Stylized Plant Vase with Maya 2025, Zbrush, and Substance 3D Painter

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  • čas přidán 8. 07. 2024
  • Stylized Character Course : 3dex.gumroad.com/l/UltimateCh...
    Stylized Smart Material used : 3dex.gumroad.com/l/StylizedV2
    Stylized Game Weapon Course: 3dex.gumroad.com/l/3dexWeapon
    This video shows how to create a 3D model using Autodesk Maya 2025, Pixologic Zbrush 2024 and Substance Painter 2024. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 4 was used for rendering.
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    Maya Tools : gumroad.com/a/764523635
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    -----------------------------------------
    Learn the Fundamentals of 3D Modeling : www.amazon.com/s/ref=dp_bylin...
    __
    Here's a list of useful shortcuts used in maya.
    W- move
    E- rotate
    R- scale
    G- repeat last command
    q - exit tool
    b- soft selection
    shift + . - grow selection
    alt + b - change background color
    f - fit to selection
    ctrl + a - open attribute editor/channel box
    ctrl + delete - deletes an edge loop
    1 - standard mode
    2- subdivision mode with cage
    3- subdivision mode
    4- wireframe
    5 - shaded mode
    6- texture mode
    __Music :
    Eva - 失望した [Synthwave] from Royalty Free Planet™
    HOME - We’re Finally Landing [Synthwave] from Royalty Free Planet™
    Wice - Planet City [ Synthwave ]
    --------------------------------------------------------------------------------------------------------------------
    #Maya2025
    #SubstancePainter
    #Stylized
    Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you,I make a small portion of the sale. Nonetheless, I use and recommend these items.

Komentáře • 9

  • @3dextrude
    @3dextrude  Před 15 dny +1

    Plant some plants!
    Thank you to new Patreon/Premium members! Sam, Saif Yahya, Nitesh Rathore
    To join: 3dex.net/premiumpage/
    or through Patreon: www.patreon.com/3dEx

  • @alexgrenlie862
    @alexgrenlie862 Před 14 dny +1

    I was expecting you to make the leaves with a simple plane and then work on alpha's and masking to have spaces for like the fronds. Maybe that's old fashioned but you'd save a lot of geometry

    • @3dextrude
      @3dextrude  Před 14 dny

      Could have and most of the time do, these were super simple and geometric already and the look I wanted in this case.

  • @nourghafarji
    @nourghafarji Před 15 dny

    it's amazing how you are on time almsot everyday!
    i wonder where you get the inspiration?

  • @_TetKaneda
    @_TetKaneda Před 15 dny

    Thx

  • @towojudaniel5188
    @towojudaniel5188 Před 14 dny

    huge fan of your tutorials. i see the workflow is different with creating for movies. which works best, retopology or zremesher.

    • @3dextrude
      @3dextrude  Před 14 dny +1

      You can mix the two, use zremesher and retopo the parts that don't come out right.

    • @towojudaniel5188
      @towojudaniel5188 Před 13 dny

      @@3dextrudethanks again. Are your assets usable for movies too. I’m looking to buy a couple on gum road

    • @3dextrude
      @3dextrude  Před 13 dny +1

      @@towojudaniel5188 These are more suitable for games and not movies since they have triangulation and wouldn't work well with subdi at render time.