5xg9h
      @user-el8fc5xg9h Před 2 měsíci +4

      ​@@mikireqmetal4757wait, now that I'm looking, the title says ray tracing PC comparison... Why wouldn't he show ray tracing on and off from ps5 in this PS5 focused video?

    • @rskid777
      @rskid777 Před 2 měsíci +3

      ​@user-el8fc5xg9h what are you talking about bruh, it's literally 1) locked 30fps w/ RT On, unlocked w/ RT on, and and then unlocked w/ RT off, bassically only 35 with RT on, and then 45 with RT off, and then for some reason just a difference with RT on/off on pc??

    • @user-el8fc5xg9h
      @user-el8fc5xg9h Před 2 měsíci +1

      @@rskid777 maybe I wasn't clear with my wording. There are points in the video were they show the graphical difference between rt on and off. The PS5 just got the update to disable rt, so why are those comparisons captured on PC?

  • @leon45sant
    @leon45sant Před 2 měsíci +8

    Please drop the resolution to 1080p and open up that vrr mode. I would gladly drop rt to get a smooth 40.

    • @zaster101
      @zaster101 Před 2 měsíci +1

      vrr doesnt work on 47 frames and below sadly , buy a locked 40 done under 120hz mode would feel just as smooth

    • @crustaceo5909
      @crustaceo5909 Před 2 měsíci

      @@zaster101 for consoles. But on PC VRR works well below the 47 mark.

    • @zaster101
      @zaster101 Před 2 měsíci

      @@crustaceo5909 obviously but that’s not something that has to be done by the game for pc most gpu drivers offer it their own and already applied to the lic version this is talk about the console

  • @kitkat5289
    @kitkat5289 Před měsícem

    How do you get information like frame per second live on ps5 in graphics mode. And is it possible to have information such as the temperature or the watt of the GPU?

  • @Stephen_Black
    @Stephen_Black Před 2 měsíci +22

    What in the name of Bloodborne is going on with those frame time spikes in the 30fps mode? It’s better than just leaving it uncapped but that’s the worst frame pacing I’ve seen in a while.

  • @paolopreguica1581
    @paolopreguica1581 Před 2 měsíci +3

    Very nice video; I was here just for the RT comparison ('cause framerate is awful anyway) and I have to say that in a game where light and dark have a meaningful impact RT on is my choice.
    And 30 locked RT on will be.

  • @raphaelhatake8706
    @raphaelhatake8706 Před 2 měsíci +70

    I'll probably stick with raytracing enabled & just limit DD2 to 30fps.
    I think you can just tell that DD2 is pretty much designed for raytracing lighting.
    Without raytracing, a lot of things just look "flat"...
    And I would simply lose a lot of atmosphere.

    • @moomooman_
      @moomooman_ Před 2 měsíci +11

      I’ve been playing on pc without ray tracing and it’s looked great to me

    • @ProfessionalTale
      @ProfessionalTale Před 2 měsíci +4

      I don't think it's that the game is made for ray-tracing, it's just the poor lighting design on Capcom's part. I'm not sure if it happens on console, but on PC there's a bunch of flickering issues in the game.

    • @cheemslord9917
      @cheemslord9917 Před 2 měsíci

      ray tracing not change anything

    • @crestofhonor2349
      @crestofhonor2349 Před 2 měsíci +2

      @@ProfessionalTaleThe game looks much better with the ray tracing on. What in the world do you mean it wasn't made with it? Any 3D game can and will benefit from a decent RT implementation and this one is decent enough. CPU optimization sucks

    • @cqstle-
      @cqstle- Před 2 měsíci

      I agree 100%.
      I've already gotten used to it, and without RT, I would feel as if I'm missing out on the gorgeous visuals. Maybe if we get a performance mode that locks 60, but you said it, this game was made for high fidelity, so that's where it will stay. Now, if we ever get a 120 option, we'll definitely have to see but that would probably be on the PS6.

  • @aaronsmith7143
    @aaronsmith7143 Před 2 měsíci +7

    I'll keep the RT on. The lighting is really what makes this game look as good as it does. I'll just play it the same way.

    • @uwu-ge6oj
      @uwu-ge6oj Před 2 měsíci +2

      lol what does it matter if framerate sucks

    • @Rafael_MMA
      @Rafael_MMA Před 2 měsíci

      I only turned off motion blur

    • @MicuBamba
      @MicuBamba Před 2 měsíci

      So you're keeping on the effect that lowers image resolution and is badly implemented in the game (probably it needs a patch), because it 'looks as good as it does'...? 🤔
      Ok, suit yourself 🤷🏻‍♂️ Keep marketing alive, bro! 👍🏻😌

  • @jacksolla
    @jacksolla Před 2 měsíci +1

    Poco a poco estará listo para pillar

  • @wazzupimchris
    @wazzupimchris Před 2 měsíci +24

    I'll wait a year when the game is on sale and they finally learn how to properly optimize the game. This game needed a 6 month delay at minimum.

    • @LeQueef
      @LeQueef Před 2 měsíci +1

      ✌️

    • @LR0278
      @LR0278 Před 2 měsíci +1

      If I only had a time machine

    • @rickcasual
      @rickcasual Před 2 měsíci

      What a shame, its such an amazing game, ive had zero issues on ps5, 70 hours in so far. This game is a lot better when youre not an uptight REEEEEEEtard.

    • @Stinkyremy
      @Stinkyremy Před 2 měsíci

      You dont understand what this game is.
      There is no optimizing that will make it how you want it to be, it is extremely CPU intensive as it has complex systems that the CPU is using.
      Its not visuals, its not framerate...its that the game cannot use any more power from the CPU on visual crap as the CPU power is being used on the game systems.
      Its perfectly fine (on PS5) anyway, people are just babies and they never played the first game.
      Only issue the game actually has is enemy scaling.

    • @walter4180
      @walter4180 Před 2 měsíci +7

      @@Stinkyremy horrible excuse lol
      we all understand what this game is. If it's super CPU bound then they can optimize and/or take out certain things that heavily impact the CPU.
      Many games have complex CPU dependant scenarios and they don't chug this bad.
      It's also not perfectly fine objectively speaking because frame time exists and especially in cities, the frame times are all over the place.
      No one is being a baby. You are content with being served sub optimal games. They could have delayed and optimized but they didn't. Defending it is stupid.

  • @xdregon25x55
    @xdregon25x55 Před měsícem +1

    Can you make a video on xbox with the patch?

  • @Crashed131963
    @Crashed131963 Před 2 měsíci +7

    The RT is not worth the frame rate loss.
    I though the games does not allow consoles to turn off RT , did the patch fix that ?

  • @MudShadow
    @MudShadow Před 2 měsíci +1

    they could've made a performance mode for this easily. Hitting 50fps in some places with RT off and still on upscaled 4k.

    • @Shadowclaw25
      @Shadowclaw25 Před 2 měsíci +1

      yeah kinda feels like with some tweaks theres a real chance of 60fps outside Oo.
      But would maybe look unsharp. also dunno what the shadows are atm, low-mid - high

  • @Freshy-tq8fs
    @Freshy-tq8fs Před 2 měsíci

    Still encountering floors not rendering bug on pc after update

  • @DeeDub02
    @DeeDub02 Před 2 měsíci +1

    It seems the current generation are that fixated on graphics, that performance can get left behind. Fuck. That. Performance and actual gameplay every time.

  • @WOODZ_76
    @WOODZ_76 Před 2 měsíci +4

    Another 3-5 patches I might consider getting game.

    • @lalouwu6371
      @lalouwu6371 Před 2 měsíci +1

      With DLC and at discount* i don't hate the Game but it feels incomplete, the first game had a Lot of enemies they could have bringed back, they could add ddo enemies, but they Even removed evil eyes, the hydra,cockatrice wyverns and wyrms, Itsuno lied a Lot in the márketing, and they don't used any ideas of the cut content of the first game, kinda sad tbh but the Game is ok

    • @WOODZ_76
      @WOODZ_76 Před 2 měsíci

      @lalouwu6371 I didn't know they removed enemy's. Definitely wait a bit to buy.

  • @legendslayer23
    @legendslayer23 Před 2 měsíci

    If they can optimize it more the ps5 pro can possibly put this thing to 45 low and near 60 high on RT off

  • @koehkermaik87
    @koehkermaik87 Před 2 měsíci

    Why isn't the VRR Implementation in this patch 😮

  • @crazzy4194
    @crazzy4194 Před 2 měsíci +5

    This game was the last straw for me, building a pc this summer

    • @borderlinebunk9069
      @borderlinebunk9069 Před 2 měsíci +3

      It's ass on PC too 😭

    • @vintendio
      @vintendio Před 2 měsíci +2

      PC is way harder to get a game working if you don't know basic IT stuff lmao

    • @detectivemadoka69420
      @detectivemadoka69420 Před 23 dny +1

      It runs like trash on a 4090. It's Capcom's fault, not consoles.

  • @vincenzocasale99
    @vincenzocasale99 Před 2 měsíci +97

    10 frames gain...now drop the resolution capcom

    • @CanalGoodGame
      @CanalGoodGame Před 2 měsíci +25

      2k 60fps ❤

    • @deathtrooper2048
      @deathtrooper2048 Před 2 měsíci +20

      It's basically 1440p, Ps5 is 4k interlaced (half of the vertical pixel resolution basically) and upscaled.

    • @tyler-hp7oq
      @tyler-hp7oq Před 2 měsíci +38

      The game is CPU-bound so dropping resolution won't really matter.

    • @funkyronin8694
      @funkyronin8694 Před 2 měsíci +6

      ​@tyler-hp7oq What determines that is it the engine or poor optimization?

    • @harunmahdielmi5498
      @harunmahdielmi5498 Před 2 měsíci +9

      Bad news for monster Hunter wilds guys it’s going to be the same engine and open world? 30fps MH is a nooooooo go for me.

  • @Andyman269
    @Andyman269 Před 2 měsíci +6

    Did you ever consider that perhaps the software is simply advancing faster than the hardware itself

    • @Moonwalker86
      @Moonwalker86 Před 2 měsíci +3

      Exactly, like the first DD game, they are way too ambitious and ahead of their times.

    • @IlmeriaVonLeinweber
      @IlmeriaVonLeinweber Před 2 měsíci

      ​@@Moonwalker86 the PS3 could barely handle DD. Playing again on PC years later was an insane difference.

    • @crustaceo5909
      @crustaceo5909 Před 2 měsíci +4

      except this game's graphics are nothing special.

    • @crestofhonor2349
      @crestofhonor2349 Před 2 měsíci +2

      Nope. That's not what's happening. This game looks good but not that good. The game's CPU usage is so high even a 4090 gets bottlenecked

    • @IlmeriaVonLeinweber
      @IlmeriaVonLeinweber Před 2 měsíci

      @@crestofhonor2349 I thought it was all the individual actions of the pawns, NPCS, fauna and particles that are making this game run so slow. Not the graphics.

  • @Alenoid03
    @Alenoid03 Před měsícem +1

    It will be awesome if capcom adds at least a 1080p 60fps mode with FSR2

  • @trza49er
    @trza49er Před 2 měsíci

    I’m torn on this, honestly. Ray tracing isn’t something I usually prioritize, but in this game I think it really adds a lot. At night especially, you just want the shadows to be really dark, completely black in some places. That said, I have to admit I’m surprised by how much higher the frame rates are with RT off. Leaning towards the cap w RT. 🤷‍♂️

  • @Jacob9815
    @Jacob9815 Před 2 měsíci +24

    Don’t understand why they only had what is essentially a quality mode, nobody likes to play in 4k 30 except to get screenshots or use photo mode, not to mention forced ray tracing when the normal lighting looks completely fine

    • @Ilya_Lyubarskiy
      @Ilya_Lyubarskiy Před 2 měsíci +6

      Even at 1440p there will not be a significant performance increase. The game places much more emphasis on CPU performance than the GPU.

    • @MudShadow
      @MudShadow Před 2 měsíci +1

      @@Ilya_Lyubarskiy It's not even full RT and turning it off increased performance by about 25%. What do you think a 1080p mode is going to do opposed to 4k upscaled. It will be a massive performance gain regardless of the cpu usage in large cities.

    • @Shadowclaw25
      @Shadowclaw25 Před 2 měsíci

      not massive, but theres a chance with some tweaks to reach 60 outside. @@MudShadow

    • @Ilya_Lyubarskiy
      @Ilya_Lyubarskiy Před 2 měsíci +2

      @@MudShadow there is not always even a 10% increase in performance, what 25% are we talking about?

    • @crestofhonor2349
      @crestofhonor2349 Před 2 měsíci

      @@MudShadowNot really. Lowering the resolution to 1080p would maybe gain 5% in CPU bound areas. It's not worth the image quality loss

  • @TheOfficial_AW
    @TheOfficial_AW Před 2 měsíci +4

    They should’ve put a new cpu in the PS5 pro, only having GPU boosted will maybe provide 5-9FPS boost

    • @crestofhonor2349
      @crestofhonor2349 Před 2 měsíci +1

      That won't fix the mess that this game's CPU utilization there is

    • @TheOfficial_AW
      @TheOfficial_AW Před 2 měsíci +1

      @@crestofhonor2349 I mean if you throw enough horsepower at the game it runs fine

  • @coreywilliams4198
    @coreywilliams4198 Před 2 měsíci +11

    For the locked 30fps was the rt on or off?

    • @ctestdummy83
      @ctestdummy83 Před 2 měsíci +8

      Great question

    • @hectorcastellanos7025
      @hectorcastellanos7025 Před 2 měsíci +4

      On obviously.

    • @Luldric
      @Luldric Před 2 měsíci

      Activated

    • @danquaza9275
      @danquaza9275 Před 2 měsíci +1

      That’s a good question, my guess is on. I hopeee we can lock it to 30 with rt turned off. Thats the only way that this game will be stable.

    • @crestofhonor2349
      @crestofhonor2349 Před 2 měsíci

      @@danquaza9275Doubt it. The frame pacing sucks

  • @epi44dg12
    @epi44dg12 Před 2 měsíci

    I think the game has a problem with the RE engine. It have been built for closed spaces games such as Resident evil, thanks to this closed environment, the engine is able to make disappear unused areas and assets automatically while keeping good visuals. But for DD2, the game have to show more details and wider environments so it can't fully take the benefits from the clipping feature of the engine I guess.

  • @JeancaTheGoat
    @JeancaTheGoat Před 2 měsíci

    Should try it again with bigger battles with big enemies

  • @DawudB
    @DawudB Před 2 měsíci +21

    Zero point in the 30fps cap because its the frame pacing that is the issue.

    • @TSE_WOODY
      @TSE_WOODY Před 2 měsíci +2

      Yeah tbh I’ll take the uncapped for now, at least the performance outside of cities is generally ok

    • @rafael.afonso
      @rafael.afonso Před 2 měsíci +1

      I think even capcom said it wouldn't help at all with frame pacing. They just put it there because there were so many people asking for it without even knowing what frame pacing is. Those people will think it's all solved lol
      But definitely the best play here is still uncapped

    • @MicuBamba
      @MicuBamba Před 2 měsíci

      ​@@rafael.afonso Users asked for more stable performances: 25~30fps is better than 25~45fps then, I guess 😌

  • @funkyronin8694
    @funkyronin8694 Před 2 měsíci +1

    I dont know man how can RT off barely change the frame rate can someone please explain?

    • @fabio78
      @fabio78 Před 2 měsíci +15

      This game is CPU bound, not GPU. It means that there's a lot of physics being calculated in real time, and this is done by the CPU. Graphics are not the limitation of this game. Changing resolution will make little difference. The GPU isn't maxed out. The CPU is.

    • @timholloway8821
      @timholloway8821 Před 2 měsíci +1

      Supposedly it's CPU intensive. I don't really get it myself but I'm no professional lol.

    • @russmanYT
      @russmanYT Před 2 měsíci +1

      in addition to just having gpu overhead because of the really bad cpu bottleneck, this game only uses RT for global illumination. It's comparatively light compared to what something like cyberpunk is doing with it with reflections all over the place.

    • @allansolano5587
      @allansolano5587 Před 2 měsíci +1

      Because the game is cpu limited 90% of the time the only places where you will get some frames are the open areas but when combat starts or you hit the city no matter if the game is on 720p you wont get improvements because the gpu is being limited by the cpu and RT is a gpu heavy setting

  • @phant0mdummy
    @phant0mdummy Před 2 měsíci +12

    How does Capcom lock the framerate but provide the most unstable frametime graph?
    Must have partnered with fromsoft on this game.

    • @DBTHEPLUG
      @DBTHEPLUG Před 2 měsíci

      Elden Ring, Dark Souls 3, Sekiro and Armored Core 6 ran buttery smooth on my PC. Don't know what you're on about...

    • @libertyprimeisonline
      @libertyprimeisonline Před 2 měsíci +6

      ​@@DBTHEPLUGElden Ring was definitely NOT "buttery smooth" at launch on PC.

    • @DBTHEPLUG
      @DBTHEPLUG Před 2 měsíci

      @libertyprimeisonline For me it was. But I was and still am rocking a 3080.

    • @phant0mdummy
      @phant0mdummy Před 2 měsíci

      @@DBTHEPLUG my friend, you do not game with a graph overlay. End of story.

    • @lalouwu6371
      @lalouwu6371 Před 2 měsíci

      ​@@DBTHEPLUGElden ring had the Bad luck of being their first Open world Game so thanks to that the optimization wasnt the Best,in the other side armored core 6 was smooth as hell

  • @_JavierOrtiz_
    @_JavierOrtiz_ Před 2 měsíci +3

    En pc note mejoras en la primera ciudad. Sigue faltando en esa zona, pero en el resto del juego va muy bien. En cuanto al DLSS no he podido apreciar mucha diferencia, tienen que seguir trabajando en ese aspecto por que deja bastante que desear. Por suerte el juego es tan bueno que se te olvidan los problemas, llevo 50 horas en una semana 😅😅

  • @MoonSarito
    @MoonSarito Před 2 měsíci +1

    If we had a gain of 10fps after disabling ray-tracing, maybe they can reach 60fps if they lower the resolution to 1080p?

  • @IlSevenlI
    @IlSevenlI Před 2 měsíci +1

    Xbox Performance Test after update please!

  • @WT83
    @WT83 Před 2 měsíci

    Was the PC footage labelled PS5 or something?

  • @marcospeneda22
    @marcospeneda22 Před 2 měsíci +1

    can you disable ray tracing with the frame rate locked to 30?

    • @DieKaeseSulze
      @DieKaeseSulze Před 2 měsíci +2

      Yes

    • @kg888
      @kg888 Před 2 měsíci +3

      Yes but why? You might as well keep it on.

    • @artjournalofJ
      @artjournalofJ Před 2 měsíci +4

      @kg888 because of frame pacing. Its terible, maybe it will be better with RT off.

    • @crustaceo5909
      @crustaceo5909 Před 2 měsíci +1

      @@artjournalofJ framepacing is terrible regardless if RT is ON or OFF

    • @crestofhonor2349
      @crestofhonor2349 Před 2 měsíci

      @@artjournalofJFrame pacing is awful no matter what

  • @AlphaDwg
    @AlphaDwg Před 2 měsíci +1

    You gonna cover Xbox patch results?

  • @mrwalker6026
    @mrwalker6026 Před 2 měsíci +8

    Really wanted to play DD2 on console but I just can't do 30fps anymore especially in 2024

    • @worldwithoutbass
      @worldwithoutbass Před 2 měsíci +11

      Same reason I won't be playing it either sadly. Was really looking forward to this one.

    • @chilldon26
      @chilldon26 Před měsícem

      @@worldwithoutbassstart saving to build a PC. As someone who was a PS only gamer until late 2021, it was so worth it to build a pc too

    • @worldwithoutbass
      @worldwithoutbass Před měsícem

      @@chilldon26 yeah that will be my next goal. I'm missing out on too much by not having one

  • @vincevirtua
    @vincevirtua Před 2 měsíci

    Am not seeing a locked 30 on this video, strange.

    • @trza49er
      @trza49er Před 2 měsíci

      Technically it’s capped, not locked, but it does go over 30 several times throughout the video.

  • @orkman198
    @orkman198 Před 2 měsíci +5

    Damn, rt off looks much better

    • @andreatoppi5627
      @andreatoppi5627 Před 2 měsíci

      5 frames difference, "much better" 😂

    • @sPaCe_NiNjA187
      @sPaCe_NiNjA187 Před měsícem +1

      @@andreatoppi5627 he’s not talking about the frames.

  • @alex1212456
    @alex1212456 Před 2 měsíci +7

    RT off is MUCH smoother tho

  • @yonyon5108
    @yonyon5108 Před 2 měsíci +9

    What about motion blur off?

    • @gleam6370
      @gleam6370 Před 2 měsíci +7

      Doesn’t affect performance

    • @smoothduck7151
      @smoothduck7151 Před 2 měsíci

      @@gleam6370does it look better with it on or off in your opinion?

    • @djbootymeatlive1484
      @djbootymeatlive1484 Před 2 měsíci

      @@smoothduck7151 motion blur as a whole is to distract your eyes from severe changes, it might not look good visually but it's supposed to make you less sensitive to stutters, that's why every game has them on by default. The setting is severely misunderstood

    • @smoothduck7151
      @smoothduck7151 Před 2 měsíci

      @@djbootymeatlive1484 okay but that didn’t answer my question

    • @SCBodyboarder83
      @SCBodyboarder83 Před 2 měsíci

      Motion blur off looks way better ​@@smoothduck7151

  • @deathwish_bigboss
    @deathwish_bigboss Před 2 měsíci +4

    If Capcom doesn't remove the DRM I'll probably end up cracking my legitimately obtained copy at this rate

  • @miecraftandmoregames
    @miecraftandmoregames Před 2 měsíci +4

    are you fucking kidding me with that frame pacing? haven't seen something this bad since Bloodborne holy hell, absolutely insane.

  • @marcgrmn
    @marcgrmn Před 2 měsíci +1

    thank you for this; RT is such a meme

  • @Grevier
    @Grevier Před 2 měsíci +4

    on PS5 being able to go from 45 to 50, almost 60 in closed spaces, it's priceless now.

  • @andriyshura142
    @andriyshura142 Před 2 měsíci +1

    So, Nvidia or PS5? Which one is it? 😅

  • @ogremair803
    @ogremair803 Před 2 měsíci +1

    This game isn't for current highest end pc hardware even, it's for at least the next generation of PC hardware.

    • @crestofhonor2349
      @crestofhonor2349 Před 2 měsíci

      No the game is way too heavy on the CPU. The GPU is being left underutilized

  • @zorlankerski4392
    @zorlankerski4392 Před 2 měsíci +3

    No way I will play that thing soon. Maybe in a year...

  • @clein360
    @clein360 Před 2 měsíci +1

    A ver si llegamos a 60fps en la proxima actualizacion.

  • @Bfr3shBrian
    @Bfr3shBrian Před 2 měsíci

    I already got used to the framerate. Turning RT off isn’t worth it to me.

  • @lucasthegamemasterporterfi84
    @lucasthegamemasterporterfi84 Před 2 měsíci +1

    I really hope this isn’t the REX engine… I want to play CAPCOM games that have real-time lighting that looks exactly like Nanite/Lumen along with better facial animations and hair texture that is similar to the high hair setting from Resident Evil 4 Remake.

    • @crestofhonor2349
      @crestofhonor2349 Před 2 měsíci

      This is the RE engine used for all other recent capcom games. Also I doubt Capcom will be able to make their own version of Nanite or Lumen anytime soon

    • @D-D--
      @D-D-- Před 2 měsíci

      Nanite is just software mesh shaders and lumen is software ray tracing. This game already uses mesh shaders and rt gi, only lacks rt reflections to make it more lumen-like

  • @BA3YDADDY
    @BA3YDADDY Před 2 měsíci +4

    Xbox just got the patch, video please 🙌🏻

  • @dontstop2517
    @dontstop2517 Před 2 měsíci +1

    LOOOOOOOOOOOOOOOOOOL

  • @Xeroxpiplox3828
    @Xeroxpiplox3828 Před 2 měsíci +3

    Now I understand why they want to release a PS5 Pro

    • @crestofhonor2349
      @crestofhonor2349 Před 2 měsíci +3

      No this isn't the reason. PS5 Pro isn't fixing the mess that is this game and other AAA games. 7th generation games had this even worse

    • @Xeroxpiplox3828
      @Xeroxpiplox3828 Před 2 měsíci +1

      @@crestofhonor2349 The development of games lately is unfortunate, we will probably never have releases with good day one performance ever again.

    • @crestofhonor2349
      @crestofhonor2349 Před 2 měsíci +4

      @@Xeroxpiplox3828 that’s not even true. We have already gotten plenty of games with good day one performance

  • @cloverflover6452
    @cloverflover6452 Před 2 měsíci +15

    Title: PS5 and PC. Video: Only PS5. What???

    • @Zeddicus1976
      @Zeddicus1976 Před 2 měsíci

      Ray-Tracing comparisons are on PC! Not the frame tests.

    • @johndodo2062
      @johndodo2062 Před 2 měsíci

      ​@Zeddicus1976 there wasn't a single frame from the pc version

    • @Zeddicus1976
      @Zeddicus1976 Před 2 měsíci

      @@johndodo2062 the Raytracing on and off parts are from PC version.

  • @aabrami68
    @aabrami68 Před 2 měsíci

    If we play it anyway, they won't fix the game. This should've been awesome graphics out of the gate.

  • @Jasonsadventures
    @Jasonsadventures Před 2 měsíci

    That's quite a decent improvement on the ps5, thank you for the video

  • @lucasthegamemasterporterfi84

    Is this really the REX engine or the same old version?

  • @10XSeiga
    @10XSeiga Před 2 měsíci +4

    Runs best unlocked with Ray tracing on and blur off idk why

    • @Rafael_MMA
      @Rafael_MMA Před 2 měsíci

      It's my choice since I downloaded the update.

  • @ysnyldrm73
    @ysnyldrm73 Před 2 měsíci

    Why Rt on/off shape has nvidia logo in it? It is so silly.

    • @Luldric
      @Luldric Před 2 měsíci

      Sponsor channel

  • @Exzeph
    @Exzeph Před 2 měsíci +1

    LMAO at how dark indoor scenes are with RT on, okay guess that's an easy OFF

  • @ostrava4186
    @ostrava4186 Před 2 měsíci +1

    Considering the resolution is stll locked in 1080p, I can assume, this is an absolute insult to players, Capcom is large company, they have the ressources to optimize their games, but they prefer to take a dump on a us, sometimes I have no choice but to agree with those using the "review bombing" to manifest their own back flame .
    Now, like some PS4 games running better on PS5, we have to wait PS6 to run properly DD2.

  • @Hazeman.
    @Hazeman. Před 2 měsíci +1

    30fps locked more stable, smoother than 30fps unlocked ❤❤❤
    * and RT in realistic games likes DD2 are a wasted of power, lighting are not differ much than Non RT. RT are more suitable for colourful games likes Fortnite & Nintendo games

  • @Gloamy17
    @Gloamy17 Před 2 měsíci +2

    Good options to maximise that upcoming performance update. Despite its performance issues this is easily my GOTY so far.

  • @HuGiv5
    @HuGiv5 Před 2 měsíci +4

    Frame times are insane.
    Will wait for the Ps5 Pro update lol hopefully they drop RES to 1080p and use PSSR for 4K.
    The game needs ALOT of patches before I even consider touching it.

    • @MetalJoshi156
      @MetalJoshi156 Před 2 měsíci +8

      PS5 Pro will use the same CPU at about 10% increased frequency, you won't be getting 60fps any time soon. Best you can hope for is native 4K 30fps with maybe an extra RT effect at best.

    • @easthorizonfilms
      @easthorizonfilms Před 2 měsíci +2

      Digital Foundry mentioned that the PS5 Pro wont do much for CPU limited games.

    • @raynieracevedo14
      @raynieracevedo14 Před 2 měsíci

      @@MetalJoshi156that would be for the town areas. But Pro will most likely improve the performance on open areas by a lot which it’s enough for me to

    • @HHTwice
      @HHTwice Před 2 měsíci

      If 30fps is a deal breaker then don’t even bother lol no one cares man

  • @quezcatol
    @quezcatol Před 2 měsíci

    I told people before RT is a big issue, and you will see a big impact on it through ps5 pro.

    • @crestofhonor2349
      @crestofhonor2349 Před 2 měsíci

      Ray tracing isn't the issue. The issue is the CPU performance and this is an issue for even a 4090 and i9-14900k

  • @LE_SSERAFIM
    @LE_SSERAFIM Před 2 měsíci +3

    This patch has nothing to do with opt&frames.

    • @skdns168
      @skdns168 Před 2 měsíci +1

      Well, they explained that this patch doesn't fix the perfomance. Another Patch for that is in the works

  • @Cartrollxx4
    @Cartrollxx4 Před 2 měsíci +3

    Gracias analadictodedicks por otra comparación

  • @rubensoliveira3247
    @rubensoliveira3247 Před 2 měsíci +12

    RT ON image quality is, many times, worse than RT OFF

    • @JoshuaCBrown
      @JoshuaCBrown Před 2 měsíci +3

      Not in this video. The RT looks way more natural comparatively.

    • @ThePipojp
      @ThePipojp Před 2 měsíci +3

      Wtf, lightning looks super flat without RT

    • @rubensoliveira3247
      @rubensoliveira3247 Před 2 měsíci

      @@ThePipojp , but many times better (and faster)

    • @rubensoliveira3247
      @rubensoliveira3247 Před 2 měsíci

      @@JoshuaCBrown ,RT is most appreciable when there are many specular surfaces, otherwise local lighting solutions produce very good results that are very comparable to RT. (And this game essentially takes place in an open area environment with diffused lighting). RT is the way, but requires a lot of horse-power to make "that" difference.

  • @o_KingOfKings_o
    @o_KingOfKings_o Před 2 měsíci +3

    Still under the VRR range Rip this game with the ps5 , maybe the pro save this

  • @kalei91
    @kalei91 Před 2 měsíci +4

    Take out the PC from the title if there isn't any PC comparison in the video.
    This is just clickbait.

    • @Zeddicus1976
      @Zeddicus1976 Před 2 měsíci

      The title says Ray Tracing comparison on PC! Not frame tests on PC.

  • @ColdFear6666
    @ColdFear6666 Před 2 měsíci

    So Bloodborne 2 is actually a multiplatform game!

  • @wings2990
    @wings2990 Před 2 měsíci

    I think the game without RT looks way better anyways

  • @CanalGoodGame
    @CanalGoodGame Před 2 měsíci +5

    1:18 não sabia que ps5 usava teclado pra jogar 😅

  • @alirezai8537
    @alirezai8537 Před 2 měsíci

    I don't see rt in ps5 games😅 in elden ring rt just for shadow different little

  • @WeslleyGabriel881
    @WeslleyGabriel881 Před 2 měsíci

    Ei mano por favor faz um comparativo de the Witcher 3 no consoles de nova geração por favor?

    • @erikgegenheimer5034
      @erikgegenheimer5034 Před 2 měsíci

      Já tem.

    • @thelawyer95
      @thelawyer95 Před 2 měsíci

      Why it's either locked 30 with 4k or lower resolution with locked 60. It's perfect.

  • @TheGargoyleX
    @TheGargoyleX Před 2 měsíci

    This gen can only hold 60fps at 1080p rarely 1440p

  • @jalfred3415
    @jalfred3415 Před 2 měsíci

    Esperen el parche que diga “enhanced for PS5 Pro” para que por fin pueda ir a 60fps 😂

    • @user-sp8fi2zv2v
      @user-sp8fi2zv2v Před 2 měsíci

      Не будет 60фпс на Про, потому что там тот же процессор. Только на PS6 😇

  • @Miiferrei
    @Miiferrei Před 2 měsíci +1

    It's 2024 and we still don't have a console capable of running all games at 60fps

    • @alexanderson4497
      @alexanderson4497 Před 2 měsíci

      Don't worry bro, the PS5 bro us gonna do it for real this time bro, just buy it bro I promise the exclusives are worth it bro

  • @ejayaziz470
    @ejayaziz470 Před 2 měsíci +1

    From dark to light 😂.

  • @FPSInsights
    @FPSInsights Před 2 měsíci +4

    Limitações de CPU

    • @otakuelric7782
      @otakuelric7782 Před 2 měsíci +2

      Any CPU will be limited if you only use one of the 8 cores to do all the work.

  • @BeatelementhePiH
    @BeatelementhePiH Před 2 měsíci

    I want more realism!!
    Here you go...
    I don't see anything!!
    Yeah, it is night...

    • @crestofhonor2349
      @crestofhonor2349 Před 2 měsíci

      Not the first game to have very dark nights. This is an aspect carried over from the first game which also had very dark nights

  • @JoelRosP
    @JoelRosP Před 2 měsíci

    RT one is the most stable then... What the hell does this game do to the CPU...

  • @Daniel-qv6bu
    @Daniel-qv6bu Před 2 měsíci

    El modo rendimiento debería ir a 1440p, no a 4k o similares

  • @mahihkan3592
    @mahihkan3592 Před 2 měsíci

    So unlockd rt on is best

  • @jakewolf079
    @jakewolf079 Před 2 měsíci +1

    They almost hit 50fps with RT OFF, why not just downgrade the resolution to 1440p or 1080p and give us locked 60fps

    • @crestofhonor2349
      @crestofhonor2349 Před 2 měsíci

      Because the GPU isn't what's the limiting factor. Lowering the resolution isn't going to help when the CPU is what is limiting performance

    • @L4Disillusion
      @L4Disillusion Před 2 měsíci

      ​@@crestofhonor2349exactly

  • @Crimsongz
    @Crimsongz Před 2 měsíci

    PC is the best version if you have the specs.