Firearms Expert Reacts To Halo Franchise Guns

Sdílet
Vložit
  • čas přidán 3. 12. 2021
  • Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down the weaponry of the Halo franchise, including the iconic Assault Rifle, the BR55 Battle Rifle, and of course, the Covenant Needler.
    In the latest video in the Firearm Expert Reacts series, Jonathan Ferguson--a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries--breaks down the guns of the Halo franchise and compares them to their real-life counterparts.
    If you're interested in seeing more of Jonathan's work, you can check out more from the Royal Armouries right here. - / royalarmouries
    If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. - royalarmouries.org/support-us...
    And if you would like to become a member of the Royal Armouries, you can get a membership here. - royalarmouries.org/support-us...
    You can either purchase Jonathan's book here. - www.headstamppublishing.com/b...
    Or at the Royal Armouries shop here. - shop.royalarmouries.org/colle...
    You can subscribe to the Armax Journal that Jonathan Associate Edited here: www.armaxjournal.org/
  • Hry

Komentáře • 3,6K

  • @adamsheppard7959
    @adamsheppard7959 Před 2 lety +6304

    "Here we have a Spartan Laser"
    *proceeds to pull out an actual Spartan Laser*

  • @FranFyrhart
    @FranFyrhart Před 2 lety +3002

    "A warrior culture that wants to always have the ability to hit someone in the face" is the baseline definition of the brutes so permanently attached blades compute quite perfectly

    • @dr.catherineelizabethhalse1820
      @dr.catherineelizabethhalse1820 Před 2 lety +89

      Couldn’t the blades also work as a counter weight to reduce recoil 🤔

    • @ALovelyBunchOfDragonballz
      @ALovelyBunchOfDragonballz Před 2 lety +63

      Exactly; it fits perfectly in the species more.

    • @kameronbelcher
      @kameronbelcher Před 2 lety +19

      That's the point he was making lol

    • @screwed8182
      @screwed8182 Před 2 lety +61

      @@dr.catherineelizabethhalse1820 Its, pardon the pun, a double-edged blade. Counter-weights against recoil only works when theres an opposite force acting against the recoil, and while adding mass does damper the recoil, since the same amount of force now needs to move more mass, it also means once it gets out of hand its harder for the solder to regain control as well

    • @malcolmthorne9779
      @malcolmthorne9779 Před 2 lety +42

      The brutes are pretty much dumbed-down gorilla klingons so yeah. I'd expect them to operate on a very ork-esque mentality.

  • @spacefreak5064
    @spacefreak5064 Před 2 lety +2283

    Funny thing about the Needler lore wise:
    It is unknown to the UNSC how the magazine connects to the shooting mechanism. Only thing that is known is that the crystals are kept apart a bit because once enough are too close to one another the material goes critical resulting in an explosion.
    Also the crystals stick out for melee purposes and because it looks cool ^^

    • @aboveaveragedude4203
      @aboveaveragedude4203 Před 2 lety +93

      Thx for the lore, actually enjoyed learning about that

    • @sarcasticguy4311
      @sarcasticguy4311 Před 2 lety +91

      Yeah, the crystals stick out so you have a visual magazine count. And, the melee stings when you swat someone with it.

    • @armageddon_gaming
      @armageddon_gaming Před 2 lety +76

      I pictured the crystal shards as a phenomenon when some sort of gas inside the weapon makes contact with outside air. When you pull the trigger, the weapon will quickly melt the crystals into a liquid then evaporate into a gas and upon leaving the barrel resume solid form. I also came upon some lore that the needler is apparently an illegal weapon for having ai installed into it. The ai was the explanation given for why the projectile homes in on a target

    • @hightiernub1313
      @hightiernub1313 Před 2 lety +18

      I thought it was because the crystals are just crystalized plasma similar to that of fuel rods from a substance Subanese from the Sanghelios planet (Elites). Plasma contained in self-sustained magnetic barrier.

    • @hightiernub1313
      @hightiernub1313 Před 2 lety +44

      @@armageddon_gaming According to the Halo Wiki taken from Halo Lore book. The ammo made from a substance known as Subanese taken from the Planet Sanghelios (Elites). The gun has no AI whatsoever since the Covenant has not developed any AI technology other than Biological Supercomputer race known as "Engineers" that manage network systems for them. The substance reacts to living matter and is implied that they attract to it. It will react once it is in contact and explode.

  • @vicbrava2410
    @vicbrava2410 Před 2 lety +1441

    18:23 "If anyone has an answer, please let me know". The issue specifically with the rocket launcher, and the footage used, is that there is a bug in Halo Reach that causes the barrel to spin 360 sometimes instead of 180. The concept of the rocket launcher is that you can fire two rockets before reloading. The rocket pod rotates into the left firing position. This would be important for sight picture and accuracy since you would want the firing position to be the same every time.
    You can see the barrel incorrectly rotate 360 degrees at 18:19. At 17:44, you can see it spin 180 degrees only. It then instantly changes back (you can see the weird black needle looking thing on the barrel suddenly pop into frame).
    TL;DR it's a bug that the rocket launcher rotates 360 degrees in Halo: Reach. Any other example of the rocket launcher doesn't do that, as far as I know.

    • @JordanYee
      @JordanYee Před 2 lety +61

      The point of confusion is still why have two distinct barrels and then also require them to articulate if it's fed from a rotary magazine (or any magazine at all at that point)? The only reason to have two barrels is if you have two chambers. And the only reason to have two chambers is so that they can be fired quickly and independently and loaded quickly and independently. Both of which are defeated by having a big clunky magazine that has to reload both missiles at once, and also requires the barrels to articulate to a uniform position as if they are aligning with a singular chamber. So again, they're solving this problem twice, with two solutions that are actually cancelling each other out.

    • @KruggKruscherp
      @KruggKruscherp Před 2 lety +10

      Thank you, I was just about to say this, the extra rotation was clearly a bug and did not happen in any or most of the other games.

    • @willohdrawe8154
      @willohdrawe8154 Před 2 lety +10

      Fun fact: the size of the barrels on the M41 SPNKR is 102mm

    • @jooot_6850
      @jooot_6850 Před 2 lety +44

      @@JordanYee Reason number 1: It looks cool
      Reason number 2: It looks cool

    • @Dakaramor
      @Dakaramor Před 2 lety +37

      @@JordanYee The barrels and the centerpiece are actually one piece. When you reload you toss away the barrels as well, like current fire and forget rocket launchers. Ostensibly the fire control electronics are all in the handle part so you reuse that in the SPNKR but the barrels and munitions are what are replaced when you reload.

  • @hui2269
    @hui2269 Před 2 lety +2510

    Chief: "I need a weapon"
    Jonathan in the Royal Armouries: "Right this way"

    • @knowpainnow
      @knowpainnow Před 2 lety +30

      More like .... Rake your pick ... There there or there maybe there check that spot lol hes got em all

    • @edo-san
      @edo-san Před 2 lety +28

      I read it in his voice.
      Edit: both of their voices

    • @knowpainnow
      @knowpainnow Před 2 lety +9

      @@edo-san you have to ... Its the law

    • @theangrybirdgodofthebadlan2583
      @theangrybirdgodofthebadlan2583 Před 2 lety +17

      Chief: “I need a weapon”
      Meanwhile…
      Uac guard: “Hey who are you, you can’t be here”
      Doom Slayer: … (takes his plasma rifle)

    • @youkofoxy
      @youkofoxy Před 2 lety +11

      While they have enough arms for a small army, they lack ammunition.
      Still would be deadly.

  • @captainkeyes1523
    @captainkeyes1523 Před 2 lety +6894

    The original M6D magnum from Halo 1 is chambered in 12.7x40mm, in the original lore it was made specifically for augmented Spartan super soldiers to use, but like the rest of the large weapons in halo, they got retconned into being standard issue for the UNSC. Originally all weapons and vehicles were scaled to the player, master chief, which is why the “assault rifle” is big with 60 rounds in the mag of 7.62, which wouldn’t be comfortable for a normal human to use. Also the weird bump up front on the magnum is called a “smart link” scope, it links to the users helmet HUD to allow a accurate zoom feature.

    • @egziverpendlebury2431
      @egziverpendlebury2431 Před 2 lety +775

      Lore is fun before retcons

    • @odinulveson9101
      @odinulveson9101 Před 2 lety +152

      M6G would be perfect as a power weapin in HI mp! Also shame on Bungie and 343 on content cutting/ gatekeeping past and new weapons instead of actually take some time and resources now that 343 have a DECADE, to make new and old beloved weapins FIT Halo Infinite mp, both social and competive and even in Campaign expansions/ dlc. No excuses They have the resources, workforce and time. I want DMR non bloom back, Needle rifle, storm rifle and plasma repeater, plasma caster, SAW and both types of flamethrowers back. No excuses, just make sure they are balanced with help of the community before being added in multiplayer, especially competive/ ranked. Theres a place for alot of new and old weapons by balancing the stat brackets like optimal range ( short, short to medium, medium, medium to long, long, long to extreme/ far range ), melee bonus attatcments ( like blades on brute weapons ), magazine/ fuel/ battery size, max ammo, melee speed/ recovery, hitscan/ projectile, spread, velocity and so on. Also we need dedicated, permanent playlists for pure fists only game mode. With either only sword/ hammer pickups and nades or all start with no weapons and gotta punch their way to they favorite held weapon, melee or gun

    • @tonypeppermint5329
      @tonypeppermint5329 Před 2 lety +15

      @@egziverpendlebury2431 Yeah.

    • @ffoster4360
      @ffoster4360 Před 2 lety +56

      In gameplay halo 1 pistol shoot 50. bmg

    • @captainkeyes1523
      @captainkeyes1523 Před 2 lety +50

      @@odinulveson9101 dataminers have found names for a lot of weapons in the files. I assume when they add new single player and seasonal content they’ll be adding new weapons to the sandbox as well

  • @jumalama1659
    @jumalama1659 Před 2 lety +1161

    I love how he understands this is a game and doesn’t just critique the game for not having realistic weapons or functionality or when even with the smgs there should really be no recoil for chief, he understands that a game just can’t do that and it has to have some challenge when using the weapon

    • @CesarDaSalad
      @CesarDaSalad Před 2 lety +143

      The fact that he consulted the Halo field manual, and that he even argues that an ODST isn't augmented as much as a Spartan and shouldn't be able to easily carry the minigun like one was great, and it shows that he cares about the lore of the game itself and not just firearms. What a legend 👍

    • @minedude33
      @minedude33 Před 2 lety +5

      @@Weewoo12 this isn't predator, this game is 500 years in the future.

    • @Solotocius
      @Solotocius Před 2 lety +17

      If it WAS lore accurate, time would go 1.5 times slower since spartan reflexes are way more advanced than the average human; and this is just one of the countless spartan features not implemented into the game due to gameplay reasons

    • @minedude33
      @minedude33 Před 2 lety +24

      @@Solotocius Spartan's are also faster than a normal human, which I believe the fanbase understands. It confuses me why people got mad at sprinting

    • @minedude33
      @minedude33 Před 2 lety +3

      @@Weewoo12 Halo is a game, Predator is a movie, and there are clear differences between both of them. Not every aspect of both can be compared between each of them.

  • @JarekSSJXify
    @JarekSSJXify Před 2 lety +298

    The Halo CE Pistol was chambered in a fictional round. 12.7×40mm SAP-HE (semi-armor-piercing, high-explosive). Basically a Desert Eagle that shoots rounds that explode on contact. An absolute beast.

    • @markys7269
      @markys7269 Před rokem +3

      That would jam in your holster every time you pull it and would be even less accurate than current sidearms which past 30m are sketchy at best already. Kinda pointless for a weapon who’s sole purpose is to use for stoppages and quick transitions and nothing else. General rule in a firefight. If you’re down to using your side arm and JUST your sidearm. You fked up. And you’re about to be fked up…
      Total beast but 👍🏻

    • @ZeltThePotatoBoi
      @ZeltThePotatoBoi Před rokem +56

      ​@@markys7269 Counter Argument: the CE Magnum is your Main arm, not a sidearm

    • @brotherzael7986
      @brotherzael7986 Před rokem +27

      @@markys7269 Well, tbf, in lore, its not meant to be used by a normal human, it was specifically designed for spartans, like all of the weapons in the UNSC, but the games "retcon" all the variants into one gun, in the lore theres like 20 variants of all these guns. The original battle rifle was burst, semi-auto and automatic.

    • @Crowfist
      @Crowfist Před rokem +15

      @@markys7269 I cant imagine how it would jam in your holster??
      Also spartans have magnetic holsters.

    • @goldenhedgehog9
      @goldenhedgehog9 Před 10 měsíci +18

      @@markys7269 what holster? Their primary weapons can attach to their backs, their secondaries attach to their hips. No holster, they are magnetically held in place.

  • @BurakkuHishou
    @BurakkuHishou Před 2 lety +577

    "You have to have somewhat of a warrior type culture who wants to constantly bash people in the face with knives to have this type of weapon."
    I think he summed up the Brute battle tactics quite nicely there.

    • @yorecf9641
      @yorecf9641 Před 2 lety +45

      For them, it’s also a convenient cooking utensil since they canonically eat other sentient species.

    • @Lowlightt
      @Lowlightt Před 2 lety +6

      Until you remember the Sten had a double bayonet variant as well....

    • @eyeballpapercut4400
      @eyeballpapercut4400 Před 2 lety +2

      @@Lowlightt though it wasn't meant to have both attached in the same time tho lol

    • @adams3627
      @adams3627 Před 2 lety +14

      When the standard response of your species losing their powered armor is to freak out and run straight at the guy shooting you, yeah, that's perfectly in character for the Brutes.

  • @0sm1um76
    @0sm1um76 Před 2 lety +553

    The funny thing about the Needler is in universe nobody is super sure how they works, including the Covenant.

    • @proofostrich9061
      @proofostrich9061 Před 2 lety +151

      “It just works!”

    • @peterclarke7240
      @peterclarke7240 Před 2 lety +112

      "16 times the needles."

    • @Great_Lakes_Discus
      @Great_Lakes_Discus Před 2 lety +10

      Yes they do. It’s designers know. Just like how we dont know how iPhones work but we still know how to use them. Steve Jobs knows how they work tho.

    • @charliejohanssen7421
      @charliejohanssen7421 Před 2 lety +115

      @@Great_Lakes_Discus Covenant weapons are based on Forerunner and possibly other extinct civilizations tech, the designers died before or when the Halo rings were first fired during the Forerunner-Flood War

    • @proofostrich9061
      @proofostrich9061 Před 2 lety +4

      @@charliejohanssen7421 Um pretty sure the Needler was if entirely sanghelli design.

  • @generalgrevious815
    @generalgrevious815 Před 2 lety +386

    I think you missed the best part of the spiker outside of the blades.
    Its basically a compact rapid fire rail gun that fires super heated 6 inch long tungsten spikes.
    In canon the spikes shred basic armor and flesh and can even pin targets to solid surfaces.

    • @davidn4956
      @davidn4956 Před 2 lety +3

      I thought it fired the spikes from a caseless cartridge, hence the muzzle flash

    • @generalgrevious815
      @generalgrevious815 Před 2 lety +54

      @@davidn4956 i thought it was somthing like that too but i checked the specs on halopedia before posting to be sure.
      Technically its not even magnetic.
      Its uses a dual rail "grav" system. The system pulls a tungsten cub from the magazine, super heats it and shapes it into a spike, and then accelerates it out of the gun.
      Pretty advanced considering its not covenant tech, its an actual brute invention from before they joined.

  • @HyperNebula
    @HyperNebula Před 2 lety +741

    The bulbous “muzzle shroud” is an smart link optic that links up with a Spartans or marines hud for a zoom capability

    • @ACheekyOtter
      @ACheekyOtter Před 2 lety +18

      I always thought it was a weight to keep the kick down

    • @kibukun
      @kibukun Před 2 lety +20

      Always wondered how the zoom function worked.

    • @Calebgoblin
      @Calebgoblin Před 2 lety +61

      THANK you
      Also how on Earth does this not deserve the title of magnum, the Marines literally say they don't know if it's the "world's biggest pistol or the world's smallest rifle"

    • @Tawleyn
      @Tawleyn Před 2 lety +67

      @@Calebgoblin I think he might have just forgotten that Chief is absolutely massive and the fact that the magnum looks like a standard pistol in his hands instead of an itty bitty peashooter should be pretty telling.

    • @Fireclaws10
      @Fireclaws10 Před 2 lety +3

      @@Calebgoblin i mean it’s a simple fact that a pistol cartridge just can’t be as large and powerful as a rifle one.

  • @chrisdaasian
    @chrisdaasian Před 2 lety +1585

    Can we do special episode where Jonathan gets to choose FPS franchise he has played or wants to play, and breakdown on firearm mechanics and gameplay?

    • @rustydean772
      @rustydean772 Před 2 lety +43

      Jonathan actually gets to shoot guns perhaps?

    • @chrisdaasian
      @chrisdaasian Před 2 lety +63

      @@rustydean772 A famous archaeologist once said "That belongs in a museum."

    • @boi5499
      @boi5499 Před 2 lety +2

      This👆

    • @gonegone8152
      @gonegone8152 Před 2 lety

      Cool idea

    • @dillonc7955
      @dillonc7955 Před 2 lety +8

      Something makes me feel like he'd hook us up with a true classic game.

  • @FredrikSkievan
    @FredrikSkievan Před 2 lety +818

    If you had seen the ODST magnum sideways you would see that it is indeed longer than the unsupressed one.

    • @ralcogaming7674
      @ralcogaming7674 Před 2 lety +55

      Its very slight but noticeable if you play enough, or look closely, I just wish suppression made a difference in gameplay, odst had the chance to be really unique and offer something very different to other halo games.

    • @notsafef0rlife
      @notsafef0rlife Před 2 lety +17

      @@ralcogaming7674 it's much more noticeable when you lay both next to each other in Halo 5, I think you can do that

    • @Zeoinx69
      @Zeoinx69 Před 2 lety +15

      and it clearly has a suppression system attached to the gun. If you are going to review weapons at least do due research on the lore of them.

    • @kesslerkruger4652
      @kesslerkruger4652 Před 2 lety +5

      Also there was one used by oni operatives with a more conventional suppressor but still integrated

    • @rottenspooks3518
      @rottenspooks3518 Před 2 lety +5

      @@ralcogaming7674 Supression actually does allow you to make stealth kills but you really need to be crouching and moving slowly to not get detected anyway.

  • @themocaw
    @themocaw Před rokem +140

    Regarding the assault and battle rifle, if I recall that was a developer decision for Halo 2. Halo 1's pistol ended up taking on a precision weapon role (with a zoom and a heavy hitting attack), whereas the assault rifle became more of a submachine gun for close range. The developers figured that players would use the pistol most of the time, and swap out the second slot for whatever weapon was most useful.
    What they found however, was that players who were used to other FPS games treated the pistol as a last resort weapon and tried to use the assault rifle for most things. So they created a submachine gun that acts as a submachine gun, gave Halo 1s pistol role to the new battle rifle (zoom, heavy hitting, etc.) and nerfed the pistol so it would be more of a backup weapon.

  • @shadowlucario7125
    @shadowlucario7125 Před 2 lety +34

    "A, mainly, human holding an alien gun."
    Ahh I see even Jonathan questions whether or not the Chief is fully human.

  • @LoveSickWorld
    @LoveSickWorld Před 2 lety +313

    There isn’t a canon way the needled works, it’s actually a running gag that nobody knows how the Needler gun works, it seems to reloads differently in each game lol

    • @TuffMelon
      @TuffMelon Před 2 lety +74

      Its a dangerous undermotivated chia pet.
      "Oh no, its gotten too sad to fire anymore. Give it a shake to grow more. You can do it buddy!"

    • @jeremytownsend6805
      @jeremytownsend6805 Před 2 lety +20

      @@TuffMelon I think the one I saw is that the crystals you can get in CE for needle ammo are stored inside the gun. By shaking it you break the crystal and allow needles to come up. But that raises the new question. Where are you putting the crystal in?????

    • @MrMegaMetroid
      @MrMegaMetroid Před 2 lety +10

      @@jeremytownsend6805 my personal idea was always that you put the crystal pack you see in ce, into the gun by opening the entire top cover, a bit like... Hmmm an m240? You slide the crystal chip in and once the outer layer breaks, the possibly liquid inside breaks out, and because of the internal shapes of the weapons insides, its forces to grow out the top.

    • @InquisitiveImmortal
      @InquisitiveImmortal Před 2 lety +7

      I thought it was said that the needler and needle rifle were loaded with a liquid. So it’s in the canister for like the needle ride and then it crystallizes as it goes through the hole?

    • @LoveSickWorld
      @LoveSickWorld Před 2 lety +4

      @@InquisitiveImmortal that may have been said, somewhere, but that’s not the point, it’s “how exactly does that reaction happen?” Like…some games you flick down, some games it seems to just shoot ourself, other games you jab it forward lol, there doesn’t seem to be any button presses or anything, how is it reloading?

  • @gasmaskguy244
    @gasmaskguy244 Před 2 lety +543

    The SPNKR Rocket launcher canister is only supposed to spin 180 degrees, however it appears there was a bug in the gameplay footage that caused it to spin twice.

    • @WolfieLegend
      @WolfieLegend Před 2 lety +116

      When the game-type is set for infinite ammo/bottomless clip, the barrel spins 360 degrees, presumably because the game thinks nothing has been fired and the magazine is still “full”.

    • @ClennarthLP
      @ClennarthLP Před 2 lety +35

      What I always found amusing about the SPNKR Rocket Launcher, is that instead of loading in a new magazine or rocket, my guy ejects the previous two barrels and just slams on two new already loaded barrels on to what is basically only the trigger handle of the rocket launcher.

    • @ryantirella2297
      @ryantirella2297 Před 2 lety +21

      Funnily enough I think that’s pretty much how the Stinger missile launcher works. The missile tube is singe shot so to “reload” you have to disassemble the the barrel from the rest of the launcher and attach a fresh one. Of course you can’t really do this in the middle of battle for the stinger.

    • @ClennarthLP
      @ClennarthLP Před 2 lety +30

      @@ryantirella2297 that atleast explains why in games like Modern Warfare they always like to throw away the whole thing or just move it out of the screen when you reload it. Didn't know that. But I really adore the fact that the way the SPNKR is reloaded suggests, that Chief just casually carries several rocket tubes in his back pocket while fighting the covenant

    • @IndyMiraaga
      @IndyMiraaga Před 2 lety +10

      @@ClennarthLP That is exactly how it works in the books lol.

  • @xandorian8242
    @xandorian8242 Před 2 lety +238

    The rounds did change, the M118 designation apparently changed in 500 years and now is used for a copper-jacketed 152-grain (9.85 grams) lead-free, spitzer-type projectile containing a solid tungsten penetrator core, seated in a Boxer-primed brass case containing between 44 and 45 grains of UMPC-4 propellant. UMPC-4 propellant appears to be the biggest difference between what we could do now, and Halo's weaponry. The several hundred years of near-perfect peace also contributed to the lack of advancement in handheld weaponry, in conjunction with the advances in armoured vehicles (both on the ground and in space).
    During the Human-Covenant war, more types of ammunition were invented to deal with the new need for advanced munitions during the conflict. For example, the battle rifle had special anti-shield rounds that had both higher velocity and density than the standard ammunition. The shotgun also has uncomfortably sized shells (if you were not a 2-ton super-soldier) being 8 gauge and 3.75" combined with tungsten pellets and sci-fi propellant it would be dangerous for a regular person to fire without heavy cushioning and proper bracing.

    • @mattfransen1551
      @mattfransen1551 Před 2 lety +39

      Not to mention, pretty much every AP round the UNSC uses (including the assault rifle rounds) is depleted uranium cored. I believe tungsten jacket also.

    • @m.kozlov8461
      @m.kozlov8461 Před 2 lety +13

      p sure the UNSC was embattled in its entire existence fighting rebels lol

    • @haplessoperator
      @haplessoperator Před 2 lety +18

      Perfect peace doesn't have much to do with it. The military hasn't driven firearms design for better than half a century. Practically all small-arms innovation for the past half century in the real world comes from private industry and civilian shooting competition pushing the bleeding edge.

    • @haplessoperator
      @haplessoperator Před 2 lety +4

      @@mattfransen1551 Depleted uranium would be less useful at the scale you're talking about.

    • @mattfransen1551
      @mattfransen1551 Před 2 lety +2

      @@haplessoperator I’m not sure about that. There were actually depleted uranium rifle rounds developed back in the day and they were just too expensive to use.

  • @nathanielsmith8338
    @nathanielsmith8338 Před 2 lety +130

    Also the “laser compartment” on the magnums is actually a digital aiming device that feeds into the helmets hud and is the reason you have a reticule in game.

    • @markys7269
      @markys7269 Před rokem

      That logic would be like putting an PEC5 on your sidearm. And if you’re putting an IR Aiming device on a sidearm you probably shouldn’t be carry a sidearm. You certainly shouldn’t be shooting it. I personally would just take a sleek straight sidearm to use during a stoppage. Because that’s ONLY REASON sidearms are carried by frontline soldiers in the military

  • @tbert9739
    @tbert9739 Před 2 lety +585

    That Rocket launcher is a bi product of the infinite ammo they've activated, ordinarily the animation does fire one tube, and rotate 180 to the second unfired tube before being ejected from the trigger section. The infinite ammo resets the animation to the first stage making the barrels 360

    • @danielleighton4161
      @danielleighton4161 Před 2 lety +59

      I checked it without infinite ammo and it still spins 360. For some reason Reach is the only game to do it.

    • @TheChadPad
      @TheChadPad Před 2 lety +36

      @@danielleighton4161 I think that may have been a glitch, because at 17:46, it doesn't spin 360, whereas it did before. Same shot, first rocket of the two. There seems to be some inconsistency there

    • @Kazahn_
      @Kazahn_ Před 2 lety +9

      @@TheChadPad it does make a 360 turn, it just has some weird hickup in the animation, and immediately teleports back to the initial orientation.

    • @TheChadPad
      @TheChadPad Před 2 lety +2

      @@Kazahn_ oh ok. I think I see the glitch now

    • @bluecaptainIT
      @bluecaptainIT Před 2 lety +3

      Is this bug exclusive to the MCC or does the OG Reach have it as well?

  • @Bookerio
    @Bookerio Před 2 lety +303

    Everybody gangsta 'til Jonathan pulls out the Gravity Hammer

    • @bryan4194
      @bryan4194 Před 2 lety +15

      He has a gun hammer which is arguably more badass

    • @ryangrear3430
      @ryangrear3430 Před 2 lety +5

      @@bryan4194 personally i find the gun axe to be a bit more badass (great video BTW)

  • @shadowshockwave
    @shadowshockwave Před 2 lety +20

    The thing missed about the spiker (the brute weapon with two blades) is the ammunition is actually a metal slab shoved into the gun. A part of the slab is flash melted and formed into a spike as it leaves the weapon. In game, the spikes will stick into objects and still be glowing red hot for a second.

  • @homieseaotter5190
    @homieseaotter5190 Před 2 lety +50

    Impressed by this guy’s knowledge of the Halo lore, recognizing an ODST

  • @renedog23
    @renedog23 Před 2 lety +194

    Game Chef: **recoil make my gun go up easy **
    Book chef: **Swats a anti tank missle to the side like a fly**

    • @Ficus117
      @Ficus117 Před 2 lety +30

      Sounds like Gordon Ramsey has been working out.

    • @DaijiSann__
      @DaijiSann__ Před 2 lety +36

      Master Chef? You mind telling me what you're doing in the kitchen?
      Sir, dinner date with Cortana.

    • @Ficus117
      @Ficus117 Před 2 lety +6

      @@DaijiSann__ Funny enough, one of the first photo edits I had ever done was a picture of master chief wearing a chefs hat

  • @stardust_2339
    @stardust_2339 Před 2 lety +474

    The Halo shotgun does in fact has the magazine tube on the top and the barrel below.

    • @Green__Ghost
      @Green__Ghost Před 2 lety +36

      I'm surprised he didn't notice that, I suspect he only looked at the gameplay and not any pictures online.

    • @thestarspangledshogun6587
      @thestarspangledshogun6587 Před 2 lety +55

      It's also chambered in 8 gauge

    • @SonicSpeedy862
      @SonicSpeedy862 Před 2 lety +38

      Thats the iconic design of the halo shotgun, its upsidedown shotgun. Not sure if it works irl but still cool.

    • @fedrickosamuelshidarta970
      @fedrickosamuelshidarta970 Před 2 lety +6

      @@SonicSpeedy862 I think Russian shotgun RMB-93 are the only "upsidedown" shotgun in real life that i can think of.

    • @bigpeeneugene7739
      @bigpeeneugene7739 Před 2 lety +23

      @@Lajosen The magnum in CE or 3 isn't a revolver at all, though. Unless you're just using "revolver" as a synonym for "powerful pistol", which would then mean weapons like the Desert Eagle are also "revolvers"

  • @jw_3d838
    @jw_3d838 Před 2 lety +35

    Really refreshing to see one of these experts actually know about the games as well as the thing he's an expert on

  • @vegangence7081
    @vegangence7081 Před 2 lety +164

    Someone should have explained to him how the needler really works. There is a reservoir full of pink oval cut "crystals" that are volatile once primed by splitting then re combining. I have no idea how it tracks a target but the gun acts sort of like a rail gun to propel the needles

    • @logicplague2077
      @logicplague2077 Před 2 lety +43

      I believe in lore even the UNSC had no idea how the tracking technology worked. It's likely the Covenant didn't either tbh, they probably just reverse engineered it from Forerunner tech.

    • @williammuldrow2165
      @williammuldrow2165 Před 2 lety +21

      @XRandom CityX Precisely. Remember "343 Guilty Spark" in "Halo: Combat Evolved"? There were several rooms in the containment facility with empty needlers scattered about. You could pick up the empty needlers and the unbroken crystals and they would provide ammo for the weapon. Though, there is no animation of the actual whole crystal being shoved or loaded into the needler, so far as I can remember.

    • @jabbahutt9130
      @jabbahutt9130 Před 2 lety +11

      @@williammuldrow2165 im guessing it's part of the cut content from the 1st game. all the halo games have had so much stuff cut out it's insane lol

    • @Cowboyfan-wk6ww
      @Cowboyfan-wk6ww Před 2 lety +2

      Ya you can find a few in CE, where you first meet the flood.

    • @JointedSpagel
      @JointedSpagel Před 2 lety +7

      @@logicplague2077 the needles is in lore the only gun NOT reverse engineered. Made by elites but they don't really grasp how it works just that it does work.

  • @JD260A9
    @JD260A9 Před 2 lety +476

    One important point to Bungie era weapons when it came to their sounds was Bungie didn't mind them coming off as sounding "weak" or had less impact than one would expect-so long as the sonic profile was instantly recognizable.

    • @dearcastiel4667
      @dearcastiel4667 Před 2 lety +57

      Meanwhile now all the guns (ballistic and plasma) sound the same, with bullets going "kpow" and plasma going "plik". Thanks 343...

    • @rcm926
      @rcm926 Před 2 lety +38

      @Andrei Salvaleon If you need to listen closely then that's missing the point.

    • @chaotixthefox
      @chaotixthefox Před 2 lety +14

      @Andrei Salvaleon The difference isn't drastic if you need to listen closely.

    • @theTYTAN3
      @theTYTAN3 Před 2 lety +14

      @@chaotixthefox you dont need to listen closely... at least not in infinite, they all sound pretty distinct to me.

    • @noriakikakyoin1423
      @noriakikakyoin1423 Před 2 lety +2

      @@dearcastiel4667 Imagine complaining about gunshot noises

  • @rndss1
    @rndss1 Před 2 lety +1400

    19:15 the scope on the SRS actually has a lot of functionality in lore. Built in thermal, laser range finder, ballistic computer, etc. It basically takes all the guess work out for the user so you can just range and fire

    • @MrChickennugget360
      @MrChickennugget360 Před 2 lety +59

      of course that kind of tech is soon going to be in service with next gen rifle scopes.

    • @rndss1
      @rndss1 Před 2 lety +90

      @@MrChickennugget360 yeah. And combined with the power if a 14.5mm sabot round, it just aint fair

    • @danielbedrossian5986
      @danielbedrossian5986 Před 2 lety +20

      Can some on tell me why the night vision was talen off?
      Only in H1 was there.

    • @Fraggr92
      @Fraggr92 Před 2 lety +26

      Also the rife itself (at least in earlier Halo games) was pretty much a straigh ripoff of the Denel NTW-20 rifle, only the ingame version is fed from a magazine on the bottom of the rifle instead of sticking out at the side. Also the NTW-20 is a bolt-action instead of semi-automatic.

    • @zachdemand4508
      @zachdemand4508 Před 2 lety +1

      @@MrChickennugget360 I almost bought one a few months ago but couldn't justify spending $2500 on a scope.

  • @codmanout9861
    @codmanout9861 Před rokem +26

    How much more of a headache would Jonathan have had if he realized that the Shotgun also ejects the shell from the same port that they are loaded. That would mean that however the shells are stored, the discharged shell would either have to be routed from the firing position around the storage cylinder back to the entry/exit port, or the shell would have to be moved somewhere away from the firing mechanism after being loaded.

    • @RAFMnBgaming
      @RAFMnBgaming Před 5 měsíci +2

      At this point I think we can just assume it to be a magic hole that eats buckshot in exchange for making the front of the gun make boom sounds.

    • @draconicdolor5523
      @draconicdolor5523 Před 5 měsíci +2

      Doesn’t the Ithaca 37 load and enact from the same port?

    • @codmanout9861
      @codmanout9861 Před 5 měsíci +2

      @@draconicdolor5523 apparently, but it also seems to work by space magic. I can't find an explanation for how it pulls a shell out of the magazine and somehow kicks the empty out past the new one, all on the pull back action of the pump. I mean, yes, it really does work, but given the fact that basically every other pump shotgun chooses to just kick the empty out the side, it must be an astonishingly, unnecessarily over-complex mechanic

  • @Smokewolfproductions
    @Smokewolfproductions Před 2 lety +68

    I wanna see a part 2 reacting to the guns in Halo Infinite. The animations and models make it a lot more clear how certain weapons work, and the designs are overall pretty grounded feeling.

    • @GeorgeThoughts
      @GeorgeThoughts Před 2 lety +7

      Plus they actually hold the pistol correctly! Halo games such as Reach were guilty of having supposedly highly trained and proficient Spartan warriors holding their pistol with one hand cupping the bottom of the grip like a classic movie revolver. Infinite has the two-handed high-grip technique which is the correct way to manage recoil. I do also love the reload animation on the Sidekick as well

    • @Smokewolfproductions
      @Smokewolfproductions Před 2 lety +4

      @@GeorgeThoughts I hadn't actually thought about that, but looking at the games you're right! When I first used the sidekick, I had a feeling when using it that it felt the most like using a handgun irl of any shooter I've played and I think it's the way you hold it, plus the animations. It just feels RIGHT.
      It has such a similar vibe to the Springfield XD 9mm I used when learning to shoot growing up and I adore it!

    • @BleedingUranium
      @BleedingUranium Před 2 lety +4

      If you look closely, you can actually see the locking lugs at the front of the bolt on the Commando, as one fun example.

  • @dr.pineapple8495
    @dr.pineapple8495 Před 2 lety +193

    Best part of the Magnum is that it’s chambered in .50
    And the reason that the pistol has a smaller trigger guard in ODST is that the magnum in the other games was modified for Spartans to hold, and ODSTs aren’t Spartans.

    • @nap0038
      @nap0038 Před 2 lety +28

      And it’s not even normal .50 AE or anything. It’s an armor piercing explosive round.

    • @joshuahadams
      @joshuahadams Před 2 lety +12

      @@nap0038 longer case length than .50 AE too. More powder to accelerate the semi-armour piercing explosive projectile.

    • @SahiPie
      @SahiPie Před 2 lety +1

      @Hayden Williams source?

    • @nakedinvader8951
      @nakedinvader8951 Před 2 lety +4

      "if they were any better, they'd be spartans" is how ODST's should be described, they are as close to superhuman we can get in the halo universe without the augmentations.

    • @kevgl27
      @kevgl27 Před 2 lety +2

      Then why on earth did Keyes give the Chief his personal magnum in The Pillar Of Autumn at the beginning of Halo CE???

  • @vampyerion6804
    @vampyerion6804 Před 2 lety +332

    I think with the needler; The needles it fires are called “Blamite”. They’re supposedly highly volatile in nature, so when we see our Spartan shake the “gun” a cartridge of said blamite within the housing of the needler reacts to the shake, causing it to splinter off into the holes at the top of the “gun.”

    • @cuteshadow
      @cuteshadow Před 2 lety +17

      i thought about reading that its some fort of crystal that gets basically squased out like toothpaste on top and then magnetically/magically charged and fired so it "chases" people, magnetic things?

    • @hammertime8901
      @hammertime8901 Před 2 lety +53

      Does make me wonder though, how come it doesn't reload when chief smacks someone in the face with it

    • @n.v.9000
      @n.v.9000 Před 2 lety +22

      @@hammertime8901 magic time

    • @VenomSnake00
      @VenomSnake00 Před 2 lety +15

      I’ve always figured the needler contained a “gas” that crystallized when exposed, similar to the energy sword

    • @DAN007thefoxx1
      @DAN007thefoxx1 Před 2 lety +2

      Its impossible to know for sure as the Type-33 GML is impossible to reverse engineer

  • @aaronpound9381
    @aaronpound9381 Před 2 lety +38

    I never thought about the the weapons that are being used by the humans in halo in comparison to their other futuristic advancements. It’s kind of like if we dropped hot oil and stones out of F22s and used bows and swords while wearing nvgs.

  • @spaceangelmewtwo9074
    @spaceangelmewtwo9074 Před 2 lety +103

    "Looks like a 9mm sidearm."
    Lore: "The M6D magnum shoots .50M armor penetrating rounds."
    Also, I'm surprised that there was no mention of how the shotgun in Halo fires 8ga rounds.

    • @ArcturusOTE
      @ArcturusOTE Před 2 lety +4

      Iirc the M6 series shoots different calibers depending on the model, the ones in the Halo games just happen to be the oversized variants

    • @SaviorAssassin1996
      @SaviorAssassin1996 Před 2 lety +1

      And people think Johnathan is great. Pfft.

  • @Gaz918
    @Gaz918 Před 2 lety +249

    The bulge on the magnum is a SmartLink scope, used by Spartans and any other compatable hardware for aiming.

    • @Phlostonparadise2971
      @Phlostonparadise2971 Před 2 lety +30

      I was shocked how lazy Mr. Ferguson was in his research for this episode. The magnum is indeed a magnum being chambered in 12.7x40mm. In a regular humans hand even in the original game it’s a big handgun. Also saying the suppressed version didn’t have a long barrel. Take a deeper look at what you’re discussing next time, Johnathan.

    • @majormajorasic
      @majormajorasic Před 2 lety +11

      @@Phlostonparadise2971 Magnum caliber got changed, it was 12.7x40 originally but it got downscaled later on to a more reasonable caliber for regular humans to use.

    • @apex1757
      @apex1757 Před 2 lety +19

      @@majormajorasic No, there's just different variants with smaller calibers made for the hands of a Marine instead of a Spartan.

    • @tech6985
      @tech6985 Před 2 lety

      why does it still have a iron side then? and not all magnums even have a buldge in the halo games lol

    • @peterclarke7240
      @peterclarke7240 Před 2 lety +29

      To be fair, this series isn't about Jonathan being expected to do research (I'm sure he has a full-time job doing something else... Can't remember what...🤔) into videogame lore.
      This is more a "gamespot shows him gameplay, Jonathan talks about how the guns might work in real life and compares the game version to a potential real-life inspiration."
      it just happens to be that he's played a few halo games in the past, but he's not expected to be even remotely an expert in them.

  • @001hellcat1
    @001hellcat1 Před 2 lety +523

    The needler is really interesting.
    In the lore, needler weapons were created by the elites and not copied from forerunner tech at all.
    But the elites have no clue how it works, just that it does.

    • @Tawleyn
      @Tawleyn Před 2 lety +71

      I didn't know the Elites made the needler. So, Elites are just Halo Canon Orks?

    • @roguespartan2854
      @roguespartan2854 Před 2 lety +35

      Don't they manufacture that thing??? Jeez, it's so bizzare that even the ones who mass produce it can't understand it.

    • @nograviti2388
      @nograviti2388 Před 2 lety +69

      @@roguespartan2854 There are drugs in use like minoxidil which is used for hair loss where the exact mechanism is not fully understood..

    • @thecircleoft.e.d2121
      @thecircleoft.e.d2121 Před 2 lety

      Wait a minute....the manufacturers of the weapon DON'T KNOW HOW IT FUNCTIONS? That makes no sense, it's like if the people behind the Manhattan project didn't realise that Uranium and Plutonium result in a nucleus' atoms splitting.
      When developing it in a lab, that would be part of the process, but the Needler's been mass-produced for centuries, you'd think they'd have figured out a thorough diagram by then.

    • @artistanthony1007
      @artistanthony1007 Před 2 lety +1

      The gun turns the needle rounds into gas and use magnetism, it isnt that difficult to understand but it's a more advanced technology.

  • @What_Zen
    @What_Zen Před 2 lety +15

    The rocket launcher that you were seeing is bugged i believe. It's supposed to use one tube, spin around to the other tube, and use that before ejecting. It spins back around to the first one after every shot because the old 30 FPS animations were updated to 60 FPS, so now you can see the animation reset, when you weren't originally supposed to.

  • @MrFrankBill
    @MrFrankBill Před 2 lety +10

    Ahoy already has a series called Iconic Arms which tells the history of iconic weapons in both gaming and reality, and how they gained such status. They're really well put together, I'd recommend checking out the whole series.

  • @HealedCoyote997
    @HealedCoyote997 Před 2 lety +176

    The rocket launcher operates 2 single use tubes that it rotates from one to the next. Basically a just 2 m72 laws taped together.
    The parts where it rotated 360° was just an animation issue, it does just go 180° to ready the next shot.

    • @SqueakyNeb
      @SqueakyNeb Před 2 lety +18

      Yeah I was thinking "I swear it just did a 180" but looked through the clips and sometimes it does two half-rotations for some reason? Wack.
      It's still a bit odd though. Why rotate at all?

    • @finkamain1621
      @finkamain1621 Před 2 lety +23

      I believe that issue was only in Reach and never in the other games

    • @danielbedrossian5986
      @danielbedrossian5986 Před 2 lety +20

      it's a firefight mode with infinty ammo.
      Normally it rotates 180° only.

    • @isaned
      @isaned Před 2 lety

      The rocket launcher in Halo is the exact same one from an earlier Bungie game called Marathon. Several weapons from Marathon are used in Halo.

    • @casualmoon
      @casualmoon Před rokem

      @@SqueakyNeb the rotation is to assist with aim alignment.

  • @sneko4599
    @sneko4599 Před 2 lety +557

    It would be interesting to see his take on the Titanfall weapons and their ammunition, as a group of them are modular, ambidextrous and could maybe work in real life.

    • @drifterax7731
      @drifterax7731 Před 2 lety +25

      The C.A.R for example would likely be a great and reliable gun in real life

    • @DontDefuse
      @DontDefuse Před 2 lety +8

      Im gonna make ur face modular

    • @palmethians8051
      @palmethians8051 Před 2 lety +14

      I would like to know his opinion in the two barrel submachine gun

    • @plagueman049
      @plagueman049 Před 2 lety +5

      @@palmethians8051 Alternator, and yes

    • @TheCommissarIsDead
      @TheCommissarIsDead Před 2 lety

      Yeah that would be cool

  • @Wings012
    @Wings012 Před 2 lety +8

    I recall some dev interviews or notes on the Assault Rifle said that it was based off some rejected ship designs or something. They took the shapes and silhouettes of what used to be ships and somehow smashed it into a gun design.

  • @Critical1ce
    @Critical1ce Před 2 lety +9

    Interesting little tidbit. In the family of guns in the MA5 family, which the classic assault rifle is part of, there’s a weapon called the MA5K Carbine that is only features in Halo media beyond the games. It is actually featured on the cover of the book Ghosts of Onyx. It looks surprisingly similar to the F2000.

  • @dragonmax2253
    @dragonmax2253 Před 2 lety +143

    Pretty Sure the Rocket launcher pod swap was actually Bugging out due to the bottomless clip that was applied Durring the filming of that clip, It does not operate like that most of the time.

    • @socksleeve
      @socksleeve Před 2 lety +26

      This is definitely it, I've spent too much time on bottomless clip firefight in reach and the rocket launcher spin animation bugs out.

    • @BlueTeam-John-Fred-Linda-Kelly
      @BlueTeam-John-Fred-Linda-Kelly Před 2 lety +21

      I'm fairly certain that was unlimited ammo since he still had to reload it, I remember Halo Reach having two options for unlimited munitions in firefight.

    • @hogndog2339
      @hogndog2339 Před 2 lety +3

      @@BlueTeam-John-Fred-Linda-Kelly yep, unlimited ammo and bottomless clip

    • @freeziboi3249
      @freeziboi3249 Před 2 lety +2

      It's most likely just the mcc version of halo reach, cuz not every other game has that issue with the Sp4nker

    • @tekgeekster
      @tekgeekster Před 2 lety +1

      I think MCC reach's launcher is kinda bugged in the animation department. Same thing used to happen in Combat evolved in classic graphics before they fixed it.

  • @Lunar_OG
    @Lunar_OG Před 2 lety +654

    So in Halo's lore, there's actually a reason why the weapons technology for the humans seems so far behind the rest of their technology (still using conventional ballistics with 7.62). The lore reasoning is because in the Halo universe, much earlier and closer to our time, the humans invented FTL travel while conventional firearms were still "modern". The creation of FTL travel and intelligent AI basically ended all need for violence or war. These technologies gave everyone everything they needed, there was literally no reason to fight. So, as humanity advanced through 300 some odd years of peace, there was no need to develop weapons technologies, because humans were now past in-fighting at that point. The need for new weapons technologies didn't come around again until near the 2550's, when a few colonies started to rebel, and soon after, the covenant was discovered. Of course, gameplay reasons state that it's this way so that the humans are more relatable as humans. But I always found that interesting.

    • @LDSG_A_Team
      @LDSG_A_Team Před 2 lety +114

      More like 2490's or so for the start of the Insurrections, but you've pretty much summed it up nicely

    • @fromthebackseat4865
      @fromthebackseat4865 Před 2 lety +29

      Critical support for the insurrectionists rebellion

    • @Maverick_Zer0
      @Maverick_Zer0 Před 2 lety +75

      Human rebellion started much earlier than the 2550's which was basically the tail end of the human-covenant war. First instance was probably the Jovian Moons campaign and also the Interplanetary Wars which spanned from like the end of the 2000's into the 2100's. There are also numerous wars on the colonies spanning the 2200 to 300's and then the official Insurrection in the 2400's. So i don't particularly see why they wouldn't have explicitly stopped military innovation during that period, though it's entirely possible that in-universe, Humanity never saw any real reason for developing past conventional ballistic ammunition because of it's effective properties as opposed to energy weaponary.
      It should be said that a lot of the designs in the halo games are hundreds of years old in Canon, such as the Scorpion tank being around 200 years old.

    • @NaruSanavai
      @NaruSanavai Před 2 lety +53

      He's confused about the ammo, but just wait until he learns about how long some of the _vehicles_ have been in service.

    • @inorite4553
      @inorite4553 Před 2 lety +15

      Was there a written lore section to support your claim? I only ask as I read every novel up to the K-5 series and don't remember seeing anything about 300 years of peace.
      However, I would support the use of conventional, projectile firearms still in use in the Halo universe as technology does not advance for the sake of advancement. It advances due to need. In the Halo universe, energy shields were not developed until after first contact with the Covenant so that means the only protection humans had for projectile weapons, was armor. Don't know if you're aware of this but projectile weapons can effectively defeat armor now.
      Why change what works.
      The Halo games support this as energy based weapons did not appear in the UNSC's arsenal until the Spartan Laser and the ARC-920 Railgun.

  • @dreww2647
    @dreww2647 Před 2 lety +45

    In Halo CE you'd find magazines for the Needler, bulkier crystals that you apparently shove into the hand guard to reload the weapon.
    Pretty sure the magazine tube has always been on the top for the Halo Shotgun, a side view lets you see the barrel sticking out, sandwiched between the pump and the magazine.

    • @tommychoppa7564
      @tommychoppa7564 Před rokem +1

      What? Where'd you hear that cause no Halo games had any ammo/mags that were visually interactive. Only ways to replenish ammo was walking over the same weapon or the ammo crates in reach and stands in infinite.

    • @Headless_Bill
      @Headless_Bill Před rokem +1

      He didn't hear it...he saw it. With his eyes

    • @jrxx8326
      @jrxx8326 Před 4 měsíci

      ​@@tommychoppa7564Halo 1, 343 Guilty Spark, one of the first rooms has a collection of needlers and needler ammo. The ammo pickups appear to be large oblong crystals.
      It's the only time in the series we see needler ammo.

  • @shainekennedy2742
    @shainekennedy2742 Před 2 lety +123

    "Ammunition technology stayed exactly where it was"
    Things are considered classic for a reason.

    • @Cowboyfan-wk6ww
      @Cowboyfan-wk6ww Před 2 lety +22

      Militaries tend to go for the cheap and efficient option.

    • @singularleaf3895
      @singularleaf3895 Před 2 lety +12

      Doesn't help that peace doesn't really work towards weapon upgrades, especially when most combat was focused on Space combat.

    • @TheQrow420
      @TheQrow420 Před 7 měsíci

      ​@@singularleaf3895well except for the 100 year Insurrectionist War...

  • @manoflego123
    @manoflego123 Před 2 lety +188

    The ammo discrepancy has actually been somewhat addressed in canon, with the explanation being humanity went through a centuries long period of essentially an arms embargo in the name of peace. Most wars were fought with surplus weaponry until the Covenant started attacking, meaning not a lot of research and development had been done into conventional guns.

    • @eyeballpapercut4400
      @eyeballpapercut4400 Před 2 lety +7

      still doesn't excuse an assault rifle using full size cartridge

    • @StayFractalesque
      @StayFractalesque Před 2 lety +8

      that we know of.. humans are obsessed with full spectrum dominance, if anything, during times of peace, humans development of new weapons technologies accelerates, more resources can go to R&D than would in a time of active warfare.. I can't imagine what exists out there we have no idea about cause it's developed in and kept secret for 'national security'.. the US built the first nuclear weapons completely in secret despite employing hundreds of thousands of scientists and engineers, using compartmentalization to great effect.. the general public and the world had no idea we had nuclear weapons until they were dropped on japan.. no doubt they are still developing new super weapons big and small today using the same technique..

    • @NIGHTSHADE31401
      @NIGHTSHADE31401 Před 2 lety +18

      @@eyeballpapercut4400 What do you mean? There are plenty of real life "assault rifles" in use that fire full power cartidges. The US military is adopting the 6.5 round for standard use and it's just a bit smaller than .308/7.62x51 lol. It actually makes perfect sense for the AR to fire 7.62x51 in Halo.

    • @Triple259772
      @Triple259772 Před 2 lety +4

      @@eyeballpapercut4400 why not it’s a great cartridge? I would much rather use 762 over 556.

    • @HexJK
      @HexJK Před 2 lety +3

      @@Triple259772 clearly you've never bought ammo before

  • @AstrotableCT
    @AstrotableCT Před 2 lety +476

    What would be cool is seeing a gun expert and a Halo lore export together to really dive into the weapons. Still a great video, but that would take it to the next level. To see if the lore explanations actually hold up or not when compared to reality.

    • @dagoonite
      @dagoonite Před 2 lety +1

      Someone contact Stephen Loftus!

    • @Orcawhale1
      @Orcawhale1 Před 2 lety +7

      The lore around the Halo weapons, mostly tells you their history, not how they are supposed to function.

    • @mattfransen1551
      @mattfransen1551 Před 2 lety +27

      @@Orcawhale1 A lot of information about the weapons is actually in the books.

    • @isaacmacqueen9695
      @isaacmacqueen9695 Před 2 lety +5

      I highly recommend Scruffmuffin’s videos he is kind of both a gun guy and a lore guy in his latest video he breaks down the viability of the sidekick from infinite

    • @haplessoperator
      @haplessoperator Před 2 lety +2

      From magazine capacities to even having enough room inside the receiver of the weapon for an operating system to cycle properly, the vast majority of Halo weapons don't make any sense, or are otherwise extremely poorly designed from the perspective of human ergonomics, and moreover in a way that's not supported by the technological base of the setting. Some are so poorly designed that you wouldn't actually be able to physically build them in real life and have them function, with misaligned magazines, ejection ports, and the like, or with barrels not on-plane with the operating system, etc. Which is fine, they're guns in a sci fi vidya game, but it's clear they didn't exactly have reality in mind when designing them.

  • @JoneBone-zv1kr
    @JoneBone-zv1kr Před 2 lety +7

    The big area sticking out of the magnums barrel where a laser sight should be has a camera inside it that links up to your helmet. This is how you’re able to zoom in with it where it looks like you’re using a scope

  • @8bitarmory846
    @8bitarmory846 Před 2 lety +7

    The shotgun is essentially an upside-down Ithaca 37 - loads and ejects through the same port, and both the tube and loading gate are on the top.

    • @def3ndr887
      @def3ndr887 Před 2 lety +1

      I don’t understand why they didn’t show the halo ce one, it looks way more easier to comprehend

    • @fordprefect294
      @fordprefect294 Před 2 lety

      I did not know there were shotguns where the loading port was the ejection port. TIL. I assumed with the H4 shotgun they just made a mistake. I'm pretty sure the H:CE shotgun ejects from the side in the animation

    • @8bitarmory846
      @8bitarmory846 Před 2 lety +1

      @@fordprefect294 the M90 ejects from the side while both the M45D and E use the loading port

  • @ClonedGamer001
    @ClonedGamer001 Před 2 lety +95

    I love how other weapons in the Halo universe are sleek and "future-y" and then the grenade launcher is basically just an M79 with a pistol grip instead of a stock.
    Edit for clarification: Yes, the grenades themselves are very advanced. They're caseless, electronically linked, and have a built-in EMP function. However these are all features of the _grenades,_ not the launcher.

    • @Sigma-gb9yd
      @Sigma-gb9yd Před 2 lety +21

      Yes and no. It's an M79 with a *computer* and a pistol grip welded on. Gotta make that distinction

    • @backgroundcharacter1071
      @backgroundcharacter1071 Před 2 lety +3

      Yeah but the grenades are pretty advanced

    • @jorgeruiz6855
      @jorgeruiz6855 Před 2 lety +2

      Yeah but you can control its detonation with the trigger

    • @ezragoldberg3132
      @ezragoldberg3132 Před 2 lety +1

      A Tube is a Tube...

    • @yomooma
      @yomooma Před 2 lety +1

      Its just the inverse of the Assault Rifle, which is an extremely developed weapon to fire very unadvanced ammunition.

  • @markmulder9845
    @markmulder9845 Před 2 lety +130

    Each tube on the rocket launcher has a single rocket in it, you fire, the spent one rotates up and away. The 360 rotation was just an animation oversight. There is not a drum magazine, that "drum" and both the rocket tubes come off and are replaced as they are disposable.

    • @scottwatrous
      @scottwatrous Před 2 lety +6

      Pretty sure the only reason it did a 360 was it was empty? Either way normally it's clearly doing a 180 from Tube A to tube B.

    • @SkilledLegend
      @SkilledLegend Před 2 lety +5

      Someone already mentioned it in another comment but the reason it does the 360 rotation isn’t a bug or oversight in normal gameplay it’s because the gameplay footage he was reacting too the person had infinite ammo in the game type.

  • @Dragongaga
    @Dragongaga Před 2 lety +28

    I'm surprised that he has a problem with the drum magazine of the saw. The closest possible explanation is actually pretty simple because you don't see the magazine dropping out by itself, instead he shakes it out, so there's probably some kind of secondary locking mechanism, like a spring loaded ball bearing the holds onto the drum until it is fully locked by rotating it in place. I don't know enough about modern firearms, but spring loaded ball bearings are a baseline of soft locking for everyday items

  • @user-xb1wh5mt4l
    @user-xb1wh5mt4l Před rokem +9

    It's said that the battle rifle is a late-war experimental gun firing an experimental cartridge. I think it uses a propellant reverse-engineered from Covenant tech (such as the propellant used in the Covenant carbine, which would be a good explanation for its similar performance).

    • @thomasstewart1380
      @thomasstewart1380 Před rokem

      Yeah. Uses 9.5x40mm cartridges with SAP rounds and experimental propellant. Supposedly pushing really heavy rounds in excess of 900m/s. For reference, 41mm is the case length of a .500 Smith and Wesson. So think that necked down to 9.5mm

    • @Connor8609
      @Connor8609 Před rokem

      The BR was in experimental phase in 2524 at the beginning of the war

  • @PSkullKidDnazen
    @PSkullKidDnazen Před 2 lety +254

    16:22 That's exactly how the shotgun works, the underside barrel is more noticeable in earlier games, always thought it looked weird with the extra bulbous sealed top and open barrel below, didn't realize what was going on until i started getting into arms engineering stuff

    • @isaned
      @isaned Před 2 lety +11

      This type of Shogun already exists. It's called a UTAS UTS-15. It has 2 magazine tubes on the top, which can hold up to 14 shells and 1 in the chamber, hence he name. The pump is on the bottom, they load from the top (sides) above the barrel and feed into the chamber with each pump of the handle, just like Halo.

    • @noobguy9973
      @noobguy9973 Před 2 lety +6

      @@isaned But the problem is that the magazine tube in Halo shotgun is below while you are loading the shells from above.

    • @gsm1091
      @gsm1091 Před 2 lety +1

      The Halo 1 through Halo Reach shotguns have the tube magazine(s) above the barrel just as you described. The Halo 4/5 shotguns have their magazines below the barrel and still load and eject from the top, which doesn’t make a lot of mechanical sense.

    • @CCDevonEleven
      @CCDevonEleven Před 2 lety +6

      @@noobguy9973 No it's on top, look up a picture on Google of the shotgun. The barrel is where the tube would be and the tube is where the barrel would be

  • @SlicedInThree
    @SlicedInThree Před 2 lety +227

    0:37 lol, I love how Jonathan has basically turned this channel into a firearms channel 🤣. Literally a whole new series about the history of firearms. Love it gamespot, I am looking forward to watching.

    • @StayFractalesque
      @StayFractalesque Před 2 lety +2

      gamers and guns, two peas in a pod

    • @fromthebackseat4865
      @fromthebackseat4865 Před 2 lety +2

      It’s not a new series, it’s the second season of a preexisting one. You can watch it already, Jonathan appears in it sometimes.

    • @grant.bloomquist
      @grant.bloomquist Před 2 lety +3

      Sort of becomes a thesis and the glorification of guns in western culture vs the reality of firearms after about the seventh episode

  • @HalNordmann
    @HalNordmann Před rokem +2

    For the trigger guard on the pistol, there is the possibility that it is made to be operated in spacesuit gloves. Somewhat like triggers on underwater or snow-optimised firearms.

  • @kevinkim9620
    @kevinkim9620 Před 2 lety +3

    first time watching this dude but have been very familiar of royal armories for a while through forgotten weapons.
    just want to say this guy is great, makes a lot of cool points and observations!

  • @PURPLECATDUDE7734
    @PURPLECATDUDE7734 Před 2 lety +102

    I suspect the purpose of the caseless SMG ammo was to avoid having to have so many cartridge cases flying around on screen

    • @DarkhalfBreed
      @DarkhalfBreed Před 2 lety +2

      Also to make the magazine size more plausible

  • @tubabrot4680
    @tubabrot4680 Před 2 lety +203

    I always thought the Brute Shot to be more like a belt-fed 40mm Grenade launcher. I mean the Brutes are around 3 meters tall and Chief is also more than 2 meters tall, so all the weapons would appear giant to normal people. Also scales up their destructive potential quite dramatically.
    On the Shotgun`s behalf: I imagine you put the shell directly into the chamber and push it through to the magazine tube. When interrupting the loading process of an empty shotgun in Halo, you are instantly good to go, with however many shells you loaded into the gun and a round is already chambered.

    • @kyle857
      @kyle857 Před 2 lety +11

      Yeah, it for sure is a grenade launcher.

    • @BleedingUranium
      @BleedingUranium Před 2 lety +11

      The older shotgun designs are a bit more visually "clean" and easy to understand by looking at them, but the magazine tube is indeed on top of the barrel. Being able to interrupt reloads (empty or otherwise) is just a gameplay mechanic.

    • @sarcasticguy4311
      @sarcasticguy4311 Před 2 lety +2

      That doesn't really explain why the empty shell ejects through the same port. Those hinged doors swing one way and that's to let you load. Empty shells are supposed to eject from a side port. It's nifty but it's mechanically ridiculous.

    • @BleedingUranium
      @BleedingUranium Před 2 lety +7

      @@sarcasticguy4311 There are a number of real shotguns that load and eject from the same port, such as the Ithaca Model 37.

    • @isaned
      @isaned Před 2 lety +4

      This type of Shogun already exists. It's called a UTAS UTS-15. It has 2 magazine tubes on the top, which can hold up to 14 shells and 1 in the chamber, hence he name. The pump is on the bottom, they load from the top (sides) above the barrel and feed into the chamber with each pump of the handle, just like Halo.

  • @nathanielsmith8338
    @nathanielsmith8338 Před 2 lety +2

    The shotgun does have the magazine on top. The barrel sticks out underneath it above the pump. And the needler shoots alien crystals that store information and can home in on their target and then explode when enough pierce skin. They stick out possibly as a way to use the weapon as a melee device. Also cuz they look cool.

  • @null_focus5512
    @null_focus5512 Před 2 lety +5

    Just so you're aware the bulky thing on the front of that version of the magnum is *an electronic scope* because you can scope in with that version of the pistol which is terribly impractical irl but also makes it one of the best guns in the franchise.

  • @emilkaapola7191
    @emilkaapola7191 Před 2 lety +135

    2:08 The attachment seen on most of the pistols of the M6 series is the housing for the Smart Link Scope, which interfaces with user's heads up display! Models like the M6G usually come with a laser attachment mounted below the barrel.

    • @VacuolarIsland
      @VacuolarIsland Před 2 lety +5

      Yes! On games that have the scope you can zoom in with the pistol and you can't when with out it like in halo 2.

    • @heechoonyeo4762
      @heechoonyeo4762 Před 2 lety

      I thought it was also used for weight to counter the recoil of it, being a hand cannon and all

    • @VacuolarIsland
      @VacuolarIsland Před 2 lety +1

      @@heechoonyeo4762 if you look closely at the models you can see something that looks like a camera on the attachment

  • @LateNightHalo
    @LateNightHalo Před 2 lety +1427

    This is the episode I was waiting for

  • @ChrissieBear
    @ChrissieBear Před 2 lety +12

    You know what? Jonathan should totally get a cameo or role in a game where he plays an armorer or arms dealer that's based on him.

  • @christophervanoster
    @christophervanoster Před rokem +2

    The odst pistol has a integrated suppressor. And I think it has subsonic ammo last I remember. They’re specifically designed for odsts and stealth missions

  • @MPdude237
    @MPdude237 Před 2 lety +280

    18:25 The rocket launcher has disposable tubes but a reusable launcher, like most modern ATGMs and the PanzerFaust 3. It probably is some sort of animation quirk or bug or something but the barrel assembly is supposed to rotate 180 deg so that the unspent tube is rotated in place.

    • @cole8834
      @cole8834 Před 2 lety +36

      I think the 360 spin is a visual bug only present in reach. Will have to check if it happens in other games.

    • @hanakoisbestgirl4752
      @hanakoisbestgirl4752 Před 2 lety +2

      So the tubes hold the rockets when you load it. They then "lock" into the different barrels. That's why they both rotate? Or are you just slapping on the double barrels on the end then they rotate over the part that launches them?

    • @Cowboyfan-wk6ww
      @Cowboyfan-wk6ww Před 2 lety +16

      Why it's rotating 360° in the example given is because the clip shows the ammo type as infinite, meaning the SPANKR would auto reaload, ie: play the reloading animation minus the input of the operator having to use their hands.

    • @loco_locus9023
      @loco_locus9023 Před 2 lety

      I would like to add on that every rocket launcher needs a way to release the back blast and the spnkr rocket launcher doesn’t have that back hole for the back blast to come out of so the other barrel is more of a hole to let out the back blast but that would mean the recoil would be very big and it would very impractical for normal marines to use and we’ve seen them use them

    • @davidn4956
      @davidn4956 Před 2 lety +1

      It's kind of funny how the rocket launcher would need to rotate the second barrel anyway. It's not like you couldn't just fire it from where it is.
      It's also impractical how you need this little bitty (in proportion) launcher chassis to stay with you and load new disposable rocket tubes into it instead of just incorporating the firing mechanism into the disposable part like modern day AT-4s. There must be a lore reason that we aren't seeing in the games or books, like alternative loads for a universal chassis.

  • @sergentpugsley5137
    @sergentpugsley5137 Před 2 lety +215

    The magnum is actually based off of a desert eagle being the massive slide and it being chambered in 12.7mm. It’s supposed to be a weapon used by a Spartan from its sheer damage but intense recoil and is NOT just an ordinary pistol.

    • @fankgaming7753
      @fankgaming7753 Před 2 lety +16

      Actually, magnums were issued to tons of non-spartans. Spartans just had upsized variants that could interchange magazines with standard ones.

    • @joshuaprietophoto
      @joshuaprietophoto Před 2 lety +6

      indeed
      but the very first gun you see in Halo is the magnum, which Captain Keyes hands you. It was his personal sidearm

    • @eyeballpapercut4400
      @eyeballpapercut4400 Před 2 lety

      the M6D .50 cal is closer to .500 S&W in dimensions

    • @Keblash
      @Keblash Před 2 lety +1

      @@joshuaprietophoto then that begs the question, why would a captain not keep his personal side arm loaded?

    • @cobraglatiator
      @cobraglatiator Před 2 lety +1

      @@Keblash supposedly it has to do with shooting a member of his crew, it's explained in a book titled "Halo:The Cole Protocol" supposedly.

  • @Empress-Missy
    @Empress-Missy Před 6 měsíci +1

    IIRC the shroud was a scope that was connected to the VISR system in marine/spartan helmets which is why the zoom is your entire face

  • @alekruberry2939
    @alekruberry2939 Před rokem +1

    2:10 I’m pretty sure they explain the gun being like that because there is technology in that part that streams the reticle of the gun to unsc marine/spartan using the gun. Which is why when you aim the magnum as master chief, you see a scope instead of a regular sight.

    • @sorrenblitz805
      @sorrenblitz805 Před rokem +1

      Yes that muzzle lump is a smart scope node that connects the the HUD of the Marine/ODST/Spartan using the weapon.

  • @FizzieWebb
    @FizzieWebb Před 2 lety +49

    11:10
    The Needler does not convert the crystals into energy bolts, it just fires them straight from the barrel.
    If you fire a single shot into a target and examine them, you can see the crystal jammed into the body where it will detonate a few seconds later.

    • @ZenoDLC
      @ZenoDLC Před 2 lety +1

      That made it even stranger on the reload

    • @Luka1180
      @Luka1180 Před 2 lety

      @@ZenoDLC Nah. The crystals just get cut into smaller, sharper ones, I think. They look more tiny whe nthey're sticking into enemies.

    • @ricecreamzz2861
      @ricecreamzz2861 Před 2 lety +1

      @@Luka1180 they look gigantic when they’re in the enemy what do you mean bro? tf? have you played halo?

    • @the_redpyro4906
      @the_redpyro4906 Před 2 lety +2

      @@ricecreamzz2861 There's a difference between canon and visual design. canonically, they are smaller shards of what's in the top. If the shots were properly sized, it wouldn't be nearly as interesting to look at.

    • @ricecreamzz2861
      @ricecreamzz2861 Před 2 lety

      @@the_redpyro4906 thank you for the info bro! im a video game halo nerd, never read any of the canon stories myself!

  • @bonnie1020a
    @bonnie1020a Před 2 lety +41

    The Halo AR was close enough to the F2000 that it apparently made FN worry about a leak.

    • @weirdofromhalo
      @weirdofromhalo Před 2 lety +6

      Would've been a leak over 5 years in the making then lol

    • @56bturn
      @56bturn Před 2 lety +3

      @@weirdofromhalo Which is worrying.

  • @matthewleto1180
    @matthewleto1180 Před rokem +1

    16:43 the mechanics are actually pretty well thought up, they just aren’t in the games themselves. The mag tube is on the top, and there is an internal link between the mag follower and the pump

  • @carlosiyanaszca
    @carlosiyanaszca Před rokem

    The bump on the magnum front is a camera and the camera links with master chefs visor for more precision

  • @kaptindeadpool4972
    @kaptindeadpool4972 Před 2 lety +83

    I really hope they do the Gears of War franchise. I would love to see John's reaction to the Lancers.

    • @ThePokestopPapi
      @ThePokestopPapi Před 2 lety +8

      Oohh yes. Gears has so many great weapons!

    • @CAP198462
      @CAP198462 Před 2 lety +5

      Oh yes, just let me know beforehand, I want to take a shot every time he says “absolute unit,” in the video.

    • @probablynotdad6553
      @probablynotdad6553 Před 2 lety

      The hammer of dawn*

  • @HGJ8Productions
    @HGJ8Productions Před 2 lety +64

    "A warrior culture that is always wanting the ability to hit people in the face with knives"
    Yeah sounds like the Brutes alright hahaha

    • @56bturn
      @56bturn Před 2 lety +2

      They put a blade on the back of their super-advanced gravity-bending warhammer. A weapon that normally turns targets into jelly from the forces applied.
      And as we saw in ODST, they don't just use it as a backup blade when it runs out of battery... they _like_ to use it.

    • @HGJ8Productions
      @HGJ8Productions Před 2 lety

      @@56bturn Too true. Instead of just obliterating Romeo, The Brute Chieftain deliberately turned the hammer just to hit him with the sharp side Hahaha.

  • @brycevo
    @brycevo Před 2 lety +5

    I'm so glad to finally see Halo
    I just wish they showed him more of the Reach and Bungie era guns

  • @sina697alpha
    @sina697alpha Před 2 lety

    14:11
    EVOS-D smart-linked scope intergrated within helmet HUB.
    The zoom level is 1x (100 meters) to 3x (300 meters).

  • @MarioTheLiopleurodon
    @MarioTheLiopleurodon Před 2 lety +31

    Things I wished Johnathan touched upon or things I want to clarify:
    1) The pistol is in 12.7x40mm, basically a .500 Smith & Wesson Magnum, but as a standard issue sidearm. Not just ball ammo either, this weapon particularly shoots Semi Armor-Piercing High Explosive (SAPHE) rounds. Also the wild inconsistency of 1-shotting hunters to being ineffective against grunts.
    2) The triangular piece at the muzzle of the Halo CE, 3, Reach, 4, etc magnums is a smart scope. It's a camera that links to the wielder's HUD, allowing for a 2x zoom without having to actually mount a scope or aim down the sights. By technicality, you should be able to poke the gun around a corner and "blind fire it" while smart scoping, and still have perfect sight picture & hit your target.
    3) The magnum in ODST *does* have a suppressor on the end of the muzzle. If the gun was turned sideways, you'd be able to see it's just a Halo 2 Magnum (M6C) with a rectangular box silencer on the end. It is hard to see in first person, but the suppressor *is* there on the end. There's a front iron sight on it for some reason though.
    4) The shotgun is 8 gauge. *EIGHT GAUGE!* It's not just some run of the mill pump-action 12ga grandpa shot a deer with, oh no, this thing is 8 gauge. If a 12ga will delete somebody's torso, then an 8ga turns an entire person into a stain on the ground. And mind you, *ALL* of these weapons are standard issue!

    • @ubergamer0198
      @ubergamer0198 Před 2 lety +2

      There actually are 20 and 12 guage versions of this shotgun. hence the power difference in halo 1 and halo 2

    • @PolymurExcel
      @PolymurExcel Před 2 lety +3

      @@ubergamer0198 Yeah, but for the original Bungie era games, 1 - Reach, they never stated that they changed cartridges, I think its widely acceptted as all of them are 8 gauge.

    • @neomcdoom
      @neomcdoom Před 2 lety

      Glad someone clarified the smart scope. It’s weird how few people pick up on that.

  • @chrisball3778
    @chrisball3778 Před 2 lety +93

    Some of the gun designs in Halo are derived from guns featured in Bungie's earlier 'Marathon' FPS franchise for Apple Macintosh. E.g. the pistol with the big knucklebow incorporates design elements from the starter pistol in Marathon and also the 'fusion pistol' acquired later in the game, which was redesigned to make the energy pistol. The anachronistic weapons made a bit more sense in Marathon, as the first game was set on a colony ship that had been travelling between star systems for hundreds of years, so some of the guns might already be hundreds of years old by the time the game starts. If Jonathan thinks the Halo shotgun is weird, then he ought to have a look at its Marathon 2 equivalent- it was some kind of bizarre, sawn-off double-barreled lever-action contraption that was reloaded by spinning it Winchester trick-shot style and could be dual-wielded. The game lore even had to admit that they had no idea how its reload system was supposed to work. It's depressing to be old enough to know all this.

    • @VenomSnake00
      @VenomSnake00 Před 2 lety +5

      I’m glad someone remembers Marathon

    • @troopergames8173
      @troopergames8173 Před 2 lety

      No sad pretty cool in my opinion. I’m a year older then Halo but I’ve always wondered but was never curious enough to try their older games...
      Until now

    • @AbenZin1
      @AbenZin1 Před 2 lety +1

      Loved the ol' WSTE-M5s. Very satisfying. I put the weird reloading method down to 2 factors - Terminator 2 and having about 3 frames of animation for the reload!

    • @livingthedream915
      @livingthedream915 Před 2 lety

      Don't feel bad, be glad you got to witness those times.

  • @teamdoghouse7920
    @teamdoghouse7920 Před 2 lety +1

    The "bulky barrel shroud" is the housing for a smart link optic that interfaces with a marine/spartans HUD.

  • @romanwilson5932
    @romanwilson5932 Před 2 lety +12

    The suppressed magnum is actually incredibly big

  • @MCSPARTAN501
    @MCSPARTAN501 Před 2 lety +47

    I seem to remember that suppressed guns require subsonic ammo to be truly quiet, which would kinda explain why the M6C/SOCOM is so useless against shielded enemies

  • @HandsomeP3t3
    @HandsomeP3t3 Před 2 lety +2

    I love this series. Jonathan is such a nice guy.

  • @AJWSimmonds
    @AJWSimmonds Před 2 lety +8

    Love to see Jonathon do a video of the firearms in the Killzone series. They're some of my favourite sci-fi small arms.

    • @thitipongkasemwarit3560
      @thitipongkasemwarit3560 Před 2 lety

      Agree.
      ISA
      M82
      LS13
      LS18
      LS57
      M66
      M224
      M42
      Helghast
      StA52
      VC32
      StA18
      StA11
      StA3
      StA11
      StA2
      VC9
      VC8

  • @Greenskull
    @Greenskull Před 2 lety +942

    This is quite fascinating! I love this guy's candor.

  • @mehmettekeli5706
    @mehmettekeli5706 Před 2 lety +255

    I'd love him to look at the guns of Half Life, Titanfall and Borderlands. Half Life has real weapons which has different quirks (mp5 with grenade launcher or spas with double barrel shot) and the other two has futuristic weapons.

    • @joellugg9183
      @joellugg9183 Před 2 lety +9

      I would love to hear his perspective on the Double Take. All time favorite gun from the TF2 arsenal, and I appreciate that Respawn actually tried to make realistic weapons. The only one I really don't understand is the Flatline, because the mag is so far to the back of the weapon that it seems like it would have no room for the action. The magazine and ejection port appear to be positioned directly in front of the detachable stock, so the carrier has no place to go.

    • @Matti2ooo8
      @Matti2ooo8 Před 2 lety +10

      Half-Life would be great. Especially since I'd like to hear Jonathan's opinion on shooting two rounds with a single barrel shotgun

    • @luvr381
      @luvr381 Před 2 lety +3

      Borderlands has some insane and quirky weapons, a big part of the fun.

    • @Idsertian
      @Idsertian Před 2 lety

      Imagine him doing a bit on the CAR or the X0-16. That'd be pog.

    • @Chewberto
      @Chewberto Před 2 lety +3

      Fun fact that I heard once and have no actual evidence to support: the shotgun in the original Half Life was, obviously, modeled after the SPAS-12, but the developers didn't know that the cylinder underneath the barrel was a magazine tube, mistaking it for a second barrel.
      The Gearbox versions actually retconned this by changing the sound for firing it in double-shot mode so that instead of playing two overlapping gunshot sounds, it played two sounds one after the other in incredibly quick succession so as to imply that the shotgun was simply firing in a two-round burst.

  • @viridityone3106
    @viridityone3106 Před 2 lety

    You have no idea how happy it makes me that you practice proper Trigger Discipline in the thumbnails

  • @lonelycastle8023
    @lonelycastle8023 Před 2 lety

    The bulbous bit on the front of the magnum is the housing for an integrated smart scope, which is how it has a 2x zoom function without an optical sight or scope mounted on top

  • @ZakGray
    @ZakGray Před 2 lety +323

    FINALLY! I've been wanting to see him react to guns from Halo since this series started.

  • @IO-hh2fz
    @IO-hh2fz Před 2 lety +27

    Regarding 11:00 official Halo lore (afaik) has the following to say on the operation of the Needler: the UNSC doesn't have a f*cking clue how it works, and the (former) covenant haven't been able to provide additional clarity on it since the end of the war.
    In short, official Halo lore on how the needler works can be summed up thusly: f*cking space magic man

    • @rilesmiles4564
      @rilesmiles4564 Před 2 lety +1

      People theorize that the Needler is a creature made into a weapon, but...in terms of lore, yeah. No clue.

    • @RobertStrong124
      @RobertStrong124 Před 2 lety

      Very few members of the Covenant had concrete understanding of most of their technology. It was almost all imitations of Forerunner stuff and it was heresy to invent or innovate. The Engineers (also Forerunner tech) did all the maintenance and production.
      I believe the plasma weapons are actually based on Forerunner tools.

  • @deaks25
    @deaks25 Před rokem

    The Battle Rifle reminds me of a gun in the background behind Jonathon; the FAMAS, and the resemblance is even stronger once you get one wit ha scope mounted on the combo carry-handle/rail, just as with the FAMAS.

  • @TheMegamaster44
    @TheMegamaster44 Před 2 lety

    The bulb part on the top of the magnum actually houses a camera that syncs with the spartan hud

  • @adriannemcbrayer8522
    @adriannemcbrayer8522 Před 2 lety +55

    Funny thing about the needler. In lore not even the covenant is sure how it works

    • @Mr_T_Badger
      @Mr_T_Badger Před 2 lety +15

      Most of their tech is converted Forerunner technology if I recall.

    • @chook2870
      @chook2870 Před 2 lety +4

      @@Mr_T_Badger All of them except the needler

    • @tuckergoodin7684
      @tuckergoodin7684 Před 2 lety +4

      @@Mr_T_Badger To be more specific, their plasma based Weaponry was forerunner.

    • @KrankuSama
      @KrankuSama Před 2 lety +7

      Specifically Sangeilli and Humans jointly studied the weapon post war and its not fully understood by them, I'd imagine that some other covenant species is familiar with how the needler works like the San'Shyuum but im just speculating.
      The needler is not forerunner reverse engineering, it is in fact purely covenant in design

    • @yoboikamil525
      @yoboikamil525 Před 2 lety

      "it just do"

  • @fake_butters
    @fake_butters Před 2 lety +128

    I love that Jonathan is really well-versed in the games’s weapons and some light lore! You can tell it’s one of those games he’s definitely played via own interest in the past and I think that’s awesome lol

  • @Keavon
    @Keavon Před 2 lety +5

    A video on all the Half-Life 1 weapons, and another on the complete arsenal in Half-Life 2, and another on Alyx, would be super awesome. Those games have some of the most interesting, creative, and fun weapons of all of video gaming.

  • @lordsidious5504
    @lordsidious5504 Před 2 lety

    I think at 15:23 it works kinda in principle like an ak drum but the little vent might be where the cases go out or it goes right back in the drum and that might be why it's like a Chicago type writer of a drum

  • @k1ngs4ndm
    @k1ngs4ndm Před 2 lety +30

    Something about him saying "7ft unit" made my day