Ultimate Wheel Speed Test Guide -- Crossout

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  • čas přidán 20. 06. 2018
  • In this episode of Mr. G Plays Crossout we test every single movement part and wheel in the game to see how it affects top speed.
    Spread Sheet with test results:
    docs.google.com/spreadsheets/...
    Subscribe:
    / @mrgplays
    Discord:
    / discord
    Patreon Link:
    / mrgplays
    Crossout Patch 0.9.80 Notes:
    forum.crossout.net/index.php?...
    Crossout Website:
    crossout.net/
    Crossout Steam Page:
    store.steampowered.com/app/386...
    Game Description:
    Join CROSSOUT, the post-apocalyptic MMO Action game! Craft your unique battle machines from a myriad interchangeable parts, ride them directly into combat and destroy your enemies in explosive online battles!
    Key Features:
    Unique vehicles, crafted by players using a wide range of available parts: from nimble buggies to heavily tracked off-road vehicles and even combat walkers.
    Complete freedom of creativity and thousands of possible combinations: Create vehicles of any shape using a wide range of parts, with a wide variety of armour and weapons to help support your arsenal.
    Advanced damage model: destroy any part of an enemy vehicle and it will affect the machine's performance immediately.
    A huge arsenal of weapons: From chainsaws to power-drills, machine guns to rocket launchers, and a wide range of variety including flying drones and stealth generators.
    Your own workshop: create new and advanced parts, and auction them at the in-game marketplace.
    Trading options between players: every piece that you have gathered in battle can be sold to other players.
    Choose your own battle strategy: Apart from victory, the only thing that matters is your Survival.
    Music Credit to:
    www.bensound.com
  • Hry

Komentáře • 234

  • @dragonf1recdn
    @dragonf1recdn Před 4 lety +12

    little did G know: His Thumbnail Picture Had Bigrams On It!

  • @captaincrooked9051
    @captaincrooked9051 Před 6 lety +87

    You completely missed out on grip though, all wheels have grips for the 3 types of ground surface. Hard, Soft, and Crumbly. So an example of how this may of effected your testing is that Lunar Wheels are one of the only types that have poor traction on hard surfaces, like the concrete of the hangar, thus effecting your acceleration. All wheel types have different grips on 3 surface types. Even if you yourself don't know where to look for this data, it's something at least worth mentioning.
    Also, I would of liked it if you had covered if fused wheels have any effect, such as, do "mule" wheels have higher speed because less of your tonnage limit is getting used? IDK, and when I had heard you were making this video in discord I had hoped this is something you would of checked out.

    • @MrGPlays
      @MrGPlays  Před 6 lety +17

      One test per vid good sir, there are so many variables I could have covered. We start with the easy tests and can move on from there.

    • @un1c0rn23
      @un1c0rn23 Před 5 lety +25

      @@MrGPlays not the ULTIMATE test then, is it ?

    • @prestonhammond2451
      @prestonhammond2451 Před 4 lety +1

      @@un1c0rn23 true

    • @genericperson6830
      @genericperson6830 Před 4 lety +4

      @ĶĮŁĽŔ-X / X-ÇŁÅŇ
      Damn give him a break. Do you know how much time it would have taken for him to include EVERY variable?

    • @genericperson6830
      @genericperson6830 Před 4 lety

      @ĶĮŁĽŔ-X / X-ÇŁÅŇ
      But *IT IS* the ultimate guide. It’s the best one I’ve found on CZcams.

  • @Spede667
    @Spede667 Před 6 lety +54

    The reason why Lunar IV and Gun-Mount score so low is because both of them have a piss-poor traction at hard surfaces. Incidentally the inside of a garage is hard surface. On all soft and viscious terrain these two ought to accelerate better than any other wheels since they have excellent traction on any other surface than hard.

    • @JermStone
      @JermStone Před 6 lety +14

      All of these movements types need to be retested on medium and soft terrain as well as going through water.

    • @kalebglenn5279
      @kalebglenn5279 Před 5 lety

      Small tracks in water
      So..... slow....

  • @Pnut_225
    @Pnut_225 Před 6 lety +35

    the amount of work that went into this is nutts. thanks for the info!

  • @joshuasullivan1688
    @joshuasullivan1688 Před 4 lety +4

    The thumbnail of this video predicted bigrams

  • @engineerforce8290
    @engineerforce8290 Před 6 lety +86

    Please test wheels on water, sand, ramps, and hills

  • @DirkyDirk
    @DirkyDirk Před 6 lety +17

    This is very helpful! Note for developers - wheels are a huge pain in de butt to obtain and add. I recommend making them paired - you craft pairs, you sell pairs, you earn pairs in battles (of course you can use only one if you want). Crafting modules and weapons is easy, you can get away with one, NOT wheels - they should not cost double mats for the pair. Also, I recommend lumping st and fixed wheels, maybe after you slap them on you can indicate if you want turning or not.

    • @drdoctormd6519
      @drdoctormd6519 Před 6 lety +4

      Gaming War Room Try to take this to the forums

    • @chinois11
      @chinois11 Před 5 lety +1

      so, you're just asking to half the price on wheels. Honestly i find wheels pretty cheap, for 100 coins you get 4 wheels of your choice. Compared to armored track you need at least 650 coins for 2 tracks.

    • @xgonozal8_772
      @xgonozal8_772 Před 4 lety

      They‘ve done it now. 😀

  • @burneracc2567
    @burneracc2567 Před 4 lety +6

    Congrats Mr G, you predicted new movement parts in your thumbnail *A YEAR AGO*
    Are you a time traveler?

  • @cmdrratzass7305
    @cmdrratzass7305 Před 5 lety +11

    „We‘re going to test top speed!“
    *proceeds with acceleration test
    **ignores that some of the test subjects reach their specific top speed (tracks, hovers, meat grinder and legs are not affected by cabin/engine - exception: steppe spider cab) before ending the test run
    ***ignores different grip on different surfaces for each movement part
    Still a good video and it’s actually helpful, even though it doesn’t deliver the promised information.

    • @erixon2012
      @erixon2012 Před 4 lety

      I know this is an old video but just thought its worth mentioning here - another missed factor is that golden eagle has (as for 16.05.2020) increased top speed of tracks (im not sure if it did before but currently it does and makes a difference).

  • @Hoggaforfan
    @Hoggaforfan Před 6 lety +3

    Awesome, I have been thinking about this lately. Thanks for testing

  • @ArkanoidMcZombietron
    @ArkanoidMcZombietron Před 6 lety +31

    Gun mount and lunar wheels are going to lose out because they suffer grip issues on hard surfaces.

  • @mrslimesmasher101
    @mrslimesmasher101 Před 3 lety +1

    Ok whoever made this thumbnail art did amazing!

  • @jadenitein5490
    @jadenitein5490 Před 6 lety

    Love the video man. Great breakdown. Clear, concise and to the point

  • @aerocabin
    @aerocabin Před 6 lety +17

    11 milliseconds is 0.011.
    If you meant 0.11, that's 110 milliseconds.
    But, never mind that, your counter isn't recording milliseconds. It appears to be recording up to 25 frames (00-24) per second.

    • @MrGPlays
      @MrGPlays  Před 6 lety +2

      Thank you for explaining that to me. I will see if I can find a more accurate one next time.

    • @greg0gregerson
      @greg0gregerson Před 6 lety

      Thanks for explaining that... I was wondering where the other 900 milliseconds went

    • @MauriceAmpt
      @MauriceAmpt Před 5 lety +2

      Aerocabins comment deserves to be pinned as it greatly corrects the information in the video and spreadsheet

  • @jameschristensen662
    @jameschristensen662 Před 6 lety +3

    Amazing test. We really needed this. The reason I think everyone thinks hovers are so fast is because they seem to travel just as fast in any direction.

  • @reboroadie4444
    @reboroadie4444 Před 6 lety

    Another awesome video MrG thanks bud !!

  • @anthonylanman8515
    @anthonylanman8515 Před 6 lety +1

    I really appreciate a wheel guide and it was fast and well put together

  • @alfskundzins7065
    @alfskundzins7065 Před 6 lety +5

    This is awesome content. Thank you for the information!

  • @tealvampyre
    @tealvampyre Před 5 lety +2

    Great video especially for us newer players. This will help me a lot!

  • @emkplayboy6
    @emkplayboy6 Před 5 lety +2

    Bro you have tons of videos for this game lol every time I searched for stuff relating to crossout you came up so decided to Sub!

    • @MrGPlays
      @MrGPlays  Před 5 lety

      You have no idea. So so many.

  • @Fliptaz92
    @Fliptaz92 Před 5 lety +1

    Nice compact guide. Subbed !

    • @MrGPlays
      @MrGPlays  Před 5 lety

      Glad to have you, be sure to come by the Discord if you need Crossout friends.

  • @ionutrosan5884
    @ionutrosan5884 Před 6 lety

    Great video thunmb up!

  • @matthewzaczeniuk4892
    @matthewzaczeniuk4892 Před 6 lety +4

    THIS IS VERY USEFUL, THANK YOU FOR MAKING THIS VIDEO!!!

    • @MrGPlays
      @MrGPlays  Před 6 lety +1

      You are welcome.

    • @grazzer88
      @grazzer88 Před 5 lety

      I'd say it's more interesting and provides an "idea" than "useful" since it doesn't accurately display how driving speeds work out in actual game play since it doesn't account for mass or surface type traction. An armoured tank track build with a lot of weighty armour and a decent engine can move surprisingly fast for a heavy build, almost as fast as my medium weight lunatic builds. Gun mount wheels definitely have a meta for being the fastest wheels because it performs better on the surface which is most abundant in crossout maps right now; not the surface of the hanger (seeing a concrete urban map would be great if only for the change, sort of like how the sand map was when it was first released).
      Though there's not really much you could do about the testing variables without full developer mode enabled since the only accurate way to measure it is to begin from the hanger like Mr G has.

  • @mixvladis7334
    @mixvladis7334 Před 6 lety

    Nice Video !

  • @TheAntonbacon
    @TheAntonbacon Před 6 lety

    Thanks this is the stuff we all love it would be niece to see best upgrades for each part for the ones you have not done yet. Another grate video.

  • @kerbangol.8386
    @kerbangol.8386 Před 6 lety +21

    G-sus, 14 seconds to drink a cup of coffee? How big are your cups?

    • @MrGPlays
      @MrGPlays  Před 6 lety +6

      European sized. So like one shot.

    • @kerbangol.8386
      @kerbangol.8386 Před 6 lety +2

      Mr. G that explains it. I drink mine super big gulp size. Last me an hour.

    • @JermStone
      @JermStone Před 6 lety +2

      Yay I'm not alone in my huge coffee drinking escapades. XD

    • @kerbangol.8386
      @kerbangol.8386 Před 6 lety +1

      Jerm Stone yeah I don't count how much coffee I drink by the cup I count it by the pot. Thank goodness for Costco coffee.

  • @koyani4
    @koyani4 Před 6 lety

    Good info! Thx☕️

  • @stormreede1352
    @stormreede1352 Před 6 lety +1

    Thanks man💪

  • @seanfeezor4575
    @seanfeezor4575 Před 6 lety

    Great video, been wanting this for a long time. Now we just need some way to quantify turning speeds and traction/grip

  • @iamall5815
    @iamall5815 Před 6 lety

    Never tested it myself, thanks for the info.

  • @GentleMouse
    @GentleMouse Před 6 lety +3

    the gunmount and lunar wheels scored low because the garage is tarmac and they had very little grip and infact spunout a little bit

  • @joebloniarz4268
    @joebloniarz4268 Před 4 lety

    I'm new to this game. What does the ST mean next to the tires names? Why are there normal ones then ST ones

  • @bmoney4406
    @bmoney4406 Před 3 lety +2

    Just realized that the concept art for bigrams is the thumbnail

  • @suaveystyles9292
    @suaveystyles9292 Před 3 lety +1

    🤣😂🤣😂🤣😂love the video, think I'm gonna sip my coffee on those shiv wheels!!!

  • @xendordawnburst9969
    @xendordawnburst9969 Před 6 lety

    I always felt that the Medium wheels were faster than the Starter wheels... but then again I also was sliding around a bit more with the Starter wheels. Is there a friction difference between the different wheels?

  • @averagejoe5904
    @averagejoe5904 Před rokem +2

    The thumbnail predicted bigrams

  • @romans4143
    @romans4143 Před 6 lety +7

    Yeah... except go and test all these wheels on sand and water, you'll be surprised by the results. Lunars and gun-mounts are so much better then normal wheels on non-asphalt/rock surface. My personal favorite is combination of two racing wheels in back and two gun-mounts in front: can traverse any surface fast, plus gun-mounts are pretty slim and easily armored around (which is important because a lot of shots will be coming up your front). Or just use hovers - their turning, strafing and overall mobility makes up for the lower speed.

    • @MrGPlays
      @MrGPlays  Před 6 lety

      Next vid. These take so long to do man.

    • @yeeter5694
      @yeeter5694 Před 5 lety

      **hits screen dramaticly**

    • @unparalleledgamingdesktop3528
      @unparalleledgamingdesktop3528 Před 4 lety

      Yeah it depends on the terrain you are testing...

    • @unparalleledgamingdesktop3528
      @unparalleledgamingdesktop3528 Před 4 lety

      @@MrGPlays I think you could test speed, grip, turning angle, terrain and more.. I understand they take long time.. maybe just focus on all the factors that affect speed like traction and power delivery to the ground.

  • @funkkyno8058
    @funkkyno8058 Před 4 lety

    That thumbnail predicted The Return of the Founder.

  • @kings_nemesis5995
    @kings_nemesis5995 Před 6 lety +84

    Maybe now people can stop complaining about hovers speed

    • @xavierzlotorowiez316
      @xavierzlotorowiez316 Před 6 lety +5

      i wont

    • @xendordawnburst9969
      @xendordawnburst9969 Před 6 lety +11

      I never actually got upset over this, but hovers + boosters did give them an advantage due to their frictionless nature, giving them quite a lead in races. But I always liked watching them fly by at high speeds. Unfortunately, I haven't had the opportunity to race since the boosters were changed. I really need to check it out!

    • @juliagabel8460
      @juliagabel8460 Před 6 lety +11

      Nope, because they suffer no negativ effects of terrain they are hovering over (height or type of terrain), while other movement parts DO. So hovers still move faster! Because they have no friction and accelarate at a constant rate regardless of the sorrounding terrian

    • @untrust2033
      @untrust2033 Před 6 lety +1

      AAAAAAAAAH hovers bad need to be removed

    • @Benri05
      @Benri05 Před 6 lety +2

      Hovers are fast at any direction

  • @coreytillotson3313
    @coreytillotson3313 Před 6 lety +4

    It is almost a direct correlation between tire profile and speed. Excellent data.

    • @MrGPlays
      @MrGPlays  Před 6 lety +2

      I didn't think about it that way. Good point.

    • @coreytillotson3313
      @coreytillotson3313 Před 6 lety +1

      The big upset seems to be racing wheels having almost medium wheel size profile but maintaining small wheel speed

    • @MrGPlays
      @MrGPlays  Před 6 lety +1

      True.

  • @danielmiller8156
    @danielmiller8156 Před 6 lety +1

    I've noticed larger differences under a payload. Add about 2-3000 to the carried weight and do the test again, and you will see some of those identical numbers spread out. Alternatively, using the duster cab would have been best because it has a very low power score compared to the tusker

  • @juliagabel8460
    @juliagabel8460 Před 6 lety

    One question, does -0.15 engine power mean: its reduced by 15%? or what does that number mean? And if it does mean percentage of engine power: when you add 7 of these movement parts, would the ride be unable to move at all (witout additional power through engine)?

  • @isaac3498
    @isaac3498 Před 6 lety

    Cool comparison I didn’t expect legs to be thaaat slow

  • @thiccpanda2271
    @thiccpanda2271 Před 3 lety

    Does anyone know wich wheels have the best grip?

  • @muffinmanclan
    @muffinmanclan Před 5 lety +2

    Now im realizing why it feels so good to use Tusk, Cheetah and Shivs together

    • @unparalleledgamingdesktop3528
      @unparalleledgamingdesktop3528 Před 4 lety

      Tbh I just ditch the cheetah for an extra booster.. I have 14 boosters and a cheetah. But I'm going to ditch the cheetah for booster.. as you don't need it.. it's extra weight. And most of your acceleration comes from your boosters... Especially in that amount... I guess it depends on the quantity of booster that you have.. but for me I don't see it worth having the cheetah. It's great. But in competitive races I'd just ditch it..

  • @vsg24
    @vsg24 Před 6 lety

    Very useful.

  • @neelauckbur1902
    @neelauckbur1902 Před 3 lety

    I miss this old map it was so great driving around it

  • @AngelusFromHell
    @AngelusFromHell Před 5 lety

    What's the best for a medium armored, medium-fast speed build? I think the Shivs.

  • @paille-boy
    @paille-boy Před 4 lety

    Hey man that some kind of useful test yu do here m8 gj, also yeah yu should test on different terrain and like full speed, acceleration, wen turning, wen going up, and wen going down, but tho thx à lot for all yur tests

  • @mcl_official20XX
    @mcl_official20XX Před 6 lety

    So say I have a build with two landing gear wheels at the front, four racing wheels in the middle, and two twin wheels on the back, would my build only go as fast as the twin wheels allow or somewhere between twin and racing wheels?

    • @MrGPlays
      @MrGPlays  Před 6 lety

      Limited by the slowest wheel. Power limited by number of wheels.

    • @mcl_official20XX
      @mcl_official20XX Před 6 lety

      Mr. G Ok, thanks. I have them at the back to raise the rear up a bit, but I'll tinker with using racing wheels at the back and see if that works..

  • @inc_m8
    @inc_m8 Před 4 lety

    Have you tried strafing with the meat grinders and the hovers

  • @Damian-03x3
    @Damian-03x3 Před 6 lety

    I really like Lunar IV wheels :)
    They look awesome and work really well.

  • @MrShadowofthewind
    @MrShadowofthewind Před 6 lety

    I love shiv wheels, they make totall sense to use.

  • @VithorCasteloTutoriais

    great test, i think you should do it again but trying to start on a more loose terrain, the hard terrain of the garage is the reason why gun mount and lunar IV got so bad scores, and i think you should try to do the EXACT same test but with 6 wheels of each type
    BTW great video, i was about to craft some blue wheels but didn't knew which one

  • @spartanace118
    @spartanace118 Před 6 lety

    Are those wheels in the thumbnail actually in the game or were they in the game 1 point or are they still in development?

  • @TheBetterBoma
    @TheBetterBoma Před 4 lety +2

    Fastest wheel: shiv wheels
    For the people trying to find out

  • @aramonarch_7220
    @aramonarch_7220 Před 6 lety

    Nice test indeed Mr G, but I feel a big part of the differences also come from getting up to speed, the acceleration from zero to top speed. Perhaps in addition to this test we could see some differences based on top speed instead of acceleration. The ranking might end up the same, but the difference in speed in relation to the the difference in durability might be worth investing in 'slower' movement parts? For instance starter wheels might be fast, but above x PS you dont want your wheel taken out every time an enemy shoots at you. Staying on the move has benefits because of faster reaction to the environment (opponents) as well as certain modules (reload/cooldown). Thanks for you feedback.

  • @JermStone
    @JermStone Před 6 lety +4

    Landing Gear Wheels and Stallions are the best wheels ever. :P

  • @Deathforge
    @Deathforge Před 6 lety +1

    I would be curious about a comparison where the vehicle would be balanced out to have the same weight every time. No wonder the large wheels make you slower when they weight 360 kilos each. I think the real difference would show if the weight differences would be negated. Also, I think hovers are not op because of the top speed, but because they are often on light crafts which can accelerate quickly in any direction, on any terrain, strafe quickly in an out of cover, etc. It makes them challenging (although satisfying) to hit with projectile weapons like cannons and rockets.

  • @toddabbott781
    @toddabbott781 Před 6 lety

    Got an idea now you have the speeds. Compare the hit points based on how many you typically put on a medium sized vehicle... say 2 armored treds 4 small treads 6 large tires, and 8 small tires. Is 2 armored tracks... to weight... so many hit points per pound and the speed. Also you need to understand there is also power score and special abilities, but most have no special abilities or very little.
    There is one thing to not... certain terrain affect the tires different, like sand and water and stuff like the walkers and hovers get to ignore this. they also tend to slide over obstacles so they are more likely going to maintain their speed easier.

  • @rocketman8808
    @rocketman8808 Před 6 lety

    Would I be correct in assuming the tracks family has the highest durability out of all of the types?

  • @itzdono
    @itzdono Před 4 lety

    Is there a speed difference between steering & non steering wheels? Can you do an updated test with the new Founder's legs, please? Do any of the cabs speed up the tracks? New Founder's cab?

  • @spiggy8123
    @spiggy8123 Před 6 lety +3

    Hey I'm in the vid :)

  • @alexsalas5811
    @alexsalas5811 Před 5 lety

    The thumbnail is what I came for, cars need to be made like gd that would be awesome!

  • @Jake-co7rt
    @Jake-co7rt Před 6 lety

    That's not a bad idea.
    Maybe you could do a relatively straight path across the test area and time it from one landmark to another after speed is reached.
    Oops. I just realized how much work that would probably be.
    Never mind. Thanks for doing all the testing you already did. (c:

  • @dracomon4682
    @dracomon4682 Před 5 lety

    Can you make a crossout vehicle Scale? (How big 1 square is) because I may want to make my realistic build IRL

  • @GreenAppelPie
    @GreenAppelPie Před 6 lety +1

    I knew this about shiv, and considering how much weight they support, their HP, and the fact they can cause damage, their PS is too low.

  • @swarm9582
    @swarm9582 Před 5 lety

    I know this is a comment on a not current video BUT I wanted to say, you should test the times for speed withing like 3 feet of acceleration vs once the vehicle hits top speed.
    I have a melee vehicle and since I have stealth I don't care about top speed nearly as much as I care about acceleration. But once I contact the enemy I want to be able to maneuver around them faster than they can around me. This would be especially useful if my stuff breaks on impact or from taking shots on approach.

  • @veselystojan2395
    @veselystojan2395 Před 5 lety +2

    2:51 winner is shiv wheels

  • @gregc9344
    @gregc9344 Před 5 lety

    Another test but with a heavy load to see if any places are affected when carrying the weight of actual battle vehicle not just a cab

  • @IamHumle
    @IamHumle Před 6 lety

    Great info. But why do you count 30miliseconds pr second instead of 60?

    • @MrGPlays
      @MrGPlays  Před 6 lety

      My timer was not very accurate.

  • @pjharro8912
    @pjharro8912 Před 6 lety +3

    Thanks for all your efforts. ppl are wanting tests on diff surfaces but that is too much for 1 man. This is why I wish they would give us a "sandbox" mode so we can build cars with all the parts for testing, and just to see if that new part you want to buy/build will do what you want and fit in your builds.

  • @Hoggaforfan
    @Hoggaforfan Před 6 lety

    The spreadsheet seems to be a bit messed up, at least it does for me.15 rows with data below every colored row that seems correct but the colored parts might be old data?

  • @AX_Hunterz_06
    @AX_Hunterz_06 Před 5 lety +1

    3:08 what is a big flip?

  • @StAlchemyst
    @StAlchemyst Před 5 lety

    It's ot all about top speed. Hovers may be in the middle for top sped but they are one of the fastest in acceleration. not to mention how fast you can change you trajectory.

  • @Psiberzerker
    @Psiberzerker Před 4 lety

    You didn't test the Small Tracks with the Golden Eagle engine? It's not bad on a Duster (Lightest cabin, tops out @95 Km/H) Basically the equivalent of Steppe Spider, what I use on my Sniper Tank.

  • @henzshin4460
    @henzshin4460 Před 6 lety +1

    No wonder some fast spear and drone build can chase my hover build its freaking nerf so bad they need to buff the speed of hover again and it's too low on the ground it makes bumpy ride always lol.

  • @Jake-co7rt
    @Jake-co7rt Před 6 lety

    Good test for acceleration.
    Maybe you could do one for top speed too?
    Might be a challenge to set up.
    If their physics model is really good, Large wheels and Hovers should perform much better for top speed than for acceleration.

    • @MrGPlays
      @MrGPlays  Před 6 lety

      Need a speedometer mod in game

  • @MajorSpam
    @MajorSpam Před 6 lety

    Can you make a wheel size comparison?

  • @Zequax
    @Zequax Před 5 lety

    this is also why befor they changed HP on wheels the racing ones was meta wheels

  • @LegwanPL
    @LegwanPL Před 6 lety

    Spider cab has much more power than Tusk, so acceleration is better. This is the reason for such a significant difference.

  • @L2thelastdwarf
    @L2thelastdwarf Před 6 lety

    0:36 Total cost of all items up to 26,784,433.05 If we asume the cost of 7,500 Coins are 99.99USD (info from oficial Gaijin Store) only in this account you have 3,571.25 packages of 7,500 Coins or... 357,089.28USD. Oh My Dog you have a little fortune in this account 💰💰💰

  • @Jan_372
    @Jan_372 Před 6 lety

    Where'd you get the Thumbnail?

  • @wallyspencer3253
    @wallyspencer3253 Před 5 lety

    well those tracks behavedifferently if u put em on heavy cabins or med

  • @patron8109
    @patron8109 Před 6 lety

    Отличные видео снимаешь)

  • @brynf4377
    @brynf4377 Před 4 lety

    Might want to remake this there has been alot of updates

  • @eriswhistles92
    @eriswhistles92 Před 6 lety

    You make my depressing day thanks ❤

  • @DeadKavaiol
    @DeadKavaiol Před 5 lety

    Why Shneck wheels called "Meat grinder" in ENG? Did Shneck wheel ended up used only in Russia?

  • @grenademann4022
    @grenademann4022 Před 4 lety

    Anyone realise that this vid’s thumbnail predicted the Bigrams?

  • @PeterPq
    @PeterPq Před 4 lety +1

    G predicted Bigrams???

  • @StolenMemesNOTDEADONES
    @StolenMemesNOTDEADONES Před 6 lety +3

    Nice! now can you do it again but on a race track?

    • @MrGPlays
      @MrGPlays  Před 6 lety +2

      Ha. Or with 6 wheels each. Or a different cab or different engines.

    • @StolenMemesNOTDEADONES
      @StolenMemesNOTDEADONES Před 6 lety

      Mr. G it would be very helpful to see the ground traction difference

    • @MrGPlays
      @MrGPlays  Před 6 lety

      Yes it would. One test at a time.

  • @nobeldnoble7048
    @nobeldnoble7048 Před 6 lety

    Could u do a tesla spark fusion als.🤙

  • @umkm2k
    @umkm2k Před 6 lety

    The milliseconds are off, it only goes up to .20-.25 before resetting for the next second.

  • @marvdarf6616
    @marvdarf6616 Před 5 lety

    I didnt play the game but i Like the video

  • @cycodragon2412
    @cycodragon2412 Před 6 lety +1

    I wish there were wheels like the ones in the thumbnail.

    • @MrGPlays
      @MrGPlays  Před 6 lety

      Articulated wheels would be cool. There are new toys in the works.

  • @Knights_of_the_Nine
    @Knights_of_the_Nine Před 6 lety

    Aren't there WAY more variables going on? Like the cabs power score and the reduction of power score by each wheel?

  • @Raysureeea
    @Raysureeea Před 4 lety

    Why is your second only 25 hundredths of a second? Please explain thought process xD

  • @N1h1L3
    @N1h1L3 Před 6 lety

    Milliseconds ? You mean frames. The first one is indeed seconds, the second smaller timing is frames, not ms.
    But that doesn't change the outcome comparison, so still a good vid. Liked.

    • @MrGPlays
      @MrGPlays  Před 6 lety +1

      Yes, you are indeed correct. I do need a better timer, but since all the data uses the same timer the comparisons are still valid if not as accurate as they could be.

  • @markvalenzo
    @markvalenzo Před 6 lety

    Very nice, but it would have been even more helpful if you also threw in durability. That way you could difinitively pick a best all rounder.

  • @user-fz5rh9ep8e
    @user-fz5rh9ep8e Před 5 lety

    Не ожидал такого от заточки