The Hidden Cloth Simulation Brushes You Don't Use

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  • čas přidán 13. 10. 2022
  • Subscribe to simulate cloth 8% smoother!
    The best cloth simulation brushes are hidden behind the standard brushes you know.
    In this video you'll know how to find then and the best way to use them
    for your characters
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Komentáře • 74

  • @user-fb4ep7zu1b
    @user-fb4ep7zu1b Před rokem +24

    Just struggling to sculpt a shirt and this video came out, very useful.

    • @Noggi_3D
      @Noggi_3D  Před rokem +3

      Perfect timing! have fun with them. :)

  • @nadstunes77
    @nadstunes77 Před rokem +4

    Your stuff is amazing and your really great at explaining in depth tools that most tutorials just 'brush' over lol...a real gem...thank you for sharing

  • @mariarzyt_3D
    @mariarzyt_3D Před rokem +26

    I think using cloth simulation to block our basic shapes and then adding details with sculpting is the best way, thanks, didn't know that this brush could be so useful

    • @Noggi_3D
      @Noggi_3D  Před rokem +5

      Yeah usually combining all the techniques that exist is the best way to go, because all of them have their own strengths. :)

  • @KulibinSpace
    @KulibinSpace Před rokem +1

    Amazing! I never can imagine such hidden gems!! Many thanks!!!

  • @yuvrajpawar6221
    @yuvrajpawar6221 Před rokem

    It can't get anymore simple than this. Thank you soo much howtobasic!

  • @crypz8626
    @crypz8626 Před rokem

    Thank you so much Sensei! You are a blessing!

  • @Radspidey
    @Radspidey Před rokem

    THANKS SO MUCH BRUV
    THIS REALLY HELPED ME 😭

  • @tamashorvath6706
    @tamashorvath6706 Před rokem

    Woow what a useful techniques out there, thanks for the video! 🙏

  • @obj3d425
    @obj3d425 Před rokem +2

    I love your tutorials
    Really helpful

  • @Raging92
    @Raging92 Před rokem

    Perfect vidéo, clear and instructive. I have learn a lot of very interesting things, thank you so much.

  • @sreliata
    @sreliata Před rokem +1

    I am in absolut love with your tutorials and the information you share with us!! So, so much. And.. seeing this, and Ciri, a rather random question came to mind: could you show us how to make shaders that are stylized. For example, with shine like the hair in 'Overwatch'? But in eevee? Is that even possible? ._.

  • @namdoyle
    @namdoyle Před rokem

    I found something maybe useful about boundary brush, you can use "hide mesh"( usually hide face set or masked area) to create open edge temporary, the boundary brush can work with it too.

  • @abdulazizal-ferjani4308

    It's super helpful bro
    I appreciate that ❤
    Keep going ✨

  • @tonylombardo3823
    @tonylombardo3823 Před 4 měsíci

    thank you for this!

  • @netherby4335
    @netherby4335 Před rokem +4

    Nice, I had pretty much given up on the cloth brush for doing cloth because it never did what I wanted.. I doubt I would have ever realised the pose brush can do cloth besides accidentally stumbling onto it!

    • @Noggi_3D
      @Noggi_3D  Před rokem +1

      Yeah, blender likes to hide things behind the obvious. :D

  • @peeraponsuksawat9654
    @peeraponsuksawat9654 Před rokem

    Wow, I've never done this before. Amazing

  • @AhmedFromMS
    @AhmedFromMS Před rokem

    That's pretty cool and of course I don't have any questions cuz you been solving my questions all the time so that's why your channel is the best for me and it must be on top of all Blender tutorial channels for 2022 / 2023 and that's what you Noggi supposed to be all respect and love man Respect+ 99999999999 and ❤❤❤❤❤❤❤❤

    • @Noggi_3D
      @Noggi_3D  Před rokem +2

      Thank you so much! I appreciate it. :D

  • @Mike-nv2zg
    @Mike-nv2zg Před rokem

    what a nugget! thanks for these tips!

  • @pedroalcaraz9596
    @pedroalcaraz9596 Před rokem

    thank you for sharing this with us!!!

  • @deoclicianookssipinvieira5858

    Thanks for this!!!

  • @styloo_
    @styloo_ Před rokem

    really cool!

  • @elwinkang653
    @elwinkang653 Před rokem

    Thank you, it works perfect!

    • @Noggi_3D
      @Noggi_3D  Před rokem

      Awesome! have fun with it. :)

  • @ianfavreau9776
    @ianfavreau9776 Před rokem +2

    This is extremely useful and time-saving. Thanks so much for highlighting this technique :)

  • @josenochebuena800
    @josenochebuena800 Před rokem

    Thanks for the licences <3

  • @parapoliticos52
    @parapoliticos52 Před rokem

    Does these clothes abide by physics if the model moves?
    If not how could you get your cloth creation to do that? Or react to elements(lets say wind).
    That would be an interesting tutorial.

  • @redd021
    @redd021 Před rokem

    Clothe simulation brushes?! Awesome! You're teaching very useful blender sculpting techniques.

  • @Tr4c3LeSs
    @Tr4c3LeSs Před 14 dny

    I wish the boundary sculpt brush and the other one would allow to use collision like the regular Cloth Filter brush does, or is that possible by now and I simply did not find the setting?

  • @darkobakula5190
    @darkobakula5190 Před rokem

    Seriously need to start reading up Blenders update logs

  • @tonylombardo3823
    @tonylombardo3823 Před 4 měsíci

    How do you adjust the line length of the handle? Mine is really short.

  • @ShiroiAkumaSama
    @ShiroiAkumaSama Před rokem +1

    Wish those had also an enable collision function. I mean the boundary brush and pose brush

  • @kenryu3624
    @kenryu3624 Před rokem

    thank u

  • @davideblonda6159
    @davideblonda6159 Před rokem

    What i like is that you really wont to give us a hand while working i see that. i would love to se more video for clothing because i have had some problems recently about don't knowing where to start when you have a nacked character not low poly but also not to hight, about 5k faces =D.

    • @Noggi_3D
      @Noggi_3D  Před rokem +1

      For low poly characters I would probably reuse the geometry of the body for clothing. This way it's already fitted to the character and you can add more details if you want. :)

  • @carnevaron4257
    @carnevaron4257 Před rokem +3

    You should release a full sculpting,modeling tutorial on udemy already !

  • @Tiniuc
    @Tiniuc Před rokem +1

    I did not know about that other cloth brush! Neat!! And is there a way to run the physics simulation on my GPU instead of my CPU? Because my GPU is just barely good enough for my work, but my CPU is a potato.

    • @Noggi_3D
      @Noggi_3D  Před rokem

      I think you can only switch between GPU and CPU when you render your image, I don't know if you can switch it for anything else.

  • @megasculptor4954
    @megasculptor4954 Před rokem

    thank

  • @micmacha
    @micmacha Před rokem +3

    I always use those brushes. Cloth physics is interesting, but it's a total pain in the ass to model with. And, it isn't easy on the CPU for something that might not even look right after the first trial.

    • @Noggi_3D
      @Noggi_3D  Před rokem +2

      Personally I try to avoid simulations in Blender as much as possible. The trial and error workflow is so annoying to me.

    • @micmacha
      @micmacha Před rokem

      @@Noggi_3D The simple reality of it is that you're handing over your model to what is, in effect, a noise generator. It's great that it has physics, I suppose; but you don't need it to model, or to animate. People forget that.

  • @Optic.97
    @Optic.97 Před rokem +1

    Never used Blender. Good to know its functions, thanks! However, it doesn’t feel that natural. Why not making garments in Marvelous Designer instead? This type of work seems complicated compared to MD. It’s not that difficult to create some realistic and good looking garments. Especially if you want something basic that you prefer sculpting on.

    • @Noggi_3D
      @Noggi_3D  Před rokem

      I agree. If you're willing to pay the price I would definitely recommend using MD.

  • @shivateja9417
    @shivateja9417 Před rokem +1

    I have a doubt how to do different types of threads on a dress in blender.
    It's like if we zoom in we should able to see threads and threads beneath threads like that

  • @sk.mahdeemahbubsamy2857
    @sk.mahdeemahbubsamy2857 Před rokem +2

    Hey Noggi!
    Do you use a tablet to do sculpturing?

    • @Noggi_3D
      @Noggi_3D  Před rokem

      Yes. I use an XP Pen DECO LW. :)

    • @sk.mahdeemahbubsamy2857
      @sk.mahdeemahbubsamy2857 Před rokem

      @@Noggi_3D can you give us a tutorial on how to use a pen tablet for bigginers?

  • @chouhoudway2892
    @chouhoudway2892 Před rokem

    think you so mush

  • @KugasKuoska
    @KugasKuoska Před rokem +1

    I love u, noggi

    • @Noggi_3D
      @Noggi_3D  Před rokem

      thank you. I appreciate it. :)

  • @laynepaige5397
    @laynepaige5397 Před 9 měsíci

    I don't have the option to save this video even to watch later :(

  • @lamzez94
    @lamzez94 Před rokem

    Boundary brush doesn't seem to work for me at all

    • @Noggi_3D
      @Noggi_3D  Před rokem

      The boundary brush requires good topology (quads) for it to work properly. Maybe that's the issue. :)

  • @TNT0001
    @TNT0001 Před rokem

    7:06

  • @user-jh2cv3mt9x
    @user-jh2cv3mt9x Před rokem

    トラップ一家物語のマリア先生のお腹抑えてるてにしてくださいお願いします。

  • @larapizarrotello8493
    @larapizarrotello8493 Před rokem

    Mlk, se pá que o canal foi hackeado

  • @sanketvaria9734
    @sanketvaria9734 Před rokem

    but the mesh is going throw the hand's mesh. This is not intuitive at all.

    • @Noggi_3D
      @Noggi_3D  Před rokem

      If you're up for the challenge it's a faster workflow. :)

    • @sanketvaria9734
      @sanketvaria9734 Před rokem

      @@Noggi_3D Faster sure but then how to solve this problem of intersecting mesh?

    • @BestMods168
      @BestMods168 Před rokem

      @@sanketvaria9734 its a shitty tutorial. I wonder if the avatar gets enable collision it will work. Or if someone writes a script to combine the brushes used here with the cloth simulation.

  • @user-jh2cv3mt9x
    @user-jh2cv3mt9x Před rokem

    外国人さんトラップ一家物語のマリア先生のお腹抑えてるようにしてくださいお願いします。⭕K