Let The TAMMY FEAST? Chaos Dwarfs vs Nurgle - Total War Warhammer 3

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  • čas přidán 2. 06. 2024
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Komentáře • 93

  • @redsalamander9999
    @redsalamander9999 Před měsícem +147

    2:37 If I recall rightly, while Chaos Dwarfs have no qualms whatsoever about accidentally (or 'accidentally') killing their slaves and menials, screwing up and killing your fellow Chaos Dwarfs is a big no-no. Friendly fire on some fellow Dawi will get you instantly sent off to join the Infernal Guard.

    • @sassyviking6003
      @sassyviking6003 Před měsícem +63

      Absolutely. Not only do they have their own twisted version of the legalistic adherence to norms but they are vastly less numerous than their western kin. Every chaos dwarf life is precious because there are so few to go around. This is a huge reason why they skew so hard into war machines, and use slave legions as cannon fodder in fights.
      This probably also plays a big role in why infernal guard, effectively the chorfs version of slayers, are allowed heavy armor and can earn back their honor. As a dwarf recompence is required for misdeeds but wasting a life to some slayer oath rather than allowing a proud warrior to earn redemption is not viable.

    • @minoadlawan4583
      @minoadlawan4583 Před měsícem

      What if its by accident?

    • @TaskForce-ql3bx
      @TaskForce-ql3bx Před měsícem

      @@sassyviking6003can chaos Dawi even reproduce?

    • @animewarrior3
      @animewarrior3 Před měsícem +12

      ​@TaskForce-ql3bx yes. They are one of the few factions that were listed with an increasing population.
      The others from memory being humans, skaven, and orks.

    • @Lothi66
      @Lothi66 Před měsícem

      @@TaskForce-ql3bx good question, never seen any lore about it.

  • @badgersauce
    @badgersauce Před měsícem +87

    They usually do a good job naming RoRs but "The Granite Guard" is top tier

  • @florians9949
    @florians9949 Před měsícem +43

    Tamurkhan: I may have been defeated, but you are going down with me!

  • @dotmadhack
    @dotmadhack Před měsícem +79

    Tammy has an absolutely disgusting death animation that you missed out on.

  • @justintung7981
    @justintung7981 Před měsícem +153

    damn the range on feast of the maggot lord is kinda crazy!!!

    • @deathsender4152
      @deathsender4152 Před měsícem +39

      Yea they should probably cut the range in half

    • @user-sd9dk5ir7v
      @user-sd9dk5ir7v Před měsícem +97

      maggots are natural sprinters

    • @dalymufc
      @dalymufc Před měsícem +17

      @@deathsender4152 Nah i think they should double the range.

    • @adustygreasyandsweatybonnet
      @adustygreasyandsweatybonnet Před měsícem +11

      They need to make that half the range that reach was ludicrous.

    • @TaskForce-ql3bx
      @TaskForce-ql3bx Před měsícem +12

      @@deathsender4152and while they are at it nerf goth Elsa’s beam

  • @CanadianBacon9719
    @CanadianBacon9719 Před měsícem +19

    It didn’t quite work out this game but I’ve been loving the magma cannon revival lately, fun to see them more!

  • @Zayl1016
    @Zayl1016 Před měsícem +12

    I feel that feast of the maggot lord ability, though in campaign. Kholek was dunking on Tamurkhan, then procced it and the maggot lord feasted and killed him. Was the mlg play of my early campaign.

  • @bigsarge2085
    @bigsarge2085 Před měsícem +16

    Grandfather smiles down upon us.

  • @sassyviking6003
    @sassyviking6003 Před měsícem +4

    It does make me happy to see turin taking games with the fireglaives. They are my favorite unit from the chorf dlc.

  • @goosfraba7668
    @goosfraba7668 Před měsícem +4

    The thumbnail is genuine 24 karat gold!

  • @johnarnold8485
    @johnarnold8485 Před měsícem +3

    Tamurkhan looking crazy good here after dumpstering the Bale Taurus after two impressive showings and then in death securing the game and the value lead.

  • @AJCherenkov
    @AJCherenkov Před měsícem +2

    I wonder if the change to tracking projectiles also effected other artillery? I've seen folks saying empire cannons are performing a lot better too.

  • @prokrastinator3759
    @prokrastinator3759 Před měsícem +4

    I love the thumbnail so much xD

  • @eumaies
    @eumaies Před měsícem +1

    Love the feast dynamics. Lots of play and counterplay.

  • @Waiting4theend
    @Waiting4theend Před měsícem +2

    The magma cannons probably feel better because of the targeting buff. Even as a single unit.

  • @liamcullen3035
    @liamcullen3035 Před měsícem

    The range on that feast of the maggot lord is waaay more than I expected. A bit weird that it’s so far when it’s meant to be the worm chestbursting at you in melee.

  • @trainheartnet5657
    @trainheartnet5657 Před měsícem +1

    I won't lie. Chadwi are one of my favorite factions aestetically. The industrial warfare mixed with the Babylonian mysticism is just so cool.

    • @inwit594
      @inwit594 Před 8 dny

      Me too. Dwarfs in WH usually have a sort of stonemasonry theme, and it even applies to their armour too, being very large and strong. But Chawi have got a more industrial theme, which traditionally appears more aggressive and malevolent than mere stonemasonry. Not only thematic, but makes sense lorewise too.

  • @M0DIDDLY
    @M0DIDDLY Před měsícem +51

    I think tamurkhan's death ability should have like 20 range. Seems like it should be something that hurts you if you're fighting him, not just be on the same map as him

    • @patricksheehan43
      @patricksheehan43 Před měsícem +15

      To be fair, while I agree from a lore and logic standpoint I do think it’s much more balanced the way it is now. He is a large and slow character, so most lords and heroes would easily be able to just run away at the last second to immediately get out of range. It has to be long range to be effective in multiplayer at all.

    • @emultra759
      @emultra759 Před měsícem +1

      @@patricksheehan43 Yep. It's meant to deter engaging him at all with a lord, thus forcing a fundamental change in deployment.

    • @climax050
      @climax050 Před měsícem

      @@patricksheehan43 + most of them have mounts that can either fly or horses to get away from him even faster

    • @lich109
      @lich109 Před měsícem +1

      If it was that short nobody would ever get hit.

  • @Erebus2075
    @Erebus2075 Před 27 dny

    the baletor makes dragons cry in shame xD

  • @MrSkillcap
    @MrSkillcap Před měsícem

    The Blazing beards RoR is a good alternative to infernal ironsworn for clearing out chaff, they have the same range attack with shorter reload and cost 450 less

  • @alexocana1865
    @alexocana1865 Před měsícem

    At 4:22 what is it that you were referring to? Cormagaunt?

  • @paulroyal2177
    @paulroyal2177 Před měsícem

    I've never seen Turin under-defend Artillery before. He had them spread out, and the piece next to the forest was ninja'ed early. He had to summon a Baletor to support them... I've seen other players either 1) place a screen of cavalry next to the artillery, or 2) set their Artillery together to focus-fire against a side objective point to obliterate parked enemy units.

    • @lich109
      @lich109 Před měsícem

      I'm guessing it was a combo of lacking early resources to defend that many, and the fact you don't block Exalted Heroes of Nurgle with CD, you punish them after they've made contact.

  • @17thFable
    @17thFable Před měsícem

    Man at the value lead at the start really made me think nurgle had little chance but boi did Tammy take it

  • @Mr.Anderson__
    @Mr.Anderson__ Před měsícem +11

    Feast of the Maggot Lord needs it range reduced to like... 25 meters, maybe 50, but 100??? your telling me that maggot is crawling around that fast that he can dart to my lord a football field away?

  • @aidanfurst8512
    @aidanfurst8512 Před měsícem

    I honestly think wrath of the maggot lord should have a smaller radius. You're lord was nowhere near him when that procced.

  • @majormoolah5056
    @majormoolah5056 Před měsícem

    Tamurkhan on his Toad Dragon should still be anti-large. Because, if you want your Lord to kill infantry, just get Ku'gath instead.

  • @matthardy301
    @matthardy301 Před měsícem

    man for years i oved the thumbnai thius is another fantastic one

  • @christopherbarnette8350
    @christopherbarnette8350 Před měsícem

    I'd still love to see some new units for my dawi zharr in the future. The roster still needs a touch of love.

  • @ardeleanalex6906
    @ardeleanalex6906 Před měsícem

    I am happy to see foot Tamurkan be a thing. I think he is hard to take off a point.

  • @Azaruz90
    @Azaruz90 Před měsícem +10

    Ah my daily WH videos :)

  • @yabarber6902
    @yabarber6902 Před měsícem

    Can we see some of the destroyer play for the Chawi? Honestly have yet to buy the faction but they seem so cool.

  • @saschaganser9671
    @saschaganser9671 Před měsícem

    That ability basically did one shot the lord....lol

  • @arthurguchelaar1442
    @arthurguchelaar1442 Před měsícem +1

    Love me some magma cannons

  • @pattenni
    @pattenni Před měsícem

    With Tammy's ability I feel like when against Nurgle it might be better to default to a lord with higher HP as Tammy will probably hit them one way or another with his ability. But with Nurgles new anti large units you might not want a large lord so I think this makes a tougher choice when fighting them as Tammy, in death, could easily swing a game like he did here.

  • @Erebus2075
    @Erebus2075 Před 27 dny

    looove artillary. wish it was like -50% on price so all factions would use them; make them super weak to move and getting attacked so taking too many is still fault. or /and nerf their dmg a bit by increasing their spread off hit ^^
    just want to see 2+ arti from all races shooting all fight :P

  • @Tarico_
    @Tarico_ Před měsícem +1

    When should a nurgle player use chaos warriors or plaguebearers?

    • @lich109
      @lich109 Před měsícem

      Generally, Plaguebearers are good when you're fighting a unit with a ton of AP, and moreso if they have lighter armour. Warriors are good when you're fighting non-AP.

  • @AlexandreRodrigues-gs1yk
    @AlexandreRodrigues-gs1yk Před měsícem

    I think they need to change DOM value to be the remaining value of the units in the fields that's more accurate because the current one kinda "lies" a lot about the state of the game

  • @ToyMachine1o1
    @ToyMachine1o1 Před měsícem

    That thumbnail tho 🤌🤌

  • @Zashzila
    @Zashzila Před měsícem

    Some of the new damage in the patch just isn't okay. The laser beam and two passives that reward you for dying. So in essence your misplays gets you value.

  • @brightonhansford3926
    @brightonhansford3926 Před měsícem

    Turin, do you plan to post any FFA's or 2v2's?

  • @anthonylittle666
    @anthonylittle666 Před měsícem

    Tammy makes me think of some trailer park Karen, it's a pretty solid nickname really.

  • @SaltWort-pz5jc
    @SaltWort-pz5jc Před měsícem

    FEEEAAAAST, MAGGOTLORD, FEEEAAAAAST!

  • @christiangieg3608
    @christiangieg3608 Před měsícem +2

    please dont call him tammy Turin...

  • @shiggydiggy6847
    @shiggydiggy6847 Před měsícem +1

    Doubt the Tamurkhan play really affected the outcome, he was on a 900 point lead at that point. I think the ability trigger range could be nerfed a bit so there was more room for counterplay. But nurgle could use some buffs on their rot fly units, the damage output on them is so pathetic compared to vargheists and ripperdactyls.

  • @Erebus2075
    @Erebus2075 Před 27 dny

    8:49 thats just stupid, it deletes 80% off a SE in literally 6 seconds from range o.O
    nullify all nerfs made to death magic to prevent such boring click->death spells ;P

    • @Erebus2075
      @Erebus2075 Před 27 dny

      11:08 also an example that the point system is just bad... like game stops before you even half done and he wins even though his entire army is going to be gone in like 1minute and half a chorf army is going to dance on their corpses, but in defeat :P

  • @edwardfontaine7108
    @edwardfontaine7108 Před měsícem

    Definitely need to nerf the range on that ability

  • @ludoviccasteleyn6867
    @ludoviccasteleyn6867 Před měsícem

    damn!!

  • @kirbythewizard101
    @kirbythewizard101 Před měsícem +1

    I really really REALLY feel like from both a flavor and a balance perspective feast of the maggot lord should have it's range reduced from 100m. It's supposed to be the maggot coming out of the body and burrowing into the other lord. I think it'd be better if the range was in dueling terms like 35m

  • @maximilianovazquez9988
    @maximilianovazquez9988 Před měsícem

    That death ability for Tarmukan is SUCH BULLSHIT. You were like three kilometers away and he still got you? I understand if you are figthing him in melee, but come on!

  • @doorag_bill
    @doorag_bill Před měsícem +2

    Tureeeenooo!!

  • @PatrickOMulligan
    @PatrickOMulligan Před měsícem +3

    First like!

  • @luonglongqua7454
    @luonglongqua7454 Před měsícem

    3 magma canons is way too much man, 2 (or 1) is all you will ever need to get good value. This many means you won't have the starting resources to protect them, as we could see here. You needed a blunderbuss from the start instead of one of the magmas though you did realize that by the end of the video

    • @luonglongqua7454
      @luonglongqua7454 Před měsícem

      Also with 3 magma canons you kind of run out of targets to shoot with them, 2 are enough to make short work of any infantry provided you keep them online

  • @Dramn_
    @Dramn_ Před měsícem

    Hey you know tyranids could work in warhammer fantasy and would actually be perfect for a true monster faction.
    Edit 2: some tyranids*

  • @paulverhoven3549
    @paulverhoven3549 Před měsícem +2

    Score 300-1500. Thats all you need to know about nurgle. Not even close.

  • @Lothi66
    @Lothi66 Před měsícem

    feast of magotlord needs nerf ASAP. Atleast to its range

  • @Draconas
    @Draconas Před měsícem

    Feast of the Maggot Lord needs nerf for sure. Range AND damage way too high

  • @pjadtron9415
    @pjadtron9415 Před měsícem

    Chaos Dwarfs seem underwhelming

    • @turinRTS
      @turinRTS  Před měsícem +4

      They are a solid mid tier fac

    • @pjadtron9415
      @pjadtron9415 Před měsícem

      @@turinRTS there elite units cost to much, monsters included. Mostly chaff half of the time, all there cool lords never get picked because oh guess what the generic lords are better. Kai destroyer, utterly useless.....

  • @gauravkhandve
    @gauravkhandve Před měsícem

    Domination sucks