#6 L1Z1X - Midweek Quandary in Twilight Imperium 4 PoK
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- čas přidán 5. 09. 2024
- Every Wednesday, you can try and solve the quandary.
Share your solution in the comments, and let me know if you find the quandary too hard, too easy, or just about right.
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Twilight Imperium 4
Prophecy of Kings
Thanks:
Toft, for your valuable feedback
Fantasy Flight Games for making a great game
My trusty Twilight Imperium play group, who has taught me so many lessons. And I have even learned a bit from some of them.
The creators at Pixabay
Tabletop simulator
Fantastic! I think you found right level of difficulty for these quandaries.
Cool thanks, that is noted. I wish you a great day! :)
Should be possible to do it in 3, assuming the hero is unlocked.
1. Take Everra, 2 dreadnaughts 1 fighter 3 infantry
2. Hero all dreadnaughts to Hope’s End with infantry.
3. Take Hope’s End.
Divert funding to change Neural ==> Fleet Log would mean you can do Hero and take Hope’s End in one turn, which would be nice.
Nice one! Thanks for sharing :)
Just right
Thanks Lethal! I appreciate it
You can also play divert funding instead of killing the destroyer, then get anti mass and go straight to hope's end. This way sol would not try to attack between action 3 and 4
Nice one!
How are you able to transport 2 infantry and a fighter to hopes end? Your dreadnought has capacity 2
He has fighter II.... 😝 Nicely spotted 🤓
I'm not. I'll destroy the fighter* to make up for it. Thanks for pointing it out :) (Edit: I wrote infantry at first)
@@essersgamingcave And pray that the PDS misses its shot against your lonely infantry 🙏😎
@@Toftolus I think its better to bring two infantry. If the PDS takes out one, you'll still win the ground combat. Your only risk is that the purple player will have direct hit
I like your reasoning :)