TMNT II (2): Back From The Sewers. Hard Mode. Game Boy [No Damage Walkthrough (All Bonus Levels)] GB

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  • čas přidán 31. 08. 2023
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    Teenage Mutant Ninja Turtles II: Back from the Sewers, released as Teenage Mutant Hero Turtles II: Back from the Sewers in Europe, and Teenage Mutant Ninja Turtles 2 in Japan, is a 1991 Game Boy game by Konami. It is the sequel to Teenage Mutant Ninja Turtles: Fall of the Foot Clan. Taking over the directorial throne from Matsui was Fukui Hiroyuki, who would go on to work on several other cartoon properties on the Game Boy, such as Batman: The Animated Series and Tiny Toons. The game was re-released as part of Teenage Mutant Ninja Turtles: The Cowabunga Collection.
    The game itself is more or less an updated version of the first Game Boy game. In fact, the title screen in both the US and European version excludes the numeral representation in the title in game, though the subtitle does allude to it being a follow up. Regardless, things are largely unchanged storyline-wise: April has been kidnapped and the quartet in a half shell have to go through New York to find her and the Technodrome.
    Gameplay:
    Similar to Fall of the Foot Clan, the previous Game Boy game in the series, the player can switch between turtles before each stage. Each turtle has his own strengths and weaknesses. Donatello has a long range of attack, but attacks slowly, Raphael's attack is fast but has a very short range, and Leonardo and Michaelangelo are well-balanced. When a turtle is defeated, he becomes captured by the enemy. The game is over when all turtles are captured. After completing a stage, the player is given the opportunity to rescue a captured turtle by defeating REX-1 in a bonus stage. If no turtles were captured, the player enters a bonus stage instead.
    The game features several gameplay elements besides the typical beat-em-ups like dodging huge boulders in the underground levels, going around on skateboards or scaling air lifts, and the game also shifts from being typical 2D just walking left and right to a more open area where the turtles can walk all over the screen. Turtles can even climb ceilings and interact more with the actual stages as the layout and progress of the game has been spiced up to create more exciting action. The enemy roster remains mostly the same, minus the Castlevania bats and the filthy fillets. The bosses of the game are the standard villains: Bebop and Rocksteady, Baxter Stockman, General Traag, Granitor The Stone Warrior, Pizza Monsters, Krang in his walker mech, Shredder, and Super Shredder, though just like Fall of the Foot Clan, Krang in his robot body serves as the final boss. The game has several difficulty settings which, depending on the level, make more powerful enemies appear or even give the bosses extra attacks.
    Graphically, the overall style hasn’t just been improved, but revised somewhat to create a unique look and feel. Being based much more heavily on the cartoon show than any title before it, the turtles now look much more round and friendly, with big round eyes and comedic expressions. Contrasting in their art style is the enemies, looking darker and more menacing than any previous iteration - even the original comics in some regards. With evil, narrow eyes and an almost demonic appearance, these villains are probably the very best part of the artistic approach in the game, with Shredder looking lethal immediately when you see him. Krang literally fills up half the screen in some impressive sprite work for the Game Boy. In fact, the size and detail of everything from characters to backgrounds are among some of the best on Game Boy altogether. Even Master Splinter helps out and will deliver pizzas as well as fly the Turtle Blimp. Before each stage, there’s the familiar title card found in the TV show as well as an early example of digitized speech in a Game Boy game.
    The music lives up to the quality of the graphics, being a perfect style of pop rock that gets the lighthearted adventure a good little push. While using a lot of the same motifs, there is overall more depth to each individual track here compared to Fall of the Foot Clan, like the Underground stages having deeper and more atmospheric tunes compared to the jazzier pop rock of downtown New York.
    #GameBoy #GB #Nintendo #Game #NostalgiaForever #TMNT #TeenageMutantNinjaTurtles #TMNT2 #TeenageMutantNinjaTurtles2 #BackFromTheSewers
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Komentáře • 14

  • @NostalgiaForever100
    @NostalgiaForever100  Před 10 měsíci +1

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    • @Asylbek_Nurgali
      @Asylbek_Nurgali Před 10 měsíci +1

      Красивое прохождение, спасибо за добрый контент, Лайкос👍, 💪

  • @NinjaContravaniaManX
    @NinjaContravaniaManX Před měsícem +1

    Played through this again recently after many, many years. Still holds up. What I immediately noticed as someone who plays mostly on PC nowadays, was how snappy the controls felt. Your weapon comes out instantly, there's no noticeable delay. No modern gaming PC, even if tuned for low latency, can give you that sensation. It's funny how Microsoft/Nvidia/Intel/AMD, despite all the AI hype, multicore CPUs, NV Reflex, 500 hz Monitors, 8K polling rate mice etc. can't even compete with a 60 hz monochrome handheld console from the late 80ies in terms of responsiveness. The PC gaming industry has dropped the ball long time ago. In fact, it's getting even worse with features like frame gen on the rise. I guess the biggest factor is Windows and its drivers, especially NV and audio drivers, as well as security and power saving features.

  • @Chuzhoj81
    @Chuzhoj81 Před 10 měsíci +1

    Привет! Да, черепахи даже на геймбое 👍👍👍.

  • @BlackPanthera
    @BlackPanthera Před 10 měsíci +1

    Спасибо за классное видео и прохождение)

  • @andreirakov8849
    @andreirakov8849 Před 10 měsíci +1

    Спасибо за видео 👍👍👍👍👍🥰🥰🥰🥰

  • @RobotUraGetmanecBloggerTop1
    @RobotUraGetmanecBloggerTop1 Před 10 měsíci +2

    Ха,крутые черепахи 💪😁

  • @goose8506
    @goose8506 Před 10 měsíci +5

    Это, как по мне, самая сложная игра про черепашек-ниндзя, из когда-либо выходивших на данный момент ( если не проходить все игры по черепахам без урона), разве что файтинги кажутся для меня адскими, но, я думаю, всё дело в моей нелюбви к этому жанру в целом. Игра имеет кучу ловушек, от которых фиг увернёшься, особенно на последнем уровне - это жесть, отсутствие дополнительных жизней у черепах. Я прошёл эту игру, с тремя схваченными черепахами, добив Кренга за Лео, благо количество пойманных черепах на концовку никак не влияет.
    Первая часть на гейм бой была лёгкой сама по себе, в третьей можно всё время выбивать пиццу из врагов, правда боссы в ней действительно жёсткие. Первая часть на nes считается очень сложной, но если просто напросто знать куда идти, можно пройти её, потратив не так много усилий, даже я это, иногда с лёгкостью, делаю. Вторая часть лёгкая, третья - чуть сложней. На snes и сеге (turtles in time и hyperstone heist) - несложные. На аркадных автоматах с возможностью эмуляторов на халяву добавлять жизни ( insert coin) игры стали самыми лёгкими. Ну а последующие игры про черепах на более современных консолях не вызывают сложностей, разве что Shredder's Revenge на arcade на gnarly вызывает сложности, но не такие, как в этой игре.
    Кстати, чёрно-белый цвет game boy даже очень идёт черепахам, напоминая старые комиксы от Mirage - компании создателей черепашек-ниндзя.
    Вновь спасибо за такое виртуозное прохождение!

    • @RobotUraGetmanecBloggerTop1
      @RobotUraGetmanecBloggerTop1 Před 10 měsíci +3

      А на вид кажется простенькой игрой

    • @goose8506
      @goose8506 Před 10 měsíci +2

      ​@@RobotUraGetmanecBloggerTop1возможно она не такая сложная, как я говорил, просто она для меня такой кажется. Возможно я косорукий просто). Но, остальные части, кроме файтингов, я прошёл, и быстрее.

    • @RobotUraGetmanecBloggerTop1
      @RobotUraGetmanecBloggerTop1 Před 10 měsíci +2

      @@goose8506 на Сеге ваще изи игра

    • @andreirakov8849
      @andreirakov8849 Před 10 měsíci +2

      Самая лёгкая на денди)

  • @user-ih7ji3rs7v
    @user-ih7ji3rs7v Před 10 měsíci +1

    никогда не было гейм боя, так что субъективно оценку поставить не могу

  • @demon4ello
    @demon4ello Před 10 měsíci +1

    Что за походка такая? Почему они так ходят?